
(FPCore (alphax alphay u0 cos2phi sin2phi) :precision binary32 (/ (- (log (- 1.0 u0))) (+ (/ cos2phi (* alphax alphax)) (/ sin2phi (* alphay alphay)))))
float code(float alphax, float alphay, float u0, float cos2phi, float sin2phi) {
return -logf((1.0f - u0)) / ((cos2phi / (alphax * alphax)) + (sin2phi / (alphay * alphay)));
}
real(4) function code(alphax, alphay, u0, cos2phi, sin2phi)
real(4), intent (in) :: alphax
real(4), intent (in) :: alphay
real(4), intent (in) :: u0
real(4), intent (in) :: cos2phi
real(4), intent (in) :: sin2phi
code = -log((1.0e0 - u0)) / ((cos2phi / (alphax * alphax)) + (sin2phi / (alphay * alphay)))
end function
function code(alphax, alphay, u0, cos2phi, sin2phi) return Float32(Float32(-log(Float32(Float32(1.0) - u0))) / Float32(Float32(cos2phi / Float32(alphax * alphax)) + Float32(sin2phi / Float32(alphay * alphay)))) end
function tmp = code(alphax, alphay, u0, cos2phi, sin2phi) tmp = -log((single(1.0) - u0)) / ((cos2phi / (alphax * alphax)) + (sin2phi / (alphay * alphay))); end
\begin{array}{l}
\\
\frac{-\log \left(1 - u0\right)}{\frac{cos2phi}{alphax \cdot alphax} + \frac{sin2phi}{alphay \cdot alphay}}
\end{array}
Sampling outcomes in binary32 precision:
Herbie found 15 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (alphax alphay u0 cos2phi sin2phi) :precision binary32 (/ (- (log (- 1.0 u0))) (+ (/ cos2phi (* alphax alphax)) (/ sin2phi (* alphay alphay)))))
float code(float alphax, float alphay, float u0, float cos2phi, float sin2phi) {
return -logf((1.0f - u0)) / ((cos2phi / (alphax * alphax)) + (sin2phi / (alphay * alphay)));
}
real(4) function code(alphax, alphay, u0, cos2phi, sin2phi)
real(4), intent (in) :: alphax
real(4), intent (in) :: alphay
real(4), intent (in) :: u0
real(4), intent (in) :: cos2phi
real(4), intent (in) :: sin2phi
code = -log((1.0e0 - u0)) / ((cos2phi / (alphax * alphax)) + (sin2phi / (alphay * alphay)))
end function
function code(alphax, alphay, u0, cos2phi, sin2phi) return Float32(Float32(-log(Float32(Float32(1.0) - u0))) / Float32(Float32(cos2phi / Float32(alphax * alphax)) + Float32(sin2phi / Float32(alphay * alphay)))) end
function tmp = code(alphax, alphay, u0, cos2phi, sin2phi) tmp = -log((single(1.0) - u0)) / ((cos2phi / (alphax * alphax)) + (sin2phi / (alphay * alphay))); end
\begin{array}{l}
\\
\frac{-\log \left(1 - u0\right)}{\frac{cos2phi}{alphax \cdot alphax} + \frac{sin2phi}{alphay \cdot alphay}}
\end{array}
(FPCore (alphax alphay u0 cos2phi sin2phi) :precision binary32 (/ (log1p (- u0)) (- (/ (/ sin2phi alphay) (- alphay)) (* cos2phi (pow alphax -2.0)))))
float code(float alphax, float alphay, float u0, float cos2phi, float sin2phi) {
return log1pf(-u0) / (((sin2phi / alphay) / -alphay) - (cos2phi * powf(alphax, -2.0f)));
}
function code(alphax, alphay, u0, cos2phi, sin2phi) return Float32(log1p(Float32(-u0)) / Float32(Float32(Float32(sin2phi / alphay) / Float32(-alphay)) - Float32(cos2phi * (alphax ^ Float32(-2.0))))) end
\begin{array}{l}
\\
\frac{\mathsf{log1p}\left(-u0\right)}{\frac{\frac{sin2phi}{alphay}}{-alphay} - cos2phi \cdot {alphax}^{-2}}
\end{array}
Initial program 62.1%
distribute-frac-neg62.1%
distribute-neg-frac262.1%
neg-mul-162.1%
associate-/r*62.1%
remove-double-neg62.1%
distribute-frac-neg62.1%
distribute-neg-frac262.1%
metadata-eval62.1%
/-rgt-identity62.1%
