
(FPCore (a b) :precision binary64 (- (+ (pow (+ (* a a) (* b b)) 2.0) (* 4.0 (+ (* (* a a) (- 1.0 a)) (* (* b b) (+ 3.0 a))))) 1.0))
double code(double a, double b) {
return (pow(((a * a) + (b * b)), 2.0) + (4.0 * (((a * a) * (1.0 - a)) + ((b * b) * (3.0 + a))))) - 1.0;
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
code = ((((a * a) + (b * b)) ** 2.0d0) + (4.0d0 * (((a * a) * (1.0d0 - a)) + ((b * b) * (3.0d0 + a))))) - 1.0d0
end function
public static double code(double a, double b) {
return (Math.pow(((a * a) + (b * b)), 2.0) + (4.0 * (((a * a) * (1.0 - a)) + ((b * b) * (3.0 + a))))) - 1.0;
}
def code(a, b): return (math.pow(((a * a) + (b * b)), 2.0) + (4.0 * (((a * a) * (1.0 - a)) + ((b * b) * (3.0 + a))))) - 1.0
function code(a, b) return Float64(Float64((Float64(Float64(a * a) + Float64(b * b)) ^ 2.0) + Float64(4.0 * Float64(Float64(Float64(a * a) * Float64(1.0 - a)) + Float64(Float64(b * b) * Float64(3.0 + a))))) - 1.0) end
function tmp = code(a, b) tmp = ((((a * a) + (b * b)) ^ 2.0) + (4.0 * (((a * a) * (1.0 - a)) + ((b * b) * (3.0 + a))))) - 1.0; end
code[a_, b_] := N[(N[(N[Power[N[(N[(a * a), $MachinePrecision] + N[(b * b), $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision] + N[(4.0 * N[(N[(N[(a * a), $MachinePrecision] * N[(1.0 - a), $MachinePrecision]), $MachinePrecision] + N[(N[(b * b), $MachinePrecision] * N[(3.0 + a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - 1.0), $MachinePrecision]
\begin{array}{l}
\\
\left({\left(a \cdot a + b \cdot b\right)}^{2} + 4 \cdot \left(\left(a \cdot a\right) \cdot \left(1 - a\right) + \left(b \cdot b\right) \cdot \left(3 + a\right)\right)\right) - 1
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 9 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (a b) :precision binary64 (- (+ (pow (+ (* a a) (* b b)) 2.0) (* 4.0 (+ (* (* a a) (- 1.0 a)) (* (* b b) (+ 3.0 a))))) 1.0))
double code(double a, double b) {
return (pow(((a * a) + (b * b)), 2.0) + (4.0 * (((a * a) * (1.0 - a)) + ((b * b) * (3.0 + a))))) - 1.0;
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
code = ((((a * a) + (b * b)) ** 2.0d0) + (4.0d0 * (((a * a) * (1.0d0 - a)) + ((b * b) * (3.0d0 + a))))) - 1.0d0
end function
public static double code(double a, double b) {
return (Math.pow(((a * a) + (b * b)), 2.0) + (4.0 * (((a * a) * (1.0 - a)) + ((b * b) * (3.0 + a))))) - 1.0;
}
def code(a, b): return (math.pow(((a * a) + (b * b)), 2.0) + (4.0 * (((a * a) * (1.0 - a)) + ((b * b) * (3.0 + a))))) - 1.0
function code(a, b) return Float64(Float64((Float64(Float64(a * a) + Float64(b * b)) ^ 2.0) + Float64(4.0 * Float64(Float64(Float64(a * a) * Float64(1.0 - a)) + Float64(Float64(b * b) * Float64(3.0 + a))))) - 1.0) end
function tmp = code(a, b) tmp = ((((a * a) + (b * b)) ^ 2.0) + (4.0 * (((a * a) * (1.0 - a)) + ((b * b) * (3.0 + a))))) - 1.0; end
code[a_, b_] := N[(N[(N[Power[N[(N[(a * a), $MachinePrecision] + N[(b * b), $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision] + N[(4.0 * N[(N[(N[(a * a), $MachinePrecision] * N[(1.0 - a), $MachinePrecision]), $MachinePrecision] + N[(N[(b * b), $MachinePrecision] * N[(3.0 + a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - 1.0), $MachinePrecision]
\begin{array}{l}
\\
\left({\left(a \cdot a + b \cdot b\right)}^{2} + 4 \cdot \left(\left(a \cdot a\right) \cdot \left(1 - a\right) + \left(b \cdot b\right) \cdot \left(3 + a\right)\right)\right) - 1
\end{array}
(FPCore (a b)
:precision binary64
(if (<=
(+
(pow (+ (* a a) (* b b)) 2.0)
(* 4.0 (+ (* (* a a) (- 1.0 a)) (* (* b b) (+ a 3.0)))))
INFINITY)
(+
(+ (pow b 4.0) (fma 2.0 (* a (* b (* a b))) (pow a 4.0)))
(+ (* 4.0 (fma (* a a) (- 1.0 a) (* b (* b (+ a 3.0))))) -1.0))
