
(FPCore (a b c) :precision binary64 (/ (+ (- b) (sqrt (- (* b b) (* (* 4.0 a) c)))) (* 2.0 a)))
double code(double a, double b, double c) {
return (-b + sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a);
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = (-b + sqrt(((b * b) - ((4.0d0 * a) * c)))) / (2.0d0 * a)
end function
public static double code(double a, double b, double c) {
return (-b + Math.sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a);
}
def code(a, b, c): return (-b + math.sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a)
function code(a, b, c) return Float64(Float64(Float64(-b) + sqrt(Float64(Float64(b * b) - Float64(Float64(4.0 * a) * c)))) / Float64(2.0 * a)) end
function tmp = code(a, b, c) tmp = (-b + sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a); end
code[a_, b_, c_] := N[(N[((-b) + N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(N[(4.0 * a), $MachinePrecision] * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] / N[(2.0 * a), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\left(-b\right) + \sqrt{b \cdot b - \left(4 \cdot a\right) \cdot c}}{2 \cdot a}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 7 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (a b c) :precision binary64 (/ (+ (- b) (sqrt (- (* b b) (* (* 4.0 a) c)))) (* 2.0 a)))
double code(double a, double b, double c) {
return (-b + sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a);
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = (-b + sqrt(((b * b) - ((4.0d0 * a) * c)))) / (2.0d0 * a)
end function
public static double code(double a, double b, double c) {
return (-b + Math.sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a);
}
def code(a, b, c): return (-b + math.sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a)
function code(a, b, c) return Float64(Float64(Float64(-b) + sqrt(Float64(Float64(b * b) - Float64(Float64(4.0 * a) * c)))) / Float64(2.0 * a)) end
function tmp = code(a, b, c) tmp = (-b + sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a); end
code[a_, b_, c_] := N[(N[((-b) + N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(N[(4.0 * a), $MachinePrecision] * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] / N[(2.0 * a), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\left(-b\right) + \sqrt{b \cdot b - \left(4 \cdot a\right) \cdot c}}{2 \cdot a}
\end{array}
(FPCore (a b c)
:precision binary64
(-
(*
(pow c 4.0)
(-
(* -5.0 (/ (pow a 3.0) (pow b 7.0)))
(/ (+ (* 2.0 (/ (pow a 2.0) (pow b 5.0))) (/ a (* c (pow b 3.0)))) c)))
(/ c b)))
double code(double a, double b, double c) {
return (pow(c, 4.0) * ((-5.0 * (pow(a, 3.0) / pow(b, 7.0))) - (((2.0 * (pow(a, 2.0) / pow(b, 5.0))) + (a / (c * pow(b, 3.0)))) / c))) - (c / b);
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = ((c ** 4.0d0) * (((-5.0d0) * ((a ** 3.0d0) / (b ** 7.0d0))) - (((2.0d0 * ((a ** 2.0d0) / (b ** 5.0d0))) + (a / (c * (b ** 3.0d0)))) / c))) - (c / b)
end function
public static double code(double a, double b, double c) {
return (Math.pow(c, 4.0) * ((-5.0 * (Math.pow(a, 3.0) / Math.pow(b, 7.0))) - (((2.0 * (Math.pow(a, 2.0) / Math.pow(b, 5.0))) + (a / (c * Math.pow(b, 3.0)))) / c))) - (c / b);
}
