
(FPCore (a b c) :precision binary64 (/ (+ (- b) (sqrt (- (* b b) (* (* 4.0 a) c)))) (* 2.0 a)))
double code(double a, double b, double c) {
return (-b + sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a);
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = (-b + sqrt(((b * b) - ((4.0d0 * a) * c)))) / (2.0d0 * a)
end function
public static double code(double a, double b, double c) {
return (-b + Math.sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a);
}
def code(a, b, c): return (-b + math.sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a)
function code(a, b, c) return Float64(Float64(Float64(-b) + sqrt(Float64(Float64(b * b) - Float64(Float64(4.0 * a) * c)))) / Float64(2.0 * a)) end
function tmp = code(a, b, c) tmp = (-b + sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a); end
code[a_, b_, c_] := N[(N[((-b) + N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(N[(4.0 * a), $MachinePrecision] * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] / N[(2.0 * a), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\left(-b\right) + \sqrt{b \cdot b - \left(4 \cdot a\right) \cdot c}}{2 \cdot a}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 9 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (a b c) :precision binary64 (/ (+ (- b) (sqrt (- (* b b) (* (* 4.0 a) c)))) (* 2.0 a)))
double code(double a, double b, double c) {
return (-b + sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a);
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = (-b + sqrt(((b * b) - ((4.0d0 * a) * c)))) / (2.0d0 * a)
end function
public static double code(double a, double b, double c) {
return (-b + Math.sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a);
}
def code(a, b, c): return (-b + math.sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a)
function code(a, b, c) return Float64(Float64(Float64(-b) + sqrt(Float64(Float64(b * b) - Float64(Float64(4.0 * a) * c)))) / Float64(2.0 * a)) end
function tmp = code(a, b, c) tmp = (-b + sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a); end
code[a_, b_, c_] := N[(N[((-b) + N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(N[(4.0 * a), $MachinePrecision] * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] / N[(2.0 * a), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\left(-b\right) + \sqrt{b \cdot b - \left(4 \cdot a\right) \cdot c}}{2 \cdot a}
\end{array}
(FPCore (a b c)
:precision binary64
(-
(*
(pow c 4.0)
(-
(* -5.0 (/ (pow a 3.0) (pow b 7.0)))
(/ (+ (* 2.0 (/ (pow a 2.0) (pow b 5.0))) (/ a (* c (pow b 3.0)))) c)))
(/ c b)))
double code(double a, double b, double c) {
return (pow(c, 4.0) * ((-5.0 * (pow(a, 3.0) / pow(b, 7.0))) - (((2.0 * (pow(a, 2.0) / pow(b, 5.0))) + (a / (c * pow(b, 3.0)))) / c))) - (c / b);
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = ((c ** 4.0d0) * (((-5.0d0) * ((a ** 3.0d0) / (b ** 7.0d0))) - (((2.0d0 * ((a ** 2.0d0) / (b ** 5.0d0))) + (a / (c * (b ** 3.0d0)))) / c))) - (c / b)
end function
public static double code(double a, double b, double c) {
return (Math.pow(c, 4.0) * ((-5.0 * (Math.pow(a, 3.0) / Math.pow(b, 7.0))) - (((2.0 * (Math.pow(a, 2.0) / Math.pow(b, 5.0))) + (a / (c * Math.pow(b, 3.0)))) / c))) - (c / b);
}
