
(FPCore (x) :precision binary64 (/ 2.0 (+ (exp x) (exp (- x)))))
double code(double x) {
return 2.0 / (exp(x) + exp(-x));
}
real(8) function code(x)
real(8), intent (in) :: x
code = 2.0d0 / (exp(x) + exp(-x))
end function
public static double code(double x) {
return 2.0 / (Math.exp(x) + Math.exp(-x));
}
def code(x): return 2.0 / (math.exp(x) + math.exp(-x))
function code(x) return Float64(2.0 / Float64(exp(x) + exp(Float64(-x)))) end
function tmp = code(x) tmp = 2.0 / (exp(x) + exp(-x)); end
code[x_] := N[(2.0 / N[(N[Exp[x], $MachinePrecision] + N[Exp[(-x)], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{2}{e^{x} + e^{-x}}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 6 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x) :precision binary64 (/ 2.0 (+ (exp x) (exp (- x)))))
double code(double x) {
return 2.0 / (exp(x) + exp(-x));
}
real(8) function code(x)
real(8), intent (in) :: x
code = 2.0d0 / (exp(x) + exp(-x))
end function
public static double code(double x) {
return 2.0 / (Math.exp(x) + Math.exp(-x));
}
def code(x): return 2.0 / (math.exp(x) + math.exp(-x))
function code(x) return Float64(2.0 / Float64(exp(x) + exp(Float64(-x)))) end
function tmp = code(x) tmp = 2.0 / (exp(x) + exp(-x)); end
code[x_] := N[(2.0 / N[(N[Exp[x], $MachinePrecision] + N[Exp[(-x)], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{2}{e^{x} + e^{-x}}
\end{array}
(FPCore (x) :precision binary64 (/ 2.0 (+ (exp x) (exp (- x)))))
double code(double x) {
return 2.0 / (exp(x) + exp(-x));
}
real(8) function code(x)
real(8), intent (in) :: x
code = 2.0d0 / (exp(x) + exp(-x))
end function
public static double code(double x) {
return 2.0 / (Math.exp(x) + Math.exp(-x));
}
def code(x): return 2.0 / (math.exp(x) + math.exp(-x))
function code(x) return Float64(2.0 / Float64(exp(x) + exp(Float64(-x)))) end
function tmp = code(x) tmp = 2.0 / (exp(x) + exp(-x)); end
code[x_] := N[(2.0 / N[(N[Exp[x], $MachinePrecision] + N[Exp[(-x)], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{2}{e^{x} + e^{-x}}
\end{array}
Initial program 100.0%
Final simplification100.0%
(FPCore (x) :precision binary64 (if (<= x 18000.0) (/ 2.0 (fma x x 2.0)) (+ (+ 1.0 (* 2.0 (pow x -2.0))) -1.0)))
double code(double x) {
double tmp;
if (x <= 18000.0) {
tmp = 2.0 / fma(x, x, 2.0);
} else {
tmp = (1.0 + (2.0 * pow(x, -2.0))) + -1.0;
}
return tmp;
}
function code(x) tmp = 0.0 if (x <= 18000.0) tmp = Float64(2.0 / fma(x, x, 2.0)); else tmp = Float64(Float64(1.0 + Float64(2.0 * (x ^ -2.0))) + -1.0); end return tmp end
code[x_] := If[LessEqual[x, 18000.0], N[(2.0 / N[(x * x + 2.0), $MachinePrecision]), $MachinePrecision], N[(N[(1.0 + N[(2.0 * N[Power[x, -2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + -1.0), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq 18000:\\
\;\;\;\;\frac{2}{\mathsf{fma}\left(x, x, 2\right)}\\
\mathbf{else}:\\
\;\;\;\;\left(1 + 2 \cdot {x}^{-2}\right) + -1\\
\end{array}
\end{array}
if x < 18000Initial program 100.0%
Taylor expanded in x around 0 86.9%
+-commutative86.9%
unpow286.9%
fma-define86.9%
Simplified86.9%
if 18000 < x Initial program 100.0%
Taylor expanded in x around 0 56.1%
+-commutative56.1%
unpow256.1%
fma-define56.1%
Simplified56.1%
Taylor expanded in x around inf 56.1%
expm1-log1p-u56.1%
expm1-undefine98.2%
log1p-undefine98.2%
rem-exp-log98.2%
div-inv98.2%
pow-flip98.2%
metadata-eval98.2%
Applied egg-rr98.2%
Final simplification89.3%
(FPCore (x) :precision binary64 (/ 2.0 (fma x x 2.0)))
double code(double x) {
return 2.0 / fma(x, x, 2.0);
}
function code(x) return Float64(2.0 / fma(x, x, 2.0)) end
code[x_] := N[(2.0 / N[(x * x + 2.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{2}{\mathsf{fma}\left(x, x, 2\right)}
\end{array}
Initial program 100.0%
Taylor expanded in x around 0 80.4%
