
(FPCore (lo hi x) :precision binary64 (/ (- x lo) (- hi lo)))
double code(double lo, double hi, double x) {
return (x - lo) / (hi - lo);
}
real(8) function code(lo, hi, x)
real(8), intent (in) :: lo
real(8), intent (in) :: hi
real(8), intent (in) :: x
code = (x - lo) / (hi - lo)
end function
public static double code(double lo, double hi, double x) {
return (x - lo) / (hi - lo);
}
def code(lo, hi, x): return (x - lo) / (hi - lo)
function code(lo, hi, x) return Float64(Float64(x - lo) / Float64(hi - lo)) end
function tmp = code(lo, hi, x) tmp = (x - lo) / (hi - lo); end
code[lo_, hi_, x_] := N[(N[(x - lo), $MachinePrecision] / N[(hi - lo), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x - lo}{hi - lo}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 7 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (lo hi x) :precision binary64 (/ (- x lo) (- hi lo)))
double code(double lo, double hi, double x) {
return (x - lo) / (hi - lo);
}
real(8) function code(lo, hi, x)
real(8), intent (in) :: lo
real(8), intent (in) :: hi
real(8), intent (in) :: x
code = (x - lo) / (hi - lo)
end function
public static double code(double lo, double hi, double x) {
return (x - lo) / (hi - lo);
}
def code(lo, hi, x): return (x - lo) / (hi - lo)
function code(lo, hi, x) return Float64(Float64(x - lo) / Float64(hi - lo)) end
function tmp = code(lo, hi, x) tmp = (x - lo) / (hi - lo); end
code[lo_, hi_, x_] := N[(N[(x - lo), $MachinePrecision] / N[(hi - lo), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x - lo}{hi - lo}
\end{array}
(FPCore (lo hi x) :precision binary64 (+ 1.0 (* (+ 1.0 (/ hi lo)) (fabs (/ hi lo)))))
double code(double lo, double hi, double x) {
return 1.0 + ((1.0 + (hi / lo)) * fabs((hi / lo)));
}
real(8) function code(lo, hi, x)
real(8), intent (in) :: lo
real(8), intent (in) :: hi
real(8), intent (in) :: x
code = 1.0d0 + ((1.0d0 + (hi / lo)) * abs((hi / lo)))
end function
public static double code(double lo, double hi, double x) {
return 1.0 + ((1.0 + (hi / lo)) * Math.abs((hi / lo)));
}
def code(lo, hi, x): return 1.0 + ((1.0 + (hi / lo)) * math.fabs((hi / lo)))
function code(lo, hi, x) return Float64(1.0 + Float64(Float64(1.0 + Float64(hi / lo)) * abs(Float64(hi / lo)))) end
function tmp = code(lo, hi, x) tmp = 1.0 + ((1.0 + (hi / lo)) * abs((hi / lo))); end
code[lo_, hi_, x_] := N[(1.0 + N[(N[(1.0 + N[(hi / lo), $MachinePrecision]), $MachinePrecision] * N[Abs[N[(hi / lo), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
1 + \left(1 + \frac{hi}{lo}\right) \cdot \left|\frac{hi}{lo}\right|
\end{array}
Initial program 3.1%
Taylor expanded in lo around inf 0.0%
Simplified18.8%
add-sqr-sqrt0.0%
sqrt-unprod18.9%
pow218.9%
Applied egg-rr18.9%
unpow218.9%
rem-sqrt-square18.9%
Simplified18.9%
Taylor expanded in hi around inf 18.9%
+-commutative18.9%
mul-1-neg18.9%
sub-neg18.9%
Simplified18.9%
Taylor expanded in hi around inf 18.9%
Final simplification18.9%
