
(FPCore (re im) :precision binary64 (* (* 0.5 (cos re)) (- (exp (- 0.0 im)) (exp im))))
double code(double re, double im) {
return (0.5 * cos(re)) * (exp((0.0 - im)) - exp(im));
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
code = (0.5d0 * cos(re)) * (exp((0.0d0 - im)) - exp(im))
end function
public static double code(double re, double im) {
return (0.5 * Math.cos(re)) * (Math.exp((0.0 - im)) - Math.exp(im));
}
def code(re, im): return (0.5 * math.cos(re)) * (math.exp((0.0 - im)) - math.exp(im))
function code(re, im) return Float64(Float64(0.5 * cos(re)) * Float64(exp(Float64(0.0 - im)) - exp(im))) end
function tmp = code(re, im) tmp = (0.5 * cos(re)) * (exp((0.0 - im)) - exp(im)); end
code[re_, im_] := N[(N[(0.5 * N[Cos[re], $MachinePrecision]), $MachinePrecision] * N[(N[Exp[N[(0.0 - im), $MachinePrecision]], $MachinePrecision] - N[Exp[im], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(0.5 \cdot \cos re\right) \cdot \left(e^{0 - im} - e^{im}\right)
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 12 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (re im) :precision binary64 (* (* 0.5 (cos re)) (- (exp (- 0.0 im)) (exp im))))
double code(double re, double im) {
return (0.5 * cos(re)) * (exp((0.0 - im)) - exp(im));
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
code = (0.5d0 * cos(re)) * (exp((0.0d0 - im)) - exp(im))
end function
public static double code(double re, double im) {
return (0.5 * Math.cos(re)) * (Math.exp((0.0 - im)) - Math.exp(im));
}
def code(re, im): return (0.5 * math.cos(re)) * (math.exp((0.0 - im)) - math.exp(im))
function code(re, im) return Float64(Float64(0.5 * cos(re)) * Float64(exp(Float64(0.0 - im)) - exp(im))) end
function tmp = code(re, im) tmp = (0.5 * cos(re)) * (exp((0.0 - im)) - exp(im)); end
code[re_, im_] := N[(N[(0.5 * N[Cos[re], $MachinePrecision]), $MachinePrecision] * N[(N[Exp[N[(0.0 - im), $MachinePrecision]], $MachinePrecision] - N[Exp[im], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(0.5 \cdot \cos re\right) \cdot \left(e^{0 - im} - e^{im}\right)
\end{array}
(FPCore (re im) :precision binary64 (* 0.5 (log1p (expm1 (* im (* -2.0 (cos re)))))))
double code(double re, double im) {
return 0.5 * log1p(expm1((im * (-2.0 * cos(re)))));
}
public static double code(double re, double im) {
return 0.5 * Math.log1p(Math.expm1((im * (-2.0 * Math.cos(re)))));
}
def code(re, im): return 0.5 * math.log1p(math.expm1((im * (-2.0 * math.cos(re)))))
function code(re, im) return Float64(0.5 * log1p(expm1(Float64(im * Float64(-2.0 * cos(re)))))) end
code[re_, im_] := N[(0.5 * N[Log[1 + N[(Exp[N[(im * N[(-2.0 * N[Cos[re], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]] - 1), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
0.5 \cdot \mathsf{log1p}\left(\mathsf{expm1}\left(im \cdot \left(-2 \cdot \cos re\right)\right)\right)
\end{array}
Initial program 55.6%
/-rgt-identity55.6%
exp-055.6%
associate-*l/55.6%
cos-neg55.6%
associate-*l*55.6%
associate-*r/55.6%
exp-055.6%
/-rgt-identity55.6%
*-commutative55.6%
neg-sub055.6%
cos-neg55.6%
Simplified55.6%
Taylor expanded in im around 0 50.3%
log1p-expm1-u99.6%
*-commutative99.6%
associate-*l*99.6%
Applied egg-rr99.6%
Final simplification99.6%
(FPCore (re im)
:precision binary64
(if (<= im 440.0)
(* 0.5 (* (cos re) (* im -2.0)))
(if (<= im 5.6e+102)
(* 0.5 (log1p (expm1 (* im -2.0))))
(* 0.5 (* (cos re) (* -0.3333333333333333 (pow im 3.0)))))))
double code(double re, double im) {
double tmp;
if (im <= 440.0) {
tmp = 0.5 * (cos(re) * (im * -2.0));
} else if (im <= 5.6e+102) {
tmp = 0.5 * log1p(expm1((im * -2.0)));
} else {
tmp = 0.5 * (cos(re) * (-0.3333333333333333 * pow(im, 3.0)));
}
return tmp;
}
public static double code(double re, double im) {
double tmp;
if (im <= 440.0) {
tmp = 0.5 * (Math.cos(re) * (im * -2.0));
} else if (im <= 5.6e+102) {
tmp = 0.5 * Math.log1p(Math.expm1((im * -2.0)));
} else {
tmp = 0.5 * (Math.cos(re) * (-0.3333333333333333 * Math.pow(im, 3.0)));
}
return tmp;
}
def code(re, im): tmp = 0 if im <= 440.0: tmp = 0.5 * (math.cos(re) * (im * -2.0)) elif im <= 5.6e+102: tmp = 0.5 * math.log1p(math.expm1((im * -2.0))) else: tmp = 0.5 * (math.cos(re) * (-0.3333333333333333 * math.pow(im, 3.0))) return tmp
function code(re, im) tmp = 0.0 if (im <= 440.0) tmp = Float64(0.5 * Float64(cos(re) * Float64(im * -2.0))); elseif (im <= 5.6e+102) tmp = Float64(0.5 * log1p(expm1(Float64(im * -2.0)))); else tmp = Float64(0.5 * Float64(cos(re) * Float64(-0.3333333333333333 * (im ^ 3.0)))); end return tmp end
