
(FPCore (alpha beta i)
:precision binary64
(let* ((t_0 (* i (+ (+ alpha beta) i)))
(t_1 (+ (+ alpha beta) (* 2.0 i)))
(t_2 (* t_1 t_1)))
(/ (/ (* t_0 (+ (* beta alpha) t_0)) t_2) (- t_2 1.0))))
double code(double alpha, double beta, double i) {
double t_0 = i * ((alpha + beta) + i);
double t_1 = (alpha + beta) + (2.0 * i);
double t_2 = t_1 * t_1;
return ((t_0 * ((beta * alpha) + t_0)) / t_2) / (t_2 - 1.0);
}
real(8) function code(alpha, beta, i)
real(8), intent (in) :: alpha
real(8), intent (in) :: beta
real(8), intent (in) :: i
real(8) :: t_0
real(8) :: t_1
real(8) :: t_2
t_0 = i * ((alpha + beta) + i)
t_1 = (alpha + beta) + (2.0d0 * i)
t_2 = t_1 * t_1
code = ((t_0 * ((beta * alpha) + t_0)) / t_2) / (t_2 - 1.0d0)
end function
public static double code(double alpha, double beta, double i) {
double t_0 = i * ((alpha + beta) + i);
double t_1 = (alpha + beta) + (2.0 * i);
double t_2 = t_1 * t_1;
return ((t_0 * ((beta * alpha) + t_0)) / t_2) / (t_2 - 1.0);
}
def code(alpha, beta, i): t_0 = i * ((alpha + beta) + i) t_1 = (alpha + beta) + (2.0 * i) t_2 = t_1 * t_1 return ((t_0 * ((beta * alpha) + t_0)) / t_2) / (t_2 - 1.0)
function code(alpha, beta, i) t_0 = Float64(i * Float64(Float64(alpha + beta) + i)) t_1 = Float64(Float64(alpha + beta) + Float64(2.0 * i)) t_2 = Float64(t_1 * t_1) return Float64(Float64(Float64(t_0 * Float64(Float64(beta * alpha) + t_0)) / t_2) / Float64(t_2 - 1.0)) end
function tmp = code(alpha, beta, i) t_0 = i * ((alpha + beta) + i); t_1 = (alpha + beta) + (2.0 * i); t_2 = t_1 * t_1; tmp = ((t_0 * ((beta * alpha) + t_0)) / t_2) / (t_2 - 1.0); end
code[alpha_, beta_, i_] := Block[{t$95$0 = N[(i * N[(N[(alpha + beta), $MachinePrecision] + i), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(N[(alpha + beta), $MachinePrecision] + N[(2.0 * i), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(t$95$1 * t$95$1), $MachinePrecision]}, N[(N[(N[(t$95$0 * N[(N[(beta * alpha), $MachinePrecision] + t$95$0), $MachinePrecision]), $MachinePrecision] / t$95$2), $MachinePrecision] / N[(t$95$2 - 1.0), $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := i \cdot \left(\left(\alpha + \beta\right) + i\right)\\
t_1 := \left(\alpha + \beta\right) + 2 \cdot i\\
t_2 := t\_1 \cdot t\_1\\
\frac{\frac{t\_0 \cdot \left(\beta \cdot \alpha + t\_0\right)}{t\_2}}{t\_2 - 1}
\end{array}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 7 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (alpha beta i)
:precision binary64
(let* ((t_0 (* i (+ (+ alpha beta) i)))
(t_1 (+ (+ alpha beta) (* 2.0 i)))
(t_2 (* t_1 t_1)))
(/ (/ (* t_0 (+ (* beta alpha) t_0)) t_2) (- t_2 1.0))))
double code(double alpha, double beta, double i) {
double t_0 = i * ((alpha + beta) + i);
double t_1 = (alpha + beta) + (2.0 * i);
double t_2 = t_1 * t_1;
return ((t_0 * ((beta * alpha) + t_0)) / t_2) / (t_2 - 1.0);
}
real(8) function code(alpha, beta, i)
real(8), intent (in) :: alpha
real(8), intent (in) :: beta
real(8), intent (in) :: i
real(8) :: t_0
real(8) :: t_1
real(8) :: t_2
t_0 = i * ((alpha + beta) + i)
t_1 = (alpha + beta) + (2.0d0 * i)
t_2 = t_1 * t_1
code = ((t_0 * ((beta * alpha) + t_0)) / t_2) / (t_2 - 1.0d0)
end function
public static double code(double alpha, double beta, double i) {
