
(FPCore (w h dX.u dX.v dY.u dY.v maxAniso)
:precision binary32
(let* ((t_0 (* (floor h) dX.v))
(t_1 (* (floor w) dY.u))
(t_2 (* (floor w) dX.u))
(t_3 (+ (* t_2 t_2) (* t_0 t_0)))
(t_4 (* (floor h) dY.v))
(t_5 (+ (* t_1 t_1) (* t_4 t_4)))
(t_6 (/ 1.0 (sqrt (fmax t_3 t_5)))))
(if (>= t_3 t_5) (* t_6 t_2) (* t_6 t_1))))
float code(float w, float h, float dX_46_u, float dX_46_v, float dY_46_u, float dY_46_v, float maxAniso) {
float t_0 = floorf(h) * dX_46_v;
float t_1 = floorf(w) * dY_46_u;
float t_2 = floorf(w) * dX_46_u;
float t_3 = (t_2 * t_2) + (t_0 * t_0);
float t_4 = floorf(h) * dY_46_v;
float t_5 = (t_1 * t_1) + (t_4 * t_4);
float t_6 = 1.0f / sqrtf(fmaxf(t_3, t_5));
float tmp;
if (t_3 >= t_5) {
tmp = t_6 * t_2;
} else {
tmp = t_6 * t_1;
}
return tmp;
}
function code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = Float32(floor(h) * dX_46_v) t_1 = Float32(floor(w) * dY_46_u) t_2 = Float32(floor(w) * dX_46_u) t_3 = Float32(Float32(t_2 * t_2) + Float32(t_0 * t_0)) t_4 = Float32(floor(h) * dY_46_v) t_5 = Float32(Float32(t_1 * t_1) + Float32(t_4 * t_4)) t_6 = Float32(Float32(1.0) / sqrt(((t_3 != t_3) ? t_5 : ((t_5 != t_5) ? t_3 : max(t_3, t_5))))) tmp = Float32(0.0) if (t_3 >= t_5) tmp = Float32(t_6 * t_2); else tmp = Float32(t_6 * t_1); end return tmp end
function tmp_2 = code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = floor(h) * dX_46_v; t_1 = floor(w) * dY_46_u; t_2 = floor(w) * dX_46_u; t_3 = (t_2 * t_2) + (t_0 * t_0); t_4 = floor(h) * dY_46_v; t_5 = (t_1 * t_1) + (t_4 * t_4); t_6 = single(1.0) / sqrt(max(t_3, t_5)); tmp = single(0.0); if (t_3 >= t_5) tmp = t_6 * t_2; else tmp = t_6 * t_1; end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left\lfloorh\right\rfloor \cdot dX.v\\
t_1 := \left\lfloorw\right\rfloor \cdot dY.u\\
t_2 := \left\lfloorw\right\rfloor \cdot dX.u\\
t_3 := t\_2 \cdot t\_2 + t\_0 \cdot t\_0\\
t_4 := \left\lfloorh\right\rfloor \cdot dY.v\\
t_5 := t\_1 \cdot t\_1 + t\_4 \cdot t\_4\\
t_6 := \frac{1}{\sqrt{\mathsf{max}\left(t\_3, t\_5\right)}}\\
\mathbf{if}\;t\_3 \geq t\_5:\\
\;\;\;\;t\_6 \cdot t\_2\\
\mathbf{else}:\\
\;\;\;\;t\_6 \cdot t\_1\\
\end{array}
\end{array}
Sampling outcomes in binary32 precision:
Herbie found 6 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (w h dX.u dX.v dY.u dY.v maxAniso)
:precision binary32
(let* ((t_0 (* (floor h) dX.v))
(t_1 (* (floor w) dY.u))
(t_2 (* (floor w) dX.u))
(t_3 (+ (* t_2 t_2) (* t_0 t_0)))
(t_4 (* (floor h) dY.v))
(t_5 (+ (* t_1 t_1) (* t_4 t_4)))
(t_6 (/ 1.0 (sqrt (fmax t_3 t_5)))))
(if (>= t_3 t_5) (* t_6 t_2) (* t_6 t_1))))
float code(float w, float h, float dX_46_u, float dX_46_v, float dY_46_u, float dY_46_v, float maxAniso) {
float t_0 = floorf(h) * dX_46_v;
float t_1 = floorf(w) * dY_46_u;
float t_2 = floorf(w) * dX_46_u;
float t_3 = (t_2 * t_2) + (t_0 * t_0);
float t_4 = floorf(h) * dY_46_v;
float t_5 = (t_1 * t_1) + (t_4 * t_4);
float t_6 = 1.0f / sqrtf(fmaxf(t_3, t_5));
float tmp;
if (t_3 >= t_5) {
tmp = t_6 * t_2;
} else {
tmp = t_6 * t_1;
}
return tmp;
}
