
(FPCore (x y) :precision binary64 (/ (* (- x y) (+ x y)) (+ (* x x) (* y y))))
double code(double x, double y) {
return ((x - y) * (x + y)) / ((x * x) + (y * y));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = ((x - y) * (x + y)) / ((x * x) + (y * y))
end function
public static double code(double x, double y) {
return ((x - y) * (x + y)) / ((x * x) + (y * y));
}
def code(x, y): return ((x - y) * (x + y)) / ((x * x) + (y * y))
function code(x, y) return Float64(Float64(Float64(x - y) * Float64(x + y)) / Float64(Float64(x * x) + Float64(y * y))) end
function tmp = code(x, y) tmp = ((x - y) * (x + y)) / ((x * x) + (y * y)); end
code[x_, y_] := N[(N[(N[(x - y), $MachinePrecision] * N[(x + y), $MachinePrecision]), $MachinePrecision] / N[(N[(x * x), $MachinePrecision] + N[(y * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\left(x - y\right) \cdot \left(x + y\right)}{x \cdot x + y \cdot y}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 11 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (/ (* (- x y) (+ x y)) (+ (* x x) (* y y))))
double code(double x, double y) {
return ((x - y) * (x + y)) / ((x * x) + (y * y));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = ((x - y) * (x + y)) / ((x * x) + (y * y))
end function
public static double code(double x, double y) {
return ((x - y) * (x + y)) / ((x * x) + (y * y));
}
def code(x, y): return ((x - y) * (x + y)) / ((x * x) + (y * y))
function code(x, y) return Float64(Float64(Float64(x - y) * Float64(x + y)) / Float64(Float64(x * x) + Float64(y * y))) end
function tmp = code(x, y) tmp = ((x - y) * (x + y)) / ((x * x) + (y * y)); end
code[x_, y_] := N[(N[(N[(x - y), $MachinePrecision] * N[(x + y), $MachinePrecision]), $MachinePrecision] / N[(N[(x * x), $MachinePrecision] + N[(y * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\left(x - y\right) \cdot \left(x + y\right)}{x \cdot x + y \cdot y}
\end{array}
y_m = (fabs.f64 y) (FPCore (x y_m) :precision binary64 (/ (- x y_m) (* (hypot x y_m) (/ (hypot x y_m) (+ x y_m)))))
y_m = fabs(y);
double code(double x, double y_m) {
return (x - y_m) / (hypot(x, y_m) * (hypot(x, y_m) / (x + y_m)));
}
y_m = Math.abs(y);
public static double code(double x, double y_m) {
return (x - y_m) / (Math.hypot(x, y_m) * (Math.hypot(x, y_m) / (x + y_m)));
}
y_m = math.fabs(y) def code(x, y_m): return (x - y_m) / (math.hypot(x, y_m) * (math.hypot(x, y_m) / (x + y_m)))
y_m = abs(y) function code(x, y_m) return Float64(Float64(x - y_m) / Float64(hypot(x, y_m) * Float64(hypot(x, y_m) / Float64(x + y_m)))) end
y_m = abs(y); function tmp = code(x, y_m) tmp = (x - y_m) / (hypot(x, y_m) * (hypot(x, y_m) / (x + y_m))); end
y_m = N[Abs[y], $MachinePrecision] code[x_, y$95$m_] := N[(N[(x - y$95$m), $MachinePrecision] / N[(N[Sqrt[x ^ 2 + y$95$m ^ 2], $MachinePrecision] * N[(N[Sqrt[x ^ 2 + y$95$m ^ 2], $MachinePrecision] / N[(x + y$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
y_m = \left|y\right|
\\
\frac{x - y\_m}{\mathsf{hypot}\left(x, y\_m\right) \cdot \frac{\mathsf{hypot}\left(x, y\_m\right)}{x + y\_m}}
\end{array}
Initial program 69.9%
add-sqr-sqrt69.9%
times-frac70.0%
hypot-define70.1%
hypot-define99.9%
Applied egg-rr99.9%
*-commutative99.9%
clear-num100.0%
frac-times99.9%
*-un-lft-identity99.9%
Applied egg-rr99.9%
Final simplification99.9%
y_m = (fabs.f64 y) (FPCore (x y_m) :precision binary64 (* (/ (- x y_m) (hypot x y_m)) (/ (+ x y_m) (hypot x y_m))))
y_m = fabs(y);
double code(double x, double y_m) {