double t_0 = i * ((alpha + beta) + i);
double t_1 = (alpha + beta) + (2.0 * i);
double t_2 = t_1 * t_1;
return ((t_0 * ((beta * alpha) + t_0)) / t_2) / (t_2 - 1.0);
}
def code(alpha, beta, i): t_0 = i * ((alpha + beta) + i) t_1 = (alpha + beta) + (2.0 * i) t_2 = t_1 * t_1 return ((t_0 * ((beta * alpha) + t_0)) / t_2) / (t_2 - 1.0)
function code(alpha, beta, i) t_0 = Float64(i * Float64(Float64(alpha + beta) + i)) t_1 = Float64(Float64(alpha + beta) + Float64(2.0 * i)) t_2 = Float64(t_1 * t_1) return Float64(Float64(Float64(t_0 * Float64(Float64(beta * alpha) + t_0)) / t_2) / Float64(t_2 - 1.0)) end
function tmp = code(alpha, beta, i) t_0 = i * ((alpha + beta) + i); t_1 = (alpha + beta) + (2.0 * i); t_2 = t_1 * t_1; tmp = ((t_0 * ((beta * alpha) + t_0)) / t_2) / (t_2 - 1.0); end
code[alpha_, beta_, i_] := Block[{t$95$0 = N[(i * N[(N[(alpha + beta), $MachinePrecision] + i), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(N[(alpha + beta), $MachinePrecision] + N[(2.0 * i), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(t$95$1 * t$95$1), $MachinePrecision]}, N[(N[(N[(t$95$0 * N[(N[(beta * alpha), $MachinePrecision] + t$95$0), $MachinePrecision]), $MachinePrecision] / t$95$2), $MachinePrecision] / N[(t$95$2 - 1.0), $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := i \cdot \left(\left(\alpha + \beta\right) + i\right)\\
t_1 := \left(\alpha + \beta\right) + 2 \cdot i\\
t_2 := t\_1 \cdot t\_1\\
\frac{\frac{t\_0 \cdot \left(\beta \cdot \alpha + t\_0\right)}{t\_2}}{t\_2 - 1}
\end{array}
\end{array}
NOTE: alpha, beta, and i should be sorted in increasing order before calling this function. (FPCore (alpha beta i) :precision binary64 (if (<= beta 1.1e+161) 0.0625 (* (/ i beta) (/ (+ i alpha) (fma i 2.0 (+ beta alpha))))))
assert(alpha < beta && beta < i);
double code(double alpha, double beta, double i) {
double tmp;
if (beta <= 1.1e+161) {
tmp = 0.0625;
} else {
tmp = (i / beta) * ((i + alpha) / fma(i, 2.0, (beta + alpha)));
}
return tmp;
}
alpha, beta, i = sort([alpha, beta, i]) function code(alpha, beta, i) tmp = 0.0 if (beta <= 1.1e+161) tmp = 0.0625; else tmp = Float64(Float64(i / beta) * Float64(Float64(i + alpha) / fma(i, 2.0, Float64(beta + alpha)))); end return tmp end
NOTE: alpha, beta, and i should be sorted in increasing order before calling this function. code[alpha_, beta_, i_] := If[LessEqual[beta, 1.1e+161], 0.0625, N[(N[(i / beta), $MachinePrecision] * N[(N[(i + alpha), $MachinePrecision] / N[(i * 2.0 + N[(beta + alpha), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
[alpha, beta, i] = \mathsf{sort}([alpha, beta, i])\\
\\
\begin{array}{l}
\mathbf{if}\;\beta \leq 1.1 \cdot 10^{+161}:\\
\;\;\;\;0.0625\\
\mathbf{else}:\\
\;\;\;\;\frac{i}{\beta} \cdot \frac{i + \alpha}{\mathsf{fma}\left(i, 2, \beta + \alpha\right)}\\
\end{array}
\end{array}
if beta < 1.1e161Initial program 19.3%
associate-/l/16.8%
associate-*l*16.7%
associate-/l*17.0%
Simplified43.6%
Taylor expanded in i around inf 83.9%
if 1.1e161 < beta Initial program 0.0%
associate-/l/0.0%
times-frac10.4%
Simplified10.4%
Taylor expanded in beta around inf 21.2%
Taylor expanded in beta around inf 77.8%
Final simplification82.9%
NOTE: alpha, beta, and i should be sorted in increasing order before calling this function.