function code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = Float32(floor(h) * dX_46_v) t_1 = Float32(floor(w) * dY_46_u) t_2 = Float32(floor(w) * dX_46_u) t_3 = Float32(Float32(t_2 * t_2) + Float32(t_0 * t_0)) t_4 = Float32(floor(h) * dY_46_v) t_5 = Float32(Float32(t_1 * t_1) + Float32(t_4 * t_4)) t_6 = Float32(Float32(1.0) / sqrt(((t_3 != t_3) ? t_5 : ((t_5 != t_5) ? t_3 : max(t_3, t_5))))) tmp = Float32(0.0) if (t_3 >= t_5) tmp = Float32(t_6 * t_2); else tmp = Float32(t_6 * t_1); end return tmp end
function tmp_2 = code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = floor(h) * dX_46_v; t_1 = floor(w) * dY_46_u; t_2 = floor(w) * dX_46_u; t_3 = (t_2 * t_2) + (t_0 * t_0); t_4 = floor(h) * dY_46_v; t_5 = (t_1 * t_1) + (t_4 * t_4); t_6 = single(1.0) / sqrt(max(t_3, t_5)); tmp = single(0.0); if (t_3 >= t_5) tmp = t_6 * t_2; else tmp = t_6 * t_1; end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left\lfloorh\right\rfloor \cdot dX.v\\
t_1 := \left\lfloorw\right\rfloor \cdot dY.u\\
t_2 := \left\lfloorw\right\rfloor \cdot dX.u\\
t_3 := t\_2 \cdot t\_2 + t\_0 \cdot t\_0\\
t_4 := \left\lfloorh\right\rfloor \cdot dY.v\\
t_5 := t\_1 \cdot t\_1 + t\_4 \cdot t\_4\\
t_6 := \frac{1}{\sqrt{\mathsf{max}\left(t\_3, t\_5\right)}}\\
\mathbf{if}\;t\_3 \geq t\_5:\\
\;\;\;\;t\_6 \cdot t\_2\\
\mathbf{else}:\\
\;\;\;\;t\_6 \cdot t\_1\\
\end{array}
\end{array}
(FPCore (w h dX.u dX.v dY.u dY.v maxAniso)
:precision binary32
(let* ((t_0
(fma
(floor w)
(* (floor w) (* dX.u dX.u))
(* (floor h) (* (floor h) (* dX.v dX.v)))))
(t_1 (* (floor h) dY.v))
(t_2
(fma
(floor h)
(* dY.v t_1)
(* dY.u (* dY.u (* (floor w) (floor w))))))
(t_3 (* (floor w) dY.u)))
(if (>= t_0 t_2)
(*
dX.u
(/
(floor w)
(sqrt
(fmax
(pow (hypot (* (floor w) dX.u) (* (floor h) dX.v)) 2.0)
(pow (hypot t_3 t_1) 2.0)))))
(/ t_3 (sqrt (fmax t_0 t_2))))))
float code(float w, float h, float dX_46_u, float dX_46_v, float dY_46_u, float dY_46_v, float maxAniso) {
float t_0 = fmaf(floorf(w), (floorf(w) * (dX_46_u * dX_46_u)), (floorf(h) * (floorf(h) * (dX_46_v * dX_46_v))));
float t_1 = floorf(h) * dY_46_v;
float t_2 = fmaf(floorf(h), (dY_46_v * t_1), (dY_46_u * (dY_46_u * (floorf(w) * floorf(w)))));
float t_3 = floorf(w) * dY_46_u;
float tmp;
if (t_0 >= t_2) {
tmp = dX_46_u * (floorf(w) / sqrtf(fmaxf(powf(hypotf((floorf(w) * dX_46_u), (floorf(h) * dX_46_v)), 2.0f), powf(hypotf(t_3, t_1), 2.0f))));
} else {
tmp = t_3 / sqrtf(fmaxf(t_0, t_2));
}
return tmp;
}
function code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = fma(floor(w), Float32(floor(w) * Float32(dX_46_u * dX_46_u)), Float32(floor(h) * Float32(floor(h) * Float32(dX_46_v * dX_46_v)))) t_1 = Float32(floor(h) * dY_46_v) t_2 = fma(floor(h), Float32(dY_46_v * t_1), Float32(dY_46_u * Float32(dY_46_u * Float32(floor(w) * floor(w))))) t_3 = Float32(floor(w) * dY_46_u) tmp = Float32(0.0) if (t_0 >= t_2) tmp = Float32(dX_46_u * Float32(floor(w) / sqrt((((hypot(Float32(floor(w) * dX_46_u), Float32(floor(h) * dX_46_v)) ^ Float32(2.0)) != (hypot(Float32(floor(w) * dX_46_u), Float32(floor(h) * dX_46_v)) ^ Float32(2.0))) ? (hypot(t_3, t_1) ^ Float32(2.0)) : (((hypot(t_3, t_1) ^ Float32(2.0)) != (hypot(t_3, t_1) ^ Float32(2.0))) ? (hypot(Float32(floor(w) * dX_46_u), Float32(floor(h) * dX_46_v)) ^ Float32(2.0)) : max((hypot(Float32(floor(w) * dX_46_u), Float32(floor(h) * dX_46_v)) ^ Float32(2.0)), (hypot(t_3, t_1) ^ Float32(2.0)))))))); else tmp = Float32(t_3 / sqrt(((t_0 != t_0) ? t_2 : ((t_2 != t_2) ? t_0 : max(t_0, t_2))))); end return tmp end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \mathsf{fma}\left(\left\lfloorw\right\rfloor, \left\lfloorw\right\rfloor \cdot \left(dX.u \cdot dX.u\right), \left\lfloorh\right\rfloor \cdot \left(\left\lfloorh\right\rfloor \cdot \left(dX.v \cdot dX.v\right)\right)\right)\\
t_1 := \left\lfloorh\right\rfloor \cdot dY.v\\
t_2 := \mathsf{fma}\left(\left\lfloorh\right\rfloor, dY.v \cdot t\_1, dY.u \cdot \left(dY.u \cdot \left(\left\lfloorw\right\rfloor \cdot \left\lfloorw\right\rfloor\right)\right)\right)\\
t_3 := \left\lfloorw\right\rfloor \cdot dY.u\\
\mathbf{if}\;t\_0 \geq t\_2:\\
\;\;\;\;dX.u \cdot \frac{\left\lfloorw\right\rfloor}{\sqrt{\mathsf{max}\left({\left(\mathsf{hypot}\left(\left\lfloorw\right\rfloor \cdot dX.u, \left\lfloorh\right\rfloor \cdot dX.v\right)\right)}^{2}, {\left(\mathsf{hypot}\left(t\_3, t\_1\right)\right)}^{2}\right)}}\\
\mathbf{else}:\\
\;\;\;\;\frac{t\_3}{\sqrt{\mathsf{max}\left(t\_0, t\_2\right)}}\\
\end{array}
\end{array}
Initial program 78.9%
Simplified79.0%
Applied egg-rr67.3%
log1p-undefine67.3%
rem-exp-log67.3%
+-commutative67.3%
associate--l+79.1%
metadata-eval79.1%
Simplified79.2%
Final simplification79.2%
(FPCore (w h dX.u dX.v dY.u dY.v maxAniso)
:precision binary32
(let* ((t_0 (pow (hypot (* (floor w) dX.u) (* (floor h) dX.v)) 2.0))
(t_1 (* (floor h) dY.v))
(t_2 (* (floor w) dY.u)))
(if (>=
(fma
(* dX.v dX.v)
(* (floor h) (floor h))
(* (floor w) (* (floor w) (* dX.u dX.u))))
(fma
(floor w)
(* (floor w) (* dY.u dY.u))
(* (floor h) (* (floor h) (* dY.v dY.v)))))
(* (floor w) (/ dX.u (sqrt (fmax t_0 (pow (hypot t_1 t_2) 2.0)))))
(expm1 (log1p (/ t_2 (sqrt (fmax t_0 (pow (hypot t_2 t_1) 2.0)))))))))
float code(float w, float h, float dX_46_u, float dX_46_v, float dY_46_u, float dY_46_v, float maxAniso) {
float t_0 = powf(hypotf((floorf(w) * dX_46_u), (floorf(h) * dX_46_v)), 2.0f);
float t_1 = floorf(h) * dY_46_v;
float t_2 = floorf(w) * dY_46_u;
float tmp;
if (fmaf((dX_46_v * dX_46_v), (floorf(h) * floorf(h)), (floorf(w) * (floorf(w) * (dX_46_u * dX_46_u)))) >= fmaf(floorf(w), (floorf(w) * (dY_46_u * dY_46_u)), (floorf(h) * (floorf(h) * (dY_46_v * dY_46_v))))) {
tmp = floorf(w) * (dX_46_u / sqrtf(fmaxf(t_0, powf(hypotf(t_1, t_2), 2.0f))));
} else {
tmp = expm1f(log1pf((t_2 / sqrtf(fmaxf(t_0, powf(hypotf(t_2, t_1), 2.0f))))));
}
return tmp;
}
