
(FPCore (x y z) :precision binary64 (+ (* x y) (* (- x 1.0) z)))
double code(double x, double y, double z) {
return (x * y) + ((x - 1.0) * z);
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (x * y) + ((x - 1.0d0) * z)
end function
public static double code(double x, double y, double z) {
return (x * y) + ((x - 1.0) * z);
}
def code(x, y, z): return (x * y) + ((x - 1.0) * z)
function code(x, y, z) return Float64(Float64(x * y) + Float64(Float64(x - 1.0) * z)) end
function tmp = code(x, y, z) tmp = (x * y) + ((x - 1.0) * z); end
code[x_, y_, z_] := N[(N[(x * y), $MachinePrecision] + N[(N[(x - 1.0), $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot y + \left(x - 1\right) \cdot z
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 5 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (+ (* x y) (* (- x 1.0) z)))
double code(double x, double y, double z) {
return (x * y) + ((x - 1.0) * z);
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (x * y) + ((x - 1.0d0) * z)
end function
public static double code(double x, double y, double z) {
return (x * y) + ((x - 1.0) * z);
}
def code(x, y, z): return (x * y) + ((x - 1.0) * z)
function code(x, y, z) return Float64(Float64(x * y) + Float64(Float64(x - 1.0) * z)) end
function tmp = code(x, y, z) tmp = (x * y) + ((x - 1.0) * z); end
code[x_, y_, z_] := N[(N[(x * y), $MachinePrecision] + N[(N[(x - 1.0), $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot y + \left(x - 1\right) \cdot z
\end{array}
(FPCore (x y z) :precision binary64 (- (* x (+ z y)) z))
double code(double x, double y, double z) {
return (x * (z + y)) - z;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (x * (z + y)) - z
end function
public static double code(double x, double y, double z) {
return (x * (z + y)) - z;
}
def code(x, y, z): return (x * (z + y)) - z
function code(x, y, z) return Float64(Float64(x * Float64(z + y)) - z) end
function tmp = code(x, y, z) tmp = (x * (z + y)) - z; end
code[x_, y_, z_] := N[(N[(x * N[(z + y), $MachinePrecision]), $MachinePrecision] - z), $MachinePrecision]
\begin{array}{l}
\\
x \cdot \left(z + y\right) - z
\end{array}
Initial program 98.8%
*-commutative98.8%
sub-neg98.8%
distribute-rgt-in98.8%
metadata-eval98.8%
neg-mul-198.8%
associate-+r+98.8%
unsub-neg98.8%
+-commutative98.8%
distribute-lft-out100.0%
Simplified100.0%
Final simplification100.0%
(FPCore (x y z) :precision binary64 (if (or (<= x -2.2e-70) (not (<= x 2.35e-43))) (* x (+ z y)) (- z)))
double code(double x, double y, double z) {
double tmp;
if ((x <= -2.2e-70) || !(x <= 2.35e-43)) {
tmp = x * (z + y);
} else {
tmp = -z;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((x <= (-2.2d-70)) .or. (.not. (x <= 2.35d-43))) then
tmp = x * (z + y)
else
tmp = -z
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((x <= -2.2e-70) || !(x <= 2.35e-43)) {
tmp = x * (z + y);
} else {
tmp = -z;
}
return tmp;
}
def code(x, y, z): tmp = 0 if (x <= -2.2e-70) or not (x <= 2.35e-43): tmp = x * (z + y) else: tmp = -z return tmp
function code(x, y, z) tmp = 0.0 if ((x <= -2.2e-70) || !(x <= 2.35e-43)) tmp = Float64(x * Float64(z + y)); else tmp = Float64(-z); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((x <= -2.2e-70) || ~((x <= 2.35e-43))) tmp = x * (z + y); else tmp = -z; end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[x, -2.2e-70], N[Not[LessEqual[x, 2.35e-43]], $MachinePrecision]], N[(x * N[(z + y), $MachinePrecision]), $MachinePrecision], (-z)]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -2.2 \cdot 10^{-70} \lor \neg \left(x \leq 2.35 \cdot 10^{-43}\right):\\
\;\;\;\;x \cdot \left(z + y\right)\\
\mathbf{else}:\\
\;\;\;\;-z\\
\end{array}
\end{array}
if x < -2.1999999999999999e-70 or 2.35e-43 < x Initial program 97.9%
*-commutative97.9%
sub-neg97.9%
distribute-rgt-in97.9%
metadata-eval97.9%
neg-mul-197.9%
associate-+r+97.9%
unsub-neg97.9%
+-commutative97.9%
distribute-lft-out100.0%
Simplified100.0%
Taylor expanded in x around inf 95.7%
+-commutative95.7%
Simplified95.7%
if -2.1999999999999999e-70 < x < 2.35e-43Initial program 100.0%
*-commutative100.0%
sub-neg100.0%
distribute-rgt-in100.0%
metadata-eval100.0%
neg-mul-1100.0%
associate-+r+100.0%
unsub-neg100.0%
+-commutative100.0%
distribute-lft-out100.0%
Simplified100.0%
Taylor expanded in x around 0 78.9%
neg-mul-178.9%
Simplified78.9%
Final simplification88.2%
(FPCore (x y z) :precision binary64 (if (or (<= x -1.3e-72) (not (<= x 3.6e-40))) (* x (+ z y)) (- (* x z) z)))
double code(double x, double y, double z) {
double tmp;
if ((x <= -1.3e-72) || !(x <= 3.6e-40)) {
tmp = x * (z + y);
