
(FPCore (x y z) :precision binary64 (+ x (* y (- z x))))
double code(double x, double y, double z) {
return x + (y * (z - x));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x + (y * (z - x))
end function
public static double code(double x, double y, double z) {
return x + (y * (z - x));
}
def code(x, y, z): return x + (y * (z - x))
function code(x, y, z) return Float64(x + Float64(y * Float64(z - x))) end
function tmp = code(x, y, z) tmp = x + (y * (z - x)); end
code[x_, y_, z_] := N[(x + N[(y * N[(z - x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + y \cdot \left(z - x\right)
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 8 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (+ x (* y (- z x))))
double code(double x, double y, double z) {
return x + (y * (z - x));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x + (y * (z - x))
end function
public static double code(double x, double y, double z) {
return x + (y * (z - x));
}
def code(x, y, z): return x + (y * (z - x))
function code(x, y, z) return Float64(x + Float64(y * Float64(z - x))) end
function tmp = code(x, y, z) tmp = x + (y * (z - x)); end
code[x_, y_, z_] := N[(x + N[(y * N[(z - x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + y \cdot \left(z - x\right)
\end{array}
(FPCore (x y z) :precision binary64 (fma y (- z x) x))
double code(double x, double y, double z) {
return fma(y, (z - x), x);
}
function code(x, y, z) return fma(y, Float64(z - x), x) end
code[x_, y_, z_] := N[(y * N[(z - x), $MachinePrecision] + x), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(y, z - x, x\right)
\end{array}
Initial program 100.0%
+-commutative100.0%
fma-define100.0%
Simplified100.0%
Final simplification100.0%
(FPCore (x y z)
:precision binary64
(let* ((t_0 (* y (- x))))
(if (<= y -1.0)
t_0
(if (<= y 2.4e-143)
x
(if (<= y 7.4e-47)
(* y z)
(if (<= y 1.15e-14)
x
(if (or (<= y 1650000.0) (not (<= y 9e+117))) (* y z) t_0)))))))
double code(double x, double y, double z) {
double t_0 = y * -x;
double tmp;
if (y <= -1.0) {
tmp = t_0;
} else if (y <= 2.4e-143) {
tmp = x;
} else if (y <= 7.4e-47) {
tmp = y * z;
} else if (y <= 1.15e-14) {
tmp = x;
} else if ((y <= 1650000.0) || !(y <= 9e+117)) {
tmp = y * z;
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = y * -x
if (y <= (-1.0d0)) then
tmp = t_0
else if (y <= 2.4d-143) then
tmp = x
else if (y <= 7.4d-47) then
tmp = y * z
else if (y <= 1.15d-14) then
tmp = x
else if ((y <= 1650000.0d0) .or. (.not. (y <= 9d+117))) then
tmp = y * z
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = y * -x;
double tmp;
if (y <= -1.0) {
tmp = t_0;
} else if (y <= 2.4e-143) {
tmp = x;
} else if (y <= 7.4e-47) {
tmp = y * z;
} else if (y <= 1.15e-14) {
tmp = x;
} else if ((y <= 1650000.0) || !(y <= 9e+117)) {
tmp = y * z;
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y, z): t_0 = y * -x tmp = 0 if y <= -1.0: tmp = t_0 elif y <= 2.4e-143: tmp = x elif y <= 7.4e-47: tmp = y * z elif y <= 1.15e-14: tmp = x elif (y <= 1650000.0) or not (y <= 9e+117): tmp = y * z else: tmp = t_0 return tmp
function code(x, y, z) t_0 = Float64(y * Float64(-x)) tmp = 0.0 if (y <= -1.0) tmp = t_0; elseif (y <= 2.4e-143) tmp = x; elseif (y <= 7.4e-47) tmp = Float64(y * z); elseif (y <= 1.15e-14) tmp = x; elseif ((y <= 1650000.0) || !(y <= 9e+117)) tmp = Float64(y * z); else tmp = t_0; end return tmp end
