
(FPCore (x y z) :precision binary64 (+ (+ (+ (+ (+ x y) y) x) z) x))
double code(double x, double y, double z) {
return ((((x + y) + y) + x) + z) + x;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = ((((x + y) + y) + x) + z) + x
end function
public static double code(double x, double y, double z) {
return ((((x + y) + y) + x) + z) + x;
}
def code(x, y, z): return ((((x + y) + y) + x) + z) + x
function code(x, y, z) return Float64(Float64(Float64(Float64(Float64(x + y) + y) + x) + z) + x) end
function tmp = code(x, y, z) tmp = ((((x + y) + y) + x) + z) + x; end
code[x_, y_, z_] := N[(N[(N[(N[(N[(x + y), $MachinePrecision] + y), $MachinePrecision] + x), $MachinePrecision] + z), $MachinePrecision] + x), $MachinePrecision]
\begin{array}{l}
\\
\left(\left(\left(\left(x + y\right) + y\right) + x\right) + z\right) + x
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 8 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (+ (+ (+ (+ (+ x y) y) x) z) x))
double code(double x, double y, double z) {
return ((((x + y) + y) + x) + z) + x;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = ((((x + y) + y) + x) + z) + x
end function
public static double code(double x, double y, double z) {
return ((((x + y) + y) + x) + z) + x;
}
def code(x, y, z): return ((((x + y) + y) + x) + z) + x
function code(x, y, z) return Float64(Float64(Float64(Float64(Float64(x + y) + y) + x) + z) + x) end
function tmp = code(x, y, z) tmp = ((((x + y) + y) + x) + z) + x; end
code[x_, y_, z_] := N[(N[(N[(N[(N[(x + y), $MachinePrecision] + y), $MachinePrecision] + x), $MachinePrecision] + z), $MachinePrecision] + x), $MachinePrecision]
\begin{array}{l}
\\
\left(\left(\left(\left(x + y\right) + y\right) + x\right) + z\right) + x
\end{array}
(FPCore (x y z) :precision binary64 (- z (fma x -3.0 (* y -2.0))))
double code(double x, double y, double z) {
return z - fma(x, -3.0, (y * -2.0));
}
function code(x, y, z) return Float64(z - fma(x, -3.0, Float64(y * -2.0))) end
code[x_, y_, z_] := N[(z - N[(x * -3.0 + N[(y * -2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
z - \mathsf{fma}\left(x, -3, y \cdot -2\right)
\end{array}
Initial program 99.9%
+-commutative99.9%
associate-+l+99.9%
remove-double-neg99.9%
unsub-neg99.9%
+-commutative99.9%
+-commutative99.9%
associate-+l+99.9%
associate-+r+99.9%
associate-+r+99.9%
distribute-neg-in99.9%
distribute-neg-out99.9%
neg-mul-199.9%
count-299.9%
distribute-lft-neg-in99.9%
metadata-eval99.9%
metadata-eval99.9%
distribute-rgt-out99.9%
distribute-neg-out99.9%
fma-define100.0%
Simplified100.0%
Final simplification100.0%
(FPCore (x y z)
:precision binary64
(if (<= x -2.1e+151)
(* x 3.0)
(if (<= x -1.15e-38)
z
(if (<= x 2e-292)
(* y 2.0)
(if (<= x 8e-196)
z
(if (<= x 4.45e-100) (* y 2.0) (if (<= x 1.1e+110) z (* x 3.0))))))))
double code(double x, double y, double z) {
double tmp;
if (x <= -2.1e+151) {
tmp = x * 3.0;
} else if (x <= -1.15e-38) {
tmp = z;
} else if (x <= 2e-292) {
tmp = y * 2.0;
} else if (x <= 8e-196) {
tmp = z;
} else if (x <= 4.45e-100) {
tmp = y * 2.0;
} else if (x <= 1.1e+110) {
tmp = z;
} else {
tmp = x * 3.0;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (x <= (-2.1d+151)) then
tmp = x * 3.0d0
else if (x <= (-1.15d-38)) then
tmp = z
else if (x <= 2d-292) then
tmp = y * 2.0d0
else if (x <= 8d-196) then
tmp = z
else if (x <= 4.45d-100) then
tmp = y * 2.0d0
else if (x <= 1.1d+110) then