return ((x - y_m) / hypot(x, y_m)) * ((x + y_m) / hypot(x, y_m));
}
y_m = Math.abs(y);
public static double code(double x, double y_m) {
return ((x - y_m) / Math.hypot(x, y_m)) * ((x + y_m) / Math.hypot(x, y_m));
}
y_m = math.fabs(y) def code(x, y_m): return ((x - y_m) / math.hypot(x, y_m)) * ((x + y_m) / math.hypot(x, y_m))
y_m = abs(y) function code(x, y_m) return Float64(Float64(Float64(x - y_m) / hypot(x, y_m)) * Float64(Float64(x + y_m) / hypot(x, y_m))) end
y_m = abs(y); function tmp = code(x, y_m) tmp = ((x - y_m) / hypot(x, y_m)) * ((x + y_m) / hypot(x, y_m)); end
y_m = N[Abs[y], $MachinePrecision] code[x_, y$95$m_] := N[(N[(N[(x - y$95$m), $MachinePrecision] / N[Sqrt[x ^ 2 + y$95$m ^ 2], $MachinePrecision]), $MachinePrecision] * N[(N[(x + y$95$m), $MachinePrecision] / N[Sqrt[x ^ 2 + y$95$m ^ 2], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
y_m = \left|y\right|
\\
\frac{x - y\_m}{\mathsf{hypot}\left(x, y\_m\right)} \cdot \frac{x + y\_m}{\mathsf{hypot}\left(x, y\_m\right)}
\end{array}
Initial program 69.9%
add-sqr-sqrt69.9%
times-frac70.0%
hypot-define70.1%
hypot-define99.9%
Applied egg-rr99.9%
Final simplification99.9%
y_m = (fabs.f64 y) (FPCore (x y_m) :precision binary64 (let* ((t_0 (/ (* (- x y_m) (+ x y_m)) (+ (* x x) (* y_m y_m))))) (if (<= t_0 2.0) t_0 (/ (- x y_m) (+ y_m (* x (+ (/ x y_m) -1.0)))))))
y_m = fabs(y);
double code(double x, double y_m) {
double t_0 = ((x - y_m) * (x + y_m)) / ((x * x) + (y_m * y_m));
double tmp;
if (t_0 <= 2.0) {
tmp = t_0;
} else {
tmp = (x - y_m) / (y_m + (x * ((x / y_m) + -1.0)));
}
return tmp;
}
y_m = abs(y)
real(8) function code(x, y_m)
real(8), intent (in) :: x
real(8), intent (in) :: y_m
real(8) :: t_0
real(8) :: tmp
t_0 = ((x - y_m) * (x + y_m)) / ((x * x) + (y_m * y_m))
if (t_0 <= 2.0d0) then
tmp = t_0
else
tmp = (x - y_m) / (y_m + (x * ((x / y_m) + (-1.0d0))))
end if
code = tmp
end function
y_m = Math.abs(y);
public static double code(double x, double y_m) {
double t_0 = ((x - y_m) * (x + y_m)) / ((x * x) + (y_m * y_m));
double tmp;
if (t_0 <= 2.0) {
tmp = t_0;
} else {
tmp = (x - y_m) / (y_m + (x * ((x / y_m) + -1.0)));
}
return tmp;
}
y_m = math.fabs(y) def code(x, y_m): t_0 = ((x - y_m) * (x + y_m)) / ((x * x) + (y_m * y_m)) tmp = 0 if t_0 <= 2.0: tmp = t_0 else: tmp = (x - y_m) / (y_m + (x * ((x / y_m) + -1.0))) return tmp
y_m = abs(y) function code(x, y_m) t_0 = Float64(Float64(Float64(x - y_m) * Float64(x + y_m)) / Float64(Float64(x * x) + Float64(y_m * y_m))) tmp = 0.0 if (t_0 <= 2.0) tmp = t_0; else tmp = Float64(Float64(x - y_m) / Float64(y_m + Float64(x * Float64(Float64(x / y_m) + -1.0)))); end return tmp end
y_m = abs(y); function tmp_2 = code(x, y_m) t_0 = ((x - y_m) * (x + y_m)) / ((x * x) + (y_m * y_m)); tmp = 0.0; if (t_0 <= 2.0) tmp = t_0; else tmp = (x - y_m) / (y_m + (x * ((x / y_m) + -1.0))); end tmp_2 = tmp; end
y_m = N[Abs[y], $MachinePrecision]
code[x_, y$95$m_] := Block[{t$95$0 = N[(N[(N[(x - y$95$m), $MachinePrecision] * N[(x + y$95$m), $MachinePrecision]), $MachinePrecision] / N[(N[(x * x), $MachinePrecision] + N[(y$95$m * y$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$0, 2.0], t$95$0, N[(N[(x - y$95$m), $MachinePrecision] / N[(y$95$m + N[(x * N[(N[(x / y$95$m), $MachinePrecision] + -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
y_m = \left|y\right|
\\
\begin{array}{l}
t_0 := \frac{\left(x - y\_m\right) \cdot \left(x + y\_m\right)}{x \cdot x + y\_m \cdot y\_m}\\
\mathbf{if}\;t\_0 \leq 2:\\