} else {
tmp = (x * z) - z;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((x <= (-1.3d-72)) .or. (.not. (x <= 3.6d-40))) then
tmp = x * (z + y)
else
tmp = (x * z) - z
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((x <= -1.3e-72) || !(x <= 3.6e-40)) {
tmp = x * (z + y);
} else {
tmp = (x * z) - z;
}
return tmp;
}
def code(x, y, z): tmp = 0 if (x <= -1.3e-72) or not (x <= 3.6e-40): tmp = x * (z + y) else: tmp = (x * z) - z return tmp
function code(x, y, z) tmp = 0.0 if ((x <= -1.3e-72) || !(x <= 3.6e-40)) tmp = Float64(x * Float64(z + y)); else tmp = Float64(Float64(x * z) - z); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((x <= -1.3e-72) || ~((x <= 3.6e-40))) tmp = x * (z + y); else tmp = (x * z) - z; end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[x, -1.3e-72], N[Not[LessEqual[x, 3.6e-40]], $MachinePrecision]], N[(x * N[(z + y), $MachinePrecision]), $MachinePrecision], N[(N[(x * z), $MachinePrecision] - z), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1.3 \cdot 10^{-72} \lor \neg \left(x \leq 3.6 \cdot 10^{-40}\right):\\
\;\;\;\;x \cdot \left(z + y\right)\\
\mathbf{else}:\\
\;\;\;\;x \cdot z - z\\
\end{array}
\end{array}
if x < -1.29999999999999998e-72 or 3.6e-40 < x Initial program 97.9%
*-commutative97.9%
sub-neg97.9%
distribute-rgt-in97.9%
metadata-eval97.9%
neg-mul-197.9%
associate-+r+97.9%
unsub-neg97.9%
+-commutative97.9%
distribute-lft-out100.0%
Simplified100.0%
Taylor expanded in x around inf 95.7%
+-commutative95.7%
Simplified95.7%
if -1.29999999999999998e-72 < x < 3.6e-40Initial program 100.0%
*-commutative100.0%
sub-neg100.0%
distribute-rgt-in100.0%
metadata-eval100.0%
neg-mul-1100.0%
associate-+r+100.0%
unsub-neg100.0%
+-commutative100.0%
distribute-lft-out100.0%
Simplified100.0%
Taylor expanded in y around 0 78.9%
Final simplification88.2%
(FPCore (x y z) :precision binary64 (if (or (<= x -6.8e-71) (not (<= x 8.8e-88))) (* x y) (- z)))
double code(double x, double y, double z) {
double tmp;
if ((x <= -6.8e-71) || !(x <= 8.8e-88)) {
tmp = x * y;
} else {
tmp = -z;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((x <= (-6.8d-71)) .or. (.not. (x <= 8.8d-88))) then
tmp = x * y
else
tmp = -z
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((x <= -6.8e-71) || !(x <= 8.8e-88)) {
tmp = x * y;
} else {
tmp = -z;
}
return tmp;
}
def code(x, y, z): tmp = 0 if (x <= -6.8e-71) or not (x <= 8.8e-88): tmp = x * y else: tmp = -z return tmp
function code(x, y, z) tmp = 0.0 if ((x <= -6.8e-71) || !(x <= 8.8e-88)) tmp = Float64(x * y); else tmp = Float64(-z); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((x <= -6.8e-71) || ~((x <= 8.8e-88))) tmp = x * y; else tmp = -z; end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[x, -6.8e-71], N[Not[LessEqual[x, 8.8e-88]], $MachinePrecision]], N[(x * y), $MachinePrecision], (-z)]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -6.8 \cdot 10^{-71} \lor \neg \left(x \leq 8.8 \cdot 10^{-88}\right):\\
\;\;\;\;x \cdot y\\
\mathbf{else}:\\
\;\;\;\;-z\\
\end{array}
\end{array}
if x < -6.80000000000000007e-71 or 8.8000000000000002e-88 < x Initial program 98.0%
*-commutative98.0%
sub-neg98.0%
distribute-rgt-in98.0%
metadata-eval98.0%
neg-mul-198.0%
associate-+r+98.0%
unsub-neg98.0%
+-commutative98.0%
distribute-lft-out100.0%
Simplified100.0%
Taylor expanded in z around 0 58.4%
if -6.80000000000000007e-71 < x < 8.8000000000000002e-88Initial program 100.0%
*-commutative100.0%
sub-neg100.0%
distribute-rgt-in100.0%
metadata-eval100.0%
neg-mul-1100.0%
associate-+r+100.0%
unsub-neg100.0%
+-commutative100.0%
distribute-lft-out100.0%
Simplified100.0%
Taylor expanded in x around 0 81.5%
neg-mul-181.5%
Simplified81.5%
Final simplification67.7%
(FPCore (x y z) :precision binary64 (- z))
double code(double x, double y, double z) {
return -z;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = -z
end function
public static double code(double x, double y, double z) {
return -z;
}
def code(x, y, z): return -z
function code(x, y, z) return Float64(-z) end
function tmp = code(x, y, z) tmp = -z; end
code[x_, y_, z_] := (-z)
\begin{array}{l}
\\
-z
\end{array}
Initial program 98.8%
*-commutative98.8%
sub-neg98.8%
distribute-rgt-in98.8%
metadata-eval98.8%
neg-mul-198.8%
associate-+r+98.8%
unsub-neg98.8%
+-commutative98.8%
distribute-lft-out100.0%
Simplified100.0%
Taylor expanded in x around 0 38.5%
neg-mul-138.5%
Simplified38.5%
Final simplification38.5%
herbie shell --seed 2024073
(FPCore (x y z)
:name "Graphics.Rendering.Chart.Drawing:drawTextsR from Chart-1.5.3"
:precision binary64
(+ (* x y) (* (- x 1.0) z)))