tmp = z
else
tmp = x * 3.0d0
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (x <= -2.1e+151) {
tmp = x * 3.0;
} else if (x <= -1.15e-38) {
tmp = z;
} else if (x <= 2e-292) {
tmp = y * 2.0;
} else if (x <= 8e-196) {
tmp = z;
} else if (x <= 4.45e-100) {
tmp = y * 2.0;
} else if (x <= 1.1e+110) {
tmp = z;
} else {
tmp = x * 3.0;
}
return tmp;
}
def code(x, y, z): tmp = 0 if x <= -2.1e+151: tmp = x * 3.0 elif x <= -1.15e-38: tmp = z elif x <= 2e-292: tmp = y * 2.0 elif x <= 8e-196: tmp = z elif x <= 4.45e-100: tmp = y * 2.0 elif x <= 1.1e+110: tmp = z else: tmp = x * 3.0 return tmp
function code(x, y, z) tmp = 0.0 if (x <= -2.1e+151) tmp = Float64(x * 3.0); elseif (x <= -1.15e-38) tmp = z; elseif (x <= 2e-292) tmp = Float64(y * 2.0); elseif (x <= 8e-196) tmp = z; elseif (x <= 4.45e-100) tmp = Float64(y * 2.0); elseif (x <= 1.1e+110) tmp = z; else tmp = Float64(x * 3.0); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (x <= -2.1e+151) tmp = x * 3.0; elseif (x <= -1.15e-38) tmp = z; elseif (x <= 2e-292) tmp = y * 2.0; elseif (x <= 8e-196) tmp = z; elseif (x <= 4.45e-100) tmp = y * 2.0; elseif (x <= 1.1e+110) tmp = z; else tmp = x * 3.0; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[x, -2.1e+151], N[(x * 3.0), $MachinePrecision], If[LessEqual[x, -1.15e-38], z, If[LessEqual[x, 2e-292], N[(y * 2.0), $MachinePrecision], If[LessEqual[x, 8e-196], z, If[LessEqual[x, 4.45e-100], N[(y * 2.0), $MachinePrecision], If[LessEqual[x, 1.1e+110], z, N[(x * 3.0), $MachinePrecision]]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -2.1 \cdot 10^{+151}:\\
\;\;\;\;x \cdot 3\\
\mathbf{elif}\;x \leq -1.15 \cdot 10^{-38}:\\
\;\;\;\;z\\
\mathbf{elif}\;x \leq 2 \cdot 10^{-292}:\\
\;\;\;\;y \cdot 2\\
\mathbf{elif}\;x \leq 8 \cdot 10^{-196}:\\
\;\;\;\;z\\
\mathbf{elif}\;x \leq 4.45 \cdot 10^{-100}:\\
\;\;\;\;y \cdot 2\\
\mathbf{elif}\;x \leq 1.1 \cdot 10^{+110}:\\
\;\;\;\;z\\
\mathbf{else}:\\
\;\;\;\;x \cdot 3\\
\end{array}
\end{array}
if x < -2.1000000000000001e151 or 1.09999999999999996e110 < x Initial program 99.8%
associate-+l+99.8%
associate-+l+99.8%
+-commutative99.8%
count-299.8%
+-commutative99.8%
+-commutative99.8%
Simplified99.8%
Taylor expanded in x around inf 76.8%
if -2.1000000000000001e151 < x < -1.15000000000000001e-38 or 2.0000000000000001e-292 < x < 8.0000000000000004e-196 or 4.4500000000000002e-100 < x < 1.09999999999999996e110Initial program 99.9%
associate-+l+99.9%
associate-+l+99.9%
+-commutative99.9%
count-299.9%
+-commutative99.9%
+-commutative99.9%
Simplified99.9%
Taylor expanded in z around inf 56.7%
if -1.15000000000000001e-38 < x < 2.0000000000000001e-292 or 8.0000000000000004e-196 < x < 4.4500000000000002e-100Initial program 100.0%
associate-+l+100.0%
associate-+l+100.0%
+-commutative100.0%
count-2100.0%
+-commutative100.0%
+-commutative100.0%
Simplified100.0%
Taylor expanded in y around inf 66.0%
Final simplification65.9%
(FPCore (x y z) :precision binary64 (if (<= x -7.5e-15) (- z (* x -3.0)) (if (<= x 2.5e+110) (- z (* y -2.0)) (+ x (* 2.0 (+ x y))))))
double code(double x, double y, double z) {
double tmp;
if (x <= -7.5e-15) {
tmp = z - (x * -3.0);
} else if (x <= 2.5e+110) {
tmp = z - (y * -2.0);
} else {
tmp = x + (2.0 * (x + y));
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (x <= (-7.5d-15)) then
tmp = z - (x * (-3.0d0))
else if (x <= 2.5d+110) then
tmp = z - (y * (-2.0d0))
else
