
(FPCore (x y z t) :precision binary64 (- (+ (* x (log y)) (* z (log (- 1.0 y)))) t))
double code(double x, double y, double z, double t) {
return ((x * log(y)) + (z * log((1.0 - y)))) - t;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = ((x * log(y)) + (z * log((1.0d0 - y)))) - t
end function
public static double code(double x, double y, double z, double t) {
return ((x * Math.log(y)) + (z * Math.log((1.0 - y)))) - t;
}
def code(x, y, z, t): return ((x * math.log(y)) + (z * math.log((1.0 - y)))) - t
function code(x, y, z, t) return Float64(Float64(Float64(x * log(y)) + Float64(z * log(Float64(1.0 - y)))) - t) end
function tmp = code(x, y, z, t) tmp = ((x * log(y)) + (z * log((1.0 - y)))) - t; end
code[x_, y_, z_, t_] := N[(N[(N[(x * N[Log[y], $MachinePrecision]), $MachinePrecision] + N[(z * N[Log[N[(1.0 - y), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - t), $MachinePrecision]
\begin{array}{l}
\\
\left(x \cdot \log y + z \cdot \log \left(1 - y\right)\right) - t
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 14 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t) :precision binary64 (- (+ (* x (log y)) (* z (log (- 1.0 y)))) t))
double code(double x, double y, double z, double t) {
return ((x * log(y)) + (z * log((1.0 - y)))) - t;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = ((x * log(y)) + (z * log((1.0d0 - y)))) - t
end function
public static double code(double x, double y, double z, double t) {
return ((x * Math.log(y)) + (z * Math.log((1.0 - y)))) - t;
}
def code(x, y, z, t): return ((x * math.log(y)) + (z * math.log((1.0 - y)))) - t
function code(x, y, z, t) return Float64(Float64(Float64(x * log(y)) + Float64(z * log(Float64(1.0 - y)))) - t) end
function tmp = code(x, y, z, t) tmp = ((x * log(y)) + (z * log((1.0 - y)))) - t; end
code[x_, y_, z_, t_] := N[(N[(N[(x * N[Log[y], $MachinePrecision]), $MachinePrecision] + N[(z * N[Log[N[(1.0 - y), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - t), $MachinePrecision]
\begin{array}{l}
\\
\left(x \cdot \log y + z \cdot \log \left(1 - y\right)\right) - t
\end{array}
(FPCore (x y z t) :precision binary64 (fma z (log1p (- y)) (- (* x (log y)) t)))
double code(double x, double y, double z, double t) {
return fma(z, log1p(-y), ((x * log(y)) - t));
}
function code(x, y, z, t) return fma(z, log1p(Float64(-y)), Float64(Float64(x * log(y)) - t)) end
code[x_, y_, z_, t_] := N[(z * N[Log[1 + (-y)], $MachinePrecision] + N[(N[(x * N[Log[y], $MachinePrecision]), $MachinePrecision] - t), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(z, \mathsf{log1p}\left(-y\right), x \cdot \log y - t\right)
\end{array}
Initial program 83.6%
+-commutative83.6%
associate--l+83.6%
fma-define83.6%
sub-neg83.6%
log1p-define99.8%
Simplified99.8%
Final simplification99.8%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (* x (log y))))
(if (<= x -1.1e+94)
t_1
(if (<= x -3.1e+65)
(- (* z (- y)) t)
(if (or (<= x -3.25e-27) (not (<= x 5.9e+147)))
t_1
(-
(*
y
(- (* y (* z (- (* y (- (* y -0.25) 0.3333333333333333)) 0.5))) z))
t))))))
double code(double x, double y, double z, double t) {