\;\;\;\;t\_0\\
\mathbf{else}:\\
\;\;\;\;\frac{x - y\_m}{y\_m + x \cdot \left(\frac{x}{y\_m} + -1\right)}\\
\end{array}
\end{array}
if (/.f64 (*.f64 (-.f64 x y) (+.f64 x y)) (+.f64 (*.f64 x x) (*.f64 y y))) < 2Initial program 100.0%
if 2 < (/.f64 (*.f64 (-.f64 x y) (+.f64 x y)) (+.f64 (*.f64 x x) (*.f64 y y))) Initial program 0.0%
associate-/l*3.1%
+-commutative3.1%
fma-define3.1%
Simplified3.1%
Taylor expanded in y around inf 80.4%
clear-num80.4%
un-div-inv80.7%
Applied egg-rr80.7%
Taylor expanded in x around 0 80.5%
Final simplification94.1%
y_m = (fabs.f64 y)
(FPCore (x y_m)
:precision binary64
(let* ((t_0 (/ (* (- x y_m) (+ x y_m)) (+ (* x x) (* y_m y_m)))))
(if (<= t_0 2.0)
t_0
(/ (- x y_m) (+ y_m (* x (+ (* 2.0 (/ x y_m)) -1.0)))))))y_m = fabs(y);
double code(double x, double y_m) {
double t_0 = ((x - y_m) * (x + y_m)) / ((x * x) + (y_m * y_m));
double tmp;
if (t_0 <= 2.0) {
tmp = t_0;
} else {
tmp = (x - y_m) / (y_m + (x * ((2.0 * (x / y_m)) + -1.0)));
}
return tmp;
}
y_m = abs(y)
real(8) function code(x, y_m)
real(8), intent (in) :: x
real(8), intent (in) :: y_m
real(8) :: t_0
real(8) :: tmp
t_0 = ((x - y_m) * (x + y_m)) / ((x * x) + (y_m * y_m))
if (t_0 <= 2.0d0) then
tmp = t_0
else
tmp = (x - y_m) / (y_m + (x * ((2.0d0 * (x / y_m)) + (-1.0d0))))
end if
code = tmp
end function
y_m = Math.abs(y);
public static double code(double x, double y_m) {
double t_0 = ((x - y_m) * (x + y_m)) / ((x * x) + (y_m * y_m));
double tmp;
if (t_0 <= 2.0) {
tmp = t_0;
} else {
tmp = (x - y_m) / (y_m + (x * ((2.0 * (x / y_m)) + -1.0)));
}
return tmp;
}
y_m = math.fabs(y) def code(x, y_m): t_0 = ((x - y_m) * (x + y_m)) / ((x * x) + (y_m * y_m)) tmp = 0 if t_0 <= 2.0: tmp = t_0 else: tmp = (x - y_m) / (y_m + (x * ((2.0 * (x / y_m)) + -1.0))) return tmp
y_m = abs(y) function code(x, y_m) t_0 = Float64(Float64(Float64(x - y_m) * Float64(x + y_m)) / Float64(Float64(x * x) + Float64(y_m * y_m))) tmp = 0.0 if (t_0 <= 2.0) tmp = t_0; else tmp = Float64(Float64(x - y_m) / Float64(y_m + Float64(x * Float64(Float64(2.0 * Float64(x / y_m)) + -1.0)))); end return tmp end
y_m = abs(y); function tmp_2 = code(x, y_m) t_0 = ((x - y_m) * (x + y_m)) / ((x * x) + (y_m * y_m)); tmp = 0.0; if (t_0 <= 2.0) tmp = t_0; else tmp = (x - y_m) / (y_m + (x * ((2.0 * (x / y_m)) + -1.0))); end tmp_2 = tmp; end
y_m = N[Abs[y], $MachinePrecision]
code[x_, y$95$m_] := Block[{t$95$0 = N[(N[(N[(x - y$95$m), $MachinePrecision] * N[(x + y$95$m), $MachinePrecision]), $MachinePrecision] / N[(N[(x * x), $MachinePrecision] + N[(y$95$m * y$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$0, 2.0], t$95$0, N[(N[(x - y$95$m), $MachinePrecision] / N[(y$95$m + N[(x * N[(N[(2.0 * N[(x / y$95$m), $MachinePrecision]), $MachinePrecision] + -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
y_m = \left|y\right|
\\
\begin{array}{l}
t_0 := \frac{\left(x - y\_m\right) \cdot \left(x + y\_m\right)}{x \cdot x + y\_m \cdot y\_m}\\
\mathbf{if}\;t\_0 \leq 2:\\
\;\;\;\;t\_0\\
\mathbf{else}:\\
\;\;\;\;\frac{x - y\_m}{y\_m + x \cdot \left(2 \cdot \frac{x}{y\_m} + -1\right)}\\
\end{array}
\end{array}
if (/.f64 (*.f64 (-.f64 x y) (+.f64 x y)) (+.f64 (*.f64 x x) (*.f64 y y))) < 2Initial program 100.0%
if 2 < (/.f64 (*.f64 (-.f64 x y) (+.f64 x y)) (+.f64 (*.f64 x x) (*.f64 y y))) Initial program 0.0%
add-sqr-sqrt0.0%
times-frac3.1%
hypot-define3.1%
hypot-define99.9%
Applied egg-rr99.9%
*-commutative99.9%
clear-num99.9%
frac-times99.9%
*-un-lft-identity99.9%