(FPCore (lo hi x) :precision binary64 (+ 1.0 (* (+ 1.0 (/ hi lo)) (/ (- hi x) lo))))
double code(double lo, double hi, double x) {
return 1.0 + ((1.0 + (hi / lo)) * ((hi - x) / lo));
}
real(8) function code(lo, hi, x)
real(8), intent (in) :: lo
real(8), intent (in) :: hi
real(8), intent (in) :: x
code = 1.0d0 + ((1.0d0 + (hi / lo)) * ((hi - x) / lo))
end function
public static double code(double lo, double hi, double x) {
return 1.0 + ((1.0 + (hi / lo)) * ((hi - x) / lo));
}
def code(lo, hi, x): return 1.0 + ((1.0 + (hi / lo)) * ((hi - x) / lo))
function code(lo, hi, x) return Float64(1.0 + Float64(Float64(1.0 + Float64(hi / lo)) * Float64(Float64(hi - x) / lo))) end
function tmp = code(lo, hi, x) tmp = 1.0 + ((1.0 + (hi / lo)) * ((hi - x) / lo)); end
code[lo_, hi_, x_] := N[(1.0 + N[(N[(1.0 + N[(hi / lo), $MachinePrecision]), $MachinePrecision] * N[(N[(hi - x), $MachinePrecision] / lo), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
1 + \left(1 + \frac{hi}{lo}\right) \cdot \frac{hi - x}{lo}
\end{array}
Initial program 3.1%
Taylor expanded in lo around inf 0.0%
Simplified18.8%
Final simplification18.8%
(FPCore (lo hi x) :precision binary64 (+ 1.0 (* (- hi x) (/ (+ 1.0 (/ hi lo)) lo))))
double code(double lo, double hi, double x) {
return 1.0 + ((hi - x) * ((1.0 + (hi / lo)) / lo));
}
real(8) function code(lo, hi, x)
real(8), intent (in) :: lo
real(8), intent (in) :: hi
real(8), intent (in) :: x
code = 1.0d0 + ((hi - x) * ((1.0d0 + (hi / lo)) / lo))
end function
public static double code(double lo, double hi, double x) {
return 1.0 + ((hi - x) * ((1.0 + (hi / lo)) / lo));
}
def code(lo, hi, x): return 1.0 + ((hi - x) * ((1.0 + (hi / lo)) / lo))
function code(lo, hi, x) return Float64(1.0 + Float64(Float64(hi - x) * Float64(Float64(1.0 + Float64(hi / lo)) / lo))) end
function tmp = code(lo, hi, x) tmp = 1.0 + ((hi - x) * ((1.0 + (hi / lo)) / lo)); end
code[lo_, hi_, x_] := N[(1.0 + N[(N[(hi - x), $MachinePrecision] * N[(N[(1.0 + N[(hi / lo), $MachinePrecision]), $MachinePrecision] / lo), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
1 + \left(hi - x\right) \cdot \frac{1 + \frac{hi}{lo}}{lo}
\end{array}
Initial program 3.1%
Taylor expanded in lo around inf 0.0%
Simplified18.8%
Taylor expanded in lo around inf 3.1%
+-commutative3.1%
associate--l+3.1%
*-rgt-identity3.1%
times-frac14.7%
rem-square-sqrt14.7%
associate-*r/14.7%
/-rgt-identity14.7%
rem-square-sqrt14.7%
*-lft-identity14.7%
distribute-rgt-in18.8%
+-commutative18.8%
*-lft-identity18.8%
times-frac18.8%
Simplified18.8%
Final simplification18.8%
(FPCore (lo hi x) :precision binary64 (+ 1.0 (* hi (/ (+ 1.0 (/ hi lo)) lo))))
double code(double lo, double hi, double x) {
return 1.0 + (hi * ((1.0 + (hi / lo)) / lo));
}
real(8) function code(lo, hi, x)
real(8), intent (in) :: lo
real(8), intent (in) :: hi
real(8), intent (in) :: x
code = 1.0d0 + (hi * ((1.0d0 + (hi / lo)) / lo))
end function
public static double code(double lo, double hi, double x) {