double t_1 = x * log(y);
double tmp;
if (x <= -1.1e+94) {
tmp = t_1;
} else if (x <= -3.1e+65) {
tmp = (z * -y) - t;
} else if ((x <= -3.25e-27) || !(x <= 5.9e+147)) {
tmp = t_1;
} else {
tmp = (y * ((y * (z * ((y * ((y * -0.25) - 0.3333333333333333)) - 0.5))) - z)) - t;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: tmp
t_1 = x * log(y)
if (x <= (-1.1d+94)) then
tmp = t_1
else if (x <= (-3.1d+65)) then
tmp = (z * -y) - t
else if ((x <= (-3.25d-27)) .or. (.not. (x <= 5.9d+147))) then
tmp = t_1
else
tmp = (y * ((y * (z * ((y * ((y * (-0.25d0)) - 0.3333333333333333d0)) - 0.5d0))) - z)) - t
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double t_1 = x * Math.log(y);
double tmp;
if (x <= -1.1e+94) {
tmp = t_1;
} else if (x <= -3.1e+65) {
tmp = (z * -y) - t;
} else if ((x <= -3.25e-27) || !(x <= 5.9e+147)) {
tmp = t_1;
} else {
tmp = (y * ((y * (z * ((y * ((y * -0.25) - 0.3333333333333333)) - 0.5))) - z)) - t;
}
return tmp;
}
def code(x, y, z, t): t_1 = x * math.log(y) tmp = 0 if x <= -1.1e+94: tmp = t_1 elif x <= -3.1e+65: tmp = (z * -y) - t elif (x <= -3.25e-27) or not (x <= 5.9e+147): tmp = t_1 else: tmp = (y * ((y * (z * ((y * ((y * -0.25) - 0.3333333333333333)) - 0.5))) - z)) - t return tmp
function code(x, y, z, t) t_1 = Float64(x * log(y)) tmp = 0.0 if (x <= -1.1e+94) tmp = t_1; elseif (x <= -3.1e+65) tmp = Float64(Float64(z * Float64(-y)) - t); elseif ((x <= -3.25e-27) || !(x <= 5.9e+147)) tmp = t_1; else tmp = Float64(Float64(y * Float64(Float64(y * Float64(z * Float64(Float64(y * Float64(Float64(y * -0.25) - 0.3333333333333333)) - 0.5))) - z)) - t); end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = x * log(y); tmp = 0.0; if (x <= -1.1e+94) tmp = t_1; elseif (x <= -3.1e+65) tmp = (z * -y) - t; elseif ((x <= -3.25e-27) || ~((x <= 5.9e+147))) tmp = t_1; else tmp = (y * ((y * (z * ((y * ((y * -0.25) - 0.3333333333333333)) - 0.5))) - z)) - t; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(x * N[Log[y], $MachinePrecision]), $MachinePrecision]}, If[LessEqual[x, -1.1e+94], t$95$1, If[LessEqual[x, -3.1e+65], N[(N[(z * (-y)), $MachinePrecision] - t), $MachinePrecision], If[Or[LessEqual[x, -3.25e-27], N[Not[LessEqual[x, 5.9e+147]], $MachinePrecision]], t$95$1, N[(N[(y * N[(N[(y * N[(z * N[(N[(y * N[(N[(y * -0.25), $MachinePrecision] - 0.3333333333333333), $MachinePrecision]), $MachinePrecision] - 0.5), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - z), $MachinePrecision]), $MachinePrecision] - t), $MachinePrecision]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := x \cdot \log y\\
\mathbf{if}\;x \leq -1.1 \cdot 10^{+94}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;x \leq -3.1 \cdot 10^{+65}:\\
\;\;\;\;z \cdot \left(-y\right) - t\\
\mathbf{elif}\;x \leq -3.25 \cdot 10^{-27} \lor \neg \left(x \leq 5.9 \cdot 10^{+147}\right):\\
\;\;\;\;t\_1\\
\mathbf{else}:\\
\;\;\;\;y \cdot \left(y \cdot \left(z \cdot \left(y \cdot \left(y \cdot -0.25 - 0.3333333333333333\right) - 0.5\right)\right) - z\right) - t\\
\end{array}
\end{array}
