
(FPCore (a b c) :precision binary64 (let* ((t_0 (sqrt (- (* b b) (* (* 4.0 a) c))))) (if (>= b 0.0) (/ (- (- b) t_0) (* 2.0 a)) (/ (* 2.0 c) (+ (- b) t_0)))))
double code(double a, double b, double c) {
double t_0 = sqrt(((b * b) - ((4.0 * a) * c)));
double tmp;
if (b >= 0.0) {
tmp = (-b - t_0) / (2.0 * a);
} else {
tmp = (2.0 * c) / (-b + t_0);
}
return tmp;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: t_0
real(8) :: tmp
t_0 = sqrt(((b * b) - ((4.0d0 * a) * c)))
if (b >= 0.0d0) then
tmp = (-b - t_0) / (2.0d0 * a)
else
tmp = (2.0d0 * c) / (-b + t_0)
end if
code = tmp
end function
public static double code(double a, double b, double c) {
double t_0 = Math.sqrt(((b * b) - ((4.0 * a) * c)));
double tmp;
if (b >= 0.0) {
tmp = (-b - t_0) / (2.0 * a);
} else {
tmp = (2.0 * c) / (-b + t_0);
}
return tmp;
}
def code(a, b, c): t_0 = math.sqrt(((b * b) - ((4.0 * a) * c))) tmp = 0 if b >= 0.0: tmp = (-b - t_0) / (2.0 * a) else: tmp = (2.0 * c) / (-b + t_0) return tmp
function code(a, b, c) t_0 = sqrt(Float64(Float64(b * b) - Float64(Float64(4.0 * a) * c))) tmp = 0.0 if (b >= 0.0) tmp = Float64(Float64(Float64(-b) - t_0) / Float64(2.0 * a)); else tmp = Float64(Float64(2.0 * c) / Float64(Float64(-b) + t_0)); end return tmp end
function tmp_2 = code(a, b, c) t_0 = sqrt(((b * b) - ((4.0 * a) * c))); tmp = 0.0; if (b >= 0.0) tmp = (-b - t_0) / (2.0 * a); else tmp = (2.0 * c) / (-b + t_0); end tmp_2 = tmp; end
code[a_, b_, c_] := Block[{t$95$0 = N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(N[(4.0 * a), $MachinePrecision] * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]}, If[GreaterEqual[b, 0.0], N[(N[((-b) - t$95$0), $MachinePrecision] / N[(2.0 * a), $MachinePrecision]), $MachinePrecision], N[(N[(2.0 * c), $MachinePrecision] / N[((-b) + t$95$0), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \sqrt{b \cdot b - \left(4 \cdot a\right) \cdot c}\\
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{\left(-b\right) - t\_0}{2 \cdot a}\\
\mathbf{else}:\\
\;\;\;\;\frac{2 \cdot c}{\left(-b\right) + t\_0}\\
\end{array}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 5 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (a b c) :precision binary64 (let* ((t_0 (sqrt (- (* b b) (* (* 4.0 a) c))))) (if (>= b 0.0) (/ (- (- b) t_0) (* 2.0 a)) (/ (* 2.0 c) (+ (- b) t_0)))))
double code(double a, double b, double c) {
double t_0 = sqrt(((b * b) - ((4.0 * a) * c)));
double tmp;
if (b >= 0.0) {
tmp = (-b - t_0) / (2.0 * a);
} else {
tmp = (2.0 * c) / (-b + t_0);
}
return tmp;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: t_0
real(8) :: tmp
t_0 = sqrt(((b * b) - ((4.0d0 * a) * c)))
if (b >= 0.0d0) then
tmp = (-b - t_0) / (2.0d0 * a)
else
tmp = (2.0d0 * c) / (-b + t_0)
end if
code = tmp
end function