def code(a, b, c): return (math.pow(c, 4.0) * ((-5.0 * (math.pow(a, 3.0) / math.pow(b, 7.0))) - (((2.0 * (math.pow(a, 2.0) / math.pow(b, 5.0))) + (a / (c * math.pow(b, 3.0)))) / c))) - (c / b)
function code(a, b, c) return Float64(Float64((c ^ 4.0) * Float64(Float64(-5.0 * Float64((a ^ 3.0) / (b ^ 7.0))) - Float64(Float64(Float64(2.0 * Float64((a ^ 2.0) / (b ^ 5.0))) + Float64(a / Float64(c * (b ^ 3.0)))) / c))) - Float64(c / b)) end
function tmp = code(a, b, c) tmp = ((c ^ 4.0) * ((-5.0 * ((a ^ 3.0) / (b ^ 7.0))) - (((2.0 * ((a ^ 2.0) / (b ^ 5.0))) + (a / (c * (b ^ 3.0)))) / c))) - (c / b); end
code[a_, b_, c_] := N[(N[(N[Power[c, 4.0], $MachinePrecision] * N[(N[(-5.0 * N[(N[Power[a, 3.0], $MachinePrecision] / N[Power[b, 7.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[(N[(N[(2.0 * N[(N[Power[a, 2.0], $MachinePrecision] / N[Power[b, 5.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(a / N[(c * N[Power[b, 3.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / c), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[(c / b), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
{c}^{4} \cdot \left(-5 \cdot \frac{{a}^{3}}{{b}^{7}} - \frac{2 \cdot \frac{{a}^{2}}{{b}^{5}} + \frac{a}{c \cdot {b}^{3}}}{c}\right) - \frac{c}{b}
\end{array}
Initial program 57.2%
*-commutative57.2%
Simplified57.2%
Taylor expanded in a around 0 90.4%
Taylor expanded in c around -inf 90.4%
Final simplification90.4%
(FPCore (a b c)
:precision binary64
(if (<= b 3.7)
(/ (- (sqrt (- (* b b) (* c (* 4.0 a)))) b) (* a 2.0))
(-
(*
a
(-
(/ (* -2.0 (* a (pow c 3.0))) (pow b 5.0))
(/ (pow c 2.0) (pow b 3.0))))
(/ c b))))
double code(double a, double b, double c) {
double tmp;
if (b <= 3.7) {
tmp = (sqrt(((b * b) - (c * (4.0 * a)))) - b) / (a * 2.0);
} else {
tmp = (a * (((-2.0 * (a * pow(c, 3.0))) / pow(b, 5.0)) - (pow(c, 2.0) / pow(b, 3.0)))) - (c / b);
}
return tmp;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: tmp
if (b <= 3.7d0) then
tmp = (sqrt(((b * b) - (c * (4.0d0 * a)))) - b) / (a * 2.0d0)
else
tmp = (a * ((((-2.0d0) * (a * (c ** 3.0d0))) / (b ** 5.0d0)) - ((c ** 2.0d0) / (b ** 3.0d0)))) - (c / b)
end if
code = tmp
end function
public static double code(double a, double b, double c) {
double tmp;
if (b <= 3.7) {
tmp = (Math.sqrt(((b * b) - (c * (4.0 * a)))) - b) / (a * 2.0);
} else {
tmp = (a * (((-2.0 * (a * Math.pow(c, 3.0))) / Math.pow(b, 5.0)) - (Math.pow(c, 2.0) / Math.pow(b, 3.0)))) - (c / b);
}
return tmp;
}
def code(a, b, c): tmp = 0 if b <= 3.7: tmp = (math.sqrt(((b * b) - (c * (4.0 * a)))) - b) / (a * 2.0) else: tmp = (a * (((-2.0 * (a * math.pow(c, 3.0))) / math.pow(b, 5.0)) - (math.pow(c, 2.0) / math.pow(b, 3.0)))) - (c / b) return tmp
function code(a, b, c) tmp = 0.0 if (b <= 3.7) tmp = Float64(Float64(sqrt(Float64(Float64(b * b) - Float64(c * Float64(4.0 * a)))) - b) / Float64(a * 2.0)); else tmp = Float64(Float64(a * Float64(Float64(Float64(-2.0 * Float64(a * (c ^ 3.0))) / (b ^ 5.0)) - Float64((c ^ 2.0) / (b ^ 3.0)))) - Float64(c / b)); end return tmp end
function tmp_2 = code(a, b, c) tmp = 0.0; if (b <= 3.7) tmp = (sqrt(((b * b) - (c * (4.0 * a)))) - b) / (a * 2.0); else tmp = (a * (((-2.0 * (a * (c ^ 3.0))) / (b ^ 5.0)) - ((c ^ 2.0) / (b ^ 3.0)))) - (c / b); end tmp_2 = tmp; end