(FPCore (alpha beta i)
:precision binary64
(let* ((t_0 (+ (+ beta alpha) (* i 2.0)))
(t_1 (* t_0 t_0))
(t_2 (* i (+ i (+ beta alpha))))
(t_3 (/ (/ (* t_2 (+ t_2 (* beta alpha))) t_1) (+ t_1 -1.0)))
(t_4 (* 0.125 (/ beta i))))
(if (<= t_3 0.1) t_3 (- (+ 0.0625 t_4) t_4))))assert(alpha < beta && beta < i);
double code(double alpha, double beta, double i) {
double t_0 = (beta + alpha) + (i * 2.0);
double t_1 = t_0 * t_0;
double t_2 = i * (i + (beta + alpha));
double t_3 = ((t_2 * (t_2 + (beta * alpha))) / t_1) / (t_1 + -1.0);
double t_4 = 0.125 * (beta / i);
double tmp;
if (t_3 <= 0.1) {
tmp = t_3;
} else {
tmp = (0.0625 + t_4) - t_4;
}
return tmp;
}
NOTE: alpha, beta, and i should be sorted in increasing order before calling this function.
real(8) function code(alpha, beta, i)
real(8), intent (in) :: alpha
real(8), intent (in) :: beta
real(8), intent (in) :: i
real(8) :: t_0
real(8) :: t_1
real(8) :: t_2
real(8) :: t_3
real(8) :: t_4
real(8) :: tmp
t_0 = (beta + alpha) + (i * 2.0d0)
t_1 = t_0 * t_0
t_2 = i * (i + (beta + alpha))
t_3 = ((t_2 * (t_2 + (beta * alpha))) / t_1) / (t_1 + (-1.0d0))
t_4 = 0.125d0 * (beta / i)
if (t_3 <= 0.1d0) then
tmp = t_3
else
tmp = (0.0625d0 + t_4) - t_4
end if
code = tmp
end function
assert alpha < beta && beta < i;
public static double code(double alpha, double beta, double i) {
double t_0 = (beta + alpha) + (i * 2.0);
double t_1 = t_0 * t_0;
double t_2 = i * (i + (beta + alpha));
double t_3 = ((t_2 * (t_2 + (beta * alpha))) / t_1) / (t_1 + -1.0);
double t_4 = 0.125 * (beta / i);
double tmp;
if (t_3 <= 0.1) {
tmp = t_3;
} else {
tmp = (0.0625 + t_4) - t_4;
}
return tmp;
}
[alpha, beta, i] = sort([alpha, beta, i]) def code(alpha, beta, i): t_0 = (beta + alpha) + (i * 2.0) t_1 = t_0 * t_0 t_2 = i * (i + (beta + alpha)) t_3 = ((t_2 * (t_2 + (beta * alpha))) / t_1) / (t_1 + -1.0) t_4 = 0.125 * (beta / i) tmp = 0 if t_3 <= 0.1: tmp = t_3 else: tmp = (0.0625 + t_4) - t_4 return tmp
alpha, beta, i = sort([alpha, beta, i]) function code(alpha, beta, i) t_0 = Float64(Float64(beta + alpha) + Float64(i * 2.0)) t_1 = Float64(t_0 * t_0) t_2 = Float64(i * Float64(i + Float64(beta + alpha))) t_3 = Float64(Float64(Float64(t_2 * Float64(t_2 + Float64(beta * alpha))) / t_1) / Float64(t_1 + -1.0)) t_4 = Float64(0.125 * Float64(beta / i)) tmp = 0.0 if (t_3 <= 0.1) tmp = t_3; else tmp = Float64(Float64(0.0625 + t_4) - t_4); end return tmp end
alpha, beta, i = num2cell(sort([alpha, beta, i])){:}
function tmp_2 = code(alpha, beta, i)
t_0 = (beta + alpha) + (i * 2.0);
t_1 = t_0 * t_0;
t_2 = i * (i + (beta + alpha));
t_3 = ((t_2 * (t_2 + (beta * alpha))) / t_1) / (t_1 + -1.0);
t_4 = 0.125 * (beta / i);
tmp = 0.0;
if (t_3 <= 0.1)
tmp = t_3;
else
tmp = (0.0625 + t_4) - t_4;
end
tmp_2 = tmp;
end
NOTE: alpha, beta, and i should be sorted in increasing order before calling this function.
