
(FPCore (x y z t) :precision binary64 (- (+ (* x (log y)) (* z (log (- 1.0 y)))) t))
double code(double x, double y, double z, double t) {
return ((x * log(y)) + (z * log((1.0 - y)))) - t;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = ((x * log(y)) + (z * log((1.0d0 - y)))) - t
end function
public static double code(double x, double y, double z, double t) {
return ((x * Math.log(y)) + (z * Math.log((1.0 - y)))) - t;
}
def code(x, y, z, t): return ((x * math.log(y)) + (z * math.log((1.0 - y)))) - t
function code(x, y, z, t) return Float64(Float64(Float64(x * log(y)) + Float64(z * log(Float64(1.0 - y)))) - t) end
function tmp = code(x, y, z, t) tmp = ((x * log(y)) + (z * log((1.0 - y)))) - t; end
code[x_, y_, z_, t_] := N[(N[(N[(x * N[Log[y], $MachinePrecision]), $MachinePrecision] + N[(z * N[Log[N[(1.0 - y), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - t), $MachinePrecision]
\begin{array}{l}
\\
\left(x \cdot \log y + z \cdot \log \left(1 - y\right)\right) - t
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 11 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t) :precision binary64 (- (+ (* x (log y)) (* z (log (- 1.0 y)))) t))
double code(double x, double y, double z, double t) {
return ((x * log(y)) + (z * log((1.0 - y)))) - t;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = ((x * log(y)) + (z * log((1.0d0 - y)))) - t
end function
public static double code(double x, double y, double z, double t) {
return ((x * Math.log(y)) + (z * Math.log((1.0 - y)))) - t;
}
def code(x, y, z, t): return ((x * math.log(y)) + (z * math.log((1.0 - y)))) - t
function code(x, y, z, t) return Float64(Float64(Float64(x * log(y)) + Float64(z * log(Float64(1.0 - y)))) - t) end
function tmp = code(x, y, z, t) tmp = ((x * log(y)) + (z * log((1.0 - y)))) - t; end
code[x_, y_, z_, t_] := N[(N[(N[(x * N[Log[y], $MachinePrecision]), $MachinePrecision] + N[(z * N[Log[N[(1.0 - y), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - t), $MachinePrecision]
\begin{array}{l}
\\
\left(x \cdot \log y + z \cdot \log \left(1 - y\right)\right) - t
\end{array}
(FPCore (x y z t) :precision binary64 (fma z (log1p (- y)) (- (* x (log y)) t)))
double code(double x, double y, double z, double t) {
return fma(z, log1p(-y), ((x * log(y)) - t));
}
function code(x, y, z, t) return fma(z, log1p(Float64(-y)), Float64(Float64(x * log(y)) - t)) end
code[x_, y_, z_, t_] := N[(z * N[Log[1 + (-y)], $MachinePrecision] + N[(N[(x * N[Log[y], $MachinePrecision]), $MachinePrecision] - t), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(z, \mathsf{log1p}\left(-y\right), x \cdot \log y - t\right)
\end{array}
Initial program 85.1%
+-commutative85.1%
associate--l+85.1%
fma-define85.1%
sub-neg85.1%
log1p-define99.8%
Simplified99.8%
Final simplification99.8%
(FPCore (x y z t) :precision binary64 (if (or (<= x -4.4e-50) (not (<= x 5.6e-156))) (- (* x (log y)) t) (- (* z (log1p (- y))) t)))
double code(double x, double y, double z, double t) {
double tmp;
if ((x <= -4.4e-50) || !(x <= 5.6e-156)) {
tmp = (x * log(y)) - t;
} else {
tmp = (z * log1p(-y)) - t;
}
return tmp;
}
public static double code(double x, double y, double z, double t) {
double tmp;
if ((x <= -4.4e-50) || !(x <= 5.6e-156)) {
tmp = (x * Math.log(y)) - t;
