
(FPCore (v) :precision binary64 (acos (/ (- 1.0 (* 5.0 (* v v))) (- (* v v) 1.0))))
double code(double v) {
return acos(((1.0 - (5.0 * (v * v))) / ((v * v) - 1.0)));
}
real(8) function code(v)
real(8), intent (in) :: v
code = acos(((1.0d0 - (5.0d0 * (v * v))) / ((v * v) - 1.0d0)))
end function
public static double code(double v) {
return Math.acos(((1.0 - (5.0 * (v * v))) / ((v * v) - 1.0)));
}
def code(v): return math.acos(((1.0 - (5.0 * (v * v))) / ((v * v) - 1.0)))
function code(v) return acos(Float64(Float64(1.0 - Float64(5.0 * Float64(v * v))) / Float64(Float64(v * v) - 1.0))) end
function tmp = code(v) tmp = acos(((1.0 - (5.0 * (v * v))) / ((v * v) - 1.0))); end
code[v_] := N[ArcCos[N[(N[(1.0 - N[(5.0 * N[(v * v), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(N[(v * v), $MachinePrecision] - 1.0), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]
\begin{array}{l}
\\
\cos^{-1} \left(\frac{1 - 5 \cdot \left(v \cdot v\right)}{v \cdot v - 1}\right)
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 5 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (v) :precision binary64 (acos (/ (- 1.0 (* 5.0 (* v v))) (- (* v v) 1.0))))
double code(double v) {
return acos(((1.0 - (5.0 * (v * v))) / ((v * v) - 1.0)));
}
real(8) function code(v)
real(8), intent (in) :: v
code = acos(((1.0d0 - (5.0d0 * (v * v))) / ((v * v) - 1.0d0)))
end function
public static double code(double v) {
return Math.acos(((1.0 - (5.0 * (v * v))) / ((v * v) - 1.0)));
}
def code(v): return math.acos(((1.0 - (5.0 * (v * v))) / ((v * v) - 1.0)))
function code(v) return acos(Float64(Float64(1.0 - Float64(5.0 * Float64(v * v))) / Float64(Float64(v * v) - 1.0))) end
function tmp = code(v) tmp = acos(((1.0 - (5.0 * (v * v))) / ((v * v) - 1.0))); end
code[v_] := N[ArcCos[N[(N[(1.0 - N[(5.0 * N[(v * v), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(N[(v * v), $MachinePrecision] - 1.0), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]
\begin{array}{l}
\\
\cos^{-1} \left(\frac{1 - 5 \cdot \left(v \cdot v\right)}{v \cdot v - 1}\right)
\end{array}
(FPCore (v)
:precision binary64
(*
(pow
(cbrt
(acos (/ (- 1.0 (+ (+ 1.0 (* (pow v 2.0) 5.0)) -1.0)) (fma v v -1.0))))
2.0)
(/
1.0
(cbrt (/ 1.0 (acos (/ (+ 1.0 (* (pow v 2.0) -5.0)) (fma v v -1.0))))))))
double code(double v) {
return pow(cbrt(acos(((1.0 - ((1.0 + (pow(v, 2.0) * 5.0)) + -1.0)) / fma(v, v, -1.0)))), 2.0) * (1.0 / cbrt((1.0 / acos(((1.0 + (pow(v, 2.0) * -5.0)) / fma(v, v, -1.0))))));
}
function code(v) return Float64((cbrt(acos(Float64(Float64(1.0 - Float64(Float64(1.0 + Float64((v ^ 2.0) * 5.0)) + -1.0)) / fma(v, v, -1.0)))) ^ 2.0) * Float64(1.0 / cbrt(Float64(1.0 / acos(Float64(Float64(1.0 + Float64((v ^ 2.0) * -5.0)) / fma(v, v, -1.0))))))) end
code[v_] := N[(N[Power[N[Power[N[ArcCos[N[(N[(1.0 - N[(N[(1.0 + N[(N[Power[v, 2.0], $MachinePrecision] * 5.0), $MachinePrecision]), $MachinePrecision] + -1.0), $MachinePrecision]), $MachinePrecision] / N[(v * v + -1.0), $MachinePrecision]), $MachinePrecision]], $MachinePrecision], 1/3], $MachinePrecision], 2.0], $MachinePrecision] * N[(1.0 / N[Power[N[(1.0 / N[ArcCos[N[(N[(1.0 + N[(N[Power[v, 2.0], $MachinePrecision] * -5.0), $MachinePrecision]), $MachinePrecision] / N[(v * v + -1.0), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], 1/3], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
{\left(\sqrt[3]{\cos^{-1} \left(\frac{1 - \left(\left(1 + {v}^{2} \cdot 5\right) + -1\right)}{\mathsf{fma}\left(v, v, -1\right)}\right)}\right)}^{2} \cdot \frac{1}{\sqrt[3]{\frac{1}{\cos^{-1} \left(\frac{1 + {v}^{2} \cdot -5}{\mathsf{fma}\left(v, v, -1\right)}\right)}}}
\end{array}
Initial program 99.5%
add-cube-cbrt97.1%
pow297.1%
pow297.1%
fma-neg97.1%
metadata-eval97.1%
pow297.1%
fma-neg97.1%
metadata-eval97.1%
Applied egg-rr97.1%
expm1-log1p-u97.1%
expm1-undefine97.1%