sub-neg62.1%
log1p-define98.7%
Simplified98.7%
associate-/r*98.9%
div-inv98.7%
Applied egg-rr98.7%
associate-*r/98.9%
*-rgt-identity98.9%
Simplified98.9%
+-commutative98.9%
div-inv98.7%
pow298.7%
fma-define98.7%
div-inv98.7%
pow-flip98.8%
metadata-eval98.8%
Applied egg-rr98.8%
fma-undefine98.8%
associate-*r/98.9%
*-rgt-identity98.9%
Simplified98.9%
Final simplification98.9%
(FPCore (alphax alphay u0 cos2phi sin2phi)
:precision binary32
(if (<= u0 0.11999999731779099)
(/
(* u0 (- 1.0 (* u0 (- (* u0 (- (* u0 -0.25) 0.3333333333333333)) 0.5))))
(+ (/ (/ sin2phi alphay) alphay) (/ cos2phi (* alphax alphax))))
(/
(log1p (- u0))
(- (/ (/ cos2phi alphax) alphax) (/ sin2phi (* alphay alphay))))))
float code(float alphax, float alphay, float u0, float cos2phi, float sin2phi) {
float tmp;
if (u0 <= 0.11999999731779099f) {
tmp = (u0 * (1.0f - (u0 * ((u0 * ((u0 * -0.25f) - 0.3333333333333333f)) - 0.5f)))) / (((sin2phi / alphay) / alphay) + (cos2phi / (alphax * alphax)));
} else {
tmp = log1pf(-u0) / (((cos2phi / alphax) / alphax) - (sin2phi / (alphay * alphay)));
}
return tmp;
}
function code(alphax, alphay, u0, cos2phi, sin2phi) tmp = Float32(0.0) if (u0 <= Float32(0.11999999731779099)) tmp = Float32(Float32(u0 * Float32(Float32(1.0) - Float32(u0 * Float32(Float32(u0 * Float32(Float32(u0 * Float32(-0.25)) - Float32(0.3333333333333333))) - Float32(0.5))))) / Float32(Float32(Float32(sin2phi / alphay) / alphay) + Float32(cos2phi / Float32(alphax * alphax)))); else tmp = Float32(log1p(Float32(-u0)) / Float32(Float32(Float32(cos2phi / alphax) / alphax) - Float32(sin2phi / Float32(alphay * alphay)))); end return tmp end
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;u0 \leq 0.11999999731779099:\\
\;\;\;\;\frac{u0 \cdot \left(1 - u0 \cdot \left(u0 \cdot \left(u0 \cdot -0.25 - 0.3333333333333333\right) - 0.5\right)\right)}{\frac{\frac{sin2phi}{alphay}}{alphay} + \frac{cos2phi}{alphax \cdot alphax}}\\
\mathbf{else}:\\
\;\;\;\;\frac{\mathsf{log1p}\left(-u0\right)}{\frac{\frac{cos2phi}{alphax}}{alphax} - \frac{sin2phi}{alphay \cdot alphay}}\\
\end{array}
\end{array}
if u0 < 0.119999997Initial program 58.5%
distribute-frac-neg58.5%
distribute-neg-frac258.5%
neg-mul-158.5%
associate-/r*58.5%
remove-double-neg58.5%
distribute-frac-neg58.5%
distribute-neg-frac258.5%
metadata-eval58.5%
/-rgt-identity58.5%
sub-neg58.5%
log1p-define98.8%
Simplified98.8%
associate-/r*98.9%
div-inv98.8%
Applied egg-rr98.8%
associate-*r/98.9%
*-rgt-identity98.9%
Simplified98.9%
Taylor expanded in u0 around 0 97.5%
if 0.119999997 < u0 Initial program 97.1%
distribute-frac-neg97.1%
distribute-neg-frac297.1%
sub-neg97.1%
log1p-define98.2%
neg-sub098.2%
associate--r+98.2%
neg-sub098.2%
associate-/r*98.0%
distribute-neg-frac298.0%
Simplified98.0%
add-sqr-sqrt-0.0%
sqrt-unprod92.7%
sqr-neg92.7%
sqrt-prod92.7%
add-sqr-sqrt92.7%
div-inv92.7%
Applied egg-rr92.7%
associate-*r/92.7%
*-rgt-identity92.7%
Simplified92.7%
Final simplification97.0%
(FPCore (alphax alphay u0 cos2phi sin2phi)
:precision binary32
(let* ((t_0 (/ (/ sin2phi alphay) alphay)))
(if (<= u0 0.11999999731779099)
(/
(* u0 (- 1.0 (* u0 (- (* u0 (- (* u0 -0.25) 0.3333333333333333)) 0.5))))
(+ t_0 (/ cos2phi (* alphax alphax))))
(/ (log1p (- u0)) (- (/ (/ cos2phi alphax) alphax) t_0)))))