public static double code(double a, double b, double c) {
double t_0 = Math.sqrt(((b * b) - ((4.0 * a) * c)));
double tmp;
if (b >= 0.0) {
tmp = (-b - t_0) / (2.0 * a);
} else {
tmp = (2.0 * c) / (-b + t_0);
}
return tmp;
}
def code(a, b, c): t_0 = math.sqrt(((b * b) - ((4.0 * a) * c))) tmp = 0 if b >= 0.0: tmp = (-b - t_0) / (2.0 * a) else: tmp = (2.0 * c) / (-b + t_0) return tmp
function code(a, b, c) t_0 = sqrt(Float64(Float64(b * b) - Float64(Float64(4.0 * a) * c))) tmp = 0.0 if (b >= 0.0) tmp = Float64(Float64(Float64(-b) - t_0) / Float64(2.0 * a)); else tmp = Float64(Float64(2.0 * c) / Float64(Float64(-b) + t_0)); end return tmp end
function tmp_2 = code(a, b, c) t_0 = sqrt(((b * b) - ((4.0 * a) * c))); tmp = 0.0; if (b >= 0.0) tmp = (-b - t_0) / (2.0 * a); else tmp = (2.0 * c) / (-b + t_0); end tmp_2 = tmp; end
code[a_, b_, c_] := Block[{t$95$0 = N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(N[(4.0 * a), $MachinePrecision] * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]}, If[GreaterEqual[b, 0.0], N[(N[((-b) - t$95$0), $MachinePrecision] / N[(2.0 * a), $MachinePrecision]), $MachinePrecision], N[(N[(2.0 * c), $MachinePrecision] / N[((-b) + t$95$0), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \sqrt{b \cdot b - \left(4 \cdot a\right) \cdot c}\\
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{\left(-b\right) - t\_0}{2 \cdot a}\\
\mathbf{else}:\\
\;\;\;\;\frac{2 \cdot c}{\left(-b\right) + t\_0}\\
\end{array}
\end{array}
(FPCore (a b c)
:precision binary64
(let* ((t_0 (sqrt (- (* b b) (* c (* a 4.0))))))
(if (<= b -8e+132)
(if (>= b 0.0) (/ (- b) a) (- (/ c b)))
(if (<= b 1.9e+63)
(if (>= b 0.0) (/ (- (- b) t_0) (* a 2.0)) (/ (* c 2.0) (- t_0 b)))
(if (>= b 0.0) (- (/ c b) (/ b a)) (/ (* c 2.0) (- (- b) b)))))))
double code(double a, double b, double c) {
double t_0 = sqrt(((b * b) - (c * (a * 4.0))));
double tmp_1;
if (b <= -8e+132) {
double tmp_2;
if (b >= 0.0) {
tmp_2 = -b / a;
} else {
tmp_2 = -(c / b);
}
tmp_1 = tmp_2;
} else if (b <= 1.9e+63) {
double tmp_3;
if (b >= 0.0) {
tmp_3 = (-b - t_0) / (a * 2.0);
} else {
tmp_3 = (c * 2.0) / (t_0 - b);
}
tmp_1 = tmp_3;
} else if (b >= 0.0) {
tmp_1 = (c / b) - (b / a);
} else {
tmp_1 = (c * 2.0) / (-b - b);
}
return tmp_1;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: t_0
real(8) :: tmp
real(8) :: tmp_1
real(8) :: tmp_2
real(8) :: tmp_3
t_0 = sqrt(((b * b) - (c * (a * 4.0d0))))
if (b <= (-8d+132)) then
if (b >= 0.0d0) then
tmp_2 = -b / a
else
tmp_2 = -(c / b)
end if
tmp_1 = tmp_2
else if (b <= 1.9d+63) then
if (b >= 0.0d0) then
tmp_3 = (-b - t_0) / (a * 2.0d0)
else
tmp_3 = (c * 2.0d0) / (t_0 - b)
end if
tmp_1 = tmp_3
else if (b >= 0.0d0) then
tmp_1 = (c / b) - (b / a)
else
tmp_1 = (c * 2.0d0) / (-b - b)
end if
code = tmp_1
end function
public static double code(double a, double b, double c) {