Applied egg-rr99.9%
Taylor expanded in x around 0 80.9%
Final simplification94.2%
y_m = (fabs.f64 y) (FPCore (x y_m) :precision binary64 (if (<= y_m 2.95e-161) (/ (* (- x y_m) (+ 1.0 (/ y_m x))) x) (/ (- x y_m) (+ y_m (* x (+ (/ x y_m) -1.0))))))
y_m = fabs(y);
double code(double x, double y_m) {
double tmp;
if (y_m <= 2.95e-161) {
tmp = ((x - y_m) * (1.0 + (y_m / x))) / x;
} else {
tmp = (x - y_m) / (y_m + (x * ((x / y_m) + -1.0)));
}
return tmp;
}
y_m = abs(y)
real(8) function code(x, y_m)
real(8), intent (in) :: x
real(8), intent (in) :: y_m
real(8) :: tmp
if (y_m <= 2.95d-161) then
tmp = ((x - y_m) * (1.0d0 + (y_m / x))) / x
else
tmp = (x - y_m) / (y_m + (x * ((x / y_m) + (-1.0d0))))
end if
code = tmp
end function
y_m = Math.abs(y);
public static double code(double x, double y_m) {
double tmp;
if (y_m <= 2.95e-161) {
tmp = ((x - y_m) * (1.0 + (y_m / x))) / x;
} else {
tmp = (x - y_m) / (y_m + (x * ((x / y_m) + -1.0)));
}
return tmp;
}
y_m = math.fabs(y) def code(x, y_m): tmp = 0 if y_m <= 2.95e-161: tmp = ((x - y_m) * (1.0 + (y_m / x))) / x else: tmp = (x - y_m) / (y_m + (x * ((x / y_m) + -1.0))) return tmp
y_m = abs(y) function code(x, y_m) tmp = 0.0 if (y_m <= 2.95e-161) tmp = Float64(Float64(Float64(x - y_m) * Float64(1.0 + Float64(y_m / x))) / x); else tmp = Float64(Float64(x - y_m) / Float64(y_m + Float64(x * Float64(Float64(x / y_m) + -1.0)))); end return tmp end
y_m = abs(y); function tmp_2 = code(x, y_m) tmp = 0.0; if (y_m <= 2.95e-161) tmp = ((x - y_m) * (1.0 + (y_m / x))) / x; else tmp = (x - y_m) / (y_m + (x * ((x / y_m) + -1.0))); end tmp_2 = tmp; end
y_m = N[Abs[y], $MachinePrecision] code[x_, y$95$m_] := If[LessEqual[y$95$m, 2.95e-161], N[(N[(N[(x - y$95$m), $MachinePrecision] * N[(1.0 + N[(y$95$m / x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / x), $MachinePrecision], N[(N[(x - y$95$m), $MachinePrecision] / N[(y$95$m + N[(x * N[(N[(x / y$95$m), $MachinePrecision] + -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
y_m = \left|y\right|
\\
\begin{array}{l}
\mathbf{if}\;y\_m \leq 2.95 \cdot 10^{-161}:\\
\;\;\;\;\frac{\left(x - y\_m\right) \cdot \left(1 + \frac{y\_m}{x}\right)}{x}\\
\mathbf{else}:\\
\;\;\;\;\frac{x - y\_m}{y\_m + x \cdot \left(\frac{x}{y\_m} + -1\right)}\\
\end{array}
\end{array}
if y < 2.9500000000000001e-161Initial program 63.7%
associate-/l*64.1%
+-commutative64.1%
fma-define64.1%
Simplified64.1%
Taylor expanded in x around inf 38.0%
associate-*r/38.2%
Applied egg-rr38.2%
if 2.9500000000000001e-161 < y Initial program 100.0%
associate-/l*97.1%
+-commutative97.1%
fma-define97.1%
Simplified97.1%
Taylor expanded in y around inf 78.6%
clear-num78.6%
un-div-inv78.9%
Applied egg-rr78.9%
Taylor expanded in x around 0 79.3%
Final simplification45.2%
y_m = (fabs.f64 y) (FPCore (x y_m) :precision binary64 (if (<= y_m 1.96e-160) 1.0 (* (- x y_m) (/ (+ (/ x y_m) 1.0) y_m))))
y_m = fabs(y);
double code(double x, double y_m) {
double tmp;
if (y_m <= 1.96e-160) {
tmp = 1.0;
} else {
tmp = (x - y_m) * (((x / y_m) + 1.0) / y_m);
}
return tmp;
}
y_m = abs(y)
real(8) function code(x, y_m)
real(8), intent (in) :: x
real(8), intent (in) :: y_m
real(8) :: tmp
if (y_m <= 1.96d-160) then
tmp = 1.0d0
else
tmp = (x - y_m) * (((x / y_m) + 1.0d0) / y_m)
end if
code = tmp
end function
y_m = Math.abs(y);
public static double code(double x, double y_m) {
double tmp;
if (y_m <= 1.96e-160) {
tmp = 1.0;
} else {
tmp = (x - y_m) * (((x / y_m) + 1.0) / y_m);
}
return tmp;