code[a_, b_, c_] := If[LessEqual[b, 3.7], N[(N[(N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(c * N[(4.0 * a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision], N[(N[(a * N[(N[(N[(-2.0 * N[(a * N[Power[c, 3.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[Power[b, 5.0], $MachinePrecision]), $MachinePrecision] - N[(N[Power[c, 2.0], $MachinePrecision] / N[Power[b, 3.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[(c / b), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \leq 3.7:\\
\;\;\;\;\frac{\sqrt{b \cdot b - c \cdot \left(4 \cdot a\right)} - b}{a \cdot 2}\\
\mathbf{else}:\\
\;\;\;\;a \cdot \left(\frac{-2 \cdot \left(a \cdot {c}^{3}\right)}{{b}^{5}} - \frac{{c}^{2}}{{b}^{3}}\right) - \frac{c}{b}\\
\end{array}
\end{array}
if b < 3.7000000000000002Initial program 82.3%
if 3.7000000000000002 < b Initial program 50.9%
*-commutative50.9%
Simplified50.9%
Taylor expanded in a around 0 93.9%
Taylor expanded in c around -inf 93.9%
Taylor expanded in a around 0 91.4%
mul-1-neg91.4%
unsub-neg91.4%
associate-*r/91.4%
Simplified91.4%
Final simplification89.6%
(FPCore (a b c)
:precision binary64
(if (<= b 4.0)
(/ (- (sqrt (- (* b b) (* c (* 4.0 a)))) b) (* a 2.0))
(*
c
(+
(* c (- (* -2.0 (/ (* c (pow a 2.0)) (pow b 5.0))) (/ a (pow b 3.0))))
(/ -1.0 b)))))
double code(double a, double b, double c) {
double tmp;
if (b <= 4.0) {
tmp = (sqrt(((b * b) - (c * (4.0 * a)))) - b) / (a * 2.0);
} else {
tmp = c * ((c * ((-2.0 * ((c * pow(a, 2.0)) / pow(b, 5.0))) - (a / pow(b, 3.0)))) + (-1.0 / b));
}
return tmp;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: tmp
if (b <= 4.0d0) then
tmp = (sqrt(((b * b) - (c * (4.0d0 * a)))) - b) / (a * 2.0d0)
else
tmp = c * ((c * (((-2.0d0) * ((c * (a ** 2.0d0)) / (b ** 5.0d0))) - (a / (b ** 3.0d0)))) + ((-1.0d0) / b))
end if
code = tmp
end function
public static double code(double a, double b, double c) {
double tmp;
if (b <= 4.0) {
tmp = (Math.sqrt(((b * b) - (c * (4.0 * a)))) - b) / (a * 2.0);
} else {
tmp = c * ((c * ((-2.0 * ((c * Math.pow(a, 2.0)) / Math.pow(b, 5.0))) - (a / Math.pow(b, 3.0)))) + (-1.0 / b));
}
return tmp;
}
def code(a, b, c): tmp = 0 if b <= 4.0: tmp = (math.sqrt(((b * b) - (c * (4.0 * a)))) - b) / (a * 2.0) else: tmp = c * ((c * ((-2.0 * ((c * math.pow(a, 2.0)) / math.pow(b, 5.0))) - (a / math.pow(b, 3.0)))) + (-1.0 / b)) return tmp
function code(a, b, c) tmp = 0.0 if (b <= 4.0) tmp = Float64(Float64(sqrt(Float64(Float64(b * b) - Float64(c * Float64(4.0 * a)))) - b) / Float64(a * 2.0)); else tmp = Float64(c * Float64(Float64(c * Float64(Float64(-2.0 * Float64(Float64(c * (a ^ 2.0)) / (b ^ 5.0))) - Float64(a / (b ^ 3.0)))) + Float64(-1.0 / b))); end return tmp end
function tmp_2 = code(a, b, c) tmp = 0.0; if (b <= 4.0) tmp = (sqrt(((b * b) - (c * (4.0 * a)))) - b) / (a * 2.0); else tmp = c * ((c * ((-2.0 * ((c * (a ^ 2.0)) / (b ^ 5.0))) - (a / (b ^ 3.0)))) + (-1.0 / b)); end tmp_2 = tmp; end
code[a_, b_, c_] := If[LessEqual[b, 4.0], N[(N[(N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(c * N[(4.0 * a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision], N[(c * N[(N[(c * N[(N[(-2.0 * N[(N[(c * N[Power[a, 2.0], $MachinePrecision]), $MachinePrecision] / N[Power[b, 5.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[(a / N[Power[b, 3.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(-1.0 / b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \leq 4:\\
