
(FPCore (x y z) :precision binary64 (/ (/ 1.0 x) (* y (+ 1.0 (* z z)))))
double code(double x, double y, double z) {
return (1.0 / x) / (y * (1.0 + (z * z)));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (1.0d0 / x) / (y * (1.0d0 + (z * z)))
end function
public static double code(double x, double y, double z) {
return (1.0 / x) / (y * (1.0 + (z * z)));
}
def code(x, y, z): return (1.0 / x) / (y * (1.0 + (z * z)))
function code(x, y, z) return Float64(Float64(1.0 / x) / Float64(y * Float64(1.0 + Float64(z * z)))) end
function tmp = code(x, y, z) tmp = (1.0 / x) / (y * (1.0 + (z * z))); end
code[x_, y_, z_] := N[(N[(1.0 / x), $MachinePrecision] / N[(y * N[(1.0 + N[(z * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\frac{1}{x}}{y \cdot \left(1 + z \cdot z\right)}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 10 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (/ (/ 1.0 x) (* y (+ 1.0 (* z z)))))
double code(double x, double y, double z) {
return (1.0 / x) / (y * (1.0 + (z * z)));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (1.0d0 / x) / (y * (1.0d0 + (z * z)))
end function
public static double code(double x, double y, double z) {
return (1.0 / x) / (y * (1.0 + (z * z)));
}
def code(x, y, z): return (1.0 / x) / (y * (1.0 + (z * z)))
function code(x, y, z) return Float64(Float64(1.0 / x) / Float64(y * Float64(1.0 + Float64(z * z)))) end
function tmp = code(x, y, z) tmp = (1.0 / x) / (y * (1.0 + (z * z))); end
code[x_, y_, z_] := N[(N[(1.0 / x), $MachinePrecision] / N[(y * N[(1.0 + N[(z * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\frac{1}{x}}{y \cdot \left(1 + z \cdot z\right)}
\end{array}
y\_m = (fabs.f64 y) y\_s = (copysign.f64 #s(literal 1 binary64) y) (FPCore (y_s x y_m z) :precision binary64 (let* ((t_0 (* (hypot 1.0 z) (sqrt y_m)))) (* y_s (/ (/ 1.0 t_0) (* t_0 x)))))
y\_m = fabs(y);
y\_s = copysign(1.0, y);
double code(double y_s, double x, double y_m, double z) {
double t_0 = hypot(1.0, z) * sqrt(y_m);
return y_s * ((1.0 / t_0) / (t_0 * x));
}
y\_m = Math.abs(y);
y\_s = Math.copySign(1.0, y);
public static double code(double y_s, double x, double y_m, double z) {
double t_0 = Math.hypot(1.0, z) * Math.sqrt(y_m);
return y_s * ((1.0 / t_0) / (t_0 * x));
}
y\_m = math.fabs(y) y\_s = math.copysign(1.0, y) def code(y_s, x, y_m, z): t_0 = math.hypot(1.0, z) * math.sqrt(y_m) return y_s * ((1.0 / t_0) / (t_0 * x))
y\_m = abs(y) y\_s = copysign(1.0, y) function code(y_s, x, y_m, z) t_0 = Float64(hypot(1.0, z) * sqrt(y_m)) return Float64(y_s * Float64(Float64(1.0 / t_0) / Float64(t_0 * x))) end
y\_m = abs(y); y\_s = sign(y) * abs(1.0); function tmp = code(y_s, x, y_m, z) t_0 = hypot(1.0, z) * sqrt(y_m); tmp = y_s * ((1.0 / t_0) / (t_0 * x)); end
y\_m = N[Abs[y], $MachinePrecision]
y\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[y$95$s_, x_, y$95$m_, z_] := Block[{t$95$0 = N[(N[Sqrt[1.0 ^ 2 + z ^ 2], $MachinePrecision] * N[Sqrt[y$95$m], $MachinePrecision]), $MachinePrecision]}, N[(y$95$s * N[(N[(1.0 / t$95$0), $MachinePrecision] / N[(t$95$0 * x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
y\_m = \left|y\right|
\\
y\_s = \mathsf{copysign}\left(1, y\right)
\\
\begin{array}{l}
t_0 := \mathsf{hypot}\left(1, z\right) \cdot \sqrt{y\_m}\\
y\_s \cdot \frac{\frac{1}{t\_0}}{t\_0 \cdot x}
\end{array}
\end{array}
Initial program 91.9%
associate-/l/91.1%
associate-*l*91.1%
*-commutative91.1%
sqr-neg91.1%
+-commutative91.1%
sqr-neg91.1%
fma-define91.1%
Simplified91.1%
associate-*r*91.8%
*-commutative91.8%
associate-/r*91.9%
*-commutative91.9%
associate-/l/92.5%
fma-undefine92.5%
+-commutative92.5%
associate-/r*91.9%
*-un-lft-identity91.9%
add-sqr-sqrt50.7%
times-frac50.7%