} else {
tmp = (z * Math.log1p(-y)) - t;
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if (x <= -4.4e-50) or not (x <= 5.6e-156): tmp = (x * math.log(y)) - t else: tmp = (z * math.log1p(-y)) - t return tmp
function code(x, y, z, t) tmp = 0.0 if ((x <= -4.4e-50) || !(x <= 5.6e-156)) tmp = Float64(Float64(x * log(y)) - t); else tmp = Float64(Float64(z * log1p(Float64(-y))) - t); end return tmp end
code[x_, y_, z_, t_] := If[Or[LessEqual[x, -4.4e-50], N[Not[LessEqual[x, 5.6e-156]], $MachinePrecision]], N[(N[(x * N[Log[y], $MachinePrecision]), $MachinePrecision] - t), $MachinePrecision], N[(N[(z * N[Log[1 + (-y)], $MachinePrecision]), $MachinePrecision] - t), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -4.4 \cdot 10^{-50} \lor \neg \left(x \leq 5.6 \cdot 10^{-156}\right):\\
\;\;\;\;x \cdot \log y - t\\
\mathbf{else}:\\
\;\;\;\;z \cdot \mathsf{log1p}\left(-y\right) - t\\
\end{array}
\end{array}
if x < -4.3999999999999998e-50 or 5.6000000000000003e-156 < x Initial program 91.1%
Taylor expanded in y around 0 99.3%
+-commutative99.3%
mul-1-neg99.3%
unsub-neg99.3%
Simplified99.3%
Taylor expanded in x around inf 90.5%
if -4.3999999999999998e-50 < x < 5.6000000000000003e-156Initial program 73.5%
Taylor expanded in x around 0 67.0%
sub-neg67.0%
log1p-define93.5%
Simplified93.5%
Final simplification91.6%
(FPCore (x y z t)
:precision binary64
(if (or (<= x -4e-50) (not (<= x 1.9e-155)))
(- (* x (log y)) t)
(-
(*
y
(-
(*
y
(+ (* z -0.5) (* y (+ (* z -0.3333333333333333) (* (* z y) -0.25)))))
z))
t)))
double code(double x, double y, double z, double t) {
double tmp;
if ((x <= -4e-50) || !(x <= 1.9e-155)) {
tmp = (x * log(y)) - t;
} else {
tmp = (y * ((y * ((z * -0.5) + (y * ((z * -0.3333333333333333) + ((z * y) * -0.25))))) - z)) - t;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if ((x <= (-4d-50)) .or. (.not. (x <= 1.9d-155))) then
tmp = (x * log(y)) - t
else
tmp = (y * ((y * ((z * (-0.5d0)) + (y * ((z * (-0.3333333333333333d0)) + ((z * y) * (-0.25d0)))))) - z)) - t
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if ((x <= -4e-50) || !(x <= 1.9e-155)) {
tmp = (x * Math.log(y)) - t;
} else {
tmp = (y * ((y * ((z * -0.5) + (y * ((z * -0.3333333333333333) + ((z * y) * -0.25))))) - z)) - t;
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if (x <= -4e-50) or not (x <= 1.9e-155): tmp = (x * math.log(y)) - t else: tmp = (y * ((y * ((z * -0.5) + (y * ((z * -0.3333333333333333) + ((z * y) * -0.25))))) - z)) - t return tmp
function code(x, y, z, t) tmp = 0.0 if ((x <= -4e-50) || !(x <= 1.9e-155)) tmp = Float64(Float64(x * log(y)) - t); else tmp = Float64(Float64(y * Float64(Float64(y * Float64(Float64(z * -0.5) + Float64(y * Float64(Float64(z * -0.3333333333333333) + Float64(Float64(z * y) * -0.25))))) - z)) - t); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if ((x <= -4e-50) || ~((x <= 1.9e-155))) tmp = (x * log(y)) - t; else tmp = (y * ((y * ((z * -0.5) + (y * ((z * -0.3333333333333333) + ((z * y) * -0.25))))) - z)) - t; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[Or[LessEqual[x, -4e-50], N[Not[LessEqual[x, 1.9e-155]], $MachinePrecision]], N[(N[(x * N[Log[y], $MachinePrecision]), $MachinePrecision] - t), $MachinePrecision], N[(N[(y * N[(N[(y * N[(N[(z * -0.5), $MachinePrecision] + N[(y * N[(N[(z * -0.3333333333333333), $MachinePrecision] + N[(N[(z * y), $MachinePrecision] * -0.25), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - z), $MachinePrecision]), $MachinePrecision] - t), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -4 \cdot 10^{-50} \lor \neg \left(x \leq 1.9 \cdot 10^{-155}\right):\\