if x < -1.10000000000000006e94 or -3.09999999999999991e65 < x < -3.25000000000000013e-27 or 5.9000000000000001e147 < x Initial program 97.0%
Taylor expanded in y around 0 99.7%
Taylor expanded in x around inf 85.6%
if -1.10000000000000006e94 < x < -3.09999999999999991e65Initial program 71.7%
Taylor expanded in x around 0 72.3%
Taylor expanded in y around 0 100.0%
associate-*r*100.0%
neg-mul-1100.0%
Simplified100.0%
if -3.25000000000000013e-27 < x < 5.9000000000000001e147Initial program 76.8%
Taylor expanded in x around 0 58.3%
Taylor expanded in y around 0 81.1%
Taylor expanded in z around 0 81.1%
Final simplification83.2%
(FPCore (x y z t)
:precision binary64
(if (or (<= x -4e-78) (not (<= x 880.0)))
(- (* x (log y)) t)
(-
(* y (- (* y (* z (- (* y (- (* y -0.25) 0.3333333333333333)) 0.5))) z))
t)))
double code(double x, double y, double z, double t) {
double tmp;
if ((x <= -4e-78) || !(x <= 880.0)) {
tmp = (x * log(y)) - t;
} else {
tmp = (y * ((y * (z * ((y * ((y * -0.25) - 0.3333333333333333)) - 0.5))) - z)) - t;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if ((x <= (-4d-78)) .or. (.not. (x <= 880.0d0))) then
tmp = (x * log(y)) - t
else
tmp = (y * ((y * (z * ((y * ((y * (-0.25d0)) - 0.3333333333333333d0)) - 0.5d0))) - z)) - t
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if ((x <= -4e-78) || !(x <= 880.0)) {
tmp = (x * Math.log(y)) - t;
} else {
tmp = (y * ((y * (z * ((y * ((y * -0.25) - 0.3333333333333333)) - 0.5))) - z)) - t;
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if (x <= -4e-78) or not (x <= 880.0): tmp = (x * math.log(y)) - t else: tmp = (y * ((y * (z * ((y * ((y * -0.25) - 0.3333333333333333)) - 0.5))) - z)) - t return tmp
function code(x, y, z, t) tmp = 0.0 if ((x <= -4e-78) || !(x <= 880.0)) tmp = Float64(Float64(x * log(y)) - t); else tmp = Float64(Float64(y * Float64(Float64(y * Float64(z * Float64(Float64(y * Float64(Float64(y * -0.25) - 0.3333333333333333)) - 0.5))) - z)) - t); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if ((x <= -4e-78) || ~((x <= 880.0))) tmp = (x * log(y)) - t; else tmp = (y * ((y * (z * ((y * ((y * -0.25) - 0.3333333333333333)) - 0.5))) - z)) - t; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[Or[LessEqual[x, -4e-78], N[Not[LessEqual[x, 880.0]], $MachinePrecision]], N[(N[(x * N[Log[y], $MachinePrecision]), $MachinePrecision] - t), $MachinePrecision], N[(N[(y * N[(N[(y * N[(z * N[(N[(y * N[(N[(y * -0.25), $MachinePrecision] - 0.3333333333333333), $MachinePrecision]), $MachinePrecision] - 0.5), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - z), $MachinePrecision]), $MachinePrecision] - t), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -4 \cdot 10^{-78} \lor \neg \left(x \leq 880\right):\\
\;\;\;\;x \cdot \log y - t\\
\mathbf{else}:\\
\;\;\;\;y \cdot \left(y \cdot \left(z \cdot \left(y \cdot \left(y \cdot -0.25 - 0.3333333333333333\right) - 0.5\right)\right) - z\right) - t\\
\end{array}
\end{array}
if x < -4e-78 or 880 < x Initial program 93.0%
Taylor expanded in y around 0 92.8%
if -4e-78 < x < 880Initial program 72.9%
Taylor expanded in x around 0 62.9%
Taylor expanded in y around 0 89.6%