+-commutative50.7%
fma-undefine50.7%
*-commutative50.7%
sqrt-prod50.7%
fma-undefine50.7%
+-commutative50.7%
hypot-1-def50.7%
+-commutative50.7%
Applied egg-rr56.3%
associate-/l/56.3%
associate-*r/56.3%
*-rgt-identity56.3%
*-commutative56.3%
Simplified56.3%
Final simplification56.3%
y\_m = (fabs.f64 y) y\_s = (copysign.f64 #s(literal 1 binary64) y) (FPCore (y_s x y_m z) :precision binary64 (* y_s (* (/ (/ 1.0 x) (hypot 1.0 z)) (/ (/ 1.0 y_m) (hypot 1.0 z)))))
y\_m = fabs(y);
y\_s = copysign(1.0, y);
double code(double y_s, double x, double y_m, double z) {
return y_s * (((1.0 / x) / hypot(1.0, z)) * ((1.0 / y_m) / hypot(1.0, z)));
}
y\_m = Math.abs(y);
y\_s = Math.copySign(1.0, y);
public static double code(double y_s, double x, double y_m, double z) {
return y_s * (((1.0 / x) / Math.hypot(1.0, z)) * ((1.0 / y_m) / Math.hypot(1.0, z)));
}
y\_m = math.fabs(y) y\_s = math.copysign(1.0, y) def code(y_s, x, y_m, z): return y_s * (((1.0 / x) / math.hypot(1.0, z)) * ((1.0 / y_m) / math.hypot(1.0, z)))
y\_m = abs(y) y\_s = copysign(1.0, y) function code(y_s, x, y_m, z) return Float64(y_s * Float64(Float64(Float64(1.0 / x) / hypot(1.0, z)) * Float64(Float64(1.0 / y_m) / hypot(1.0, z)))) end
y\_m = abs(y); y\_s = sign(y) * abs(1.0); function tmp = code(y_s, x, y_m, z) tmp = y_s * (((1.0 / x) / hypot(1.0, z)) * ((1.0 / y_m) / hypot(1.0, z))); end
y\_m = N[Abs[y], $MachinePrecision]
y\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[y$95$s_, x_, y$95$m_, z_] := N[(y$95$s * N[(N[(N[(1.0 / x), $MachinePrecision] / N[Sqrt[1.0 ^ 2 + z ^ 2], $MachinePrecision]), $MachinePrecision] * N[(N[(1.0 / y$95$m), $MachinePrecision] / N[Sqrt[1.0 ^ 2 + z ^ 2], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
y\_m = \left|y\right|
\\
y\_s = \mathsf{copysign}\left(1, y\right)
\\
y\_s \cdot \left(\frac{\frac{1}{x}}{\mathsf{hypot}\left(1, z\right)} \cdot \frac{\frac{1}{y\_m}}{\mathsf{hypot}\left(1, z\right)}\right)
\end{array}
Initial program 91.9%
associate-/l/91.1%
associate-*l*91.1%
*-commutative91.1%
sqr-neg91.1%
+-commutative91.1%
sqr-neg91.1%
fma-define91.1%
Simplified91.1%
associate-*r*91.8%
*-commutative91.8%
*-commutative91.8%
add-sqr-sqrt60.9%
pow260.9%
sqrt-div47.0%
metadata-eval47.0%
sqrt-prod47.1%
fma-undefine47.1%
+-commutative47.1%
hypot-1-def48.8%
Applied egg-rr48.8%
*-commutative48.8%
sqrt-prod29.1%
Applied egg-rr29.1%
metadata-eval29.1%
hypot-undefine27.1%
*-commutative27.1%
sqrt-prod47.1%
sqrt-unprod47.0%
metadata-eval47.0%
+-commutative47.0%
fma-undefine47.0%
sqrt-div60.9%
associate-/l/61.0%
pow261.0%
add-sqr-sqrt91.9%
associate-/r*92.5%
div-inv92.5%
add-sqr-sqrt92.5%
times-frac93.4%
Applied egg-rr99.4%
Final simplification99.4%
y\_m = (fabs.f64 y)
y\_s = (copysign.f64 #s(literal 1 binary64) y)
(FPCore (y_s x y_m z)
:precision binary64
(let* ((t_0 (* y_m (+ 1.0 (* z z)))))
(*
y_s
(if (<= t_0 5e+307)
(/ (/ 1.0 x) t_0)
(* (/ (/ 1.0 z) y_m) (/ (/ 1.0 z) x))))))y\_m = fabs(y);
y\_s = copysign(1.0, y);
double code(double y_s, double x, double y_m, double z) {
double t_0 = y_m * (1.0 + (z * z));
double tmp;
if (t_0 <= 5e+307) {
tmp = (1.0 / x) / t_0;
} else {
tmp = ((1.0 / z) / y_m) * ((1.0 / z) / x);
}
return y_s * tmp;
}
y\_m = abs(y)
y\_s = copysign(1.0d0, y)
real(8) function code(y_s, x, y_m, z)
real(8), intent (in) :: y_s
real(8), intent (in) :: x
real(8), intent (in) :: y_m
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = y_m * (1.0d0 + (z * z))
if (t_0 <= 5d+307) then
tmp = (1.0d0 / x) / t_0
else
tmp = ((1.0d0 / z) / y_m) * ((1.0d0 / z) / x)
end if
code = y_s * tmp
end function
y\_m = Math.abs(y);
y\_s = Math.copySign(1.0, y);
public static double code(double y_s, double x, double y_m, double z) {
double t_0 = y_m * (1.0 + (z * z));
