
(FPCore (x y z) :precision binary64 (+ x (/ (exp (* y (log (/ y (+ z y))))) y)))
double code(double x, double y, double z) {
return x + (exp((y * log((y / (z + y))))) / y);
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x + (exp((y * log((y / (z + y))))) / y)
end function
public static double code(double x, double y, double z) {
return x + (Math.exp((y * Math.log((y / (z + y))))) / y);
}
def code(x, y, z): return x + (math.exp((y * math.log((y / (z + y))))) / y)
function code(x, y, z) return Float64(x + Float64(exp(Float64(y * log(Float64(y / Float64(z + y))))) / y)) end
function tmp = code(x, y, z) tmp = x + (exp((y * log((y / (z + y))))) / y); end
code[x_, y_, z_] := N[(x + N[(N[Exp[N[(y * N[Log[N[(y / N[(z + y), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]], $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \frac{e^{y \cdot \log \left(\frac{y}{z + y}\right)}}{y}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 8 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (+ x (/ (exp (* y (log (/ y (+ z y))))) y)))
double code(double x, double y, double z) {
return x + (exp((y * log((y / (z + y))))) / y);
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x + (exp((y * log((y / (z + y))))) / y)
end function
public static double code(double x, double y, double z) {
return x + (Math.exp((y * Math.log((y / (z + y))))) / y);
}
def code(x, y, z): return x + (math.exp((y * math.log((y / (z + y))))) / y)
function code(x, y, z) return Float64(x + Float64(exp(Float64(y * log(Float64(y / Float64(z + y))))) / y)) end
function tmp = code(x, y, z) tmp = x + (exp((y * log((y / (z + y))))) / y); end
code[x_, y_, z_] := N[(x + N[(N[Exp[N[(y * N[Log[N[(y / N[(z + y), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]], $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \frac{e^{y \cdot \log \left(\frac{y}{z + y}\right)}}{y}
\end{array}
(FPCore (x y z) :precision binary64 (if (or (<= y -2e+80) (not (<= y 0.002))) (+ x (/ (exp (- z)) y)) (+ x (/ (pow (exp y) (log (/ y (+ y z)))) y))))
double code(double x, double y, double z) {
double tmp;
if ((y <= -2e+80) || !(y <= 0.002)) {
tmp = x + (exp(-z) / y);
} else {
tmp = x + (pow(exp(y), log((y / (y + z)))) / y);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((y <= (-2d+80)) .or. (.not. (y <= 0.002d0))) then
tmp = x + (exp(-z) / y)
else
tmp = x + ((exp(y) ** log((y / (y + z)))) / y)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((y <= -2e+80) || !(y <= 0.002)) {
tmp = x + (Math.exp(-z) / y);
} else {
tmp = x + (Math.pow(Math.exp(y), Math.log((y / (y + z)))) / y);
}
return tmp;
}
def code(x, y, z): tmp = 0 if (y <= -2e+80) or not (y <= 0.002): tmp = x + (math.exp(-z) / y) else: tmp = x + (math.pow(math.exp(y), math.log((y / (y + z)))) / y) return tmp
function code(x, y, z) tmp = 0.0 if ((y <= -2e+80) || !(y <= 0.002)) tmp = Float64(x + Float64(exp(Float64(-z)) / y)); else tmp = Float64(x + Float64((exp(y) ^ log(Float64(y / Float64(y + z)))) / y)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((y <= -2e+80) || ~((y <= 0.002))) tmp = x + (exp(-z) / y); else tmp = x + ((exp(y) ^ log((y / (y + z)))) / y); end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[y, -2e+80], N[Not[LessEqual[y, 0.002]], $MachinePrecision]], N[(x + N[(N[Exp[(-z)], $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision], N[(x + N[(N[Power[N[Exp[y], $MachinePrecision], N[Log[N[(y / N[(y + z), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]], $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -2 \cdot 10^{+80} \lor \neg \left(y \leq 0.002\right):\\