code[re_, im_] := If[LessEqual[im, 440.0], N[(0.5 * N[(N[Cos[re], $MachinePrecision] * N[(im * -2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[im, 5.6e+102], N[(0.5 * N[Log[1 + N[(Exp[N[(im * -2.0), $MachinePrecision]] - 1), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], N[(0.5 * N[(N[Cos[re], $MachinePrecision] * N[(-0.3333333333333333 * N[Power[im, 3.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;im \leq 440:\\
\;\;\;\;0.5 \cdot \left(\cos re \cdot \left(im \cdot -2\right)\right)\\
\mathbf{elif}\;im \leq 5.6 \cdot 10^{+102}:\\
\;\;\;\;0.5 \cdot \mathsf{log1p}\left(\mathsf{expm1}\left(im \cdot -2\right)\right)\\
\mathbf{else}:\\
\;\;\;\;0.5 \cdot \left(\cos re \cdot \left(-0.3333333333333333 \cdot {im}^{3}\right)\right)\\
\end{array}
\end{array}
if im < 440Initial program 38.5%
/-rgt-identity38.5%
exp-038.5%
associate-*l/38.5%
cos-neg38.5%
associate-*l*38.5%
associate-*r/38.5%
exp-038.5%
/-rgt-identity38.5%
*-commutative38.5%
neg-sub038.5%
cos-neg38.5%
Simplified38.5%
Taylor expanded in im around 0 67.6%
if 440 < im < 5.60000000000000037e102Initial program 100.0%
/-rgt-identity100.0%
exp-0100.0%
associate-*l/100.0%
cos-neg100.0%
associate-*l*100.0%
associate-*r/100.0%
exp-0100.0%
/-rgt-identity100.0%
*-commutative100.0%
neg-sub0100.0%
cos-neg100.0%
Simplified100.0%
Taylor expanded in im around 0 3.6%
log1p-expm1-u100.0%
*-commutative100.0%
associate-*l*100.0%
Applied egg-rr100.0%
Taylor expanded in re around 0 73.1%
if 5.60000000000000037e102 < im Initial program 100.0%
/-rgt-identity100.0%
exp-0100.0%
associate-*l/100.0%
cos-neg100.0%
associate-*l*100.0%
associate-*r/100.0%
exp-0100.0%
/-rgt-identity100.0%
*-commutative100.0%
neg-sub0100.0%
cos-neg100.0%
Simplified100.0%
Taylor expanded in im around 0 100.0%
Taylor expanded in im around inf 100.0%
Final simplification73.9%
(FPCore (re im)
:precision binary64
(if (<= im 8.0)
(* 0.5 (* (cos re) (* im -2.0)))
(if (<= im 5.6e+102)
(* 0.5 (- (exp (- im)) (exp im)))
(* 0.5 (* (cos re) (* -0.3333333333333333 (pow im 3.0)))))))
double code(double re, double im) {
double tmp;
if (im <= 8.0) {
tmp = 0.5 * (cos(re) * (im * -2.0));
} else if (im <= 5.6e+102) {
tmp = 0.5 * (exp(-im) - exp(im));
} else {
tmp = 0.5 * (cos(re) * (-0.3333333333333333 * pow(im, 3.0)));
}
return tmp;
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
real(8) :: tmp
if (im <= 8.0d0) then
tmp = 0.5d0 * (cos(re) * (im * (-2.0d0)))
else if (im <= 5.6d+102) then
tmp = 0.5d0 * (exp(-im) - exp(im))
else
tmp = 0.5d0 * (cos(re) * ((-0.3333333333333333d0) * (im ** 3.0d0)))
end if
code = tmp
end function
public static double code(double re, double im) {
double tmp;
if (im <= 8.0) {
tmp = 0.5 * (Math.cos(re) * (im * -2.0));
} else if (im <= 5.6e+102) {
tmp = 0.5 * (Math.exp(-im) - Math.exp(im));
} else {
tmp = 0.5 * (Math.cos(re) * (-0.3333333333333333 * Math.pow(im, 3.0)));
}
return tmp;
}
def code(re, im): tmp = 0 if im <= 8.0: tmp = 0.5 * (math.cos(re) * (im * -2.0)) elif im <= 5.6e+102: tmp = 0.5 * (math.exp(-im) - math.exp(im)) else: tmp = 0.5 * (math.cos(re) * (-0.3333333333333333 * math.pow(im, 3.0))) return tmp
function code(re, im) tmp = 0.0 if (im <= 8.0) tmp = Float64(0.5 * Float64(cos(re) * Float64(im * -2.0))); elseif (im <= 5.6e+102) tmp = Float64(0.5 * Float64(exp(Float64(-im)) - exp(im))); else tmp = Float64(0.5 * Float64(cos(re) * Float64(-0.3333333333333333 * (im ^ 3.0)))); end return tmp end
function tmp_2 = code(re, im) tmp = 0.0; if (im <= 8.0) tmp = 0.5 * (cos(re) * (im * -2.0)); elseif (im <= 5.6e+102) tmp = 0.5 * (exp(-im) - exp(im)); else tmp = 0.5 * (cos(re) * (-0.3333333333333333 * (im ^ 3.0))); end tmp_2 = tmp; end
code[re_, im_] := If[LessEqual[im, 8.0], N[(0.5 * N[(N[Cos[re], $MachinePrecision] * N[(im * -2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[im, 5.6e+102], N[(0.5 * N[(N[Exp[(-im)], $MachinePrecision] - N[Exp[im], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(0.5 * N[(N[Cos[re], $MachinePrecision] * N[(-0.3333333333333333 * N[Power[im, 3.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;im \leq 8:\\
\;\;\;\;0.5 \cdot \left(\cos re \cdot \left(im \cdot -2\right)\right)\\
\mathbf{elif}\;im \leq 5.6 \cdot 10^{+102}:\\
\;\;\;\;0.5 \cdot \left(e^{-im} - e^{im}\right)\\
\mathbf{else}:\\
\;\;\;\;0.5 \cdot \left(\cos re \cdot \left(-0.3333333333333333 \cdot {im}^{3}\right)\right)\\