double tmp;
if (t_0 <= 5e+307) {
tmp = (1.0 / x) / t_0;
} else {
tmp = ((1.0 / z) / y_m) * ((1.0 / z) / x);
}
return y_s * tmp;
}
y\_m = math.fabs(y) y\_s = math.copysign(1.0, y) def code(y_s, x, y_m, z): t_0 = y_m * (1.0 + (z * z)) tmp = 0 if t_0 <= 5e+307: tmp = (1.0 / x) / t_0 else: tmp = ((1.0 / z) / y_m) * ((1.0 / z) / x) return y_s * tmp
y\_m = abs(y) y\_s = copysign(1.0, y) function code(y_s, x, y_m, z) t_0 = Float64(y_m * Float64(1.0 + Float64(z * z))) tmp = 0.0 if (t_0 <= 5e+307) tmp = Float64(Float64(1.0 / x) / t_0); else tmp = Float64(Float64(Float64(1.0 / z) / y_m) * Float64(Float64(1.0 / z) / x)); end return Float64(y_s * tmp) end
y\_m = abs(y); y\_s = sign(y) * abs(1.0); function tmp_2 = code(y_s, x, y_m, z) t_0 = y_m * (1.0 + (z * z)); tmp = 0.0; if (t_0 <= 5e+307) tmp = (1.0 / x) / t_0; else tmp = ((1.0 / z) / y_m) * ((1.0 / z) / x); end tmp_2 = y_s * tmp; end
y\_m = N[Abs[y], $MachinePrecision]
y\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[y$95$s_, x_, y$95$m_, z_] := Block[{t$95$0 = N[(y$95$m * N[(1.0 + N[(z * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, N[(y$95$s * If[LessEqual[t$95$0, 5e+307], N[(N[(1.0 / x), $MachinePrecision] / t$95$0), $MachinePrecision], N[(N[(N[(1.0 / z), $MachinePrecision] / y$95$m), $MachinePrecision] * N[(N[(1.0 / z), $MachinePrecision] / x), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]]
\begin{array}{l}
y\_m = \left|y\right|
\\
y\_s = \mathsf{copysign}\left(1, y\right)
\\
\begin{array}{l}
t_0 := y\_m \cdot \left(1 + z \cdot z\right)\\
y\_s \cdot \begin{array}{l}
\mathbf{if}\;t\_0 \leq 5 \cdot 10^{+307}:\\
\;\;\;\;\frac{\frac{1}{x}}{t\_0}\\
\mathbf{else}:\\
\;\;\;\;\frac{\frac{1}{z}}{y\_m} \cdot \frac{\frac{1}{z}}{x}\\
\end{array}
\end{array}
\end{array}
if (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 z z))) < 5e307Initial program 97.0%
if 5e307 < (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 z z))) Initial program 68.5%
associate-/l/68.5%
associate-*l*76.7%
*-commutative76.7%
sqr-neg76.7%
+-commutative76.7%
sqr-neg76.7%
fma-define76.7%
Simplified76.7%
Taylor expanded in z around inf 68.5%
associate-*r*76.4%
associate-/r*76.4%
Simplified76.4%
*-un-lft-identity76.4%
associate-/l/76.4%
associate-/r*76.3%
pow-flip76.4%
metadata-eval76.4%
Applied egg-rr76.4%
*-lft-identity76.4%
Simplified76.4%
sqr-pow76.4%
*-commutative76.4%
times-frac99.0%
metadata-eval99.0%
unpow-199.0%
metadata-eval99.0%
unpow-199.0%
Applied egg-rr99.0%
Final simplification97.4%
y\_m = (fabs.f64 y) y\_s = (copysign.f64 #s(literal 1 binary64) y) (FPCore (y_s x y_m z) :precision binary64 (* y_s (if (<= z 1.0) (/ (/ 1.0 x) y_m) (* (/ 1.0 z) (/ 1.0 (* x (* z y_m)))))))
y\_m = fabs(y);
y\_s = copysign(1.0, y);
double code(double y_s, double x, double y_m, double z) {
double tmp;
if (z <= 1.0) {
tmp = (1.0 / x) / y_m;
} else {
tmp = (1.0 / z) * (1.0 / (x * (z * y_m)));
}
return y_s * tmp;
}
y\_m = abs(y)
y\_s = copysign(1.0d0, y)
real(8) function code(y_s, x, y_m, z)
real(8), intent (in) :: y_s
real(8), intent (in) :: x
real(8), intent (in) :: y_m
real(8), intent (in) :: z
real(8) :: tmp
if (z <= 1.0d0) then
tmp = (1.0d0 / x) / y_m
else
tmp = (1.0d0 / z) * (1.0d0 / (x * (z * y_m)))
end if
code = y_s * tmp
end function
y\_m = Math.abs(y);
y\_s = Math.copySign(1.0, y);
public static double code(double y_s, double x, double y_m, double z) {
double tmp;
if (z <= 1.0) {
tmp = (1.0 / x) / y_m;
} else {
tmp = (1.0 / z) * (1.0 / (x * (z * y_m)));
}
return y_s * tmp;
}
y\_m = math.fabs(y) y\_s = math.copysign(1.0, y) def code(y_s, x, y_m, z): tmp = 0 if z <= 1.0: tmp = (1.0 / x) / y_m else: tmp = (1.0 / z) * (1.0 / (x * (z * y_m))) return y_s * tmp
