
(FPCore (a b_2 c) :precision binary64 (/ (+ (- b_2) (sqrt (- (* b_2 b_2) (* a c)))) a))
double code(double a, double b_2, double c) {
return (-b_2 + sqrt(((b_2 * b_2) - (a * c)))) / a;
}
real(8) function code(a, b_2, c)
real(8), intent (in) :: a
real(8), intent (in) :: b_2
real(8), intent (in) :: c
code = (-b_2 + sqrt(((b_2 * b_2) - (a * c)))) / a
end function
public static double code(double a, double b_2, double c) {
return (-b_2 + Math.sqrt(((b_2 * b_2) - (a * c)))) / a;
}
def code(a, b_2, c): return (-b_2 + math.sqrt(((b_2 * b_2) - (a * c)))) / a
function code(a, b_2, c) return Float64(Float64(Float64(-b_2) + sqrt(Float64(Float64(b_2 * b_2) - Float64(a * c)))) / a) end
function tmp = code(a, b_2, c) tmp = (-b_2 + sqrt(((b_2 * b_2) - (a * c)))) / a; end
code[a_, b$95$2_, c_] := N[(N[((-b$95$2) + N[Sqrt[N[(N[(b$95$2 * b$95$2), $MachinePrecision] - N[(a * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] / a), $MachinePrecision]
\begin{array}{l}
\\
\frac{\left(-b\_2\right) + \sqrt{b\_2 \cdot b\_2 - a \cdot c}}{a}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 6 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (a b_2 c) :precision binary64 (/ (+ (- b_2) (sqrt (- (* b_2 b_2) (* a c)))) a))
double code(double a, double b_2, double c) {
return (-b_2 + sqrt(((b_2 * b_2) - (a * c)))) / a;
}
real(8) function code(a, b_2, c)
real(8), intent (in) :: a
real(8), intent (in) :: b_2
real(8), intent (in) :: c
code = (-b_2 + sqrt(((b_2 * b_2) - (a * c)))) / a
end function
public static double code(double a, double b_2, double c) {
return (-b_2 + Math.sqrt(((b_2 * b_2) - (a * c)))) / a;
}
def code(a, b_2, c): return (-b_2 + math.sqrt(((b_2 * b_2) - (a * c)))) / a
function code(a, b_2, c) return Float64(Float64(Float64(-b_2) + sqrt(Float64(Float64(b_2 * b_2) - Float64(a * c)))) / a) end
function tmp = code(a, b_2, c) tmp = (-b_2 + sqrt(((b_2 * b_2) - (a * c)))) / a; end
code[a_, b$95$2_, c_] := N[(N[((-b$95$2) + N[Sqrt[N[(N[(b$95$2 * b$95$2), $MachinePrecision] - N[(a * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] / a), $MachinePrecision]
\begin{array}{l}
\\
\frac{\left(-b\_2\right) + \sqrt{b\_2 \cdot b\_2 - a \cdot c}}{a}
\end{array}
(FPCore (a b_2 c)
:precision binary64
(if (<= b_2 -2e+158)
(/ (* b_2 -2.0) a)
(if (<= b_2 3300.0)
(/ (- (sqrt (- (* b_2 b_2) (* a c))) b_2) a)
(/ (* c -0.5) b_2))))
double code(double a, double b_2, double c) {
double tmp;
if (b_2 <= -2e+158) {
tmp = (b_2 * -2.0) / a;
} else if (b_2 <= 3300.0) {
tmp = (sqrt(((b_2 * b_2) - (a * c))) - b_2) / a;
} else {
tmp = (c * -0.5) / b_2;
}
return tmp;
}
real(8) function code(a, b_2, c)