(* (pow a 4.0) (+ 1.0 (/ (- (* 2.0 (* b (/ b a))) 4.0) a)))))
double code(double a, double b) {
double tmp;
if ((pow(((a * a) + (b * b)), 2.0) + (4.0 * (((a * a) * (1.0 - a)) + ((b * b) * (a + 3.0))))) <= ((double) INFINITY)) {
tmp = (pow(b, 4.0) + fma(2.0, (a * (b * (a * b))), pow(a, 4.0))) + ((4.0 * fma((a * a), (1.0 - a), (b * (b * (a + 3.0))))) + -1.0);
} else {
tmp = pow(a, 4.0) * (1.0 + (((2.0 * (b * (b / a))) - 4.0) / a));
}
return tmp;
}
function code(a, b) tmp = 0.0 if (Float64((Float64(Float64(a * a) + Float64(b * b)) ^ 2.0) + Float64(4.0 * Float64(Float64(Float64(a * a) * Float64(1.0 - a)) + Float64(Float64(b * b) * Float64(a + 3.0))))) <= Inf) tmp = Float64(Float64((b ^ 4.0) + fma(2.0, Float64(a * Float64(b * Float64(a * b))), (a ^ 4.0))) + Float64(Float64(4.0 * fma(Float64(a * a), Float64(1.0 - a), Float64(b * Float64(b * Float64(a + 3.0))))) + -1.0)); else tmp = Float64((a ^ 4.0) * Float64(1.0 + Float64(Float64(Float64(2.0 * Float64(b * Float64(b / a))) - 4.0) / a))); end return tmp end
code[a_, b_] := If[LessEqual[N[(N[Power[N[(N[(a * a), $MachinePrecision] + N[(b * b), $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision] + N[(4.0 * N[(N[(N[(a * a), $MachinePrecision] * N[(1.0 - a), $MachinePrecision]), $MachinePrecision] + N[(N[(b * b), $MachinePrecision] * N[(a + 3.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], Infinity], N[(N[(N[Power[b, 4.0], $MachinePrecision] + N[(2.0 * N[(a * N[(b * N[(a * b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[Power[a, 4.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(N[(4.0 * N[(N[(a * a), $MachinePrecision] * N[(1.0 - a), $MachinePrecision] + N[(b * N[(b * N[(a + 3.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + -1.0), $MachinePrecision]), $MachinePrecision], N[(N[Power[a, 4.0], $MachinePrecision] * N[(1.0 + N[(N[(N[(2.0 * N[(b * N[(b / a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - 4.0), $MachinePrecision] / a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;{\left(a \cdot a + b \cdot b\right)}^{2} + 4 \cdot \left(\left(a \cdot a\right) \cdot \left(1 - a\right) + \left(b \cdot b\right) \cdot \left(a + 3\right)\right) \leq \infty:\\
\;\;\;\;\left({b}^{4} + \mathsf{fma}\left(2, a \cdot \left(b \cdot \left(a \cdot b\right)\right), {a}^{4}\right)\right) + \left(4 \cdot \mathsf{fma}\left(a \cdot a, 1 - a, b \cdot \left(b \cdot \left(a + 3\right)\right)\right) + -1\right)\\
\mathbf{else}:\\
\;\;\;\;{a}^{4} \cdot \left(1 + \frac{2 \cdot \left(b \cdot \frac{b}{a}\right) - 4}{a}\right)\\
\end{array}
\end{array}
if (+.f64 (pow.f64 (+.f64 (*.f64 a a) (*.f64 b b)) #s(literal 2 binary64)) (*.f64 #s(literal 4 binary64) (+.f64 (*.f64 (*.f64 a a) (-.f64 #s(literal 1 binary64) a)) (*.f64 (*.f64 b b) (+.f64 #s(literal 3 binary64) a))))) < +inf.0Initial program 99.8%
associate--l+99.8%
fma-define99.8%
sqr-neg99.8%
fma-define99.8%
distribute-rgt-in99.8%
sqr-neg99.8%
distribute-rgt-in99.8%
fma-define99.8%
sqr-neg99.8%
Simplified99.8%
Taylor expanded in a around 0 91.6%
+-commutative91.6%
distribute-rgt-in87.4%
associate-*r*87.4%
*-commutative87.4%
pow-sqr87.5%
metadata-eval87.5%
fma-define87.5%
unpow287.5%
unpow287.5%
swap-sqr100.0%
unpow2100.0%
*-commutative100.0%
Simplified100.0%
unpow2100.0%
associate-*r*100.0%
Applied egg-rr100.0%
if +inf.0 < (+.f64 (pow.f64 (+.f64 (*.f64 a a) (*.f64 b b)) #s(literal 2 binary64)) (*.f64 #s(literal 4 binary64) (+.f64 (*.f64 (*.f64 a a) (-.f64 #s(literal 1 binary64) a)) (*.f64 (*.f64 b b) (+.f64 #s(literal 3 binary64) a))))) Initial program 0.0%
associate--l+0.0%
fma-define0.0%
sqr-neg0.0%
fma-define0.0%
distribute-rgt-in0.0%
sqr-neg0.0%
distribute-rgt-in0.0%
fma-define0.0%
sqr-neg0.0%