def code(a, b, c): return (math.pow(c, 4.0) * ((-5.0 * (math.pow(a, 3.0) / math.pow(b, 7.0))) - (((2.0 * (math.pow(a, 2.0) / math.pow(b, 5.0))) + (a / (c * math.pow(b, 3.0)))) / c))) - (c / b)
function code(a, b, c) return Float64(Float64((c ^ 4.0) * Float64(Float64(-5.0 * Float64((a ^ 3.0) / (b ^ 7.0))) - Float64(Float64(Float64(2.0 * Float64((a ^ 2.0) / (b ^ 5.0))) + Float64(a / Float64(c * (b ^ 3.0)))) / c))) - Float64(c / b)) end
function tmp = code(a, b, c) tmp = ((c ^ 4.0) * ((-5.0 * ((a ^ 3.0) / (b ^ 7.0))) - (((2.0 * ((a ^ 2.0) / (b ^ 5.0))) + (a / (c * (b ^ 3.0)))) / c))) - (c / b); end
code[a_, b_, c_] := N[(N[(N[Power[c, 4.0], $MachinePrecision] * N[(N[(-5.0 * N[(N[Power[a, 3.0], $MachinePrecision] / N[Power[b, 7.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[(N[(N[(2.0 * N[(N[Power[a, 2.0], $MachinePrecision] / N[Power[b, 5.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(a / N[(c * N[Power[b, 3.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / c), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[(c / b), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
{c}^{4} \cdot \left(-5 \cdot \frac{{a}^{3}}{{b}^{7}} - \frac{2 \cdot \frac{{a}^{2}}{{b}^{5}} + \frac{a}{c \cdot {b}^{3}}}{c}\right) - \frac{c}{b}
\end{array}
Initial program 30.1%
*-commutative30.1%
Simplified30.1%
Taylor expanded in a around 0 96.6%
Taylor expanded in c around 0 96.6%
associate-*r/96.6%
Simplified96.6%
Taylor expanded in c around -inf 96.6%
Final simplification96.6%
(FPCore (a b c) :precision binary64 (- (* a (- (* a (/ (* -2.0 (pow c 3.0)) (pow b 5.0))) (/ (pow c 2.0) (pow b 3.0)))) (/ c b)))
double code(double a, double b, double c) {
return (a * ((a * ((-2.0 * pow(c, 3.0)) / pow(b, 5.0))) - (pow(c, 2.0) / pow(b, 3.0)))) - (c / b);
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = (a * ((a * (((-2.0d0) * (c ** 3.0d0)) / (b ** 5.0d0))) - ((c ** 2.0d0) / (b ** 3.0d0)))) - (c / b)
end function
public static double code(double a, double b, double c) {
return (a * ((a * ((-2.0 * Math.pow(c, 3.0)) / Math.pow(b, 5.0))) - (Math.pow(c, 2.0) / Math.pow(b, 3.0)))) - (c / b);
}
def code(a, b, c): return (a * ((a * ((-2.0 * math.pow(c, 3.0)) / math.pow(b, 5.0))) - (math.pow(c, 2.0) / math.pow(b, 3.0)))) - (c / b)
function code(a, b, c) return Float64(Float64(a * Float64(Float64(a * Float64(Float64(-2.0 * (c ^ 3.0)) / (b ^ 5.0))) - Float64((c ^ 2.0) / (b ^ 3.0)))) - Float64(c / b)) end
function tmp = code(a, b, c) tmp = (a * ((a * ((-2.0 * (c ^ 3.0)) / (b ^ 5.0))) - ((c ^ 2.0) / (b ^ 3.0)))) - (c / b); end
code[a_, b_, c_] := N[(N[(a * N[(N[(a * N[(N[(-2.0 * N[Power[c, 3.0], $MachinePrecision]), $MachinePrecision] / N[Power[b, 5.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[(N[Power[c, 2.0], $MachinePrecision] / N[Power[b, 3.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[(c / b), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
a \cdot \left(a \cdot \frac{-2 \cdot {c}^{3}}{{b}^{5}} - \frac{{c}^{2}}{{b}^{3}}\right) - \frac{c}{b}
\end{array}
Initial program 30.1%
*-commutative30.1%
Simplified30.1%
Taylor expanded in c around 0 94.5%
Taylor expanded in a around 0 94.8%
mul-1-neg94.8%
distribute-frac-neg294.8%
+-commutative94.8%
distribute-frac-neg294.8%