\end{array}
\end{array}
if im < 8Initial program 38.5%
/-rgt-identity38.5%
exp-038.5%
associate-*l/38.5%
cos-neg38.5%
associate-*l*38.5%
associate-*r/38.5%
exp-038.5%
/-rgt-identity38.5%
*-commutative38.5%
neg-sub038.5%
cos-neg38.5%
Simplified38.5%
Taylor expanded in im around 0 67.6%
if 8 < im < 5.60000000000000037e102Initial program 100.0%
/-rgt-identity100.0%
exp-0100.0%
associate-*l/100.0%
cos-neg100.0%
associate-*l*100.0%
associate-*r/100.0%
exp-0100.0%
/-rgt-identity100.0%
*-commutative100.0%
neg-sub0100.0%
cos-neg100.0%
Simplified100.0%
Taylor expanded in re around 0 73.1%
if 5.60000000000000037e102 < im Initial program 100.0%
/-rgt-identity100.0%
exp-0100.0%
associate-*l/100.0%
cos-neg100.0%
associate-*l*100.0%
associate-*r/100.0%
exp-0100.0%
/-rgt-identity100.0%
*-commutative100.0%
neg-sub0100.0%
cos-neg100.0%
Simplified100.0%
Taylor expanded in im around 0 100.0%
Taylor expanded in im around inf 100.0%
Final simplification73.9%
(FPCore (re im)
:precision binary64
(if (<= im 8.0)
(* 0.5 (* im (* (cos re) (- (* -0.3333333333333333 (pow im 2.0)) 2.0))))
(if (<= im 5.6e+102)
(* 0.5 (- (exp (- im)) (exp im)))
(* 0.5 (* (cos re) (* -0.3333333333333333 (pow im 3.0)))))))
double code(double re, double im) {
double tmp;
if (im <= 8.0) {
tmp = 0.5 * (im * (cos(re) * ((-0.3333333333333333 * pow(im, 2.0)) - 2.0)));
} else if (im <= 5.6e+102) {
tmp = 0.5 * (exp(-im) - exp(im));
} else {
tmp = 0.5 * (cos(re) * (-0.3333333333333333 * pow(im, 3.0)));
}
return tmp;
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
real(8) :: tmp
if (im <= 8.0d0) then
tmp = 0.5d0 * (im * (cos(re) * (((-0.3333333333333333d0) * (im ** 2.0d0)) - 2.0d0)))
else if (im <= 5.6d+102) then
tmp = 0.5d0 * (exp(-im) - exp(im))
else
tmp = 0.5d0 * (cos(re) * ((-0.3333333333333333d0) * (im ** 3.0d0)))
end if
code = tmp
end function
public static double code(double re, double im) {
double tmp;
if (im <= 8.0) {
tmp = 0.5 * (im * (Math.cos(re) * ((-0.3333333333333333 * Math.pow(im, 2.0)) - 2.0)));
} else if (im <= 5.6e+102) {
tmp = 0.5 * (Math.exp(-im) - Math.exp(im));
} else {
tmp = 0.5 * (Math.cos(re) * (-0.3333333333333333 * Math.pow(im, 3.0)));
}
return tmp;
}
def code(re, im): tmp = 0 if im <= 8.0: tmp = 0.5 * (im * (math.cos(re) * ((-0.3333333333333333 * math.pow(im, 2.0)) - 2.0))) elif im <= 5.6e+102: tmp = 0.5 * (math.exp(-im) - math.exp(im)) else: tmp = 0.5 * (math.cos(re) * (-0.3333333333333333 * math.pow(im, 3.0))) return tmp
function code(re, im) tmp = 0.0 if (im <= 8.0) tmp = Float64(0.5 * Float64(im * Float64(cos(re) * Float64(Float64(-0.3333333333333333 * (im ^ 2.0)) - 2.0)))); elseif (im <= 5.6e+102) tmp = Float64(0.5 * Float64(exp(Float64(-im)) - exp(im))); else tmp = Float64(0.5 * Float64(cos(re) * Float64(-0.3333333333333333 * (im ^ 3.0)))); end return tmp end
function tmp_2 = code(re, im) tmp = 0.0; if (im <= 8.0) tmp = 0.5 * (im * (cos(re) * ((-0.3333333333333333 * (im ^ 2.0)) - 2.0))); elseif (im <= 5.6e+102) tmp = 0.5 * (exp(-im) - exp(im)); else tmp = 0.5 * (cos(re) * (-0.3333333333333333 * (im ^ 3.0))); end tmp_2 = tmp; end
code[re_, im_] := If[LessEqual[im, 8.0], N[(0.5 * N[(im * N[(N[Cos[re], $MachinePrecision] * N[(N[(-0.3333333333333333 * N[Power[im, 2.0], $MachinePrecision]), $MachinePrecision] - 2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[im, 5.6e+102], N[(0.5 * N[(N[Exp[(-im)], $MachinePrecision] - N[Exp[im], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(0.5 * N[(N[Cos[re], $MachinePrecision] * N[(-0.3333333333333333 * N[Power[im, 3.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;im \leq 8:\\
\;\;\;\;0.5 \cdot \left(im \cdot \left(\cos re \cdot \left(-0.3333333333333333 \cdot {im}^{2} - 2\right)\right)\right)\\
\mathbf{elif}\;im \leq 5.6 \cdot 10^{+102}:\\
\;\;\;\;0.5 \cdot \left(e^{-im} - e^{im}\right)\\
\mathbf{else}:\\
\;\;\;\;0.5 \cdot \left(\cos re \cdot \left(-0.3333333333333333 \cdot {im}^{3}\right)\right)\\
\end{array}
\end{array}
if im < 8Initial program 38.5%
/-rgt-identity38.5%
exp-038.5%
associate-*l/38.5%
cos-neg38.5%
associate-*l*38.5%
associate-*r/38.5%
exp-038.5%
/-rgt-identity38.5%
*-commutative38.5%
neg-sub038.5%
cos-neg38.5%
Simplified38.5%
Taylor expanded in im around 0 90.2%
Taylor expanded in re around inf 90.2%
if 8 < im < 5.60000000000000037e102Initial program 100.0%
/-rgt-identity100.0%
exp-0100.0%
associate-*l/100.0%
cos-neg100.0%
associate-*l*100.0%
