
(FPCore (a b c) :precision binary64 (/ (+ (- b) (sqrt (- (* b b) (* (* 4.0 a) c)))) (* 2.0 a)))
double code(double a, double b, double c) {
return (-b + sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a);
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = (-b + sqrt(((b * b) - ((4.0d0 * a) * c)))) / (2.0d0 * a)
end function
public static double code(double a, double b, double c) {
return (-b + Math.sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a);
}
def code(a, b, c): return (-b + math.sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a)
function code(a, b, c) return Float64(Float64(Float64(-b) + sqrt(Float64(Float64(b * b) - Float64(Float64(4.0 * a) * c)))) / Float64(2.0 * a)) end
function tmp = code(a, b, c) tmp = (-b + sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a); end
code[a_, b_, c_] := N[(N[((-b) + N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(N[(4.0 * a), $MachinePrecision] * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] / N[(2.0 * a), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\left(-b\right) + \sqrt{b \cdot b - \left(4 \cdot a\right) \cdot c}}{2 \cdot a}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 7 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (a b c) :precision binary64 (/ (+ (- b) (sqrt (- (* b b) (* (* 4.0 a) c)))) (* 2.0 a)))
double code(double a, double b, double c) {
return (-b + sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a);
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = (-b + sqrt(((b * b) - ((4.0d0 * a) * c)))) / (2.0d0 * a)
end function
public static double code(double a, double b, double c) {
return (-b + Math.sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a);
}
def code(a, b, c): return (-b + math.sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a)
function code(a, b, c) return Float64(Float64(Float64(-b) + sqrt(Float64(Float64(b * b) - Float64(Float64(4.0 * a) * c)))) / Float64(2.0 * a)) end
function tmp = code(a, b, c) tmp = (-b + sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a); end
code[a_, b_, c_] := N[(N[((-b) + N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(N[(4.0 * a), $MachinePrecision] * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] / N[(2.0 * a), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\left(-b\right) + \sqrt{b \cdot b - \left(4 \cdot a\right) \cdot c}}{2 \cdot a}
\end{array}
(FPCore (a b c)
:precision binary64
(-
(*
a
(-
(*
a
(+
(* -2.0 (/ (pow c 3.0) (pow b 5.0)))
(* -0.25 (/ (* a (/ (* (pow c 4.0) 20.0) (pow b 6.0))) b))))
(/ (pow c 2.0) (pow b 3.0))))
(/ c b)))
double code(double a, double b, double c) {
return (a * ((a * ((-2.0 * (pow(c, 3.0) / pow(b, 5.0))) + (-0.25 * ((a * ((pow(c, 4.0) * 20.0) / pow(b, 6.0))) / b)))) - (pow(c, 2.0) / pow(b, 3.0)))) - (c / b);
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = (a * ((a * (((-2.0d0) * ((c ** 3.0d0) / (b ** 5.0d0))) + ((-0.25d0) * ((a * (((c ** 4.0d0) * 20.0d0) / (b ** 6.0d0))) / b)))) - ((c ** 2.0d0) / (b ** 3.0d0)))) - (c / b)
end function
public static double code(double a, double b, double c) {
return (a * ((a * ((-2.0 * (Math.pow(c, 3.0) / Math.pow(b, 5.0))) + (-0.25 * ((a * ((Math.pow(c, 4.0) * 20.0) / Math.pow(b, 6.0))) / b)))) - (Math.pow(c, 2.0) / Math.pow(b, 3.0)))) - (c / b);