real(8), intent (in) :: a
real(8), intent (in) :: b_2
real(8), intent (in) :: c
real(8) :: tmp
if (b_2 <= (-2d+158)) then
tmp = (b_2 * (-2.0d0)) / a
else if (b_2 <= 3300.0d0) then
tmp = (sqrt(((b_2 * b_2) - (a * c))) - b_2) / a
else
tmp = (c * (-0.5d0)) / b_2
end if
code = tmp
end function
public static double code(double a, double b_2, double c) {
double tmp;
if (b_2 <= -2e+158) {
tmp = (b_2 * -2.0) / a;
} else if (b_2 <= 3300.0) {
tmp = (Math.sqrt(((b_2 * b_2) - (a * c))) - b_2) / a;
} else {
tmp = (c * -0.5) / b_2;
}
return tmp;
}
def code(a, b_2, c): tmp = 0 if b_2 <= -2e+158: tmp = (b_2 * -2.0) / a elif b_2 <= 3300.0: tmp = (math.sqrt(((b_2 * b_2) - (a * c))) - b_2) / a else: tmp = (c * -0.5) / b_2 return tmp
function code(a, b_2, c) tmp = 0.0 if (b_2 <= -2e+158) tmp = Float64(Float64(b_2 * -2.0) / a); elseif (b_2 <= 3300.0) tmp = Float64(Float64(sqrt(Float64(Float64(b_2 * b_2) - Float64(a * c))) - b_2) / a); else tmp = Float64(Float64(c * -0.5) / b_2); end return tmp end
function tmp_2 = code(a, b_2, c) tmp = 0.0; if (b_2 <= -2e+158) tmp = (b_2 * -2.0) / a; elseif (b_2 <= 3300.0) tmp = (sqrt(((b_2 * b_2) - (a * c))) - b_2) / a; else tmp = (c * -0.5) / b_2; end tmp_2 = tmp; end
code[a_, b$95$2_, c_] := If[LessEqual[b$95$2, -2e+158], N[(N[(b$95$2 * -2.0), $MachinePrecision] / a), $MachinePrecision], If[LessEqual[b$95$2, 3300.0], N[(N[(N[Sqrt[N[(N[(b$95$2 * b$95$2), $MachinePrecision] - N[(a * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b$95$2), $MachinePrecision] / a), $MachinePrecision], N[(N[(c * -0.5), $MachinePrecision] / b$95$2), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b\_2 \leq -2 \cdot 10^{+158}:\\
\;\;\;\;\frac{b\_2 \cdot -2}{a}\\
\mathbf{elif}\;b\_2 \leq 3300:\\
\;\;\;\;\frac{\sqrt{b\_2 \cdot b\_2 - a \cdot c} - b\_2}{a}\\
\mathbf{else}:\\
\;\;\;\;\frac{c \cdot -0.5}{b\_2}\\
\end{array}
\end{array}
if b_2 < -1.99999999999999991e158Initial program 29.7%
+-commutative29.7%
unsub-neg29.7%
Simplified29.7%
Taylor expanded in b_2 around -inf 97.6%
*-commutative97.6%
Simplified97.6%
if -1.99999999999999991e158 < b_2 < 3300Initial program 82.5%
+-commutative82.5%
unsub-neg82.5%
Simplified82.5%
if 3300 < b_2 Initial program 12.6%
+-commutative12.6%
unsub-neg12.6%
Simplified12.6%
Taylor expanded in b_2 around inf 92.4%
associate-*r/92.4%
*-commutative92.4%
Simplified92.4%
Final simplification88.1%
(FPCore (a b_2 c) :precision binary64 (if (<= b_2 -2.8e-35) (/ (* b_2 -2.0) a) (if (<= b_2 7e-18) (/ (- (sqrt (* a (- c))) b_2) a) (/ (* c -0.5) b_2))))
double code(double a, double b_2, double c) {
double tmp;
if (b_2 <= -2.8e-35) {
