
(FPCore (a b angle) :precision binary64 (let* ((t_0 (* PI (/ angle 180.0)))) (* (* (* 2.0 (- (pow b 2.0) (pow a 2.0))) (sin t_0)) (cos t_0))))
double code(double a, double b, double angle) {
double t_0 = ((double) M_PI) * (angle / 180.0);
return ((2.0 * (pow(b, 2.0) - pow(a, 2.0))) * sin(t_0)) * cos(t_0);
}
public static double code(double a, double b, double angle) {
double t_0 = Math.PI * (angle / 180.0);
return ((2.0 * (Math.pow(b, 2.0) - Math.pow(a, 2.0))) * Math.sin(t_0)) * Math.cos(t_0);
}
def code(a, b, angle): t_0 = math.pi * (angle / 180.0) return ((2.0 * (math.pow(b, 2.0) - math.pow(a, 2.0))) * math.sin(t_0)) * math.cos(t_0)
function code(a, b, angle) t_0 = Float64(pi * Float64(angle / 180.0)) return Float64(Float64(Float64(2.0 * Float64((b ^ 2.0) - (a ^ 2.0))) * sin(t_0)) * cos(t_0)) end
function tmp = code(a, b, angle) t_0 = pi * (angle / 180.0); tmp = ((2.0 * ((b ^ 2.0) - (a ^ 2.0))) * sin(t_0)) * cos(t_0); end
code[a_, b_, angle_] := Block[{t$95$0 = N[(Pi * N[(angle / 180.0), $MachinePrecision]), $MachinePrecision]}, N[(N[(N[(2.0 * N[(N[Power[b, 2.0], $MachinePrecision] - N[Power[a, 2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * N[Sin[t$95$0], $MachinePrecision]), $MachinePrecision] * N[Cos[t$95$0], $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \pi \cdot \frac{angle}{180}\\
\left(\left(2 \cdot \left({b}^{2} - {a}^{2}\right)\right) \cdot \sin t\_0\right) \cdot \cos t\_0
\end{array}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 10 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (a b angle) :precision binary64 (let* ((t_0 (* PI (/ angle 180.0)))) (* (* (* 2.0 (- (pow b 2.0) (pow a 2.0))) (sin t_0)) (cos t_0))))
double code(double a, double b, double angle) {
double t_0 = ((double) M_PI) * (angle / 180.0);
return ((2.0 * (pow(b, 2.0) - pow(a, 2.0))) * sin(t_0)) * cos(t_0);
}
public static double code(double a, double b, double angle) {
double t_0 = Math.PI * (angle / 180.0);
return ((2.0 * (Math.pow(b, 2.0) - Math.pow(a, 2.0))) * Math.sin(t_0)) * Math.cos(t_0);
}
def code(a, b, angle): t_0 = math.pi * (angle / 180.0) return ((2.0 * (math.pow(b, 2.0) - math.pow(a, 2.0))) * math.sin(t_0)) * math.cos(t_0)
function code(a, b, angle) t_0 = Float64(pi * Float64(angle / 180.0)) return Float64(Float64(Float64(2.0 * Float64((b ^ 2.0) - (a ^ 2.0))) * sin(t_0)) * cos(t_0)) end
function tmp = code(a, b, angle) t_0 = pi * (angle / 180.0); tmp = ((2.0 * ((b ^ 2.0) - (a ^ 2.0))) * sin(t_0)) * cos(t_0); end
code[a_, b_, angle_] := Block[{t$95$0 = N[(Pi * N[(angle / 180.0), $MachinePrecision]), $MachinePrecision]}, N[(N[(N[(2.0 * N[(N[Power[b, 2.0], $MachinePrecision] - N[Power[a, 2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * N[Sin[t$95$0], $MachinePrecision]), $MachinePrecision] * N[Cos[t$95$0], $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \pi \cdot \frac{angle}{180}\\
\left(\left(2 \cdot \left({b}^{2} - {a}^{2}\right)\right) \cdot \sin t\_0\right) \cdot \cos t\_0
\end{array}
\end{array}
angle\_m = (fabs.f64 angle)
angle\_s = (copysign.f64 #s(literal 1 binary64) angle)
(FPCore (angle_s a b angle_m)
:precision binary64
(*
angle_s
(if (<= a 5.4e-29)
(*
(+ b a)
(* (- b a) (sin (expm1 (log1p (* PI (* angle_m 0.011111111111111112)))))))
(*
(+ b a)
(*
(- b a)
(sin
(/ (fma (* PI angle_m) 180.0 (* PI (* angle_m 180.0))) 32400.0)))))))angle\_m = fabs(angle);
angle\_s = copysign(1.0, angle);
double code(double angle_s, double a, double b, double angle_m) {
double tmp;
if (a <= 5.4e-29) {
tmp = (b + a) * ((b - a) * sin(expm1(log1p((((double) M_PI) * (angle_m * 0.011111111111111112))))));
} else {
tmp = (b + a) * ((b - a) * sin((fma((((double) M_PI) * angle_m), 180.0, (((double) M_PI) * (angle_m * 180.0))) / 32400.0)));
}
return angle_s * tmp;
}
angle\_m = abs(angle) angle\_s = copysign(1.0, angle) function code(angle_s, a, b, angle_m) tmp = 0.0 if (a <= 5.4e-29) tmp = Float64(Float64(b + a) * Float64(Float64(b - a) * sin(expm1(log1p(Float64(pi * Float64(angle_m * 0.011111111111111112))))))); else tmp = Float64(Float64(b + a) * Float64(Float64(b - a) * sin(Float64(fma(Float64(pi * angle_m), 180.0, Float64(pi * Float64(angle_m * 180.0))) / 32400.0)))); end return Float64(angle_s * tmp) end
angle\_m = N[Abs[angle], $MachinePrecision]