y\_m = abs(y) y\_s = copysign(1.0, y) function code(y_s, x, y_m, z) tmp = 0.0 if (z <= 1.0) tmp = Float64(Float64(1.0 / x) / y_m); else tmp = Float64(Float64(1.0 / z) * Float64(1.0 / Float64(x * Float64(z * y_m)))); end return Float64(y_s * tmp) end
y\_m = abs(y); y\_s = sign(y) * abs(1.0); function tmp_2 = code(y_s, x, y_m, z) tmp = 0.0; if (z <= 1.0) tmp = (1.0 / x) / y_m; else tmp = (1.0 / z) * (1.0 / (x * (z * y_m))); end tmp_2 = y_s * tmp; end
y\_m = N[Abs[y], $MachinePrecision]
y\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[y$95$s_, x_, y$95$m_, z_] := N[(y$95$s * If[LessEqual[z, 1.0], N[(N[(1.0 / x), $MachinePrecision] / y$95$m), $MachinePrecision], N[(N[(1.0 / z), $MachinePrecision] * N[(1.0 / N[(x * N[(z * y$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
y\_m = \left|y\right|
\\
y\_s = \mathsf{copysign}\left(1, y\right)
\\
y\_s \cdot \begin{array}{l}
\mathbf{if}\;z \leq 1:\\
\;\;\;\;\frac{\frac{1}{x}}{y\_m}\\
\mathbf{else}:\\
\;\;\;\;\frac{1}{z} \cdot \frac{1}{x \cdot \left(z \cdot y\_m\right)}\\
\end{array}
\end{array}
if z < 1Initial program 96.0%
Taylor expanded in z around 0 76.5%
if 1 < z Initial program 80.3%
associate-/l/80.3%
associate-*l*80.3%
*-commutative80.3%
sqr-neg80.3%
+-commutative80.3%
sqr-neg80.3%
fma-define80.3%
Simplified80.3%
Taylor expanded in z around inf 78.2%
associate-*r*76.5%
associate-/r*76.5%
Simplified76.5%
*-un-lft-identity76.5%
unpow276.5%
times-frac87.6%
associate-/r*87.6%
Applied egg-rr87.6%
Taylor expanded in x around 0 96.2%
Final simplification81.7%
y\_m = (fabs.f64 y) y\_s = (copysign.f64 #s(literal 1 binary64) y) (FPCore (y_s x y_m z) :precision binary64 (* y_s (if (<= z 1.0) (/ (/ 1.0 x) y_m) (* (/ (/ 1.0 z) y_m) (/ (/ 1.0 z) x)))))
y\_m = fabs(y);
y\_s = copysign(1.0, y);
double code(double y_s, double x, double y_m, double z) {
double tmp;
if (z <= 1.0) {
tmp = (1.0 / x) / y_m;
} else {
tmp = ((1.0 / z) / y_m) * ((1.0 / z) / x);
}
return y_s * tmp;
}
y\_m = abs(y)
y\_s = copysign(1.0d0, y)
real(8) function code(y_s, x, y_m, z)
real(8), intent (in) :: y_s
real(8), intent (in) :: x
real(8), intent (in) :: y_m
real(8), intent (in) :: z
real(8) :: tmp
if (z <= 1.0d0) then
tmp = (1.0d0 / x) / y_m
else
tmp = ((1.0d0 / z) / y_m) * ((1.0d0 / z) / x)
end if
code = y_s * tmp
end function
y\_m = Math.abs(y);
y\_s = Math.copySign(1.0, y);
public static double code(double y_s, double x, double y_m, double z) {
double tmp;
if (z <= 1.0) {
tmp = (1.0 / x) / y_m;
} else {
tmp = ((1.0 / z) / y_m) * ((1.0 / z) / x);
}
return y_s * tmp;
}
y\_m = math.fabs(y) y\_s = math.copysign(1.0, y) def code(y_s, x, y_m, z): tmp = 0 if z <= 1.0: tmp = (1.0 / x) / y_m else: tmp = ((1.0 / z) / y_m) * ((1.0 / z) / x) return y_s * tmp
y\_m = abs(y) y\_s = copysign(1.0, y) function code(y_s, x, y_m, z) tmp = 0.0 if (z <= 1.0) tmp = Float64(Float64(1.0 / x) / y_m); else tmp = Float64(Float64(Float64(1.0 / z) / y_m) * Float64(Float64(1.0 / z) / x)); end return Float64(y_s * tmp) end
y\_m = abs(y); y\_s = sign(y) * abs(1.0); function tmp_2 = code(y_s, x, y_m, z) tmp = 0.0; if (z <= 1.0) tmp = (1.0 / x) / y_m; else tmp = ((1.0 / z) / y_m) * ((1.0 / z) / x); end tmp_2 = y_s * tmp; end
y\_m = N[Abs[y], $MachinePrecision]
y\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[y$95$s_, x_, y$95$m_, z_] := N[(y$95$s * If[LessEqual[z, 1.0], N[(N[(1.0 / x), $MachinePrecision] / y$95$m), $MachinePrecision], N[(N[(N[(1.0 / z), $MachinePrecision] / y$95$m), $MachinePrecision] * N[(N[(1.0 / z), $MachinePrecision] / x), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
y\_m = \left|y\right|
\\
y\_s = \mathsf{copysign}\left(1, y\right)
\\
y\_s \cdot \begin{array}{l}
\mathbf{if}\;z \leq 1:\\
\;\;\;\;\frac{\frac{1}{x}}{y\_m}\\