float code(float alphax, float alphay, float u0, float cos2phi, float sin2phi) {
float t_0 = (sin2phi / alphay) / alphay;
float tmp;
if (u0 <= 0.11999999731779099f) {
tmp = (u0 * (1.0f - (u0 * ((u0 * ((u0 * -0.25f) - 0.3333333333333333f)) - 0.5f)))) / (t_0 + (cos2phi / (alphax * alphax)));
} else {
tmp = log1pf(-u0) / (((cos2phi / alphax) / alphax) - t_0);
}
return tmp;
}
function code(alphax, alphay, u0, cos2phi, sin2phi) t_0 = Float32(Float32(sin2phi / alphay) / alphay) tmp = Float32(0.0) if (u0 <= Float32(0.11999999731779099)) tmp = Float32(Float32(u0 * Float32(Float32(1.0) - Float32(u0 * Float32(Float32(u0 * Float32(Float32(u0 * Float32(-0.25)) - Float32(0.3333333333333333))) - Float32(0.5))))) / Float32(t_0 + Float32(cos2phi / Float32(alphax * alphax)))); else tmp = Float32(log1p(Float32(-u0)) / Float32(Float32(Float32(cos2phi / alphax) / alphax) - t_0)); end return tmp end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{\frac{sin2phi}{alphay}}{alphay}\\
\mathbf{if}\;u0 \leq 0.11999999731779099:\\
\;\;\;\;\frac{u0 \cdot \left(1 - u0 \cdot \left(u0 \cdot \left(u0 \cdot -0.25 - 0.3333333333333333\right) - 0.5\right)\right)}{t\_0 + \frac{cos2phi}{alphax \cdot alphax}}\\
\mathbf{else}:\\
\;\;\;\;\frac{\mathsf{log1p}\left(-u0\right)}{\frac{\frac{cos2phi}{alphax}}{alphax} - t\_0}\\
\end{array}
\end{array}
if u0 < 0.119999997Initial program 58.5%
distribute-frac-neg58.5%
distribute-neg-frac258.5%
neg-mul-158.5%
associate-/r*58.5%
remove-double-neg58.5%
distribute-frac-neg58.5%
distribute-neg-frac258.5%
metadata-eval58.5%
/-rgt-identity58.5%
sub-neg58.5%
log1p-define98.8%
Simplified98.8%
associate-/r*98.9%
div-inv98.8%
Applied egg-rr98.8%
associate-*r/98.9%
*-rgt-identity98.9%
Simplified98.9%
Taylor expanded in u0 around 0 97.5%
if 0.119999997 < u0 Initial program 97.1%
distribute-frac-neg97.1%
distribute-neg-frac297.1%
sub-neg97.1%
log1p-define98.2%
neg-sub098.2%
associate--r+98.2%
neg-sub098.2%
associate-/r*98.0%
distribute-neg-frac298.0%
Simplified98.0%
add-sqr-sqrt-0.0%
sqrt-unprod92.7%
sqr-neg92.7%
sqrt-prod92.7%
add-sqr-sqrt92.7%
div-inv92.7%
Applied egg-rr92.7%
associate-*r/92.7%
*-rgt-identity92.7%
Simplified92.7%
associate-/r*98.6%
div-inv98.4%
Applied egg-rr93.0%
associate-*r/98.6%
*-rgt-identity98.6%
Simplified93.1%
Final simplification97.1%
(FPCore (alphax alphay u0 cos2phi sin2phi) :precision binary32 (/ (log1p (- u0)) (- (/ sin2phi (- (* alphay alphay))) (/ (/ cos2phi alphax) alphax))))
float code(float alphax, float alphay, float u0, float cos2phi, float sin2phi) {
return log1pf(-u0) / ((sin2phi / -(alphay * alphay)) - ((cos2phi / alphax) / alphax));
}
function code(alphax, alphay, u0, cos2phi, sin2phi) return Float32(log1p(Float32(-u0)) / Float32(Float32(sin2phi / Float32(-Float32(alphay * alphay))) - Float32(Float32(cos2phi / alphax) / alphax))) end
\begin{array}{l}
\\
\frac{\mathsf{log1p}\left(-u0\right)}{\frac{sin2phi}{-alphay \cdot alphay} - \frac{\frac{cos2phi}{alphax}}{alphax}}
\end{array}
Initial program 62.1%
distribute-frac-neg62.1%
distribute-neg-frac262.1%
sub-neg62.1%
log1p-define98.7%
neg-sub098.7%
associate--r+98.7%
neg-sub098.7%
associate-/r*98.6%
distribute-neg-frac298.6%
Simplified98.6%
Final simplification98.6%
(FPCore (alphax alphay u0 cos2phi sin2phi) :precision binary32 (/ (log1p (- u0)) (- (/ sin2phi (- (* alphay alphay))) (/ cos2phi (* alphax alphax)))))