angle\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[angle]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[angle$95$s_, a_, b_, angle$95$m_] := N[(angle$95$s * If[LessEqual[a, 5.4e-29], N[(N[(b + a), $MachinePrecision] * N[(N[(b - a), $MachinePrecision] * N[Sin[N[(Exp[N[Log[1 + N[(Pi * N[(angle$95$m * 0.011111111111111112), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]] - 1), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(b + a), $MachinePrecision] * N[(N[(b - a), $MachinePrecision] * N[Sin[N[(N[(N[(Pi * angle$95$m), $MachinePrecision] * 180.0 + N[(Pi * N[(angle$95$m * 180.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / 32400.0), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
angle\_m = \left|angle\right|
\\
angle\_s = \mathsf{copysign}\left(1, angle\right)
\\
angle\_s \cdot \begin{array}{l}
\mathbf{if}\;a \leq 5.4 \cdot 10^{-29}:\\
\;\;\;\;\left(b + a\right) \cdot \left(\left(b - a\right) \cdot \sin \left(\mathsf{expm1}\left(\mathsf{log1p}\left(\pi \cdot \left(angle\_m \cdot 0.011111111111111112\right)\right)\right)\right)\right)\\
\mathbf{else}:\\
\;\;\;\;\left(b + a\right) \cdot \left(\left(b - a\right) \cdot \sin \left(\frac{\mathsf{fma}\left(\pi \cdot angle\_m, 180, \pi \cdot \left(angle\_m \cdot 180\right)\right)}{32400}\right)\right)\\
\end{array}
\end{array}
if a < 5.40000000000000045e-29Initial program 55.7%
associate-*l*55.7%
*-commutative55.7%
associate-*l*55.7%
Simplified55.7%
add-cbrt-cube41.8%
pow1/330.4%
Applied egg-rr30.3%
unpow1/341.2%
rem-cbrt-cube55.1%
unpow255.1%
unpow255.1%
difference-of-squares55.7%
associate-*r*62.9%
associate-*l*62.9%
metadata-eval62.9%
div-inv63.5%
2-sin63.5%
2-sin63.5%
count-263.5%
Applied egg-rr65.2%
expm1-log1p-u58.4%
associate-*l*58.4%
Applied egg-rr58.4%
if 5.40000000000000045e-29 < a Initial program 40.7%
associate-*l*40.7%
*-commutative40.7%
associate-*l*40.7%
Simplified40.7%
add-cbrt-cube35.1%
pow1/321.6%
Applied egg-rr21.6%
unpow1/339.8%
rem-cbrt-cube45.5%
unpow245.5%
unpow245.5%
difference-of-squares56.9%
associate-*r*79.2%
associate-*l*79.2%
metadata-eval79.2%
div-inv74.5%
2-sin74.5%
2-sin74.5%
count-274.5%
Applied egg-rr77.1%
metadata-eval77.1%
distribute-lft-out77.1%
associate-*r*77.5%
metadata-eval77.5%
div-inv74.0%
metadata-eval74.0%
div-inv76.0%
associate-*r/76.0%
frac-add75.9%
metadata-eval75.9%
Applied egg-rr75.9%
Simplified81.1%
Final simplification64.0%
angle\_m = (fabs.f64 angle)
angle\_s = (copysign.f64 #s(literal 1 binary64) angle)
(FPCore (angle_s a b angle_m)
:precision binary64
(*
angle_s
(*
(+ b a)
(*
(- b a)
(sin
(expm1
(log1p (* PI (expm1 (log1p (* angle_m 0.011111111111111112)))))))))))angle\_m = fabs(angle);
angle\_s = copysign(1.0, angle);
double code(double angle_s, double a, double b, double angle_m) {
return angle_s * ((b + a) * ((b - a) * sin(expm1(log1p((((double) M_PI) * expm1(log1p((angle_m * 0.011111111111111112)))))))));
}
angle\_m = Math.abs(angle);
angle\_s = Math.copySign(1.0, angle);
public static double code(double angle_s, double a, double b, double angle_m) {
return angle_s * ((b + a) * ((b - a) * Math.sin(Math.expm1(Math.log1p((Math.PI * Math.expm1(Math.log1p((angle_m * 0.011111111111111112)))))))));
}
angle\_m = math.fabs(angle) angle\_s = math.copysign(1.0, angle) def code(angle_s, a, b, angle_m): return angle_s * ((b + a) * ((b - a) * math.sin(math.expm1(math.log1p((math.pi * math.expm1(math.log1p((angle_m * 0.011111111111111112)))))))))
angle\_m = abs(angle) angle\_s = copysign(1.0, angle) function code(angle_s, a, b, angle_m) return Float64(angle_s * Float64(Float64(b + a) * Float64(Float64(b - a) * sin(expm1(log1p(Float64(pi * expm1(log1p(Float64(angle_m * 0.011111111111111112)))))))))) end
angle\_m = N[Abs[angle], $MachinePrecision]
angle\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[angle]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[angle$95$s_, a_, b_, angle$95$m_] := N[(angle$95$s * N[(N[(b + a), $MachinePrecision] * N[(N[(b - a), $MachinePrecision] * N[Sin[N[(Exp[N[Log[1 + N[(Pi * N[(Exp[N[Log[1 + N[(angle$95$m * 0.011111111111111112), $MachinePrecision]], $MachinePrecision]] - 1), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]] - 1), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
angle\_m = \left|angle\right|
\\
angle\_s = \mathsf{copysign}\left(1, angle\right)
\\
angle\_s \cdot \left(\left(b + a\right) \cdot \left(\left(b - a\right) \cdot \sin \left(\mathsf{expm1}\left(\mathsf{log1p}\left(\pi \cdot \mathsf{expm1}\left(\mathsf{log1p}\left(angle\_m \cdot 0.011111111111111112\right)\right)\right)\right)\right)\right)\right)
\end{array}
Initial program 52.0%
associate-*l*52.0%
*-commutative52.0%
associate-*l*52.0%
Simplified52.0%
add-cbrt-cube40.1%
pow1/328.2%
Applied egg-rr28.2%
unpow1/340.9%
rem-cbrt-cube52.7%
unpow252.7%
unpow252.7%