log1p-undefine97.1%
add-exp-log97.1%
*-commutative97.1%
Applied egg-rr97.1%
acos-asin97.1%
div-inv97.1%
metadata-eval97.1%
flip--0.6%
clear-num0.6%
cbrt-div0.6%
Applied egg-rr99.5%
Final simplification99.5%
(FPCore (v) :precision binary64 (exp (* (log (cbrt (cbrt (acos (fma 4.0 (pow v 2.0) -1.0))))) 9.0)))
double code(double v) {
return exp((log(cbrt(cbrt(acos(fma(4.0, pow(v, 2.0), -1.0))))) * 9.0));
}
function code(v) return exp(Float64(log(cbrt(cbrt(acos(fma(4.0, (v ^ 2.0), -1.0))))) * 9.0)) end
code[v_] := N[Exp[N[(N[Log[N[Power[N[Power[N[ArcCos[N[(4.0 * N[Power[v, 2.0], $MachinePrecision] + -1.0), $MachinePrecision]], $MachinePrecision], 1/3], $MachinePrecision], 1/3], $MachinePrecision]], $MachinePrecision] * 9.0), $MachinePrecision]], $MachinePrecision]
\begin{array}{l}
\\
e^{\log \left(\sqrt[3]{\sqrt[3]{\cos^{-1} \left(\mathsf{fma}\left(4, {v}^{2}, -1\right)\right)}}\right) \cdot 9}
\end{array}
Initial program 99.5%
Taylor expanded in v around 0 99.5%
add-cube-cbrt97.1%
pow398.0%
fma-neg98.0%
metadata-eval98.0%
Applied egg-rr98.0%
Taylor expanded in v around 0 98.0%
fma-neg98.0%
metadata-eval98.0%
add-cube-cbrt97.1%
unpow397.1%
pow-pow98.0%
pow-to-exp99.5%
metadata-eval99.5%
Applied egg-rr99.5%
Final simplification99.5%
(FPCore (v) :precision binary64 (acos (+ (* (pow v 2.0) 4.0) -1.0)))
double code(double v) {
return acos(((pow(v, 2.0) * 4.0) + -1.0));
}
real(8) function code(v)
real(8), intent (in) :: v
code = acos((((v ** 2.0d0) * 4.0d0) + (-1.0d0)))
end function
public static double code(double v) {
return Math.acos(((Math.pow(v, 2.0) * 4.0) + -1.0));
}
def code(v): return math.acos(((math.pow(v, 2.0) * 4.0) + -1.0))
function code(v) return acos(Float64(Float64((v ^ 2.0) * 4.0) + -1.0)) end
function tmp = code(v) tmp = acos((((v ^ 2.0) * 4.0) + -1.0)); end
code[v_] := N[ArcCos[N[(N[(N[Power[v, 2.0], $MachinePrecision] * 4.0), $MachinePrecision] + -1.0), $MachinePrecision]], $MachinePrecision]
\begin{array}{l}
\\
\cos^{-1} \left({v}^{2} \cdot 4 + -1\right)
\end{array}
Initial program 99.5%
Taylor expanded in v around 0 99.5%
Final simplification99.5%
(FPCore (v) :precision binary64 (acos (/ (- 1.0 (* 5.0 (* v v))) (+ (* v v) -1.0))))
double code(double v) {
return acos(((1.0 - (5.0 * (v * v))) / ((v * v) + -1.0)));
}
real(8) function code(v)
real(8), intent (in) :: v
code = acos(((1.0d0 - (5.0d0 * (v * v))) / ((v * v) + (-1.0d0))))
end function
public static double code(double v) {
return Math.acos(((1.0 - (5.0 * (v * v))) / ((v * v) + -1.0)));
}
def code(v): return math.acos(((1.0 - (5.0 * (v * v))) / ((v * v) + -1.0)))
function code(v) return acos(Float64(Float64(1.0 - Float64(5.0 * Float64(v * v))) / Float64(Float64(v * v) + -1.0))) end
function tmp = code(v) tmp = acos(((1.0 - (5.0 * (v * v))) / ((v * v) + -1.0))); end
code[v_] := N[ArcCos[N[(N[(1.0 - N[(5.0 * N[(v * v), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(N[(v * v), $MachinePrecision] + -1.0), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]
\begin{array}{l}
\\
\cos^{-1} \left(\frac{1 - 5 \cdot \left(v \cdot v\right)}{v \cdot v + -1}\right)
\end{array}
Initial program 99.5%
Final simplification99.5%
(FPCore (v) :precision binary64 (acos -1.0))
double code(double v) {
return acos(-1.0);
}
real(8) function code(v)
real(8), intent (in) :: v
code = acos((-1.0d0))
end function
public static double code(double v) {
return Math.acos(-1.0);
}
def code(v): return math.acos(-1.0)
function code(v) return acos(-1.0) end
function tmp = code(v) tmp = acos(-1.0); end
code[v_] := N[ArcCos[-1.0], $MachinePrecision]
\begin{array}{l}
\\
\cos^{-1} -1
\end{array}
Initial program 99.5%
Taylor expanded in v around 0 99.3%
Final simplification99.3%
herbie shell --seed 2024074
(FPCore (v)
:name "Falkner and Boettcher, Appendix B, 1"
:precision binary64
(acos (/ (- 1.0 (* 5.0 (* v v))) (- (* v v) 1.0))))