
(FPCore (x) :precision binary64 (- (/ 1.0 (+ x 1.0)) (/ 1.0 x)))
double code(double x) {
return (1.0 / (x + 1.0)) - (1.0 / x);
}
real(8) function code(x)
real(8), intent (in) :: x
code = (1.0d0 / (x + 1.0d0)) - (1.0d0 / x)
end function
public static double code(double x) {
return (1.0 / (x + 1.0)) - (1.0 / x);
}
def code(x): return (1.0 / (x + 1.0)) - (1.0 / x)
function code(x) return Float64(Float64(1.0 / Float64(x + 1.0)) - Float64(1.0 / x)) end
function tmp = code(x) tmp = (1.0 / (x + 1.0)) - (1.0 / x); end
code[x_] := N[(N[(1.0 / N[(x + 1.0), $MachinePrecision]), $MachinePrecision] - N[(1.0 / x), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{1}{x + 1} - \frac{1}{x}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 7 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x) :precision binary64 (- (/ 1.0 (+ x 1.0)) (/ 1.0 x)))
double code(double x) {
return (1.0 / (x + 1.0)) - (1.0 / x);
}
real(8) function code(x)
real(8), intent (in) :: x
code = (1.0d0 / (x + 1.0d0)) - (1.0d0 / x)
end function
public static double code(double x) {
return (1.0 / (x + 1.0)) - (1.0 / x);
}
def code(x): return (1.0 / (x + 1.0)) - (1.0 / x)
function code(x) return Float64(Float64(1.0 / Float64(x + 1.0)) - Float64(1.0 / x)) end
function tmp = code(x) tmp = (1.0 / (x + 1.0)) - (1.0 / x); end
code[x_] := N[(N[(1.0 / N[(x + 1.0), $MachinePrecision]), $MachinePrecision] - N[(1.0 / x), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{1}{x + 1} - \frac{1}{x}
\end{array}
(FPCore (x) :precision binary64 (/ (/ -1.0 (+ x 1.0)) x))
double code(double x) {
return (-1.0 / (x + 1.0)) / x;
}
real(8) function code(x)
real(8), intent (in) :: x
code = ((-1.0d0) / (x + 1.0d0)) / x
end function
public static double code(double x) {
return (-1.0 / (x + 1.0)) / x;
}
def code(x): return (-1.0 / (x + 1.0)) / x
function code(x) return Float64(Float64(-1.0 / Float64(x + 1.0)) / x) end
function tmp = code(x) tmp = (-1.0 / (x + 1.0)) / x; end
code[x_] := N[(N[(-1.0 / N[(x + 1.0), $MachinePrecision]), $MachinePrecision] / x), $MachinePrecision]
\begin{array}{l}
\\
\frac{\frac{-1}{x + 1}}{x}
\end{array}
Initial program 72.2%
frac-sub72.6%
*-rgt-identity72.6%
metadata-eval72.6%
div-inv72.6%
associate-/r*72.6%
*-un-lft-identity72.6%
*-rgt-identity72.6%
+-commutative72.6%
div-inv72.6%
metadata-eval72.6%
*-rgt-identity72.6%
+-commutative72.6%
Applied egg-rr72.6%
div-inv72.6%
+-commutative72.6%
+-commutative72.6%
Applied egg-rr72.6%
associate-*r/72.6%
*-rgt-identity72.6%
associate--r+99.9%
+-inverses99.9%
metadata-eval99.9%
Simplified99.9%
Final simplification99.9%
(FPCore (x) :precision binary64 (if (or (<= x -1.0) (not (<= x 1.0))) (/ (/ -1.0 x) x) (+ (- 1.0 x) (/ -1.0 x))))
double code(double x) {
double tmp;
if ((x <= -1.0) || !(x <= 1.0)) {
tmp = (-1.0 / x) / x;
} else {
tmp = (1.0 - x) + (-1.0 / x);
}
return tmp;
}
real(8) function code(x)
real(8), intent (in) :: x
real(8) :: tmp
if ((x <= (-1.0d0)) .or. (.not. (x <= 1.0d0))) then
tmp = ((-1.0d0) / x) / x
else
tmp = (1.0d0 - x) + ((-1.0d0) / x)
end if
code = tmp
end function
public static double code(double x) {
double tmp;
if ((x <= -1.0) || !(x <= 1.0)) {
tmp = (-1.0 / x) / x;
} else {
tmp = (1.0 - x) + (-1.0 / x);
}
return tmp;
}
