
(FPCore (x y z t a) :precision binary64 (/ (- (* x y) (* (* z 9.0) t)) (* a 2.0)))
double code(double x, double y, double z, double t, double a) {
return ((x * y) - ((z * 9.0) * t)) / (a * 2.0);
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
code = ((x * y) - ((z * 9.0d0) * t)) / (a * 2.0d0)
end function
public static double code(double x, double y, double z, double t, double a) {
return ((x * y) - ((z * 9.0) * t)) / (a * 2.0);
}
def code(x, y, z, t, a): return ((x * y) - ((z * 9.0) * t)) / (a * 2.0)
function code(x, y, z, t, a) return Float64(Float64(Float64(x * y) - Float64(Float64(z * 9.0) * t)) / Float64(a * 2.0)) end
function tmp = code(x, y, z, t, a) tmp = ((x * y) - ((z * 9.0) * t)) / (a * 2.0); end
code[x_, y_, z_, t_, a_] := N[(N[(N[(x * y), $MachinePrecision] - N[(N[(z * 9.0), $MachinePrecision] * t), $MachinePrecision]), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x \cdot y - \left(z \cdot 9\right) \cdot t}{a \cdot 2}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 9 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t a) :precision binary64 (/ (- (* x y) (* (* z 9.0) t)) (* a 2.0)))
double code(double x, double y, double z, double t, double a) {
return ((x * y) - ((z * 9.0) * t)) / (a * 2.0);
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
code = ((x * y) - ((z * 9.0d0) * t)) / (a * 2.0d0)
end function
public static double code(double x, double y, double z, double t, double a) {
return ((x * y) - ((z * 9.0) * t)) / (a * 2.0);
}
def code(x, y, z, t, a): return ((x * y) - ((z * 9.0) * t)) / (a * 2.0)
function code(x, y, z, t, a) return Float64(Float64(Float64(x * y) - Float64(Float64(z * 9.0) * t)) / Float64(a * 2.0)) end
function tmp = code(x, y, z, t, a) tmp = ((x * y) - ((z * 9.0) * t)) / (a * 2.0); end
code[x_, y_, z_, t_, a_] := N[(N[(N[(x * y), $MachinePrecision] - N[(N[(z * 9.0), $MachinePrecision] * t), $MachinePrecision]), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x \cdot y - \left(z \cdot 9\right) \cdot t}{a \cdot 2}
\end{array}
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (- (* x y) (* (* z 9.0) t))))
(if (or (<= t_1 (- INFINITY)) (not (<= t_1 2e+303)))
(* y (fma -4.5 (/ (* z (/ t y)) a) (/ (* x 0.5) a)))
(/ t_1 (* a 2.0)))))assert(x < y && y < z && z < t && t < a);
double code(double x, double y, double z, double t, double a) {
double t_1 = (x * y) - ((z * 9.0) * t);
double tmp;
if ((t_1 <= -((double) INFINITY)) || !(t_1 <= 2e+303)) {
tmp = y * fma(-4.5, ((z * (t / y)) / a), ((x * 0.5) / a));
} else {
tmp = t_1 / (a * 2.0);
}
return tmp;
}
x, y, z, t, a = sort([x, y, z, t, a]) function code(x, y, z, t, a) t_1 = Float64(Float64(x * y) - Float64(Float64(z * 9.0) * t)) tmp = 0.0 if ((t_1 <= Float64(-Inf)) || !(t_1 <= 2e+303)) tmp = Float64(y * fma(-4.5, Float64(Float64(z * Float64(t / y)) / a), Float64(Float64(x * 0.5) / a))); else tmp = Float64(t_1 / Float64(a * 2.0)); end return tmp end
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(N[(x * y), $MachinePrecision] - N[(N[(z * 9.0), $MachinePrecision] * t), $MachinePrecision]), $MachinePrecision]}, If[Or[LessEqual[t$95$1, (-Infinity)], N[Not[LessEqual[t$95$1, 2e+303]], $MachinePrecision]], N[(y * N[(-4.5 * N[(N[(z * N[(t / y), $MachinePrecision]), $MachinePrecision] / a), $MachinePrecision] + N[(N[(x * 0.5), $MachinePrecision] / a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(t$95$1 / N[(a * 2.0), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
[x, y, z, t, a] = \mathsf{sort}([x, y, z, t, a])\\
\\
\begin{array}{l}
t_1 := x \cdot y - \left(z \cdot 9\right) \cdot t\\
\mathbf{if}\;t\_1 \leq -\infty \lor \neg \left(t\_1 \leq 2 \cdot 10^{+303}\right):\\
\;\;\;\;y \cdot \mathsf{fma}\left(-4.5, \frac{z \cdot \frac{t}{y}}{a}, \frac{x \cdot 0.5}{a}\right)\\
\mathbf{else}:\\
\;\;\;\;\frac{t\_1}{a \cdot 2}\\
\end{array}
\end{array}
if (-.f64 (*.f64 x y) (*.f64 (*.f64 z #s(literal 9 binary64)) t)) < -inf.0 or 2e303 < (-.f64 (*.f64 x y) (*.f64 (*.f64 z #s(literal 9 binary64)) t)) Initial program 64.5%
Taylor expanded in y around inf 78.3%
fma-define78.3%
*-commutative78.3%
associate-/r*78.6%
*-commutative78.6%
associate-/l*90.0%
associate-*r/90.0%
Simplified90.0%
if -inf.0 < (-.f64 (*.f64 x y) (*.f64 (*.f64 z #s(literal 9 binary64)) t)) < 2e303Initial program 99.1%
Final simplification96.7%
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
(FPCore (x y z t a)
:precision binary64
(if (or (<= (* x y) -1e+37)
(not
(or (<= (* x y) 5e-135)
(and (not (<= (* x y) 5e-90)) (<= (* x y) 5e+112)))))