}
y_m = math.fabs(y) def code(x, y_m): tmp = 0 if y_m <= 1.96e-160: tmp = 1.0 else: tmp = (x - y_m) * (((x / y_m) + 1.0) / y_m) return tmp
y_m = abs(y) function code(x, y_m) tmp = 0.0 if (y_m <= 1.96e-160) tmp = 1.0; else tmp = Float64(Float64(x - y_m) * Float64(Float64(Float64(x / y_m) + 1.0) / y_m)); end return tmp end
y_m = abs(y); function tmp_2 = code(x, y_m) tmp = 0.0; if (y_m <= 1.96e-160) tmp = 1.0; else tmp = (x - y_m) * (((x / y_m) + 1.0) / y_m); end tmp_2 = tmp; end
y_m = N[Abs[y], $MachinePrecision] code[x_, y$95$m_] := If[LessEqual[y$95$m, 1.96e-160], 1.0, N[(N[(x - y$95$m), $MachinePrecision] * N[(N[(N[(x / y$95$m), $MachinePrecision] + 1.0), $MachinePrecision] / y$95$m), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
y_m = \left|y\right|
\\
\begin{array}{l}
\mathbf{if}\;y\_m \leq 1.96 \cdot 10^{-160}:\\
\;\;\;\;1\\
\mathbf{else}:\\
\;\;\;\;\left(x - y\_m\right) \cdot \frac{\frac{x}{y\_m} + 1}{y\_m}\\
\end{array}
\end{array}
if y < 1.96000000000000014e-160Initial program 63.7%
associate-/l*64.1%
+-commutative64.1%
fma-define64.1%
Simplified64.1%
Taylor expanded in x around inf 36.5%
if 1.96000000000000014e-160 < y Initial program 100.0%
associate-/l*97.1%
+-commutative97.1%
fma-define97.1%
Simplified97.1%
Taylor expanded in y around inf 78.6%
Final simplification43.8%
y_m = (fabs.f64 y) (FPCore (x y_m) :precision binary64 (if (<= y_m 1.35e-160) (* (- x y_m) (/ (+ 1.0 (/ y_m x)) x)) (* (- x y_m) (/ (+ (/ x y_m) 1.0) y_m))))
y_m = fabs(y);
double code(double x, double y_m) {
double tmp;
if (y_m <= 1.35e-160) {
tmp = (x - y_m) * ((1.0 + (y_m / x)) / x);
} else {
tmp = (x - y_m) * (((x / y_m) + 1.0) / y_m);
}
return tmp;
}
y_m = abs(y)
real(8) function code(x, y_m)
real(8), intent (in) :: x
real(8), intent (in) :: y_m
real(8) :: tmp
if (y_m <= 1.35d-160) then
tmp = (x - y_m) * ((1.0d0 + (y_m / x)) / x)
else
tmp = (x - y_m) * (((x / y_m) + 1.0d0) / y_m)
end if
code = tmp
end function
y_m = Math.abs(y);
public static double code(double x, double y_m) {
double tmp;
if (y_m <= 1.35e-160) {
tmp = (x - y_m) * ((1.0 + (y_m / x)) / x);
} else {
tmp = (x - y_m) * (((x / y_m) + 1.0) / y_m);
}
return tmp;
}
y_m = math.fabs(y) def code(x, y_m): tmp = 0 if y_m <= 1.35e-160: tmp = (x - y_m) * ((1.0 + (y_m / x)) / x) else: tmp = (x - y_m) * (((x / y_m) + 1.0) / y_m) return tmp
y_m = abs(y) function code(x, y_m) tmp = 0.0 if (y_m <= 1.35e-160) tmp = Float64(Float64(x - y_m) * Float64(Float64(1.0 + Float64(y_m / x)) / x)); else tmp = Float64(Float64(x - y_m) * Float64(Float64(Float64(x / y_m) + 1.0) / y_m)); end return tmp end
y_m = abs(y); function tmp_2 = code(x, y_m) tmp = 0.0; if (y_m <= 1.35e-160) tmp = (x - y_m) * ((1.0 + (y_m / x)) / x); else tmp = (x - y_m) * (((x / y_m) + 1.0) / y_m); end tmp_2 = tmp; end
y_m = N[Abs[y], $MachinePrecision] code[x_, y$95$m_] := If[LessEqual[y$95$m, 1.35e-160], N[(N[(x - y$95$m), $MachinePrecision] * N[(N[(1.0 + N[(y$95$m / x), $MachinePrecision]), $MachinePrecision] / x), $MachinePrecision]), $MachinePrecision], N[(N[(x - y$95$m), $MachinePrecision] * N[(N[(N[(x / y$95$m), $MachinePrecision] + 1.0), $MachinePrecision] / y$95$m), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
y_m = \left|y\right|
\\
\begin{array}{l}
\mathbf{if}\;y\_m \leq 1.35 \cdot 10^{-160}:\\
\;\;\;\;\left(x - y\_m\right) \cdot \frac{1 + \frac{y\_m}{x}}{x}\\
\mathbf{else}:\\
\;\;\;\;\left(x - y\_m\right) \cdot \frac{\frac{x}{y\_m} + 1}{y\_m}\\
\end{array}
\end{array}