double t_0 = Math.sqrt(((b * b) - (c * (a * 4.0))));
double tmp_1;
if (b <= -8e+132) {
double tmp_2;
if (b >= 0.0) {
tmp_2 = -b / a;
} else {
tmp_2 = -(c / b);
}
tmp_1 = tmp_2;
} else if (b <= 1.9e+63) {
double tmp_3;
if (b >= 0.0) {
tmp_3 = (-b - t_0) / (a * 2.0);
} else {
tmp_3 = (c * 2.0) / (t_0 - b);
}
tmp_1 = tmp_3;
} else if (b >= 0.0) {
tmp_1 = (c / b) - (b / a);
} else {
tmp_1 = (c * 2.0) / (-b - b);
}
return tmp_1;
}
def code(a, b, c): t_0 = math.sqrt(((b * b) - (c * (a * 4.0)))) tmp_1 = 0 if b <= -8e+132: tmp_2 = 0 if b >= 0.0: tmp_2 = -b / a else: tmp_2 = -(c / b) tmp_1 = tmp_2 elif b <= 1.9e+63: tmp_3 = 0 if b >= 0.0: tmp_3 = (-b - t_0) / (a * 2.0) else: tmp_3 = (c * 2.0) / (t_0 - b) tmp_1 = tmp_3 elif b >= 0.0: tmp_1 = (c / b) - (b / a) else: tmp_1 = (c * 2.0) / (-b - b) return tmp_1
function code(a, b, c) t_0 = sqrt(Float64(Float64(b * b) - Float64(c * Float64(a * 4.0)))) tmp_1 = 0.0 if (b <= -8e+132) tmp_2 = 0.0 if (b >= 0.0) tmp_2 = Float64(Float64(-b) / a); else tmp_2 = Float64(-Float64(c / b)); end tmp_1 = tmp_2; elseif (b <= 1.9e+63) tmp_3 = 0.0 if (b >= 0.0) tmp_3 = Float64(Float64(Float64(-b) - t_0) / Float64(a * 2.0)); else tmp_3 = Float64(Float64(c * 2.0) / Float64(t_0 - b)); end tmp_1 = tmp_3; elseif (b >= 0.0) tmp_1 = Float64(Float64(c / b) - Float64(b / a)); else tmp_1 = Float64(Float64(c * 2.0) / Float64(Float64(-b) - b)); end return tmp_1 end
function tmp_5 = code(a, b, c) t_0 = sqrt(((b * b) - (c * (a * 4.0)))); tmp_2 = 0.0; if (b <= -8e+132) tmp_3 = 0.0; if (b >= 0.0) tmp_3 = -b / a; else tmp_3 = -(c / b); end tmp_2 = tmp_3; elseif (b <= 1.9e+63) tmp_4 = 0.0; if (b >= 0.0) tmp_4 = (-b - t_0) / (a * 2.0); else tmp_4 = (c * 2.0) / (t_0 - b); end tmp_2 = tmp_4; elseif (b >= 0.0) tmp_2 = (c / b) - (b / a); else tmp_2 = (c * 2.0) / (-b - b); end tmp_5 = tmp_2; end
code[a_, b_, c_] := Block[{t$95$0 = N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(c * N[(a * 4.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]}, If[LessEqual[b, -8e+132], If[GreaterEqual[b, 0.0], N[((-b) / a), $MachinePrecision], (-N[(c / b), $MachinePrecision])], If[LessEqual[b, 1.9e+63], If[GreaterEqual[b, 0.0], N[(N[((-b) - t$95$0), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision], N[(N[(c * 2.0), $MachinePrecision] / N[(t$95$0 - b), $MachinePrecision]), $MachinePrecision]], If[GreaterEqual[b, 0.0], N[(N[(c / b), $MachinePrecision] - N[(b / a), $MachinePrecision]), $MachinePrecision], N[(N[(c * 2.0), $MachinePrecision] / N[((-b) - b), $MachinePrecision]), $MachinePrecision]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \sqrt{b \cdot b - c \cdot \left(a \cdot 4\right)}\\
\mathbf{if}\;b \leq -8 \cdot 10^{+132}:\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{-b}{a}\\
\mathbf{else}:\\