float code(float alphax, float alphay, float u0, float cos2phi, float sin2phi) {
return log1pf(-u0) / ((sin2phi / -(alphay * alphay)) - (cos2phi / (alphax * alphax)));
}
function code(alphax, alphay, u0, cos2phi, sin2phi) return Float32(log1p(Float32(-u0)) / Float32(Float32(sin2phi / Float32(-Float32(alphay * alphay))) - Float32(cos2phi / Float32(alphax * alphax)))) end
\begin{array}{l}
\\
\frac{\mathsf{log1p}\left(-u0\right)}{\frac{sin2phi}{-alphay \cdot alphay} - \frac{cos2phi}{alphax \cdot alphax}}
\end{array}
Initial program 62.1%
distribute-frac-neg62.1%
distribute-neg-frac262.1%
neg-mul-162.1%
associate-/r*62.1%
remove-double-neg62.1%
distribute-frac-neg62.1%
distribute-neg-frac262.1%
metadata-eval62.1%
/-rgt-identity62.1%
sub-neg62.1%
log1p-define98.7%
Simplified98.7%
Final simplification98.7%
(FPCore (alphax alphay u0 cos2phi sin2phi) :precision binary32 (/ (log1p (- u0)) (- (/ (/ sin2phi alphay) (- alphay)) (/ cos2phi (* alphax alphax)))))
float code(float alphax, float alphay, float u0, float cos2phi, float sin2phi) {
return log1pf(-u0) / (((sin2phi / alphay) / -alphay) - (cos2phi / (alphax * alphax)));
}
function code(alphax, alphay, u0, cos2phi, sin2phi) return Float32(log1p(Float32(-u0)) / Float32(Float32(Float32(sin2phi / alphay) / Float32(-alphay)) - Float32(cos2phi / Float32(alphax * alphax)))) end
\begin{array}{l}
\\
\frac{\mathsf{log1p}\left(-u0\right)}{\frac{\frac{sin2phi}{alphay}}{-alphay} - \frac{cos2phi}{alphax \cdot alphax}}
\end{array}
Initial program 62.1%
distribute-frac-neg62.1%
distribute-neg-frac262.1%
neg-mul-162.1%
associate-/r*62.1%
remove-double-neg62.1%
distribute-frac-neg62.1%
distribute-neg-frac262.1%
metadata-eval62.1%
/-rgt-identity62.1%
sub-neg62.1%
log1p-define98.7%
Simplified98.7%
associate-/r*98.9%
div-inv98.7%
Applied egg-rr98.7%
associate-*r/98.9%
*-rgt-identity98.9%
Simplified98.9%
Final simplification98.9%
(FPCore (alphax alphay u0 cos2phi sin2phi) :precision binary32 (/ (* u0 (- 1.0 (* u0 (- (* u0 (- (* u0 -0.25) 0.3333333333333333)) 0.5)))) (+ (/ cos2phi (* alphax alphax)) (/ sin2phi (* alphay alphay)))))
float code(float alphax, float alphay, float u0, float cos2phi, float sin2phi) {
return (u0 * (1.0f - (u0 * ((u0 * ((u0 * -0.25f) - 0.3333333333333333f)) - 0.5f)))) / ((cos2phi / (alphax * alphax)) + (sin2phi / (alphay * alphay)));
}
real(4) function code(alphax, alphay, u0, cos2phi, sin2phi)
real(4), intent (in) :: alphax
real(4), intent (in) :: alphay
real(4), intent (in) :: u0
real(4), intent (in) :: cos2phi
real(4), intent (in) :: sin2phi
code = (u0 * (1.0e0 - (u0 * ((u0 * ((u0 * (-0.25e0)) - 0.3333333333333333e0)) - 0.5e0)))) / ((cos2phi / (alphax * alphax)) + (sin2phi / (alphay * alphay)))
end function
function code(alphax, alphay, u0, cos2phi, sin2phi) return Float32(Float32(u0 * Float32(Float32(1.0) - Float32(u0 * Float32(Float32(u0 * Float32(Float32(u0 * Float32(-0.25)) - Float32(0.3333333333333333))) - Float32(0.5))))) / Float32(Float32(cos2phi / Float32(alphax * alphax)) + Float32(sin2phi / Float32(alphay * alphay)))) end
function tmp = code(alphax, alphay, u0, cos2phi, sin2phi) tmp = (u0 * (single(1.0) - (u0 * ((u0 * ((u0 * single(-0.25)) - single(0.3333333333333333))) - single(0.5))))) / ((cos2phi / (alphax * alphax)) + (sin2phi / (alphay * alphay))); end
\begin{array}{l}
\\