\mathbf{else}:\\
\;\;\;\;\frac{\frac{1}{z}}{y\_m} \cdot \frac{\frac{1}{z}}{x}\\
\end{array}
\end{array}
if z < 1Initial program 96.0%
Taylor expanded in z around 0 76.5%
if 1 < z Initial program 80.3%
associate-/l/80.3%
associate-*l*80.3%
*-commutative80.3%
sqr-neg80.3%
+-commutative80.3%
sqr-neg80.3%
fma-define80.3%
Simplified80.3%
Taylor expanded in z around inf 78.2%
associate-*r*76.5%
associate-/r*76.5%
Simplified76.5%
*-un-lft-identity76.5%
associate-/l/76.5%
associate-/r*76.5%
pow-flip77.9%
metadata-eval77.9%
Applied egg-rr77.9%
*-lft-identity77.9%
Simplified77.9%
sqr-pow77.8%
*-commutative77.8%
times-frac97.1%
metadata-eval97.1%
unpow-197.1%
metadata-eval97.1%
unpow-197.1%
Applied egg-rr97.1%
Final simplification81.9%
y\_m = (fabs.f64 y) y\_s = (copysign.f64 #s(literal 1 binary64) y) (FPCore (y_s x y_m z) :precision binary64 (* y_s (if (<= z 1.0) (/ (/ 1.0 x) y_m) (/ 1.0 (* z (* z (* y_m x)))))))
y\_m = fabs(y);
y\_s = copysign(1.0, y);
double code(double y_s, double x, double y_m, double z) {
double tmp;
if (z <= 1.0) {
tmp = (1.0 / x) / y_m;
} else {
tmp = 1.0 / (z * (z * (y_m * x)));
}
return y_s * tmp;
}
y\_m = abs(y)
y\_s = copysign(1.0d0, y)
real(8) function code(y_s, x, y_m, z)
real(8), intent (in) :: y_s
real(8), intent (in) :: x
real(8), intent (in) :: y_m
real(8), intent (in) :: z
real(8) :: tmp
if (z <= 1.0d0) then
tmp = (1.0d0 / x) / y_m
else
tmp = 1.0d0 / (z * (z * (y_m * x)))
end if
code = y_s * tmp
end function
y\_m = Math.abs(y);
y\_s = Math.copySign(1.0, y);
public static double code(double y_s, double x, double y_m, double z) {
double tmp;
if (z <= 1.0) {
tmp = (1.0 / x) / y_m;
} else {
tmp = 1.0 / (z * (z * (y_m * x)));
}
return y_s * tmp;
}
y\_m = math.fabs(y) y\_s = math.copysign(1.0, y) def code(y_s, x, y_m, z): tmp = 0 if z <= 1.0: tmp = (1.0 / x) / y_m else: tmp = 1.0 / (z * (z * (y_m * x))) return y_s * tmp
y\_m = abs(y) y\_s = copysign(1.0, y) function code(y_s, x, y_m, z) tmp = 0.0 if (z <= 1.0) tmp = Float64(Float64(1.0 / x) / y_m); else tmp = Float64(1.0 / Float64(z * Float64(z * Float64(y_m * x)))); end return Float64(y_s * tmp) end
y\_m = abs(y); y\_s = sign(y) * abs(1.0); function tmp_2 = code(y_s, x, y_m, z) tmp = 0.0; if (z <= 1.0) tmp = (1.0 / x) / y_m; else tmp = 1.0 / (z * (z * (y_m * x))); end tmp_2 = y_s * tmp; end
y\_m = N[Abs[y], $MachinePrecision]
y\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[y$95$s_, x_, y$95$m_, z_] := N[(y$95$s * If[LessEqual[z, 1.0], N[(N[(1.0 / x), $MachinePrecision] / y$95$m), $MachinePrecision], N[(1.0 / N[(z * N[(z * N[(y$95$m * x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
y\_m = \left|y\right|
\\
y\_s = \mathsf{copysign}\left(1, y\right)
\\
y\_s \cdot \begin{array}{l}
\mathbf{if}\;z \leq 1:\\
\;\;\;\;\frac{\frac{1}{x}}{y\_m}\\
\mathbf{else}:\\
\;\;\;\;\frac{1}{z \cdot \left(z \cdot \left(y\_m \cdot x\right)\right)}\\
\end{array}
\end{array}
if z < 1Initial program 96.0%
Taylor expanded in z around 0 76.5%
if 1 < z Initial program 80.3%
associate-/l/80.3%
associate-*l*80.3%
*-commutative80.3%
sqr-neg80.3%
+-commutative80.3%
sqr-neg80.3%
fma-define80.3%
Simplified80.3%
Taylor expanded in z around inf 78.2%
associate-*r*76.5%
associate-/r*76.5%
Simplified76.5%
*-un-lft-identity76.5%
unpow276.5%
times-frac87.6%
associate-/r*87.6%
Applied egg-rr87.6%
*-commutative87.6%
clear-num87.6%
frac-times87.6%
metadata-eval87.6%
associate-/l/87.5%
associate-/r/87.6%
/-rgt-identity87.6%
*-commutative87.6%
Applied egg-rr87.6%
Final simplification79.4%
y\_m = (fabs.f64 y) y\_s = (copysign.f64 #s(literal 1 binary64) y) (FPCore (y_s x y_m z) :precision binary64 (* y_s (if (<= z 1.0) (/ (/ 1.0 x) y_m) (/ (/ 1.0 z) (* z (* y_m x))))))
