
(FPCore (a b c) :precision binary64 (let* ((t_0 (sqrt (- (* b b) (* (* 4.0 a) c))))) (if (>= b 0.0) (/ (* 2.0 c) (- (- b) t_0)) (/ (+ (- b) t_0) (* 2.0 a)))))
double code(double a, double b, double c) {
double t_0 = sqrt(((b * b) - ((4.0 * a) * c)));
double tmp;
if (b >= 0.0) {
tmp = (2.0 * c) / (-b - t_0);
} else {
tmp = (-b + t_0) / (2.0 * a);
}
return tmp;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: t_0
real(8) :: tmp
t_0 = sqrt(((b * b) - ((4.0d0 * a) * c)))
if (b >= 0.0d0) then
tmp = (2.0d0 * c) / (-b - t_0)
else
tmp = (-b + t_0) / (2.0d0 * a)
end if
code = tmp
end function
public static double code(double a, double b, double c) {
double t_0 = Math.sqrt(((b * b) - ((4.0 * a) * c)));
double tmp;
if (b >= 0.0) {
tmp = (2.0 * c) / (-b - t_0);
} else {
tmp = (-b + t_0) / (2.0 * a);
}
return tmp;
}
def code(a, b, c): t_0 = math.sqrt(((b * b) - ((4.0 * a) * c))) tmp = 0 if b >= 0.0: tmp = (2.0 * c) / (-b - t_0) else: tmp = (-b + t_0) / (2.0 * a) return tmp
function code(a, b, c) t_0 = sqrt(Float64(Float64(b * b) - Float64(Float64(4.0 * a) * c))) tmp = 0.0 if (b >= 0.0) tmp = Float64(Float64(2.0 * c) / Float64(Float64(-b) - t_0)); else tmp = Float64(Float64(Float64(-b) + t_0) / Float64(2.0 * a)); end return tmp end
function tmp_2 = code(a, b, c) t_0 = sqrt(((b * b) - ((4.0 * a) * c))); tmp = 0.0; if (b >= 0.0) tmp = (2.0 * c) / (-b - t_0); else tmp = (-b + t_0) / (2.0 * a); end tmp_2 = tmp; end
code[a_, b_, c_] := Block[{t$95$0 = N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(N[(4.0 * a), $MachinePrecision] * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]}, If[GreaterEqual[b, 0.0], N[(N[(2.0 * c), $MachinePrecision] / N[((-b) - t$95$0), $MachinePrecision]), $MachinePrecision], N[(N[((-b) + t$95$0), $MachinePrecision] / N[(2.0 * a), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \sqrt{b \cdot b - \left(4 \cdot a\right) \cdot c}\\
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{2 \cdot c}{\left(-b\right) - t\_0}\\
\mathbf{else}:\\
\;\;\;\;\frac{\left(-b\right) + t\_0}{2 \cdot a}\\
\end{array}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 8 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (a b c) :precision binary64 (let* ((t_0 (sqrt (- (* b b) (* (* 4.0 a) c))))) (if (>= b 0.0) (/ (* 2.0 c) (- (- b) t_0)) (/ (+ (- b) t_0) (* 2.0 a)))))
double code(double a, double b, double c) {
double t_0 = sqrt(((b * b) - ((4.0 * a) * c)));
double tmp;
if (b >= 0.0) {
tmp = (2.0 * c) / (-b - t_0);
} else {
tmp = (-b + t_0) / (2.0 * a);
}
return tmp;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: t_0
real(8) :: tmp
t_0 = sqrt(((b * b) - ((4.0d0 * a) * c)))
if (b >= 0.0d0) then
tmp = (2.0d0 * c) / (-b - t_0)
else
tmp = (-b + t_0) / (2.0d0 * a)
end if
code = tmp
end function
public static double code(double a, double b, double c) {
double t_0 = Math.sqrt(((b * b) - ((4.0 * a) * c)));
double tmp;
if (b >= 0.0) {
tmp = (2.0 * c) / (-b - t_0);
} else {
tmp = (-b + t_0) / (2.0 * a);
}
return tmp;
}
def code(a, b, c): t_0 = math.sqrt(((b * b) - ((4.0 * a) * c))) tmp = 0 if b >= 0.0: tmp = (2.0 * c) / (-b - t_0) else: tmp = (-b + t_0) / (2.0 * a) return tmp
function code(a, b, c) t_0 = sqrt(Float64(Float64(b * b) - Float64(Float64(4.0 * a) * c))) tmp = 0.0 if (b >= 0.0) tmp = Float64(Float64(2.0 * c) / Float64(Float64(-b) - t_0)); else tmp = Float64(Float64(Float64(-b) + t_0) / Float64(2.0 * a)); end return tmp end