difference-of-squares56.0%
associate-*r*66.9%
associate-*l*66.9%
metadata-eval66.9%
div-inv66.2%
2-sin66.2%
2-sin66.2%
count-266.2%
Applied egg-rr68.1%
expm1-log1p-u59.7%
associate-*l*59.7%
Applied egg-rr59.7%
expm1-log1p-u60.0%
Applied egg-rr60.0%
Final simplification60.0%
angle\_m = (fabs.f64 angle)
angle\_s = (copysign.f64 #s(literal 1 binary64) angle)
(FPCore (angle_s a b angle_m)
:precision binary64
(*
angle_s
(if (<= (pow a 2.0) 5e-59)
(*
(+ b a)
(* (- b a) (sin (exp (log (* PI (* angle_m 0.011111111111111112)))))))
(*
(+ b a)
(*
(- b a)
(sin
(/ (fma (* PI angle_m) 180.0 (* PI (* angle_m 180.0))) 32400.0)))))))angle\_m = fabs(angle);
angle\_s = copysign(1.0, angle);
double code(double angle_s, double a, double b, double angle_m) {
double tmp;
if (pow(a, 2.0) <= 5e-59) {
tmp = (b + a) * ((b - a) * sin(exp(log((((double) M_PI) * (angle_m * 0.011111111111111112))))));
} else {
tmp = (b + a) * ((b - a) * sin((fma((((double) M_PI) * angle_m), 180.0, (((double) M_PI) * (angle_m * 180.0))) / 32400.0)));
}
return angle_s * tmp;
}
angle\_m = abs(angle) angle\_s = copysign(1.0, angle) function code(angle_s, a, b, angle_m) tmp = 0.0 if ((a ^ 2.0) <= 5e-59) tmp = Float64(Float64(b + a) * Float64(Float64(b - a) * sin(exp(log(Float64(pi * Float64(angle_m * 0.011111111111111112))))))); else tmp = Float64(Float64(b + a) * Float64(Float64(b - a) * sin(Float64(fma(Float64(pi * angle_m), 180.0, Float64(pi * Float64(angle_m * 180.0))) / 32400.0)))); end return Float64(angle_s * tmp) end
angle\_m = N[Abs[angle], $MachinePrecision]
angle\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[angle]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[angle$95$s_, a_, b_, angle$95$m_] := N[(angle$95$s * If[LessEqual[N[Power[a, 2.0], $MachinePrecision], 5e-59], N[(N[(b + a), $MachinePrecision] * N[(N[(b - a), $MachinePrecision] * N[Sin[N[Exp[N[Log[N[(Pi * N[(angle$95$m * 0.011111111111111112), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]], $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(b + a), $MachinePrecision] * N[(N[(b - a), $MachinePrecision] * N[Sin[N[(N[(N[(Pi * angle$95$m), $MachinePrecision] * 180.0 + N[(Pi * N[(angle$95$m * 180.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / 32400.0), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
angle\_m = \left|angle\right|
\\
angle\_s = \mathsf{copysign}\left(1, angle\right)
\\
angle\_s \cdot \begin{array}{l}
\mathbf{if}\;{a}^{2} \leq 5 \cdot 10^{-59}:\\
\;\;\;\;\left(b + a\right) \cdot \left(\left(b - a\right) \cdot \sin \left(e^{\log \left(\pi \cdot \left(angle\_m \cdot 0.011111111111111112\right)\right)}\right)\right)\\
\mathbf{else}:\\
\;\;\;\;\left(b + a\right) \cdot \left(\left(b - a\right) \cdot \sin \left(\frac{\mathsf{fma}\left(\pi \cdot angle\_m, 180, \pi \cdot \left(angle\_m \cdot 180\right)\right)}{32400}\right)\right)\\
\end{array}
\end{array}
if (pow.f64 a #s(literal 2 binary64)) < 5.0000000000000001e-59Initial program 61.3%
associate-*l*61.3%
*-commutative61.3%
associate-*l*61.3%
Simplified61.3%
add-cbrt-cube43.5%
pow1/335.4%
Applied egg-rr35.4%
unpow1/342.6%
rem-cbrt-cube60.1%
unpow260.1%
unpow260.1%
difference-of-squares60.1%
associate-*r*64.6%
associate-*l*64.6%
metadata-eval64.6%
div-inv65.7%
2-sin65.7%
2-sin65.7%
count-265.7%
Applied egg-rr65.9%
add-exp-log36.3%
associate-*l*36.3%
Applied egg-rr36.3%
if 5.0000000000000001e-59 < (pow.f64 a #s(literal 2 binary64)) Initial program 43.4%
associate-*l*43.4%
*-commutative43.4%
associate-*l*43.4%
Simplified43.4%
add-cbrt-cube37.0%
pow1/321.5%
Applied egg-rr21.4%
unpow1/339.2%
rem-cbrt-cube45.7%
unpow245.7%
unpow245.7%
difference-of-squares52.1%
associate-*r*69.1%
associate-*l*69.1%
metadata-eval69.1%
div-inv66.7%
2-sin66.7%
2-sin66.7%
count-266.7%
Applied egg-rr70.2%
metadata-eval70.2%
distribute-lft-out70.2%
associate-*r*69.6%
metadata-eval69.6%
div-inv67.8%
metadata-eval67.8%
div-inv67.9%
associate-*r/69.5%
frac-add68.9%
metadata-eval68.9%
Applied egg-rr68.9%
Simplified71.0%
Final simplification54.2%
angle\_m = (fabs.f64 angle)
angle\_s = (copysign.f64 #s(literal 1 binary64) angle)
(FPCore (angle_s a b angle_m)
:precision binary64
(*
angle_s
(if (<= (pow b 2.0) 1e-157)
(* (+ b a) (* (sin (* 0.011111111111111112 (* PI angle_m))) (- a)))
(* (- b a) (* 0.011111111111111112 (* angle_m (* (+ b a) PI)))))))angle\_m = fabs(angle);
angle\_s = copysign(1.0, angle);
double code(double angle_s, double a, double b, double angle_m) {
double tmp;
if (pow(b, 2.0) <= 1e-157) {
tmp = (b + a) * (sin((0.011111111111111112 * (((double) M_PI) * angle_m))) * -a);