+-commutative80.4%
unpow280.4%
fma-define80.4%
Simplified80.4%
Final simplification80.4%
(FPCore (x) :precision binary64 (if (<= x 1.45) 1.0 (/ (- -2.0) (* x x))))
double code(double x) {
double tmp;
if (x <= 1.45) {
tmp = 1.0;
} else {
tmp = -(-2.0) / (x * x);
}
return tmp;
}
real(8) function code(x)
real(8), intent (in) :: x
real(8) :: tmp
if (x <= 1.45d0) then
tmp = 1.0d0
else
tmp = -(-2.0d0) / (x * x)
end if
code = tmp
end function
public static double code(double x) {
double tmp;
if (x <= 1.45) {
tmp = 1.0;
} else {
tmp = -(-2.0) / (x * x);
}
return tmp;
}
def code(x): tmp = 0 if x <= 1.45: tmp = 1.0 else: tmp = -(-2.0) / (x * x) return tmp
function code(x) tmp = 0.0 if (x <= 1.45) tmp = 1.0; else tmp = Float64(Float64(-(-2.0)) / Float64(x * x)); end return tmp end
function tmp_2 = code(x) tmp = 0.0; if (x <= 1.45) tmp = 1.0; else tmp = -(-2.0) / (x * x); end tmp_2 = tmp; end
code[x_] := If[LessEqual[x, 1.45], 1.0, N[((--2.0) / N[(x * x), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq 1.45:\\
\;\;\;\;1\\
\mathbf{else}:\\
\;\;\;\;\frac{--2}{x \cdot x}\\
\end{array}
\end{array}
if x < 1.44999999999999996Initial program 100.0%
Taylor expanded in x around 0 72.4%
if 1.44999999999999996 < x Initial program 100.0%
Taylor expanded in x around 0 56.1%
+-commutative56.1%
unpow256.1%
fma-define56.1%
Simplified56.1%
Taylor expanded in x around inf 56.1%
clear-num56.1%
associate-/r/56.1%
pow-flip56.1%
metadata-eval56.1%
Applied egg-rr56.1%
*-commutative56.1%
sqr-pow56.1%
metadata-eval56.1%
inv-pow56.1%
metadata-eval56.1%
inv-pow56.1%
associate-*r*56.1%
div-inv56.1%
frac-2neg56.1%
metadata-eval56.1%
frac-times56.1%
metadata-eval56.1%
Applied egg-rr56.1%
Final simplification69.0%
(FPCore (x) :precision binary64 (if (<= x 1.45) 1.0 (/ (/ 2.0 x) x)))
double code(double x) {
double tmp;
if (x <= 1.45) {
tmp = 1.0;
} else {
tmp = (2.0 / x) / x;
}
return tmp;
}
real(8) function code(x)
real(8), intent (in) :: x
real(8) :: tmp
if (x <= 1.45d0) then
tmp = 1.0d0
else
tmp = (2.0d0 / x) / x
end if
code = tmp
end function
public static double code(double x) {
double tmp;
if (x <= 1.45) {
tmp = 1.0;
} else {
tmp = (2.0 / x) / x;
}
return tmp;
}
def code(x): tmp = 0 if x <= 1.45: tmp = 1.0 else: tmp = (2.0 / x) / x return tmp
function code(x) tmp = 0.0 if (x <= 1.45) tmp = 1.0; else tmp = Float64(Float64(2.0 / x) / x); end return tmp end
function tmp_2 = code(x) tmp = 0.0; if (x <= 1.45) tmp = 1.0; else tmp = (2.0 / x) / x; end tmp_2 = tmp; end
code[x_] := If[LessEqual[x, 1.45], 1.0, N[(N[(2.0 / x), $MachinePrecision] / x), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq 1.45:\\
\;\;\;\;1\\
\mathbf{else}:\\
\;\;\;\;\frac{\frac{2}{x}}{x}\\
\end{array}
\end{array}
if x < 1.44999999999999996Initial program 100.0%
Taylor expanded in x around 0 72.4%
if 1.44999999999999996 < x Initial program 100.0%
Taylor expanded in x around 0 56.1%
+-commutative56.1%
unpow256.1%
fma-define56.1%
Simplified56.1%
Taylor expanded in x around inf 56.1%
add-sqr-sqrt56.1%
sqrt-div56.1%
sqrt-pow156.1%
metadata-eval56.1%
pow156.1%
sqrt-div56.1%
sqrt-pow156.1%
metadata-eval56.1%
pow156.1%
Applied egg-rr56.1%
associate-*l/56.1%
associate-*r/56.1%
rem-square-sqrt56.1%
Simplified56.1%
Final simplification69.0%
(FPCore (x) :precision binary64 1.0)
double code(double x) {
return 1.0;
}
real(8) function code(x)
real(8), intent (in) :: x
code = 1.0d0
end function
public static double code(double x) {
return 1.0;
}
def code(x): return 1.0
function code(x) return 1.0 end
function tmp = code(x) tmp = 1.0; end
code[x_] := 1.0
\begin{array}{l}
\\
1
\end{array}
Initial program 100.0%
Taylor expanded in x around 0 57.8%
Final simplification57.8%
herbie shell --seed 2024073
(FPCore (x)
:name "Hyperbolic secant"
:precision binary64
(/ 2.0 (+ (exp x) (exp (- x)))))