\frac{u0 \cdot \left(1 - u0 \cdot \left(u0 \cdot \left(u0 \cdot -0.25 - 0.3333333333333333\right) - 0.5\right)\right)}{\frac{cos2phi}{alphax \cdot alphax} + \frac{sin2phi}{alphay \cdot alphay}}
\end{array}
Initial program 62.1%
Taylor expanded in u0 around 0 93.4%
Final simplification93.4%
(FPCore (alphax alphay u0 cos2phi sin2phi) :precision binary32 (/ (* u0 (- 1.0 (* u0 (- (* u0 (- (* u0 -0.25) 0.3333333333333333)) 0.5)))) (+ (/ (/ sin2phi alphay) alphay) (/ cos2phi (* alphax alphax)))))
float code(float alphax, float alphay, float u0, float cos2phi, float sin2phi) {
return (u0 * (1.0f - (u0 * ((u0 * ((u0 * -0.25f) - 0.3333333333333333f)) - 0.5f)))) / (((sin2phi / alphay) / alphay) + (cos2phi / (alphax * alphax)));
}
real(4) function code(alphax, alphay, u0, cos2phi, sin2phi)
real(4), intent (in) :: alphax
real(4), intent (in) :: alphay
real(4), intent (in) :: u0
real(4), intent (in) :: cos2phi
real(4), intent (in) :: sin2phi
code = (u0 * (1.0e0 - (u0 * ((u0 * ((u0 * (-0.25e0)) - 0.3333333333333333e0)) - 0.5e0)))) / (((sin2phi / alphay) / alphay) + (cos2phi / (alphax * alphax)))
end function
function code(alphax, alphay, u0, cos2phi, sin2phi) return Float32(Float32(u0 * Float32(Float32(1.0) - Float32(u0 * Float32(Float32(u0 * Float32(Float32(u0 * Float32(-0.25)) - Float32(0.3333333333333333))) - Float32(0.5))))) / Float32(Float32(Float32(sin2phi / alphay) / alphay) + Float32(cos2phi / Float32(alphax * alphax)))) end
function tmp = code(alphax, alphay, u0, cos2phi, sin2phi) tmp = (u0 * (single(1.0) - (u0 * ((u0 * ((u0 * single(-0.25)) - single(0.3333333333333333))) - single(0.5))))) / (((sin2phi / alphay) / alphay) + (cos2phi / (alphax * alphax))); end
\begin{array}{l}
\\
\frac{u0 \cdot \left(1 - u0 \cdot \left(u0 \cdot \left(u0 \cdot -0.25 - 0.3333333333333333\right) - 0.5\right)\right)}{\frac{\frac{sin2phi}{alphay}}{alphay} + \frac{cos2phi}{alphax \cdot alphax}}
\end{array}
Initial program 62.1%
distribute-frac-neg62.1%
distribute-neg-frac262.1%
neg-mul-162.1%
associate-/r*62.1%
remove-double-neg62.1%
distribute-frac-neg62.1%
distribute-neg-frac262.1%
metadata-eval62.1%
/-rgt-identity62.1%
sub-neg62.1%
log1p-define98.7%
Simplified98.7%
associate-/r*98.9%
div-inv98.7%
Applied egg-rr98.7%
associate-*r/98.9%
*-rgt-identity98.9%
Simplified98.9%
Taylor expanded in u0 around 0 93.4%
Final simplification93.4%
(FPCore (alphax alphay u0 cos2phi sin2phi) :precision binary32 (/ (* u0 (- 1.0 (* u0 (- (* u0 -0.3333333333333333) 0.5)))) (+ (/ cos2phi (* alphax alphax)) (/ sin2phi (* alphay alphay)))))
float code(float alphax, float alphay, float u0, float cos2phi, float sin2phi) {
return (u0 * (1.0f - (u0 * ((u0 * -0.3333333333333333f) - 0.5f)))) / ((cos2phi / (alphax * alphax)) + (sin2phi / (alphay * alphay)));
}
real(4) function code(alphax, alphay, u0, cos2phi, sin2phi)
real(4), intent (in) :: alphax
real(4), intent (in) :: alphay
real(4), intent (in) :: u0
real(4), intent (in) :: cos2phi
real(4), intent (in) :: sin2phi
code = (u0 * (1.0e0 - (u0 * ((u0 * (-0.3333333333333333e0)) - 0.5e0)))) / ((cos2phi / (alphax * alphax)) + (sin2phi / (alphay * alphay)))
end function
function code(alphax, alphay, u0, cos2phi, sin2phi) return Float32(Float32(u0 * Float32(Float32(1.0) - Float32(u0 * Float32(Float32(u0 * Float32(-0.3333333333333333)) - Float32(0.5))))) / Float32(Float32(cos2phi / Float32(alphax * alphax)) + Float32(sin2phi / Float32(alphay * alphay)))) end