tmp = (b_2 * -2.0) / a;
} else if (b_2 <= 7e-18) {
tmp = (sqrt((a * -c)) - b_2) / a;
} else {
tmp = (c * -0.5) / b_2;
}
return tmp;
}
real(8) function code(a, b_2, c)
real(8), intent (in) :: a
real(8), intent (in) :: b_2
real(8), intent (in) :: c
real(8) :: tmp
if (b_2 <= (-2.8d-35)) then
tmp = (b_2 * (-2.0d0)) / a
else if (b_2 <= 7d-18) then
tmp = (sqrt((a * -c)) - b_2) / a
else
tmp = (c * (-0.5d0)) / b_2
end if
code = tmp
end function
public static double code(double a, double b_2, double c) {
double tmp;
if (b_2 <= -2.8e-35) {
tmp = (b_2 * -2.0) / a;
} else if (b_2 <= 7e-18) {
tmp = (Math.sqrt((a * -c)) - b_2) / a;
} else {
tmp = (c * -0.5) / b_2;
}
return tmp;
}
def code(a, b_2, c): tmp = 0 if b_2 <= -2.8e-35: tmp = (b_2 * -2.0) / a elif b_2 <= 7e-18: tmp = (math.sqrt((a * -c)) - b_2) / a else: tmp = (c * -0.5) / b_2 return tmp
function code(a, b_2, c) tmp = 0.0 if (b_2 <= -2.8e-35) tmp = Float64(Float64(b_2 * -2.0) / a); elseif (b_2 <= 7e-18) tmp = Float64(Float64(sqrt(Float64(a * Float64(-c))) - b_2) / a); else tmp = Float64(Float64(c * -0.5) / b_2); end return tmp end
function tmp_2 = code(a, b_2, c) tmp = 0.0; if (b_2 <= -2.8e-35) tmp = (b_2 * -2.0) / a; elseif (b_2 <= 7e-18) tmp = (sqrt((a * -c)) - b_2) / a; else tmp = (c * -0.5) / b_2; end tmp_2 = tmp; end
code[a_, b$95$2_, c_] := If[LessEqual[b$95$2, -2.8e-35], N[(N[(b$95$2 * -2.0), $MachinePrecision] / a), $MachinePrecision], If[LessEqual[b$95$2, 7e-18], N[(N[(N[Sqrt[N[(a * (-c)), $MachinePrecision]], $MachinePrecision] - b$95$2), $MachinePrecision] / a), $MachinePrecision], N[(N[(c * -0.5), $MachinePrecision] / b$95$2), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b\_2 \leq -2.8 \cdot 10^{-35}:\\
\;\;\;\;\frac{b\_2 \cdot -2}{a}\\
\mathbf{elif}\;b\_2 \leq 7 \cdot 10^{-18}:\\
\;\;\;\;\frac{\sqrt{a \cdot \left(-c\right)} - b\_2}{a}\\
\mathbf{else}:\\
\;\;\;\;\frac{c \cdot -0.5}{b\_2}\\
\end{array}
\end{array}
if b_2 < -2.8e-35Initial program 61.8%
+-commutative61.8%
unsub-neg61.8%
Simplified61.8%
Taylor expanded in b_2 around -inf 89.1%
*-commutative89.1%
Simplified89.1%
if -2.8e-35 < b_2 < 6.9999999999999997e-18Initial program 79.2%
+-commutative79.2%
unsub-neg79.2%
Simplified79.2%
Taylor expanded in b_2 around 0 70.7%
associate-*r*70.7%
neg-mul-170.7%
*-commutative70.7%
Simplified70.7%
if 6.9999999999999997e-18 < b_2 Initial program 13.5%
+-commutative13.5%
unsub-neg13.5%
Simplified13.5%
Taylor expanded in b_2 around inf 91.5%
associate-*r/91.5%
*-commutative91.5%
Simplified91.5%
Final simplification83.6%
(FPCore (a b_2 c) :precision binary64 (if (<= b_2 -7e-293) (/ (* b_2 -2.0) a) 0.0))