}
def code(a, b, c): return (a * ((a * ((-2.0 * (math.pow(c, 3.0) / math.pow(b, 5.0))) + (-0.25 * ((a * ((math.pow(c, 4.0) * 20.0) / math.pow(b, 6.0))) / b)))) - (math.pow(c, 2.0) / math.pow(b, 3.0)))) - (c / b)
function code(a, b, c) return Float64(Float64(a * Float64(Float64(a * Float64(Float64(-2.0 * Float64((c ^ 3.0) / (b ^ 5.0))) + Float64(-0.25 * Float64(Float64(a * Float64(Float64((c ^ 4.0) * 20.0) / (b ^ 6.0))) / b)))) - Float64((c ^ 2.0) / (b ^ 3.0)))) - Float64(c / b)) end
function tmp = code(a, b, c) tmp = (a * ((a * ((-2.0 * ((c ^ 3.0) / (b ^ 5.0))) + (-0.25 * ((a * (((c ^ 4.0) * 20.0) / (b ^ 6.0))) / b)))) - ((c ^ 2.0) / (b ^ 3.0)))) - (c / b); end
code[a_, b_, c_] := N[(N[(a * N[(N[(a * N[(N[(-2.0 * N[(N[Power[c, 3.0], $MachinePrecision] / N[Power[b, 5.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(-0.25 * N[(N[(a * N[(N[(N[Power[c, 4.0], $MachinePrecision] * 20.0), $MachinePrecision] / N[Power[b, 6.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[(N[Power[c, 2.0], $MachinePrecision] / N[Power[b, 3.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[(c / b), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
a \cdot \left(a \cdot \left(-2 \cdot \frac{{c}^{3}}{{b}^{5}} + -0.25 \cdot \frac{a \cdot \frac{{c}^{4} \cdot 20}{{b}^{6}}}{b}\right) - \frac{{c}^{2}}{{b}^{3}}\right) - \frac{c}{b}
\end{array}
Initial program 18.1%
*-commutative18.1%
Simplified18.1%
Taylor expanded in a around 0 97.9%
Taylor expanded in b around 0 97.9%
distribute-rgt-out97.9%
metadata-eval97.9%
Simplified97.9%
Final simplification97.9%
(FPCore (a b c) :precision binary64 (- (* (pow c 2.0) (- (/ (* (* c -2.0) (pow a 2.0)) (pow b 5.0)) (/ a (pow b 3.0)))) (/ c b)))
double code(double a, double b, double c) {
return (pow(c, 2.0) * ((((c * -2.0) * pow(a, 2.0)) / pow(b, 5.0)) - (a / pow(b, 3.0)))) - (c / b);
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = ((c ** 2.0d0) * ((((c * (-2.0d0)) * (a ** 2.0d0)) / (b ** 5.0d0)) - (a / (b ** 3.0d0)))) - (c / b)
end function
public static double code(double a, double b, double c) {
return (Math.pow(c, 2.0) * ((((c * -2.0) * Math.pow(a, 2.0)) / Math.pow(b, 5.0)) - (a / Math.pow(b, 3.0)))) - (c / b);
}
def code(a, b, c): return (math.pow(c, 2.0) * ((((c * -2.0) * math.pow(a, 2.0)) / math.pow(b, 5.0)) - (a / math.pow(b, 3.0)))) - (c / b)
function code(a, b, c) return Float64(Float64((c ^ 2.0) * Float64(Float64(Float64(Float64(c * -2.0) * (a ^ 2.0)) / (b ^ 5.0)) - Float64(a / (b ^ 3.0)))) - Float64(c / b)) end
function tmp = code(a, b, c) tmp = ((c ^ 2.0) * ((((c * -2.0) * (a ^ 2.0)) / (b ^ 5.0)) - (a / (b ^ 3.0)))) - (c / b); end
code[a_, b_, c_] := N[(N[(N[Power[c, 2.0], $MachinePrecision] * N[(N[(N[(N[(c * -2.0), $MachinePrecision] * N[Power[a, 2.0], $MachinePrecision]), $MachinePrecision] / N[Power[b, 5.0], $MachinePrecision]), $MachinePrecision] - N[(a / N[Power[b, 3.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[(c / b), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
{c}^{2} \cdot \left(\frac{\left(c \cdot -2\right) \cdot {a}^{2}}{{b}^{5}} - \frac{a}{{b}^{3}}\right) - \frac{c}{b}