\;\;\;\;-\frac{c}{b}\\
\end{array}\\
\mathbf{elif}\;b \leq 1.9 \cdot 10^{+63}:\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{\left(-b\right) - t\_0}{a \cdot 2}\\
\mathbf{else}:\\
\;\;\;\;\frac{c \cdot 2}{t\_0 - b}\\
\end{array}\\
\mathbf{elif}\;b \geq 0:\\
\;\;\;\;\frac{c}{b} - \frac{b}{a}\\
\mathbf{else}:\\
\;\;\;\;\frac{c \cdot 2}{\left(-b\right) - b}\\
\end{array}
\end{array}
if b < -7.99999999999999993e132Initial program 45.3%
Simplified45.3%
Taylor expanded in b around -inf 97.7%
Taylor expanded in b around inf 97.7%
Taylor expanded in c around 0 98.1%
associate-*r/98.1%
*-commutative98.1%
sub-neg98.1%
mul-1-neg98.1%
distribute-neg-out98.1%
count-298.1%
distribute-neg-frac298.1%
*-commutative98.1%
times-frac98.1%
metadata-eval98.1%
*-lft-identity98.1%
distribute-neg-frac298.1%
Simplified98.1%
Taylor expanded in b around 0 98.1%
neg-mul-198.1%
distribute-frac-neg98.1%
Simplified98.1%
if -7.99999999999999993e132 < b < 1.9000000000000001e63Initial program 86.9%
if 1.9000000000000001e63 < b Initial program 55.8%
Taylor expanded in c around 0 94.8%
+-commutative94.8%
mul-1-neg94.8%
unsub-neg94.8%
+-commutative94.8%
associate-/l*98.4%
Simplified98.4%
Taylor expanded in b around -inf 98.4%
Taylor expanded in c around 0 98.4%
Final simplification91.6%
(FPCore (a b c)
:precision binary64
(if (<= b -3e+132)
(if (>= b 0.0) (/ (- b) a) (- (/ c b)))
(if (<= b -2e-310)
(if (>= b 0.0)
(- (* c (+ (* a (/ c (pow b 3.0))) (/ 1.0 b))) (/ b a))
(/ (* c 2.0) (- (sqrt (- (* b b) (* c (* a 4.0)))) b)))
(if (>= b 0.0) (- (/ c b) (/ b a)) (/ (* c 2.0) (- (- b) b))))))
double code(double a, double b, double c) {
double tmp_1;
if (b <= -3e+132) {
double tmp_2;
if (b >= 0.0) {
tmp_2 = -b / a;
} else {
tmp_2 = -(c / b);
}
tmp_1 = tmp_2;
} else if (b <= -2e-310) {
double tmp_3;
if (b >= 0.0) {
tmp_3 = (c * ((a * (c / pow(b, 3.0))) + (1.0 / b))) - (b / a);
} else {
tmp_3 = (c * 2.0) / (sqrt(((b * b) - (c * (a * 4.0)))) - b);
}
tmp_1 = tmp_3;
} else if (b >= 0.0) {
tmp_1 = (c / b) - (b / a);
} else {
tmp_1 = (c * 2.0) / (-b - b);
}
return tmp_1;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: tmp
real(8) :: tmp_1
real(8) :: tmp_2
real(8) :: tmp_3
if (b <= (-3d+132)) then
if (b >= 0.0d0) then
tmp_2 = -b / a
else
tmp_2 = -(c / b)
end if
tmp_1 = tmp_2
else if (b <= (-2d-310)) then
if (b >= 0.0d0) then
tmp_3 = (c * ((a * (c / (b ** 3.0d0))) + (1.0d0 / b))) - (b / a)
else
tmp_3 = (c * 2.0d0) / (sqrt(((b * b) - (c * (a * 4.0d0)))) - b)
end if
tmp_1 = tmp_3
else if (b >= 0.0d0) then
tmp_1 = (c / b) - (b / a)
else
tmp_1 = (c * 2.0d0) / (-b - b)
end if
code = tmp_1
end function
public static double code(double a, double b, double c) {
double tmp_1;
if (b <= -3e+132) {
double tmp_2;
if (b >= 0.0) {
tmp_2 = -b / a;
} else {
tmp_2 = -(c / b);
}
tmp_1 = tmp_2;