Taylor expanded in z around 0 89.6%
Final simplification91.3%
(FPCore (x y z t) :precision binary64 (- (+ (* x (log y)) (* z (* y (+ -1.0 (* y -0.5))))) t))
double code(double x, double y, double z, double t) {
return ((x * log(y)) + (z * (y * (-1.0 + (y * -0.5))))) - t;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = ((x * log(y)) + (z * (y * ((-1.0d0) + (y * (-0.5d0)))))) - t
end function
public static double code(double x, double y, double z, double t) {
return ((x * Math.log(y)) + (z * (y * (-1.0 + (y * -0.5))))) - t;
}
def code(x, y, z, t): return ((x * math.log(y)) + (z * (y * (-1.0 + (y * -0.5))))) - t
function code(x, y, z, t) return Float64(Float64(Float64(x * log(y)) + Float64(z * Float64(y * Float64(-1.0 + Float64(y * -0.5))))) - t) end
function tmp = code(x, y, z, t) tmp = ((x * log(y)) + (z * (y * (-1.0 + (y * -0.5))))) - t; end
code[x_, y_, z_, t_] := N[(N[(N[(x * N[Log[y], $MachinePrecision]), $MachinePrecision] + N[(z * N[(y * N[(-1.0 + N[(y * -0.5), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - t), $MachinePrecision]
\begin{array}{l}
\\
\left(x \cdot \log y + z \cdot \left(y \cdot \left(-1 + y \cdot -0.5\right)\right)\right) - t
\end{array}
Initial program 83.6%
Taylor expanded in y around 0 99.7%
Final simplification99.7%
(FPCore (x y z t) :precision binary64 (- (+ (* x (log y)) (* y (- (* -0.5 (* z y)) z))) t))
double code(double x, double y, double z, double t) {
return ((x * log(y)) + (y * ((-0.5 * (z * y)) - z))) - t;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = ((x * log(y)) + (y * (((-0.5d0) * (z * y)) - z))) - t
end function
public static double code(double x, double y, double z, double t) {
return ((x * Math.log(y)) + (y * ((-0.5 * (z * y)) - z))) - t;
}
def code(x, y, z, t): return ((x * math.log(y)) + (y * ((-0.5 * (z * y)) - z))) - t
function code(x, y, z, t) return Float64(Float64(Float64(x * log(y)) + Float64(y * Float64(Float64(-0.5 * Float64(z * y)) - z))) - t) end
function tmp = code(x, y, z, t) tmp = ((x * log(y)) + (y * ((-0.5 * (z * y)) - z))) - t; end
code[x_, y_, z_, t_] := N[(N[(N[(x * N[Log[y], $MachinePrecision]), $MachinePrecision] + N[(y * N[(N[(-0.5 * N[(z * y), $MachinePrecision]), $MachinePrecision] - z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - t), $MachinePrecision]
\begin{array}{l}
\\
\left(x \cdot \log y + y \cdot \left(-0.5 \cdot \left(z \cdot y\right) - z\right)\right) - t
\end{array}
Initial program 83.6%
Taylor expanded in y around 0 99.7%
Final simplification99.7%
(FPCore (x y z t) :precision binary64 (- (- (* x (log y)) (* z y)) t))
double code(double x, double y, double z, double t) {
return ((x * log(y)) - (z * y)) - t;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = ((x * log(y)) - (z * y)) - t
end function
public static double code(double x, double y, double z, double t) {
return ((x * Math.log(y)) - (z * y)) - t;
}
def code(x, y, z, t): return ((x * math.log(y)) - (z * y)) - t
function code(x, y, z, t) return Float64(Float64(Float64(x * log(y)) - Float64(z * y)) - t) end
function tmp = code(x, y, z, t) tmp = ((x * log(y)) - (z * y)) - t; end