\;\;\;\;x + \frac{e^{-z}}{y}\\
\mathbf{else}:\\
\;\;\;\;x + \frac{{\left(e^{y}\right)}^{\log \left(\frac{y}{y + z}\right)}}{y}\\
\end{array}
\end{array}
if y < -2e80 or 2e-3 < y Initial program 86.5%
*-commutative86.5%
exp-to-pow86.5%
+-commutative86.5%
Simplified86.5%
Taylor expanded in y around inf 100.0%
mul-1-neg100.0%
Simplified100.0%
if -2e80 < y < 2e-3Initial program 81.8%
exp-prod99.9%
+-commutative99.9%
Simplified99.9%
Final simplification100.0%
(FPCore (x y z) :precision binary64 (if (or (<= y -1.06e+24) (not (<= y 0.0005))) (+ x (/ (exp (- z)) y)) (+ x (/ 1.0 y))))
double code(double x, double y, double z) {
double tmp;
if ((y <= -1.06e+24) || !(y <= 0.0005)) {
tmp = x + (exp(-z) / y);
} else {
tmp = x + (1.0 / y);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((y <= (-1.06d+24)) .or. (.not. (y <= 0.0005d0))) then
tmp = x + (exp(-z) / y)
else
tmp = x + (1.0d0 / y)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((y <= -1.06e+24) || !(y <= 0.0005)) {
tmp = x + (Math.exp(-z) / y);
} else {
tmp = x + (1.0 / y);
}
return tmp;
}
def code(x, y, z): tmp = 0 if (y <= -1.06e+24) or not (y <= 0.0005): tmp = x + (math.exp(-z) / y) else: tmp = x + (1.0 / y) return tmp
function code(x, y, z) tmp = 0.0 if ((y <= -1.06e+24) || !(y <= 0.0005)) tmp = Float64(x + Float64(exp(Float64(-z)) / y)); else tmp = Float64(x + Float64(1.0 / y)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((y <= -1.06e+24) || ~((y <= 0.0005))) tmp = x + (exp(-z) / y); else tmp = x + (1.0 / y); end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[y, -1.06e+24], N[Not[LessEqual[y, 0.0005]], $MachinePrecision]], N[(x + N[(N[Exp[(-z)], $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision], N[(x + N[(1.0 / y), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1.06 \cdot 10^{+24} \lor \neg \left(y \leq 0.0005\right):\\
\;\;\;\;x + \frac{e^{-z}}{y}\\
\mathbf{else}:\\
\;\;\;\;x + \frac{1}{y}\\
\end{array}
\end{array}
if y < -1.06e24 or 5.0000000000000001e-4 < y Initial program 87.7%
*-commutative87.7%
exp-to-pow87.7%
+-commutative87.7%
Simplified87.7%
Taylor expanded in y around inf 100.0%
mul-1-neg100.0%
Simplified100.0%
if -1.06e24 < y < 5.0000000000000001e-4Initial program 80.0%
exp-prod99.9%
+-commutative99.9%
Simplified99.9%
Taylor expanded in y around inf 99.5%
+-commutative99.5%
Simplified99.5%
Final simplification99.8%
(FPCore (x y z)
:precision binary64
(if (<= y -1.06e+24)
(+
x
(+
(/ 1.0 y)
(*
z
(+
(* z (+ (* -0.16666666666666666 (/ z y)) (* (/ 1.0 y) 0.5)))
(/ -1.0 y)))))
(+ x (/ 1.0 y))))
double code(double x, double y, double z) {
double tmp;
if (y <= -1.06e+24) {
tmp = x + ((1.0 / y) + (z * ((z * ((-0.16666666666666666 * (z / y)) + ((1.0 / y) * 0.5))) + (-1.0 / y))));
} else {
tmp = x + (1.0 / y);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= (-1.06d+24)) then
tmp = x + ((1.0d0 / y) + (z * ((z * (((-0.16666666666666666d0) * (z / y)) + ((1.0d0 / y) * 0.5d0))) + ((-1.0d0) / y))))
else
tmp = x + (1.0d0 / y)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (y <= -1.06e+24) {
tmp = x + ((1.0 / y) + (z * ((z * ((-0.16666666666666666 * (z / y)) + ((1.0 / y) * 0.5))) + (-1.0 / y))));
} else {
tmp = x + (1.0 / y);
}
return tmp;
}
def code(x, y, z): tmp = 0 if y <= -1.06e+24: tmp = x + ((1.0 / y) + (z * ((z * ((-0.16666666666666666 * (z / y)) + ((1.0 / y) * 0.5))) + (-1.0 / y)))) else: tmp = x + (1.0 / y) return tmp