tmp = x + (2.0d0 * (x + y))
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (x <= -7.5e-15) {
tmp = z - (x * -3.0);
} else if (x <= 2.5e+110) {
tmp = z - (y * -2.0);
} else {
tmp = x + (2.0 * (x + y));
}
return tmp;
}
def code(x, y, z): tmp = 0 if x <= -7.5e-15: tmp = z - (x * -3.0) elif x <= 2.5e+110: tmp = z - (y * -2.0) else: tmp = x + (2.0 * (x + y)) return tmp
function code(x, y, z) tmp = 0.0 if (x <= -7.5e-15) tmp = Float64(z - Float64(x * -3.0)); elseif (x <= 2.5e+110) tmp = Float64(z - Float64(y * -2.0)); else tmp = Float64(x + Float64(2.0 * Float64(x + y))); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (x <= -7.5e-15) tmp = z - (x * -3.0); elseif (x <= 2.5e+110) tmp = z - (y * -2.0); else tmp = x + (2.0 * (x + y)); end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[x, -7.5e-15], N[(z - N[(x * -3.0), $MachinePrecision]), $MachinePrecision], If[LessEqual[x, 2.5e+110], N[(z - N[(y * -2.0), $MachinePrecision]), $MachinePrecision], N[(x + N[(2.0 * N[(x + y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -7.5 \cdot 10^{-15}:\\
\;\;\;\;z - x \cdot -3\\
\mathbf{elif}\;x \leq 2.5 \cdot 10^{+110}:\\
\;\;\;\;z - y \cdot -2\\
\mathbf{else}:\\
\;\;\;\;x + 2 \cdot \left(x + y\right)\\
\end{array}
\end{array}
if x < -7.4999999999999996e-15Initial program 99.8%
+-commutative99.8%
associate-+l+99.8%
remove-double-neg99.8%
unsub-neg99.8%
+-commutative99.8%
+-commutative99.8%
associate-+l+99.8%
associate-+r+99.8%
associate-+r+99.8%
distribute-neg-in99.8%
distribute-neg-out99.8%
neg-mul-199.8%
count-299.8%
distribute-lft-neg-in99.8%
metadata-eval99.8%
metadata-eval99.8%
distribute-rgt-out99.8%
distribute-neg-out99.8%
fma-define99.9%
Simplified99.9%
Taylor expanded in y around 0 87.3%
if -7.4999999999999996e-15 < x < 2.49999999999999989e110Initial program 100.0%
associate-+l+100.0%
associate-+l+100.0%
+-commutative100.0%
count-2100.0%
+-commutative100.0%
+-commutative100.0%
Simplified100.0%
Taylor expanded in x around 0 92.3%
metadata-eval92.3%
cancel-sign-sub-inv92.3%
*-commutative92.3%
Simplified92.3%
if 2.49999999999999989e110 < x Initial program 99.8%
associate-+l+99.8%
associate-+l+99.8%
+-commutative99.8%
count-299.8%
+-commutative99.8%
+-commutative99.8%
Simplified99.8%
Taylor expanded in z around 0 85.7%
Final simplification89.9%
(FPCore (x y z) :precision binary64 (if (or (<= y -6.2e+160) (not (<= y 1.45e+139))) (* y 2.0) (- z (* x -3.0))))
double code(double x, double y, double z) {
double tmp;
if ((y <= -6.2e+160) || !(y <= 1.45e+139)) {
tmp = y * 2.0;
} else {
tmp = z - (x * -3.0);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((y <= (-6.2d+160)) .or. (.not. (y <= 1.45d+139))) then
tmp = y * 2.0d0
else
tmp = z - (x * (-3.0d0))
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((y <= -6.2e+160) || !(y <= 1.45e+139)) {
tmp = y * 2.0;
} else {
tmp = z - (x * -3.0);
}
return tmp;
}
def code(x, y, z): tmp = 0 if (y <= -6.2e+160) or not (y <= 1.45e+139): tmp = y * 2.0 else: tmp = z - (x * -3.0) return tmp
function code(x, y, z) tmp = 0.0 if ((y <= -6.2e+160) || !(y <= 1.45e+139)) tmp = Float64(y * 2.0); else tmp = Float64(z - Float64(x * -3.0)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((y <= -6.2e+160) || ~((y <= 1.45e+139))) tmp = y * 2.0; else tmp = z - (x * -3.0); end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[y, -6.2e+160], N[Not[LessEqual[y, 1.45e+139]], $MachinePrecision]], N[(y * 2.0), $MachinePrecision], N[(z - N[(x * -3.0), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -6.2 \cdot 10^{+160} \lor \neg \left(y \leq 1.45 \cdot 10^{+139}\right):\\