Simplified7.8%
Taylor expanded in a around -inf 100.0%
mul-1-neg100.0%
mul-1-neg100.0%
Simplified100.0%
Taylor expanded in b around inf 100.0%
unpow2100.0%
*-un-lft-identity100.0%
times-frac100.0%
Applied egg-rr100.0%
Final simplification100.0%
(FPCore (a b)
:precision binary64
(if (<=
(+
(pow (+ (* a a) (* b b)) 2.0)
(* 4.0 (+ (* (* a a) (- 1.0 a)) (* (* b b) (+ a 3.0)))))
INFINITY)
(+
(+ (pow b 4.0) (fma 2.0 (* a (* b (* a b))) (pow a 4.0)))
(- -1.0 (* 4.0 (pow a 3.0))))
(* (pow a 4.0) (+ 1.0 (/ (- (* 2.0 (* b (/ b a))) 4.0) a)))))
double code(double a, double b) {
double tmp;
if ((pow(((a * a) + (b * b)), 2.0) + (4.0 * (((a * a) * (1.0 - a)) + ((b * b) * (a + 3.0))))) <= ((double) INFINITY)) {
tmp = (pow(b, 4.0) + fma(2.0, (a * (b * (a * b))), pow(a, 4.0))) + (-1.0 - (4.0 * pow(a, 3.0)));
} else {
tmp = pow(a, 4.0) * (1.0 + (((2.0 * (b * (b / a))) - 4.0) / a));
}
return tmp;
}
function code(a, b) tmp = 0.0 if (Float64((Float64(Float64(a * a) + Float64(b * b)) ^ 2.0) + Float64(4.0 * Float64(Float64(Float64(a * a) * Float64(1.0 - a)) + Float64(Float64(b * b) * Float64(a + 3.0))))) <= Inf) tmp = Float64(Float64((b ^ 4.0) + fma(2.0, Float64(a * Float64(b * Float64(a * b))), (a ^ 4.0))) + Float64(-1.0 - Float64(4.0 * (a ^ 3.0)))); else tmp = Float64((a ^ 4.0) * Float64(1.0 + Float64(Float64(Float64(2.0 * Float64(b * Float64(b / a))) - 4.0) / a))); end return tmp end
code[a_, b_] := If[LessEqual[N[(N[Power[N[(N[(a * a), $MachinePrecision] + N[(b * b), $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision] + N[(4.0 * N[(N[(N[(a * a), $MachinePrecision] * N[(1.0 - a), $MachinePrecision]), $MachinePrecision] + N[(N[(b * b), $MachinePrecision] * N[(a + 3.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], Infinity], N[(N[(N[Power[b, 4.0], $MachinePrecision] + N[(2.0 * N[(a * N[(b * N[(a * b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[Power[a, 4.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(-1.0 - N[(4.0 * N[Power[a, 3.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[Power[a, 4.0], $MachinePrecision] * N[(1.0 + N[(N[(N[(2.0 * N[(b * N[(b / a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - 4.0), $MachinePrecision] / a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;{\left(a \cdot a + b \cdot b\right)}^{2} + 4 \cdot \left(\left(a \cdot a\right) \cdot \left(1 - a\right) + \left(b \cdot b\right) \cdot \left(a + 3\right)\right) \leq \infty:\\
\;\;\;\;\left({b}^{4} + \mathsf{fma}\left(2, a \cdot \left(b \cdot \left(a \cdot b\right)\right), {a}^{4}\right)\right) + \left(-1 - 4 \cdot {a}^{3}\right)\\
\mathbf{else}:\\
\;\;\;\;{a}^{4} \cdot \left(1 + \frac{2 \cdot \left(b \cdot \frac{b}{a}\right) - 4}{a}\right)\\
\end{array}
\end{array}
if (+.f64 (pow.f64 (+.f64 (*.f64 a a) (*.f64 b b)) #s(literal 2 binary64)) (*.f64 #s(literal 4 binary64) (+.f64 (*.f64 (*.f64 a a) (-.f64 #s(literal 1 binary64) a)) (*.f64 (*.f64 b b) (+.f64 #s(literal 3 binary64) a))))) < +inf.0Initial program 99.8%
associate--l+99.8%
fma-define99.8%
sqr-neg99.8%
fma-define99.8%
distribute-rgt-in99.8%
sqr-neg99.8%
distribute-rgt-in99.8%
fma-define99.8%
sqr-neg99.8%
Simplified99.8%
Taylor expanded in a around 0 91.6%
+-commutative91.6%
distribute-rgt-in87.4%
associate-*r*87.4%
*-commutative87.4%
pow-sqr87.5%
metadata-eval87.5%
fma-define87.5%
unpow287.5%
unpow287.5%
swap-sqr100.0%
unpow2100.0%
*-commutative100.0%
Simplified100.0%
unpow2100.0%
associate-*r*100.0%
Applied egg-rr100.0%
Taylor expanded in a around inf 99.9%
mul-1-neg99.9%
Simplified99.9%
if +inf.0 < (+.f64 (pow.f64 (+.f64 (*.f64 a a) (*.f64 b b)) #s(literal 2 binary64)) (*.f64 #s(literal 4 binary64) (+.f64 (*.f64 (*.f64 a a) (-.f64 #s(literal 1 binary64) a)) (*.f64 (*.f64 b b) (+.f64 #s(literal 3 binary64) a))))) Initial program 0.0%
