
(FPCore (x) :precision binary64 (log (+ x (sqrt (- (* x x) 1.0)))))
double code(double x) {
return log((x + sqrt(((x * x) - 1.0))));
}
real(8) function code(x)
real(8), intent (in) :: x
code = log((x + sqrt(((x * x) - 1.0d0))))
end function
public static double code(double x) {
return Math.log((x + Math.sqrt(((x * x) - 1.0))));
}
def code(x): return math.log((x + math.sqrt(((x * x) - 1.0))))
function code(x) return log(Float64(x + sqrt(Float64(Float64(x * x) - 1.0)))) end
function tmp = code(x) tmp = log((x + sqrt(((x * x) - 1.0)))); end
code[x_] := N[Log[N[(x + N[Sqrt[N[(N[(x * x), $MachinePrecision] - 1.0), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]], $MachinePrecision]
\begin{array}{l}
\\
\log \left(x + \sqrt{x \cdot x - 1}\right)
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 2 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x) :precision binary64 (log (+ x (sqrt (- (* x x) 1.0)))))
double code(double x) {
return log((x + sqrt(((x * x) - 1.0))));
}
real(8) function code(x)
real(8), intent (in) :: x
code = log((x + sqrt(((x * x) - 1.0d0))))
end function
public static double code(double x) {
return Math.log((x + Math.sqrt(((x * x) - 1.0))));
}
def code(x): return math.log((x + math.sqrt(((x * x) - 1.0))))
function code(x) return log(Float64(x + sqrt(Float64(Float64(x * x) - 1.0)))) end
function tmp = code(x) tmp = log((x + sqrt(((x * x) - 1.0)))); end
code[x_] := N[Log[N[(x + N[Sqrt[N[(N[(x * x), $MachinePrecision] - 1.0), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]], $MachinePrecision]
\begin{array}{l}
\\
\log \left(x + \sqrt{x \cdot x - 1}\right)
\end{array}
(FPCore (x) :precision binary64 (log (* x (- 2.0 (/ 0.5 (pow x 2.0))))))
double code(double x) {
return log((x * (2.0 - (0.5 / pow(x, 2.0)))));
}
real(8) function code(x)
real(8), intent (in) :: x
code = log((x * (2.0d0 - (0.5d0 / (x ** 2.0d0)))))
end function
public static double code(double x) {
return Math.log((x * (2.0 - (0.5 / Math.pow(x, 2.0)))));
}
def code(x): return math.log((x * (2.0 - (0.5 / math.pow(x, 2.0)))))
function code(x) return log(Float64(x * Float64(2.0 - Float64(0.5 / (x ^ 2.0))))) end
function tmp = code(x) tmp = log((x * (2.0 - (0.5 / (x ^ 2.0))))); end
code[x_] := N[Log[N[(x * N[(2.0 - N[(0.5 / N[Power[x, 2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]
\begin{array}{l}
\\
\log \left(x \cdot \left(2 - \frac{0.5}{{x}^{2}}\right)\right)
\end{array}
Initial program 52.7%
Taylor expanded in x around inf 99.5%
associate-*r/99.5%
metadata-eval99.5%
Simplified99.5%
Final simplification99.5%
(FPCore (x) :precision binary64 (log (+ x x)))
double code(double x) {
return log((x + x));
}
real(8) function code(x)
real(8), intent (in) :: x
code = log((x + x))
end function
public static double code(double x) {
return Math.log((x + x));
}
def code(x): return math.log((x + x))
function code(x) return log(Float64(x + x)) end
function tmp = code(x) tmp = log((x + x)); end
code[x_] := N[Log[N[(x + x), $MachinePrecision]], $MachinePrecision]
\begin{array}{l}
\\
\log \left(x + x\right)
\end{array}
Initial program 52.7%
Taylor expanded in x around inf 99.0%
Final simplification99.0%
herbie shell --seed 2024076
(FPCore (x)
:name "Hyperbolic arc-cosine"
:precision binary64
(log (+ x (sqrt (- (* x x) 1.0)))))