function tmp = code(alphax, alphay, u0, cos2phi, sin2phi) tmp = (u0 * (single(1.0) - (u0 * ((u0 * single(-0.3333333333333333)) - single(0.5))))) / ((cos2phi / (alphax * alphax)) + (sin2phi / (alphay * alphay))); end
\begin{array}{l}
\\
\frac{u0 \cdot \left(1 - u0 \cdot \left(u0 \cdot -0.3333333333333333 - 0.5\right)\right)}{\frac{cos2phi}{alphax \cdot alphax} + \frac{sin2phi}{alphay \cdot alphay}}
\end{array}
Initial program 62.1%
Taylor expanded in u0 around 0 91.6%
Final simplification91.6%
(FPCore (alphax alphay u0 cos2phi sin2phi) :precision binary32 (/ (* u0 (- 1.0 (* u0 (- (* u0 -0.3333333333333333) 0.5)))) (+ (/ (/ sin2phi alphay) alphay) (/ cos2phi (* alphax alphax)))))
float code(float alphax, float alphay, float u0, float cos2phi, float sin2phi) {
return (u0 * (1.0f - (u0 * ((u0 * -0.3333333333333333f) - 0.5f)))) / (((sin2phi / alphay) / alphay) + (cos2phi / (alphax * alphax)));
}
real(4) function code(alphax, alphay, u0, cos2phi, sin2phi)
real(4), intent (in) :: alphax
real(4), intent (in) :: alphay
real(4), intent (in) :: u0
real(4), intent (in) :: cos2phi
real(4), intent (in) :: sin2phi
code = (u0 * (1.0e0 - (u0 * ((u0 * (-0.3333333333333333e0)) - 0.5e0)))) / (((sin2phi / alphay) / alphay) + (cos2phi / (alphax * alphax)))
end function
function code(alphax, alphay, u0, cos2phi, sin2phi) return Float32(Float32(u0 * Float32(Float32(1.0) - Float32(u0 * Float32(Float32(u0 * Float32(-0.3333333333333333)) - Float32(0.5))))) / Float32(Float32(Float32(sin2phi / alphay) / alphay) + Float32(cos2phi / Float32(alphax * alphax)))) end
function tmp = code(alphax, alphay, u0, cos2phi, sin2phi) tmp = (u0 * (single(1.0) - (u0 * ((u0 * single(-0.3333333333333333)) - single(0.5))))) / (((sin2phi / alphay) / alphay) + (cos2phi / (alphax * alphax))); end
\begin{array}{l}
\\
\frac{u0 \cdot \left(1 - u0 \cdot \left(u0 \cdot -0.3333333333333333 - 0.5\right)\right)}{\frac{\frac{sin2phi}{alphay}}{alphay} + \frac{cos2phi}{alphax \cdot alphax}}
\end{array}
Initial program 62.1%
distribute-frac-neg62.1%
distribute-neg-frac262.1%
neg-mul-162.1%
associate-/r*62.1%
remove-double-neg62.1%
distribute-frac-neg62.1%
distribute-neg-frac262.1%
metadata-eval62.1%
/-rgt-identity62.1%
sub-neg62.1%
log1p-define98.7%
Simplified98.7%
associate-/r*98.9%
div-inv98.7%
Applied egg-rr98.7%
associate-*r/98.9%
*-rgt-identity98.9%
Simplified98.9%
Taylor expanded in u0 around 0 91.6%
Final simplification91.6%
(FPCore (alphax alphay u0 cos2phi sin2phi) :precision binary32 (/ (* u0 (- 1.0 (* u0 -0.5))) (+ (/ cos2phi (* alphax alphax)) (/ sin2phi (* alphay alphay)))))
float code(float alphax, float alphay, float u0, float cos2phi, float sin2phi) {
return (u0 * (1.0f - (u0 * -0.5f))) / ((cos2phi / (alphax * alphax)) + (sin2phi / (alphay * alphay)));
}
real(4) function code(alphax, alphay, u0, cos2phi, sin2phi)
real(4), intent (in) :: alphax
real(4), intent (in) :: alphay
real(4), intent (in) :: u0
real(4), intent (in) :: cos2phi
real(4), intent (in) :: sin2phi
code = (u0 * (1.0e0 - (u0 * (-0.5e0)))) / ((cos2phi / (alphax * alphax)) + (sin2phi / (alphay * alphay)))
end function