(* 0.5 (* y (/ x a)))
(* -4.5 (/ (* z t) a))))assert(x < y && y < z && z < t && t < a);
double code(double x, double y, double z, double t, double a) {
double tmp;
if (((x * y) <= -1e+37) || !(((x * y) <= 5e-135) || (!((x * y) <= 5e-90) && ((x * y) <= 5e+112)))) {
tmp = 0.5 * (y * (x / a));
} else {
tmp = -4.5 * ((z * t) / a);
}
return tmp;
}
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: tmp
if (((x * y) <= (-1d+37)) .or. (.not. ((x * y) <= 5d-135) .or. (.not. ((x * y) <= 5d-90)) .and. ((x * y) <= 5d+112))) then
tmp = 0.5d0 * (y * (x / a))
else
tmp = (-4.5d0) * ((z * t) / a)
end if
code = tmp
end function
assert x < y && y < z && z < t && t < a;
public static double code(double x, double y, double z, double t, double a) {
double tmp;
if (((x * y) <= -1e+37) || !(((x * y) <= 5e-135) || (!((x * y) <= 5e-90) && ((x * y) <= 5e+112)))) {
tmp = 0.5 * (y * (x / a));
} else {
tmp = -4.5 * ((z * t) / a);
}
return tmp;
}
[x, y, z, t, a] = sort([x, y, z, t, a]) def code(x, y, z, t, a): tmp = 0 if ((x * y) <= -1e+37) or not (((x * y) <= 5e-135) or (not ((x * y) <= 5e-90) and ((x * y) <= 5e+112))): tmp = 0.5 * (y * (x / a)) else: tmp = -4.5 * ((z * t) / a) return tmp
x, y, z, t, a = sort([x, y, z, t, a]) function code(x, y, z, t, a) tmp = 0.0 if ((Float64(x * y) <= -1e+37) || !((Float64(x * y) <= 5e-135) || (!(Float64(x * y) <= 5e-90) && (Float64(x * y) <= 5e+112)))) tmp = Float64(0.5 * Float64(y * Float64(x / a))); else tmp = Float64(-4.5 * Float64(Float64(z * t) / a)); end return tmp end
x, y, z, t, a = num2cell(sort([x, y, z, t, a])){:}
function tmp_2 = code(x, y, z, t, a)
tmp = 0.0;
if (((x * y) <= -1e+37) || ~((((x * y) <= 5e-135) || (~(((x * y) <= 5e-90)) && ((x * y) <= 5e+112)))))
tmp = 0.5 * (y * (x / a));
else
tmp = -4.5 * ((z * t) / a);
end
tmp_2 = tmp;
end
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function. code[x_, y_, z_, t_, a_] := If[Or[LessEqual[N[(x * y), $MachinePrecision], -1e+37], N[Not[Or[LessEqual[N[(x * y), $MachinePrecision], 5e-135], And[N[Not[LessEqual[N[(x * y), $MachinePrecision], 5e-90]], $MachinePrecision], LessEqual[N[(x * y), $MachinePrecision], 5e+112]]]], $MachinePrecision]], N[(0.5 * N[(y * N[(x / a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(-4.5 * N[(N[(z * t), $MachinePrecision] / a), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
[x, y, z, t, a] = \mathsf{sort}([x, y, z, t, a])\\
\\
\begin{array}{l}
\mathbf{if}\;x \cdot y \leq -1 \cdot 10^{+37} \lor \neg \left(x \cdot y \leq 5 \cdot 10^{-135} \lor \neg \left(x \cdot y \leq 5 \cdot 10^{-90}\right) \land x \cdot y \leq 5 \cdot 10^{+112}\right):\\
\;\;\;\;0.5 \cdot \left(y \cdot \frac{x}{a}\right)\\
\mathbf{else}:\\
\;\;\;\;-4.5 \cdot \frac{z \cdot t}{a}\\
\end{array}
\end{array}
if (*.f64 x y) < -9.99999999999999954e36 or 5.0000000000000002e-135 < (*.f64 x y) < 5.00000000000000019e-90 or 5e112 < (*.f64 x y) Initial program 83.6%
clear-num83.5%
inv-pow83.5%
*-commutative83.5%
associate-/l*83.5%
fma-neg84.4%
*-commutative84.4%
distribute-rgt-neg-in84.4%
distribute-rgt-neg-in84.4%
metadata-eval84.4%
Applied egg-rr84.4%
unpow-184.4%
associate-/r*84.4%
metadata-eval84.4%
associate-*r*84.4%
*-commutative84.4%
metadata-eval84.4%
distribute-lft-neg-in84.4%
distribute-lft-neg-in84.4%
metadata-eval84.4%
associate-*r*83.5%
*-commutative83.5%
*-commutative83.5%
Simplified83.5%
Taylor expanded in x around inf 74.5%
*-commutative74.5%
associate-*r/81.0%
Simplified81.0%
if -9.99999999999999954e36 < (*.f64 x y) < 5.0000000000000002e-135 or 5.00000000000000019e-90 < (*.f64 x y) < 5e112Initial program 94.6%
Taylor expanded in x around 0 76.2%
Final simplification78.2%
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (* 0.5 (* y (/ x a)))))
(if (<= (* x y) -1e+37)
t_1
(if (<= (* x y) 5e-135)
(/ (* t (* z -4.5)) a)
(if (or (<= (* x y) 5e-90) (not (<= (* x y) 5e+112)))
t_1
(* -4.5 (/ (* z t) a)))))))assert(x < y && y < z && z < t && t < a);
double code(double x, double y, double z, double t, double a) {
double t_1 = 0.5 * (y * (x / a));
double tmp;
if ((x * y) <= -1e+37) {
tmp = t_1;
} else if ((x * y) <= 5e-135) {
tmp = (t * (z * -4.5)) / a;
} else if (((x * y) <= 5e-90) || !((x * y) <= 5e+112)) {
tmp = t_1;
} else {
tmp = -4.5 * ((z * t) / a);
}
return tmp;
}
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: t_1
real(8) :: tmp
t_1 = 0.5d0 * (y * (x / a))
if ((x * y) <= (-1d+37)) then
tmp = t_1
else if ((x * y) <= 5d-135) then
tmp = (t * (z * (-4.5d0))) / a
