
(FPCore (x y) :precision binary64 (/ x (+ y x)))
double code(double x, double y) {
return x / (y + x);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x / (y + x)
end function
public static double code(double x, double y) {
return x / (y + x);
}
def code(x, y): return x / (y + x)
function code(x, y) return Float64(x / Float64(y + x)) end
function tmp = code(x, y) tmp = x / (y + x); end
code[x_, y_] := N[(x / N[(y + x), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x}{y + x}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 4 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (/ x (+ y x)))
double code(double x, double y) {
return x / (y + x);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x / (y + x)
end function
public static double code(double x, double y) {
return x / (y + x);
}
def code(x, y): return x / (y + x)
function code(x, y) return Float64(x / Float64(y + x)) end
function tmp = code(x, y) tmp = x / (y + x); end
code[x_, y_] := N[(x / N[(y + x), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x}{y + x}
\end{array}
(FPCore (x y) :precision binary64 (/ x (+ x y)))
double code(double x, double y) {
return x / (x + y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x / (x + y)
end function
public static double code(double x, double y) {
return x / (x + y);
}
def code(x, y): return x / (x + y)
function code(x, y) return Float64(x / Float64(x + y)) end
function tmp = code(x, y) tmp = x / (x + y); end
code[x_, y_] := N[(x / N[(x + y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x}{x + y}
\end{array}
Initial program 100.0%
Final simplification100.0%
(FPCore (x y)
:precision binary64
(let* ((t_0 (- 1.0 (/ y x))))
(if (<= x -4.5e+65)
t_0
(if (<= x -2e+32)
(/ x y)
(if (<= x -880000000.0) 1.0 (if (<= x 8.6e+52) (/ x y) t_0))))))
double code(double x, double y) {
double t_0 = 1.0 - (y / x);
double tmp;
if (x <= -4.5e+65) {
tmp = t_0;
} else if (x <= -2e+32) {
tmp = x / y;
} else if (x <= -880000000.0) {
tmp = 1.0;
} else if (x <= 8.6e+52) {
tmp = x / y;
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
real(8) :: tmp
t_0 = 1.0d0 - (y / x)
if (x <= (-4.5d+65)) then
tmp = t_0
else if (x <= (-2d+32)) then
tmp = x / y
else if (x <= (-880000000.0d0)) then
tmp = 1.0d0
else if (x <= 8.6d+52) then
tmp = x / y
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y) {
double t_0 = 1.0 - (y / x);
double tmp;
if (x <= -4.5e+65) {
tmp = t_0;
} else if (x <= -2e+32) {
tmp = x / y;
} else if (x <= -880000000.0) {
tmp = 1.0;
} else if (x <= 8.6e+52) {
tmp = x / y;
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y): t_0 = 1.0 - (y / x) tmp = 0 if x <= -4.5e+65: tmp = t_0 elif x <= -2e+32: tmp = x / y elif x <= -880000000.0: tmp = 1.0 elif x <= 8.6e+52: tmp = x / y else: tmp = t_0 return tmp
function code(x, y) t_0 = Float64(1.0 - Float64(y / x)) tmp = 0.0 if (x <= -4.5e+65) tmp = t_0; elseif (x <= -2e+32) tmp = Float64(x / y); elseif (x <= -880000000.0) tmp = 1.0; elseif (x <= 8.6e+52) tmp = Float64(x / y); else tmp = t_0; end return tmp end
function tmp_2 = code(x, y) t_0 = 1.0 - (y / x); tmp = 0.0; if (x <= -4.5e+65) tmp = t_0; elseif (x <= -2e+32) tmp = x / y; elseif (x <= -880000000.0) tmp = 1.0; elseif (x <= 8.6e+52) tmp = x / y; else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_] := Block[{t$95$0 = N[(1.0 - N[(y / x), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[x, -4.5e+65], t$95$0, If[LessEqual[x, -2e+32], N[(x / y), $MachinePrecision], If[LessEqual[x, -880000000.0], 1.0, If[LessEqual[x, 8.6e+52], N[(x / y), $MachinePrecision], t$95$0]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := 1 - \frac{y}{x}\\