associate--l+0.0%
fma-define0.0%
sqr-neg0.0%
fma-define0.0%
distribute-rgt-in0.0%
sqr-neg0.0%
distribute-rgt-in0.0%
fma-define0.0%
sqr-neg0.0%
Simplified7.8%
Taylor expanded in a around -inf 100.0%
mul-1-neg100.0%
mul-1-neg100.0%
Simplified100.0%
Taylor expanded in b around inf 100.0%
unpow2100.0%
*-un-lft-identity100.0%
times-frac100.0%
Applied egg-rr100.0%
Final simplification99.9%
(FPCore (a b)
:precision binary64
(let* ((t_0
(+
(pow (+ (* a a) (* b b)) 2.0)
(* 4.0 (+ (* (* a a) (- 1.0 a)) (* (* b b) (+ a 3.0)))))))
(if (<= t_0 INFINITY)
(+ t_0 -1.0)
(* (pow a 4.0) (+ 1.0 (/ (- (* 2.0 (* b (/ b a))) 4.0) a))))))
double code(double a, double b) {
double t_0 = pow(((a * a) + (b * b)), 2.0) + (4.0 * (((a * a) * (1.0 - a)) + ((b * b) * (a + 3.0))));
double tmp;
if (t_0 <= ((double) INFINITY)) {
tmp = t_0 + -1.0;
} else {
tmp = pow(a, 4.0) * (1.0 + (((2.0 * (b * (b / a))) - 4.0) / a));
}
return tmp;
}
public static double code(double a, double b) {
double t_0 = Math.pow(((a * a) + (b * b)), 2.0) + (4.0 * (((a * a) * (1.0 - a)) + ((b * b) * (a + 3.0))));
double tmp;
if (t_0 <= Double.POSITIVE_INFINITY) {
tmp = t_0 + -1.0;
} else {
tmp = Math.pow(a, 4.0) * (1.0 + (((2.0 * (b * (b / a))) - 4.0) / a));
}
return tmp;
}
def code(a, b): t_0 = math.pow(((a * a) + (b * b)), 2.0) + (4.0 * (((a * a) * (1.0 - a)) + ((b * b) * (a + 3.0)))) tmp = 0 if t_0 <= math.inf: tmp = t_0 + -1.0 else: tmp = math.pow(a, 4.0) * (1.0 + (((2.0 * (b * (b / a))) - 4.0) / a)) return tmp
function code(a, b) t_0 = Float64((Float64(Float64(a * a) + Float64(b * b)) ^ 2.0) + Float64(4.0 * Float64(Float64(Float64(a * a) * Float64(1.0 - a)) + Float64(Float64(b * b) * Float64(a + 3.0))))) tmp = 0.0 if (t_0 <= Inf) tmp = Float64(t_0 + -1.0); else tmp = Float64((a ^ 4.0) * Float64(1.0 + Float64(Float64(Float64(2.0 * Float64(b * Float64(b / a))) - 4.0) / a))); end return tmp end
function tmp_2 = code(a, b) t_0 = (((a * a) + (b * b)) ^ 2.0) + (4.0 * (((a * a) * (1.0 - a)) + ((b * b) * (a + 3.0)))); tmp = 0.0; if (t_0 <= Inf) tmp = t_0 + -1.0; else tmp = (a ^ 4.0) * (1.0 + (((2.0 * (b * (b / a))) - 4.0) / a)); end tmp_2 = tmp; end
code[a_, b_] := Block[{t$95$0 = N[(N[Power[N[(N[(a * a), $MachinePrecision] + N[(b * b), $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision] + N[(4.0 * N[(N[(N[(a * a), $MachinePrecision] * N[(1.0 - a), $MachinePrecision]), $MachinePrecision] + N[(N[(b * b), $MachinePrecision] * N[(a + 3.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$0, Infinity], N[(t$95$0 + -1.0), $MachinePrecision], N[(N[Power[a, 4.0], $MachinePrecision] * N[(1.0 + N[(N[(N[(2.0 * N[(b * N[(b / a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - 4.0), $MachinePrecision] / a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := {\left(a \cdot a + b \cdot b\right)}^{2} + 4 \cdot \left(\left(a \cdot a\right) \cdot \left(1 - a\right) + \left(b \cdot b\right) \cdot \left(a + 3\right)\right)\\
\mathbf{if}\;t\_0 \leq \infty:\\
\;\;\;\;t\_0 + -1\\
\mathbf{else}:\\
\;\;\;\;{a}^{4} \cdot \left(1 + \frac{2 \cdot \left(b \cdot \frac{b}{a}\right) - 4}{a}\right)\\
\end{array}
\end{array}
if (+.f64 (pow.f64 (+.f64 (*.f64 a a) (*.f64 b b)) #s(literal 2 binary64)) (*.f64 #s(literal 4 binary64) (+.f64 (*.f64 (*.f64 a a) (-.f64 #s(literal 1 binary64) a)) (*.f64 (*.f64 b b) (+.f64 #s(literal 3 binary64) a))))) < +inf.0Initial program 99.8%
if +inf.0 < (+.f64 (pow.f64 (+.f64 (*.f64 a a) (*.f64 b b)) #s(literal 2 binary64)) (*.f64 #s(literal 4 binary64) (+.f64 (*.f64 (*.f64 a a) (-.f64 #s(literal 1 binary64) a)) (*.f64 (*.f64 b b) (+.f64 #s(literal 3 binary64) a))))) Initial program 0.0%