else if (((x * y) <= 5d-90) .or. (.not. ((x * y) <= 5d+112))) then
tmp = t_1
else
tmp = (-4.5d0) * ((z * t) / a)
end if
code = tmp
end function
assert x < y && y < z && z < t && t < a;
public static double code(double x, double y, double z, double t, double a) {
double t_1 = 0.5 * (y * (x / a));
double tmp;
if ((x * y) <= -1e+37) {
tmp = t_1;
} else if ((x * y) <= 5e-135) {
tmp = (t * (z * -4.5)) / a;
} else if (((x * y) <= 5e-90) || !((x * y) <= 5e+112)) {
tmp = t_1;
} else {
tmp = -4.5 * ((z * t) / a);
}
return tmp;
}
[x, y, z, t, a] = sort([x, y, z, t, a]) def code(x, y, z, t, a): t_1 = 0.5 * (y * (x / a)) tmp = 0 if (x * y) <= -1e+37: tmp = t_1 elif (x * y) <= 5e-135: tmp = (t * (z * -4.5)) / a elif ((x * y) <= 5e-90) or not ((x * y) <= 5e+112): tmp = t_1 else: tmp = -4.5 * ((z * t) / a) return tmp
x, y, z, t, a = sort([x, y, z, t, a]) function code(x, y, z, t, a) t_1 = Float64(0.5 * Float64(y * Float64(x / a))) tmp = 0.0 if (Float64(x * y) <= -1e+37) tmp = t_1; elseif (Float64(x * y) <= 5e-135) tmp = Float64(Float64(t * Float64(z * -4.5)) / a); elseif ((Float64(x * y) <= 5e-90) || !(Float64(x * y) <= 5e+112)) tmp = t_1; else tmp = Float64(-4.5 * Float64(Float64(z * t) / a)); end return tmp end
x, y, z, t, a = num2cell(sort([x, y, z, t, a])){:}
function tmp_2 = code(x, y, z, t, a)
t_1 = 0.5 * (y * (x / a));
tmp = 0.0;
if ((x * y) <= -1e+37)
tmp = t_1;
elseif ((x * y) <= 5e-135)
tmp = (t * (z * -4.5)) / a;
elseif (((x * y) <= 5e-90) || ~(((x * y) <= 5e+112)))
tmp = t_1;
else
tmp = -4.5 * ((z * t) / a);
end
tmp_2 = tmp;
end
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(0.5 * N[(y * N[(x / a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[N[(x * y), $MachinePrecision], -1e+37], t$95$1, If[LessEqual[N[(x * y), $MachinePrecision], 5e-135], N[(N[(t * N[(z * -4.5), $MachinePrecision]), $MachinePrecision] / a), $MachinePrecision], If[Or[LessEqual[N[(x * y), $MachinePrecision], 5e-90], N[Not[LessEqual[N[(x * y), $MachinePrecision], 5e+112]], $MachinePrecision]], t$95$1, N[(-4.5 * N[(N[(z * t), $MachinePrecision] / a), $MachinePrecision]), $MachinePrecision]]]]]
\begin{array}{l}
[x, y, z, t, a] = \mathsf{sort}([x, y, z, t, a])\\
\\
\begin{array}{l}
t_1 := 0.5 \cdot \left(y \cdot \frac{x}{a}\right)\\
\mathbf{if}\;x \cdot y \leq -1 \cdot 10^{+37}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;x \cdot y \leq 5 \cdot 10^{-135}:\\
\;\;\;\;\frac{t \cdot \left(z \cdot -4.5\right)}{a}\\
\mathbf{elif}\;x \cdot y \leq 5 \cdot 10^{-90} \lor \neg \left(x \cdot y \leq 5 \cdot 10^{+112}\right):\\
\;\;\;\;t\_1\\
\mathbf{else}:\\
\;\;\;\;-4.5 \cdot \frac{z \cdot t}{a}\\
\end{array}
\end{array}
if (*.f64 x y) < -9.99999999999999954e36 or 5.0000000000000002e-135 < (*.f64 x y) < 5.00000000000000019e-90 or 5e112 < (*.f64 x y) Initial program 83.6%
clear-num83.5%
inv-pow83.5%
*-commutative83.5%
associate-/l*83.5%
fma-neg84.4%
*-commutative84.4%
distribute-rgt-neg-in84.4%
distribute-rgt-neg-in84.4%
metadata-eval84.4%
Applied egg-rr84.4%
unpow-184.4%
associate-/r*84.4%
metadata-eval84.4%
associate-*r*84.4%
*-commutative84.4%
metadata-eval84.4%
distribute-lft-neg-in84.4%
distribute-lft-neg-in84.4%
metadata-eval84.4%
associate-*r*83.5%
*-commutative83.5%
*-commutative83.5%
Simplified83.5%
Taylor expanded in x around inf 74.5%
*-commutative74.5%
associate-*r/81.0%
Simplified81.0%
if -9.99999999999999954e36 < (*.f64 x y) < 5.0000000000000002e-135Initial program 93.9%
clear-num93.8%
inv-pow93.8%
*-commutative93.8%
associate-/l*93.8%
fma-neg93.8%
*-commutative93.8%
distribute-rgt-neg-in93.8%
distribute-rgt-neg-in93.8%
metadata-eval93.8%
Applied egg-rr93.8%
unpow-193.8%
associate-/r*93.8%
metadata-eval93.8%
associate-*r*93.9%
*-commutative93.9%
metadata-eval93.9%
distribute-lft-neg-in93.9%
distribute-lft-neg-in93.9%
metadata-eval93.9%
associate-*r*93.8%
*-commutative93.8%
*-commutative93.8%
Simplified93.8%
Taylor expanded in x around 0 79.4%
associate-*r/79.3%
associate-*r*79.3%
*-commutative79.3%
associate-*l*79.4%
associate-*r/79.4%
*-commutative79.4%
Simplified79.4%
associate-*r/79.3%
Applied egg-rr79.3%
if 5.00000000000000019e-90 < (*.f64 x y) < 5e112Initial program 96.9%
Taylor expanded in x around 0 65.4%
Final simplification78.1%
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (* 0.5 (* y (/ x a)))))
(if (<= (* x y) -1e+37)
t_1
(if (<= (* x y) 5e-135)
(/ (* t (* z -4.5)) a)
(if (and (not (<= (* x y) 5e-90)) (<= (* x y) 5e+112))
(/ (/ z -0.2222222222222222) (/ a t))
t_1)))))assert(x < y && y < z && z < t && t < a);