\;\;\;\;y \cdot 2\\
\mathbf{else}:\\
\;\;\;\;z - x \cdot -3\\
\end{array}
\end{array}
if y < -6.1999999999999996e160 or 1.4499999999999999e139 < y Initial program 100.0%
associate-+l+100.0%
associate-+l+100.0%
+-commutative100.0%
count-2100.0%
+-commutative100.0%
+-commutative100.0%
Simplified100.0%
Taylor expanded in y around inf 76.7%
if -6.1999999999999996e160 < y < 1.4499999999999999e139Initial program 99.9%
+-commutative99.9%
associate-+l+99.9%
remove-double-neg99.9%
unsub-neg99.9%
+-commutative99.9%
+-commutative99.9%
associate-+l+99.9%
associate-+r+99.9%
associate-+r+99.9%
distribute-neg-in99.9%
distribute-neg-out99.9%
neg-mul-199.9%
count-299.9%
distribute-lft-neg-in99.9%
metadata-eval99.9%
metadata-eval99.9%
distribute-rgt-out99.9%
distribute-neg-out99.9%
fma-define100.0%
Simplified100.0%
Taylor expanded in y around 0 81.4%
Final simplification80.1%
(FPCore (x y z) :precision binary64 (if (or (<= x -2.6e-14) (not (<= x 3.7e+152))) (- z (* x -3.0)) (- z (* y -2.0))))
double code(double x, double y, double z) {
double tmp;
if ((x <= -2.6e-14) || !(x <= 3.7e+152)) {
tmp = z - (x * -3.0);
} else {
tmp = z - (y * -2.0);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((x <= (-2.6d-14)) .or. (.not. (x <= 3.7d+152))) then
tmp = z - (x * (-3.0d0))
else
tmp = z - (y * (-2.0d0))
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((x <= -2.6e-14) || !(x <= 3.7e+152)) {
tmp = z - (x * -3.0);
} else {
tmp = z - (y * -2.0);
}
return tmp;
}
def code(x, y, z): tmp = 0 if (x <= -2.6e-14) or not (x <= 3.7e+152): tmp = z - (x * -3.0) else: tmp = z - (y * -2.0) return tmp
function code(x, y, z) tmp = 0.0 if ((x <= -2.6e-14) || !(x <= 3.7e+152)) tmp = Float64(z - Float64(x * -3.0)); else tmp = Float64(z - Float64(y * -2.0)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((x <= -2.6e-14) || ~((x <= 3.7e+152))) tmp = z - (x * -3.0); else tmp = z - (y * -2.0); end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[x, -2.6e-14], N[Not[LessEqual[x, 3.7e+152]], $MachinePrecision]], N[(z - N[(x * -3.0), $MachinePrecision]), $MachinePrecision], N[(z - N[(y * -2.0), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -2.6 \cdot 10^{-14} \lor \neg \left(x \leq 3.7 \cdot 10^{+152}\right):\\
\;\;\;\;z - x \cdot -3\\
\mathbf{else}:\\
\;\;\;\;z - y \cdot -2\\
\end{array}
\end{array}
if x < -2.59999999999999997e-14 or 3.69999999999999996e152 < x Initial program 99.8%
+-commutative99.8%
associate-+l+99.8%
remove-double-neg99.8%
unsub-neg99.8%
+-commutative99.8%
+-commutative99.8%
associate-+l+99.8%
associate-+r+99.8%
associate-+r+99.8%
distribute-neg-in99.8%
distribute-neg-out99.8%
neg-mul-199.8%
count-299.8%
distribute-lft-neg-in99.8%
metadata-eval99.8%
metadata-eval99.8%
distribute-rgt-out99.8%
distribute-neg-out99.8%
fma-define99.9%
Simplified99.9%
Taylor expanded in y around 0 87.6%
if -2.59999999999999997e-14 < x < 3.69999999999999996e152Initial program 100.0%
associate-+l+100.0%
associate-+l+100.0%
+-commutative100.0%
count-2100.0%
+-commutative100.0%
+-commutative100.0%
Simplified100.0%
Taylor expanded in x around 0 91.2%
metadata-eval91.2%
cancel-sign-sub-inv91.2%
*-commutative91.2%
Simplified91.2%
Final simplification89.8%