y\_m = fabs(y);
y\_s = copysign(1.0, y);
double code(double y_s, double x, double y_m, double z) {
double tmp;
if (z <= 1.0) {
tmp = (1.0 / x) / y_m;
} else {
tmp = (1.0 / z) / (z * (y_m * x));
}
return y_s * tmp;
}
y\_m = abs(y)
y\_s = copysign(1.0d0, y)
real(8) function code(y_s, x, y_m, z)
real(8), intent (in) :: y_s
real(8), intent (in) :: x
real(8), intent (in) :: y_m
real(8), intent (in) :: z
real(8) :: tmp
if (z <= 1.0d0) then
tmp = (1.0d0 / x) / y_m
else
tmp = (1.0d0 / z) / (z * (y_m * x))
end if
code = y_s * tmp
end function
y\_m = Math.abs(y);
y\_s = Math.copySign(1.0, y);
public static double code(double y_s, double x, double y_m, double z) {
double tmp;
if (z <= 1.0) {
tmp = (1.0 / x) / y_m;
} else {
tmp = (1.0 / z) / (z * (y_m * x));
}
return y_s * tmp;
}
y\_m = math.fabs(y) y\_s = math.copysign(1.0, y) def code(y_s, x, y_m, z): tmp = 0 if z <= 1.0: tmp = (1.0 / x) / y_m else: tmp = (1.0 / z) / (z * (y_m * x)) return y_s * tmp
y\_m = abs(y) y\_s = copysign(1.0, y) function code(y_s, x, y_m, z) tmp = 0.0 if (z <= 1.0) tmp = Float64(Float64(1.0 / x) / y_m); else tmp = Float64(Float64(1.0 / z) / Float64(z * Float64(y_m * x))); end return Float64(y_s * tmp) end
y\_m = abs(y); y\_s = sign(y) * abs(1.0); function tmp_2 = code(y_s, x, y_m, z) tmp = 0.0; if (z <= 1.0) tmp = (1.0 / x) / y_m; else tmp = (1.0 / z) / (z * (y_m * x)); end tmp_2 = y_s * tmp; end
y\_m = N[Abs[y], $MachinePrecision]
y\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[y$95$s_, x_, y$95$m_, z_] := N[(y$95$s * If[LessEqual[z, 1.0], N[(N[(1.0 / x), $MachinePrecision] / y$95$m), $MachinePrecision], N[(N[(1.0 / z), $MachinePrecision] / N[(z * N[(y$95$m * x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
y\_m = \left|y\right|
\\
y\_s = \mathsf{copysign}\left(1, y\right)
\\
y\_s \cdot \begin{array}{l}
\mathbf{if}\;z \leq 1:\\
\;\;\;\;\frac{\frac{1}{x}}{y\_m}\\
\mathbf{else}:\\
\;\;\;\;\frac{\frac{1}{z}}{z \cdot \left(y\_m \cdot x\right)}\\
\end{array}
\end{array}
if z < 1Initial program 96.0%
Taylor expanded in z around 0 76.5%
if 1 < z Initial program 80.3%
associate-/l/80.3%
associate-*l*80.3%
*-commutative80.3%
sqr-neg80.3%
+-commutative80.3%
sqr-neg80.3%
fma-define80.3%
Simplified80.3%
Taylor expanded in z around inf 78.2%
associate-*r*76.5%
associate-/r*76.5%
Simplified76.5%
*-un-lft-identity76.5%
unpow276.5%
times-frac87.6%
associate-/r*87.6%
Applied egg-rr87.6%
clear-num87.6%
un-div-inv87.7%
associate-/l/87.6%
associate-/r/87.6%
/-rgt-identity87.6%
*-commutative87.6%
Applied egg-rr87.6%
Final simplification79.4%
y\_m = (fabs.f64 y) y\_s = (copysign.f64 #s(literal 1 binary64) y) (FPCore (y_s x y_m z) :precision binary64 (* y_s (if (<= z 1.0) (/ (/ 1.0 x) y_m) (/ (/ 1.0 (* z (* y_m x))) z))))
y\_m = fabs(y);
y\_s = copysign(1.0, y);
double code(double y_s, double x, double y_m, double z) {
double tmp;
if (z <= 1.0) {
tmp = (1.0 / x) / y_m;
} else {
tmp = (1.0 / (z * (y_m * x))) / z;
}
return y_s * tmp;
}
y\_m = abs(y)
y\_s = copysign(1.0d0, y)
real(8) function code(y_s, x, y_m, z)
real(8), intent (in) :: y_s
real(8), intent (in) :: x
real(8), intent (in) :: y_m
real(8), intent (in) :: z
real(8) :: tmp
if (z <= 1.0d0) then
tmp = (1.0d0 / x) / y_m
else
tmp = (1.0d0 / (z * (y_m * x))) / z
end if
code = y_s * tmp
end function
y\_m = Math.abs(y);
y\_s = Math.copySign(1.0, y);
public static double code(double y_s, double x, double y_m, double z) {
double tmp;
if (z <= 1.0) {
tmp = (1.0 / x) / y_m;
} else {
tmp = (1.0 / (z * (y_m * x))) / z;
}
return y_s * tmp;
}
y\_m = math.fabs(y) y\_s = math.copysign(1.0, y) def code(y_s, x, y_m, z): tmp = 0 if z <= 1.0: tmp = (1.0 / x) / y_m else: tmp = (1.0 / (z * (y_m * x))) / z return y_s * tmp