function tmp_2 = code(a, b, c) t_0 = sqrt(((b * b) - ((4.0 * a) * c))); tmp = 0.0; if (b >= 0.0) tmp = (2.0 * c) / (-b - t_0); else tmp = (-b + t_0) / (2.0 * a); end tmp_2 = tmp; end
code[a_, b_, c_] := Block[{t$95$0 = N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(N[(4.0 * a), $MachinePrecision] * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]}, If[GreaterEqual[b, 0.0], N[(N[(2.0 * c), $MachinePrecision] / N[((-b) - t$95$0), $MachinePrecision]), $MachinePrecision], N[(N[((-b) + t$95$0), $MachinePrecision] / N[(2.0 * a), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \sqrt{b \cdot b - \left(4 \cdot a\right) \cdot c}\\
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{2 \cdot c}{\left(-b\right) - t\_0}\\
\mathbf{else}:\\
\;\;\;\;\frac{\left(-b\right) + t\_0}{2 \cdot a}\\
\end{array}
\end{array}
(FPCore (a b c)
:precision binary64
(let* ((t_0 (sqrt (- (* b b) (* c (* a 4.0))))))
(if (<= b -1.35e+159)
(if (>= b 0.0) (* c (/ -2.0 (+ b b))) (/ (+ b b) (* -2.0 a)))
(if (<= b 3.3e+128)
(if (>= b 0.0) (/ (* c (- 2.0)) (+ b t_0)) (/ (- t_0 b) (* a 2.0)))
(if (>= b 0.0) (/ c (- b)) (/ (- b b) (* -2.0 a)))))))
double code(double a, double b, double c) {
double t_0 = sqrt(((b * b) - (c * (a * 4.0))));
double tmp_1;
if (b <= -1.35e+159) {
double tmp_2;
if (b >= 0.0) {
tmp_2 = c * (-2.0 / (b + b));
} else {
tmp_2 = (b + b) / (-2.0 * a);
}
tmp_1 = tmp_2;
} else if (b <= 3.3e+128) {
double tmp_3;
if (b >= 0.0) {
tmp_3 = (c * -2.0) / (b + t_0);
} else {
tmp_3 = (t_0 - b) / (a * 2.0);
}
tmp_1 = tmp_3;
} else if (b >= 0.0) {
tmp_1 = c / -b;
} else {
tmp_1 = (b - b) / (-2.0 * a);
}
return tmp_1;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: t_0
real(8) :: tmp
real(8) :: tmp_1
real(8) :: tmp_2
real(8) :: tmp_3
t_0 = sqrt(((b * b) - (c * (a * 4.0d0))))
if (b <= (-1.35d+159)) then
if (b >= 0.0d0) then
tmp_2 = c * ((-2.0d0) / (b + b))
else
tmp_2 = (b + b) / ((-2.0d0) * a)
end if
tmp_1 = tmp_2
else if (b <= 3.3d+128) then
if (b >= 0.0d0) then
tmp_3 = (c * -2.0d0) / (b + t_0)
else
tmp_3 = (t_0 - b) / (a * 2.0d0)
end if
tmp_1 = tmp_3
else if (b >= 0.0d0) then
tmp_1 = c / -b
else
tmp_1 = (b - b) / ((-2.0d0) * a)
end if
code = tmp_1
end function
public static double code(double a, double b, double c) {
double t_0 = Math.sqrt(((b * b) - (c * (a * 4.0))));
double tmp_1;
if (b <= -1.35e+159) {
double tmp_2;
if (b >= 0.0) {
tmp_2 = c * (-2.0 / (b + b));
} else {
tmp_2 = (b + b) / (-2.0 * a);
}
tmp_1 = tmp_2;
} else if (b <= 3.3e+128) {
double tmp_3;
if (b >= 0.0) {
tmp_3 = (c * -2.0) / (b + t_0);
} else {
tmp_3 = (t_0 - b) / (a * 2.0);
}
tmp_1 = tmp_3;
} else if (b >= 0.0) {
tmp_1 = c / -b;
} else {
tmp_1 = (b - b) / (-2.0 * a);
}
return tmp_1;
}
def code(a, b, c): t_0 = math.sqrt(((b * b) - (c * (a * 4.0)))) tmp_1 = 0 if b <= -1.35e+159: tmp_2 = 0 if b >= 0.0: tmp_2 = c * (-2.0 / (b + b)) else: tmp_2 = (b + b) / (-2.0 * a) tmp_1 = tmp_2 elif b <= 3.3e+128: tmp_3 = 0 if b >= 0.0: tmp_3 = (c * -2.0) / (b + t_0) else: tmp_3 = (t_0 - b) / (a * 2.0) tmp_1 = tmp_3 elif b >= 0.0: tmp_1 = c / -b else: tmp_1 = (b - b) / (-2.0 * a) return tmp_1
function code(a, b, c) t_0 = sqrt(Float64(Float64(b * b) - Float64(c * Float64(a * 4.0)))) tmp_1 = 0.0 if (b <= -1.35e+159) tmp_2 = 0.0 if (b >= 0.0) tmp_2 = Float64(c * Float64(-2.0 / Float64(b + b))); else tmp_2 = Float64(Float64(b + b) / Float64(-2.0 * a)); end tmp_1 = tmp_2; elseif (b <= 3.3e+128) tmp_3 = 0.0 if (b >= 0.0) tmp_3 = Float64(Float64(c * Float64(-2.0)) / Float64(b + t_0)); else tmp_3 = Float64(Float64(t_0 - b) / Float64(a * 2.0)); end tmp_1 = tmp_3; elseif (b >= 0.0) tmp_1 = Float64(c / Float64(-b)); else tmp_1 = Float64(Float64(b - b) / Float64(-2.0 * a)); end return tmp_1 end