code[alpha_, beta_, i_] := Block[{t$95$0 = N[(N[(beta + alpha), $MachinePrecision] + N[(i * 2.0), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(t$95$0 * t$95$0), $MachinePrecision]}, Block[{t$95$2 = N[(i * N[(i + N[(beta + alpha), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$3 = N[(N[(N[(t$95$2 * N[(t$95$2 + N[(beta * alpha), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / t$95$1), $MachinePrecision] / N[(t$95$1 + -1.0), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$4 = N[(0.125 * N[(beta / i), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$3, 0.1], t$95$3, N[(N[(0.0625 + t$95$4), $MachinePrecision] - t$95$4), $MachinePrecision]]]]]]]
\begin{array}{l}
[alpha, beta, i] = \mathsf{sort}([alpha, beta, i])\\
\\
\begin{array}{l}
t_0 := \left(\beta + \alpha\right) + i \cdot 2\\
t_1 := t\_0 \cdot t\_0\\
t_2 := i \cdot \left(i + \left(\beta + \alpha\right)\right)\\
t_3 := \frac{\frac{t\_2 \cdot \left(t\_2 + \beta \cdot \alpha\right)}{t\_1}}{t\_1 + -1}\\
t_4 := 0.125 \cdot \frac{\beta}{i}\\
\mathbf{if}\;t\_3 \leq 0.1:\\
\;\;\;\;t\_3\\
\mathbf{else}:\\
\;\;\;\;\left(0.0625 + t\_4\right) - t\_4\\
\end{array}
\end{array}
if (/.f64 (/.f64 (*.f64 (*.f64 i (+.f64 (+.f64 alpha beta) i)) (+.f64 (*.f64 beta alpha) (*.f64 i (+.f64 (+.f64 alpha beta) i)))) (*.f64 (+.f64 (+.f64 alpha beta) (*.f64 #s(literal 2 binary64) i)) (+.f64 (+.f64 alpha beta) (*.f64 #s(literal 2 binary64) i)))) (-.f64 (*.f64 (+.f64 (+.f64 alpha beta) (*.f64 #s(literal 2 binary64) i)) (+.f64 (+.f64 alpha beta) (*.f64 #s(literal 2 binary64) i))) #s(literal 1 binary64))) < 0.10000000000000001Initial program 99.6%
if 0.10000000000000001 < (/.f64 (/.f64 (*.f64 (*.f64 i (+.f64 (+.f64 alpha beta) i)) (+.f64 (*.f64 beta alpha) (*.f64 i (+.f64 (+.f64 alpha beta) i)))) (*.f64 (+.f64 (+.f64 alpha beta) (*.f64 #s(literal 2 binary64) i)) (+.f64 (+.f64 alpha beta) (*.f64 #s(literal 2 binary64) i)))) (-.f64 (*.f64 (+.f64 (+.f64 alpha beta) (*.f64 #s(literal 2 binary64) i)) (+.f64 (+.f64 alpha beta) (*.f64 #s(literal 2 binary64) i))) #s(literal 1 binary64))) Initial program 0.7%
associate-/l/0.0%
associate-*l*0.0%
associate-/l*0.3%
Simplified26.9%
Taylor expanded in i around inf 80.2%
Taylor expanded in alpha around 0 75.8%
Taylor expanded in i around inf 75.8%
Taylor expanded in alpha around 0 77.5%
Final simplification81.0%
NOTE: alpha, beta, and i should be sorted in increasing order before calling this function.