double code(double a, double b_2, double c) {
double tmp;
if (b_2 <= -7e-293) {
tmp = (b_2 * -2.0) / a;
} else {
tmp = 0.0;
}
return tmp;
}
real(8) function code(a, b_2, c)
real(8), intent (in) :: a
real(8), intent (in) :: b_2
real(8), intent (in) :: c
real(8) :: tmp
if (b_2 <= (-7d-293)) then
tmp = (b_2 * (-2.0d0)) / a
else
tmp = 0.0d0
end if
code = tmp
end function
public static double code(double a, double b_2, double c) {
double tmp;
if (b_2 <= -7e-293) {
tmp = (b_2 * -2.0) / a;
} else {
tmp = 0.0;
}
return tmp;
}
def code(a, b_2, c): tmp = 0 if b_2 <= -7e-293: tmp = (b_2 * -2.0) / a else: tmp = 0.0 return tmp
function code(a, b_2, c) tmp = 0.0 if (b_2 <= -7e-293) tmp = Float64(Float64(b_2 * -2.0) / a); else tmp = 0.0; end return tmp end
function tmp_2 = code(a, b_2, c) tmp = 0.0; if (b_2 <= -7e-293) tmp = (b_2 * -2.0) / a; else tmp = 0.0; end tmp_2 = tmp; end
code[a_, b$95$2_, c_] := If[LessEqual[b$95$2, -7e-293], N[(N[(b$95$2 * -2.0), $MachinePrecision] / a), $MachinePrecision], 0.0]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b\_2 \leq -7 \cdot 10^{-293}:\\
\;\;\;\;\frac{b\_2 \cdot -2}{a}\\
\mathbf{else}:\\
\;\;\;\;0\\
\end{array}
\end{array}
if b_2 < -7.0000000000000004e-293Initial program 70.6%
+-commutative70.6%
unsub-neg70.6%
Simplified70.6%
Taylor expanded in b_2 around -inf 66.6%
*-commutative66.6%
Simplified66.6%
if -7.0000000000000004e-293 < b_2 Initial program 34.0%
+-commutative34.0%
unsub-neg34.0%
Simplified34.0%
div-sub32.8%
add-sqr-sqrt30.9%
associate-/l*31.9%
fma-neg29.9%
pow1/229.9%
sqrt-pow130.0%
pow230.0%
metadata-eval30.0%
pow1/230.0%
sqrt-pow130.0%
pow230.0%
metadata-eval30.0%
Applied egg-rr30.0%
distribute-neg-frac230.0%
Simplified30.0%
Taylor expanded in c around 0 12.2%
distribute-lft1-in12.2%
metadata-eval12.2%
mul0-lft17.5%
Simplified17.5%
Final simplification40.5%
(FPCore (a b_2 c) :precision binary64 (if (<= b_2 3.1e-294) (/ (* b_2 -2.0) a) (/ (* c -0.5) b_2)))
double code(double a, double b_2, double c) {
double tmp;
if (b_2 <= 3.1e-294) {
tmp = (b_2 * -2.0) / a;
} else {
tmp = (c * -0.5) / b_2;
}
return tmp;
}
real(8) function code(a, b_2, c)
real(8), intent (in) :: a
real(8), intent (in) :: b_2
real(8), intent (in) :: c
real(8) :: tmp
if (b_2 <= 3.1d-294) then
tmp = (b_2 * (-2.0d0)) / a
else
tmp = (c * (-0.5d0)) / b_2
end if
code = tmp
end function
public static double code(double a, double b_2, double c) {
double tmp;
if (b_2 <= 3.1e-294) {
tmp = (b_2 * -2.0) / a;
} else {
tmp = (c * -0.5) / b_2;
}
return tmp;
}
def code(a, b_2, c): tmp = 0 if b_2 <= 3.1e-294: tmp = (b_2 * -2.0) / a else: tmp = (c * -0.5) / b_2 return tmp