\end{array}
Initial program 18.1%
*-commutative18.1%
Simplified18.1%
Taylor expanded in a around 0 97.4%
Taylor expanded in c around 0 97.4%
mul-1-neg97.4%
unsub-neg97.4%
associate-*r/97.4%
*-commutative97.4%
associate-*r*97.4%
Simplified97.4%
Final simplification97.4%
(FPCore (a b c) :precision binary64 (* c (+ (* c (- (* -2.0 (/ (* c (pow a 2.0)) (pow b 5.0))) (/ a (pow b 3.0)))) (/ -1.0 b))))
double code(double a, double b, double c) {
return c * ((c * ((-2.0 * ((c * pow(a, 2.0)) / pow(b, 5.0))) - (a / pow(b, 3.0)))) + (-1.0 / b));
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = c * ((c * (((-2.0d0) * ((c * (a ** 2.0d0)) / (b ** 5.0d0))) - (a / (b ** 3.0d0)))) + ((-1.0d0) / b))
end function
public static double code(double a, double b, double c) {
return c * ((c * ((-2.0 * ((c * Math.pow(a, 2.0)) / Math.pow(b, 5.0))) - (a / Math.pow(b, 3.0)))) + (-1.0 / b));
}
def code(a, b, c): return c * ((c * ((-2.0 * ((c * math.pow(a, 2.0)) / math.pow(b, 5.0))) - (a / math.pow(b, 3.0)))) + (-1.0 / b))
function code(a, b, c) return Float64(c * Float64(Float64(c * Float64(Float64(-2.0 * Float64(Float64(c * (a ^ 2.0)) / (b ^ 5.0))) - Float64(a / (b ^ 3.0)))) + Float64(-1.0 / b))) end
function tmp = code(a, b, c) tmp = c * ((c * ((-2.0 * ((c * (a ^ 2.0)) / (b ^ 5.0))) - (a / (b ^ 3.0)))) + (-1.0 / b)); end
code[a_, b_, c_] := N[(c * N[(N[(c * N[(N[(-2.0 * N[(N[(c * N[Power[a, 2.0], $MachinePrecision]), $MachinePrecision] / N[Power[b, 5.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[(a / N[Power[b, 3.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(-1.0 / b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
c \cdot \left(c \cdot \left(-2 \cdot \frac{c \cdot {a}^{2}}{{b}^{5}} - \frac{a}{{b}^{3}}\right) + \frac{-1}{b}\right)
\end{array}
Initial program 18.1%
*-commutative18.1%
Simplified18.1%
Taylor expanded in c around 0 97.0%
Final simplification97.0%
(FPCore (a b c) :precision binary64 (/ (fma a (pow (- (/ c b)) 2.0) c) (- b)))
double code(double a, double b, double c) {
return fma(a, pow(-(c / b), 2.0), c) / -b;
}
function code(a, b, c) return Float64(fma(a, (Float64(-Float64(c / b)) ^ 2.0), c) / Float64(-b)) end
code[a_, b_, c_] := N[(N[(a * N[Power[(-N[(c / b), $MachinePrecision]), 2.0], $MachinePrecision] + c), $MachinePrecision] / (-b)), $MachinePrecision]
\begin{array}{l}
\\
\frac{\mathsf{fma}\left(a, {\left(-\frac{c}{b}\right)}^{2}, c\right)}{-b}
\end{array}
Initial program 18.1%
*-commutative18.1%
Simplified18.1%
Taylor expanded in c around 0 95.3%
associate-*r/95.3%
neg-mul-195.3%
distribute-rgt-neg-in95.3%
Simplified95.3%
Taylor expanded in c around inf 95.0%
mul-1-neg95.0%
*-commutative95.0%
Simplified95.0%
Taylor expanded in a around 0 95.6%
fma-define95.6%
mul-1-neg95.6%
fma-neg95.6%
associate-*r/95.6%
unpow395.6%
unpow295.6%
associate-/r*95.6%
div-sub95.6%
unsub-neg95.6%
mul-1-neg95.6%
distribute-lft-out95.6%
mul-1-neg95.6%
distribute-neg-frac95.6%
distribute-neg-frac295.6%
Simplified95.6%
Final simplification95.6%
(FPCore (a b c) :precision binary64 (* c (- (/ -1.0 b) (* a (/ c (pow b 3.0))))))
double code(double a, double b, double c) {
return c * ((-1.0 / b) - (a * (c / pow(b, 3.0))));