(FPCore (alpha beta i)
:precision binary64
(let* ((t_0 (* 0.125 (/ beta i))))
(if (<= alpha 6.2e+158)
(- (+ 0.0625 t_0) t_0)
(* (/ alpha beta) (/ i (+ beta alpha))))))assert(alpha < beta && beta < i);
double code(double alpha, double beta, double i) {
double t_0 = 0.125 * (beta / i);
double tmp;
if (alpha <= 6.2e+158) {
tmp = (0.0625 + t_0) - t_0;
} else {
tmp = (alpha / beta) * (i / (beta + alpha));
}
return tmp;
}
NOTE: alpha, beta, and i should be sorted in increasing order before calling this function.
real(8) function code(alpha, beta, i)
real(8), intent (in) :: alpha
real(8), intent (in) :: beta
real(8), intent (in) :: i
real(8) :: t_0
real(8) :: tmp
t_0 = 0.125d0 * (beta / i)
if (alpha <= 6.2d+158) then
tmp = (0.0625d0 + t_0) - t_0
else
tmp = (alpha / beta) * (i / (beta + alpha))
end if
code = tmp
end function
assert alpha < beta && beta < i;
public static double code(double alpha, double beta, double i) {
double t_0 = 0.125 * (beta / i);
double tmp;
if (alpha <= 6.2e+158) {
tmp = (0.0625 + t_0) - t_0;
} else {
tmp = (alpha / beta) * (i / (beta + alpha));
}
return tmp;
}
[alpha, beta, i] = sort([alpha, beta, i]) def code(alpha, beta, i): t_0 = 0.125 * (beta / i) tmp = 0 if alpha <= 6.2e+158: tmp = (0.0625 + t_0) - t_0 else: tmp = (alpha / beta) * (i / (beta + alpha)) return tmp
alpha, beta, i = sort([alpha, beta, i]) function code(alpha, beta, i) t_0 = Float64(0.125 * Float64(beta / i)) tmp = 0.0 if (alpha <= 6.2e+158) tmp = Float64(Float64(0.0625 + t_0) - t_0); else tmp = Float64(Float64(alpha / beta) * Float64(i / Float64(beta + alpha))); end return tmp end
alpha, beta, i = num2cell(sort([alpha, beta, i])){:}
function tmp_2 = code(alpha, beta, i)
t_0 = 0.125 * (beta / i);
tmp = 0.0;
if (alpha <= 6.2e+158)
tmp = (0.0625 + t_0) - t_0;
else
tmp = (alpha / beta) * (i / (beta + alpha));
end
tmp_2 = tmp;
end
NOTE: alpha, beta, and i should be sorted in increasing order before calling this function.
code[alpha_, beta_, i_] := Block[{t$95$0 = N[(0.125 * N[(beta / i), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[alpha, 6.2e+158], N[(N[(0.0625 + t$95$0), $MachinePrecision] - t$95$0), $MachinePrecision], N[(N[(alpha / beta), $MachinePrecision] * N[(i / N[(beta + alpha), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
[alpha, beta, i] = \mathsf{sort}([alpha, beta, i])\\
\\
\begin{array}{l}
t_0 := 0.125 \cdot \frac{\beta}{i}\\
\mathbf{if}\;\alpha \leq 6.2 \cdot 10^{+158}:\\
\;\;\;\;\left(0.0625 + t\_0\right) - t\_0\\
\mathbf{else}:\\
\;\;\;\;\frac{\alpha}{\beta} \cdot \frac{i}{\beta + \alpha}\\
\end{array}
\end{array}
if alpha < 6.2000000000000004e158Initial program 18.8%
associate-/l/16.4%
associate-*l*16.2%
associate-/l*16.5%
Simplified43.3%
Taylor expanded in i around inf 85.9%
Taylor expanded in alpha around 0 85.4%
Taylor expanded in i around inf 85.4%
Taylor expanded in alpha around 0 85.9%
if 6.2000000000000004e158 < alpha Initial program 0.0%
associate-/l/0.0%
associate-*l*0.0%
associate-/l*0.0%
Simplified6.1%
Taylor expanded in beta around inf 19.7%
Taylor expanded in i around 0 4.1%
times-frac23.4%
Simplified23.4%
Final simplification77.4%
NOTE: alpha, beta, and i should be sorted in increasing order before calling this function. (FPCore (alpha beta i) :precision binary64 (if (<= beta 1.92e+161) 0.0625 (* i (* (/ (+ i alpha) beta) (/ 1.0 beta)))))
assert(alpha < beta && beta < i);
double code(double alpha, double beta, double i) {
double tmp;
if (beta <= 1.92e+161) {
tmp = 0.0625;
} else {
tmp = i * (((i + alpha) / beta) * (1.0 / beta));
}
return tmp;
}
NOTE: alpha, beta, and i should be sorted in increasing order before calling this function.