function code(alphax, alphay, u0, cos2phi, sin2phi) return Float32(Float32(u0 * Float32(Float32(1.0) - Float32(u0 * Float32(-0.5)))) / Float32(Float32(cos2phi / Float32(alphax * alphax)) + Float32(sin2phi / Float32(alphay * alphay)))) end
function tmp = code(alphax, alphay, u0, cos2phi, sin2phi) tmp = (u0 * (single(1.0) - (u0 * single(-0.5)))) / ((cos2phi / (alphax * alphax)) + (sin2phi / (alphay * alphay))); end
\begin{array}{l}
\\
\frac{u0 \cdot \left(1 - u0 \cdot -0.5\right)}{\frac{cos2phi}{alphax \cdot alphax} + \frac{sin2phi}{alphay \cdot alphay}}
\end{array}
Initial program 62.1%
Taylor expanded in u0 around 0 87.8%
Final simplification87.8%
(FPCore (alphax alphay u0 cos2phi sin2phi) :precision binary32 (/ (* u0 (- 1.0 (* u0 -0.5))) (+ (/ (/ sin2phi alphay) alphay) (/ cos2phi (* alphax alphax)))))
float code(float alphax, float alphay, float u0, float cos2phi, float sin2phi) {
return (u0 * (1.0f - (u0 * -0.5f))) / (((sin2phi / alphay) / alphay) + (cos2phi / (alphax * alphax)));
}
real(4) function code(alphax, alphay, u0, cos2phi, sin2phi)
real(4), intent (in) :: alphax
real(4), intent (in) :: alphay
real(4), intent (in) :: u0
real(4), intent (in) :: cos2phi
real(4), intent (in) :: sin2phi
code = (u0 * (1.0e0 - (u0 * (-0.5e0)))) / (((sin2phi / alphay) / alphay) + (cos2phi / (alphax * alphax)))
end function
function code(alphax, alphay, u0, cos2phi, sin2phi) return Float32(Float32(u0 * Float32(Float32(1.0) - Float32(u0 * Float32(-0.5)))) / Float32(Float32(Float32(sin2phi / alphay) / alphay) + Float32(cos2phi / Float32(alphax * alphax)))) end
function tmp = code(alphax, alphay, u0, cos2phi, sin2phi) tmp = (u0 * (single(1.0) - (u0 * single(-0.5)))) / (((sin2phi / alphay) / alphay) + (cos2phi / (alphax * alphax))); end
\begin{array}{l}
\\
\frac{u0 \cdot \left(1 - u0 \cdot -0.5\right)}{\frac{\frac{sin2phi}{alphay}}{alphay} + \frac{cos2phi}{alphax \cdot alphax}}
\end{array}
Initial program 62.1%
distribute-frac-neg62.1%
distribute-neg-frac262.1%
neg-mul-162.1%
associate-/r*62.1%
remove-double-neg62.1%
distribute-frac-neg62.1%
distribute-neg-frac262.1%
metadata-eval62.1%
/-rgt-identity62.1%
sub-neg62.1%
log1p-define98.7%
Simplified98.7%
associate-/r*98.9%
div-inv98.7%
Applied egg-rr98.7%
associate-*r/98.9%
*-rgt-identity98.9%
Simplified98.9%
Taylor expanded in u0 around 0 87.9%
Final simplification87.9%
(FPCore (alphax alphay u0 cos2phi sin2phi) :precision binary32 (/ u0 (+ (/ cos2phi (* alphax alphax)) (* (/ sin2phi alphay) (/ 1.0 alphay)))))
float code(float alphax, float alphay, float u0, float cos2phi, float sin2phi) {
return u0 / ((cos2phi / (alphax * alphax)) + ((sin2phi / alphay) * (1.0f / alphay)));
}
real(4) function code(alphax, alphay, u0, cos2phi, sin2phi)
real(4), intent (in) :: alphax
real(4), intent (in) :: alphay
real(4), intent (in) :: u0
real(4), intent (in) :: cos2phi
real(4), intent (in) :: sin2phi
code = u0 / ((cos2phi / (alphax * alphax)) + ((sin2phi / alphay) * (1.0e0 / alphay)))
end function
function code(alphax, alphay, u0, cos2phi, sin2phi) return Float32(u0 / Float32(Float32(cos2phi / Float32(alphax * alphax)) + Float32(Float32(sin2phi / alphay) * Float32(Float32(1.0) / alphay)))) end
function tmp = code(alphax, alphay, u0, cos2phi, sin2phi) tmp = u0 / ((cos2phi / (alphax * alphax)) + ((sin2phi / alphay) * (single(1.0) / alphay))); end
\begin{array}{l}
\\
\frac{u0}{\frac{cos2phi}{alphax \cdot alphax} + \frac{sin2phi}{alphay} \cdot \frac{1}{alphay}}