function code(x, y, z) tmp = 0.0 if (y <= -1.06e+24) tmp = Float64(x + Float64(Float64(1.0 / y) + Float64(z * Float64(Float64(z * Float64(Float64(-0.16666666666666666 * Float64(z / y)) + Float64(Float64(1.0 / y) * 0.5))) + Float64(-1.0 / y))))); else tmp = Float64(x + Float64(1.0 / y)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (y <= -1.06e+24) tmp = x + ((1.0 / y) + (z * ((z * ((-0.16666666666666666 * (z / y)) + ((1.0 / y) * 0.5))) + (-1.0 / y)))); else tmp = x + (1.0 / y); end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[y, -1.06e+24], N[(x + N[(N[(1.0 / y), $MachinePrecision] + N[(z * N[(N[(z * N[(N[(-0.16666666666666666 * N[(z / y), $MachinePrecision]), $MachinePrecision] + N[(N[(1.0 / y), $MachinePrecision] * 0.5), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(-1.0 / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(x + N[(1.0 / y), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1.06 \cdot 10^{+24}:\\
\;\;\;\;x + \left(\frac{1}{y} + z \cdot \left(z \cdot \left(-0.16666666666666666 \cdot \frac{z}{y} + \frac{1}{y} \cdot 0.5\right) + \frac{-1}{y}\right)\right)\\
\mathbf{else}:\\
\;\;\;\;x + \frac{1}{y}\\
\end{array}
\end{array}
if y < -1.06e24Initial program 85.6%
*-commutative85.6%
exp-to-pow85.6%
+-commutative85.6%
Simplified85.6%
Taylor expanded in y around inf 100.0%
mul-1-neg100.0%
Simplified100.0%
Taylor expanded in z around 0 78.7%
if -1.06e24 < y Initial program 83.6%
exp-prod95.9%
+-commutative95.9%
Simplified95.9%
Taylor expanded in y around inf 92.2%
+-commutative92.2%
Simplified92.2%
Final simplification88.8%
(FPCore (x y z) :precision binary64 (if (<= y -5e+24) (+ x (/ (+ 1.0 (* z (+ (* z (+ 0.5 (* (/ 1.0 y) 0.5))) -1.0))) y)) (+ x (/ 1.0 y))))
double code(double x, double y, double z) {
double tmp;
if (y <= -5e+24) {
tmp = x + ((1.0 + (z * ((z * (0.5 + ((1.0 / y) * 0.5))) + -1.0))) / y);
} else {
tmp = x + (1.0 / y);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= (-5d+24)) then
tmp = x + ((1.0d0 + (z * ((z * (0.5d0 + ((1.0d0 / y) * 0.5d0))) + (-1.0d0)))) / y)
else
tmp = x + (1.0d0 / y)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (y <= -5e+24) {
tmp = x + ((1.0 + (z * ((z * (0.5 + ((1.0 / y) * 0.5))) + -1.0))) / y);
} else {
tmp = x + (1.0 / y);
}
return tmp;
}
def code(x, y, z): tmp = 0 if y <= -5e+24: tmp = x + ((1.0 + (z * ((z * (0.5 + ((1.0 / y) * 0.5))) + -1.0))) / y) else: tmp = x + (1.0 / y) return tmp
function code(x, y, z) tmp = 0.0 if (y <= -5e+24) tmp = Float64(x + Float64(Float64(1.0 + Float64(z * Float64(Float64(z * Float64(0.5 + Float64(Float64(1.0 / y) * 0.5))) + -1.0))) / y)); else tmp = Float64(x + Float64(1.0 / y)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (y <= -5e+24) tmp = x + ((1.0 + (z * ((z * (0.5 + ((1.0 / y) * 0.5))) + -1.0))) / y); else tmp = x + (1.0 / y); end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[y, -5e+24], N[(x + N[(N[(1.0 + N[(z * N[(N[(z * N[(0.5 + N[(N[(1.0 / y), $MachinePrecision] * 0.5), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision], N[(x + N[(1.0 / y), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -5 \cdot 10^{+24}:\\
\;\;\;\;x + \frac{1 + z \cdot \left(z \cdot \left(0.5 + \frac{1}{y} \cdot 0.5\right) + -1\right)}{y}\\
\mathbf{else}:\\
\;\;\;\;x + \frac{1}{y}\\
\end{array}
\end{array}
if y < -5.00000000000000045e24Initial program 85.6%
exp-prod85.6%
+-commutative85.6%
Simplified85.6%
Taylor expanded in z around 0 78.6%
if -5.00000000000000045e24 < y Initial program 83.6%
exp-prod95.9%
+-commutative95.9%
Simplified95.9%
Taylor expanded in y around inf 92.2%
+-commutative92.2%
Simplified92.2%
Final simplification88.8%
(FPCore (x y z) :precision binary64 (if (<= y -1.2e+60) (* x (+ (+ 2.0 (/ (/ (- 1.0 z) x) y)) -1.0)) (+ x (/ 1.0 y))))
double code(double x, double y, double z) {