real(8) function code(alpha, beta, i)
real(8), intent (in) :: alpha
real(8), intent (in) :: beta
real(8), intent (in) :: i
real(8) :: tmp
if (beta <= 1.92d+161) then
tmp = 0.0625d0
else
tmp = i * (((i + alpha) / beta) * (1.0d0 / beta))
end if
code = tmp
end function
assert alpha < beta && beta < i;
public static double code(double alpha, double beta, double i) {
double tmp;
if (beta <= 1.92e+161) {
tmp = 0.0625;
} else {
tmp = i * (((i + alpha) / beta) * (1.0 / beta));
}
return tmp;
}
[alpha, beta, i] = sort([alpha, beta, i]) def code(alpha, beta, i): tmp = 0 if beta <= 1.92e+161: tmp = 0.0625 else: tmp = i * (((i + alpha) / beta) * (1.0 / beta)) return tmp
alpha, beta, i = sort([alpha, beta, i]) function code(alpha, beta, i) tmp = 0.0 if (beta <= 1.92e+161) tmp = 0.0625; else tmp = Float64(i * Float64(Float64(Float64(i + alpha) / beta) * Float64(1.0 / beta))); end return tmp end
alpha, beta, i = num2cell(sort([alpha, beta, i])){:}
function tmp_2 = code(alpha, beta, i)
tmp = 0.0;
if (beta <= 1.92e+161)
tmp = 0.0625;
else
tmp = i * (((i + alpha) / beta) * (1.0 / beta));
end
tmp_2 = tmp;
end
NOTE: alpha, beta, and i should be sorted in increasing order before calling this function. code[alpha_, beta_, i_] := If[LessEqual[beta, 1.92e+161], 0.0625, N[(i * N[(N[(N[(i + alpha), $MachinePrecision] / beta), $MachinePrecision] * N[(1.0 / beta), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
[alpha, beta, i] = \mathsf{sort}([alpha, beta, i])\\
\\
\begin{array}{l}
\mathbf{if}\;\beta \leq 1.92 \cdot 10^{+161}:\\
\;\;\;\;0.0625\\
\mathbf{else}:\\
\;\;\;\;i \cdot \left(\frac{i + \alpha}{\beta} \cdot \frac{1}{\beta}\right)\\
\end{array}
\end{array}
if beta < 1.9200000000000001e161Initial program 19.3%
associate-/l/16.8%
associate-*l*16.7%
associate-/l*17.0%
Simplified43.6%
Taylor expanded in i around inf 83.9%
if 1.9200000000000001e161 < beta Initial program 0.0%
associate-/l/0.0%
associate-*l*0.0%
associate-/l*0.0%
Simplified10.4%
Taylor expanded in beta around inf 28.7%
Taylor expanded in beta around inf 45.0%
Final simplification77.6%
NOTE: alpha, beta, and i should be sorted in increasing order before calling this function. (FPCore (alpha beta i) :precision binary64 (if (<= beta 1.25e+227) 0.0625 (* i (/ (/ alpha beta) (+ beta alpha)))))
assert(alpha < beta && beta < i);
double code(double alpha, double beta, double i) {
double tmp;
if (beta <= 1.25e+227) {
tmp = 0.0625;
} else {
tmp = i * ((alpha / beta) / (beta + alpha));
}
return tmp;
}
NOTE: alpha, beta, and i should be sorted in increasing order before calling this function.