} else {
tmp = (b - a) * (0.011111111111111112 * (angle_m * ((b + a) * ((double) M_PI))));
}
return angle_s * tmp;
}
angle\_m = Math.abs(angle);
angle\_s = Math.copySign(1.0, angle);
public static double code(double angle_s, double a, double b, double angle_m) {
double tmp;
if (Math.pow(b, 2.0) <= 1e-157) {
tmp = (b + a) * (Math.sin((0.011111111111111112 * (Math.PI * angle_m))) * -a);
} else {
tmp = (b - a) * (0.011111111111111112 * (angle_m * ((b + a) * Math.PI)));
}
return angle_s * tmp;
}
angle\_m = math.fabs(angle) angle\_s = math.copysign(1.0, angle) def code(angle_s, a, b, angle_m): tmp = 0 if math.pow(b, 2.0) <= 1e-157: tmp = (b + a) * (math.sin((0.011111111111111112 * (math.pi * angle_m))) * -a) else: tmp = (b - a) * (0.011111111111111112 * (angle_m * ((b + a) * math.pi))) return angle_s * tmp
angle\_m = abs(angle) angle\_s = copysign(1.0, angle) function code(angle_s, a, b, angle_m) tmp = 0.0 if ((b ^ 2.0) <= 1e-157) tmp = Float64(Float64(b + a) * Float64(sin(Float64(0.011111111111111112 * Float64(pi * angle_m))) * Float64(-a))); else tmp = Float64(Float64(b - a) * Float64(0.011111111111111112 * Float64(angle_m * Float64(Float64(b + a) * pi)))); end return Float64(angle_s * tmp) end
angle\_m = abs(angle); angle\_s = sign(angle) * abs(1.0); function tmp_2 = code(angle_s, a, b, angle_m) tmp = 0.0; if ((b ^ 2.0) <= 1e-157) tmp = (b + a) * (sin((0.011111111111111112 * (pi * angle_m))) * -a); else tmp = (b - a) * (0.011111111111111112 * (angle_m * ((b + a) * pi))); end tmp_2 = angle_s * tmp; end
angle\_m = N[Abs[angle], $MachinePrecision]
angle\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[angle]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[angle$95$s_, a_, b_, angle$95$m_] := N[(angle$95$s * If[LessEqual[N[Power[b, 2.0], $MachinePrecision], 1e-157], N[(N[(b + a), $MachinePrecision] * N[(N[Sin[N[(0.011111111111111112 * N[(Pi * angle$95$m), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] * (-a)), $MachinePrecision]), $MachinePrecision], N[(N[(b - a), $MachinePrecision] * N[(0.011111111111111112 * N[(angle$95$m * N[(N[(b + a), $MachinePrecision] * Pi), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
angle\_m = \left|angle\right|
\\
angle\_s = \mathsf{copysign}\left(1, angle\right)
\\
angle\_s \cdot \begin{array}{l}
\mathbf{if}\;{b}^{2} \leq 10^{-157}:\\
\;\;\;\;\left(b + a\right) \cdot \left(\sin \left(0.011111111111111112 \cdot \left(\pi \cdot angle\_m\right)\right) \cdot \left(-a\right)\right)\\
\mathbf{else}:\\
\;\;\;\;\left(b - a\right) \cdot \left(0.011111111111111112 \cdot \left(angle\_m \cdot \left(\left(b + a\right) \cdot \pi\right)\right)\right)\\
\end{array}
\end{array}
if (pow.f64 b #s(literal 2 binary64)) < 9.99999999999999943e-158Initial program 58.6%
associate-*l*58.6%
*-commutative58.6%
associate-*l*58.6%
Simplified58.6%
add-cbrt-cube51.5%
pow1/343.0%
Applied egg-rr42.9%
unpow1/351.4%
rem-cbrt-cube58.4%
unpow258.4%
unpow258.4%
difference-of-squares58.4%
associate-*r*70.2%
associate-*l*70.2%
metadata-eval70.2%
div-inv70.4%
2-sin70.4%
2-sin70.4%
count-270.4%
Applied egg-rr70.2%
Taylor expanded in b around 0 69.8%
Simplified69.8%
if 9.99999999999999943e-158 < (pow.f64 b #s(literal 2 binary64)) Initial program 48.6%
associate-*l*48.6%
*-commutative48.6%
associate-*l*48.6%
Simplified48.6%
add-cbrt-cube34.3%
pow1/320.6%
Applied egg-rr20.6%
unpow1/335.4%
rem-cbrt-cube49.8%
*-commutative49.8%
unpow249.8%
unpow249.8%
difference-of-squares54.7%
associate-*r*65.2%
Applied egg-rr67.1%
Taylor expanded in angle around 0 63.8%
Final simplification65.9%
angle\_m = (fabs.f64 angle)
angle\_s = (copysign.f64 #s(literal 1 binary64) angle)
(FPCore (angle_s a b angle_m)
:precision binary64
(*
angle_s
(if (<= (pow b 2.0) 1e-157)
(* (- b a) (* a (sin (* 0.011111111111111112 (* PI angle_m)))))
(* (- b a) (* 0.011111111111111112 (* angle_m (* (+ b a) PI)))))))angle\_m = fabs(angle);
angle\_s = copysign(1.0, angle);
double code(double angle_s, double a, double b, double angle_m) {
double tmp;
if (pow(b, 2.0) <= 1e-157) {
tmp = (b - a) * (a * sin((0.011111111111111112 * (((double) M_PI) * angle_m))));
} else {
tmp = (b - a) * (0.011111111111111112 * (angle_m * ((b + a) * ((double) M_PI))));
}
return angle_s * tmp;
}
angle\_m = Math.abs(angle);
angle\_s = Math.copySign(1.0, angle);
public static double code(double angle_s, double a, double b, double angle_m) {
double tmp;
if (Math.pow(b, 2.0) <= 1e-157) {
tmp = (b - a) * (a * Math.sin((0.011111111111111112 * (Math.PI * angle_m))));
} else {