function code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = hypot(Float32(floor(w) * dX_46_u), Float32(floor(h) * dX_46_v)) ^ Float32(2.0) t_1 = Float32(floor(h) * dY_46_v) t_2 = Float32(floor(w) * dY_46_u) tmp = Float32(0.0) if (fma(Float32(dX_46_v * dX_46_v), Float32(floor(h) * floor(h)), Float32(floor(w) * Float32(floor(w) * Float32(dX_46_u * dX_46_u)))) >= fma(floor(w), Float32(floor(w) * Float32(dY_46_u * dY_46_u)), Float32(floor(h) * Float32(floor(h) * Float32(dY_46_v * dY_46_v))))) tmp = Float32(floor(w) * Float32(dX_46_u / sqrt(((t_0 != t_0) ? (hypot(t_1, t_2) ^ Float32(2.0)) : (((hypot(t_1, t_2) ^ Float32(2.0)) != (hypot(t_1, t_2) ^ Float32(2.0))) ? t_0 : max(t_0, (hypot(t_1, t_2) ^ Float32(2.0)))))))); else tmp = expm1(log1p(Float32(t_2 / sqrt(((t_0 != t_0) ? (hypot(t_2, t_1) ^ Float32(2.0)) : (((hypot(t_2, t_1) ^ Float32(2.0)) != (hypot(t_2, t_1) ^ Float32(2.0))) ? t_0 : max(t_0, (hypot(t_2, t_1) ^ Float32(2.0))))))))); end return tmp end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := {\left(\mathsf{hypot}\left(\left\lfloorw\right\rfloor \cdot dX.u, \left\lfloorh\right\rfloor \cdot dX.v\right)\right)}^{2}\\
t_1 := \left\lfloorh\right\rfloor \cdot dY.v\\
t_2 := \left\lfloorw\right\rfloor \cdot dY.u\\
\mathbf{if}\;\mathsf{fma}\left(dX.v \cdot dX.v, \left\lfloorh\right\rfloor \cdot \left\lfloorh\right\rfloor, \left\lfloorw\right\rfloor \cdot \left(\left\lfloorw\right\rfloor \cdot \left(dX.u \cdot dX.u\right)\right)\right) \geq \mathsf{fma}\left(\left\lfloorw\right\rfloor, \left\lfloorw\right\rfloor \cdot \left(dY.u \cdot dY.u\right), \left\lfloorh\right\rfloor \cdot \left(\left\lfloorh\right\rfloor \cdot \left(dY.v \cdot dY.v\right)\right)\right):\\
\;\;\;\;\left\lfloorw\right\rfloor \cdot \frac{dX.u}{\sqrt{\mathsf{max}\left(t\_0, {\left(\mathsf{hypot}\left(t\_1, t\_2\right)\right)}^{2}\right)}}\\
\mathbf{else}:\\
\;\;\;\;\mathsf{expm1}\left(\mathsf{log1p}\left(\frac{t\_2}{\sqrt{\mathsf{max}\left(t\_0, {\left(\mathsf{hypot}\left(t\_2, t\_1\right)\right)}^{2}\right)}}\right)\right)\\
\end{array}
\end{array}
Initial program 78.9%
Simplified78.8%
Applied egg-rr60.5%
expm1-define78.2%
*-commutative78.2%
*-commutative78.2%
fma-undefine78.2%
Simplified79.0%
pow1/279.0%
Applied egg-rr79.0%
Taylor expanded in w around 0 79.0%
Simplified79.0%
Final simplification79.0%
(FPCore (w h dX.u dX.v dY.u dY.v maxAniso)
:precision binary32
(let* ((t_0 (* (floor h) dX.v))
(t_1 (* (floor w) dY.u))
(t_2 (* t_1 t_1))
(t_3 (* (floor w) dX.u))
(t_4 (+ (* t_3 t_3) (* t_0 t_0)))
(t_5 (* (floor h) dY.v))
(t_6 (+ t_2 (* t_5 t_5))))
(if (>= t_4 t_6)
(* t_3 (/ 1.0 (sqrt (fmax t_4 t_6))))
(*
t_1
(/
1.0
(sqrt (fmax t_4 (+ t_2 (* (pow (floor h) 2.0) (pow dY.v 2.0))))))))))
float code(float w, float h, float dX_46_u, float dX_46_v, float dY_46_u, float dY_46_v, float maxAniso) {
float t_0 = floorf(h) * dX_46_v;
float t_1 = floorf(w) * dY_46_u;
float t_2 = t_1 * t_1;
float t_3 = floorf(w) * dX_46_u;
float t_4 = (t_3 * t_3) + (t_0 * t_0);
float t_5 = floorf(h) * dY_46_v;
float t_6 = t_2 + (t_5 * t_5);
float tmp;
if (t_4 >= t_6) {
tmp = t_3 * (1.0f / sqrtf(fmaxf(t_4, t_6)));
} else {
tmp = t_1 * (1.0f / sqrtf(fmaxf(t_4, (t_2 + (powf(floorf(h), 2.0f) * powf(dY_46_v, 2.0f))))));
}
return tmp;
}