associate-*r/100.0%
exp-0100.0%
/-rgt-identity100.0%
*-commutative100.0%
neg-sub0100.0%
cos-neg100.0%
Simplified100.0%
Taylor expanded in re around 0 73.1%
if 5.60000000000000037e102 < im Initial program 100.0%
/-rgt-identity100.0%
exp-0100.0%
associate-*l/100.0%
cos-neg100.0%
associate-*l*100.0%
associate-*r/100.0%
exp-0100.0%
/-rgt-identity100.0%
*-commutative100.0%
neg-sub0100.0%
cos-neg100.0%
Simplified100.0%
Taylor expanded in im around 0 100.0%
Taylor expanded in im around inf 100.0%
Final simplification90.2%
(FPCore (re im) :precision binary64 (if (<= im 500.0) (* 0.5 (* (cos re) (* im -2.0))) (* 0.5 (log1p (expm1 (* im -2.0))))))
double code(double re, double im) {
double tmp;
if (im <= 500.0) {
tmp = 0.5 * (cos(re) * (im * -2.0));
} else {
tmp = 0.5 * log1p(expm1((im * -2.0)));
}
return tmp;
}
public static double code(double re, double im) {
double tmp;
if (im <= 500.0) {
tmp = 0.5 * (Math.cos(re) * (im * -2.0));
} else {
tmp = 0.5 * Math.log1p(Math.expm1((im * -2.0)));
}
return tmp;
}
def code(re, im): tmp = 0 if im <= 500.0: tmp = 0.5 * (math.cos(re) * (im * -2.0)) else: tmp = 0.5 * math.log1p(math.expm1((im * -2.0))) return tmp
function code(re, im) tmp = 0.0 if (im <= 500.0) tmp = Float64(0.5 * Float64(cos(re) * Float64(im * -2.0))); else tmp = Float64(0.5 * log1p(expm1(Float64(im * -2.0)))); end return tmp end
code[re_, im_] := If[LessEqual[im, 500.0], N[(0.5 * N[(N[Cos[re], $MachinePrecision] * N[(im * -2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(0.5 * N[Log[1 + N[(Exp[N[(im * -2.0), $MachinePrecision]] - 1), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;im \leq 500:\\
\;\;\;\;0.5 \cdot \left(\cos re \cdot \left(im \cdot -2\right)\right)\\
\mathbf{else}:\\
\;\;\;\;0.5 \cdot \mathsf{log1p}\left(\mathsf{expm1}\left(im \cdot -2\right)\right)\\
\end{array}
\end{array}
if im < 500Initial program 38.5%
/-rgt-identity38.5%
exp-038.5%
associate-*l/38.5%
cos-neg38.5%
associate-*l*38.5%
associate-*r/38.5%
exp-038.5%
/-rgt-identity38.5%
*-commutative38.5%
neg-sub038.5%
cos-neg38.5%
Simplified38.5%
Taylor expanded in im around 0 67.6%
if 500 < im Initial program 100.0%
/-rgt-identity100.0%
exp-0100.0%
associate-*l/100.0%
cos-neg100.0%
associate-*l*100.0%
associate-*r/100.0%
exp-0100.0%
/-rgt-identity100.0%
*-commutative100.0%
neg-sub0100.0%
cos-neg100.0%
Simplified100.0%
Taylor expanded in im around 0 5.1%
log1p-expm1-u100.0%
*-commutative100.0%
associate-*l*100.0%
Applied egg-rr100.0%
Taylor expanded in re around 0 70.4%
Final simplification68.4%
(FPCore (re im)
:precision binary64
(if (<= im 19000000000000.0)
(* 0.5 (* (cos re) (* im -2.0)))
(if (<= im 1.16e+70)
(* 0.5 (* 2.6666666666666665 (* im (pow re 4.0))))
(* 0.5 (* im (- (* -0.3333333333333333 (pow im 2.0)) 2.0))))))
double code(double re, double im) {
double tmp;
if (im <= 19000000000000.0) {
tmp = 0.5 * (cos(re) * (im * -2.0));
} else if (im <= 1.16e+70) {
tmp = 0.5 * (2.6666666666666665 * (im * pow(re, 4.0)));
} else {
tmp = 0.5 * (im * ((-0.3333333333333333 * pow(im, 2.0)) - 2.0));
}
return tmp;
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
real(8) :: tmp
if (im <= 19000000000000.0d0) then
tmp = 0.5d0 * (cos(re) * (im * (-2.0d0)))
else if (im <= 1.16d+70) then
tmp = 0.5d0 * (2.6666666666666665d0 * (im * (re ** 4.0d0)))
else
tmp = 0.5d0 * (im * (((-0.3333333333333333d0) * (im ** 2.0d0)) - 2.0d0))
end if
code = tmp
end function
public static double code(double re, double im) {
double tmp;
if (im <= 19000000000000.0) {
tmp = 0.5 * (Math.cos(re) * (im * -2.0));
} else if (im <= 1.16e+70) {
tmp = 0.5 * (2.6666666666666665 * (im * Math.pow(re, 4.0)));
} else {
tmp = 0.5 * (im * ((-0.3333333333333333 * Math.pow(im, 2.0)) - 2.0));
}
return tmp;
}
def code(re, im): tmp = 0 if im <= 19000000000000.0: tmp = 0.5 * (math.cos(re) * (im * -2.0)) elif im <= 1.16e+70: tmp = 0.5 * (2.6666666666666665 * (im * math.pow(re, 4.0))) else: tmp = 0.5 * (im * ((-0.3333333333333333 * math.pow(im, 2.0)) - 2.0)) return tmp
function code(re, im) tmp = 0.0 if (im <= 19000000000000.0) tmp = Float64(0.5 * Float64(cos(re) * Float64(im * -2.0))); elseif (im <= 1.16e+70) tmp = Float64(0.5 * Float64(2.6666666666666665 * Float64(im * (re ^ 4.0)))); else tmp = Float64(0.5 * Float64(im * Float64(Float64(-0.3333333333333333 * (im ^ 2.0)) - 2.0))); end return tmp end