\end{array}
Initial program 62.1%
Taylor expanded in u0 around 0 76.4%
mul-1-neg76.4%
Simplified76.4%
associate-/r*98.9%
div-inv98.7%
Applied egg-rr76.5%
Final simplification76.5%
(FPCore (alphax alphay u0 cos2phi sin2phi) :precision binary32 (/ u0 (+ (/ cos2phi (* alphax alphax)) (/ sin2phi (* alphay alphay)))))
float code(float alphax, float alphay, float u0, float cos2phi, float sin2phi) {
return u0 / ((cos2phi / (alphax * alphax)) + (sin2phi / (alphay * alphay)));
}
real(4) function code(alphax, alphay, u0, cos2phi, sin2phi)
real(4), intent (in) :: alphax
real(4), intent (in) :: alphay
real(4), intent (in) :: u0
real(4), intent (in) :: cos2phi
real(4), intent (in) :: sin2phi
code = u0 / ((cos2phi / (alphax * alphax)) + (sin2phi / (alphay * alphay)))
end function
function code(alphax, alphay, u0, cos2phi, sin2phi) return Float32(u0 / Float32(Float32(cos2phi / Float32(alphax * alphax)) + Float32(sin2phi / Float32(alphay * alphay)))) end
function tmp = code(alphax, alphay, u0, cos2phi, sin2phi) tmp = u0 / ((cos2phi / (alphax * alphax)) + (sin2phi / (alphay * alphay))); end
\begin{array}{l}
\\
\frac{u0}{\frac{cos2phi}{alphax \cdot alphax} + \frac{sin2phi}{alphay \cdot alphay}}
\end{array}
Initial program 62.1%
Taylor expanded in u0 around 0 76.4%
mul-1-neg76.4%
Simplified76.4%
Final simplification76.4%
(FPCore (alphax alphay u0 cos2phi sin2phi) :precision binary32 (/ u0 (+ (/ (/ sin2phi alphay) alphay) (/ cos2phi (* alphax alphax)))))
float code(float alphax, float alphay, float u0, float cos2phi, float sin2phi) {
return u0 / (((sin2phi / alphay) / alphay) + (cos2phi / (alphax * alphax)));
}
real(4) function code(alphax, alphay, u0, cos2phi, sin2phi)
real(4), intent (in) :: alphax
real(4), intent (in) :: alphay
real(4), intent (in) :: u0
real(4), intent (in) :: cos2phi
real(4), intent (in) :: sin2phi
code = u0 / (((sin2phi / alphay) / alphay) + (cos2phi / (alphax * alphax)))
end function
function code(alphax, alphay, u0, cos2phi, sin2phi) return Float32(u0 / Float32(Float32(Float32(sin2phi / alphay) / alphay) + Float32(cos2phi / Float32(alphax * alphax)))) end
function tmp = code(alphax, alphay, u0, cos2phi, sin2phi) tmp = u0 / (((sin2phi / alphay) / alphay) + (cos2phi / (alphax * alphax))); end
\begin{array}{l}
\\
\frac{u0}{\frac{\frac{sin2phi}{alphay}}{alphay} + \frac{cos2phi}{alphax \cdot alphax}}
\end{array}
Initial program 62.1%
distribute-frac-neg62.1%
distribute-neg-frac262.1%
neg-mul-162.1%
associate-/r*62.1%
remove-double-neg62.1%
distribute-frac-neg62.1%
distribute-neg-frac262.1%
metadata-eval62.1%
/-rgt-identity62.1%
sub-neg62.1%
log1p-define98.7%
Simplified98.7%
associate-/r*98.9%
div-inv98.7%
Applied egg-rr98.7%
associate-*r/98.9%
*-rgt-identity98.9%
Simplified98.9%
Taylor expanded in u0 around 0 76.5%
mul-1-neg76.5%
Simplified76.5%
Final simplification76.5%
herbie shell --seed 2024075
(FPCore (alphax alphay u0 cos2phi sin2phi)
:name "Beckmann Distribution sample, tan2theta, alphax != alphay, u1 <= 0.5"
:precision binary32
:pre (and (and (and (and (and (<= 0.0001 alphax) (<= alphax 1.0)) (and (<= 0.0001 alphay) (<= alphay 1.0))) (and (<= 2.328306437e-10 u0) (<= u0 1.0))) (and (<= 0.0 cos2phi) (<= cos2phi 1.0))) (<= 0.0 sin2phi))
(/ (- (log (- 1.0 u0))) (+ (/ cos2phi (* alphax alphax)) (/ sin2phi (* alphay alphay)))))