return 1.0 + (hi * ((1.0 + (hi / lo)) / lo));
}
def code(lo, hi, x): return 1.0 + (hi * ((1.0 + (hi / lo)) / lo))
function code(lo, hi, x) return Float64(1.0 + Float64(hi * Float64(Float64(1.0 + Float64(hi / lo)) / lo))) end
function tmp = code(lo, hi, x) tmp = 1.0 + (hi * ((1.0 + (hi / lo)) / lo)); end
code[lo_, hi_, x_] := N[(1.0 + N[(hi * N[(N[(1.0 + N[(hi / lo), $MachinePrecision]), $MachinePrecision] / lo), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
1 + hi \cdot \frac{1 + \frac{hi}{lo}}{lo}
\end{array}
Initial program 3.1%
Taylor expanded in lo around inf 0.0%
Simplified18.8%
Taylor expanded in x around 0 18.8%
associate-/l*18.8%
Simplified18.8%
Final simplification18.8%
(FPCore (lo hi x) :precision binary64 (/ (- x lo) hi))
double code(double lo, double hi, double x) {
return (x - lo) / hi;
}
real(8) function code(lo, hi, x)
real(8), intent (in) :: lo
real(8), intent (in) :: hi
real(8), intent (in) :: x
code = (x - lo) / hi
end function
public static double code(double lo, double hi, double x) {
return (x - lo) / hi;
}
def code(lo, hi, x): return (x - lo) / hi
function code(lo, hi, x) return Float64(Float64(x - lo) / hi) end
function tmp = code(lo, hi, x) tmp = (x - lo) / hi; end
code[lo_, hi_, x_] := N[(N[(x - lo), $MachinePrecision] / hi), $MachinePrecision]
\begin{array}{l}
\\
\frac{x - lo}{hi}
\end{array}
Initial program 3.1%
Taylor expanded in hi around inf 18.8%
Final simplification18.8%
(FPCore (lo hi x) :precision binary64 (/ lo (- hi)))
double code(double lo, double hi, double x) {
return lo / -hi;
}
real(8) function code(lo, hi, x)
real(8), intent (in) :: lo
real(8), intent (in) :: hi
real(8), intent (in) :: x
code = lo / -hi
end function
public static double code(double lo, double hi, double x) {
return lo / -hi;
}
def code(lo, hi, x): return lo / -hi
function code(lo, hi, x) return Float64(lo / Float64(-hi)) end
function tmp = code(lo, hi, x) tmp = lo / -hi; end
code[lo_, hi_, x_] := N[(lo / (-hi)), $MachinePrecision]
\begin{array}{l}
\\
\frac{lo}{-hi}
\end{array}
Initial program 3.1%
Taylor expanded in hi around inf 18.8%
Taylor expanded in x around 0 18.8%
associate-*r/18.8%
neg-mul-118.8%
Simplified18.8%
Final simplification18.8%
(FPCore (lo hi x) :precision binary64 1.0)
double code(double lo, double hi, double x) {
return 1.0;
}
real(8) function code(lo, hi, x)
real(8), intent (in) :: lo
real(8), intent (in) :: hi
real(8), intent (in) :: x
code = 1.0d0
end function
public static double code(double lo, double hi, double x) {
return 1.0;
}
def code(lo, hi, x): return 1.0
function code(lo, hi, x) return 1.0 end
function tmp = code(lo, hi, x) tmp = 1.0; end
code[lo_, hi_, x_] := 1.0
\begin{array}{l}
\\
1
\end{array}
Initial program 3.1%
Taylor expanded in lo around inf 18.7%
Final simplification18.7%
herbie shell --seed 2024076
(FPCore (lo hi x)
:name "xlohi (overflows)"
:precision binary64
:pre (and (< lo -1e+308) (> hi 1e+308))
(/ (- x lo) (- hi lo)))