double code(double x, double y, double z, double t, double a) {
double t_1 = 0.5 * (y * (x / a));
double tmp;
if ((x * y) <= -1e+37) {
tmp = t_1;
} else if ((x * y) <= 5e-135) {
tmp = (t * (z * -4.5)) / a;
} else if (!((x * y) <= 5e-90) && ((x * y) <= 5e+112)) {
tmp = (z / -0.2222222222222222) / (a / t);
} else {
tmp = t_1;
}
return tmp;
}
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: t_1
real(8) :: tmp
t_1 = 0.5d0 * (y * (x / a))
if ((x * y) <= (-1d+37)) then
tmp = t_1
else if ((x * y) <= 5d-135) then
tmp = (t * (z * (-4.5d0))) / a
else if ((.not. ((x * y) <= 5d-90)) .and. ((x * y) <= 5d+112)) then
tmp = (z / (-0.2222222222222222d0)) / (a / t)
else
tmp = t_1
end if
code = tmp
end function
assert x < y && y < z && z < t && t < a;
public static double code(double x, double y, double z, double t, double a) {
double t_1 = 0.5 * (y * (x / a));
double tmp;
if ((x * y) <= -1e+37) {
tmp = t_1;
} else if ((x * y) <= 5e-135) {
tmp = (t * (z * -4.5)) / a;
} else if (!((x * y) <= 5e-90) && ((x * y) <= 5e+112)) {
tmp = (z / -0.2222222222222222) / (a / t);
} else {
tmp = t_1;
}
return tmp;
}
[x, y, z, t, a] = sort([x, y, z, t, a]) def code(x, y, z, t, a): t_1 = 0.5 * (y * (x / a)) tmp = 0 if (x * y) <= -1e+37: tmp = t_1 elif (x * y) <= 5e-135: tmp = (t * (z * -4.5)) / a elif not ((x * y) <= 5e-90) and ((x * y) <= 5e+112): tmp = (z / -0.2222222222222222) / (a / t) else: tmp = t_1 return tmp
x, y, z, t, a = sort([x, y, z, t, a]) function code(x, y, z, t, a) t_1 = Float64(0.5 * Float64(y * Float64(x / a))) tmp = 0.0 if (Float64(x * y) <= -1e+37) tmp = t_1; elseif (Float64(x * y) <= 5e-135) tmp = Float64(Float64(t * Float64(z * -4.5)) / a); elseif (!(Float64(x * y) <= 5e-90) && (Float64(x * y) <= 5e+112)) tmp = Float64(Float64(z / -0.2222222222222222) / Float64(a / t)); else tmp = t_1; end return tmp end
x, y, z, t, a = num2cell(sort([x, y, z, t, a])){:}
function tmp_2 = code(x, y, z, t, a)
t_1 = 0.5 * (y * (x / a));
tmp = 0.0;
if ((x * y) <= -1e+37)
tmp = t_1;
elseif ((x * y) <= 5e-135)
tmp = (t * (z * -4.5)) / a;
elseif (~(((x * y) <= 5e-90)) && ((x * y) <= 5e+112))
tmp = (z / -0.2222222222222222) / (a / t);
else
tmp = t_1;
end
tmp_2 = tmp;
end
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(0.5 * N[(y * N[(x / a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[N[(x * y), $MachinePrecision], -1e+37], t$95$1, If[LessEqual[N[(x * y), $MachinePrecision], 5e-135], N[(N[(t * N[(z * -4.5), $MachinePrecision]), $MachinePrecision] / a), $MachinePrecision], If[And[N[Not[LessEqual[N[(x * y), $MachinePrecision], 5e-90]], $MachinePrecision], LessEqual[N[(x * y), $MachinePrecision], 5e+112]], N[(N[(z / -0.2222222222222222), $MachinePrecision] / N[(a / t), $MachinePrecision]), $MachinePrecision], t$95$1]]]]
\begin{array}{l}
[x, y, z, t, a] = \mathsf{sort}([x, y, z, t, a])\\
\\
\begin{array}{l}
t_1 := 0.5 \cdot \left(y \cdot \frac{x}{a}\right)\\
\mathbf{if}\;x \cdot y \leq -1 \cdot 10^{+37}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;x \cdot y \leq 5 \cdot 10^{-135}:\\
\;\;\;\;\frac{t \cdot \left(z \cdot -4.5\right)}{a}\\
\mathbf{elif}\;\neg \left(x \cdot y \leq 5 \cdot 10^{-90}\right) \land x \cdot y \leq 5 \cdot 10^{+112}:\\
\;\;\;\;\frac{\frac{z}{-0.2222222222222222}}{\frac{a}{t}}\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if (*.f64 x y) < -9.99999999999999954e36 or 5.0000000000000002e-135 < (*.f64 x y) < 5.00000000000000019e-90 or 5e112 < (*.f64 x y) Initial program 83.6%
clear-num83.5%
inv-pow83.5%
*-commutative83.5%
associate-/l*83.5%
fma-neg84.4%
*-commutative84.4%
distribute-rgt-neg-in84.4%
distribute-rgt-neg-in84.4%
metadata-eval84.4%
Applied egg-rr84.4%
unpow-184.4%
associate-/r*84.4%
metadata-eval84.4%
associate-*r*84.4%
*-commutative84.4%
metadata-eval84.4%
distribute-lft-neg-in84.4%
distribute-lft-neg-in84.4%
metadata-eval84.4%
associate-*r*83.5%
*-commutative83.5%
*-commutative83.5%
Simplified83.5%
Taylor expanded in x around inf 74.5%
*-commutative74.5%
associate-*r/81.0%
Simplified81.0%
if -9.99999999999999954e36 < (*.f64 x y) < 5.0000000000000002e-135Initial program 93.9%
clear-num93.8%
inv-pow93.8%
*-commutative93.8%
associate-/l*93.8%
fma-neg93.8%
*-commutative93.8%
distribute-rgt-neg-in93.8%
distribute-rgt-neg-in93.8%
metadata-eval93.8%
Applied egg-rr93.8%
unpow-193.8%
associate-/r*93.8%
metadata-eval93.8%
associate-*r*93.9%
*-commutative93.9%
metadata-eval93.9%
distribute-lft-neg-in93.9%
distribute-lft-neg-in93.9%
metadata-eval93.9%
associate-*r*93.8%
*-commutative93.8%