associate--l+0.0%
fma-define0.0%
sqr-neg0.0%
fma-define0.0%
distribute-rgt-in0.0%
sqr-neg0.0%
distribute-rgt-in0.0%
fma-define0.0%
sqr-neg0.0%
Simplified7.8%
Taylor expanded in a around -inf 100.0%
mul-1-neg100.0%
mul-1-neg100.0%
Simplified100.0%
Taylor expanded in b around inf 100.0%
unpow2100.0%
*-un-lft-identity100.0%
times-frac100.0%
Applied egg-rr100.0%
Final simplification99.9%
(FPCore (a b) :precision binary64 (if (or (<= a -3e+15) (not (<= a 190000000000.0))) (* (pow a 4.0) (+ 1.0 (/ (- (* 2.0 (* b (/ b a))) 4.0) a))) (+ (pow b 4.0) -1.0)))
double code(double a, double b) {
double tmp;
if ((a <= -3e+15) || !(a <= 190000000000.0)) {
tmp = pow(a, 4.0) * (1.0 + (((2.0 * (b * (b / a))) - 4.0) / a));
} else {
tmp = pow(b, 4.0) + -1.0;
}
return tmp;
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: tmp
if ((a <= (-3d+15)) .or. (.not. (a <= 190000000000.0d0))) then
tmp = (a ** 4.0d0) * (1.0d0 + (((2.0d0 * (b * (b / a))) - 4.0d0) / a))
else
tmp = (b ** 4.0d0) + (-1.0d0)
end if
code = tmp
end function
public static double code(double a, double b) {
double tmp;
if ((a <= -3e+15) || !(a <= 190000000000.0)) {
tmp = Math.pow(a, 4.0) * (1.0 + (((2.0 * (b * (b / a))) - 4.0) / a));
} else {
tmp = Math.pow(b, 4.0) + -1.0;
}
return tmp;
}
def code(a, b): tmp = 0 if (a <= -3e+15) or not (a <= 190000000000.0): tmp = math.pow(a, 4.0) * (1.0 + (((2.0 * (b * (b / a))) - 4.0) / a)) else: tmp = math.pow(b, 4.0) + -1.0 return tmp
function code(a, b) tmp = 0.0 if ((a <= -3e+15) || !(a <= 190000000000.0)) tmp = Float64((a ^ 4.0) * Float64(1.0 + Float64(Float64(Float64(2.0 * Float64(b * Float64(b / a))) - 4.0) / a))); else tmp = Float64((b ^ 4.0) + -1.0); end return tmp end
function tmp_2 = code(a, b) tmp = 0.0; if ((a <= -3e+15) || ~((a <= 190000000000.0))) tmp = (a ^ 4.0) * (1.0 + (((2.0 * (b * (b / a))) - 4.0) / a)); else tmp = (b ^ 4.0) + -1.0; end tmp_2 = tmp; end
code[a_, b_] := If[Or[LessEqual[a, -3e+15], N[Not[LessEqual[a, 190000000000.0]], $MachinePrecision]], N[(N[Power[a, 4.0], $MachinePrecision] * N[(1.0 + N[(N[(N[(2.0 * N[(b * N[(b / a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - 4.0), $MachinePrecision] / a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[Power[b, 4.0], $MachinePrecision] + -1.0), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;a \leq -3 \cdot 10^{+15} \lor \neg \left(a \leq 190000000000\right):\\
\;\;\;\;{a}^{4} \cdot \left(1 + \frac{2 \cdot \left(b \cdot \frac{b}{a}\right) - 4}{a}\right)\\
\mathbf{else}:\\
\;\;\;\;{b}^{4} + -1\\
\end{array}
\end{array}
if a < -3e15 or 1.9e11 < a Initial program 48.6%
associate--l+48.6%
fma-define48.6%
sqr-neg48.6%
fma-define48.6%
distribute-rgt-in48.6%
sqr-neg48.6%
distribute-rgt-in48.6%
fma-define48.6%
sqr-neg48.6%
Simplified52.7%
Taylor expanded in a around -inf 97.8%
mul-1-neg97.8%
mul-1-neg97.8%
Simplified97.8%
Taylor expanded in b around inf 97.8%
unpow297.8%
*-un-lft-identity97.8%
times-frac97.8%
Applied egg-rr97.8%
if -3e15 < a < 1.9e11Initial program 99.2%
associate--l+99.2%
fma-define99.2%
sqr-neg99.2%
fma-define99.2%
distribute-rgt-in99.2%
sqr-neg99.2%
distribute-rgt-in99.2%
fma-define99.2%
sqr-neg99.2%
Simplified99.2%
Taylor expanded in a around 0 87.2%
+-commutative87.2%
distribute-rgt-in87.2%
associate-*r*87.2%
*-commutative87.2%
pow-sqr87.2%
metadata-eval87.2%
fma-define87.2%
unpow287.2%
unpow287.2%
swap-sqr99.2%
unpow299.2%
*-commutative99.2%
Simplified99.2%
unpow299.2%
associate-*r*99.2%
Applied egg-rr99.2%
Taylor expanded in a around inf 99.9%
mul-1-neg99.9%
Simplified99.9%
Taylor expanded in a around 0 99.9%
Final simplification98.9%
(FPCore (a b)
:precision binary64
(if (<= a -4.05e+15)
(pow a 4.0)
(if (<= a 490000000000.0)