code[x_, y_, z_, t_] := N[(N[(N[(x * N[Log[y], $MachinePrecision]), $MachinePrecision] - N[(z * y), $MachinePrecision]), $MachinePrecision] - t), $MachinePrecision]
\begin{array}{l}
\\
\left(x \cdot \log y - z \cdot y\right) - t
\end{array}
Initial program 83.6%
Taylor expanded in y around 0 99.4%
+-commutative99.4%
mul-1-neg99.4%
unsub-neg99.4%
Simplified99.4%
Final simplification99.4%
(FPCore (x y z t) :precision binary64 (- (* z (* y (+ -1.0 (* y (- (* y (- (* y -0.25) 0.3333333333333333)) 0.5))))) t))
double code(double x, double y, double z, double t) {
return (z * (y * (-1.0 + (y * ((y * ((y * -0.25) - 0.3333333333333333)) - 0.5))))) - t;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = (z * (y * ((-1.0d0) + (y * ((y * ((y * (-0.25d0)) - 0.3333333333333333d0)) - 0.5d0))))) - t
end function
public static double code(double x, double y, double z, double t) {
return (z * (y * (-1.0 + (y * ((y * ((y * -0.25) - 0.3333333333333333)) - 0.5))))) - t;
}
def code(x, y, z, t): return (z * (y * (-1.0 + (y * ((y * ((y * -0.25) - 0.3333333333333333)) - 0.5))))) - t
function code(x, y, z, t) return Float64(Float64(z * Float64(y * Float64(-1.0 + Float64(y * Float64(Float64(y * Float64(Float64(y * -0.25) - 0.3333333333333333)) - 0.5))))) - t) end
function tmp = code(x, y, z, t) tmp = (z * (y * (-1.0 + (y * ((y * ((y * -0.25) - 0.3333333333333333)) - 0.5))))) - t; end
code[x_, y_, z_, t_] := N[(N[(z * N[(y * N[(-1.0 + N[(y * N[(N[(y * N[(N[(y * -0.25), $MachinePrecision] - 0.3333333333333333), $MachinePrecision]), $MachinePrecision] - 0.5), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - t), $MachinePrecision]
\begin{array}{l}
\\
z \cdot \left(y \cdot \left(-1 + y \cdot \left(y \cdot \left(y \cdot -0.25 - 0.3333333333333333\right) - 0.5\right)\right)\right) - t
\end{array}
Initial program 83.6%
Taylor expanded in x around 0 43.2%
Taylor expanded in y around 0 59.2%
Final simplification59.2%
(FPCore (x y z t) :precision binary64 (- (* y (- (* y (* z (- (* y (- (* y -0.25) 0.3333333333333333)) 0.5))) z)) t))
double code(double x, double y, double z, double t) {
return (y * ((y * (z * ((y * ((y * -0.25) - 0.3333333333333333)) - 0.5))) - z)) - t;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = (y * ((y * (z * ((y * ((y * (-0.25d0)) - 0.3333333333333333d0)) - 0.5d0))) - z)) - t
end function
public static double code(double x, double y, double z, double t) {
return (y * ((y * (z * ((y * ((y * -0.25) - 0.3333333333333333)) - 0.5))) - z)) - t;
}
def code(x, y, z, t): return (y * ((y * (z * ((y * ((y * -0.25) - 0.3333333333333333)) - 0.5))) - z)) - t
function code(x, y, z, t) return Float64(Float64(y * Float64(Float64(y * Float64(z * Float64(Float64(y * Float64(Float64(y * -0.25) - 0.3333333333333333)) - 0.5))) - z)) - t) end
function tmp = code(x, y, z, t) tmp = (y * ((y * (z * ((y * ((y * -0.25) - 0.3333333333333333)) - 0.5))) - z)) - t; end
code[x_, y_, z_, t_] := N[(N[(y * N[(N[(y * N[(z * N[(N[(y * N[(N[(y * -0.25), $MachinePrecision] - 0.3333333333333333), $MachinePrecision]), $MachinePrecision] - 0.5), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - z), $MachinePrecision]), $MachinePrecision] - t), $MachinePrecision]