*-commutative93.8%
Simplified93.8%
Taylor expanded in x around 0 79.4%
associate-*r/79.3%
associate-*r*79.3%
*-commutative79.3%
associate-*l*79.4%
associate-*r/79.4%
*-commutative79.4%
Simplified79.4%
associate-*r/79.3%
Applied egg-rr79.3%
if 5.00000000000000019e-90 < (*.f64 x y) < 5e112Initial program 96.9%
Taylor expanded in x around 0 65.4%
associate-*r/65.3%
associate-*r*65.4%
associate-*l/59.9%
associate-*r/59.9%
*-commutative59.9%
associate-*r/59.9%
Simplified59.9%
clear-num59.8%
un-div-inv62.3%
*-un-lft-identity62.3%
times-frac62.4%
metadata-eval62.4%
Applied egg-rr62.4%
associate-/r*62.5%
Simplified62.5%
Final simplification77.8%
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
(FPCore (x y z t a)
:precision binary64
(if (<= (* x y) -2e+299)
(* 0.5 (* y (/ x a)))
(if (<= (* x y) 5e+258)
(/ 0.5 (/ a (+ (* x y) (* -9.0 (* z t)))))
(* 0.5 (* x (/ y a))))))assert(x < y && y < z && z < t && t < a);
double code(double x, double y, double z, double t, double a) {
double tmp;
if ((x * y) <= -2e+299) {
tmp = 0.5 * (y * (x / a));
} else if ((x * y) <= 5e+258) {
tmp = 0.5 / (a / ((x * y) + (-9.0 * (z * t))));
} else {
tmp = 0.5 * (x * (y / a));
}
return tmp;
}
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: tmp
if ((x * y) <= (-2d+299)) then
tmp = 0.5d0 * (y * (x / a))
else if ((x * y) <= 5d+258) then
tmp = 0.5d0 / (a / ((x * y) + ((-9.0d0) * (z * t))))
else
tmp = 0.5d0 * (x * (y / a))
end if
code = tmp
end function
assert x < y && y < z && z < t && t < a;
public static double code(double x, double y, double z, double t, double a) {
double tmp;
if ((x * y) <= -2e+299) {
tmp = 0.5 * (y * (x / a));
} else if ((x * y) <= 5e+258) {
tmp = 0.5 / (a / ((x * y) + (-9.0 * (z * t))));
} else {
tmp = 0.5 * (x * (y / a));
}
return tmp;
}
[x, y, z, t, a] = sort([x, y, z, t, a]) def code(x, y, z, t, a): tmp = 0 if (x * y) <= -2e+299: tmp = 0.5 * (y * (x / a)) elif (x * y) <= 5e+258: tmp = 0.5 / (a / ((x * y) + (-9.0 * (z * t)))) else: tmp = 0.5 * (x * (y / a)) return tmp
x, y, z, t, a = sort([x, y, z, t, a]) function code(x, y, z, t, a) tmp = 0.0 if (Float64(x * y) <= -2e+299) tmp = Float64(0.5 * Float64(y * Float64(x / a))); elseif (Float64(x * y) <= 5e+258) tmp = Float64(0.5 / Float64(a / Float64(Float64(x * y) + Float64(-9.0 * Float64(z * t))))); else tmp = Float64(0.5 * Float64(x * Float64(y / a))); end return tmp end
x, y, z, t, a = num2cell(sort([x, y, z, t, a])){:}
function tmp_2 = code(x, y, z, t, a)
tmp = 0.0;
if ((x * y) <= -2e+299)
tmp = 0.5 * (y * (x / a));
elseif ((x * y) <= 5e+258)
tmp = 0.5 / (a / ((x * y) + (-9.0 * (z * t))));
else
tmp = 0.5 * (x * (y / a));
end
tmp_2 = tmp;
end
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function. code[x_, y_, z_, t_, a_] := If[LessEqual[N[(x * y), $MachinePrecision], -2e+299], N[(0.5 * N[(y * N[(x / a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[N[(x * y), $MachinePrecision], 5e+258], N[(0.5 / N[(a / N[(N[(x * y), $MachinePrecision] + N[(-9.0 * N[(z * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(0.5 * N[(x * N[(y / a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
[x, y, z, t, a] = \mathsf{sort}([x, y, z, t, a])\\
\\
\begin{array}{l}
\mathbf{if}\;x \cdot y \leq -2 \cdot 10^{+299}:\\
\;\;\;\;0.5 \cdot \left(y \cdot \frac{x}{a}\right)\\
\mathbf{elif}\;x \cdot y \leq 5 \cdot 10^{+258}:\\
\;\;\;\;\frac{0.5}{\frac{a}{x \cdot y + -9 \cdot \left(z \cdot t\right)}}\\
\mathbf{else}:\\
\;\;\;\;0.5 \cdot \left(x \cdot \frac{y}{a}\right)\\
\end{array}
\end{array}
if (*.f64 x y) < -2.0000000000000001e299Initial program 64.0%
clear-num63.9%
inv-pow63.9%
*-commutative63.9%
associate-/l*63.9%
fma-neg63.9%
*-commutative63.9%
distribute-rgt-neg-in63.9%
distribute-rgt-neg-in63.9%
metadata-eval63.9%
Applied egg-rr63.9%
unpow-163.9%
associate-/r*63.9%
metadata-eval63.9%
associate-*r*63.9%
*-commutative63.9%
metadata-eval63.9%
distribute-lft-neg-in63.9%
distribute-lft-neg-in63.9%
metadata-eval63.9%
associate-*r*63.9%
*-commutative63.9%
*-commutative63.9%
Simplified63.9%
Taylor expanded in x around inf 68.8%
*-commutative68.8%
associate-*r/96.2%
Simplified96.2%
if -2.0000000000000001e299 < (*.f64 x y) < 5e258Initial program 94.9%
clear-num94.8%
inv-pow94.8%
*-commutative94.8%
associate-/l*94.8%
fma-neg94.8%
*-commutative94.8%
distribute-rgt-neg-in94.8%
distribute-rgt-neg-in94.8%
metadata-eval94.8%
Applied egg-rr94.8%
unpow-194.8%
associate-/r*94.8%
metadata-eval94.8%
associate-*r*94.8%
*-commutative94.8%
metadata-eval94.8%