tmp = (b - a) * (0.011111111111111112 * (angle_m * ((b + a) * Math.PI)));
}
return angle_s * tmp;
}
angle\_m = math.fabs(angle) angle\_s = math.copysign(1.0, angle) def code(angle_s, a, b, angle_m): tmp = 0 if math.pow(b, 2.0) <= 1e-157: tmp = (b - a) * (a * math.sin((0.011111111111111112 * (math.pi * angle_m)))) else: tmp = (b - a) * (0.011111111111111112 * (angle_m * ((b + a) * math.pi))) return angle_s * tmp
angle\_m = abs(angle) angle\_s = copysign(1.0, angle) function code(angle_s, a, b, angle_m) tmp = 0.0 if ((b ^ 2.0) <= 1e-157) tmp = Float64(Float64(b - a) * Float64(a * sin(Float64(0.011111111111111112 * Float64(pi * angle_m))))); else tmp = Float64(Float64(b - a) * Float64(0.011111111111111112 * Float64(angle_m * Float64(Float64(b + a) * pi)))); end return Float64(angle_s * tmp) end
angle\_m = abs(angle); angle\_s = sign(angle) * abs(1.0); function tmp_2 = code(angle_s, a, b, angle_m) tmp = 0.0; if ((b ^ 2.0) <= 1e-157) tmp = (b - a) * (a * sin((0.011111111111111112 * (pi * angle_m)))); else tmp = (b - a) * (0.011111111111111112 * (angle_m * ((b + a) * pi))); end tmp_2 = angle_s * tmp; end
angle\_m = N[Abs[angle], $MachinePrecision]
angle\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[angle]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[angle$95$s_, a_, b_, angle$95$m_] := N[(angle$95$s * If[LessEqual[N[Power[b, 2.0], $MachinePrecision], 1e-157], N[(N[(b - a), $MachinePrecision] * N[(a * N[Sin[N[(0.011111111111111112 * N[(Pi * angle$95$m), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(b - a), $MachinePrecision] * N[(0.011111111111111112 * N[(angle$95$m * N[(N[(b + a), $MachinePrecision] * Pi), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
angle\_m = \left|angle\right|
\\
angle\_s = \mathsf{copysign}\left(1, angle\right)
\\
angle\_s \cdot \begin{array}{l}
\mathbf{if}\;{b}^{2} \leq 10^{-157}:\\
\;\;\;\;\left(b - a\right) \cdot \left(a \cdot \sin \left(0.011111111111111112 \cdot \left(\pi \cdot angle\_m\right)\right)\right)\\
\mathbf{else}:\\
\;\;\;\;\left(b - a\right) \cdot \left(0.011111111111111112 \cdot \left(angle\_m \cdot \left(\left(b + a\right) \cdot \pi\right)\right)\right)\\
\end{array}
\end{array}
if (pow.f64 b #s(literal 2 binary64)) < 9.99999999999999943e-158Initial program 58.6%
associate-*l*58.6%
*-commutative58.6%
associate-*l*58.6%
Simplified58.6%
add-cbrt-cube51.5%
pow1/343.0%
Applied egg-rr42.9%
unpow1/351.4%
rem-cbrt-cube58.4%
*-commutative58.4%
unpow258.4%
unpow258.4%
difference-of-squares58.4%
associate-*r*70.2%
Applied egg-rr70.2%
Taylor expanded in b around 0 69.9%
if 9.99999999999999943e-158 < (pow.f64 b #s(literal 2 binary64)) Initial program 48.6%
associate-*l*48.6%
*-commutative48.6%
associate-*l*48.6%
Simplified48.6%
add-cbrt-cube34.3%
pow1/320.6%
Applied egg-rr20.6%
unpow1/335.4%
rem-cbrt-cube49.8%
*-commutative49.8%
unpow249.8%
unpow249.8%
difference-of-squares54.7%
associate-*r*65.2%
Applied egg-rr67.1%
Taylor expanded in angle around 0 63.8%
Final simplification65.9%
angle\_m = (fabs.f64 angle) angle\_s = (copysign.f64 #s(literal 1 binary64) angle) (FPCore (angle_s a b angle_m) :precision binary64 (* angle_s (* (- b a) (* (+ b a) (sin (* 0.011111111111111112 (* PI angle_m)))))))
angle\_m = fabs(angle);
angle\_s = copysign(1.0, angle);
double code(double angle_s, double a, double b, double angle_m) {
return angle_s * ((b - a) * ((b + a) * sin((0.011111111111111112 * (((double) M_PI) * angle_m)))));
}
angle\_m = Math.abs(angle);
angle\_s = Math.copySign(1.0, angle);
public static double code(double angle_s, double a, double b, double angle_m) {
return angle_s * ((b - a) * ((b + a) * Math.sin((0.011111111111111112 * (Math.PI * angle_m)))));
}
angle\_m = math.fabs(angle) angle\_s = math.copysign(1.0, angle) def code(angle_s, a, b, angle_m): return angle_s * ((b - a) * ((b + a) * math.sin((0.011111111111111112 * (math.pi * angle_m)))))
angle\_m = abs(angle) angle\_s = copysign(1.0, angle) function code(angle_s, a, b, angle_m) return Float64(angle_s * Float64(Float64(b - a) * Float64(Float64(b + a) * sin(Float64(0.011111111111111112 * Float64(pi * angle_m)))))) end
angle\_m = abs(angle); angle\_s = sign(angle) * abs(1.0); function tmp = code(angle_s, a, b, angle_m) tmp = angle_s * ((b - a) * ((b + a) * sin((0.011111111111111112 * (pi * angle_m))))); end
angle\_m = N[Abs[angle], $MachinePrecision]
angle\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[angle]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[angle$95$s_, a_, b_, angle$95$m_] := N[(angle$95$s * N[(N[(b - a), $MachinePrecision] * N[(N[(b + a), $MachinePrecision] * N[Sin[N[(0.011111111111111112 * N[(Pi * angle$95$m), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