\;\;\;\;x \cdot \log y - t\\
\mathbf{else}:\\
\;\;\;\;y \cdot \left(y \cdot \left(z \cdot -0.5 + y \cdot \left(z \cdot -0.3333333333333333 + \left(z \cdot y\right) \cdot -0.25\right)\right) - z\right) - t\\
\end{array}
\end{array}
if x < -4.00000000000000003e-50 or 1.8999999999999999e-155 < x Initial program 91.1%
Taylor expanded in y around 0 99.3%
+-commutative99.3%
mul-1-neg99.3%
unsub-neg99.3%
Simplified99.3%
Taylor expanded in x around inf 90.5%
if -4.00000000000000003e-50 < x < 1.8999999999999999e-155Initial program 73.5%
Taylor expanded in x around 0 67.0%
sub-neg67.0%
log1p-define93.5%
Simplified93.5%
Taylor expanded in y around 0 92.1%
Final simplification91.1%
(FPCore (x y z t) :precision binary64 (- (- (* x (log y)) (* z y)) t))
double code(double x, double y, double z, double t) {
return ((x * log(y)) - (z * y)) - t;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = ((x * log(y)) - (z * y)) - t
end function
public static double code(double x, double y, double z, double t) {
return ((x * Math.log(y)) - (z * y)) - t;
}
def code(x, y, z, t): return ((x * math.log(y)) - (z * y)) - t
function code(x, y, z, t) return Float64(Float64(Float64(x * log(y)) - Float64(z * y)) - t) end
function tmp = code(x, y, z, t) tmp = ((x * log(y)) - (z * y)) - t; end
code[x_, y_, z_, t_] := N[(N[(N[(x * N[Log[y], $MachinePrecision]), $MachinePrecision] - N[(z * y), $MachinePrecision]), $MachinePrecision] - t), $MachinePrecision]
\begin{array}{l}
\\
\left(x \cdot \log y - z \cdot y\right) - t
\end{array}
Initial program 85.1%
Taylor expanded in y around 0 98.9%
+-commutative98.9%
mul-1-neg98.9%
unsub-neg98.9%
Simplified98.9%
Final simplification98.9%
(FPCore (x y z t)
:precision binary64
(-
(*
y
(-
(* y (+ (* z -0.5) (* y (+ (* z -0.3333333333333333) (* (* z y) -0.25)))))
z))
t))
double code(double x, double y, double z, double t) {
return (y * ((y * ((z * -0.5) + (y * ((z * -0.3333333333333333) + ((z * y) * -0.25))))) - z)) - t;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = (y * ((y * ((z * (-0.5d0)) + (y * ((z * (-0.3333333333333333d0)) + ((z * y) * (-0.25d0)))))) - z)) - t
end function
public static double code(double x, double y, double z, double t) {
return (y * ((y * ((z * -0.5) + (y * ((z * -0.3333333333333333) + ((z * y) * -0.25))))) - z)) - t;
}
def code(x, y, z, t): return (y * ((y * ((z * -0.5) + (y * ((z * -0.3333333333333333) + ((z * y) * -0.25))))) - z)) - t
function code(x, y, z, t) return Float64(Float64(y * Float64(Float64(y * Float64(Float64(z * -0.5) + Float64(y * Float64(Float64(z * -0.3333333333333333) + Float64(Float64(z * y) * -0.25))))) - z)) - t) end
function tmp = code(x, y, z, t) tmp = (y * ((y * ((z * -0.5) + (y * ((z * -0.3333333333333333) + ((z * y) * -0.25))))) - z)) - t; end