function tmp_2 = code(x, y, z) t_0 = y * -x; tmp = 0.0; if (y <= -1.0) tmp = t_0; elseif (y <= 2.4e-143) tmp = x; elseif (y <= 7.4e-47) tmp = y * z; elseif (y <= 1.15e-14) tmp = x; elseif ((y <= 1650000.0) || ~((y <= 9e+117))) tmp = y * z; else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(y * (-x)), $MachinePrecision]}, If[LessEqual[y, -1.0], t$95$0, If[LessEqual[y, 2.4e-143], x, If[LessEqual[y, 7.4e-47], N[(y * z), $MachinePrecision], If[LessEqual[y, 1.15e-14], x, If[Or[LessEqual[y, 1650000.0], N[Not[LessEqual[y, 9e+117]], $MachinePrecision]], N[(y * z), $MachinePrecision], t$95$0]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := y \cdot \left(-x\right)\\
\mathbf{if}\;y \leq -1:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;y \leq 2.4 \cdot 10^{-143}:\\
\;\;\;\;x\\
\mathbf{elif}\;y \leq 7.4 \cdot 10^{-47}:\\
\;\;\;\;y \cdot z\\
\mathbf{elif}\;y \leq 1.15 \cdot 10^{-14}:\\
\;\;\;\;x\\
\mathbf{elif}\;y \leq 1650000 \lor \neg \left(y \leq 9 \cdot 10^{+117}\right):\\
\;\;\;\;y \cdot z\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if y < -1 or 1.65e6 < y < 9e117Initial program 100.0%
Taylor expanded in x around inf 64.0%
mul-1-neg64.0%
unsub-neg64.0%
Simplified64.0%
sub-neg64.0%
distribute-rgt-in64.0%
*-un-lft-identity64.0%
distribute-lft-neg-in64.0%
unsub-neg64.0%
Applied egg-rr64.0%
Taylor expanded in y around inf 62.3%
associate-*r*62.3%
neg-mul-162.3%
*-commutative62.3%
Simplified62.3%
if -1 < y < 2.3999999999999999e-143 or 7.4000000000000001e-47 < y < 1.14999999999999999e-14Initial program 100.0%
Taylor expanded in y around 0 72.4%
if 2.3999999999999999e-143 < y < 7.4000000000000001e-47 or 1.14999999999999999e-14 < y < 1.65e6 or 9e117 < y Initial program 100.0%
Taylor expanded in z around inf 78.1%
Taylor expanded in z around inf 73.5%
Taylor expanded in y around inf 64.7%
Final simplification67.0%
(FPCore (x y z) :precision binary64 (if (or (<= x -1.52e-61) (not (<= x 2e-52))) (* x (- 1.0 y)) (* y z)))
double code(double x, double y, double z) {
double tmp;
if ((x <= -1.52e-61) || !(x <= 2e-52)) {
tmp = x * (1.0 - y);
} else {
tmp = y * z;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((x <= (-1.52d-61)) .or. (.not. (x <= 2d-52))) then
tmp = x * (1.0d0 - y)
else
tmp = y * z
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((x <= -1.52e-61) || !(x <= 2e-52)) {
tmp = x * (1.0 - y);
} else {
tmp = y * z;
}
return tmp;
}
def code(x, y, z): tmp = 0 if (x <= -1.52e-61) or not (x <= 2e-52): tmp = x * (1.0 - y) else: tmp = y * z return tmp
function code(x, y, z) tmp = 0.0 if ((x <= -1.52e-61) || !(x <= 2e-52)) tmp = Float64(x * Float64(1.0 - y)); else tmp = Float64(y * z); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((x <= -1.52e-61) || ~((x <= 2e-52))) tmp = x * (1.0 - y); else tmp = y * z; end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[x, -1.52e-61], N[Not[LessEqual[x, 2e-52]], $MachinePrecision]], N[(x * N[(1.0 - y), $MachinePrecision]), $MachinePrecision], N[(y * z), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1.52 \cdot 10^{-61} \lor \neg \left(x \leq 2 \cdot 10^{-52}\right):\\
\;\;\;\;x \cdot \left(1 - y\right)\\
\mathbf{else}:\\
\;\;\;\;y \cdot z\\
\end{array}
\end{array}