function code(a, b_2, c) tmp = 0.0 if (b_2 <= 3.1e-294) tmp = Float64(Float64(b_2 * -2.0) / a); else tmp = Float64(Float64(c * -0.5) / b_2); end return tmp end
function tmp_2 = code(a, b_2, c) tmp = 0.0; if (b_2 <= 3.1e-294) tmp = (b_2 * -2.0) / a; else tmp = (c * -0.5) / b_2; end tmp_2 = tmp; end
code[a_, b$95$2_, c_] := If[LessEqual[b$95$2, 3.1e-294], N[(N[(b$95$2 * -2.0), $MachinePrecision] / a), $MachinePrecision], N[(N[(c * -0.5), $MachinePrecision] / b$95$2), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b\_2 \leq 3.1 \cdot 10^{-294}:\\
\;\;\;\;\frac{b\_2 \cdot -2}{a}\\
\mathbf{else}:\\
\;\;\;\;\frac{c \cdot -0.5}{b\_2}\\
\end{array}
\end{array}
if b_2 < 3.10000000000000003e-294Initial program 70.6%
+-commutative70.6%
unsub-neg70.6%
Simplified70.6%
Taylor expanded in b_2 around -inf 65.1%
*-commutative65.1%
Simplified65.1%
if 3.10000000000000003e-294 < b_2 Initial program 33.2%
+-commutative33.2%
unsub-neg33.2%
Simplified33.2%
Taylor expanded in b_2 around inf 69.4%
associate-*r/69.4%
*-commutative69.4%
Simplified69.4%
Final simplification67.3%
(FPCore (a b_2 c) :precision binary64 (if (<= b_2 -7e-293) (/ b_2 (- a)) 0.0))
double code(double a, double b_2, double c) {
double tmp;
if (b_2 <= -7e-293) {
tmp = b_2 / -a;
} else {
tmp = 0.0;
}
return tmp;
}
real(8) function code(a, b_2, c)
real(8), intent (in) :: a
real(8), intent (in) :: b_2
real(8), intent (in) :: c
real(8) :: tmp
if (b_2 <= (-7d-293)) then
tmp = b_2 / -a
else
tmp = 0.0d0
end if
code = tmp
end function
public static double code(double a, double b_2, double c) {
double tmp;
if (b_2 <= -7e-293) {
tmp = b_2 / -a;
} else {
tmp = 0.0;
}
return tmp;
}
def code(a, b_2, c): tmp = 0 if b_2 <= -7e-293: tmp = b_2 / -a else: tmp = 0.0 return tmp
function code(a, b_2, c) tmp = 0.0 if (b_2 <= -7e-293) tmp = Float64(b_2 / Float64(-a)); else tmp = 0.0; end return tmp end
function tmp_2 = code(a, b_2, c) tmp = 0.0; if (b_2 <= -7e-293) tmp = b_2 / -a; else tmp = 0.0; end tmp_2 = tmp; end
code[a_, b$95$2_, c_] := If[LessEqual[b$95$2, -7e-293], N[(b$95$2 / (-a)), $MachinePrecision], 0.0]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b\_2 \leq -7 \cdot 10^{-293}:\\
\;\;\;\;\frac{b\_2}{-a}\\
\mathbf{else}:\\
\;\;\;\;0\\
\end{array}
\end{array}
if b_2 < -7.0000000000000004e-293Initial program 70.6%
+-commutative70.6%
unsub-neg70.6%
Simplified70.6%
Taylor expanded in b_2 around 0 41.8%
associate-*r*41.8%
neg-mul-141.8%
*-commutative41.8%
Simplified41.8%
Taylor expanded in b_2 around inf 25.1%
neg-mul-125.1%
distribute-neg-frac225.1%
Simplified25.1%