real(8) function code(alpha, beta, i)
real(8), intent (in) :: alpha
real(8), intent (in) :: beta
real(8), intent (in) :: i
real(8) :: tmp
if (beta <= 1.25d+227) then
tmp = 0.0625d0
else
tmp = i * ((alpha / beta) / (beta + alpha))
end if
code = tmp
end function
assert alpha < beta && beta < i;
public static double code(double alpha, double beta, double i) {
double tmp;
if (beta <= 1.25e+227) {
tmp = 0.0625;
} else {
tmp = i * ((alpha / beta) / (beta + alpha));
}
return tmp;
}
[alpha, beta, i] = sort([alpha, beta, i]) def code(alpha, beta, i): tmp = 0 if beta <= 1.25e+227: tmp = 0.0625 else: tmp = i * ((alpha / beta) / (beta + alpha)) return tmp
alpha, beta, i = sort([alpha, beta, i]) function code(alpha, beta, i) tmp = 0.0 if (beta <= 1.25e+227) tmp = 0.0625; else tmp = Float64(i * Float64(Float64(alpha / beta) / Float64(beta + alpha))); end return tmp end
alpha, beta, i = num2cell(sort([alpha, beta, i])){:}
function tmp_2 = code(alpha, beta, i)
tmp = 0.0;
if (beta <= 1.25e+227)
tmp = 0.0625;
else
tmp = i * ((alpha / beta) / (beta + alpha));
end
tmp_2 = tmp;
end
NOTE: alpha, beta, and i should be sorted in increasing order before calling this function. code[alpha_, beta_, i_] := If[LessEqual[beta, 1.25e+227], 0.0625, N[(i * N[(N[(alpha / beta), $MachinePrecision] / N[(beta + alpha), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
[alpha, beta, i] = \mathsf{sort}([alpha, beta, i])\\
\\
\begin{array}{l}
\mathbf{if}\;\beta \leq 1.25 \cdot 10^{+227}:\\
\;\;\;\;0.0625\\
\mathbf{else}:\\
\;\;\;\;i \cdot \frac{\frac{\alpha}{\beta}}{\beta + \alpha}\\
\end{array}
\end{array}
if beta < 1.2499999999999999e227Initial program 18.3%
associate-/l/15.9%
associate-*l*15.8%
associate-/l*16.1%
Simplified41.8%
Taylor expanded in i around inf 81.5%
if 1.2499999999999999e227 < beta Initial program 0.0%
associate-/l/0.0%
associate-*l*0.0%
associate-/l*0.0%
Simplified10.3%
Taylor expanded in beta around inf 35.3%
Taylor expanded in i around 0 35.3%
associate-/r*42.6%
Simplified42.6%
Final simplification77.1%
NOTE: alpha, beta, and i should be sorted in increasing order before calling this function. (FPCore (alpha beta i) :precision binary64 (if (<= beta 1.75e+227) 0.0625 (* (/ alpha beta) (/ i (+ beta alpha)))))
assert(alpha < beta && beta < i);
double code(double alpha, double beta, double i) {
double tmp;
if (beta <= 1.75e+227) {
tmp = 0.0625;
} else {
tmp = (alpha / beta) * (i / (beta + alpha));
}
return tmp;
}
NOTE: alpha, beta, and i should be sorted in increasing order before calling this function.