unsub-neg94.8%
Simplified94.8%
Final simplification94.8%
(FPCore (a b c) :precision binary64 (* c (+ (/ (- (* -2.0 (pow (* c (/ a b)) 2.0)) (* c a)) (pow b 3.0)) (/ -1.0 b))))
double code(double a, double b, double c) {
return c * ((((-2.0 * pow((c * (a / b)), 2.0)) - (c * a)) / pow(b, 3.0)) + (-1.0 / b));
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = c * (((((-2.0d0) * ((c * (a / b)) ** 2.0d0)) - (c * a)) / (b ** 3.0d0)) + ((-1.0d0) / b))
end function
public static double code(double a, double b, double c) {
return c * ((((-2.0 * Math.pow((c * (a / b)), 2.0)) - (c * a)) / Math.pow(b, 3.0)) + (-1.0 / b));
}
def code(a, b, c): return c * ((((-2.0 * math.pow((c * (a / b)), 2.0)) - (c * a)) / math.pow(b, 3.0)) + (-1.0 / b))
function code(a, b, c) return Float64(c * Float64(Float64(Float64(Float64(-2.0 * (Float64(c * Float64(a / b)) ^ 2.0)) - Float64(c * a)) / (b ^ 3.0)) + Float64(-1.0 / b))) end
function tmp = code(a, b, c) tmp = c * ((((-2.0 * ((c * (a / b)) ^ 2.0)) - (c * a)) / (b ^ 3.0)) + (-1.0 / b)); end
code[a_, b_, c_] := N[(c * N[(N[(N[(N[(-2.0 * N[Power[N[(c * N[(a / b), $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision]), $MachinePrecision] - N[(c * a), $MachinePrecision]), $MachinePrecision] / N[Power[b, 3.0], $MachinePrecision]), $MachinePrecision] + N[(-1.0 / b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
c \cdot \left(\frac{-2 \cdot {\left(c \cdot \frac{a}{b}\right)}^{2} - c \cdot a}{{b}^{3}} + \frac{-1}{b}\right)
\end{array}
Initial program 30.1%
*-commutative30.1%
Simplified30.1%
Taylor expanded in c around 0 94.5%
expm1-log1p-u90.9%
expm1-undefine86.9%
*-commutative86.9%
fma-define86.9%
associate-/l*86.9%
mul-1-neg86.9%
Applied egg-rr86.9%
Taylor expanded in b around inf 94.5%
mul-1-neg94.5%
unsub-neg94.5%
associate-/l*94.5%
unpow294.5%
unpow294.5%
unpow294.5%
times-frac94.5%
swap-sqr94.5%
unpow194.5%
pow-plus94.5%
associate-*r/94.5%
*-commutative94.5%
associate-/l*94.5%
metadata-eval94.5%
*-commutative94.5%
Simplified94.5%
Final simplification94.5%
(FPCore (a b c) :precision binary64 (- (* (/ (pow c 2.0) (pow b 3.0)) (- a)) (/ c b)))
double code(double a, double b, double c) {
return ((pow(c, 2.0) / pow(b, 3.0)) * -a) - (c / b);
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = (((c ** 2.0d0) / (b ** 3.0d0)) * -a) - (c / b)
end function
public static double code(double a, double b, double c) {
return ((Math.pow(c, 2.0) / Math.pow(b, 3.0)) * -a) - (c / b);
}
def code(a, b, c): return ((math.pow(c, 2.0) / math.pow(b, 3.0)) * -a) - (c / b)
function code(a, b, c) return Float64(Float64(Float64((c ^ 2.0) / (b ^ 3.0)) * Float64(-a)) - Float64(c / b)) end
function tmp = code(a, b, c) tmp = (((c ^ 2.0) / (b ^ 3.0)) * -a) - (c / b); end
code[a_, b_, c_] := N[(N[(N[(N[Power[c, 2.0], $MachinePrecision] / N[Power[b, 3.0], $MachinePrecision]), $MachinePrecision] * (-a)), $MachinePrecision] - N[(c / b), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{{c}^{2}}{{b}^{3}} \cdot \left(-a\right) - \frac{c}{b}
\end{array}
Initial program 30.1%
*-commutative30.1%
Simplified30.1%
Taylor expanded in a around 0 91.5%
mul-1-neg91.5%
unsub-neg91.5%
mul-1-neg91.5%
distribute-neg-frac291.5%
associate-/l*91.5%
Simplified91.5%
