
(FPCore (x y z t) :precision binary64 (+ (- (* (/ 1.0 8.0) x) (/ (* y z) 2.0)) t))
double code(double x, double y, double z, double t) {
return (((1.0 / 8.0) * x) - ((y * z) / 2.0)) + t;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = (((1.0d0 / 8.0d0) * x) - ((y * z) / 2.0d0)) + t
end function
public static double code(double x, double y, double z, double t) {
return (((1.0 / 8.0) * x) - ((y * z) / 2.0)) + t;
}
def code(x, y, z, t): return (((1.0 / 8.0) * x) - ((y * z) / 2.0)) + t
function code(x, y, z, t) return Float64(Float64(Float64(Float64(1.0 / 8.0) * x) - Float64(Float64(y * z) / 2.0)) + t) end
function tmp = code(x, y, z, t) tmp = (((1.0 / 8.0) * x) - ((y * z) / 2.0)) + t; end
code[x_, y_, z_, t_] := N[(N[(N[(N[(1.0 / 8.0), $MachinePrecision] * x), $MachinePrecision] - N[(N[(y * z), $MachinePrecision] / 2.0), $MachinePrecision]), $MachinePrecision] + t), $MachinePrecision]
\begin{array}{l}
\\
\left(\frac{1}{8} \cdot x - \frac{y \cdot z}{2}\right) + t
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 8 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t) :precision binary64 (+ (- (* (/ 1.0 8.0) x) (/ (* y z) 2.0)) t))
double code(double x, double y, double z, double t) {
return (((1.0 / 8.0) * x) - ((y * z) / 2.0)) + t;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = (((1.0d0 / 8.0d0) * x) - ((y * z) / 2.0d0)) + t
end function
public static double code(double x, double y, double z, double t) {
return (((1.0 / 8.0) * x) - ((y * z) / 2.0)) + t;
}
def code(x, y, z, t): return (((1.0 / 8.0) * x) - ((y * z) / 2.0)) + t
function code(x, y, z, t) return Float64(Float64(Float64(Float64(1.0 / 8.0) * x) - Float64(Float64(y * z) / 2.0)) + t) end
function tmp = code(x, y, z, t) tmp = (((1.0 / 8.0) * x) - ((y * z) / 2.0)) + t; end
code[x_, y_, z_, t_] := N[(N[(N[(N[(1.0 / 8.0), $MachinePrecision] * x), $MachinePrecision] - N[(N[(y * z), $MachinePrecision] / 2.0), $MachinePrecision]), $MachinePrecision] + t), $MachinePrecision]
\begin{array}{l}
\\
\left(\frac{1}{8} \cdot x - \frac{y \cdot z}{2}\right) + t
\end{array}
(FPCore (x y z t) :precision binary64 (fma 0.125 x (fma y (* z -0.5) t)))
double code(double x, double y, double z, double t) {
return fma(0.125, x, fma(y, (z * -0.5), t));
}
function code(x, y, z, t) return fma(0.125, x, fma(y, Float64(z * -0.5), t)) end
code[x_, y_, z_, t_] := N[(0.125 * x + N[(y * N[(z * -0.5), $MachinePrecision] + t), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(0.125, x, \mathsf{fma}\left(y, z \cdot -0.5, t\right)\right)
\end{array}
Initial program 100.0%
associate-+l-100.0%
fma-neg100.0%
metadata-eval100.0%
sub-neg100.0%
distribute-neg-in100.0%
distribute-frac-neg100.0%
distribute-rgt-neg-out100.0%
remove-double-neg100.0%
associate-/l*100.0%
fma-define100.0%
neg-mul-1100.0%
*-commutative100.0%
associate-/l*100.0%
metadata-eval100.0%
Simplified100.0%
Final simplification100.0%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (* z (* y -0.5))))
(if (<= x -1.05e+43)
(* 0.125 x)
(if (<= x -2.85e-31)
t
(if (<= x -2.75e-111)
t_1
(if (<= x -2.7e-250) t (if (<= x 0.038) t_1 (* 0.125 x))))))))
double code(double x, double y, double z, double t) {
double t_1 = z * (y * -0.5);
double tmp;
if (x <= -1.05e+43) {
tmp = 0.125 * x;
} else if (x <= -2.85e-31) {
tmp = t;
} else if (x <= -2.75e-111) {
tmp = t_1;
} else if (x <= -2.7e-250) {
tmp = t;
} else if (x <= 0.038) {
tmp = t_1;
} else {
tmp = 0.125 * x;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: tmp
t_1 = z * (y * (-0.5d0))
if (x <= (-1.05d+43)) then
tmp = 0.125d0 * x
else if (x <= (-2.85d-31)) then
tmp = t