y\_m = abs(y) y\_s = copysign(1.0, y) function code(y_s, x, y_m, z) tmp = 0.0 if (z <= 1.0) tmp = Float64(Float64(1.0 / x) / y_m); else tmp = Float64(Float64(1.0 / Float64(z * Float64(y_m * x))) / z); end return Float64(y_s * tmp) end
y\_m = abs(y); y\_s = sign(y) * abs(1.0); function tmp_2 = code(y_s, x, y_m, z) tmp = 0.0; if (z <= 1.0) tmp = (1.0 / x) / y_m; else tmp = (1.0 / (z * (y_m * x))) / z; end tmp_2 = y_s * tmp; end
y\_m = N[Abs[y], $MachinePrecision]
y\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[y$95$s_, x_, y$95$m_, z_] := N[(y$95$s * If[LessEqual[z, 1.0], N[(N[(1.0 / x), $MachinePrecision] / y$95$m), $MachinePrecision], N[(N[(1.0 / N[(z * N[(y$95$m * x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / z), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
y\_m = \left|y\right|
\\
y\_s = \mathsf{copysign}\left(1, y\right)
\\
y\_s \cdot \begin{array}{l}
\mathbf{if}\;z \leq 1:\\
\;\;\;\;\frac{\frac{1}{x}}{y\_m}\\
\mathbf{else}:\\
\;\;\;\;\frac{\frac{1}{z \cdot \left(y\_m \cdot x\right)}}{z}\\
\end{array}
\end{array}
if z < 1Initial program 96.0%
Taylor expanded in z around 0 76.5%
if 1 < z Initial program 80.3%
associate-/l/80.3%
associate-*l*80.3%
*-commutative80.3%
sqr-neg80.3%
+-commutative80.3%
sqr-neg80.3%
fma-define80.3%
Simplified80.3%
Taylor expanded in z around inf 78.2%
associate-*r*76.5%
associate-/r*76.5%
Simplified76.5%
*-un-lft-identity76.5%
unpow276.5%
times-frac87.6%
associate-/r*87.6%
Applied egg-rr87.6%
*-commutative87.6%
associate-*l/87.7%
clear-num87.6%
frac-times87.6%
metadata-eval87.6%
associate-/r/87.6%
/-rgt-identity87.6%
*-commutative87.6%
Applied egg-rr87.6%
Final simplification79.4%
y\_m = (fabs.f64 y) y\_s = (copysign.f64 #s(literal 1 binary64) y) (FPCore (y_s x y_m z) :precision binary64 (* y_s (/ 1.0 (* y_m x))))
y\_m = fabs(y);
y\_s = copysign(1.0, y);
double code(double y_s, double x, double y_m, double z) {
return y_s * (1.0 / (y_m * x));
}
y\_m = abs(y)
y\_s = copysign(1.0d0, y)
real(8) function code(y_s, x, y_m, z)
real(8), intent (in) :: y_s
real(8), intent (in) :: x
real(8), intent (in) :: y_m
real(8), intent (in) :: z
code = y_s * (1.0d0 / (y_m * x))
end function
y\_m = Math.abs(y);
y\_s = Math.copySign(1.0, y);
public static double code(double y_s, double x, double y_m, double z) {
return y_s * (1.0 / (y_m * x));
}
y\_m = math.fabs(y) y\_s = math.copysign(1.0, y) def code(y_s, x, y_m, z): return y_s * (1.0 / (y_m * x))
y\_m = abs(y) y\_s = copysign(1.0, y) function code(y_s, x, y_m, z) return Float64(y_s * Float64(1.0 / Float64(y_m * x))) end
y\_m = abs(y); y\_s = sign(y) * abs(1.0); function tmp = code(y_s, x, y_m, z) tmp = y_s * (1.0 / (y_m * x)); end
y\_m = N[Abs[y], $MachinePrecision]
y\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[y$95$s_, x_, y$95$m_, z_] := N[(y$95$s * N[(1.0 / N[(y$95$m * x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
y\_m = \left|y\right|
\\
y\_s = \mathsf{copysign}\left(1, y\right)
\\
y\_s \cdot \frac{1}{y\_m \cdot x}
\end{array}
Initial program 91.9%
associate-/l/91.1%
associate-*l*91.1%
*-commutative91.1%
sqr-neg91.1%
+-commutative91.1%
sqr-neg91.1%
fma-define91.1%
Simplified91.1%
Taylor expanded in z around 0 62.6%
Final simplification62.6%
y\_m = (fabs.f64 y) y\_s = (copysign.f64 #s(literal 1 binary64) y) (FPCore (y_s x y_m z) :precision binary64 (* y_s (/ (/ 1.0 x) y_m)))
y\_m = fabs(y);
y\_s = copysign(1.0, y);
double code(double y_s, double x, double y_m, double z) {
return y_s * ((1.0 / x) / y_m);
}
y\_m = abs(y)
y\_s = copysign(1.0d0, y)
real(8) function code(y_s, x, y_m, z)
real(8), intent (in) :: y_s
real(8), intent (in) :: x
real(8), intent (in) :: y_m
real(8), intent (in) :: z
code = y_s * ((1.0d0 / x) / y_m)