Final simplification91.5%
(FPCore (a b c) :precision binary64 (/ (fma a (pow (/ c (- b)) 2.0) c) (- b)))
double code(double a, double b, double c) {
return fma(a, pow((c / -b), 2.0), c) / -b;
}
function code(a, b, c) return Float64(fma(a, (Float64(c / Float64(-b)) ^ 2.0), c) / Float64(-b)) end
code[a_, b_, c_] := N[(N[(a * N[Power[N[(c / (-b)), $MachinePrecision], 2.0], $MachinePrecision] + c), $MachinePrecision] / (-b)), $MachinePrecision]
\begin{array}{l}
\\
\frac{\mathsf{fma}\left(a, {\left(\frac{c}{-b}\right)}^{2}, c\right)}{-b}
\end{array}
Initial program 30.1%
*-commutative30.1%
Simplified30.1%
Taylor expanded in a around 0 91.5%
mul-1-neg91.5%
unsub-neg91.5%
mul-1-neg91.5%
distribute-neg-frac291.5%
associate-/l*91.5%
Simplified91.5%
Taylor expanded in b around inf 91.5%
distribute-lft-out91.5%
associate-*r/91.5%
mul-1-neg91.5%
distribute-neg-frac291.5%
+-commutative91.5%
associate-/l*91.5%
fma-define91.5%
unpow291.5%
unpow291.5%
times-frac91.5%
sqr-neg91.5%
distribute-frac-neg291.5%
distribute-frac-neg291.5%
unpow291.5%
Simplified91.5%
Final simplification91.5%
(FPCore (a b c) :precision binary64 (* c (- (/ -1.0 b) (/ (* c a) (pow b 3.0)))))
double code(double a, double b, double c) {
return c * ((-1.0 / b) - ((c * a) / pow(b, 3.0)));
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = c * (((-1.0d0) / b) - ((c * a) / (b ** 3.0d0)))
end function
public static double code(double a, double b, double c) {
return c * ((-1.0 / b) - ((c * a) / Math.pow(b, 3.0)));
}
def code(a, b, c): return c * ((-1.0 / b) - ((c * a) / math.pow(b, 3.0)))
function code(a, b, c) return Float64(c * Float64(Float64(-1.0 / b) - Float64(Float64(c * a) / (b ^ 3.0)))) end
function tmp = code(a, b, c) tmp = c * ((-1.0 / b) - ((c * a) / (b ^ 3.0))); end
code[a_, b_, c_] := N[(c * N[(N[(-1.0 / b), $MachinePrecision] - N[(N[(c * a), $MachinePrecision] / N[Power[b, 3.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
c \cdot \left(\frac{-1}{b} - \frac{c \cdot a}{{b}^{3}}\right)
\end{array}
Initial program 30.1%
*-commutative30.1%
Simplified30.1%
Taylor expanded in c around 0 91.3%
associate-*r/91.3%
neg-mul-191.3%
distribute-rgt-neg-in91.3%
Simplified91.3%
Final simplification91.3%
(FPCore (a b c) :precision binary64 (/ c (- b)))
double code(double a, double b, double c) {
return c / -b;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = c / -b
end function
public static double code(double a, double b, double c) {
return c / -b;
}
def code(a, b, c): return c / -b
function code(a, b, c) return Float64(c / Float64(-b)) end
function tmp = code(a, b, c) tmp = c / -b; end
code[a_, b_, c_] := N[(c / (-b)), $MachinePrecision]
\begin{array}{l}
\\
\frac{c}{-b}
\end{array}
Initial program 30.1%
*-commutative30.1%
Simplified30.1%
Taylor expanded in b around inf 82.2%
associate-*r/82.2%
mul-1-neg82.2%
Simplified82.2%
Final simplification82.2%
herbie shell --seed 2024073
(FPCore (a b c)
:name "Quadratic roots, medium range"
:precision binary64
:pre (and (and (and (< 1.1102230246251565e-16 a) (< a 9007199254740992.0)) (and (< 1.1102230246251565e-16 b) (< b 9007199254740992.0))) (and (< 1.1102230246251565e-16 c) (< c 9007199254740992.0)))
(/ (+ (- b) (sqrt (- (* b b) (* (* 4.0 a) c)))) (* 2.0 a)))