else if (x <= (-2.75d-111)) then
tmp = t_1
else if (x <= (-2.7d-250)) then
tmp = t
else if (x <= 0.038d0) then
tmp = t_1
else
tmp = 0.125d0 * x
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double t_1 = z * (y * -0.5);
double tmp;
if (x <= -1.05e+43) {
tmp = 0.125 * x;
} else if (x <= -2.85e-31) {
tmp = t;
} else if (x <= -2.75e-111) {
tmp = t_1;
} else if (x <= -2.7e-250) {
tmp = t;
} else if (x <= 0.038) {
tmp = t_1;
} else {
tmp = 0.125 * x;
}
return tmp;
}
def code(x, y, z, t): t_1 = z * (y * -0.5) tmp = 0 if x <= -1.05e+43: tmp = 0.125 * x elif x <= -2.85e-31: tmp = t elif x <= -2.75e-111: tmp = t_1 elif x <= -2.7e-250: tmp = t elif x <= 0.038: tmp = t_1 else: tmp = 0.125 * x return tmp
function code(x, y, z, t) t_1 = Float64(z * Float64(y * -0.5)) tmp = 0.0 if (x <= -1.05e+43) tmp = Float64(0.125 * x); elseif (x <= -2.85e-31) tmp = t; elseif (x <= -2.75e-111) tmp = t_1; elseif (x <= -2.7e-250) tmp = t; elseif (x <= 0.038) tmp = t_1; else tmp = Float64(0.125 * x); end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = z * (y * -0.5); tmp = 0.0; if (x <= -1.05e+43) tmp = 0.125 * x; elseif (x <= -2.85e-31) tmp = t; elseif (x <= -2.75e-111) tmp = t_1; elseif (x <= -2.7e-250) tmp = t; elseif (x <= 0.038) tmp = t_1; else tmp = 0.125 * x; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(z * N[(y * -0.5), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[x, -1.05e+43], N[(0.125 * x), $MachinePrecision], If[LessEqual[x, -2.85e-31], t, If[LessEqual[x, -2.75e-111], t$95$1, If[LessEqual[x, -2.7e-250], t, If[LessEqual[x, 0.038], t$95$1, N[(0.125 * x), $MachinePrecision]]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := z \cdot \left(y \cdot -0.5\right)\\
\mathbf{if}\;x \leq -1.05 \cdot 10^{+43}:\\
\;\;\;\;0.125 \cdot x\\
\mathbf{elif}\;x \leq -2.85 \cdot 10^{-31}:\\
\;\;\;\;t\\
\mathbf{elif}\;x \leq -2.75 \cdot 10^{-111}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;x \leq -2.7 \cdot 10^{-250}:\\
\;\;\;\;t\\
\mathbf{elif}\;x \leq 0.038:\\
\;\;\;\;t\_1\\
\mathbf{else}:\\
\;\;\;\;0.125 \cdot x\\
\end{array}
\end{array}
if x < -1.05000000000000001e43 or 0.0379999999999999991 < x Initial program 100.0%
associate-+l-100.0%
*-commutative100.0%
associate-+l-100.0%
metadata-eval100.0%
*-commutative100.0%
associate-/l*100.0%
Simplified100.0%
Taylor expanded in x around inf 64.5%
if -1.05000000000000001e43 < x < -2.84999999999999997e-31 or -2.7499999999999999e-111 < x < -2.70000000000000002e-250Initial program 99.9%
associate-+l-99.9%
*-commutative99.9%
associate-+l-99.9%
metadata-eval99.9%
*-commutative99.9%
associate-/l*99.9%
Simplified99.9%
Taylor expanded in t around inf 66.5%
if -2.84999999999999997e-31 < x < -2.7499999999999999e-111 or -2.70000000000000002e-250 < x < 0.0379999999999999991Initial program 100.0%
associate-+l-100.0%
*-commutative100.0%
associate-+l-100.0%
metadata-eval100.0%
*-commutative100.0%
associate-/l*100.0%
Simplified100.0%
Taylor expanded in y around inf 60.3%
*-commutative60.3%
*-commutative60.3%
associate-*r*60.3%
Simplified60.3%
Final simplification63.4%
(FPCore (x y z t) :precision binary64 (if (or (<= (* y z) -2e+39) (not (<= (* y z) 5e+24))) (- t (* 0.5 (* y z))) (+ t (* 0.125 x))))
double code(double x, double y, double z, double t) {
double tmp;
if (((y * z) <= -2e+39) || !((y * z) <= 5e+24)) {
tmp = t - (0.5 * (y * z));
} else {
tmp = t + (0.125 * x);
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if (((y * z) <= (-2d+39)) .or. (.not. ((y * z) <= 5d+24))) then
tmp = t - (0.5d0 * (y * z))
else
tmp = t + (0.125d0 * x)
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if (((y * z) <= -2e+39) || !((y * z) <= 5e+24)) {