if x < -1.52000000000000003e-61 or 2e-52 < x Initial program 100.0%
Taylor expanded in x around inf 84.6%
mul-1-neg84.6%
unsub-neg84.6%
Simplified84.6%
if -1.52000000000000003e-61 < x < 2e-52Initial program 100.0%
Taylor expanded in z around inf 92.6%
Taylor expanded in z around inf 92.6%
Taylor expanded in y around inf 79.2%
Final simplification82.4%
(FPCore (x y z) :precision binary64 (if (or (<= x -2.5e+28) (not (<= x 9.5e-8))) (* x (- 1.0 y)) (+ x (* y z))))
double code(double x, double y, double z) {
double tmp;
if ((x <= -2.5e+28) || !(x <= 9.5e-8)) {
tmp = x * (1.0 - y);
} else {
tmp = x + (y * z);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((x <= (-2.5d+28)) .or. (.not. (x <= 9.5d-8))) then
tmp = x * (1.0d0 - y)
else
tmp = x + (y * z)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((x <= -2.5e+28) || !(x <= 9.5e-8)) {
tmp = x * (1.0 - y);
} else {
tmp = x + (y * z);
}
return tmp;
}
def code(x, y, z): tmp = 0 if (x <= -2.5e+28) or not (x <= 9.5e-8): tmp = x * (1.0 - y) else: tmp = x + (y * z) return tmp
function code(x, y, z) tmp = 0.0 if ((x <= -2.5e+28) || !(x <= 9.5e-8)) tmp = Float64(x * Float64(1.0 - y)); else tmp = Float64(x + Float64(y * z)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((x <= -2.5e+28) || ~((x <= 9.5e-8))) tmp = x * (1.0 - y); else tmp = x + (y * z); end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[x, -2.5e+28], N[Not[LessEqual[x, 9.5e-8]], $MachinePrecision]], N[(x * N[(1.0 - y), $MachinePrecision]), $MachinePrecision], N[(x + N[(y * z), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -2.5 \cdot 10^{+28} \lor \neg \left(x \leq 9.5 \cdot 10^{-8}\right):\\
\;\;\;\;x \cdot \left(1 - y\right)\\
\mathbf{else}:\\
\;\;\;\;x + y \cdot z\\
\end{array}
\end{array}
if x < -2.49999999999999979e28 or 9.50000000000000036e-8 < x Initial program 100.0%
Taylor expanded in x around inf 88.0%
mul-1-neg88.0%
unsub-neg88.0%
Simplified88.0%
if -2.49999999999999979e28 < x < 9.50000000000000036e-8Initial program 100.0%
Taylor expanded in z around inf 91.6%
Final simplification89.7%
(FPCore (x y z) :precision binary64 (if (or (<= x -2.5e+28) (not (<= x 1.05e-7))) (- x (* y x)) (+ x (* y z))))
double code(double x, double y, double z) {
double tmp;
if ((x <= -2.5e+28) || !(x <= 1.05e-7)) {
tmp = x - (y * x);
} else {
tmp = x + (y * z);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((x <= (-2.5d+28)) .or. (.not. (x <= 1.05d-7))) then
tmp = x - (y * x)
else
tmp = x + (y * z)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((x <= -2.5e+28) || !(x <= 1.05e-7)) {
tmp = x - (y * x);
} else {
tmp = x + (y * z);
}
return tmp;
}
def code(x, y, z): tmp = 0 if (x <= -2.5e+28) or not (x <= 1.05e-7): tmp = x - (y * x) else: tmp = x + (y * z) return tmp
function code(x, y, z) tmp = 0.0 if ((x <= -2.5e+28) || !(x <= 1.05e-7)) tmp = Float64(x - Float64(y * x)); else tmp = Float64(x + Float64(y * z)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((x <= -2.5e+28) || ~((x <= 1.05e-7))) tmp = x - (y * x); else tmp = x + (y * z); end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[x, -2.5e+28], N[Not[LessEqual[x, 1.05e-7]], $MachinePrecision]], N[(x - N[(y * x), $MachinePrecision]), $MachinePrecision], N[(x + N[(y * z), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -2.5 \cdot 10^{+28} \lor \neg \left(x \leq 1.05 \cdot 10^{-7}\right):\\