} else if (b <= -2e-310) {
double tmp_3;
if (b >= 0.0) {
tmp_3 = (c * ((a * (c / Math.pow(b, 3.0))) + (1.0 / b))) - (b / a);
} else {
tmp_3 = (c * 2.0) / (Math.sqrt(((b * b) - (c * (a * 4.0)))) - b);
}
tmp_1 = tmp_3;
} else if (b >= 0.0) {
tmp_1 = (c / b) - (b / a);
} else {
tmp_1 = (c * 2.0) / (-b - b);
}
return tmp_1;
}
def code(a, b, c): tmp_1 = 0 if b <= -3e+132: tmp_2 = 0 if b >= 0.0: tmp_2 = -b / a else: tmp_2 = -(c / b) tmp_1 = tmp_2 elif b <= -2e-310: tmp_3 = 0 if b >= 0.0: tmp_3 = (c * ((a * (c / math.pow(b, 3.0))) + (1.0 / b))) - (b / a) else: tmp_3 = (c * 2.0) / (math.sqrt(((b * b) - (c * (a * 4.0)))) - b) tmp_1 = tmp_3 elif b >= 0.0: tmp_1 = (c / b) - (b / a) else: tmp_1 = (c * 2.0) / (-b - b) return tmp_1
function code(a, b, c) tmp_1 = 0.0 if (b <= -3e+132) tmp_2 = 0.0 if (b >= 0.0) tmp_2 = Float64(Float64(-b) / a); else tmp_2 = Float64(-Float64(c / b)); end tmp_1 = tmp_2; elseif (b <= -2e-310) tmp_3 = 0.0 if (b >= 0.0) tmp_3 = Float64(Float64(c * Float64(Float64(a * Float64(c / (b ^ 3.0))) + Float64(1.0 / b))) - Float64(b / a)); else tmp_3 = Float64(Float64(c * 2.0) / Float64(sqrt(Float64(Float64(b * b) - Float64(c * Float64(a * 4.0)))) - b)); end tmp_1 = tmp_3; elseif (b >= 0.0) tmp_1 = Float64(Float64(c / b) - Float64(b / a)); else tmp_1 = Float64(Float64(c * 2.0) / Float64(Float64(-b) - b)); end return tmp_1 end
function tmp_5 = code(a, b, c) tmp_2 = 0.0; if (b <= -3e+132) tmp_3 = 0.0; if (b >= 0.0) tmp_3 = -b / a; else tmp_3 = -(c / b); end tmp_2 = tmp_3; elseif (b <= -2e-310) tmp_4 = 0.0; if (b >= 0.0) tmp_4 = (c * ((a * (c / (b ^ 3.0))) + (1.0 / b))) - (b / a); else tmp_4 = (c * 2.0) / (sqrt(((b * b) - (c * (a * 4.0)))) - b); end tmp_2 = tmp_4; elseif (b >= 0.0) tmp_2 = (c / b) - (b / a); else tmp_2 = (c * 2.0) / (-b - b); end tmp_5 = tmp_2; end
code[a_, b_, c_] := If[LessEqual[b, -3e+132], If[GreaterEqual[b, 0.0], N[((-b) / a), $MachinePrecision], (-N[(c / b), $MachinePrecision])], If[LessEqual[b, -2e-310], If[GreaterEqual[b, 0.0], N[(N[(c * N[(N[(a * N[(c / N[Power[b, 3.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(1.0 / b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[(b / a), $MachinePrecision]), $MachinePrecision], N[(N[(c * 2.0), $MachinePrecision] / N[(N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(c * N[(a * 4.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b), $MachinePrecision]), $MachinePrecision]], If[GreaterEqual[b, 0.0], N[(N[(c / b), $MachinePrecision] - N[(b / a), $MachinePrecision]), $MachinePrecision], N[(N[(c * 2.0), $MachinePrecision] / N[((-b) - b), $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \leq -3 \cdot 10^{+132}:\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{-b}{a}\\
\mathbf{else}:\\
\;\;\;\;-\frac{c}{b}\\
\end{array}\\