\mathbf{if}\;x \leq -4.5 \cdot 10^{+65}:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;x \leq -2 \cdot 10^{+32}:\\
\;\;\;\;\frac{x}{y}\\
\mathbf{elif}\;x \leq -880000000:\\
\;\;\;\;1\\
\mathbf{elif}\;x \leq 8.6 \cdot 10^{+52}:\\
\;\;\;\;\frac{x}{y}\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if x < -4.5e65 or 8.5999999999999999e52 < x Initial program 100.0%
Taylor expanded in x around inf 87.9%
mul-1-neg87.9%
unsub-neg87.9%
Simplified87.9%
if -4.5e65 < x < -2.00000000000000011e32 or -8.8e8 < x < 8.5999999999999999e52Initial program 100.0%
Taylor expanded in x around 0 80.6%
if -2.00000000000000011e32 < x < -8.8e8Initial program 100.0%
Taylor expanded in x around inf 86.3%
Final simplification83.8%
(FPCore (x y)
:precision binary64
(if (<= x -5e+64)
1.0
(if (or (<= x -2.95e+39) (and (not (<= x -15500000000.0)) (<= x 2.2e+54)))
(/ x y)
1.0)))
double code(double x, double y) {
double tmp;
if (x <= -5e+64) {
tmp = 1.0;
} else if ((x <= -2.95e+39) || (!(x <= -15500000000.0) && (x <= 2.2e+54))) {
tmp = x / y;
} else {
tmp = 1.0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= (-5d+64)) then
tmp = 1.0d0
else if ((x <= (-2.95d+39)) .or. (.not. (x <= (-15500000000.0d0))) .and. (x <= 2.2d+54)) then
tmp = x / y
else
tmp = 1.0d0
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= -5e+64) {
tmp = 1.0;
} else if ((x <= -2.95e+39) || (!(x <= -15500000000.0) && (x <= 2.2e+54))) {
tmp = x / y;
} else {
tmp = 1.0;
}
return tmp;
}
def code(x, y): tmp = 0 if x <= -5e+64: tmp = 1.0 elif (x <= -2.95e+39) or (not (x <= -15500000000.0) and (x <= 2.2e+54)): tmp = x / y else: tmp = 1.0 return tmp
function code(x, y) tmp = 0.0 if (x <= -5e+64) tmp = 1.0; elseif ((x <= -2.95e+39) || (!(x <= -15500000000.0) && (x <= 2.2e+54))) tmp = Float64(x / y); else tmp = 1.0; end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= -5e+64) tmp = 1.0; elseif ((x <= -2.95e+39) || (~((x <= -15500000000.0)) && (x <= 2.2e+54))) tmp = x / y; else tmp = 1.0; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, -5e+64], 1.0, If[Or[LessEqual[x, -2.95e+39], And[N[Not[LessEqual[x, -15500000000.0]], $MachinePrecision], LessEqual[x, 2.2e+54]]], N[(x / y), $MachinePrecision], 1.0]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -5 \cdot 10^{+64}:\\
\;\;\;\;1\\
\mathbf{elif}\;x \leq -2.95 \cdot 10^{+39} \lor \neg \left(x \leq -15500000000\right) \land x \leq 2.2 \cdot 10^{+54}:\\
\;\;\;\;\frac{x}{y}\\
\mathbf{else}:\\
\;\;\;\;1\\
\end{array}
\end{array}
if x < -5e64 or -2.94999999999999983e39 < x < -1.55e10 or 2.1999999999999999e54 < x Initial program 100.0%
Taylor expanded in x around inf 86.7%
if -5e64 < x < -2.94999999999999983e39 or -1.55e10 < x < 2.1999999999999999e54Initial program 100.0%
Taylor expanded in x around 0 80.6%
Final simplification83.3%
(FPCore (x y) :precision binary64 1.0)
double code(double x, double y) {
return 1.0;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = 1.0d0
end function
public static double code(double x, double y) {
return 1.0;
}
def code(x, y): return 1.0
function code(x, y) return 1.0 end
function tmp = code(x, y) tmp = 1.0; end
code[x_, y_] := 1.0
\begin{array}{l}
\\
1
\end{array}
Initial program 100.0%
Taylor expanded in x around inf 50.6%
Final simplification50.6%
herbie shell --seed 2024075
(FPCore (x y)
:name "AI.Clustering.Hierarchical.Internal:average from clustering-0.2.1, B"
:precision binary64
(/ x (+ y x)))