distribute-lft-neg-in94.8%
distribute-lft-neg-in94.8%
metadata-eval94.8%
associate-*r*94.3%
*-commutative94.3%
*-commutative94.3%
Simplified94.3%
Taylor expanded in a around 0 94.8%
if 5e258 < (*.f64 x y) Initial program 61.7%
Taylor expanded in x around inf 62.0%
associate-/l*93.3%
Simplified93.3%
Final simplification94.8%
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
(FPCore (x y z t a)
:precision binary64
(if (<= (* x y) -5e+303)
(* 0.5 (* y (/ x a)))
(if (<= (* x y) 5e+258)
(/ (- (* x y) (* (* z 9.0) t)) (* a 2.0))
(* 0.5 (* x (/ y a))))))assert(x < y && y < z && z < t && t < a);
double code(double x, double y, double z, double t, double a) {
double tmp;
if ((x * y) <= -5e+303) {
tmp = 0.5 * (y * (x / a));
} else if ((x * y) <= 5e+258) {
tmp = ((x * y) - ((z * 9.0) * t)) / (a * 2.0);
} else {
tmp = 0.5 * (x * (y / a));
}
return tmp;
}
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: tmp
if ((x * y) <= (-5d+303)) then
tmp = 0.5d0 * (y * (x / a))
else if ((x * y) <= 5d+258) then
tmp = ((x * y) - ((z * 9.0d0) * t)) / (a * 2.0d0)
else
tmp = 0.5d0 * (x * (y / a))
end if
code = tmp
end function
assert x < y && y < z && z < t && t < a;
public static double code(double x, double y, double z, double t, double a) {
double tmp;
if ((x * y) <= -5e+303) {
tmp = 0.5 * (y * (x / a));
} else if ((x * y) <= 5e+258) {
tmp = ((x * y) - ((z * 9.0) * t)) / (a * 2.0);
} else {
tmp = 0.5 * (x * (y / a));
}
return tmp;
}
[x, y, z, t, a] = sort([x, y, z, t, a]) def code(x, y, z, t, a): tmp = 0 if (x * y) <= -5e+303: tmp = 0.5 * (y * (x / a)) elif (x * y) <= 5e+258: tmp = ((x * y) - ((z * 9.0) * t)) / (a * 2.0) else: tmp = 0.5 * (x * (y / a)) return tmp
x, y, z, t, a = sort([x, y, z, t, a]) function code(x, y, z, t, a) tmp = 0.0 if (Float64(x * y) <= -5e+303) tmp = Float64(0.5 * Float64(y * Float64(x / a))); elseif (Float64(x * y) <= 5e+258) tmp = Float64(Float64(Float64(x * y) - Float64(Float64(z * 9.0) * t)) / Float64(a * 2.0)); else tmp = Float64(0.5 * Float64(x * Float64(y / a))); end return tmp end
x, y, z, t, a = num2cell(sort([x, y, z, t, a])){:}
function tmp_2 = code(x, y, z, t, a)
tmp = 0.0;
if ((x * y) <= -5e+303)
tmp = 0.5 * (y * (x / a));
elseif ((x * y) <= 5e+258)
tmp = ((x * y) - ((z * 9.0) * t)) / (a * 2.0);
else
tmp = 0.5 * (x * (y / a));
end
tmp_2 = tmp;
end
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function. code[x_, y_, z_, t_, a_] := If[LessEqual[N[(x * y), $MachinePrecision], -5e+303], N[(0.5 * N[(y * N[(x / a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[N[(x * y), $MachinePrecision], 5e+258], N[(N[(N[(x * y), $MachinePrecision] - N[(N[(z * 9.0), $MachinePrecision] * t), $MachinePrecision]), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision], N[(0.5 * N[(x * N[(y / a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
[x, y, z, t, a] = \mathsf{sort}([x, y, z, t, a])\\
\\
\begin{array}{l}
\mathbf{if}\;x \cdot y \leq -5 \cdot 10^{+303}:\\
\;\;\;\;0.5 \cdot \left(y \cdot \frac{x}{a}\right)\\
\mathbf{elif}\;x \cdot y \leq 5 \cdot 10^{+258}:\\
\;\;\;\;\frac{x \cdot y - \left(z \cdot 9\right) \cdot t}{a \cdot 2}\\
\mathbf{else}:\\
\;\;\;\;0.5 \cdot \left(x \cdot \frac{y}{a}\right)\\
\end{array}
\end{array}
if (*.f64 x y) < -4.9999999999999997e303Initial program 62.4%
clear-num62.4%
inv-pow62.4%
*-commutative62.4%
associate-/l*62.4%
fma-neg62.4%
*-commutative62.4%
distribute-rgt-neg-in62.4%
distribute-rgt-neg-in62.4%
metadata-eval62.4%
Applied egg-rr62.4%
unpow-162.4%
associate-/r*62.4%
metadata-eval62.4%
associate-*r*62.4%
*-commutative62.4%
metadata-eval62.4%
distribute-lft-neg-in62.4%
distribute-lft-neg-in62.4%
metadata-eval62.4%
associate-*r*62.4%
*-commutative62.4%
*-commutative62.4%
Simplified62.4%
Taylor expanded in x around inf 67.5%
*-commutative67.5%
associate-*r/96.1%
Simplified96.1%
if -4.9999999999999997e303 < (*.f64 x y) < 5e258Initial program 94.9%
if 5e258 < (*.f64 x y) Initial program 61.7%
Taylor expanded in x around inf 62.0%
associate-/l*93.3%
Simplified93.3%
Final simplification94.9%
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function. (FPCore (x y z t a) :precision binary64 (if (or (<= y -2.6e-138) (not (<= y 7.8e-14))) (* 0.5 (* x (/ y a))) (* -4.5 (/ (* z t) a))))
assert(x < y && y < z && z < t && t < a);
double code(double x, double y, double z, double t, double a) {
double tmp;
if ((y <= -2.6e-138) || !(y <= 7.8e-14)) {
tmp = 0.5 * (x * (y / a));
} else {
tmp = -4.5 * ((z * t) / a);
}
return tmp;
}
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: tmp