tmp = t - (0.5 * (y * z));
} else {
tmp = t + (0.125 * x);
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if ((y * z) <= -2e+39) or not ((y * z) <= 5e+24): tmp = t - (0.5 * (y * z)) else: tmp = t + (0.125 * x) return tmp
function code(x, y, z, t) tmp = 0.0 if ((Float64(y * z) <= -2e+39) || !(Float64(y * z) <= 5e+24)) tmp = Float64(t - Float64(0.5 * Float64(y * z))); else tmp = Float64(t + Float64(0.125 * x)); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if (((y * z) <= -2e+39) || ~(((y * z) <= 5e+24))) tmp = t - (0.5 * (y * z)); else tmp = t + (0.125 * x); end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[Or[LessEqual[N[(y * z), $MachinePrecision], -2e+39], N[Not[LessEqual[N[(y * z), $MachinePrecision], 5e+24]], $MachinePrecision]], N[(t - N[(0.5 * N[(y * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(t + N[(0.125 * x), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \cdot z \leq -2 \cdot 10^{+39} \lor \neg \left(y \cdot z \leq 5 \cdot 10^{+24}\right):\\
\;\;\;\;t - 0.5 \cdot \left(y \cdot z\right)\\
\mathbf{else}:\\
\;\;\;\;t + 0.125 \cdot x\\
\end{array}
\end{array}
if (*.f64 y z) < -1.99999999999999988e39 or 5.00000000000000045e24 < (*.f64 y z) Initial program 100.0%
associate-+l-100.0%
*-commutative100.0%
associate-+l-100.0%
metadata-eval100.0%
*-commutative100.0%
associate-/l*100.0%
Simplified100.0%
Taylor expanded in x around 0 83.9%
if -1.99999999999999988e39 < (*.f64 y z) < 5.00000000000000045e24Initial program 100.0%
associate-+l-100.0%
*-commutative100.0%
associate-+l-100.0%
metadata-eval100.0%
*-commutative100.0%
associate-/l*100.0%
Simplified100.0%
Taylor expanded in y around 0 91.3%
Final simplification88.2%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (* 0.5 (* y z))))
(if (or (<= x -3.1e+43) (not (<= x 5.2e+58)))
(- (* 0.125 x) t_1)
(- t t_1))))
double code(double x, double y, double z, double t) {
double t_1 = 0.5 * (y * z);
double tmp;
if ((x <= -3.1e+43) || !(x <= 5.2e+58)) {
tmp = (0.125 * x) - t_1;
} else {
tmp = t - t_1;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: tmp
t_1 = 0.5d0 * (y * z)
if ((x <= (-3.1d+43)) .or. (.not. (x <= 5.2d+58))) then
tmp = (0.125d0 * x) - t_1
else
tmp = t - t_1
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double t_1 = 0.5 * (y * z);
double tmp;
if ((x <= -3.1e+43) || !(x <= 5.2e+58)) {
tmp = (0.125 * x) - t_1;
} else {
tmp = t - t_1;
}
return tmp;
}
def code(x, y, z, t): t_1 = 0.5 * (y * z) tmp = 0 if (x <= -3.1e+43) or not (x <= 5.2e+58): tmp = (0.125 * x) - t_1 else: tmp = t - t_1 return tmp
function code(x, y, z, t) t_1 = Float64(0.5 * Float64(y * z)) tmp = 0.0 if ((x <= -3.1e+43) || !(x <= 5.2e+58)) tmp = Float64(Float64(0.125 * x) - t_1); else tmp = Float64(t - t_1); end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = 0.5 * (y * z); tmp = 0.0; if ((x <= -3.1e+43) || ~((x <= 5.2e+58))) tmp = (0.125 * x) - t_1; else tmp = t - t_1; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(0.5 * N[(y * z), $MachinePrecision]), $MachinePrecision]}, If[Or[LessEqual[x, -3.1e+43], N[Not[LessEqual[x, 5.2e+58]], $MachinePrecision]], N[(N[(0.125 * x), $MachinePrecision] - t$95$1), $MachinePrecision], N[(t - t$95$1), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := 0.5 \cdot \left(y \cdot z\right)\\
\mathbf{if}\;x \leq -3.1 \cdot 10^{+43} \lor \neg \left(x \leq 5.2 \cdot 10^{+58}\right):\\
\;\;\;\;0.125 \cdot x - t\_1\\
\mathbf{else}:\\
\;\;\;\;t - t\_1\\
\end{array}
\end{array}
if x < -3.1000000000000002e43 or 5.19999999999999976e58 < x Initial program 100.0%