function code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = Float32(floor(h) * dX_46_v) t_1 = Float32(floor(w) * dY_46_u) t_2 = Float32(t_1 * t_1) t_3 = Float32(floor(w) * dX_46_u) t_4 = Float32(Float32(t_3 * t_3) + Float32(t_0 * t_0)) t_5 = Float32(floor(h) * dY_46_v) t_6 = Float32(t_2 + Float32(t_5 * t_5)) tmp = Float32(0.0) if (t_4 >= t_6) tmp = Float32(t_3 * Float32(Float32(1.0) / sqrt(((t_4 != t_4) ? t_6 : ((t_6 != t_6) ? t_4 : max(t_4, t_6)))))); else tmp = Float32(t_1 * Float32(Float32(1.0) / sqrt(((t_4 != t_4) ? Float32(t_2 + Float32((floor(h) ^ Float32(2.0)) * (dY_46_v ^ Float32(2.0)))) : ((Float32(t_2 + Float32((floor(h) ^ Float32(2.0)) * (dY_46_v ^ Float32(2.0)))) != Float32(t_2 + Float32((floor(h) ^ Float32(2.0)) * (dY_46_v ^ Float32(2.0))))) ? t_4 : max(t_4, Float32(t_2 + Float32((floor(h) ^ Float32(2.0)) * (dY_46_v ^ Float32(2.0)))))))))); end return tmp end
function tmp_2 = code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = floor(h) * dX_46_v; t_1 = floor(w) * dY_46_u; t_2 = t_1 * t_1; t_3 = floor(w) * dX_46_u; t_4 = (t_3 * t_3) + (t_0 * t_0); t_5 = floor(h) * dY_46_v; t_6 = t_2 + (t_5 * t_5); tmp = single(0.0); if (t_4 >= t_6) tmp = t_3 * (single(1.0) / sqrt(max(t_4, t_6))); else tmp = t_1 * (single(1.0) / sqrt(max(t_4, (t_2 + ((floor(h) ^ single(2.0)) * (dY_46_v ^ single(2.0))))))); end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left\lfloorh\right\rfloor \cdot dX.v\\
t_1 := \left\lfloorw\right\rfloor \cdot dY.u\\
t_2 := t\_1 \cdot t\_1\\
t_3 := \left\lfloorw\right\rfloor \cdot dX.u\\
t_4 := t\_3 \cdot t\_3 + t\_0 \cdot t\_0\\
t_5 := \left\lfloorh\right\rfloor \cdot dY.v\\
t_6 := t\_2 + t\_5 \cdot t\_5\\
\mathbf{if}\;t\_4 \geq t\_6:\\
\;\;\;\;t\_3 \cdot \frac{1}{\sqrt{\mathsf{max}\left(t\_4, t\_6\right)}}\\
\mathbf{else}:\\
\;\;\;\;t\_1 \cdot \frac{1}{\sqrt{\mathsf{max}\left(t\_4, t\_2 + {\left(\left\lfloorh\right\rfloor\right)}^{2} \cdot {dY.v}^{2}\right)}}\\
\end{array}
\end{array}
Initial program 78.9%
Taylor expanded in h around 0 78.9%
*-commutative78.9%
Simplified78.9%
Final simplification78.9%
(FPCore (w h dX.u dX.v dY.u dY.v maxAniso)
:precision binary32
(let* ((t_0 (* (floor w) dX.u))
(t_1 (* (floor w) dY.u))
(t_2 (* (floor h) dX.v))
(t_3 (* t_2 t_2))
(t_4 (* (floor h) dY.v))
(t_5 (+ (* t_1 t_1) (* t_4 t_4))))
(if (>= (+ t_3 (pow t_0 2.0)) t_5)
(*
t_0
(/
1.0
(pow (fmax (pow (hypot t_0 t_2) 2.0) (pow (hypot t_1 t_4) 2.0)) 0.5)))
(* t_1 (/ 1.0 (sqrt (fmax (+ (* t_0 t_0) t_3) t_5)))))))
float code(float w, float h, float dX_46_u, float dX_46_v, float dY_46_u, float dY_46_v, float maxAniso) {
float t_0 = floorf(w) * dX_46_u;
float t_1 = floorf(w) * dY_46_u;
float t_2 = floorf(h) * dX_46_v;
float t_3 = t_2 * t_2;
float t_4 = floorf(h) * dY_46_v;
float t_5 = (t_1 * t_1) + (t_4 * t_4);
float tmp;
if ((t_3 + powf(t_0, 2.0f)) >= t_5) {
tmp = t_0 * (1.0f / powf(fmaxf(powf(hypotf(t_0, t_2), 2.0f), powf(hypotf(t_1, t_4), 2.0f)), 0.5f));
} else {
tmp = t_1 * (1.0f / sqrtf(fmaxf(((t_0 * t_0) + t_3), t_5)));
}
return tmp;
}