if ((y <= (-2.6d-138)) .or. (.not. (y <= 7.8d-14))) then
tmp = 0.5d0 * (x * (y / a))
else
tmp = (-4.5d0) * ((z * t) / a)
end if
code = tmp
end function
assert x < y && y < z && z < t && t < a;
public static double code(double x, double y, double z, double t, double a) {
double tmp;
if ((y <= -2.6e-138) || !(y <= 7.8e-14)) {
tmp = 0.5 * (x * (y / a));
} else {
tmp = -4.5 * ((z * t) / a);
}
return tmp;
}
[x, y, z, t, a] = sort([x, y, z, t, a]) def code(x, y, z, t, a): tmp = 0 if (y <= -2.6e-138) or not (y <= 7.8e-14): tmp = 0.5 * (x * (y / a)) else: tmp = -4.5 * ((z * t) / a) return tmp
x, y, z, t, a = sort([x, y, z, t, a]) function code(x, y, z, t, a) tmp = 0.0 if ((y <= -2.6e-138) || !(y <= 7.8e-14)) tmp = Float64(0.5 * Float64(x * Float64(y / a))); else tmp = Float64(-4.5 * Float64(Float64(z * t) / a)); end return tmp end
x, y, z, t, a = num2cell(sort([x, y, z, t, a])){:}
function tmp_2 = code(x, y, z, t, a)
tmp = 0.0;
if ((y <= -2.6e-138) || ~((y <= 7.8e-14)))
tmp = 0.5 * (x * (y / a));
else
tmp = -4.5 * ((z * t) / a);
end
tmp_2 = tmp;
end
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function. code[x_, y_, z_, t_, a_] := If[Or[LessEqual[y, -2.6e-138], N[Not[LessEqual[y, 7.8e-14]], $MachinePrecision]], N[(0.5 * N[(x * N[(y / a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(-4.5 * N[(N[(z * t), $MachinePrecision] / a), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
[x, y, z, t, a] = \mathsf{sort}([x, y, z, t, a])\\
\\
\begin{array}{l}
\mathbf{if}\;y \leq -2.6 \cdot 10^{-138} \lor \neg \left(y \leq 7.8 \cdot 10^{-14}\right):\\
\;\;\;\;0.5 \cdot \left(x \cdot \frac{y}{a}\right)\\
\mathbf{else}:\\
\;\;\;\;-4.5 \cdot \frac{z \cdot t}{a}\\
\end{array}
\end{array}
if y < -2.6e-138 or 7.7999999999999996e-14 < y Initial program 85.9%
Taylor expanded in x around inf 56.5%
associate-/l*64.5%
Simplified64.5%
if -2.6e-138 < y < 7.7999999999999996e-14Initial program 96.1%
Taylor expanded in x around 0 73.1%
Final simplification68.0%
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function. (FPCore (x y z t a) :precision binary64 (if (<= z -2.5e+181) (* -4.5 (* t (/ z a))) (* -4.5 (/ (* z t) a))))
assert(x < y && y < z && z < t && t < a);
double code(double x, double y, double z, double t, double a) {
double tmp;
if (z <= -2.5e+181) {
tmp = -4.5 * (t * (z / a));
} else {
tmp = -4.5 * ((z * t) / a);
}
return tmp;
}
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: tmp
if (z <= (-2.5d+181)) then
tmp = (-4.5d0) * (t * (z / a))
else
tmp = (-4.5d0) * ((z * t) / a)
end if
code = tmp
end function
assert x < y && y < z && z < t && t < a;
public static double code(double x, double y, double z, double t, double a) {
double tmp;
if (z <= -2.5e+181) {
tmp = -4.5 * (t * (z / a));
} else {
tmp = -4.5 * ((z * t) / a);
}
return tmp;
}
[x, y, z, t, a] = sort([x, y, z, t, a]) def code(x, y, z, t, a): tmp = 0 if z <= -2.5e+181: tmp = -4.5 * (t * (z / a)) else: tmp = -4.5 * ((z * t) / a) return tmp
x, y, z, t, a = sort([x, y, z, t, a]) function code(x, y, z, t, a) tmp = 0.0 if (z <= -2.5e+181) tmp = Float64(-4.5 * Float64(t * Float64(z / a))); else tmp = Float64(-4.5 * Float64(Float64(z * t) / a)); end return tmp end
x, y, z, t, a = num2cell(sort([x, y, z, t, a])){:}
function tmp_2 = code(x, y, z, t, a)
tmp = 0.0;
if (z <= -2.5e+181)
tmp = -4.5 * (t * (z / a));
else
tmp = -4.5 * ((z * t) / a);
end
tmp_2 = tmp;
end
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function. code[x_, y_, z_, t_, a_] := If[LessEqual[z, -2.5e+181], N[(-4.5 * N[(t * N[(z / a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(-4.5 * N[(N[(z * t), $MachinePrecision] / a), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
[x, y, z, t, a] = \mathsf{sort}([x, y, z, t, a])\\
\\
\begin{array}{l}
\mathbf{if}\;z \leq -2.5 \cdot 10^{+181}:\\
\;\;\;\;-4.5 \cdot \left(t \cdot \frac{z}{a}\right)\\
\mathbf{else}:\\
\;\;\;\;-4.5 \cdot \frac{z \cdot t}{a}\\
\end{array}
\end{array}
if z < -2.5000000000000002e181Initial program 85.3%
Taylor expanded in x around 0 63.3%
associate-/l*70.9%
Simplified70.9%
if -2.5000000000000002e181 < z Initial program 90.6%
Taylor expanded in x around 0 50.6%
Final simplification52.7%
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function. (FPCore (x y z t a) :precision binary64 (* -4.5 (* t (/ z a))))
assert(x < y && y < z && z < t && t < a);
double code(double x, double y, double z, double t, double a) {
return -4.5 * (t * (z / a));
}