def code(x): tmp = 0 if (x <= -1.0) or not (x <= 1.0): tmp = (-1.0 / x) / x else: tmp = (1.0 - x) + (-1.0 / x) return tmp
function code(x) tmp = 0.0 if ((x <= -1.0) || !(x <= 1.0)) tmp = Float64(Float64(-1.0 / x) / x); else tmp = Float64(Float64(1.0 - x) + Float64(-1.0 / x)); end return tmp end
function tmp_2 = code(x) tmp = 0.0; if ((x <= -1.0) || ~((x <= 1.0))) tmp = (-1.0 / x) / x; else tmp = (1.0 - x) + (-1.0 / x); end tmp_2 = tmp; end
code[x_] := If[Or[LessEqual[x, -1.0], N[Not[LessEqual[x, 1.0]], $MachinePrecision]], N[(N[(-1.0 / x), $MachinePrecision] / x), $MachinePrecision], N[(N[(1.0 - x), $MachinePrecision] + N[(-1.0 / x), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1 \lor \neg \left(x \leq 1\right):\\
\;\;\;\;\frac{\frac{-1}{x}}{x}\\
\mathbf{else}:\\
\;\;\;\;\left(1 - x\right) + \frac{-1}{x}\\
\end{array}
\end{array}
if x < -1 or 1 < x Initial program 47.2%
frac-sub48.0%
*-rgt-identity48.0%
metadata-eval48.0%
div-inv48.0%
associate-/r*48.0%
*-un-lft-identity48.0%
*-rgt-identity48.0%
+-commutative48.0%
div-inv48.0%
metadata-eval48.0%
*-rgt-identity48.0%
+-commutative48.0%
Applied egg-rr48.0%
div-inv48.0%
+-commutative48.0%
+-commutative48.0%
Applied egg-rr48.0%
associate-*r/48.0%
*-rgt-identity48.0%
associate--r+99.8%
+-inverses99.8%
metadata-eval99.8%
Simplified99.8%
add-cube-cbrt98.9%
unpow298.9%
associate-/l/98.9%
div-inv98.9%
metadata-eval98.9%
unpow298.9%
frac-times98.9%
associate-*l*98.9%
pow398.8%
Applied egg-rr98.8%
Taylor expanded in x around inf 97.7%
if -1 < x < 1Initial program 100.0%
Taylor expanded in x around 0 98.5%
neg-mul-198.5%
unsub-neg98.5%
Simplified98.5%
Final simplification98.1%
(FPCore (x) :precision binary64 (if (or (<= x -1.0) (not (<= x 0.75))) (/ (/ -1.0 x) x) (+ 1.0 (/ -1.0 x))))
double code(double x) {
double tmp;
if ((x <= -1.0) || !(x <= 0.75)) {
tmp = (-1.0 / x) / x;
} else {
tmp = 1.0 + (-1.0 / x);
}
return tmp;
}
real(8) function code(x)
real(8), intent (in) :: x
real(8) :: tmp
if ((x <= (-1.0d0)) .or. (.not. (x <= 0.75d0))) then
tmp = ((-1.0d0) / x) / x
else
tmp = 1.0d0 + ((-1.0d0) / x)
end if
code = tmp
end function
public static double code(double x) {
double tmp;
if ((x <= -1.0) || !(x <= 0.75)) {
tmp = (-1.0 / x) / x;
} else {
tmp = 1.0 + (-1.0 / x);
}
return tmp;
}
def code(x): tmp = 0 if (x <= -1.0) or not (x <= 0.75): tmp = (-1.0 / x) / x else: tmp = 1.0 + (-1.0 / x) return tmp
function code(x) tmp = 0.0 if ((x <= -1.0) || !(x <= 0.75)) tmp = Float64(Float64(-1.0 / x) / x); else tmp = Float64(1.0 + Float64(-1.0 / x)); end return tmp end
function tmp_2 = code(x) tmp = 0.0; if ((x <= -1.0) || ~((x <= 0.75))) tmp = (-1.0 / x) / x; else tmp = 1.0 + (-1.0 / x); end tmp_2 = tmp; end
code[x_] := If[Or[LessEqual[x, -1.0], N[Not[LessEqual[x, 0.75]], $MachinePrecision]], N[(N[(-1.0 / x), $MachinePrecision] / x), $MachinePrecision], N[(1.0 + N[(-1.0 / x), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1 \lor \neg \left(x \leq 0.75\right):\\
\;\;\;\;\frac{\frac{-1}{x}}{x}\\
\mathbf{else}:\\
\;\;\;\;1 + \frac{-1}{x}\\
\end{array}
\end{array}
if x < -1 or 0.75 < x Initial program 47.6%
frac-sub48.4%
*-rgt-identity48.4%
metadata-eval48.4%
div-inv48.4%
associate-/r*48.4%
*-un-lft-identity48.4%
*-rgt-identity48.4%
+-commutative48.4%
div-inv48.4%