if y < 1.35000000000000005e-160Initial program 63.7%
associate-/l*64.1%
+-commutative64.1%
fma-define64.1%
Simplified64.1%
Taylor expanded in x around inf 38.0%
if 1.35000000000000005e-160 < y Initial program 100.0%
associate-/l*97.1%
+-commutative97.1%
fma-define97.1%
Simplified97.1%
Taylor expanded in y around inf 78.6%
Final simplification45.0%
y_m = (fabs.f64 y) (FPCore (x y_m) :precision binary64 (if (<= y_m 3.35e-162) (/ (* (- x y_m) (+ 1.0 (/ y_m x))) x) (* (- x y_m) (/ (+ (/ x y_m) 1.0) y_m))))
y_m = fabs(y);
double code(double x, double y_m) {
double tmp;
if (y_m <= 3.35e-162) {
tmp = ((x - y_m) * (1.0 + (y_m / x))) / x;
} else {
tmp = (x - y_m) * (((x / y_m) + 1.0) / y_m);
}
return tmp;
}
y_m = abs(y)
real(8) function code(x, y_m)
real(8), intent (in) :: x
real(8), intent (in) :: y_m
real(8) :: tmp
if (y_m <= 3.35d-162) then
tmp = ((x - y_m) * (1.0d0 + (y_m / x))) / x
else
tmp = (x - y_m) * (((x / y_m) + 1.0d0) / y_m)
end if
code = tmp
end function
y_m = Math.abs(y);
public static double code(double x, double y_m) {
double tmp;
if (y_m <= 3.35e-162) {
tmp = ((x - y_m) * (1.0 + (y_m / x))) / x;
} else {
tmp = (x - y_m) * (((x / y_m) + 1.0) / y_m);
}
return tmp;
}
y_m = math.fabs(y) def code(x, y_m): tmp = 0 if y_m <= 3.35e-162: tmp = ((x - y_m) * (1.0 + (y_m / x))) / x else: tmp = (x - y_m) * (((x / y_m) + 1.0) / y_m) return tmp
y_m = abs(y) function code(x, y_m) tmp = 0.0 if (y_m <= 3.35e-162) tmp = Float64(Float64(Float64(x - y_m) * Float64(1.0 + Float64(y_m / x))) / x); else tmp = Float64(Float64(x - y_m) * Float64(Float64(Float64(x / y_m) + 1.0) / y_m)); end return tmp end
y_m = abs(y); function tmp_2 = code(x, y_m) tmp = 0.0; if (y_m <= 3.35e-162) tmp = ((x - y_m) * (1.0 + (y_m / x))) / x; else tmp = (x - y_m) * (((x / y_m) + 1.0) / y_m); end tmp_2 = tmp; end
y_m = N[Abs[y], $MachinePrecision] code[x_, y$95$m_] := If[LessEqual[y$95$m, 3.35e-162], N[(N[(N[(x - y$95$m), $MachinePrecision] * N[(1.0 + N[(y$95$m / x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / x), $MachinePrecision], N[(N[(x - y$95$m), $MachinePrecision] * N[(N[(N[(x / y$95$m), $MachinePrecision] + 1.0), $MachinePrecision] / y$95$m), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
y_m = \left|y\right|
\\
\begin{array}{l}
\mathbf{if}\;y\_m \leq 3.35 \cdot 10^{-162}:\\
\;\;\;\;\frac{\left(x - y\_m\right) \cdot \left(1 + \frac{y\_m}{x}\right)}{x}\\
\mathbf{else}:\\
\;\;\;\;\left(x - y\_m\right) \cdot \frac{\frac{x}{y\_m} + 1}{y\_m}\\
\end{array}
\end{array}
if y < 3.3499999999999998e-162Initial program 63.7%
associate-/l*64.1%
+-commutative64.1%
fma-define64.1%
Simplified64.1%
Taylor expanded in x around inf 38.0%
associate-*r/38.2%
Applied egg-rr38.2%
if 3.3499999999999998e-162 < y Initial program 100.0%
associate-/l*97.1%
+-commutative97.1%
fma-define97.1%
Simplified97.1%
Taylor expanded in y around inf 78.6%
Final simplification45.1%
y_m = (fabs.f64 y) (FPCore (x y_m) :precision binary64 (if (<= y_m 1.15e-160) (/ (* (- x y_m) (+ 1.0 (/ y_m x))) x) (/ (- x y_m) (/ y_m (+ (/ x y_m) 1.0)))))
y_m = fabs(y);
double code(double x, double y_m) {
double tmp;
if (y_m <= 1.15e-160) {
tmp = ((x - y_m) * (1.0 + (y_m / x))) / x;
} else {
tmp = (x - y_m) / (y_m / ((x / y_m) + 1.0));
}
return tmp;
}
y_m = abs(y)
real(8) function code(x, y_m)
real(8), intent (in) :: x
real(8), intent (in) :: y_m
real(8) :: tmp
if (y_m <= 1.15d-160) then
tmp = ((x - y_m) * (1.0d0 + (y_m / x))) / x
else
tmp = (x - y_m) / (y_m / ((x / y_m) + 1.0d0))