\begin{array}{l}
\\
y \cdot \left(y \cdot \left(z \cdot \left(y \cdot \left(y \cdot -0.25 - 0.3333333333333333\right) - 0.5\right)\right) - z\right) - t
\end{array}
Initial program 83.6%
Taylor expanded in x around 0 43.2%
Taylor expanded in y around 0 59.2%
Taylor expanded in z around 0 59.2%
Final simplification59.2%
(FPCore (x y z t) :precision binary64 (- (* z (* y (+ -1.0 (* y (- (* y -0.3333333333333333) 0.5))))) t))
double code(double x, double y, double z, double t) {
return (z * (y * (-1.0 + (y * ((y * -0.3333333333333333) - 0.5))))) - t;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = (z * (y * ((-1.0d0) + (y * ((y * (-0.3333333333333333d0)) - 0.5d0))))) - t
end function
public static double code(double x, double y, double z, double t) {
return (z * (y * (-1.0 + (y * ((y * -0.3333333333333333) - 0.5))))) - t;
}
def code(x, y, z, t): return (z * (y * (-1.0 + (y * ((y * -0.3333333333333333) - 0.5))))) - t
function code(x, y, z, t) return Float64(Float64(z * Float64(y * Float64(-1.0 + Float64(y * Float64(Float64(y * -0.3333333333333333) - 0.5))))) - t) end
function tmp = code(x, y, z, t) tmp = (z * (y * (-1.0 + (y * ((y * -0.3333333333333333) - 0.5))))) - t; end
code[x_, y_, z_, t_] := N[(N[(z * N[(y * N[(-1.0 + N[(y * N[(N[(y * -0.3333333333333333), $MachinePrecision] - 0.5), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - t), $MachinePrecision]
\begin{array}{l}
\\
z \cdot \left(y \cdot \left(-1 + y \cdot \left(y \cdot -0.3333333333333333 - 0.5\right)\right)\right) - t
\end{array}
Initial program 83.6%
Taylor expanded in x around 0 43.2%
Taylor expanded in y around 0 59.1%
Final simplification59.1%
(FPCore (x y z t) :precision binary64 (if (or (<= z -3.5e+186) (not (<= z 5.8e+190))) (* z (- y)) (- t)))
double code(double x, double y, double z, double t) {
double tmp;
if ((z <= -3.5e+186) || !(z <= 5.8e+190)) {
tmp = z * -y;
} else {
tmp = -t;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if ((z <= (-3.5d+186)) .or. (.not. (z <= 5.8d+190))) then
tmp = z * -y
else
tmp = -t
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if ((z <= -3.5e+186) || !(z <= 5.8e+190)) {
tmp = z * -y;
} else {
tmp = -t;
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if (z <= -3.5e+186) or not (z <= 5.8e+190): tmp = z * -y else: tmp = -t return tmp
function code(x, y, z, t) tmp = 0.0 if ((z <= -3.5e+186) || !(z <= 5.8e+190)) tmp = Float64(z * Float64(-y)); else tmp = Float64(-t); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if ((z <= -3.5e+186) || ~((z <= 5.8e+190))) tmp = z * -y; else tmp = -t; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[Or[LessEqual[z, -3.5e+186], N[Not[LessEqual[z, 5.8e+190]], $MachinePrecision]], N[(z * (-y)), $MachinePrecision], (-t)]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -3.5 \cdot 10^{+186} \lor \neg \left(z \leq 5.8 \cdot 10^{+190}\right):\\
\;\;\;\;z \cdot \left(-y\right)\\
\mathbf{else}:\\
\;\;\;\;-t\\
\end{array}
\end{array}