code[x_, y_, z_, t_] := N[(N[(y * N[(N[(y * N[(N[(z * -0.5), $MachinePrecision] + N[(y * N[(N[(z * -0.3333333333333333), $MachinePrecision] + N[(N[(z * y), $MachinePrecision] * -0.25), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - z), $MachinePrecision]), $MachinePrecision] - t), $MachinePrecision]
\begin{array}{l}
\\
y \cdot \left(y \cdot \left(z \cdot -0.5 + y \cdot \left(z \cdot -0.3333333333333333 + \left(z \cdot y\right) \cdot -0.25\right)\right) - z\right) - t
\end{array}
Initial program 85.1%
Taylor expanded in x around 0 44.4%
sub-neg44.4%
log1p-define58.1%
Simplified58.1%
Taylor expanded in y around 0 57.6%
Final simplification57.6%
(FPCore (x y z t) :precision binary64 (- (* y (- (* y (+ (* z -0.5) (* (* z y) -0.3333333333333333))) z)) t))
double code(double x, double y, double z, double t) {
return (y * ((y * ((z * -0.5) + ((z * y) * -0.3333333333333333))) - z)) - t;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = (y * ((y * ((z * (-0.5d0)) + ((z * y) * (-0.3333333333333333d0)))) - z)) - t
end function
public static double code(double x, double y, double z, double t) {
return (y * ((y * ((z * -0.5) + ((z * y) * -0.3333333333333333))) - z)) - t;
}
def code(x, y, z, t): return (y * ((y * ((z * -0.5) + ((z * y) * -0.3333333333333333))) - z)) - t
function code(x, y, z, t) return Float64(Float64(y * Float64(Float64(y * Float64(Float64(z * -0.5) + Float64(Float64(z * y) * -0.3333333333333333))) - z)) - t) end
function tmp = code(x, y, z, t) tmp = (y * ((y * ((z * -0.5) + ((z * y) * -0.3333333333333333))) - z)) - t; end
code[x_, y_, z_, t_] := N[(N[(y * N[(N[(y * N[(N[(z * -0.5), $MachinePrecision] + N[(N[(z * y), $MachinePrecision] * -0.3333333333333333), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - z), $MachinePrecision]), $MachinePrecision] - t), $MachinePrecision]
\begin{array}{l}
\\
y \cdot \left(y \cdot \left(z \cdot -0.5 + \left(z \cdot y\right) \cdot -0.3333333333333333\right) - z\right) - t
\end{array}
Initial program 85.1%
Taylor expanded in x around 0 44.4%
sub-neg44.4%
log1p-define58.1%
Simplified58.1%
Taylor expanded in y around 0 57.5%
Final simplification57.5%
(FPCore (x y z t) :precision binary64 (if (or (<= t -9e-53) (not (<= t 7.3e-59))) (- t) (* z (- y))))
double code(double x, double y, double z, double t) {
double tmp;
if ((t <= -9e-53) || !(t <= 7.3e-59)) {
tmp = -t;
} else {
tmp = z * -y;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if ((t <= (-9d-53)) .or. (.not. (t <= 7.3d-59))) then
tmp = -t
else
tmp = z * -y
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if ((t <= -9e-53) || !(t <= 7.3e-59)) {
tmp = -t;
} else {
tmp = z * -y;
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if (t <= -9e-53) or not (t <= 7.3e-59): tmp = -t else: tmp = z * -y return tmp
function code(x, y, z, t) tmp = 0.0 if ((t <= -9e-53) || !(t <= 7.3e-59)) tmp = Float64(-t); else tmp = Float64(z * Float64(-y)); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if ((t <= -9e-53) || ~((t <= 7.3e-59))) tmp = -t; else tmp = z * -y; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[Or[LessEqual[t, -9e-53], N[Not[LessEqual[t, 7.3e-59]], $MachinePrecision]], (-t), N[(z * (-y)), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;t \leq -9 \cdot 10^{-53} \lor \neg \left(t \leq 7.3 \cdot 10^{-59}\right):\\
\;\;\;\;-t\\
\mathbf{else}:\\
\;\;\;\;z \cdot \left(-y\right)\\