metadata-eval48.4%
*-rgt-identity48.4%
+-commutative48.4%
Applied egg-rr48.4%
div-inv48.4%
+-commutative48.4%
+-commutative48.4%
Applied egg-rr48.4%
associate-*r/48.4%
*-rgt-identity48.4%
associate--r+99.8%
+-inverses99.8%
metadata-eval99.8%
Simplified99.8%
add-cube-cbrt98.9%
unpow298.9%
associate-/l/98.9%
div-inv98.9%
metadata-eval98.9%
unpow298.9%
frac-times98.9%
associate-*l*98.9%
pow398.9%
Applied egg-rr98.9%
Taylor expanded in x around inf 97.1%
if -1 < x < 0.75Initial program 100.0%
Taylor expanded in x around 0 99.0%
div-sub99.0%
*-inverses99.0%
Simplified99.0%
Final simplification98.0%
(FPCore (x) :precision binary64 (/ -1.0 (* x (+ x 1.0))))
double code(double x) {
return -1.0 / (x * (x + 1.0));
}
real(8) function code(x)
real(8), intent (in) :: x
code = (-1.0d0) / (x * (x + 1.0d0))
end function
public static double code(double x) {
return -1.0 / (x * (x + 1.0));
}
def code(x): return -1.0 / (x * (x + 1.0))
function code(x) return Float64(-1.0 / Float64(x * Float64(x + 1.0))) end
function tmp = code(x) tmp = -1.0 / (x * (x + 1.0)); end
code[x_] := N[(-1.0 / N[(x * N[(x + 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{-1}{x \cdot \left(x + 1\right)}
\end{array}
Initial program 72.2%
clear-num72.2%
frac-sub72.6%
*-un-lft-identity72.6%
div-inv72.6%
metadata-eval72.6%
*-rgt-identity72.6%
*-rgt-identity72.6%
+-commutative72.6%
*-commutative72.6%
div-inv72.6%
metadata-eval72.6%
*-rgt-identity72.6%
+-commutative72.6%
Applied egg-rr72.6%
Taylor expanded in x around 0 99.1%
Final simplification99.1%
(FPCore (x) :precision binary64 (/ -1.0 x))
double code(double x) {
return -1.0 / x;
}
real(8) function code(x)
real(8), intent (in) :: x
code = (-1.0d0) / x
end function
public static double code(double x) {
return -1.0 / x;
}
def code(x): return -1.0 / x
function code(x) return Float64(-1.0 / x) end
function tmp = code(x) tmp = -1.0 / x; end
code[x_] := N[(-1.0 / x), $MachinePrecision]
\begin{array}{l}
\\
\frac{-1}{x}
\end{array}
Initial program 72.2%
Taylor expanded in x around 0 49.0%
Final simplification49.0%
(FPCore (x) :precision binary64 (- x))
double code(double x) {
return -x;
}
real(8) function code(x)
real(8), intent (in) :: x
code = -x
end function
public static double code(double x) {
return -x;
}
def code(x): return -x
function code(x) return Float64(-x) end
function tmp = code(x) tmp = -x; end
code[x_] := (-x)
\begin{array}{l}
\\
-x
\end{array}
Initial program 72.2%
Taylor expanded in x around 0 47.9%
neg-mul-147.9%
unsub-neg47.9%
Simplified47.9%
Taylor expanded in x around inf 3.0%
neg-mul-13.0%
Simplified3.0%
Final simplification3.0%
(FPCore (x) :precision binary64 1.0)
double code(double x) {
return 1.0;
}
real(8) function code(x)
real(8), intent (in) :: x
code = 1.0d0
end function
public static double code(double x) {
return 1.0;
}
def code(x): return 1.0
function code(x) return 1.0 end
function tmp = code(x) tmp = 1.0; end
code[x_] := 1.0
\begin{array}{l}
\\
1
\end{array}
Initial program 72.2%
Taylor expanded in x around 0 47.8%
div-sub47.8%
*-inverses47.8%
Simplified47.8%
Taylor expanded in x around inf 2.7%
Final simplification2.7%
herbie shell --seed 2024075
(FPCore (x)
:name "2frac (problem 3.3.1)"
:precision binary64
(- (/ 1.0 (+ x 1.0)) (/ 1.0 x)))