\;\;\;\;x - y \cdot x\\
\mathbf{else}:\\
\;\;\;\;x + y \cdot z\\
\end{array}
\end{array}
if x < -2.49999999999999979e28 or 1.05e-7 < x Initial program 100.0%
Taylor expanded in x around inf 88.0%
mul-1-neg88.0%
unsub-neg88.0%
Simplified88.0%
sub-neg88.0%
distribute-rgt-in88.0%
*-un-lft-identity88.0%
distribute-lft-neg-in88.0%
unsub-neg88.0%
Applied egg-rr88.0%
if -2.49999999999999979e28 < x < 1.05e-7Initial program 100.0%
Taylor expanded in z around inf 91.6%
Final simplification89.8%
(FPCore (x y z) :precision binary64 (if (or (<= z -3e-20) (not (<= z 2.5e+18))) (* y z) x))
double code(double x, double y, double z) {
double tmp;
if ((z <= -3e-20) || !(z <= 2.5e+18)) {
tmp = y * z;
} else {
tmp = x;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((z <= (-3d-20)) .or. (.not. (z <= 2.5d+18))) then
tmp = y * z
else
tmp = x
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((z <= -3e-20) || !(z <= 2.5e+18)) {
tmp = y * z;
} else {
tmp = x;
}
return tmp;
}
def code(x, y, z): tmp = 0 if (z <= -3e-20) or not (z <= 2.5e+18): tmp = y * z else: tmp = x return tmp
function code(x, y, z) tmp = 0.0 if ((z <= -3e-20) || !(z <= 2.5e+18)) tmp = Float64(y * z); else tmp = x; end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((z <= -3e-20) || ~((z <= 2.5e+18))) tmp = y * z; else tmp = x; end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[z, -3e-20], N[Not[LessEqual[z, 2.5e+18]], $MachinePrecision]], N[(y * z), $MachinePrecision], x]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -3 \cdot 10^{-20} \lor \neg \left(z \leq 2.5 \cdot 10^{+18}\right):\\
\;\;\;\;y \cdot z\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
if z < -3.00000000000000029e-20 or 2.5e18 < z Initial program 100.0%
Taylor expanded in z around inf 88.0%
Taylor expanded in z around inf 88.0%
Taylor expanded in y around inf 71.4%
if -3.00000000000000029e-20 < z < 2.5e18Initial program 100.0%
Taylor expanded in y around 0 50.5%
Final simplification61.1%
(FPCore (x y z) :precision binary64 (+ x (* y (- z x))))
double code(double x, double y, double z) {
return x + (y * (z - x));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x + (y * (z - x))
end function
public static double code(double x, double y, double z) {
return x + (y * (z - x));
}
def code(x, y, z): return x + (y * (z - x))
function code(x, y, z) return Float64(x + Float64(y * Float64(z - x))) end
function tmp = code(x, y, z) tmp = x + (y * (z - x)); end
code[x_, y_, z_] := N[(x + N[(y * N[(z - x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + y \cdot \left(z - x\right)
\end{array}
Initial program 100.0%
Final simplification100.0%
(FPCore (x y z) :precision binary64 x)
double code(double x, double y, double z) {
return x;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x
end function
public static double code(double x, double y, double z) {
return x;
}
def code(x, y, z): return x
function code(x, y, z) return x end
function tmp = code(x, y, z) tmp = x; end
code[x_, y_, z_] := x
\begin{array}{l}
\\
x
\end{array}
Initial program 100.0%
Taylor expanded in y around 0 34.5%
Final simplification34.5%
herbie shell --seed 2024076
(FPCore (x y z)
:name "SynthBasics:oscSampleBasedAux from YampaSynth-0.2"
:precision binary64
(+ x (* y (- z x))))