end if
code = tmp
end function
y_m = Math.abs(y);
public static double code(double x, double y_m) {
double tmp;
if (y_m <= 1.15e-160) {
tmp = ((x - y_m) * (1.0 + (y_m / x))) / x;
} else {
tmp = (x - y_m) / (y_m / ((x / y_m) + 1.0));
}
return tmp;
}
y_m = math.fabs(y) def code(x, y_m): tmp = 0 if y_m <= 1.15e-160: tmp = ((x - y_m) * (1.0 + (y_m / x))) / x else: tmp = (x - y_m) / (y_m / ((x / y_m) + 1.0)) return tmp
y_m = abs(y) function code(x, y_m) tmp = 0.0 if (y_m <= 1.15e-160) tmp = Float64(Float64(Float64(x - y_m) * Float64(1.0 + Float64(y_m / x))) / x); else tmp = Float64(Float64(x - y_m) / Float64(y_m / Float64(Float64(x / y_m) + 1.0))); end return tmp end
y_m = abs(y); function tmp_2 = code(x, y_m) tmp = 0.0; if (y_m <= 1.15e-160) tmp = ((x - y_m) * (1.0 + (y_m / x))) / x; else tmp = (x - y_m) / (y_m / ((x / y_m) + 1.0)); end tmp_2 = tmp; end
y_m = N[Abs[y], $MachinePrecision] code[x_, y$95$m_] := If[LessEqual[y$95$m, 1.15e-160], N[(N[(N[(x - y$95$m), $MachinePrecision] * N[(1.0 + N[(y$95$m / x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / x), $MachinePrecision], N[(N[(x - y$95$m), $MachinePrecision] / N[(y$95$m / N[(N[(x / y$95$m), $MachinePrecision] + 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
y_m = \left|y\right|
\\
\begin{array}{l}
\mathbf{if}\;y\_m \leq 1.15 \cdot 10^{-160}:\\
\;\;\;\;\frac{\left(x - y\_m\right) \cdot \left(1 + \frac{y\_m}{x}\right)}{x}\\
\mathbf{else}:\\
\;\;\;\;\frac{x - y\_m}{\frac{y\_m}{\frac{x}{y\_m} + 1}}\\
\end{array}
\end{array}
if y < 1.14999999999999992e-160Initial program 63.7%
associate-/l*64.1%
+-commutative64.1%
fma-define64.1%
Simplified64.1%
Taylor expanded in x around inf 38.0%
associate-*r/38.2%
Applied egg-rr38.2%
if 1.14999999999999992e-160 < y Initial program 100.0%
associate-/l*97.1%
+-commutative97.1%
fma-define97.1%
Simplified97.1%
Taylor expanded in y around inf 78.6%
clear-num78.6%
un-div-inv78.9%
Applied egg-rr78.9%
Final simplification45.2%
y_m = (fabs.f64 y) (FPCore (x y_m) :precision binary64 (if (<= y_m 7.2e-161) 1.0 -1.0))
y_m = fabs(y);
double code(double x, double y_m) {
double tmp;
if (y_m <= 7.2e-161) {
tmp = 1.0;
} else {
tmp = -1.0;
}
return tmp;
}
y_m = abs(y)
real(8) function code(x, y_m)
real(8), intent (in) :: x
real(8), intent (in) :: y_m
real(8) :: tmp
if (y_m <= 7.2d-161) then
tmp = 1.0d0
else
tmp = -1.0d0
end if
code = tmp
end function
y_m = Math.abs(y);
public static double code(double x, double y_m) {
double tmp;
if (y_m <= 7.2e-161) {
tmp = 1.0;
} else {
tmp = -1.0;
}
return tmp;
}
y_m = math.fabs(y) def code(x, y_m): tmp = 0 if y_m <= 7.2e-161: tmp = 1.0 else: tmp = -1.0 return tmp
y_m = abs(y) function code(x, y_m) tmp = 0.0 if (y_m <= 7.2e-161) tmp = 1.0; else tmp = -1.0; end return tmp end
y_m = abs(y); function tmp_2 = code(x, y_m) tmp = 0.0; if (y_m <= 7.2e-161) tmp = 1.0; else tmp = -1.0; end tmp_2 = tmp; end
y_m = N[Abs[y], $MachinePrecision] code[x_, y$95$m_] := If[LessEqual[y$95$m, 7.2e-161], 1.0, -1.0]
\begin{array}{l}
y_m = \left|y\right|
\\
\begin{array}{l}
\mathbf{if}\;y\_m \leq 7.2 \cdot 10^{-161}:\\
\;\;\;\;1\\
\mathbf{else}:\\
\;\;\;\;-1\\
\end{array}
\end{array}
if y < 7.20000000000000036e-161Initial program 63.7%
associate-/l*64.1%
+-commutative64.1%
fma-define64.1%
Simplified64.1%
Taylor expanded in x around inf 36.5%
if 7.20000000000000036e-161 < y Initial program 100.0%
associate-/l*97.1%
+-commutative97.1%
fma-define97.1%
Simplified97.1%
Taylor expanded in x around 0 77.6%