end function
y\_m = Math.abs(y);
y\_s = Math.copySign(1.0, y);
public static double code(double y_s, double x, double y_m, double z) {
return y_s * ((1.0 / x) / y_m);
}
y\_m = math.fabs(y) y\_s = math.copysign(1.0, y) def code(y_s, x, y_m, z): return y_s * ((1.0 / x) / y_m)
y\_m = abs(y) y\_s = copysign(1.0, y) function code(y_s, x, y_m, z) return Float64(y_s * Float64(Float64(1.0 / x) / y_m)) end
y\_m = abs(y); y\_s = sign(y) * abs(1.0); function tmp = code(y_s, x, y_m, z) tmp = y_s * ((1.0 / x) / y_m); end
y\_m = N[Abs[y], $MachinePrecision]
y\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[y$95$s_, x_, y$95$m_, z_] := N[(y$95$s * N[(N[(1.0 / x), $MachinePrecision] / y$95$m), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
y\_m = \left|y\right|
\\
y\_s = \mathsf{copysign}\left(1, y\right)
\\
y\_s \cdot \frac{\frac{1}{x}}{y\_m}
\end{array}
Initial program 91.9%
Taylor expanded in z around 0 62.9%
Final simplification62.9%
(FPCore (x y z)
:precision binary64
(let* ((t_0 (+ 1.0 (* z z))) (t_1 (* y t_0)) (t_2 (/ (/ 1.0 y) (* t_0 x))))
(if (< t_1 (- INFINITY))
t_2
(if (< t_1 8.680743250567252e+305) (/ (/ 1.0 x) (* t_0 y)) t_2))))
double code(double x, double y, double z) {
double t_0 = 1.0 + (z * z);
double t_1 = y * t_0;
double t_2 = (1.0 / y) / (t_0 * x);
double tmp;
if (t_1 < -((double) INFINITY)) {
tmp = t_2;
} else if (t_1 < 8.680743250567252e+305) {
tmp = (1.0 / x) / (t_0 * y);
} else {
tmp = t_2;
}
return tmp;
}
public static double code(double x, double y, double z) {
double t_0 = 1.0 + (z * z);
double t_1 = y * t_0;
double t_2 = (1.0 / y) / (t_0 * x);
double tmp;
if (t_1 < -Double.POSITIVE_INFINITY) {
tmp = t_2;
} else if (t_1 < 8.680743250567252e+305) {
tmp = (1.0 / x) / (t_0 * y);
} else {
tmp = t_2;
}
return tmp;
}
def code(x, y, z): t_0 = 1.0 + (z * z) t_1 = y * t_0 t_2 = (1.0 / y) / (t_0 * x) tmp = 0 if t_1 < -math.inf: tmp = t_2 elif t_1 < 8.680743250567252e+305: tmp = (1.0 / x) / (t_0 * y) else: tmp = t_2 return tmp
function code(x, y, z) t_0 = Float64(1.0 + Float64(z * z)) t_1 = Float64(y * t_0) t_2 = Float64(Float64(1.0 / y) / Float64(t_0 * x)) tmp = 0.0 if (t_1 < Float64(-Inf)) tmp = t_2; elseif (t_1 < 8.680743250567252e+305) tmp = Float64(Float64(1.0 / x) / Float64(t_0 * y)); else tmp = t_2; end return tmp end
function tmp_2 = code(x, y, z) t_0 = 1.0 + (z * z); t_1 = y * t_0; t_2 = (1.0 / y) / (t_0 * x); tmp = 0.0; if (t_1 < -Inf) tmp = t_2; elseif (t_1 < 8.680743250567252e+305) tmp = (1.0 / x) / (t_0 * y); else tmp = t_2; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(1.0 + N[(z * z), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(y * t$95$0), $MachinePrecision]}, Block[{t$95$2 = N[(N[(1.0 / y), $MachinePrecision] / N[(t$95$0 * x), $MachinePrecision]), $MachinePrecision]}, If[Less[t$95$1, (-Infinity)], t$95$2, If[Less[t$95$1, 8.680743250567252e+305], N[(N[(1.0 / x), $MachinePrecision] / N[(t$95$0 * y), $MachinePrecision]), $MachinePrecision], t$95$2]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := 1 + z \cdot z\\
t_1 := y \cdot t\_0\\
t_2 := \frac{\frac{1}{y}}{t\_0 \cdot x}\\
\mathbf{if}\;t\_1 < -\infty:\\
\;\;\;\;t\_2\\
\mathbf{elif}\;t\_1 < 8.680743250567252 \cdot 10^{+305}:\\
\;\;\;\;\frac{\frac{1}{x}}{t\_0 \cdot y}\\
\mathbf{else}:\\
\;\;\;\;t\_2\\
\end{array}
\end{array}
herbie shell --seed 2024075
(FPCore (x y z)
:name "Statistics.Distribution.CauchyLorentz:$cdensity from math-functions-0.1.5.2"
:precision binary64
:alt
(if (< (* y (+ 1.0 (* z z))) (- INFINITY)) (/ (/ 1.0 y) (* (+ 1.0 (* z z)) x)) (if (< (* y (+ 1.0 (* z z))) 8.680743250567252e+305) (/ (/ 1.0 x) (* (+ 1.0 (* z z)) y)) (/ (/ 1.0 y) (* (+ 1.0 (* z z)) x))))
(/ (/ 1.0 x) (* y (+ 1.0 (* z z)))))