\;\;\;\;\frac{\sqrt{b \cdot b - c \cdot \left(4 \cdot a\right)} - b}{a \cdot 2}\\
\mathbf{else}:\\
\;\;\;\;c \cdot \left(c \cdot \left(-2 \cdot \frac{c \cdot {a}^{2}}{{b}^{5}} - \frac{a}{{b}^{3}}\right) + \frac{-1}{b}\right)\\
\end{array}
\end{array}
if b < 4Initial program 82.3%
if 4 < b Initial program 50.9%
*-commutative50.9%
Simplified50.9%
Taylor expanded in c around 0 91.3%
Final simplification89.5%
(FPCore (a b c) :precision binary64 (if (<= b 6.6) (/ (- (sqrt (- (* b b) (* c (* 4.0 a)))) b) (* a 2.0)) (- (/ c (- b)) (* a (/ (pow c 2.0) (pow b 3.0))))))
double code(double a, double b, double c) {
double tmp;
if (b <= 6.6) {
tmp = (sqrt(((b * b) - (c * (4.0 * a)))) - b) / (a * 2.0);
} else {
tmp = (c / -b) - (a * (pow(c, 2.0) / pow(b, 3.0)));
}
return tmp;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: tmp
if (b <= 6.6d0) then
tmp = (sqrt(((b * b) - (c * (4.0d0 * a)))) - b) / (a * 2.0d0)
else
tmp = (c / -b) - (a * ((c ** 2.0d0) / (b ** 3.0d0)))
end if
code = tmp
end function
public static double code(double a, double b, double c) {
double tmp;
if (b <= 6.6) {
tmp = (Math.sqrt(((b * b) - (c * (4.0 * a)))) - b) / (a * 2.0);
} else {
tmp = (c / -b) - (a * (Math.pow(c, 2.0) / Math.pow(b, 3.0)));
}
return tmp;
}
def code(a, b, c): tmp = 0 if b <= 6.6: tmp = (math.sqrt(((b * b) - (c * (4.0 * a)))) - b) / (a * 2.0) else: tmp = (c / -b) - (a * (math.pow(c, 2.0) / math.pow(b, 3.0))) return tmp
function code(a, b, c) tmp = 0.0 if (b <= 6.6) tmp = Float64(Float64(sqrt(Float64(Float64(b * b) - Float64(c * Float64(4.0 * a)))) - b) / Float64(a * 2.0)); else tmp = Float64(Float64(c / Float64(-b)) - Float64(a * Float64((c ^ 2.0) / (b ^ 3.0)))); end return tmp end
function tmp_2 = code(a, b, c) tmp = 0.0; if (b <= 6.6) tmp = (sqrt(((b * b) - (c * (4.0 * a)))) - b) / (a * 2.0); else tmp = (c / -b) - (a * ((c ^ 2.0) / (b ^ 3.0))); end tmp_2 = tmp; end
code[a_, b_, c_] := If[LessEqual[b, 6.6], N[(N[(N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(c * N[(4.0 * a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision], N[(N[(c / (-b)), $MachinePrecision] - N[(a * N[(N[Power[c, 2.0], $MachinePrecision] / N[Power[b, 3.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \leq 6.6:\\
\;\;\;\;\frac{\sqrt{b \cdot b - c \cdot \left(4 \cdot a\right)} - b}{a \cdot 2}\\
\mathbf{else}:\\
\;\;\;\;\frac{c}{-b} - a \cdot \frac{{c}^{2}}{{b}^{3}}\\
\end{array}
\end{array}
if b < 6.5999999999999996Initial program 81.0%
if 6.5999999999999996 < b Initial program 50.5%
*-commutative50.5%
Simplified50.5%
Taylor expanded in a around 0 87.0%
mul-1-neg87.0%
unsub-neg87.0%
mul-1-neg87.0%
distribute-neg-frac287.0%
associate-/l*87.0%
Simplified87.0%
Final simplification85.7%
(FPCore (a b c) :precision binary64 (if (<= b 6.6) (/ (- (sqrt (- (* b b) (* c (* 4.0 a)))) b) (* a 2.0)) (/ (fma a (pow (/ c (- b)) 2.0) c) (- b))))
double code(double a, double b, double c) {
double tmp;
if (b <= 6.6) {
tmp = (sqrt(((b * b) - (c * (4.0 * a)))) - b) / (a * 2.0);
} else {
tmp = fma(a, pow((c / -b), 2.0), c) / -b;
}
return tmp;
}
function code(a, b, c) tmp = 0.0 if (b <= 6.6) tmp = Float64(Float64(sqrt(Float64(Float64(b * b) - Float64(c * Float64(4.0 * a)))) - b) / Float64(a * 2.0)); else tmp = Float64(fma(a, (Float64(c / Float64(-b)) ^ 2.0), c) / Float64(-b)); end return tmp end