function tmp_2 = code(re, im) tmp = 0.0; if (im <= 19000000000000.0) tmp = 0.5 * (cos(re) * (im * -2.0)); elseif (im <= 1.16e+70) tmp = 0.5 * (2.6666666666666665 * (im * (re ^ 4.0))); else tmp = 0.5 * (im * ((-0.3333333333333333 * (im ^ 2.0)) - 2.0)); end tmp_2 = tmp; end
code[re_, im_] := If[LessEqual[im, 19000000000000.0], N[(0.5 * N[(N[Cos[re], $MachinePrecision] * N[(im * -2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[im, 1.16e+70], N[(0.5 * N[(2.6666666666666665 * N[(im * N[Power[re, 4.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(0.5 * N[(im * N[(N[(-0.3333333333333333 * N[Power[im, 2.0], $MachinePrecision]), $MachinePrecision] - 2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;im \leq 19000000000000:\\
\;\;\;\;0.5 \cdot \left(\cos re \cdot \left(im \cdot -2\right)\right)\\
\mathbf{elif}\;im \leq 1.16 \cdot 10^{+70}:\\
\;\;\;\;0.5 \cdot \left(2.6666666666666665 \cdot \left(im \cdot {re}^{4}\right)\right)\\
\mathbf{else}:\\
\;\;\;\;0.5 \cdot \left(im \cdot \left(-0.3333333333333333 \cdot {im}^{2} - 2\right)\right)\\
\end{array}
\end{array}
if im < 1.9e13Initial program 39.5%
/-rgt-identity39.5%
exp-039.5%
associate-*l/39.5%
cos-neg39.5%
associate-*l*39.5%
associate-*r/39.5%
exp-039.5%
/-rgt-identity39.5%
*-commutative39.5%
neg-sub039.5%
cos-neg39.5%
Simplified39.5%
Taylor expanded in im around 0 66.6%
if 1.9e13 < im < 1.1599999999999999e70Initial program 100.0%
/-rgt-identity100.0%
exp-0100.0%
associate-*l/100.0%
cos-neg100.0%
associate-*l*100.0%
associate-*r/100.0%
exp-0100.0%
/-rgt-identity100.0%
*-commutative100.0%
neg-sub0100.0%
cos-neg100.0%
Simplified100.0%
Taylor expanded in im around 0 3.5%
Applied egg-rr1.7%
Taylor expanded in re around 0 24.3%
Taylor expanded in re around inf 24.6%
if 1.1599999999999999e70 < im Initial program 100.0%
/-rgt-identity100.0%
exp-0100.0%
associate-*l/100.0%
cos-neg100.0%
associate-*l*100.0%
associate-*r/100.0%
exp-0100.0%
/-rgt-identity100.0%
*-commutative100.0%
neg-sub0100.0%
cos-neg100.0%
Simplified100.0%
Taylor expanded in im around 0 83.1%
Taylor expanded in re around 0 57.4%
Final simplification62.5%
(FPCore (re im)
:precision binary64
(if (<= im 19000000000000.0)
(* 0.5 (* (cos re) (* im -2.0)))
(if (<= im 1.16e+70)
(* 0.5 (* 2.6666666666666665 (* im (pow re 4.0))))
(* 0.5 (* -0.3333333333333333 (pow im 3.0))))))
double code(double re, double im) {
double tmp;
if (im <= 19000000000000.0) {
tmp = 0.5 * (cos(re) * (im * -2.0));
} else if (im <= 1.16e+70) {
tmp = 0.5 * (2.6666666666666665 * (im * pow(re, 4.0)));
} else {
tmp = 0.5 * (-0.3333333333333333 * pow(im, 3.0));
}
return tmp;
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
real(8) :: tmp
if (im <= 19000000000000.0d0) then
tmp = 0.5d0 * (cos(re) * (im * (-2.0d0)))
else if (im <= 1.16d+70) then
tmp = 0.5d0 * (2.6666666666666665d0 * (im * (re ** 4.0d0)))
else
tmp = 0.5d0 * ((-0.3333333333333333d0) * (im ** 3.0d0))
end if
code = tmp
end function
public static double code(double re, double im) {
double tmp;
if (im <= 19000000000000.0) {
tmp = 0.5 * (Math.cos(re) * (im * -2.0));
} else if (im <= 1.16e+70) {
tmp = 0.5 * (2.6666666666666665 * (im * Math.pow(re, 4.0)));
} else {
tmp = 0.5 * (-0.3333333333333333 * Math.pow(im, 3.0));
}
return tmp;
}
def code(re, im): tmp = 0 if im <= 19000000000000.0: tmp = 0.5 * (math.cos(re) * (im * -2.0)) elif im <= 1.16e+70: tmp = 0.5 * (2.6666666666666665 * (im * math.pow(re, 4.0))) else: tmp = 0.5 * (-0.3333333333333333 * math.pow(im, 3.0)) return tmp
function code(re, im) tmp = 0.0 if (im <= 19000000000000.0) tmp = Float64(0.5 * Float64(cos(re) * Float64(im * -2.0))); elseif (im <= 1.16e+70) tmp = Float64(0.5 * Float64(2.6666666666666665 * Float64(im * (re ^ 4.0)))); else tmp = Float64(0.5 * Float64(-0.3333333333333333 * (im ^ 3.0))); end return tmp end
function tmp_2 = code(re, im) tmp = 0.0; if (im <= 19000000000000.0) tmp = 0.5 * (cos(re) * (im * -2.0)); elseif (im <= 1.16e+70) tmp = 0.5 * (2.6666666666666665 * (im * (re ^ 4.0))); else tmp = 0.5 * (-0.3333333333333333 * (im ^ 3.0)); end tmp_2 = tmp; end
code[re_, im_] := If[LessEqual[im, 19000000000000.0], N[(0.5 * N[(N[Cos[re], $MachinePrecision] * N[(im * -2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[im, 1.16e+70], N[(0.5 * N[(2.6666666666666665 * N[(im * N[Power[re, 4.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(0.5 * N[(-0.3333333333333333 * N[Power[im, 3.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;im \leq 19000000000000:\\
\;\;\;\;0.5 \cdot \left(\cos re \cdot \left(im \cdot -2\right)\right)\\