\mathbf{elif}\;b \leq -2 \cdot 10^{-310}:\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;c \cdot \left(a \cdot \frac{c}{{b}^{3}} + \frac{1}{b}\right) - \frac{b}{a}\\
\mathbf{else}:\\
\;\;\;\;\frac{c \cdot 2}{\sqrt{b \cdot b - c \cdot \left(a \cdot 4\right)} - b}\\
\end{array}\\
\mathbf{elif}\;b \geq 0:\\
\;\;\;\;\frac{c}{b} - \frac{b}{a}\\
\mathbf{else}:\\
\;\;\;\;\frac{c \cdot 2}{\left(-b\right) - b}\\
\end{array}
\end{array}
if b < -2.9999999999999998e132Initial program 45.3%
Simplified45.3%
Taylor expanded in b around -inf 97.7%
Taylor expanded in b around inf 97.7%
Taylor expanded in c around 0 98.1%
associate-*r/98.1%
*-commutative98.1%
sub-neg98.1%
mul-1-neg98.1%
distribute-neg-out98.1%
count-298.1%
distribute-neg-frac298.1%
*-commutative98.1%
times-frac98.1%
metadata-eval98.1%
*-lft-identity98.1%
distribute-neg-frac298.1%
Simplified98.1%
Taylor expanded in b around 0 98.1%
neg-mul-198.1%
distribute-frac-neg98.1%
Simplified98.1%
if -2.9999999999999998e132 < b < -1.999999999999994e-310Initial program 88.8%
Taylor expanded in c around 0 88.8%
+-commutative88.8%
mul-1-neg88.8%
unsub-neg88.8%
+-commutative88.8%
associate-/l*88.8%
Simplified88.8%
if -1.999999999999994e-310 < b Initial program 70.9%
Taylor expanded in c around 0 62.0%
+-commutative62.0%
mul-1-neg62.0%
unsub-neg62.0%
+-commutative62.0%
associate-/l*63.8%
Simplified63.8%
Taylor expanded in b around -inf 63.8%
Taylor expanded in c around 0 70.8%
Final simplification81.9%
(FPCore (a b c)
:precision binary64
(let* ((t_0 (/ (- b) a)))
(if (<= b -2.8e+132)
(if (>= b 0.0) t_0 (- (/ c b)))
(if (>= b 0.0)
t_0
(/ (* c 2.0) (- (sqrt (- (* b b) (* c (* a 4.0)))) b))))))
double code(double a, double b, double c) {
double t_0 = -b / a;
double tmp_1;
if (b <= -2.8e+132) {
double tmp_2;
if (b >= 0.0) {
tmp_2 = t_0;
} else {
tmp_2 = -(c / b);
}
tmp_1 = tmp_2;
} else if (b >= 0.0) {
tmp_1 = t_0;
} else {
tmp_1 = (c * 2.0) / (sqrt(((b * b) - (c * (a * 4.0)))) - b);
}
return tmp_1;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: t_0
real(8) :: tmp
real(8) :: tmp_1
real(8) :: tmp_2
t_0 = -b / a
if (b <= (-2.8d+132)) then
if (b >= 0.0d0) then
tmp_2 = t_0
else
tmp_2 = -(c / b)
end if
tmp_1 = tmp_2
else if (b >= 0.0d0) then
tmp_1 = t_0
else
tmp_1 = (c * 2.0d0) / (sqrt(((b * b) - (c * (a * 4.0d0)))) - b)
end if
code = tmp_1
end function
public static double code(double a, double b, double c) {
double t_0 = -b / a;
double tmp_1;
if (b <= -2.8e+132) {
double tmp_2;
if (b >= 0.0) {
tmp_2 = t_0;
} else {
tmp_2 = -(c / b);
}
tmp_1 = tmp_2;
} else if (b >= 0.0) {
tmp_1 = t_0;
} else {
tmp_1 = (c * 2.0) / (Math.sqrt(((b * b) - (c * (a * 4.0)))) - b);
}
return tmp_1;
}
def code(a, b, c): t_0 = -b / a tmp_1 = 0 if b <= -2.8e+132: tmp_2 = 0 if b >= 0.0: tmp_2 = t_0 else: tmp_2 = -(c / b) tmp_1 = tmp_2 elif b >= 0.0: tmp_1 = t_0 else: tmp_1 = (c * 2.0) / (math.sqrt(((b * b) - (c * (a * 4.0)))) - b) return tmp_1