(+ (pow b 4.0) -1.0)
(* (pow a 4.0) (- 1.0 (/ 4.0 a))))))
double code(double a, double b) {
double tmp;
if (a <= -4.05e+15) {
tmp = pow(a, 4.0);
} else if (a <= 490000000000.0) {
tmp = pow(b, 4.0) + -1.0;
} else {
tmp = pow(a, 4.0) * (1.0 - (4.0 / a));
}
return tmp;
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: tmp
if (a <= (-4.05d+15)) then
tmp = a ** 4.0d0
else if (a <= 490000000000.0d0) then
tmp = (b ** 4.0d0) + (-1.0d0)
else
tmp = (a ** 4.0d0) * (1.0d0 - (4.0d0 / a))
end if
code = tmp
end function
public static double code(double a, double b) {
double tmp;
if (a <= -4.05e+15) {
tmp = Math.pow(a, 4.0);
} else if (a <= 490000000000.0) {
tmp = Math.pow(b, 4.0) + -1.0;
} else {
tmp = Math.pow(a, 4.0) * (1.0 - (4.0 / a));
}
return tmp;
}
def code(a, b): tmp = 0 if a <= -4.05e+15: tmp = math.pow(a, 4.0) elif a <= 490000000000.0: tmp = math.pow(b, 4.0) + -1.0 else: tmp = math.pow(a, 4.0) * (1.0 - (4.0 / a)) return tmp
function code(a, b) tmp = 0.0 if (a <= -4.05e+15) tmp = a ^ 4.0; elseif (a <= 490000000000.0) tmp = Float64((b ^ 4.0) + -1.0); else tmp = Float64((a ^ 4.0) * Float64(1.0 - Float64(4.0 / a))); end return tmp end
function tmp_2 = code(a, b) tmp = 0.0; if (a <= -4.05e+15) tmp = a ^ 4.0; elseif (a <= 490000000000.0) tmp = (b ^ 4.0) + -1.0; else tmp = (a ^ 4.0) * (1.0 - (4.0 / a)); end tmp_2 = tmp; end
code[a_, b_] := If[LessEqual[a, -4.05e+15], N[Power[a, 4.0], $MachinePrecision], If[LessEqual[a, 490000000000.0], N[(N[Power[b, 4.0], $MachinePrecision] + -1.0), $MachinePrecision], N[(N[Power[a, 4.0], $MachinePrecision] * N[(1.0 - N[(4.0 / a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;a \leq -4.05 \cdot 10^{+15}:\\
\;\;\;\;{a}^{4}\\
\mathbf{elif}\;a \leq 490000000000:\\
\;\;\;\;{b}^{4} + -1\\
\mathbf{else}:\\
\;\;\;\;{a}^{4} \cdot \left(1 - \frac{4}{a}\right)\\
\end{array}
\end{array}
if a < -4.05e15Initial program 62.1%
associate--l+62.1%
fma-define62.1%
sqr-neg62.1%
fma-define62.1%
distribute-rgt-in62.1%
sqr-neg62.1%
distribute-rgt-in62.1%
fma-define62.1%
sqr-neg62.1%
Simplified62.1%
Taylor expanded in a around inf 93.8%
if -4.05e15 < a < 4.9e11Initial program 99.2%
associate--l+99.2%
fma-define99.2%
sqr-neg99.2%
fma-define99.2%
distribute-rgt-in99.2%
sqr-neg99.2%
distribute-rgt-in99.2%
fma-define99.2%
sqr-neg99.2%
Simplified99.2%
Taylor expanded in a around 0 87.2%
+-commutative87.2%
distribute-rgt-in87.2%
associate-*r*87.2%
*-commutative87.2%
pow-sqr87.2%
metadata-eval87.2%
fma-define87.2%
unpow287.2%
unpow287.2%
swap-sqr99.2%
unpow299.2%
*-commutative99.2%
Simplified99.2%
unpow299.2%
associate-*r*99.2%
Applied egg-rr99.2%
Taylor expanded in a around inf 99.9%
mul-1-neg99.9%
Simplified99.9%
Taylor expanded in a around 0 99.9%
if 4.9e11 < a Initial program 35.3%
associate--l+35.3%
fma-define35.3%
sqr-neg35.3%
fma-define35.3%
distribute-rgt-in35.3%
sqr-neg35.3%
distribute-rgt-in35.3%
fma-define35.3%
sqr-neg35.3%
Simplified43.4%
Taylor expanded in a around inf 89.1%
associate-*r/89.1%
metadata-eval89.1%
Simplified89.1%
Final simplification95.8%
(FPCore (a b) :precision binary64 (if (<= a -1.05e+16) (pow a 4.0) (if (<= a 490000000000.0) (+ (pow b 4.0) -1.0) (* (pow a 3.0) (- a 4.0)))))
double code(double a, double b) {
double tmp;
if (a <= -1.05e+16) {
tmp = pow(a, 4.0);
} else if (a <= 490000000000.0) {
tmp = pow(b, 4.0) + -1.0;
} else {
tmp = pow(a, 3.0) * (a - 4.0);
}
return tmp;
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: tmp
if (a <= (-1.05d+16)) then
tmp = a ** 4.0d0
else if (a <= 490000000000.0d0) then
tmp = (b ** 4.0d0) + (-1.0d0)
else
tmp = (a ** 3.0d0) * (a - 4.0d0)
end if
code = tmp
end function
public static double code(double a, double b) {
double tmp;