\mathbf{elif}\;im \leq 1.16 \cdot 10^{+70}:\\
\;\;\;\;0.5 \cdot \left(2.6666666666666665 \cdot \left(im \cdot {re}^{4}\right)\right)\\
\mathbf{else}:\\
\;\;\;\;0.5 \cdot \left(-0.3333333333333333 \cdot {im}^{3}\right)\\
\end{array}
\end{array}
if im < 1.9e13Initial program 39.5%
/-rgt-identity39.5%
exp-039.5%
associate-*l/39.5%
cos-neg39.5%
associate-*l*39.5%
associate-*r/39.5%
exp-039.5%
/-rgt-identity39.5%
*-commutative39.5%
neg-sub039.5%
cos-neg39.5%
Simplified39.5%
Taylor expanded in im around 0 66.6%
if 1.9e13 < im < 1.1599999999999999e70Initial program 100.0%
/-rgt-identity100.0%
exp-0100.0%
associate-*l/100.0%
cos-neg100.0%
associate-*l*100.0%
associate-*r/100.0%
exp-0100.0%
/-rgt-identity100.0%
*-commutative100.0%
neg-sub0100.0%
cos-neg100.0%
Simplified100.0%
Taylor expanded in im around 0 3.5%
Applied egg-rr1.7%
Taylor expanded in re around 0 24.3%
Taylor expanded in re around inf 24.6%
if 1.1599999999999999e70 < im Initial program 100.0%
/-rgt-identity100.0%
exp-0100.0%
associate-*l/100.0%
cos-neg100.0%
associate-*l*100.0%
associate-*r/100.0%
exp-0100.0%
/-rgt-identity100.0%
*-commutative100.0%
neg-sub0100.0%
cos-neg100.0%
Simplified100.0%
Taylor expanded in im around 0 83.1%
Taylor expanded in re around 0 57.4%
Taylor expanded in im around inf 57.4%
Final simplification62.5%
(FPCore (re im) :precision binary64 (if (<= im 1.5e+50) (* 0.5 (* (cos re) (* im -2.0))) (* 0.5 (* -0.3333333333333333 (pow im 3.0)))))
double code(double re, double im) {
double tmp;
if (im <= 1.5e+50) {
tmp = 0.5 * (cos(re) * (im * -2.0));
} else {
tmp = 0.5 * (-0.3333333333333333 * pow(im, 3.0));
}
return tmp;
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
real(8) :: tmp
if (im <= 1.5d+50) then
tmp = 0.5d0 * (cos(re) * (im * (-2.0d0)))
else
tmp = 0.5d0 * ((-0.3333333333333333d0) * (im ** 3.0d0))
end if
code = tmp
end function
public static double code(double re, double im) {
double tmp;
if (im <= 1.5e+50) {
tmp = 0.5 * (Math.cos(re) * (im * -2.0));
} else {
tmp = 0.5 * (-0.3333333333333333 * Math.pow(im, 3.0));
}
return tmp;
}
def code(re, im): tmp = 0 if im <= 1.5e+50: tmp = 0.5 * (math.cos(re) * (im * -2.0)) else: tmp = 0.5 * (-0.3333333333333333 * math.pow(im, 3.0)) return tmp
function code(re, im) tmp = 0.0 if (im <= 1.5e+50) tmp = Float64(0.5 * Float64(cos(re) * Float64(im * -2.0))); else tmp = Float64(0.5 * Float64(-0.3333333333333333 * (im ^ 3.0))); end return tmp end
function tmp_2 = code(re, im) tmp = 0.0; if (im <= 1.5e+50) tmp = 0.5 * (cos(re) * (im * -2.0)); else tmp = 0.5 * (-0.3333333333333333 * (im ^ 3.0)); end tmp_2 = tmp; end
code[re_, im_] := If[LessEqual[im, 1.5e+50], N[(0.5 * N[(N[Cos[re], $MachinePrecision] * N[(im * -2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(0.5 * N[(-0.3333333333333333 * N[Power[im, 3.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;im \leq 1.5 \cdot 10^{+50}:\\
\;\;\;\;0.5 \cdot \left(\cos re \cdot \left(im \cdot -2\right)\right)\\
\mathbf{else}:\\
\;\;\;\;0.5 \cdot \left(-0.3333333333333333 \cdot {im}^{3}\right)\\
\end{array}
\end{array}
if im < 1.4999999999999999e50Initial program 41.7%
/-rgt-identity41.7%
exp-041.7%
associate-*l/41.7%
cos-neg41.7%
associate-*l*41.7%
associate-*r/41.7%
exp-041.7%
/-rgt-identity41.7%
*-commutative41.7%
neg-sub041.7%
cos-neg41.7%
Simplified41.7%
Taylor expanded in im around 0 64.3%
if 1.4999999999999999e50 < im Initial program 100.0%
/-rgt-identity100.0%
exp-0100.0%
associate-*l/100.0%
cos-neg100.0%
associate-*l*100.0%
associate-*r/100.0%
exp-0100.0%
/-rgt-identity100.0%
*-commutative100.0%
neg-sub0100.0%
cos-neg100.0%
Simplified100.0%
Taylor expanded in im around 0 75.4%
Taylor expanded in re around 0 52.1%
Taylor expanded in im around inf 52.1%
Final simplification61.4%
(FPCore (re im) :precision binary64 (if (<= im 8.0) (* 0.5 (* im -2.0)) (* 0.5 (* -0.3333333333333333 (pow im 3.0)))))
double code(double re, double im) {
double tmp;
if (im <= 8.0) {
tmp = 0.5 * (im * -2.0);
} else {
tmp = 0.5 * (-0.3333333333333333 * pow(im, 3.0));
}
return tmp;
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
real(8) :: tmp
if (im <= 8.0d0) then
tmp = 0.5d0 * (im * (-2.0d0))
else
tmp = 0.5d0 * ((-0.3333333333333333d0) * (im ** 3.0d0))
end if
code = tmp
end function
public static double code(double re, double im) {
double tmp;
if (im <= 8.0) {
tmp = 0.5 * (im * -2.0);
} else {
tmp = 0.5 * (-0.3333333333333333 * Math.pow(im, 3.0));
}
return tmp;
}