if -7.0000000000000004e-293 < b_2 Initial program 34.0%
+-commutative34.0%
unsub-neg34.0%
Simplified34.0%
div-sub32.8%
add-sqr-sqrt30.9%
associate-/l*31.9%
fma-neg29.9%
pow1/229.9%
sqrt-pow130.0%
pow230.0%
metadata-eval30.0%
pow1/230.0%
sqrt-pow130.0%
pow230.0%
metadata-eval30.0%
Applied egg-rr30.0%
distribute-neg-frac230.0%
Simplified30.0%
Taylor expanded in c around 0 12.2%
distribute-lft1-in12.2%
metadata-eval12.2%
mul0-lft17.5%
Simplified17.5%
Final simplification21.1%
(FPCore (a b_2 c) :precision binary64 0.0)
double code(double a, double b_2, double c) {
return 0.0;
}
real(8) function code(a, b_2, c)
real(8), intent (in) :: a
real(8), intent (in) :: b_2
real(8), intent (in) :: c
code = 0.0d0
end function
public static double code(double a, double b_2, double c) {
return 0.0;
}
def code(a, b_2, c): return 0.0
function code(a, b_2, c) return 0.0 end
function tmp = code(a, b_2, c) tmp = 0.0; end
code[a_, b$95$2_, c_] := 0.0
\begin{array}{l}
\\
0
\end{array}
Initial program 51.2%
+-commutative51.2%
unsub-neg51.2%
Simplified51.2%
div-sub50.6%
add-sqr-sqrt49.4%
associate-/l*49.9%
fma-neg48.9%
pow1/248.9%
sqrt-pow149.0%
pow249.0%
metadata-eval49.0%
pow1/249.0%
sqrt-pow148.9%
pow248.9%
metadata-eval48.9%
Applied egg-rr48.9%
distribute-neg-frac248.9%
Simplified48.9%
Taylor expanded in c around 0 7.7%
distribute-lft1-in7.7%
metadata-eval7.7%
mul0-lft10.6%
Simplified10.6%
Final simplification10.6%
(FPCore (a b_2 c)
:precision binary64
(let* ((t_0 (* (sqrt (fabs a)) (sqrt (fabs c))))
(t_1
(if (== (copysign a c) a)
(* (sqrt (- (fabs b_2) t_0)) (sqrt (+ (fabs b_2) t_0)))
(hypot b_2 t_0))))
(if (< b_2 0.0) (/ (- t_1 b_2) a) (/ (- c) (+ b_2 t_1)))))
double code(double a, double b_2, double c) {
double t_0 = sqrt(fabs(a)) * sqrt(fabs(c));
double tmp;
if (copysign(a, c) == a) {
tmp = sqrt((fabs(b_2) - t_0)) * sqrt((fabs(b_2) + t_0));
} else {
tmp = hypot(b_2, t_0);
}
double t_1 = tmp;
double tmp_1;
if (b_2 < 0.0) {
tmp_1 = (t_1 - b_2) / a;
} else {
tmp_1 = -c / (b_2 + t_1);
}
return tmp_1;
}
public static double code(double a, double b_2, double c) {
double t_0 = Math.sqrt(Math.abs(a)) * Math.sqrt(Math.abs(c));
double tmp;
if (Math.copySign(a, c) == a) {
tmp = Math.sqrt((Math.abs(b_2) - t_0)) * Math.sqrt((Math.abs(b_2) + t_0));
} else {
tmp = Math.hypot(b_2, t_0);
}
double t_1 = tmp;
double tmp_1;
if (b_2 < 0.0) {
tmp_1 = (t_1 - b_2) / a;
} else {
tmp_1 = -c / (b_2 + t_1);
}
return tmp_1;
}
def code(a, b_2, c): t_0 = math.sqrt(math.fabs(a)) * math.sqrt(math.fabs(c)) tmp = 0 if math.copysign(a, c) == a: tmp = math.sqrt((math.fabs(b_2) - t_0)) * math.sqrt((math.fabs(b_2) + t_0)) else: tmp = math.hypot(b_2, t_0) t_1 = tmp tmp_1 = 0 if b_2 < 0.0: tmp_1 = (t_1 - b_2) / a else: tmp_1 = -c / (b_2 + t_1) return tmp_1