associate-+l-100.0%
*-commutative100.0%
associate-+l-100.0%
metadata-eval100.0%
*-commutative100.0%
associate-/l*100.0%
Simplified100.0%
Taylor expanded in t around 0 88.9%
if -3.1000000000000002e43 < x < 5.19999999999999976e58Initial program 100.0%
associate-+l-100.0%
*-commutative100.0%
associate-+l-100.0%
metadata-eval100.0%
*-commutative100.0%
associate-/l*100.0%
Simplified100.0%
Taylor expanded in x around 0 92.7%
Final simplification91.0%
(FPCore (x y z t) :precision binary64 (if (or (<= z -2.1e-38) (not (<= z 2.2e+178))) (* z (* y -0.5)) (+ t (* 0.125 x))))
double code(double x, double y, double z, double t) {
double tmp;
if ((z <= -2.1e-38) || !(z <= 2.2e+178)) {
tmp = z * (y * -0.5);
} else {
tmp = t + (0.125 * x);
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if ((z <= (-2.1d-38)) .or. (.not. (z <= 2.2d+178))) then
tmp = z * (y * (-0.5d0))
else
tmp = t + (0.125d0 * x)
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if ((z <= -2.1e-38) || !(z <= 2.2e+178)) {
tmp = z * (y * -0.5);
} else {
tmp = t + (0.125 * x);
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if (z <= -2.1e-38) or not (z <= 2.2e+178): tmp = z * (y * -0.5) else: tmp = t + (0.125 * x) return tmp
function code(x, y, z, t) tmp = 0.0 if ((z <= -2.1e-38) || !(z <= 2.2e+178)) tmp = Float64(z * Float64(y * -0.5)); else tmp = Float64(t + Float64(0.125 * x)); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if ((z <= -2.1e-38) || ~((z <= 2.2e+178))) tmp = z * (y * -0.5); else tmp = t + (0.125 * x); end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[Or[LessEqual[z, -2.1e-38], N[Not[LessEqual[z, 2.2e+178]], $MachinePrecision]], N[(z * N[(y * -0.5), $MachinePrecision]), $MachinePrecision], N[(t + N[(0.125 * x), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -2.1 \cdot 10^{-38} \lor \neg \left(z \leq 2.2 \cdot 10^{+178}\right):\\
\;\;\;\;z \cdot \left(y \cdot -0.5\right)\\
\mathbf{else}:\\
\;\;\;\;t + 0.125 \cdot x\\
\end{array}
\end{array}
if z < -2.10000000000000013e-38 or 2.19999999999999997e178 < z Initial program 100.0%
associate-+l-100.0%
*-commutative100.0%
associate-+l-100.0%
metadata-eval100.0%
*-commutative100.0%
associate-/l*100.0%
Simplified100.0%
Taylor expanded in y around inf 62.4%
*-commutative62.4%
*-commutative62.4%
associate-*r*62.4%
Simplified62.4%
if -2.10000000000000013e-38 < z < 2.19999999999999997e178Initial program 100.0%
associate-+l-100.0%
*-commutative100.0%
associate-+l-100.0%
metadata-eval100.0%
*-commutative100.0%
associate-/l*100.0%
Simplified100.0%
Taylor expanded in y around 0 82.6%
Final simplification74.7%
(FPCore (x y z t) :precision binary64 (if (or (<= x -1.05e+44) (not (<= x 1.4e+58))) (* 0.125 x) t))
double code(double x, double y, double z, double t) {
double tmp;
if ((x <= -1.05e+44) || !(x <= 1.4e+58)) {
tmp = 0.125 * x;
} else {
tmp = t;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if ((x <= (-1.05d+44)) .or. (.not. (x <= 1.4d+58))) then
tmp = 0.125d0 * x
else
tmp = t
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if ((x <= -1.05e+44) || !(x <= 1.4e+58)) {
tmp = 0.125 * x;
} else {
tmp = t;
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if (x <= -1.05e+44) or not (x <= 1.4e+58): tmp = 0.125 * x else: tmp = t return tmp
function code(x, y, z, t) tmp = 0.0 if ((x <= -1.05e+44) || !(x <= 1.4e+58)) tmp = Float64(0.125 * x); else tmp = t; end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if ((x <= -1.05e+44) || ~((x <= 1.4e+58))) tmp = 0.125 * x; else tmp = t; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[Or[LessEqual[x, -1.05e+44], N[Not[LessEqual[x, 1.4e+58]], $MachinePrecision]], N[(0.125 * x), $MachinePrecision], t]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1.05 \cdot 10^{+44} \lor \neg \left(x \leq 1.4 \cdot 10^{+58}\right):\\