def code(re, im): tmp = 0 if im <= 8.0: tmp = 0.5 * (im * -2.0) else: tmp = 0.5 * (-0.3333333333333333 * math.pow(im, 3.0)) return tmp
function code(re, im) tmp = 0.0 if (im <= 8.0) tmp = Float64(0.5 * Float64(im * -2.0)); else tmp = Float64(0.5 * Float64(-0.3333333333333333 * (im ^ 3.0))); end return tmp end
function tmp_2 = code(re, im) tmp = 0.0; if (im <= 8.0) tmp = 0.5 * (im * -2.0); else tmp = 0.5 * (-0.3333333333333333 * (im ^ 3.0)); end tmp_2 = tmp; end
code[re_, im_] := If[LessEqual[im, 8.0], N[(0.5 * N[(im * -2.0), $MachinePrecision]), $MachinePrecision], N[(0.5 * N[(-0.3333333333333333 * N[Power[im, 3.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;im \leq 8:\\
\;\;\;\;0.5 \cdot \left(im \cdot -2\right)\\
\mathbf{else}:\\
\;\;\;\;0.5 \cdot \left(-0.3333333333333333 \cdot {im}^{3}\right)\\
\end{array}
\end{array}
if im < 8Initial program 38.5%
/-rgt-identity38.5%
exp-038.5%
associate-*l/38.5%
cos-neg38.5%
associate-*l*38.5%
associate-*r/38.5%
exp-038.5%
/-rgt-identity38.5%
*-commutative38.5%
neg-sub038.5%
cos-neg38.5%
Simplified38.5%
Taylor expanded in im around 0 90.2%
Taylor expanded in re around 0 54.7%
Taylor expanded in im around 0 36.7%
if 8 < im Initial program 100.0%
/-rgt-identity100.0%
exp-0100.0%
associate-*l/100.0%
cos-neg100.0%
associate-*l*100.0%
associate-*r/100.0%
exp-0100.0%
/-rgt-identity100.0%
*-commutative100.0%
neg-sub0100.0%
cos-neg100.0%
Simplified100.0%
Taylor expanded in im around 0 65.3%
Taylor expanded in re around 0 45.1%
Taylor expanded in im around inf 45.1%
Final simplification39.0%
(FPCore (re im) :precision binary64 (if (<= (cos re) -5e-310) (* 0.5 (* im 8.0)) (* 0.5 (* im -2.0))))
double code(double re, double im) {
double tmp;
if (cos(re) <= -5e-310) {
tmp = 0.5 * (im * 8.0);
} else {
tmp = 0.5 * (im * -2.0);
}
return tmp;
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
real(8) :: tmp
if (cos(re) <= (-5d-310)) then
tmp = 0.5d0 * (im * 8.0d0)
else
tmp = 0.5d0 * (im * (-2.0d0))
end if
code = tmp
end function
public static double code(double re, double im) {
double tmp;
if (Math.cos(re) <= -5e-310) {
tmp = 0.5 * (im * 8.0);
} else {
tmp = 0.5 * (im * -2.0);
}
return tmp;
}
def code(re, im): tmp = 0 if math.cos(re) <= -5e-310: tmp = 0.5 * (im * 8.0) else: tmp = 0.5 * (im * -2.0) return tmp
function code(re, im) tmp = 0.0 if (cos(re) <= -5e-310) tmp = Float64(0.5 * Float64(im * 8.0)); else tmp = Float64(0.5 * Float64(im * -2.0)); end return tmp end
function tmp_2 = code(re, im) tmp = 0.0; if (cos(re) <= -5e-310) tmp = 0.5 * (im * 8.0); else tmp = 0.5 * (im * -2.0); end tmp_2 = tmp; end
code[re_, im_] := If[LessEqual[N[Cos[re], $MachinePrecision], -5e-310], N[(0.5 * N[(im * 8.0), $MachinePrecision]), $MachinePrecision], N[(0.5 * N[(im * -2.0), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\cos re \leq -5 \cdot 10^{-310}:\\
\;\;\;\;0.5 \cdot \left(im \cdot 8\right)\\
\mathbf{else}:\\
\;\;\;\;0.5 \cdot \left(im \cdot -2\right)\\
\end{array}
\end{array}
if (cos.f64 re) < -4.999999999999985e-310Initial program 49.5%
/-rgt-identity49.5%
exp-049.5%
associate-*l/49.5%
cos-neg49.5%
associate-*l*49.5%
associate-*r/49.5%
exp-049.5%
/-rgt-identity49.5%
*-commutative49.5%
neg-sub049.5%
cos-neg49.5%
Simplified49.5%
Taylor expanded in im around 0 56.4%
Applied egg-rr12.6%
Taylor expanded in re around 0 11.4%
*-commutative11.4%
Simplified11.4%
if -4.999999999999985e-310 < (cos.f64 re) Initial program 58.1%
/-rgt-identity58.1%
exp-058.1%
associate-*l/58.1%
cos-neg58.1%
associate-*l*58.1%
associate-*r/58.1%
exp-058.1%
/-rgt-identity58.1%
*-commutative58.1%
neg-sub058.1%
cos-neg58.1%
Simplified58.1%
Taylor expanded in im around 0 82.3%
Taylor expanded in re around 0 72.2%
Taylor expanded in im around 0 37.8%
Final simplification30.2%
(FPCore (re im) :precision binary64 (* 0.5 (* im -2.0)))
double code(double re, double im) {
return 0.5 * (im * -2.0);
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
code = 0.5d0 * (im * (-2.0d0))
end function
public static double code(double re, double im) {
return 0.5 * (im * -2.0);
}
def code(re, im): return 0.5 * (im * -2.0)
function code(re, im) return Float64(0.5 * Float64(im * -2.0)) end
function tmp = code(re, im) tmp = 0.5 * (im * -2.0); end
code[re_, im_] := N[(0.5 * N[(im * -2.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
0.5 \cdot \left(im \cdot -2\right)
\end{array}
Initial program 55.6%
/-rgt-identity55.6%
exp-055.6%
associate-*l/55.6%
cos-neg55.6%