function code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = Float32(floor(w) * dX_46_u) t_1 = Float32(floor(w) * dY_46_u) t_2 = Float32(floor(h) * dX_46_v) t_3 = Float32(t_2 * t_2) t_4 = Float32(floor(h) * dY_46_v) t_5 = Float32(Float32(t_1 * t_1) + Float32(t_4 * t_4)) tmp = Float32(0.0) if (Float32(t_3 + (t_0 ^ Float32(2.0))) >= t_5) tmp = Float32(t_0 * Float32(Float32(1.0) / ((((hypot(t_0, t_2) ^ Float32(2.0)) != (hypot(t_0, t_2) ^ Float32(2.0))) ? (hypot(t_1, t_4) ^ Float32(2.0)) : (((hypot(t_1, t_4) ^ Float32(2.0)) != (hypot(t_1, t_4) ^ Float32(2.0))) ? (hypot(t_0, t_2) ^ Float32(2.0)) : max((hypot(t_0, t_2) ^ Float32(2.0)), (hypot(t_1, t_4) ^ Float32(2.0))))) ^ Float32(0.5)))); else tmp = Float32(t_1 * Float32(Float32(1.0) / sqrt(((Float32(Float32(t_0 * t_0) + t_3) != Float32(Float32(t_0 * t_0) + t_3)) ? t_5 : ((t_5 != t_5) ? Float32(Float32(t_0 * t_0) + t_3) : max(Float32(Float32(t_0 * t_0) + t_3), t_5)))))); end return tmp end
function tmp_2 = code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = floor(w) * dX_46_u; t_1 = floor(w) * dY_46_u; t_2 = floor(h) * dX_46_v; t_3 = t_2 * t_2; t_4 = floor(h) * dY_46_v; t_5 = (t_1 * t_1) + (t_4 * t_4); tmp = single(0.0); if ((t_3 + (t_0 ^ single(2.0))) >= t_5) tmp = t_0 * (single(1.0) / (max((hypot(t_0, t_2) ^ single(2.0)), (hypot(t_1, t_4) ^ single(2.0))) ^ single(0.5))); else tmp = t_1 * (single(1.0) / sqrt(max(((t_0 * t_0) + t_3), t_5))); end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left\lfloorw\right\rfloor \cdot dX.u\\
t_1 := \left\lfloorw\right\rfloor \cdot dY.u\\
t_2 := \left\lfloorh\right\rfloor \cdot dX.v\\
t_3 := t\_2 \cdot t\_2\\
t_4 := \left\lfloorh\right\rfloor \cdot dY.v\\
t_5 := t\_1 \cdot t\_1 + t\_4 \cdot t\_4\\
\mathbf{if}\;t\_3 + {t\_0}^{2} \geq t\_5:\\
\;\;\;\;t\_0 \cdot \frac{1}{{\left(\mathsf{max}\left({\left(\mathsf{hypot}\left(t\_0, t\_2\right)\right)}^{2}, {\left(\mathsf{hypot}\left(t\_1, t\_4\right)\right)}^{2}\right)\right)}^{0.5}}\\
\mathbf{else}:\\
\;\;\;\;t\_1 \cdot \frac{1}{\sqrt{\mathsf{max}\left(t\_0 \cdot t\_0 + t\_3, t\_5\right)}}\\
\end{array}
\end{array}
Initial program 78.9%
pow278.6%
Applied egg-rr78.9%
pow1/278.9%
Applied egg-rr78.9%
Final simplification78.9%
(FPCore (w h dX.u dX.v dY.u dY.v maxAniso)
:precision binary32
(let* ((t_0 (* (floor w) dY.u))
(t_1 (* (floor h) dY.v))
(t_2 (* (floor w) dX.u))
(t_3 (* (floor h) dX.v))
(t_4 (pow (hypot t_2 t_3) 2.0)))
(if (>= (+ (* t_2 t_2) (* t_3 t_3)) (+ (* t_0 t_0) (* t_1 t_1)))
(* t_2 (/ 1.0 (sqrt (fmax t_4 (pow t_0 2.0)))))
(* t_0 (/ 1.0 (sqrt (fmax t_4 (pow (hypot t_0 t_1) 2.0))))))))
float code(float w, float h, float dX_46_u, float dX_46_v, float dY_46_u, float dY_46_v, float maxAniso) {
float t_0 = floorf(w) * dY_46_u;
float t_1 = floorf(h) * dY_46_v;
float t_2 = floorf(w) * dX_46_u;
float t_3 = floorf(h) * dX_46_v;
float t_4 = powf(hypotf(t_2, t_3), 2.0f);
float tmp;
if (((t_2 * t_2) + (t_3 * t_3)) >= ((t_0 * t_0) + (t_1 * t_1))) {
tmp = t_2 * (1.0f / sqrtf(fmaxf(t_4, powf(t_0, 2.0f))));
} else {
tmp = t_0 * (1.0f / sqrtf(fmaxf(t_4, powf(hypotf(t_0, t_1), 2.0f))));
}
return tmp;