real(8) function code(alpha, beta, i)
real(8), intent (in) :: alpha
real(8), intent (in) :: beta
real(8), intent (in) :: i
real(8) :: tmp
if (beta <= 1.75d+227) then
tmp = 0.0625d0
else
tmp = (alpha / beta) * (i / (beta + alpha))
end if
code = tmp
end function
assert alpha < beta && beta < i;
public static double code(double alpha, double beta, double i) {
double tmp;
if (beta <= 1.75e+227) {
tmp = 0.0625;
} else {
tmp = (alpha / beta) * (i / (beta + alpha));
}
return tmp;
}
[alpha, beta, i] = sort([alpha, beta, i]) def code(alpha, beta, i): tmp = 0 if beta <= 1.75e+227: tmp = 0.0625 else: tmp = (alpha / beta) * (i / (beta + alpha)) return tmp
alpha, beta, i = sort([alpha, beta, i]) function code(alpha, beta, i) tmp = 0.0 if (beta <= 1.75e+227) tmp = 0.0625; else tmp = Float64(Float64(alpha / beta) * Float64(i / Float64(beta + alpha))); end return tmp end
alpha, beta, i = num2cell(sort([alpha, beta, i])){:}
function tmp_2 = code(alpha, beta, i)
tmp = 0.0;
if (beta <= 1.75e+227)
tmp = 0.0625;
else
tmp = (alpha / beta) * (i / (beta + alpha));
end
tmp_2 = tmp;
end
NOTE: alpha, beta, and i should be sorted in increasing order before calling this function. code[alpha_, beta_, i_] := If[LessEqual[beta, 1.75e+227], 0.0625, N[(N[(alpha / beta), $MachinePrecision] * N[(i / N[(beta + alpha), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
[alpha, beta, i] = \mathsf{sort}([alpha, beta, i])\\
\\
\begin{array}{l}
\mathbf{if}\;\beta \leq 1.75 \cdot 10^{+227}:\\
\;\;\;\;0.0625\\
\mathbf{else}:\\
\;\;\;\;\frac{\alpha}{\beta} \cdot \frac{i}{\beta + \alpha}\\
\end{array}
\end{array}
if beta < 1.75e227Initial program 18.3%
associate-/l/15.9%
associate-*l*15.8%
associate-/l*16.1%
Simplified41.8%
Taylor expanded in i around inf 81.5%
if 1.75e227 < beta Initial program 0.0%
associate-/l/0.0%
associate-*l*0.0%
associate-/l*0.0%
Simplified10.3%
Taylor expanded in beta around inf 35.3%
Taylor expanded in i around 0 33.7%
times-frac56.2%
Simplified56.2%
Final simplification78.6%
NOTE: alpha, beta, and i should be sorted in increasing order before calling this function. (FPCore (alpha beta i) :precision binary64 0.0625)
assert(alpha < beta && beta < i);
double code(double alpha, double beta, double i) {
return 0.0625;
}
NOTE: alpha, beta, and i should be sorted in increasing order before calling this function.
real(8) function code(alpha, beta, i)
real(8), intent (in) :: alpha
real(8), intent (in) :: beta
real(8), intent (in) :: i
code = 0.0625d0
end function
assert alpha < beta && beta < i;
public static double code(double alpha, double beta, double i) {
return 0.0625;
}
[alpha, beta, i] = sort([alpha, beta, i]) def code(alpha, beta, i): return 0.0625
alpha, beta, i = sort([alpha, beta, i]) function code(alpha, beta, i) return 0.0625 end
alpha, beta, i = num2cell(sort([alpha, beta, i])){:}
function tmp = code(alpha, beta, i)
tmp = 0.0625;
end
NOTE: alpha, beta, and i should be sorted in increasing order before calling this function. code[alpha_, beta_, i_] := 0.0625
\begin{array}{l}
[alpha, beta, i] = \mathsf{sort}([alpha, beta, i])\\
\\
0.0625
\end{array}
Initial program 16.2%
associate-/l/14.1%
associate-*l*14.0%
associate-/l*14.3%
Simplified38.2%
Taylor expanded in i around inf 73.1%
Final simplification73.1%
herbie shell --seed 2024073
(FPCore (alpha beta i)
:name "Octave 3.8, jcobi/4"
:precision binary64
:pre (and (and (> alpha -1.0) (> beta -1.0)) (> i 1.0))
(/ (/ (* (* i (+ (+ alpha beta) i)) (+ (* beta alpha) (* i (+ (+ alpha beta) i)))) (* (+ (+ alpha beta) (* 2.0 i)) (+ (+ alpha beta) (* 2.0 i)))) (- (* (+ (+ alpha beta) (* 2.0 i)) (+ (+ alpha beta) (* 2.0 i))) 1.0)))