associate-*l*55.6%
associate-*r/55.6%
exp-055.6%
/-rgt-identity55.6%
*-commutative55.6%
neg-sub055.6%
cos-neg55.6%
Simplified55.6%
Taylor expanded in im around 0 83.3%
Taylor expanded in re around 0 52.0%
Taylor expanded in im around 0 27.5%
Final simplification27.5%
(FPCore (re im) :precision binary64 -1.0)
double code(double re, double im) {
return -1.0;
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
code = -1.0d0
end function
public static double code(double re, double im) {
return -1.0;
}
def code(re, im): return -1.0
function code(re, im) return -1.0 end
function tmp = code(re, im) tmp = -1.0; end
code[re_, im_] := -1.0
\begin{array}{l}
\\
-1
\end{array}
Initial program 55.6%
/-rgt-identity55.6%
exp-055.6%
associate-*l/55.6%
cos-neg55.6%
associate-*l*55.6%
associate-*r/55.6%
exp-055.6%
/-rgt-identity55.6%
*-commutative55.6%
neg-sub055.6%
cos-neg55.6%
Simplified55.6%
Applied egg-rr2.9%
Taylor expanded in re around 0 2.8%
Final simplification2.8%
(FPCore (re im)
:precision binary64
(if (< (fabs im) 1.0)
(-
(*
(cos re)
(+
(+ im (* (* (* 0.16666666666666666 im) im) im))
(* (* (* (* (* 0.008333333333333333 im) im) im) im) im))))
(* (* 0.5 (cos re)) (- (exp (- 0.0 im)) (exp im)))))
double code(double re, double im) {
double tmp;
if (fabs(im) < 1.0) {
tmp = -(cos(re) * ((im + (((0.16666666666666666 * im) * im) * im)) + (((((0.008333333333333333 * im) * im) * im) * im) * im)));
} else {
tmp = (0.5 * cos(re)) * (exp((0.0 - im)) - exp(im));
}
return tmp;
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
real(8) :: tmp
if (abs(im) < 1.0d0) then
tmp = -(cos(re) * ((im + (((0.16666666666666666d0 * im) * im) * im)) + (((((0.008333333333333333d0 * im) * im) * im) * im) * im)))
else
tmp = (0.5d0 * cos(re)) * (exp((0.0d0 - im)) - exp(im))
end if
code = tmp
end function
public static double code(double re, double im) {
double tmp;
if (Math.abs(im) < 1.0) {
tmp = -(Math.cos(re) * ((im + (((0.16666666666666666 * im) * im) * im)) + (((((0.008333333333333333 * im) * im) * im) * im) * im)));
} else {
tmp = (0.5 * Math.cos(re)) * (Math.exp((0.0 - im)) - Math.exp(im));
}
return tmp;
}
def code(re, im): tmp = 0 if math.fabs(im) < 1.0: tmp = -(math.cos(re) * ((im + (((0.16666666666666666 * im) * im) * im)) + (((((0.008333333333333333 * im) * im) * im) * im) * im))) else: tmp = (0.5 * math.cos(re)) * (math.exp((0.0 - im)) - math.exp(im)) return tmp
function code(re, im) tmp = 0.0 if (abs(im) < 1.0) tmp = Float64(-Float64(cos(re) * Float64(Float64(im + Float64(Float64(Float64(0.16666666666666666 * im) * im) * im)) + Float64(Float64(Float64(Float64(Float64(0.008333333333333333 * im) * im) * im) * im) * im)))); else tmp = Float64(Float64(0.5 * cos(re)) * Float64(exp(Float64(0.0 - im)) - exp(im))); end return tmp end
function tmp_2 = code(re, im) tmp = 0.0; if (abs(im) < 1.0) tmp = -(cos(re) * ((im + (((0.16666666666666666 * im) * im) * im)) + (((((0.008333333333333333 * im) * im) * im) * im) * im))); else tmp = (0.5 * cos(re)) * (exp((0.0 - im)) - exp(im)); end tmp_2 = tmp; end
code[re_, im_] := If[Less[N[Abs[im], $MachinePrecision], 1.0], (-N[(N[Cos[re], $MachinePrecision] * N[(N[(im + N[(N[(N[(0.16666666666666666 * im), $MachinePrecision] * im), $MachinePrecision] * im), $MachinePrecision]), $MachinePrecision] + N[(N[(N[(N[(N[(0.008333333333333333 * im), $MachinePrecision] * im), $MachinePrecision] * im), $MachinePrecision] * im), $MachinePrecision] * im), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), N[(N[(0.5 * N[Cos[re], $MachinePrecision]), $MachinePrecision] * N[(N[Exp[N[(0.0 - im), $MachinePrecision]], $MachinePrecision] - N[Exp[im], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\left|im\right| < 1:\\
\;\;\;\;-\cos re \cdot \left(\left(im + \left(\left(0.16666666666666666 \cdot im\right) \cdot im\right) \cdot im\right) + \left(\left(\left(\left(0.008333333333333333 \cdot im\right) \cdot im\right) \cdot im\right) \cdot im\right) \cdot im\right)\\
\mathbf{else}:\\
\;\;\;\;\left(0.5 \cdot \cos re\right) \cdot \left(e^{0 - im} - e^{im}\right)\\
\end{array}
\end{array}
herbie shell --seed 2024075
(FPCore (re im)
:name "math.sin on complex, imaginary part"
:precision binary64
:alt
(if (< (fabs im) 1.0) (- (* (cos re) (+ (+ im (* (* (* 0.16666666666666666 im) im) im)) (* (* (* (* (* 0.008333333333333333 im) im) im) im) im)))) (* (* 0.5 (cos re)) (- (exp (- 0.0 im)) (exp im))))
(* (* 0.5 (cos re)) (- (exp (- 0.0 im)) (exp im))))