}
function code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = Float32(floor(w) * dY_46_u) t_1 = Float32(floor(h) * dY_46_v) t_2 = Float32(floor(w) * dX_46_u) t_3 = Float32(floor(h) * dX_46_v) t_4 = hypot(t_2, t_3) ^ Float32(2.0) tmp = Float32(0.0) if (Float32(Float32(t_2 * t_2) + Float32(t_3 * t_3)) >= Float32(Float32(t_0 * t_0) + Float32(t_1 * t_1))) tmp = Float32(t_2 * Float32(Float32(1.0) / sqrt(((t_4 != t_4) ? (t_0 ^ Float32(2.0)) : (((t_0 ^ Float32(2.0)) != (t_0 ^ Float32(2.0))) ? t_4 : max(t_4, (t_0 ^ Float32(2.0)))))))); else tmp = Float32(t_0 * Float32(Float32(1.0) / sqrt(((t_4 != t_4) ? (hypot(t_0, t_1) ^ Float32(2.0)) : (((hypot(t_0, t_1) ^ Float32(2.0)) != (hypot(t_0, t_1) ^ Float32(2.0))) ? t_4 : max(t_4, (hypot(t_0, t_1) ^ Float32(2.0)))))))); end return tmp end
function tmp_2 = code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = floor(w) * dY_46_u; t_1 = floor(h) * dY_46_v; t_2 = floor(w) * dX_46_u; t_3 = floor(h) * dX_46_v; t_4 = hypot(t_2, t_3) ^ single(2.0); tmp = single(0.0); if (((t_2 * t_2) + (t_3 * t_3)) >= ((t_0 * t_0) + (t_1 * t_1))) tmp = t_2 * (single(1.0) / sqrt(max(t_4, (t_0 ^ single(2.0))))); else tmp = t_0 * (single(1.0) / sqrt(max(t_4, (hypot(t_0, t_1) ^ single(2.0))))); end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left\lfloorw\right\rfloor \cdot dY.u\\
t_1 := \left\lfloorh\right\rfloor \cdot dY.v\\
t_2 := \left\lfloorw\right\rfloor \cdot dX.u\\
t_3 := \left\lfloorh\right\rfloor \cdot dX.v\\
t_4 := {\left(\mathsf{hypot}\left(t\_2, t\_3\right)\right)}^{2}\\
\mathbf{if}\;t\_2 \cdot t\_2 + t\_3 \cdot t\_3 \geq t\_0 \cdot t\_0 + t\_1 \cdot t\_1:\\
\;\;\;\;t\_2 \cdot \frac{1}{\sqrt{\mathsf{max}\left(t\_4, {t\_0}^{2}\right)}}\\
\mathbf{else}:\\
\;\;\;\;t\_0 \cdot \frac{1}{\sqrt{\mathsf{max}\left(t\_4, {\left(\mathsf{hypot}\left(t\_0, t\_1\right)\right)}^{2}\right)}}\\
\end{array}
\end{array}
Initial program 78.9%
Applied egg-rr78.6%
Taylor expanded in dY.u around inf 78.6%
*-commutative78.6%
unpow278.6%
unpow278.6%
swap-sqr78.6%
unpow278.6%
Simplified78.6%
Taylor expanded in w around 0 78.6%
Simplified78.6%
unpow278.6%
add-sqr-sqrt78.9%
*-commutative78.9%
Applied egg-rr78.9%
Final simplification78.9%
(FPCore (w h dX.u dX.v dY.u dY.v maxAniso)
:precision binary32
(let* ((t_0 (* (floor w) dX.u))
(t_1 (* (floor w) dY.u))
(t_2 (* (floor h) dY.v))
(t_3 (* (floor h) dX.v))
(t_4 (pow (hypot t_0 t_3) 2.0)))
(if (>= (+ (* t_3 t_3) (pow t_0 2.0)) (+ (* t_1 t_1) (* t_2 t_2)))
(* t_0 (/ 1.0 (pow (sqrt (sqrt (fmax t_4 (pow t_1 2.0)))) 2.0)))
(* t_1 (/ 1.0 (sqrt (fmax t_4 (pow (hypot t_1 t_2) 2.0))))))))
float code(float w, float h, float dX_46_u, float dX_46_v, float dY_46_u, float dY_46_v, float maxAniso) {
float t_0 = floorf(w) * dX_46_u;
float t_1 = floorf(w) * dY_46_u;
float t_2 = floorf(h) * dY_46_v;
float t_3 = floorf(h) * dX_46_v;
float t_4 = powf(hypotf(t_0, t_3), 2.0f);
float tmp;
if (((t_3 * t_3) + powf(t_0, 2.0f)) >= ((t_1 * t_1) + (t_2 * t_2))) {
tmp = t_0 * (1.0f / powf(sqrtf(sqrtf(fmaxf(t_4, powf(t_1, 2.0f)))), 2.0f));