\end{array}
\end{array}
if t < -8.9999999999999997e-53 or 7.3000000000000004e-59 < t Initial program 92.1%
Taylor expanded in x around 0 63.9%
sub-neg63.9%
log1p-define71.5%
Simplified71.5%
Taylor expanded in z around 0 63.2%
mul-1-neg63.2%
Simplified63.2%
if -8.9999999999999997e-53 < t < 7.3000000000000004e-59Initial program 73.3%
+-commutative73.3%
associate--l+73.3%
fma-define73.3%
sub-neg73.3%
log1p-define99.7%
Simplified99.7%
Taylor expanded in z around inf 61.3%
associate--l+61.3%
div-sub61.3%
sub-neg61.3%
log1p-define87.8%
Simplified87.8%
Taylor expanded in z around inf 5.0%
sub-neg5.0%
mul-1-neg5.0%
log1p-define29.2%
mul-1-neg29.2%
Simplified29.2%
Taylor expanded in y around 0 28.0%
Taylor expanded in y around 0 27.7%
mul-1-neg27.7%
distribute-rgt-neg-in27.7%
Simplified27.7%
Final simplification50.0%
(FPCore (x y z t) :precision binary64 (- (* y (- (* (* z y) -0.5) z)) t))
double code(double x, double y, double z, double t) {
return (y * (((z * y) * -0.5) - z)) - t;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = (y * (((z * y) * (-0.5d0)) - z)) - t
end function
public static double code(double x, double y, double z, double t) {
return (y * (((z * y) * -0.5) - z)) - t;
}
def code(x, y, z, t): return (y * (((z * y) * -0.5) - z)) - t
function code(x, y, z, t) return Float64(Float64(y * Float64(Float64(Float64(z * y) * -0.5) - z)) - t) end
function tmp = code(x, y, z, t) tmp = (y * (((z * y) * -0.5) - z)) - t; end
code[x_, y_, z_, t_] := N[(N[(y * N[(N[(N[(z * y), $MachinePrecision] * -0.5), $MachinePrecision] - z), $MachinePrecision]), $MachinePrecision] - t), $MachinePrecision]
\begin{array}{l}
\\
y \cdot \left(\left(z \cdot y\right) \cdot -0.5 - z\right) - t
\end{array}
Initial program 85.1%
Taylor expanded in x around 0 44.4%
sub-neg44.4%
log1p-define58.1%
Simplified58.1%
Taylor expanded in y around 0 57.4%
Final simplification57.4%
(FPCore (x y z t) :precision binary64 (- (* z (- y)) t))
double code(double x, double y, double z, double t) {
return (z * -y) - t;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = (z * -y) - t
end function
public static double code(double x, double y, double z, double t) {
return (z * -y) - t;
}
def code(x, y, z, t): return (z * -y) - t
function code(x, y, z, t) return Float64(Float64(z * Float64(-y)) - t) end
function tmp = code(x, y, z, t) tmp = (z * -y) - t; end
code[x_, y_, z_, t_] := N[(N[(z * (-y)), $MachinePrecision] - t), $MachinePrecision]
\begin{array}{l}
\\
z \cdot \left(-y\right) - t
\end{array}
Initial program 85.1%
Taylor expanded in y around 0 98.9%
+-commutative98.9%
mul-1-neg98.9%
unsub-neg98.9%
Simplified98.9%
Taylor expanded in x around 0 57.3%
associate-*r*57.3%
mul-1-neg57.3%
Simplified57.3%
Final simplification57.3%
(FPCore (x y z t) :precision binary64 (- t))
double code(double x, double y, double z, double t) {
return -t;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = -t
end function
public static double code(double x, double y, double z, double t) {
return -t;
}
def code(x, y, z, t): return -t
function code(x, y, z, t) return Float64(-t) end
function tmp = code(x, y, z, t) tmp = -t; end
code[x_, y_, z_, t_] := (-t)
\begin{array}{l}
\\
-t
\end{array}
Initial program 85.1%
Taylor expanded in x around 0 44.4%