code[a_, b_, c_] := If[LessEqual[b, 6.6], N[(N[(N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(c * N[(4.0 * a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision], N[(N[(a * N[Power[N[(c / (-b)), $MachinePrecision], 2.0], $MachinePrecision] + c), $MachinePrecision] / (-b)), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \leq 6.6:\\
\;\;\;\;\frac{\sqrt{b \cdot b - c \cdot \left(4 \cdot a\right)} - b}{a \cdot 2}\\
\mathbf{else}:\\
\;\;\;\;\frac{\mathsf{fma}\left(a, {\left(\frac{c}{-b}\right)}^{2}, c\right)}{-b}\\
\end{array}
\end{array}
if b < 6.5999999999999996Initial program 81.0%
if 6.5999999999999996 < b Initial program 50.5%
*-commutative50.5%
Simplified50.5%
Taylor expanded in a around 0 87.0%
mul-1-neg87.0%
unsub-neg87.0%
mul-1-neg87.0%
distribute-neg-frac287.0%
associate-/l*87.0%
Simplified87.0%
Taylor expanded in b around inf 86.9%
distribute-lft-out86.9%
associate-*r/86.9%
mul-1-neg86.9%
distribute-neg-frac286.9%
+-commutative86.9%
associate-/l*86.9%
fma-define86.9%
unpow286.9%
unpow286.9%
times-frac86.9%
sqr-neg86.9%
distribute-frac-neg286.9%
distribute-frac-neg286.9%
unpow286.9%
distribute-frac-neg286.9%
distribute-frac-neg86.9%
Simplified86.9%
Final simplification85.6%
(FPCore (a b c) :precision binary64 (if (<= b 6.6) (/ (- (sqrt (- (* b b) (* c (* 4.0 a)))) b) (* a 2.0)) (* c (- (/ -1.0 b) (/ (* c a) (pow b 3.0))))))
double code(double a, double b, double c) {
double tmp;
if (b <= 6.6) {
tmp = (sqrt(((b * b) - (c * (4.0 * a)))) - b) / (a * 2.0);
} else {
tmp = c * ((-1.0 / b) - ((c * a) / pow(b, 3.0)));
}
return tmp;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: tmp
if (b <= 6.6d0) then
tmp = (sqrt(((b * b) - (c * (4.0d0 * a)))) - b) / (a * 2.0d0)
else
tmp = c * (((-1.0d0) / b) - ((c * a) / (b ** 3.0d0)))
end if
code = tmp
end function
public static double code(double a, double b, double c) {
double tmp;
if (b <= 6.6) {
tmp = (Math.sqrt(((b * b) - (c * (4.0 * a)))) - b) / (a * 2.0);
} else {
tmp = c * ((-1.0 / b) - ((c * a) / Math.pow(b, 3.0)));
}
return tmp;
}
def code(a, b, c): tmp = 0 if b <= 6.6: tmp = (math.sqrt(((b * b) - (c * (4.0 * a)))) - b) / (a * 2.0) else: tmp = c * ((-1.0 / b) - ((c * a) / math.pow(b, 3.0))) return tmp
function code(a, b, c) tmp = 0.0 if (b <= 6.6) tmp = Float64(Float64(sqrt(Float64(Float64(b * b) - Float64(c * Float64(4.0 * a)))) - b) / Float64(a * 2.0)); else tmp = Float64(c * Float64(Float64(-1.0 / b) - Float64(Float64(c * a) / (b ^ 3.0)))); end return tmp end
function tmp_2 = code(a, b, c) tmp = 0.0; if (b <= 6.6) tmp = (sqrt(((b * b) - (c * (4.0 * a)))) - b) / (a * 2.0); else tmp = c * ((-1.0 / b) - ((c * a) / (b ^ 3.0))); end tmp_2 = tmp; end
code[a_, b_, c_] := If[LessEqual[b, 6.6], N[(N[(N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(c * N[(4.0 * a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision], N[(c * N[(N[(-1.0 / b), $MachinePrecision] - N[(N[(c * a), $MachinePrecision] / N[Power[b, 3.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \leq 6.6:\\
\;\;\;\;\frac{\sqrt{b \cdot b - c \cdot \left(4 \cdot a\right)} - b}{a \cdot 2}\\
\mathbf{else}:\\
\;\;\;\;c \cdot \left(\frac{-1}{b} - \frac{c \cdot a}{{b}^{3}}\right)\\
\end{array}
\end{array}
if b < 6.5999999999999996Initial program 81.0%
if 6.5999999999999996 < b Initial program 50.5%