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
code = (-4.5d0) * (t * (z / a))
end function
assert x < y && y < z && z < t && t < a;
public static double code(double x, double y, double z, double t, double a) {
return -4.5 * (t * (z / a));
}
[x, y, z, t, a] = sort([x, y, z, t, a]) def code(x, y, z, t, a): return -4.5 * (t * (z / a))
x, y, z, t, a = sort([x, y, z, t, a]) function code(x, y, z, t, a) return Float64(-4.5 * Float64(t * Float64(z / a))) end
x, y, z, t, a = num2cell(sort([x, y, z, t, a])){:}
function tmp = code(x, y, z, t, a)
tmp = -4.5 * (t * (z / a));
end
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function. code[x_, y_, z_, t_, a_] := N[(-4.5 * N[(t * N[(z / a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
[x, y, z, t, a] = \mathsf{sort}([x, y, z, t, a])\\
\\
-4.5 \cdot \left(t \cdot \frac{z}{a}\right)
\end{array}
Initial program 90.1%
Taylor expanded in x around 0 51.9%
associate-/l*53.2%
Simplified53.2%
Final simplification53.2%
(FPCore (x y z t a)
:precision binary64
(if (< a -2.090464557976709e+86)
(- (* 0.5 (/ (* y x) a)) (* 4.5 (/ t (/ a z))))
(if (< a 2.144030707833976e+99)
(/ (- (* x y) (* z (* 9.0 t))) (* a 2.0))
(- (* (/ y a) (* x 0.5)) (* (/ t a) (* z 4.5))))))
double code(double x, double y, double z, double t, double a) {
double tmp;
if (a < -2.090464557976709e+86) {
tmp = (0.5 * ((y * x) / a)) - (4.5 * (t / (a / z)));
} else if (a < 2.144030707833976e+99) {
tmp = ((x * y) - (z * (9.0 * t))) / (a * 2.0);
} else {
tmp = ((y / a) * (x * 0.5)) - ((t / a) * (z * 4.5));
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: tmp
if (a < (-2.090464557976709d+86)) then
tmp = (0.5d0 * ((y * x) / a)) - (4.5d0 * (t / (a / z)))
else if (a < 2.144030707833976d+99) then
tmp = ((x * y) - (z * (9.0d0 * t))) / (a * 2.0d0)
else
tmp = ((y / a) * (x * 0.5d0)) - ((t / a) * (z * 4.5d0))
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double tmp;
if (a < -2.090464557976709e+86) {
tmp = (0.5 * ((y * x) / a)) - (4.5 * (t / (a / z)));
} else if (a < 2.144030707833976e+99) {
tmp = ((x * y) - (z * (9.0 * t))) / (a * 2.0);
} else {
tmp = ((y / a) * (x * 0.5)) - ((t / a) * (z * 4.5));
}
return tmp;
}
def code(x, y, z, t, a): tmp = 0 if a < -2.090464557976709e+86: tmp = (0.5 * ((y * x) / a)) - (4.5 * (t / (a / z))) elif a < 2.144030707833976e+99: tmp = ((x * y) - (z * (9.0 * t))) / (a * 2.0) else: tmp = ((y / a) * (x * 0.5)) - ((t / a) * (z * 4.5)) return tmp
function code(x, y, z, t, a) tmp = 0.0 if (a < -2.090464557976709e+86) tmp = Float64(Float64(0.5 * Float64(Float64(y * x) / a)) - Float64(4.5 * Float64(t / Float64(a / z)))); elseif (a < 2.144030707833976e+99) tmp = Float64(Float64(Float64(x * y) - Float64(z * Float64(9.0 * t))) / Float64(a * 2.0)); else tmp = Float64(Float64(Float64(y / a) * Float64(x * 0.5)) - Float64(Float64(t / a) * Float64(z * 4.5))); end return tmp end
function tmp_2 = code(x, y, z, t, a) tmp = 0.0; if (a < -2.090464557976709e+86) tmp = (0.5 * ((y * x) / a)) - (4.5 * (t / (a / z))); elseif (a < 2.144030707833976e+99) tmp = ((x * y) - (z * (9.0 * t))) / (a * 2.0); else tmp = ((y / a) * (x * 0.5)) - ((t / a) * (z * 4.5)); end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := If[Less[a, -2.090464557976709e+86], N[(N[(0.5 * N[(N[(y * x), $MachinePrecision] / a), $MachinePrecision]), $MachinePrecision] - N[(4.5 * N[(t / N[(a / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[Less[a, 2.144030707833976e+99], N[(N[(N[(x * y), $MachinePrecision] - N[(z * N[(9.0 * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision], N[(N[(N[(y / a), $MachinePrecision] * N[(x * 0.5), $MachinePrecision]), $MachinePrecision] - N[(N[(t / a), $MachinePrecision] * N[(z * 4.5), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;a < -2.090464557976709 \cdot 10^{+86}:\\
\;\;\;\;0.5 \cdot \frac{y \cdot x}{a} - 4.5 \cdot \frac{t}{\frac{a}{z}}\\
\mathbf{elif}\;a < 2.144030707833976 \cdot 10^{+99}:\\
\;\;\;\;\frac{x \cdot y - z \cdot \left(9 \cdot t\right)}{a \cdot 2}\\
\mathbf{else}:\\
\;\;\;\;\frac{y}{a} \cdot \left(x \cdot 0.5\right) - \frac{t}{a} \cdot \left(z \cdot 4.5\right)\\
\end{array}
\end{array}
herbie shell --seed 2024073
(FPCore (x y z t a)
:name "Diagrams.Solve.Polynomial:cubForm from diagrams-solve-0.1, I"
:precision binary64
:alt
(if (< a -2.090464557976709e+86) (- (* 0.5 (/ (* y x) a)) (* 4.5 (/ t (/ a z)))) (if (< a 2.144030707833976e+99) (/ (- (* x y) (* z (* 9.0 t))) (* a 2.0)) (- (* (/ y a) (* x 0.5)) (* (/ t a) (* z 4.5)))))
(/ (- (* x y) (* (* z 9.0) t)) (* a 2.0)))