double tmp;
if (y <= -1.2e+60) {
tmp = x * ((2.0 + (((1.0 - z) / x) / y)) + -1.0);
} else {
tmp = x + (1.0 / y);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= (-1.2d+60)) then
tmp = x * ((2.0d0 + (((1.0d0 - z) / x) / y)) + (-1.0d0))
else
tmp = x + (1.0d0 / y)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (y <= -1.2e+60) {
tmp = x * ((2.0 + (((1.0 - z) / x) / y)) + -1.0);
} else {
tmp = x + (1.0 / y);
}
return tmp;
}
def code(x, y, z): tmp = 0 if y <= -1.2e+60: tmp = x * ((2.0 + (((1.0 - z) / x) / y)) + -1.0) else: tmp = x + (1.0 / y) return tmp
function code(x, y, z) tmp = 0.0 if (y <= -1.2e+60) tmp = Float64(x * Float64(Float64(2.0 + Float64(Float64(Float64(1.0 - z) / x) / y)) + -1.0)); else tmp = Float64(x + Float64(1.0 / y)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (y <= -1.2e+60) tmp = x * ((2.0 + (((1.0 - z) / x) / y)) + -1.0); else tmp = x + (1.0 / y); end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[y, -1.2e+60], N[(x * N[(N[(2.0 + N[(N[(N[(1.0 - z), $MachinePrecision] / x), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision] + -1.0), $MachinePrecision]), $MachinePrecision], N[(x + N[(1.0 / y), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1.2 \cdot 10^{+60}:\\
\;\;\;\;x \cdot \left(\left(2 + \frac{\frac{1 - z}{x}}{y}\right) + -1\right)\\
\mathbf{else}:\\
\;\;\;\;x + \frac{1}{y}\\
\end{array}
\end{array}
if y < -1.2e60Initial program 83.3%
exp-prod83.3%
+-commutative83.3%
Simplified83.3%
Taylor expanded in y around inf 65.8%
mul-1-neg65.8%
unsub-neg65.8%
Simplified65.8%
Taylor expanded in x around inf 71.0%
expm1-log1p-u66.3%
associate--l+66.3%
*-commutative66.3%
*-commutative66.3%
sub-div66.3%
*-commutative66.3%
Applied egg-rr66.3%
expm1-undefine66.3%
sub-neg66.3%
log1p-undefine66.3%
rem-exp-log71.0%
associate-+r+71.0%
metadata-eval71.0%
associate-/r*77.8%
metadata-eval77.8%
Simplified77.8%
if -1.2e60 < y Initial program 84.3%
exp-prod96.1%
+-commutative96.1%
Simplified96.1%
Taylor expanded in y around inf 91.6%
+-commutative91.6%
Simplified91.6%
Final simplification88.6%
(FPCore (x y z) :precision binary64 (if (<= y -8e-112) x (if (<= y 2.3e-34) (/ 1.0 y) x)))
double code(double x, double y, double z) {
double tmp;
if (y <= -8e-112) {
tmp = x;
} else if (y <= 2.3e-34) {
tmp = 1.0 / y;
} else {
tmp = x;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= (-8d-112)) then
tmp = x
else if (y <= 2.3d-34) then
tmp = 1.0d0 / y
else
tmp = x
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (y <= -8e-112) {
tmp = x;
} else if (y <= 2.3e-34) {
tmp = 1.0 / y;
} else {
tmp = x;
}
return tmp;
}
def code(x, y, z): tmp = 0 if y <= -8e-112: tmp = x elif y <= 2.3e-34: tmp = 1.0 / y else: tmp = x return tmp
function code(x, y, z) tmp = 0.0 if (y <= -8e-112) tmp = x; elseif (y <= 2.3e-34) tmp = Float64(1.0 / y); else tmp = x; end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (y <= -8e-112) tmp = x; elseif (y <= 2.3e-34) tmp = 1.0 / y; else tmp = x; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[y, -8e-112], x, If[LessEqual[y, 2.3e-34], N[(1.0 / y), $MachinePrecision], x]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -8 \cdot 10^{-112}:\\
\;\;\;\;x\\
\mathbf{elif}\;y \leq 2.3 \cdot 10^{-34}:\\
\;\;\;\;\frac{1}{y}\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
if y < -7.9999999999999996e-112 or 2.30000000000000011e-34 < y Initial program 90.2%
exp-prod90.1%
+-commutative90.1%
Simplified90.1%
Taylor expanded in x around inf 65.1%
if -7.9999999999999996e-112 < y < 2.30000000000000011e-34Initial program 71.7%
exp-prod100.0%
+-commutative100.0%