} else {
tmp = t_1 * (1.0f / sqrtf(fmaxf(t_4, powf(hypotf(t_1, t_2), 2.0f))));
}
return tmp;
}
function code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = Float32(floor(w) * dX_46_u) t_1 = Float32(floor(w) * dY_46_u) t_2 = Float32(floor(h) * dY_46_v) t_3 = Float32(floor(h) * dX_46_v) t_4 = hypot(t_0, t_3) ^ Float32(2.0) tmp = Float32(0.0) if (Float32(Float32(t_3 * t_3) + (t_0 ^ Float32(2.0))) >= Float32(Float32(t_1 * t_1) + Float32(t_2 * t_2))) tmp = Float32(t_0 * Float32(Float32(1.0) / (sqrt(sqrt(((t_4 != t_4) ? (t_1 ^ Float32(2.0)) : (((t_1 ^ Float32(2.0)) != (t_1 ^ Float32(2.0))) ? t_4 : max(t_4, (t_1 ^ Float32(2.0))))))) ^ Float32(2.0)))); else tmp = Float32(t_1 * Float32(Float32(1.0) / sqrt(((t_4 != t_4) ? (hypot(t_1, t_2) ^ Float32(2.0)) : (((hypot(t_1, t_2) ^ Float32(2.0)) != (hypot(t_1, t_2) ^ Float32(2.0))) ? t_4 : max(t_4, (hypot(t_1, t_2) ^ Float32(2.0)))))))); end return tmp end
function tmp_2 = code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = floor(w) * dX_46_u; t_1 = floor(w) * dY_46_u; t_2 = floor(h) * dY_46_v; t_3 = floor(h) * dX_46_v; t_4 = hypot(t_0, t_3) ^ single(2.0); tmp = single(0.0); if (((t_3 * t_3) + (t_0 ^ single(2.0))) >= ((t_1 * t_1) + (t_2 * t_2))) tmp = t_0 * (single(1.0) / (sqrt(sqrt(max(t_4, (t_1 ^ single(2.0))))) ^ single(2.0))); else tmp = t_1 * (single(1.0) / sqrt(max(t_4, (hypot(t_1, t_2) ^ single(2.0))))); end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left\lfloorw\right\rfloor \cdot dX.u\\
t_1 := \left\lfloorw\right\rfloor \cdot dY.u\\
t_2 := \left\lfloorh\right\rfloor \cdot dY.v\\
t_3 := \left\lfloorh\right\rfloor \cdot dX.v\\
t_4 := {\left(\mathsf{hypot}\left(t\_0, t\_3\right)\right)}^{2}\\
\mathbf{if}\;t\_3 \cdot t\_3 + {t\_0}^{2} \geq t\_1 \cdot t\_1 + t\_2 \cdot t\_2:\\
\;\;\;\;t\_0 \cdot \frac{1}{{\left(\sqrt{\sqrt{\mathsf{max}\left(t\_4, {t\_1}^{2}\right)}}\right)}^{2}}\\
\mathbf{else}:\\
\;\;\;\;t\_1 \cdot \frac{1}{\sqrt{\mathsf{max}\left(t\_4, {\left(\mathsf{hypot}\left(t\_1, t\_2\right)\right)}^{2}\right)}}\\
\end{array}
\end{array}
Initial program 78.9%
Applied egg-rr78.6%
Taylor expanded in dY.u around inf 78.6%
*-commutative78.6%
unpow278.6%
unpow278.6%
swap-sqr78.6%
unpow278.6%
Simplified78.6%
Taylor expanded in w around 0 78.6%
Simplified78.6%
pow278.6%
Applied egg-rr78.6%
Final simplification78.6%
herbie shell --seed 2024076
(FPCore (w h dX.u dX.v dY.u dY.v maxAniso)
:name "Anisotropic x16 LOD (line direction, u)"
:precision binary32
:pre (and (and (and (and (and (and (and (<= 1.0 w) (<= w 16384.0)) (and (<= 1.0 h) (<= h 16384.0))) (and (<= 1e-20 (fabs dX.u)) (<= (fabs dX.u) 1e+20))) (and (<= 1e-20 (fabs dX.v)) (<= (fabs dX.v) 1e+20))) (and (<= 1e-20 (fabs dY.u)) (<= (fabs dY.u) 1e+20))) (and (<= 1e-20 (fabs dY.v)) (<= (fabs dY.v) 1e+20))) (== maxAniso 16.0))
(if (>= (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (* (/ 1.0 (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))))) (* (floor w) dX.u)) (* (/ 1.0 (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))))) (* (floor w) dY.u))))