if (a <= -1.05e+16) {
tmp = Math.pow(a, 4.0);
} else if (a <= 490000000000.0) {
tmp = Math.pow(b, 4.0) + -1.0;
} else {
tmp = Math.pow(a, 3.0) * (a - 4.0);
}
return tmp;
}
def code(a, b): tmp = 0 if a <= -1.05e+16: tmp = math.pow(a, 4.0) elif a <= 490000000000.0: tmp = math.pow(b, 4.0) + -1.0 else: tmp = math.pow(a, 3.0) * (a - 4.0) return tmp
function code(a, b) tmp = 0.0 if (a <= -1.05e+16) tmp = a ^ 4.0; elseif (a <= 490000000000.0) tmp = Float64((b ^ 4.0) + -1.0); else tmp = Float64((a ^ 3.0) * Float64(a - 4.0)); end return tmp end
function tmp_2 = code(a, b) tmp = 0.0; if (a <= -1.05e+16) tmp = a ^ 4.0; elseif (a <= 490000000000.0) tmp = (b ^ 4.0) + -1.0; else tmp = (a ^ 3.0) * (a - 4.0); end tmp_2 = tmp; end
code[a_, b_] := If[LessEqual[a, -1.05e+16], N[Power[a, 4.0], $MachinePrecision], If[LessEqual[a, 490000000000.0], N[(N[Power[b, 4.0], $MachinePrecision] + -1.0), $MachinePrecision], N[(N[Power[a, 3.0], $MachinePrecision] * N[(a - 4.0), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;a \leq -1.05 \cdot 10^{+16}:\\
\;\;\;\;{a}^{4}\\
\mathbf{elif}\;a \leq 490000000000:\\
\;\;\;\;{b}^{4} + -1\\
\mathbf{else}:\\
\;\;\;\;{a}^{3} \cdot \left(a - 4\right)\\
\end{array}
\end{array}
if a < -1.05e16Initial program 62.1%
associate--l+62.1%
fma-define62.1%
sqr-neg62.1%
fma-define62.1%
distribute-rgt-in62.1%
sqr-neg62.1%
distribute-rgt-in62.1%
fma-define62.1%
sqr-neg62.1%
Simplified62.1%
Taylor expanded in a around inf 93.8%
if -1.05e16 < a < 4.9e11Initial program 99.2%
associate--l+99.2%
fma-define99.2%
sqr-neg99.2%
fma-define99.2%
distribute-rgt-in99.2%
sqr-neg99.2%
distribute-rgt-in99.2%
fma-define99.2%
sqr-neg99.2%
Simplified99.2%
Taylor expanded in a around 0 87.2%
+-commutative87.2%
distribute-rgt-in87.2%
associate-*r*87.2%
*-commutative87.2%
pow-sqr87.2%
metadata-eval87.2%
fma-define87.2%
unpow287.2%
unpow287.2%
swap-sqr99.2%
unpow299.2%
*-commutative99.2%
Simplified99.2%
unpow299.2%
associate-*r*99.2%
Applied egg-rr99.2%
Taylor expanded in a around inf 99.9%
mul-1-neg99.9%
Simplified99.9%
Taylor expanded in a around 0 99.9%
if 4.9e11 < a Initial program 35.3%
associate--l+35.3%
fma-define35.3%
sqr-neg35.3%
fma-define35.3%
distribute-rgt-in35.3%
sqr-neg35.3%
distribute-rgt-in35.3%
fma-define35.3%
sqr-neg35.3%
Simplified43.4%
Taylor expanded in a around inf 89.1%
associate-*r/89.1%
metadata-eval89.1%
Simplified89.1%
Taylor expanded in a around 0 89.1%
Final simplification95.8%
(FPCore (a b) :precision binary64 (if (or (<= a -1.2e+16) (not (<= a 3.4e+26))) (pow a 4.0) (+ (pow b 4.0) -1.0)))
double code(double a, double b) {
double tmp;
if ((a <= -1.2e+16) || !(a <= 3.4e+26)) {
tmp = pow(a, 4.0);
} else {
tmp = pow(b, 4.0) + -1.0;
}
return tmp;
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: tmp
if ((a <= (-1.2d+16)) .or. (.not. (a <= 3.4d+26))) then
tmp = a ** 4.0d0
else
tmp = (b ** 4.0d0) + (-1.0d0)
end if
code = tmp
end function
public static double code(double a, double b) {
double tmp;
if ((a <= -1.2e+16) || !(a <= 3.4e+26)) {
tmp = Math.pow(a, 4.0);
} else {
tmp = Math.pow(b, 4.0) + -1.0;
}
return tmp;
}
def code(a, b): tmp = 0 if (a <= -1.2e+16) or not (a <= 3.4e+26): tmp = math.pow(a, 4.0) else: tmp = math.pow(b, 4.0) + -1.0 return tmp
function code(a, b) tmp = 0.0 if ((a <= -1.2e+16) || !(a <= 3.4e+26)) tmp = a ^ 4.0; else tmp = Float64((b ^ 4.0) + -1.0); end return tmp end
function tmp_2 = code(a, b) tmp = 0.0; if ((a <= -1.2e+16) || ~((a <= 3.4e+26))) tmp = a ^ 4.0; else tmp = (b ^ 4.0) + -1.0; end tmp_2 = tmp; end
code[a_, b_] := If[Or[LessEqual[a, -1.2e+16], N[Not[LessEqual[a, 3.4e+26]], $MachinePrecision]], N[Power[a, 4.0], $MachinePrecision], N[(N[Power[b, 4.0], $MachinePrecision] + -1.0), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;a \leq -1.2 \cdot 10^{+16} \lor \neg \left(a \leq 3.4 \cdot 10^{+26}\right):\\