function code(a, b, c) t_0 = Float64(Float64(-b) / a) tmp_1 = 0.0 if (b <= -2.8e+132) tmp_2 = 0.0 if (b >= 0.0) tmp_2 = t_0; else tmp_2 = Float64(-Float64(c / b)); end tmp_1 = tmp_2; elseif (b >= 0.0) tmp_1 = t_0; else tmp_1 = Float64(Float64(c * 2.0) / Float64(sqrt(Float64(Float64(b * b) - Float64(c * Float64(a * 4.0)))) - b)); end return tmp_1 end
function tmp_4 = code(a, b, c) t_0 = -b / a; tmp_2 = 0.0; if (b <= -2.8e+132) tmp_3 = 0.0; if (b >= 0.0) tmp_3 = t_0; else tmp_3 = -(c / b); end tmp_2 = tmp_3; elseif (b >= 0.0) tmp_2 = t_0; else tmp_2 = (c * 2.0) / (sqrt(((b * b) - (c * (a * 4.0)))) - b); end tmp_4 = tmp_2; end
code[a_, b_, c_] := Block[{t$95$0 = N[((-b) / a), $MachinePrecision]}, If[LessEqual[b, -2.8e+132], If[GreaterEqual[b, 0.0], t$95$0, (-N[(c / b), $MachinePrecision])], If[GreaterEqual[b, 0.0], t$95$0, N[(N[(c * 2.0), $MachinePrecision] / N[(N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(c * N[(a * 4.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b), $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{-b}{a}\\
\mathbf{if}\;b \leq -2.8 \cdot 10^{+132}:\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;t\_0\\
\mathbf{else}:\\
\;\;\;\;-\frac{c}{b}\\
\end{array}\\
\mathbf{elif}\;b \geq 0:\\
\;\;\;\;t\_0\\
\mathbf{else}:\\
\;\;\;\;\frac{c \cdot 2}{\sqrt{b \cdot b - c \cdot \left(a \cdot 4\right)} - b}\\
\end{array}
\end{array}
if b < -2.7999999999999999e132Initial program 45.3%
Simplified45.3%
Taylor expanded in b around -inf 97.7%
Taylor expanded in b around inf 97.7%
Taylor expanded in c around 0 98.1%
associate-*r/98.1%
*-commutative98.1%
sub-neg98.1%
mul-1-neg98.1%
distribute-neg-out98.1%
count-298.1%
distribute-neg-frac298.1%
*-commutative98.1%
times-frac98.1%
metadata-eval98.1%
*-lft-identity98.1%
distribute-neg-frac298.1%
Simplified98.1%
Taylor expanded in b around 0 98.1%
neg-mul-198.1%
distribute-frac-neg98.1%
Simplified98.1%
if -2.7999999999999999e132 < b Initial program 78.2%
Taylor expanded in b around inf 77.9%
associate-*r/77.9%
mul-1-neg77.9%
Simplified77.9%
Final simplification81.7%
(FPCore (a b c) :precision binary64 (if (>= b 0.0) (- (/ c b) (/ b a)) (/ (* c 2.0) (- (- b) b))))
double code(double a, double b, double c) {
double tmp;
if (b >= 0.0) {
tmp = (c / b) - (b / a);
} else {
tmp = (c * 2.0) / (-b - b);
}
return tmp;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: tmp
if (b >= 0.0d0) then
tmp = (c / b) - (b / a)
else
tmp = (c * 2.0d0) / (-b - b)
end if
code = tmp
end function
public static double code(double a, double b, double c) {
double tmp;
if (b >= 0.0) {
tmp = (c / b) - (b / a);
} else {
tmp = (c * 2.0) / (-b - b);
}
return tmp;
}