(FPCore (x y z) :precision binary64 (if (<= z -3.3e+33) z (if (<= z 2.7e+91) (* y 2.0) z)))
double code(double x, double y, double z) {
double tmp;
if (z <= -3.3e+33) {
tmp = z;
} else if (z <= 2.7e+91) {
tmp = y * 2.0;
} else {
tmp = z;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (z <= (-3.3d+33)) then
tmp = z
else if (z <= 2.7d+91) then
tmp = y * 2.0d0
else
tmp = z
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (z <= -3.3e+33) {
tmp = z;
} else if (z <= 2.7e+91) {
tmp = y * 2.0;
} else {
tmp = z;
}
return tmp;
}
def code(x, y, z): tmp = 0 if z <= -3.3e+33: tmp = z elif z <= 2.7e+91: tmp = y * 2.0 else: tmp = z return tmp
function code(x, y, z) tmp = 0.0 if (z <= -3.3e+33) tmp = z; elseif (z <= 2.7e+91) tmp = Float64(y * 2.0); else tmp = z; end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (z <= -3.3e+33) tmp = z; elseif (z <= 2.7e+91) tmp = y * 2.0; else tmp = z; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[z, -3.3e+33], z, If[LessEqual[z, 2.7e+91], N[(y * 2.0), $MachinePrecision], z]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -3.3 \cdot 10^{+33}:\\
\;\;\;\;z\\
\mathbf{elif}\;z \leq 2.7 \cdot 10^{+91}:\\
\;\;\;\;y \cdot 2\\
\mathbf{else}:\\
\;\;\;\;z\\
\end{array}
\end{array}
if z < -3.29999999999999976e33 or 2.7e91 < z Initial program 99.9%
associate-+l+99.9%
associate-+l+99.9%
+-commutative99.9%
count-299.9%
+-commutative99.9%
+-commutative99.9%
Simplified99.9%
Taylor expanded in z around inf 66.9%
if -3.29999999999999976e33 < z < 2.7e91Initial program 99.9%
associate-+l+99.9%
associate-+l+99.9%
+-commutative99.9%
count-299.9%
+-commutative99.9%
+-commutative99.9%
Simplified99.9%
Taylor expanded in y around inf 49.5%
Final simplification57.0%
(FPCore (x y z) :precision binary64 (+ (* 2.0 (+ x y)) (+ z x)))
double code(double x, double y, double z) {
return (2.0 * (x + y)) + (z + x);
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (2.0d0 * (x + y)) + (z + x)
end function
public static double code(double x, double y, double z) {
return (2.0 * (x + y)) + (z + x);
}
def code(x, y, z): return (2.0 * (x + y)) + (z + x)
function code(x, y, z) return Float64(Float64(2.0 * Float64(x + y)) + Float64(z + x)) end
function tmp = code(x, y, z) tmp = (2.0 * (x + y)) + (z + x); end
code[x_, y_, z_] := N[(N[(2.0 * N[(x + y), $MachinePrecision]), $MachinePrecision] + N[(z + x), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
2 \cdot \left(x + y\right) + \left(z + x\right)
\end{array}
Initial program 99.9%
associate-+l+99.9%
associate-+l+99.9%
+-commutative99.9%
count-299.9%
+-commutative99.9%
+-commutative99.9%
Simplified99.9%
Final simplification99.9%
(FPCore (x y z) :precision binary64 z)
double code(double x, double y, double z) {
return z;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = z
end function
public static double code(double x, double y, double z) {
return z;
}
def code(x, y, z): return z
function code(x, y, z) return z end
function tmp = code(x, y, z) tmp = z; end
code[x_, y_, z_] := z
\begin{array}{l}
\\
z
\end{array}
Initial program 99.9%
associate-+l+99.9%
associate-+l+99.9%
+-commutative99.9%
count-299.9%
+-commutative99.9%
+-commutative99.9%
Simplified99.9%
Taylor expanded in z around inf 35.1%
Final simplification35.1%
herbie shell --seed 2024075
(FPCore (x y z)
:name "Graphics.Rendering.Plot.Render.Plot.Legend:renderLegendInside from plot-0.2.3.4"
:precision binary64
(+ (+ (+ (+ (+ x y) y) x) z) x))