\;\;\;\;0.125 \cdot x\\
\mathbf{else}:\\
\;\;\;\;t\\
\end{array}
\end{array}
if x < -1.04999999999999993e44 or 1.3999999999999999e58 < x Initial program 100.0%
associate-+l-100.0%
*-commutative100.0%
associate-+l-100.0%
metadata-eval100.0%
*-commutative100.0%
associate-/l*100.0%
Simplified100.0%
Taylor expanded in x around inf 69.1%
if -1.04999999999999993e44 < x < 1.3999999999999999e58Initial program 100.0%
associate-+l-100.0%
*-commutative100.0%
associate-+l-100.0%
metadata-eval100.0%
*-commutative100.0%
associate-/l*100.0%
Simplified100.0%
Taylor expanded in t around inf 45.9%
Final simplification56.4%
(FPCore (x y z t) :precision binary64 (+ t (- (* 0.125 x) (* y (/ z 2.0)))))
double code(double x, double y, double z, double t) {
return t + ((0.125 * x) - (y * (z / 2.0)));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = t + ((0.125d0 * x) - (y * (z / 2.0d0)))
end function
public static double code(double x, double y, double z, double t) {
return t + ((0.125 * x) - (y * (z / 2.0)));
}
def code(x, y, z, t): return t + ((0.125 * x) - (y * (z / 2.0)))
function code(x, y, z, t) return Float64(t + Float64(Float64(0.125 * x) - Float64(y * Float64(z / 2.0)))) end
function tmp = code(x, y, z, t) tmp = t + ((0.125 * x) - (y * (z / 2.0))); end
code[x_, y_, z_, t_] := N[(t + N[(N[(0.125 * x), $MachinePrecision] - N[(y * N[(z / 2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
t + \left(0.125 \cdot x - y \cdot \frac{z}{2}\right)
\end{array}
Initial program 100.0%
associate-+l-100.0%
*-commutative100.0%
associate-+l-100.0%
metadata-eval100.0%
*-commutative100.0%
associate-/l*100.0%
Simplified100.0%
Final simplification100.0%
(FPCore (x y z t) :precision binary64 t)
double code(double x, double y, double z, double t) {
return t;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = t
end function
public static double code(double x, double y, double z, double t) {
return t;
}
def code(x, y, z, t): return t
function code(x, y, z, t) return t end
function tmp = code(x, y, z, t) tmp = t; end
code[x_, y_, z_, t_] := t
\begin{array}{l}
\\
t
\end{array}
Initial program 100.0%
associate-+l-100.0%
*-commutative100.0%
associate-+l-100.0%
metadata-eval100.0%
*-commutative100.0%
associate-/l*100.0%
Simplified100.0%
Taylor expanded in t around inf 30.7%
Final simplification30.7%
(FPCore (x y z t) :precision binary64 (- (+ (/ x 8.0) t) (* (/ z 2.0) y)))
double code(double x, double y, double z, double t) {
return ((x / 8.0) + t) - ((z / 2.0) * y);
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = ((x / 8.0d0) + t) - ((z / 2.0d0) * y)
end function
public static double code(double x, double y, double z, double t) {
return ((x / 8.0) + t) - ((z / 2.0) * y);
}
def code(x, y, z, t): return ((x / 8.0) + t) - ((z / 2.0) * y)
function code(x, y, z, t) return Float64(Float64(Float64(x / 8.0) + t) - Float64(Float64(z / 2.0) * y)) end
function tmp = code(x, y, z, t) tmp = ((x / 8.0) + t) - ((z / 2.0) * y); end
code[x_, y_, z_, t_] := N[(N[(N[(x / 8.0), $MachinePrecision] + t), $MachinePrecision] - N[(N[(z / 2.0), $MachinePrecision] * y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(\frac{x}{8} + t\right) - \frac{z}{2} \cdot y
\end{array}
herbie shell --seed 2024074
(FPCore (x y z t)
:name "Diagrams.Solve.Polynomial:quartForm from diagrams-solve-0.1, B"
:precision binary64
:alt
(- (+ (/ x 8.0) t) (* (/ z 2.0) y))
(+ (- (* (/ 1.0 8.0) x) (/ (* y z) 2.0)) t))