if z < -3.49999999999999987e186 or 5.79999999999999979e190 < z Initial program 45.4%
Taylor expanded in x around 0 18.6%
Taylor expanded in y around 0 72.3%
associate-*r*72.3%
neg-mul-172.3%
Simplified72.3%
Taylor expanded in y around inf 55.2%
mul-1-neg55.2%
distribute-rgt-neg-in55.2%
Simplified55.2%
if -3.49999999999999987e186 < z < 5.79999999999999979e190Initial program 93.8%
Taylor expanded in t around inf 49.2%
neg-mul-149.2%
Simplified49.2%
Final simplification50.5%
(FPCore (x y z t) :precision binary64 (- (* y (* z (+ -1.0 (* y -0.5)))) t))
double code(double x, double y, double z, double t) {
return (y * (z * (-1.0 + (y * -0.5)))) - t;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = (y * (z * ((-1.0d0) + (y * (-0.5d0))))) - t
end function
public static double code(double x, double y, double z, double t) {
return (y * (z * (-1.0 + (y * -0.5)))) - t;
}
def code(x, y, z, t): return (y * (z * (-1.0 + (y * -0.5)))) - t
function code(x, y, z, t) return Float64(Float64(y * Float64(z * Float64(-1.0 + Float64(y * -0.5)))) - t) end
function tmp = code(x, y, z, t) tmp = (y * (z * (-1.0 + (y * -0.5)))) - t; end
code[x_, y_, z_, t_] := N[(N[(y * N[(z * N[(-1.0 + N[(y * -0.5), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - t), $MachinePrecision]
\begin{array}{l}
\\
y \cdot \left(z \cdot \left(-1 + y \cdot -0.5\right)\right) - t
\end{array}
Initial program 83.6%
Taylor expanded in x around 0 43.2%
Taylor expanded in y around 0 59.2%
Taylor expanded in y around 0 59.0%
associate-*r*59.0%
distribute-rgt-out59.0%
Simplified59.0%
Final simplification59.0%
(FPCore (x y z t) :precision binary64 (- (* y (- (* -0.5 (* z y)) z)) t))
double code(double x, double y, double z, double t) {
return (y * ((-0.5 * (z * y)) - z)) - t;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = (y * (((-0.5d0) * (z * y)) - z)) - t
end function
public static double code(double x, double y, double z, double t) {
return (y * ((-0.5 * (z * y)) - z)) - t;
}
def code(x, y, z, t): return (y * ((-0.5 * (z * y)) - z)) - t
function code(x, y, z, t) return Float64(Float64(y * Float64(Float64(-0.5 * Float64(z * y)) - z)) - t) end
function tmp = code(x, y, z, t) tmp = (y * ((-0.5 * (z * y)) - z)) - t; end
code[x_, y_, z_, t_] := N[(N[(y * N[(N[(-0.5 * N[(z * y), $MachinePrecision]), $MachinePrecision] - z), $MachinePrecision]), $MachinePrecision] - t), $MachinePrecision]
\begin{array}{l}
\\
y \cdot \left(-0.5 \cdot \left(z \cdot y\right) - z\right) - t
\end{array}
Initial program 83.6%
Taylor expanded in y around 0 99.7%
Taylor expanded in x around 0 59.0%
Final simplification59.0%
(FPCore (x y z t) :precision binary64 (- (* z (- y)) t))
double code(double x, double y, double z, double t) {
return (z * -y) - t;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = (z * -y) - t
end function
public static double code(double x, double y, double z, double t) {
return (z * -y) - t;
}
def code(x, y, z, t): return (z * -y) - t
function code(x, y, z, t) return Float64(Float64(z * Float64(-y)) - t) end
function tmp = code(x, y, z, t) tmp = (z * -y) - t; end