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = c * (((-1.0d0) / b) - (a * (c / (b ** 3.0d0))))
end function
public static double code(double a, double b, double c) {
return c * ((-1.0 / b) - (a * (c / Math.pow(b, 3.0))));
}
def code(a, b, c): return c * ((-1.0 / b) - (a * (c / math.pow(b, 3.0))))
function code(a, b, c) return Float64(c * Float64(Float64(-1.0 / b) - Float64(a * Float64(c / (b ^ 3.0))))) end
function tmp = code(a, b, c) tmp = c * ((-1.0 / b) - (a * (c / (b ^ 3.0)))); end
code[a_, b_, c_] := N[(c * N[(N[(-1.0 / b), $MachinePrecision] - N[(a * N[(c / N[Power[b, 3.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
c \cdot \left(\frac{-1}{b} - a \cdot \frac{c}{{b}^{3}}\right)
\end{array}
Initial program 18.1%
*-commutative18.1%
Simplified18.1%
Taylor expanded in c around 0 95.3%
associate-*r/95.3%
neg-mul-195.3%
distribute-rgt-neg-in95.3%
Simplified95.3%
Taylor expanded in c around 0 95.3%
sub-neg95.3%
associate-*r/95.3%
mul-1-neg95.3%
distribute-rgt-neg-out95.3%
associate-*r/95.3%
+-commutative95.3%
distribute-frac-neg95.3%
distribute-rgt-neg-in95.3%
associate-/l*95.3%
unsub-neg95.3%
distribute-neg-frac95.3%
metadata-eval95.3%
associate-/l*95.3%
Simplified95.3%
Final simplification95.3%
(FPCore (a b c) :precision binary64 (- (/ c b)))
double code(double a, double b, double c) {
return -(c / b);
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = -(c / b)
end function
public static double code(double a, double b, double c) {
return -(c / b);
}
def code(a, b, c): return -(c / b)
function code(a, b, c) return Float64(-Float64(c / b)) end
function tmp = code(a, b, c) tmp = -(c / b); end
code[a_, b_, c_] := (-N[(c / b), $MachinePrecision])
\begin{array}{l}
\\
-\frac{c}{b}
\end{array}
Initial program 18.1%
*-commutative18.1%
Simplified18.1%
Taylor expanded in b around inf 90.3%
associate-*r/90.3%
mul-1-neg90.3%
Simplified90.3%
Final simplification90.3%
(FPCore (a b c) :precision binary64 0.0)
double code(double a, double b, double c) {
return 0.0;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = 0.0d0
end function
public static double code(double a, double b, double c) {
return 0.0;
}
def code(a, b, c): return 0.0
function code(a, b, c) return 0.0 end
function tmp = code(a, b, c) tmp = 0.0; end
code[a_, b_, c_] := 0.0
\begin{array}{l}
\\
0
\end{array}
Initial program 18.1%
*-commutative18.1%
Simplified18.1%
Taylor expanded in c around 0 95.3%
associate-*r/95.3%
neg-mul-195.3%
distribute-rgt-neg-in95.3%
Simplified95.3%
Taylor expanded in a around 0 89.9%
expm1-log1p-u75.8%
expm1-undefine18.1%
Applied egg-rr18.1%
sub-neg18.1%
metadata-eval18.1%
+-commutative18.1%
log1p-undefine18.1%
rem-exp-log32.2%
associate-*r/32.2%
*-commutative32.2%
associate-*r/32.2%
mul-1-neg32.2%
unsub-neg32.2%
Simplified32.2%
Taylor expanded in c around 0 3.3%
Final simplification3.3%
herbie shell --seed 2024075
(FPCore (a b c)
:name "Quadratic roots, wide range"
:precision binary64
:pre (and (and (and (< 4.930380657631324e-32 a) (< a 2.028240960365167e+31)) (and (< 4.930380657631324e-32 b) (< b 2.028240960365167e+31))) (and (< 4.930380657631324e-32 c) (< c 2.028240960365167e+31)))
(/ (+ (- b) (sqrt (- (* b b) (* (* 4.0 a) c)))) (* 2.0 a)))