sub-neg44.4%
log1p-define58.1%
Simplified58.1%
Taylor expanded in z around 0 43.1%
mul-1-neg43.1%
Simplified43.1%
Final simplification43.1%
(FPCore (x y z t) :precision binary64 t)
double code(double x, double y, double z, double t) {
return t;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = t
end function
public static double code(double x, double y, double z, double t) {
return t;
}
def code(x, y, z, t): return t
function code(x, y, z, t) return t end
function tmp = code(x, y, z, t) tmp = t; end
code[x_, y_, z_, t_] := t
\begin{array}{l}
\\
t
\end{array}
Initial program 85.1%
+-commutative85.1%
associate--l+85.1%
fma-define85.1%
sub-neg85.1%
log1p-define99.8%
Simplified99.8%
Taylor expanded in z around inf 64.1%
associate--l+64.1%
div-sub64.3%
sub-neg64.3%
log1p-define79.0%
Simplified79.0%
div-inv78.8%
fma-neg78.8%
add-sqr-sqrt42.1%
sqrt-unprod53.8%
sqr-neg53.8%
sqrt-unprod23.1%
add-sqr-sqrt46.6%
Applied egg-rr46.6%
Taylor expanded in t around inf 2.3%
Final simplification2.3%
(FPCore (x y z t)
:precision binary64
(-
(*
(- z)
(+
(+ (* 0.5 (* y y)) y)
(* (/ 0.3333333333333333 (* 1.0 (* 1.0 1.0))) (* y (* y y)))))
(- t (* x (log y)))))
double code(double x, double y, double z, double t) {
return (-z * (((0.5 * (y * y)) + y) + ((0.3333333333333333 / (1.0 * (1.0 * 1.0))) * (y * (y * y))))) - (t - (x * log(y)));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = (-z * (((0.5d0 * (y * y)) + y) + ((0.3333333333333333d0 / (1.0d0 * (1.0d0 * 1.0d0))) * (y * (y * y))))) - (t - (x * log(y)))
end function
public static double code(double x, double y, double z, double t) {
return (-z * (((0.5 * (y * y)) + y) + ((0.3333333333333333 / (1.0 * (1.0 * 1.0))) * (y * (y * y))))) - (t - (x * Math.log(y)));
}
def code(x, y, z, t): return (-z * (((0.5 * (y * y)) + y) + ((0.3333333333333333 / (1.0 * (1.0 * 1.0))) * (y * (y * y))))) - (t - (x * math.log(y)))
function code(x, y, z, t) return Float64(Float64(Float64(-z) * Float64(Float64(Float64(0.5 * Float64(y * y)) + y) + Float64(Float64(0.3333333333333333 / Float64(1.0 * Float64(1.0 * 1.0))) * Float64(y * Float64(y * y))))) - Float64(t - Float64(x * log(y)))) end
function tmp = code(x, y, z, t) tmp = (-z * (((0.5 * (y * y)) + y) + ((0.3333333333333333 / (1.0 * (1.0 * 1.0))) * (y * (y * y))))) - (t - (x * log(y))); end
code[x_, y_, z_, t_] := N[(N[((-z) * N[(N[(N[(0.5 * N[(y * y), $MachinePrecision]), $MachinePrecision] + y), $MachinePrecision] + N[(N[(0.3333333333333333 / N[(1.0 * N[(1.0 * 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * N[(y * N[(y * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[(t - N[(x * N[Log[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(-z\right) \cdot \left(\left(0.5 \cdot \left(y \cdot y\right) + y\right) + \frac{0.3333333333333333}{1 \cdot \left(1 \cdot 1\right)} \cdot \left(y \cdot \left(y \cdot y\right)\right)\right) - \left(t - x \cdot \log y\right)
\end{array}
herbie shell --seed 2024073
(FPCore (x y z t)
:name "Numeric.SpecFunctions:invIncompleteBetaWorker from math-functions-0.1.5.2, B"
:precision binary64
:alt
(- (* (- z) (+ (+ (* 0.5 (* y y)) y) (* (/ 0.3333333333333333 (* 1.0 (* 1.0 1.0))) (* y (* y y))))) (- t (* x (log y))))
(- (+ (* x (log y)) (* z (log (- 1.0 y)))) t))