code[x_, y_, z_, t_] := N[(N[(z * (-y)), $MachinePrecision] - t), $MachinePrecision]
\begin{array}{l}
\\
z \cdot \left(-y\right) - t
\end{array}
Initial program 83.6%
Taylor expanded in x around 0 43.2%
Taylor expanded in y around 0 58.7%
associate-*r*58.7%
neg-mul-158.7%
Simplified58.7%
Final simplification58.7%
(FPCore (x y z t) :precision binary64 (- t))
double code(double x, double y, double z, double t) {
return -t;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = -t
end function
public static double code(double x, double y, double z, double t) {
return -t;
}
def code(x, y, z, t): return -t
function code(x, y, z, t) return Float64(-t) end
function tmp = code(x, y, z, t) tmp = -t; end
code[x_, y_, z_, t_] := (-t)
\begin{array}{l}
\\
-t
\end{array}
Initial program 83.6%
Taylor expanded in t around inf 42.4%
neg-mul-142.4%
Simplified42.4%
Final simplification42.4%
(FPCore (x y z t)
:precision binary64
(-
(*
(- z)
(+
(+ (* 0.5 (* y y)) y)
(* (/ 0.3333333333333333 (* 1.0 (* 1.0 1.0))) (* y (* y y)))))
(- t (* x (log y)))))
double code(double x, double y, double z, double t) {
return (-z * (((0.5 * (y * y)) + y) + ((0.3333333333333333 / (1.0 * (1.0 * 1.0))) * (y * (y * y))))) - (t - (x * log(y)));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = (-z * (((0.5d0 * (y * y)) + y) + ((0.3333333333333333d0 / (1.0d0 * (1.0d0 * 1.0d0))) * (y * (y * y))))) - (t - (x * log(y)))
end function
public static double code(double x, double y, double z, double t) {
return (-z * (((0.5 * (y * y)) + y) + ((0.3333333333333333 / (1.0 * (1.0 * 1.0))) * (y * (y * y))))) - (t - (x * Math.log(y)));
}
def code(x, y, z, t): return (-z * (((0.5 * (y * y)) + y) + ((0.3333333333333333 / (1.0 * (1.0 * 1.0))) * (y * (y * y))))) - (t - (x * math.log(y)))
function code(x, y, z, t) return Float64(Float64(Float64(-z) * Float64(Float64(Float64(0.5 * Float64(y * y)) + y) + Float64(Float64(0.3333333333333333 / Float64(1.0 * Float64(1.0 * 1.0))) * Float64(y * Float64(y * y))))) - Float64(t - Float64(x * log(y)))) end
function tmp = code(x, y, z, t) tmp = (-z * (((0.5 * (y * y)) + y) + ((0.3333333333333333 / (1.0 * (1.0 * 1.0))) * (y * (y * y))))) - (t - (x * log(y))); end
code[x_, y_, z_, t_] := N[(N[((-z) * N[(N[(N[(0.5 * N[(y * y), $MachinePrecision]), $MachinePrecision] + y), $MachinePrecision] + N[(N[(0.3333333333333333 / N[(1.0 * N[(1.0 * 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * N[(y * N[(y * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[(t - N[(x * N[Log[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(-z\right) \cdot \left(\left(0.5 \cdot \left(y \cdot y\right) + y\right) + \frac{0.3333333333333333}{1 \cdot \left(1 \cdot 1\right)} \cdot \left(y \cdot \left(y \cdot y\right)\right)\right) - \left(t - x \cdot \log y\right)
\end{array}
herbie shell --seed 2024074
(FPCore (x y z t)
:name "Numeric.SpecFunctions:invIncompleteBetaWorker from math-functions-0.1.5.2, B"
:precision binary64
:alt
(- (* (- z) (+ (+ (* 0.5 (* y y)) y) (* (/ 0.3333333333333333 (* 1.0 (* 1.0 1.0))) (* y (* y y))))) (- t (* x (log y))))
(- (+ (* x (log y)) (* z (log (- 1.0 y)))) t))