*-commutative50.5%
Simplified50.5%
Taylor expanded in c around 0 86.9%
associate-*r/86.9%
neg-mul-186.9%
distribute-rgt-neg-in86.9%
Simplified86.9%
Final simplification85.6%
(FPCore (a b c) :precision binary64 (* c (- (/ -1.0 b) (/ (* c a) (pow b 3.0)))))
double code(double a, double b, double c) {
return c * ((-1.0 / b) - ((c * a) / pow(b, 3.0)));
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = c * (((-1.0d0) / b) - ((c * a) / (b ** 3.0d0)))
end function
public static double code(double a, double b, double c) {
return c * ((-1.0 / b) - ((c * a) / Math.pow(b, 3.0)));
}
def code(a, b, c): return c * ((-1.0 / b) - ((c * a) / math.pow(b, 3.0)))
function code(a, b, c) return Float64(c * Float64(Float64(-1.0 / b) - Float64(Float64(c * a) / (b ^ 3.0)))) end
function tmp = code(a, b, c) tmp = c * ((-1.0 / b) - ((c * a) / (b ^ 3.0))); end
code[a_, b_, c_] := N[(c * N[(N[(-1.0 / b), $MachinePrecision] - N[(N[(c * a), $MachinePrecision] / N[Power[b, 3.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
c \cdot \left(\frac{-1}{b} - \frac{c \cdot a}{{b}^{3}}\right)
\end{array}
Initial program 57.2%
*-commutative57.2%
Simplified57.2%
Taylor expanded in c around 0 81.0%
associate-*r/81.0%
neg-mul-181.0%
distribute-rgt-neg-in81.0%
Simplified81.0%
Final simplification81.0%
(FPCore (a b c) :precision binary64 (/ c (- b)))
double code(double a, double b, double c) {
return c / -b;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = c / -b
end function
public static double code(double a, double b, double c) {
return c / -b;
}
def code(a, b, c): return c / -b
function code(a, b, c) return Float64(c / Float64(-b)) end
function tmp = code(a, b, c) tmp = c / -b; end
code[a_, b_, c_] := N[(c / (-b)), $MachinePrecision]
\begin{array}{l}
\\
\frac{c}{-b}
\end{array}
Initial program 57.2%
*-commutative57.2%
Simplified57.2%
Taylor expanded in b around inf 63.0%
associate-*r/63.0%
mul-1-neg63.0%
Simplified63.0%
Final simplification63.0%
(FPCore (a b c) :precision binary64 (/ 0.0 a))
double code(double a, double b, double c) {
return 0.0 / a;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = 0.0d0 / a
end function
public static double code(double a, double b, double c) {
return 0.0 / a;
}
def code(a, b, c): return 0.0 / a
function code(a, b, c) return Float64(0.0 / a) end
function tmp = code(a, b, c) tmp = 0.0 / a; end
code[a_, b_, c_] := N[(0.0 / a), $MachinePrecision]
\begin{array}{l}
\\
\frac{0}{a}
\end{array}
Initial program 57.2%
*-commutative57.2%
Simplified57.2%
add-sqr-sqrt57.2%
difference-of-squares57.2%
associate-*l*57.2%
sqrt-prod57.2%
metadata-eval57.2%
associate-*l*57.2%
sqrt-prod57.2%
metadata-eval57.2%
Applied egg-rr57.2%
*-commutative57.2%
cancel-sign-sub-inv57.2%
metadata-eval57.2%
Simplified57.2%
Taylor expanded in b around inf 3.2%
associate-*r/3.2%
distribute-rgt-out3.2%
*-commutative3.2%
metadata-eval3.2%
mul0-rgt3.2%
metadata-eval3.2%
Simplified3.2%
Final simplification3.2%
herbie shell --seed 2024073
(FPCore (a b c)
:name "Quadratic roots, narrow range"
:precision binary64
:pre (and (and (and (< 1.0536712127723509e-8 a) (< a 94906265.62425156)) (and (< 1.0536712127723509e-8 b) (< b 94906265.62425156))) (and (< 1.0536712127723509e-8 c) (< c 94906265.62425156)))
(/ (+ (- b) (sqrt (- (* b b) (* (* 4.0 a) c)))) (* 2.0 a)))