def code(a, b, c): tmp = 0 if b >= 0.0: tmp = (c / b) - (b / a) else: tmp = (c * 2.0) / (-b - b) return tmp
function code(a, b, c) tmp = 0.0 if (b >= 0.0) tmp = Float64(Float64(c / b) - Float64(b / a)); else tmp = Float64(Float64(c * 2.0) / Float64(Float64(-b) - b)); end return tmp end
function tmp_2 = code(a, b, c) tmp = 0.0; if (b >= 0.0) tmp = (c / b) - (b / a); else tmp = (c * 2.0) / (-b - b); end tmp_2 = tmp; end
code[a_, b_, c_] := If[GreaterEqual[b, 0.0], N[(N[(c / b), $MachinePrecision] - N[(b / a), $MachinePrecision]), $MachinePrecision], N[(N[(c * 2.0), $MachinePrecision] / N[((-b) - b), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{c}{b} - \frac{b}{a}\\
\mathbf{else}:\\
\;\;\;\;\frac{c \cdot 2}{\left(-b\right) - b}\\
\end{array}
\end{array}
Initial program 72.1%
Taylor expanded in c around 0 67.8%
+-commutative67.8%
mul-1-neg67.8%
unsub-neg67.8%
+-commutative67.8%
associate-/l*68.6%
Simplified68.6%
Taylor expanded in b around -inf 69.0%
Taylor expanded in c around 0 72.4%
Final simplification72.4%
(FPCore (a b c) :precision binary64 (if (>= b 0.0) (/ (- b) a) (- (/ c b))))
double code(double a, double b, double c) {
double tmp;
if (b >= 0.0) {
tmp = -b / a;
} else {
tmp = -(c / b);
}
return tmp;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: tmp
if (b >= 0.0d0) then
tmp = -b / a
else
tmp = -(c / b)
end if
code = tmp
end function
public static double code(double a, double b, double c) {
double tmp;
if (b >= 0.0) {
tmp = -b / a;
} else {
tmp = -(c / b);
}
return tmp;
}
def code(a, b, c): tmp = 0 if b >= 0.0: tmp = -b / a else: tmp = -(c / b) return tmp
function code(a, b, c) tmp = 0.0 if (b >= 0.0) tmp = Float64(Float64(-b) / a); else tmp = Float64(-Float64(c / b)); end return tmp end
function tmp_2 = code(a, b, c) tmp = 0.0; if (b >= 0.0) tmp = -b / a; else tmp = -(c / b); end tmp_2 = tmp; end
code[a_, b_, c_] := If[GreaterEqual[b, 0.0], N[((-b) / a), $MachinePrecision], (-N[(c / b), $MachinePrecision])]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{-b}{a}\\
\mathbf{else}:\\
\;\;\;\;-\frac{c}{b}\\
\end{array}
\end{array}
Initial program 72.1%
Simplified72.0%
Taylor expanded in b around -inf 72.3%
Taylor expanded in b around inf 72.0%
Taylor expanded in c around 0 72.2%
associate-*r/72.2%
*-commutative72.2%
sub-neg72.2%
mul-1-neg72.2%
distribute-neg-out72.2%
count-272.2%
distribute-neg-frac272.2%
*-commutative72.2%
times-frac72.2%
metadata-eval72.2%
*-lft-identity72.2%
distribute-neg-frac272.2%
Simplified72.2%
Taylor expanded in b around 0 72.2%
neg-mul-172.2%
distribute-frac-neg72.2%
Simplified72.2%
Final simplification72.2%
herbie shell --seed 2024075
(FPCore (a b c)
:name "jeff quadratic root 1"
:precision binary64
(if (>= b 0.0) (/ (- (- b) (sqrt (- (* b b) (* (* 4.0 a) c)))) (* 2.0 a)) (/ (* 2.0 c) (+ (- b) (sqrt (- (* b b) (* (* 4.0 a) c)))))))