Simplified100.0%
Taylor expanded in y around 0 77.9%
Final simplification69.3%
(FPCore (x y z) :precision binary64 (+ x (/ 1.0 y)))
double code(double x, double y, double z) {
return x + (1.0 / y);
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x + (1.0d0 / y)
end function
public static double code(double x, double y, double z) {
return x + (1.0 / y);
}
def code(x, y, z): return x + (1.0 / y)
function code(x, y, z) return Float64(x + Float64(1.0 / y)) end
function tmp = code(x, y, z) tmp = x + (1.0 / y); end
code[x_, y_, z_] := N[(x + N[(1.0 / y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \frac{1}{y}
\end{array}
Initial program 84.1%
exp-prod93.4%
+-commutative93.4%
Simplified93.4%
Taylor expanded in y around inf 86.7%
+-commutative86.7%
Simplified86.7%
Final simplification86.7%
(FPCore (x y z) :precision binary64 x)
double code(double x, double y, double z) {
return x;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x
end function
public static double code(double x, double y, double z) {
return x;
}
def code(x, y, z): return x
function code(x, y, z) return x end
function tmp = code(x, y, z) tmp = x; end
code[x_, y_, z_] := x
\begin{array}{l}
\\
x
\end{array}
Initial program 84.1%
exp-prod93.4%
+-commutative93.4%
Simplified93.4%
Taylor expanded in x around inf 50.6%
Final simplification50.6%
(FPCore (x y z) :precision binary64 (if (< (/ y (+ z y)) 7.11541576e-315) (+ x (/ (exp (/ -1.0 z)) y)) (+ x (/ (exp (log (pow (/ y (+ y z)) y))) y))))
double code(double x, double y, double z) {
double tmp;
if ((y / (z + y)) < 7.11541576e-315) {
tmp = x + (exp((-1.0 / z)) / y);
} else {
tmp = x + (exp(log(pow((y / (y + z)), y))) / y);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((y / (z + y)) < 7.11541576d-315) then
tmp = x + (exp(((-1.0d0) / z)) / y)
else
tmp = x + (exp(log(((y / (y + z)) ** y))) / y)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((y / (z + y)) < 7.11541576e-315) {
tmp = x + (Math.exp((-1.0 / z)) / y);
} else {
tmp = x + (Math.exp(Math.log(Math.pow((y / (y + z)), y))) / y);
}
return tmp;
}
def code(x, y, z): tmp = 0 if (y / (z + y)) < 7.11541576e-315: tmp = x + (math.exp((-1.0 / z)) / y) else: tmp = x + (math.exp(math.log(math.pow((y / (y + z)), y))) / y) return tmp
function code(x, y, z) tmp = 0.0 if (Float64(y / Float64(z + y)) < 7.11541576e-315) tmp = Float64(x + Float64(exp(Float64(-1.0 / z)) / y)); else tmp = Float64(x + Float64(exp(log((Float64(y / Float64(y + z)) ^ y))) / y)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((y / (z + y)) < 7.11541576e-315) tmp = x + (exp((-1.0 / z)) / y); else tmp = x + (exp(log(((y / (y + z)) ^ y))) / y); end tmp_2 = tmp; end
code[x_, y_, z_] := If[Less[N[(y / N[(z + y), $MachinePrecision]), $MachinePrecision], 7.11541576e-315], N[(x + N[(N[Exp[N[(-1.0 / z), $MachinePrecision]], $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision], N[(x + N[(N[Exp[N[Log[N[Power[N[(y / N[(y + z), $MachinePrecision]), $MachinePrecision], y], $MachinePrecision]], $MachinePrecision]], $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\frac{y}{z + y} < 7.11541576 \cdot 10^{-315}:\\
\;\;\;\;x + \frac{e^{\frac{-1}{z}}}{y}\\
\mathbf{else}:\\
\;\;\;\;x + \frac{e^{\log \left({\left(\frac{y}{y + z}\right)}^{y}\right)}}{y}\\
\end{array}
\end{array}
herbie shell --seed 2024073
(FPCore (x y z)
:name "Numeric.SpecFunctions:invIncompleteBetaWorker from math-functions-0.1.5.2, G"
:precision binary64
:alt
(if (< (/ y (+ z y)) 7.11541576e-315) (+ x (/ (exp (/ -1.0 z)) y)) (+ x (/ (exp (log (pow (/ y (+ y z)) y))) y)))
(+ x (/ (exp (* y (log (/ y (+ z y))))) y)))