\;\;\;\;{a}^{4}\\
\mathbf{else}:\\
\;\;\;\;{b}^{4} + -1\\
\end{array}
\end{array}
if a < -1.2e16 or 3.4000000000000003e26 < a Initial program 45.1%
associate--l+45.1%
fma-define45.1%
sqr-neg45.1%
fma-define45.1%
distribute-rgt-in45.1%
sqr-neg45.1%
distribute-rgt-in45.1%
fma-define45.1%
sqr-neg45.1%
Simplified49.4%
Taylor expanded in a around inf 94.2%
if -1.2e16 < a < 3.4000000000000003e26Initial program 99.2%
associate--l+99.2%
fma-define99.2%
sqr-neg99.2%
fma-define99.2%
distribute-rgt-in99.2%
sqr-neg99.2%
distribute-rgt-in99.2%
fma-define99.2%
sqr-neg99.2%
Simplified99.2%
Taylor expanded in a around 0 87.9%
+-commutative87.9%
distribute-rgt-in87.9%
associate-*r*87.9%
*-commutative87.9%
pow-sqr87.9%
metadata-eval87.9%
fma-define87.9%
unpow287.9%
unpow287.9%
swap-sqr99.3%
unpow299.3%
*-commutative99.3%
Simplified99.3%
unpow299.3%
associate-*r*99.3%
Applied egg-rr99.3%
Taylor expanded in a around inf 99.9%
mul-1-neg99.9%
Simplified99.9%
Taylor expanded in a around 0 97.1%
Final simplification95.8%
(FPCore (a b) :precision binary64 (if (<= b 3.8e+16) (pow a 4.0) (pow b 4.0)))
double code(double a, double b) {
double tmp;
if (b <= 3.8e+16) {
tmp = pow(a, 4.0);
} else {
tmp = pow(b, 4.0);
}
return tmp;
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: tmp
if (b <= 3.8d+16) then
tmp = a ** 4.0d0
else
tmp = b ** 4.0d0
end if
code = tmp
end function
public static double code(double a, double b) {
double tmp;
if (b <= 3.8e+16) {
tmp = Math.pow(a, 4.0);
} else {
tmp = Math.pow(b, 4.0);
}
return tmp;
}
def code(a, b): tmp = 0 if b <= 3.8e+16: tmp = math.pow(a, 4.0) else: tmp = math.pow(b, 4.0) return tmp
function code(a, b) tmp = 0.0 if (b <= 3.8e+16) tmp = a ^ 4.0; else tmp = b ^ 4.0; end return tmp end
function tmp_2 = code(a, b) tmp = 0.0; if (b <= 3.8e+16) tmp = a ^ 4.0; else tmp = b ^ 4.0; end tmp_2 = tmp; end
code[a_, b_] := If[LessEqual[b, 3.8e+16], N[Power[a, 4.0], $MachinePrecision], N[Power[b, 4.0], $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \leq 3.8 \cdot 10^{+16}:\\
\;\;\;\;{a}^{4}\\
\mathbf{else}:\\
\;\;\;\;{b}^{4}\\
\end{array}
\end{array}
if b < 3.8e16Initial program 76.1%
associate--l+76.1%
fma-define76.1%
sqr-neg76.1%
fma-define76.1%
distribute-rgt-in76.1%
sqr-neg76.1%
distribute-rgt-in76.1%
fma-define76.1%
sqr-neg76.1%
Simplified78.2%
Taylor expanded in a around inf 48.2%
if 3.8e16 < b Initial program 71.5%
associate--l+71.5%
fma-define71.5%
sqr-neg71.5%
fma-define71.5%
distribute-rgt-in71.5%
sqr-neg71.5%
distribute-rgt-in71.5%
fma-define71.5%
sqr-neg71.5%
Simplified73.0%
Taylor expanded in b around inf 92.4%
Final simplification59.8%
(FPCore (a b) :precision binary64 (pow a 4.0))
double code(double a, double b) {
return pow(a, 4.0);
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
code = a ** 4.0d0
end function
public static double code(double a, double b) {
return Math.pow(a, 4.0);
}
def code(a, b): return math.pow(a, 4.0)
function code(a, b) return a ^ 4.0 end
function tmp = code(a, b) tmp = a ^ 4.0; end
code[a_, b_] := N[Power[a, 4.0], $MachinePrecision]
\begin{array}{l}
\\
{a}^{4}
\end{array}
Initial program 74.9%
associate--l+74.9%
fma-define74.9%
sqr-neg74.9%
fma-define74.9%
distribute-rgt-in74.9%
sqr-neg74.9%
distribute-rgt-in74.9%
fma-define74.9%
sqr-neg74.9%
Simplified76.8%
Taylor expanded in a around inf 44.9%
Final simplification44.9%
herbie shell --seed 2024075
(FPCore (a b)
:name "Bouland and Aaronson, Equation (24)"
:precision binary64
(- (+ (pow (+ (* a a) (* b b)) 2.0) (* 4.0 (+ (* (* a a) (- 1.0 a)) (* (* b b) (+ 3.0 a))))) 1.0))