angle\_m = \left|angle\right|
\\
angle\_s = \mathsf{copysign}\left(1, angle\right)
\\
angle\_s \cdot \left(\left(b - a\right) \cdot \left(\left(b + a\right) \cdot \sin \left(0.011111111111111112 \cdot \left(\pi \cdot angle\_m\right)\right)\right)\right)
\end{array}
Initial program 52.0%
associate-*l*52.0%
*-commutative52.0%
associate-*l*52.0%
Simplified52.0%
add-cbrt-cube40.1%
pow1/328.2%
Applied egg-rr28.2%
unpow1/340.9%
rem-cbrt-cube52.7%
*-commutative52.7%
unpow252.7%
unpow252.7%
difference-of-squares56.0%
associate-*r*66.9%
Applied egg-rr68.1%
Final simplification68.1%
angle\_m = (fabs.f64 angle)
angle\_s = (copysign.f64 #s(literal 1 binary64) angle)
(FPCore (angle_s a b angle_m)
:precision binary64
(let* ((t_0 (* (+ b a) PI)))
(*
angle_s
(if (<= angle_m 3.8e-69)
(* (- b a) (* 0.011111111111111112 (* angle_m t_0)))
(* 0.011111111111111112 (* angle_m (* (- b a) t_0)))))))angle\_m = fabs(angle);
angle\_s = copysign(1.0, angle);
double code(double angle_s, double a, double b, double angle_m) {
double t_0 = (b + a) * ((double) M_PI);
double tmp;
if (angle_m <= 3.8e-69) {
tmp = (b - a) * (0.011111111111111112 * (angle_m * t_0));
} else {
tmp = 0.011111111111111112 * (angle_m * ((b - a) * t_0));
}
return angle_s * tmp;
}
angle\_m = Math.abs(angle);
angle\_s = Math.copySign(1.0, angle);
public static double code(double angle_s, double a, double b, double angle_m) {
double t_0 = (b + a) * Math.PI;
double tmp;
if (angle_m <= 3.8e-69) {
tmp = (b - a) * (0.011111111111111112 * (angle_m * t_0));
} else {
tmp = 0.011111111111111112 * (angle_m * ((b - a) * t_0));
}
return angle_s * tmp;
}
angle\_m = math.fabs(angle) angle\_s = math.copysign(1.0, angle) def code(angle_s, a, b, angle_m): t_0 = (b + a) * math.pi tmp = 0 if angle_m <= 3.8e-69: tmp = (b - a) * (0.011111111111111112 * (angle_m * t_0)) else: tmp = 0.011111111111111112 * (angle_m * ((b - a) * t_0)) return angle_s * tmp
angle\_m = abs(angle) angle\_s = copysign(1.0, angle) function code(angle_s, a, b, angle_m) t_0 = Float64(Float64(b + a) * pi) tmp = 0.0 if (angle_m <= 3.8e-69) tmp = Float64(Float64(b - a) * Float64(0.011111111111111112 * Float64(angle_m * t_0))); else tmp = Float64(0.011111111111111112 * Float64(angle_m * Float64(Float64(b - a) * t_0))); end return Float64(angle_s * tmp) end
angle\_m = abs(angle); angle\_s = sign(angle) * abs(1.0); function tmp_2 = code(angle_s, a, b, angle_m) t_0 = (b + a) * pi; tmp = 0.0; if (angle_m <= 3.8e-69) tmp = (b - a) * (0.011111111111111112 * (angle_m * t_0)); else tmp = 0.011111111111111112 * (angle_m * ((b - a) * t_0)); end tmp_2 = angle_s * tmp; end
angle\_m = N[Abs[angle], $MachinePrecision]
angle\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[angle]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[angle$95$s_, a_, b_, angle$95$m_] := Block[{t$95$0 = N[(N[(b + a), $MachinePrecision] * Pi), $MachinePrecision]}, N[(angle$95$s * If[LessEqual[angle$95$m, 3.8e-69], N[(N[(b - a), $MachinePrecision] * N[(0.011111111111111112 * N[(angle$95$m * t$95$0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(0.011111111111111112 * N[(angle$95$m * N[(N[(b - a), $MachinePrecision] * t$95$0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]]
\begin{array}{l}
angle\_m = \left|angle\right|
\\
angle\_s = \mathsf{copysign}\left(1, angle\right)
\\
\begin{array}{l}
t_0 := \left(b + a\right) \cdot \pi\\
angle\_s \cdot \begin{array}{l}
\mathbf{if}\;angle\_m \leq 3.8 \cdot 10^{-69}:\\
\;\;\;\;\left(b - a\right) \cdot \left(0.011111111111111112 \cdot \left(angle\_m \cdot t\_0\right)\right)\\
\mathbf{else}:\\
\;\;\;\;0.011111111111111112 \cdot \left(angle\_m \cdot \left(\left(b - a\right) \cdot t\_0\right)\right)\\
\end{array}
\end{array}
\end{array}
if angle < 3.7999999999999998e-69Initial program 58.5%
associate-*l*58.5%
*-commutative58.5%
associate-*l*58.5%
Simplified58.5%
add-cbrt-cube45.2%
pow1/329.6%
Applied egg-rr29.6%
unpow1/346.3%
rem-cbrt-cube59.4%
*-commutative59.4%
unpow259.4%
unpow259.4%
difference-of-squares63.0%
associate-*r*78.7%
Applied egg-rr79.3%
Taylor expanded in angle around 0 74.4%
if 3.7999999999999998e-69 < angle Initial program 37.4%
associate-*l*37.4%
*-commutative37.4%
associate-*l*37.4%
Simplified37.4%
unpow237.4%
unpow237.4%
difference-of-squares40.0%
Applied egg-rr40.0%
add-sqr-sqrt42.3%
pow242.3%
Applied egg-rr42.3%
Taylor expanded in angle around 0 35.2%