Final simplification43.6%
y_m = (fabs.f64 y) (FPCore (x y_m) :precision binary64 -1.0)
y_m = fabs(y);
double code(double x, double y_m) {
return -1.0;
}
y_m = abs(y)
real(8) function code(x, y_m)
real(8), intent (in) :: x
real(8), intent (in) :: y_m
code = -1.0d0
end function
y_m = Math.abs(y);
public static double code(double x, double y_m) {
return -1.0;
}
y_m = math.fabs(y) def code(x, y_m): return -1.0
y_m = abs(y) function code(x, y_m) return -1.0 end
y_m = abs(y); function tmp = code(x, y_m) tmp = -1.0; end
y_m = N[Abs[y], $MachinePrecision] code[x_, y$95$m_] := -1.0
\begin{array}{l}
y_m = \left|y\right|
\\
-1
\end{array}
Initial program 69.9%
associate-/l*69.8%
+-commutative69.8%
fma-define69.8%
Simplified69.8%
Taylor expanded in x around 0 66.5%
Final simplification66.5%
(FPCore (x y)
:precision binary64
(let* ((t_0 (fabs (/ x y))))
(if (and (< 0.5 t_0) (< t_0 2.0))
(/ (* (- x y) (+ x y)) (+ (* x x) (* y y)))
(- 1.0 (/ 2.0 (+ 1.0 (* (/ x y) (/ x y))))))))
double code(double x, double y) {
double t_0 = fabs((x / y));
double tmp;
if ((0.5 < t_0) && (t_0 < 2.0)) {
tmp = ((x - y) * (x + y)) / ((x * x) + (y * y));
} else {
tmp = 1.0 - (2.0 / (1.0 + ((x / y) * (x / y))));
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
real(8) :: tmp
t_0 = abs((x / y))
if ((0.5d0 < t_0) .and. (t_0 < 2.0d0)) then
tmp = ((x - y) * (x + y)) / ((x * x) + (y * y))
else
tmp = 1.0d0 - (2.0d0 / (1.0d0 + ((x / y) * (x / y))))
end if
code = tmp
end function
public static double code(double x, double y) {
double t_0 = Math.abs((x / y));
double tmp;
if ((0.5 < t_0) && (t_0 < 2.0)) {
tmp = ((x - y) * (x + y)) / ((x * x) + (y * y));
} else {
tmp = 1.0 - (2.0 / (1.0 + ((x / y) * (x / y))));
}
return tmp;
}
def code(x, y): t_0 = math.fabs((x / y)) tmp = 0 if (0.5 < t_0) and (t_0 < 2.0): tmp = ((x - y) * (x + y)) / ((x * x) + (y * y)) else: tmp = 1.0 - (2.0 / (1.0 + ((x / y) * (x / y)))) return tmp
function code(x, y) t_0 = abs(Float64(x / y)) tmp = 0.0 if ((0.5 < t_0) && (t_0 < 2.0)) tmp = Float64(Float64(Float64(x - y) * Float64(x + y)) / Float64(Float64(x * x) + Float64(y * y))); else tmp = Float64(1.0 - Float64(2.0 / Float64(1.0 + Float64(Float64(x / y) * Float64(x / y))))); end return tmp end
function tmp_2 = code(x, y) t_0 = abs((x / y)); tmp = 0.0; if ((0.5 < t_0) && (t_0 < 2.0)) tmp = ((x - y) * (x + y)) / ((x * x) + (y * y)); else tmp = 1.0 - (2.0 / (1.0 + ((x / y) * (x / y)))); end tmp_2 = tmp; end
code[x_, y_] := Block[{t$95$0 = N[Abs[N[(x / y), $MachinePrecision]], $MachinePrecision]}, If[And[Less[0.5, t$95$0], Less[t$95$0, 2.0]], N[(N[(N[(x - y), $MachinePrecision] * N[(x + y), $MachinePrecision]), $MachinePrecision] / N[(N[(x * x), $MachinePrecision] + N[(y * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(1.0 - N[(2.0 / N[(1.0 + N[(N[(x / y), $MachinePrecision] * N[(x / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left|\frac{x}{y}\right|\\
\mathbf{if}\;0.5 < t\_0 \land t\_0 < 2:\\
\;\;\;\;\frac{\left(x - y\right) \cdot \left(x + y\right)}{x \cdot x + y \cdot y}\\
\mathbf{else}:\\
\;\;\;\;1 - \frac{2}{1 + \frac{x}{y} \cdot \frac{x}{y}}\\
\end{array}
\end{array}
herbie shell --seed 2024075
(FPCore (x y)
:name "Kahan p9 Example"
:precision binary64
:pre (and (and (< 0.0 x) (< x 1.0)) (< y 1.0))
:alt
(if (and (< 0.5 (fabs (/ x y))) (< (fabs (/ x y)) 2.0)) (/ (* (- x y) (+ x y)) (+ (* x x) (* y y))) (- 1.0 (/ 2.0 (+ 1.0 (* (/ x y) (/ x y))))))
(/ (* (- x y) (+ x y)) (+ (* x x) (* y y))))