
(FPCore (x) :precision binary64 (log (+ x (sqrt (- (* x x) 1.0)))))
double code(double x) {
return log((x + sqrt(((x * x) - 1.0))));
}
real(8) function code(x)
real(8), intent (in) :: x
code = log((x + sqrt(((x * x) - 1.0d0))))
end function
public static double code(double x) {
return Math.log((x + Math.sqrt(((x * x) - 1.0))));
}
def code(x): return math.log((x + math.sqrt(((x * x) - 1.0))))
function code(x) return log(Float64(x + sqrt(Float64(Float64(x * x) - 1.0)))) end
function tmp = code(x) tmp = log((x + sqrt(((x * x) - 1.0)))); end
code[x_] := N[Log[N[(x + N[Sqrt[N[(N[(x * x), $MachinePrecision] - 1.0), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]], $MachinePrecision]
\begin{array}{l}
\\
\log \left(x + \sqrt{x \cdot x - 1}\right)
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 3 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x) :precision binary64 (log (+ x (sqrt (- (* x x) 1.0)))))
double code(double x) {
return log((x + sqrt(((x * x) - 1.0))));
}
real(8) function code(x)
real(8), intent (in) :: x
code = log((x + sqrt(((x * x) - 1.0d0))))
end function
public static double code(double x) {
return Math.log((x + Math.sqrt(((x * x) - 1.0))));
}
def code(x): return math.log((x + math.sqrt(((x * x) - 1.0))))
function code(x) return log(Float64(x + sqrt(Float64(Float64(x * x) - 1.0)))) end
function tmp = code(x) tmp = log((x + sqrt(((x * x) - 1.0)))); end
code[x_] := N[Log[N[(x + N[Sqrt[N[(N[(x * x), $MachinePrecision] - 1.0), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]], $MachinePrecision]
\begin{array}{l}
\\
\log \left(x + \sqrt{x \cdot x - 1}\right)
\end{array}
(FPCore (x) :precision binary64 (if (<= (+ x (sqrt (+ (* x x) -1.0))) 20000000.0) (log1p (+ (+ x (sqrt (fma x x -1.0))) -1.0)) (log (+ x x))))
double code(double x) {
double tmp;
if ((x + sqrt(((x * x) + -1.0))) <= 20000000.0) {
tmp = log1p(((x + sqrt(fma(x, x, -1.0))) + -1.0));
} else {
tmp = log((x + x));
}
return tmp;
}
function code(x) tmp = 0.0 if (Float64(x + sqrt(Float64(Float64(x * x) + -1.0))) <= 20000000.0) tmp = log1p(Float64(Float64(x + sqrt(fma(x, x, -1.0))) + -1.0)); else tmp = log(Float64(x + x)); end return tmp end
code[x_] := If[LessEqual[N[(x + N[Sqrt[N[(N[(x * x), $MachinePrecision] + -1.0), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], 20000000.0], N[Log[1 + N[(N[(x + N[Sqrt[N[(x * x + -1.0), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] + -1.0), $MachinePrecision]], $MachinePrecision], N[Log[N[(x + x), $MachinePrecision]], $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x + \sqrt{x \cdot x + -1} \leq 20000000:\\
\;\;\;\;\mathsf{log1p}\left(\left(x + \sqrt{\mathsf{fma}\left(x, x, -1\right)}\right) + -1\right)\\
\mathbf{else}:\\
\;\;\;\;\log \left(x + x\right)\\
\end{array}
\end{array}
if (+.f64 x (sqrt.f64 (-.f64 (*.f64 x x) #s(literal 1 binary64)))) < 2e7Initial program 99.7%
log1p-expm1-u99.8%
expm1-undefine99.8%
add-exp-log99.8%
fma-neg99.8%
metadata-eval99.8%
Applied egg-rr99.8%
if 2e7 < (+.f64 x (sqrt.f64 (-.f64 (*.f64 x x) #s(literal 1 binary64)))) Initial program 50.0%
Taylor expanded in x around inf 100.0%
Final simplification100.0%
(FPCore (x) :precision binary64 (let* ((t_0 (+ x (sqrt (+ (* x x) -1.0))))) (if (<= t_0 20000000.0) (log t_0) (log (+ x x)))))
double code(double x) {
double t_0 = x + sqrt(((x * x) + -1.0));
double tmp;
if (t_0 <= 20000000.0) {
tmp = log(t_0);
} else {
tmp = log((x + x));
}
return tmp;
}
real(8) function code(x)
real(8), intent (in) :: x
real(8) :: t_0
real(8) :: tmp
t_0 = x + sqrt(((x * x) + (-1.0d0)))
if (t_0 <= 20000000.0d0) then
tmp = log(t_0)
else
tmp = log((x + x))
end if
code = tmp
end function
public static double code(double x) {
double t_0 = x + Math.sqrt(((x * x) + -1.0));
double tmp;
if (t_0 <= 20000000.0) {
tmp = Math.log(t_0);
} else {
tmp = Math.log((x + x));
}
return tmp;
}
def code(x): t_0 = x + math.sqrt(((x * x) + -1.0)) tmp = 0 if t_0 <= 20000000.0: tmp = math.log(t_0) else: tmp = math.log((x + x)) return tmp
function code(x) t_0 = Float64(x + sqrt(Float64(Float64(x * x) + -1.0))) tmp = 0.0 if (t_0 <= 20000000.0) tmp = log(t_0); else tmp = log(Float64(x + x)); end return tmp end
function tmp_2 = code(x) t_0 = x + sqrt(((x * x) + -1.0)); tmp = 0.0; if (t_0 <= 20000000.0) tmp = log(t_0); else tmp = log((x + x)); end tmp_2 = tmp; end
code[x_] := Block[{t$95$0 = N[(x + N[Sqrt[N[(N[(x * x), $MachinePrecision] + -1.0), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$0, 20000000.0], N[Log[t$95$0], $MachinePrecision], N[Log[N[(x + x), $MachinePrecision]], $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := x + \sqrt{x \cdot x + -1}\\
\mathbf{if}\;t\_0 \leq 20000000:\\
\;\;\;\;\log t\_0\\
\mathbf{else}:\\
\;\;\;\;\log \left(x + x\right)\\
\end{array}
\end{array}
if (+.f64 x (sqrt.f64 (-.f64 (*.f64 x x) #s(literal 1 binary64)))) < 2e7Initial program 99.7%
if 2e7 < (+.f64 x (sqrt.f64 (-.f64 (*.f64 x x) #s(literal 1 binary64)))) Initial program 50.0%
Taylor expanded in x around inf 100.0%
Final simplification100.0%
(FPCore (x) :precision binary64 (log (+ x x)))
double code(double x) {
return log((x + x));
}
real(8) function code(x)
real(8), intent (in) :: x
code = log((x + x))
end function
public static double code(double x) {
return Math.log((x + x));
}
def code(x): return math.log((x + x))
function code(x) return log(Float64(x + x)) end
function tmp = code(x) tmp = log((x + x)); end
code[x_] := N[Log[N[(x + x), $MachinePrecision]], $MachinePrecision]
\begin{array}{l}
\\
\log \left(x + x\right)
\end{array}
Initial program 51.9%
Taylor expanded in x around inf 98.1%
Final simplification98.1%
herbie shell --seed 2024075
(FPCore (x)
:name "Hyperbolic arc-cosine"
:precision binary64
(log (+ x (sqrt (- (* x x) 1.0)))))