associate-*r*35.3%
sub-neg35.3%
distribute-lft-in32.7%
Applied egg-rr32.7%
distribute-lft-out35.3%
+-commutative35.3%
unsub-neg35.3%
Simplified35.3%
Final simplification62.5%
angle\_m = (fabs.f64 angle)
angle\_s = (copysign.f64 #s(literal 1 binary64) angle)
(FPCore (angle_s a b angle_m)
:precision binary64
(*
angle_s
(if (<= angle_m 3.8e-69)
(* (+ b a) (* (- b a) (* PI (* angle_m 0.011111111111111112))))
(* 0.011111111111111112 (* angle_m (* (- b a) (* (+ b a) PI)))))))angle\_m = fabs(angle);
angle\_s = copysign(1.0, angle);
double code(double angle_s, double a, double b, double angle_m) {
double tmp;
if (angle_m <= 3.8e-69) {
tmp = (b + a) * ((b - a) * (((double) M_PI) * (angle_m * 0.011111111111111112)));
} else {
tmp = 0.011111111111111112 * (angle_m * ((b - a) * ((b + a) * ((double) M_PI))));
}
return angle_s * tmp;
}
angle\_m = Math.abs(angle);
angle\_s = Math.copySign(1.0, angle);
public static double code(double angle_s, double a, double b, double angle_m) {
double tmp;
if (angle_m <= 3.8e-69) {
tmp = (b + a) * ((b - a) * (Math.PI * (angle_m * 0.011111111111111112)));
} else {
tmp = 0.011111111111111112 * (angle_m * ((b - a) * ((b + a) * Math.PI)));
}
return angle_s * tmp;
}
angle\_m = math.fabs(angle) angle\_s = math.copysign(1.0, angle) def code(angle_s, a, b, angle_m): tmp = 0 if angle_m <= 3.8e-69: tmp = (b + a) * ((b - a) * (math.pi * (angle_m * 0.011111111111111112))) else: tmp = 0.011111111111111112 * (angle_m * ((b - a) * ((b + a) * math.pi))) return angle_s * tmp
angle\_m = abs(angle) angle\_s = copysign(1.0, angle) function code(angle_s, a, b, angle_m) tmp = 0.0 if (angle_m <= 3.8e-69) tmp = Float64(Float64(b + a) * Float64(Float64(b - a) * Float64(pi * Float64(angle_m * 0.011111111111111112)))); else tmp = Float64(0.011111111111111112 * Float64(angle_m * Float64(Float64(b - a) * Float64(Float64(b + a) * pi)))); end return Float64(angle_s * tmp) end
angle\_m = abs(angle); angle\_s = sign(angle) * abs(1.0); function tmp_2 = code(angle_s, a, b, angle_m) tmp = 0.0; if (angle_m <= 3.8e-69) tmp = (b + a) * ((b - a) * (pi * (angle_m * 0.011111111111111112))); else tmp = 0.011111111111111112 * (angle_m * ((b - a) * ((b + a) * pi))); end tmp_2 = angle_s * tmp; end
angle\_m = N[Abs[angle], $MachinePrecision]
angle\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[angle]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[angle$95$s_, a_, b_, angle$95$m_] := N[(angle$95$s * If[LessEqual[angle$95$m, 3.8e-69], N[(N[(b + a), $MachinePrecision] * N[(N[(b - a), $MachinePrecision] * N[(Pi * N[(angle$95$m * 0.011111111111111112), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(0.011111111111111112 * N[(angle$95$m * N[(N[(b - a), $MachinePrecision] * N[(N[(b + a), $MachinePrecision] * Pi), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
angle\_m = \left|angle\right|
\\
angle\_s = \mathsf{copysign}\left(1, angle\right)
\\
angle\_s \cdot \begin{array}{l}
\mathbf{if}\;angle\_m \leq 3.8 \cdot 10^{-69}:\\
\;\;\;\;\left(b + a\right) \cdot \left(\left(b - a\right) \cdot \left(\pi \cdot \left(angle\_m \cdot 0.011111111111111112\right)\right)\right)\\
\mathbf{else}:\\
\;\;\;\;0.011111111111111112 \cdot \left(angle\_m \cdot \left(\left(b - a\right) \cdot \left(\left(b + a\right) \cdot \pi\right)\right)\right)\\
\end{array}
\end{array}
if angle < 3.7999999999999998e-69Initial program 58.5%
associate-*l*58.5%
*-commutative58.5%
associate-*l*58.5%
Simplified58.5%
add-cbrt-cube45.2%
pow1/329.6%
Applied egg-rr29.6%
unpow1/346.3%
rem-cbrt-cube59.4%
unpow259.4%
unpow259.4%
difference-of-squares63.0%
associate-*r*78.7%
associate-*l*78.7%
metadata-eval78.7%
div-inv77.7%
2-sin77.7%
2-sin77.7%
count-277.7%
Applied egg-rr79.3%
expm1-log1p-u65.4%
associate-*l*65.4%
Applied egg-rr65.4%
Taylor expanded in angle around 0 74.4%
associate-*r*74.4%
*-commutative74.4%
*-commutative74.4%
*-commutative74.4%
Simplified74.4%
if 3.7999999999999998e-69 < angle Initial program 37.4%
associate-*l*37.4%
*-commutative37.4%
associate-*l*37.4%
Simplified37.4%
unpow237.4%
unpow237.4%
difference-of-squares40.0%
Applied egg-rr40.0%
add-sqr-sqrt42.3%
pow242.3%
Applied egg-rr42.3%
Taylor expanded in angle around 0 35.2%
associate-*r*35.3%
sub-neg35.3%
distribute-lft-in32.7%
Applied egg-rr32.7%
distribute-lft-out35.3%
+-commutative35.3%
unsub-neg35.3%
Simplified35.3%
Final simplification62.5%
angle\_m = (fabs.f64 angle) angle\_s = (copysign.f64 #s(literal 1 binary64) angle) (FPCore (angle_s a b angle_m) :precision binary64 (* angle_s (* 0.011111111111111112 (* angle_m (* PI (* (+ b a) (- b a)))))))