function code(a, b_2, c) t_0 = Float64(sqrt(abs(a)) * sqrt(abs(c))) tmp = 0.0 if (copysign(a, c) == a) tmp = Float64(sqrt(Float64(abs(b_2) - t_0)) * sqrt(Float64(abs(b_2) + t_0))); else tmp = hypot(b_2, t_0); end t_1 = tmp tmp_1 = 0.0 if (b_2 < 0.0) tmp_1 = Float64(Float64(t_1 - b_2) / a); else tmp_1 = Float64(Float64(-c) / Float64(b_2 + t_1)); end return tmp_1 end
function tmp_3 = code(a, b_2, c) t_0 = sqrt(abs(a)) * sqrt(abs(c)); tmp = 0.0; if ((sign(c) * abs(a)) == a) tmp = sqrt((abs(b_2) - t_0)) * sqrt((abs(b_2) + t_0)); else tmp = hypot(b_2, t_0); end t_1 = tmp; tmp_2 = 0.0; if (b_2 < 0.0) tmp_2 = (t_1 - b_2) / a; else tmp_2 = -c / (b_2 + t_1); end tmp_3 = tmp_2; end
code[a_, b$95$2_, c_] := Block[{t$95$0 = N[(N[Sqrt[N[Abs[a], $MachinePrecision]], $MachinePrecision] * N[Sqrt[N[Abs[c], $MachinePrecision]], $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = If[Equal[N[With[{TMP1 = Abs[a], TMP2 = Sign[c]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision], a], N[(N[Sqrt[N[(N[Abs[b$95$2], $MachinePrecision] - t$95$0), $MachinePrecision]], $MachinePrecision] * N[Sqrt[N[(N[Abs[b$95$2], $MachinePrecision] + t$95$0), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], N[Sqrt[b$95$2 ^ 2 + t$95$0 ^ 2], $MachinePrecision]]}, If[Less[b$95$2, 0.0], N[(N[(t$95$1 - b$95$2), $MachinePrecision] / a), $MachinePrecision], N[((-c) / N[(b$95$2 + t$95$1), $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \sqrt{\left|a\right|} \cdot \sqrt{\left|c\right|}\\
t_1 := \begin{array}{l}
\mathbf{if}\;\mathsf{copysign}\left(a, c\right) = a:\\
\;\;\;\;\sqrt{\left|b\_2\right| - t\_0} \cdot \sqrt{\left|b\_2\right| + t\_0}\\
\mathbf{else}:\\
\;\;\;\;\mathsf{hypot}\left(b\_2, t\_0\right)\\
\end{array}\\
\mathbf{if}\;b\_2 < 0:\\
\;\;\;\;\frac{t\_1 - b\_2}{a}\\
\mathbf{else}:\\
\;\;\;\;\frac{-c}{b\_2 + t\_1}\\
\end{array}
\end{array}
herbie shell --seed 2024075
(FPCore (a b_2 c)
:name "quad2p (problem 3.2.1, positive)"
:precision binary64
:herbie-expected 10
:alt
(if (< b_2 0.0) (/ (- (if (== (copysign a c) a) (* (sqrt (- (fabs b_2) (* (sqrt (fabs a)) (sqrt (fabs c))))) (sqrt (+ (fabs b_2) (* (sqrt (fabs a)) (sqrt (fabs c)))))) (hypot b_2 (* (sqrt (fabs a)) (sqrt (fabs c))))) b_2) a) (/ (- c) (+ b_2 (if (== (copysign a c) a) (* (sqrt (- (fabs b_2) (* (sqrt (fabs a)) (sqrt (fabs c))))) (sqrt (+ (fabs b_2) (* (sqrt (fabs a)) (sqrt (fabs c)))))) (hypot b_2 (* (sqrt (fabs a)) (sqrt (fabs c))))))))
(/ (+ (- b_2) (sqrt (- (* b_2 b_2) (* a c)))) a))