angle\_m = fabs(angle);
angle\_s = copysign(1.0, angle);
double code(double angle_s, double a, double b, double angle_m) {
return angle_s * (0.011111111111111112 * (angle_m * (((double) M_PI) * ((b + a) * (b - a)))));
}
angle\_m = Math.abs(angle);
angle\_s = Math.copySign(1.0, angle);
public static double code(double angle_s, double a, double b, double angle_m) {
return angle_s * (0.011111111111111112 * (angle_m * (Math.PI * ((b + a) * (b - a)))));
}
angle\_m = math.fabs(angle) angle\_s = math.copysign(1.0, angle) def code(angle_s, a, b, angle_m): return angle_s * (0.011111111111111112 * (angle_m * (math.pi * ((b + a) * (b - a)))))
angle\_m = abs(angle) angle\_s = copysign(1.0, angle) function code(angle_s, a, b, angle_m) return Float64(angle_s * Float64(0.011111111111111112 * Float64(angle_m * Float64(pi * Float64(Float64(b + a) * Float64(b - a)))))) end
angle\_m = abs(angle); angle\_s = sign(angle) * abs(1.0); function tmp = code(angle_s, a, b, angle_m) tmp = angle_s * (0.011111111111111112 * (angle_m * (pi * ((b + a) * (b - a))))); end
angle\_m = N[Abs[angle], $MachinePrecision]
angle\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[angle]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[angle$95$s_, a_, b_, angle$95$m_] := N[(angle$95$s * N[(0.011111111111111112 * N[(angle$95$m * N[(Pi * N[(N[(b + a), $MachinePrecision] * N[(b - a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
angle\_m = \left|angle\right|
\\
angle\_s = \mathsf{copysign}\left(1, angle\right)
\\
angle\_s \cdot \left(0.011111111111111112 \cdot \left(angle\_m \cdot \left(\pi \cdot \left(\left(b + a\right) \cdot \left(b - a\right)\right)\right)\right)\right)
\end{array}
Initial program 52.0%
associate-*l*52.0%
*-commutative52.0%
associate-*l*52.0%
Simplified52.0%
unpow252.0%
unpow252.0%
difference-of-squares55.3%
Applied egg-rr55.3%
add-sqr-sqrt57.1%
pow257.1%
Applied egg-rr57.1%
Taylor expanded in angle around 0 52.7%
Final simplification52.7%
angle\_m = (fabs.f64 angle) angle\_s = (copysign.f64 #s(literal 1 binary64) angle) (FPCore (angle_s a b angle_m) :precision binary64 (* angle_s (* 0.011111111111111112 (* angle_m (* (- b a) (* (+ b a) PI))))))
angle\_m = fabs(angle);
angle\_s = copysign(1.0, angle);
double code(double angle_s, double a, double b, double angle_m) {
return angle_s * (0.011111111111111112 * (angle_m * ((b - a) * ((b + a) * ((double) M_PI)))));
}
angle\_m = Math.abs(angle);
angle\_s = Math.copySign(1.0, angle);
public static double code(double angle_s, double a, double b, double angle_m) {
return angle_s * (0.011111111111111112 * (angle_m * ((b - a) * ((b + a) * Math.PI))));
}
angle\_m = math.fabs(angle) angle\_s = math.copysign(1.0, angle) def code(angle_s, a, b, angle_m): return angle_s * (0.011111111111111112 * (angle_m * ((b - a) * ((b + a) * math.pi))))
angle\_m = abs(angle) angle\_s = copysign(1.0, angle) function code(angle_s, a, b, angle_m) return Float64(angle_s * Float64(0.011111111111111112 * Float64(angle_m * Float64(Float64(b - a) * Float64(Float64(b + a) * pi))))) end
angle\_m = abs(angle); angle\_s = sign(angle) * abs(1.0); function tmp = code(angle_s, a, b, angle_m) tmp = angle_s * (0.011111111111111112 * (angle_m * ((b - a) * ((b + a) * pi)))); end
angle\_m = N[Abs[angle], $MachinePrecision]
angle\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[angle]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[angle$95$s_, a_, b_, angle$95$m_] := N[(angle$95$s * N[(0.011111111111111112 * N[(angle$95$m * N[(N[(b - a), $MachinePrecision] * N[(N[(b + a), $MachinePrecision] * Pi), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
angle\_m = \left|angle\right|
\\
angle\_s = \mathsf{copysign}\left(1, angle\right)
\\
angle\_s \cdot \left(0.011111111111111112 \cdot \left(angle\_m \cdot \left(\left(b - a\right) \cdot \left(\left(b + a\right) \cdot \pi\right)\right)\right)\right)
\end{array}
Initial program 52.0%
associate-*l*52.0%
*-commutative52.0%
associate-*l*52.0%
Simplified52.0%
unpow252.0%
unpow252.0%
difference-of-squares55.3%
Applied egg-rr55.3%
add-sqr-sqrt57.1%
pow257.1%
Applied egg-rr57.1%
Taylor expanded in angle around 0 52.7%
associate-*r*52.7%
sub-neg52.7%
distribute-lft-in49.1%
Applied egg-rr49.1%
distribute-lft-out52.7%
+-commutative52.7%
unsub-neg52.7%
Simplified52.7%
Final simplification52.7%
herbie shell --seed 2024073
(FPCore (a b angle)
:name "ab-angle->ABCF B"
:precision binary64
(* (* (* 2.0 (- (pow b 2.0) (pow a 2.0))) (sin (* PI (/ angle 180.0)))) (cos (* PI (/ angle 180.0)))))