function tmp_5 = code(a, b, c) t_0 = sqrt(((b * b) - (c * (a * 4.0)))); tmp_2 = 0.0; if (b <= -1.35e+159) tmp_3 = 0.0; if (b >= 0.0) tmp_3 = c * (-2.0 / (b + b)); else tmp_3 = (b + b) / (-2.0 * a); end tmp_2 = tmp_3; elseif (b <= 3.3e+128) tmp_4 = 0.0; if (b >= 0.0) tmp_4 = (c * -2.0) / (b + t_0); else tmp_4 = (t_0 - b) / (a * 2.0); end tmp_2 = tmp_4; elseif (b >= 0.0) tmp_2 = c / -b; else tmp_2 = (b - b) / (-2.0 * a); end tmp_5 = tmp_2; end
code[a_, b_, c_] := Block[{t$95$0 = N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(c * N[(a * 4.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]}, If[LessEqual[b, -1.35e+159], If[GreaterEqual[b, 0.0], N[(c * N[(-2.0 / N[(b + b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(b + b), $MachinePrecision] / N[(-2.0 * a), $MachinePrecision]), $MachinePrecision]], If[LessEqual[b, 3.3e+128], If[GreaterEqual[b, 0.0], N[(N[(c * (-2.0)), $MachinePrecision] / N[(b + t$95$0), $MachinePrecision]), $MachinePrecision], N[(N[(t$95$0 - b), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision]], If[GreaterEqual[b, 0.0], N[(c / (-b)), $MachinePrecision], N[(N[(b - b), $MachinePrecision] / N[(-2.0 * a), $MachinePrecision]), $MachinePrecision]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \sqrt{b \cdot b - c \cdot \left(a \cdot 4\right)}\\
\mathbf{if}\;b \leq -1.35 \cdot 10^{+159}:\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;c \cdot \frac{-2}{b + b}\\
\mathbf{else}:\\
\;\;\;\;\frac{b + b}{-2 \cdot a}\\
\end{array}\\
\mathbf{elif}\;b \leq 3.3 \cdot 10^{+128}:\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{c \cdot \left(-2\right)}{b + t\_0}\\
\mathbf{else}:\\
\;\;\;\;\frac{t\_0 - b}{a \cdot 2}\\
\end{array}\\
\mathbf{elif}\;b \geq 0:\\
\;\;\;\;\frac{c}{-b}\\
\mathbf{else}:\\
\;\;\;\;\frac{b - b}{-2 \cdot a}\\
\end{array}
\end{array}
if b < -1.35000000000000004e159Initial program 44.2%
Simplified44.3%
Taylor expanded in c around 0 44.3%
Taylor expanded in b around -inf 94.3%
mul-1-neg94.3%
Simplified94.3%
if -1.35000000000000004e159 < b < 3.3000000000000001e128Initial program 85.9%
if 3.3000000000000001e128 < b Initial program 38.7%
Simplified38.9%
Taylor expanded in c around 0 95.5%
Taylor expanded in c around 0 95.5%
Taylor expanded in c around 0 95.8%
associate-*r/95.8%
neg-mul-195.8%
Simplified95.8%
Final simplification88.9%
(FPCore (a b c)
:precision binary64
(if (<= b -1.35e+159)
(if (>= b 0.0) (* c (/ -2.0 (+ b b))) (/ (+ b b) (* -2.0 a)))
(if (<= b -6.2e-250)
(if (>= b 0.0)
(/ 1.0 (/ (fma a (/ c b) b) c))
(/ (- (sqrt (- (* b b) (* c (* a 4.0)))) b) (* a 2.0)))
(if (>= b 0.0)
(/ (* c 2.0) (* 2.0 (fma a (/ c b) (- b))))
(/ 1.0 (/ (* a 2.0) (+ b (sqrt (* a (* c -4.0))))))))))
double code(double a, double b, double c) {
double tmp_1;
if (b <= -1.35e+159) {
double tmp_2;
if (b >= 0.0) {
tmp_2 = c * (-2.0 / (b + b));
} else {
tmp_2 = (b + b) / (-2.0 * a);
}
tmp_1 = tmp_2;
} else if (b <= -6.2e-250) {
double tmp_3;
if (b >= 0.0) {
tmp_3 = 1.0 / (fma(a, (c / b), b) / c);
} else {
tmp_3 = (sqrt(((b * b) - (c * (a * 4.0)))) - b) / (a * 2.0);
}
tmp_1 = tmp_3;
} else if (b >= 0.0) {
tmp_1 = (c * 2.0) / (2.0 * fma(a, (c / b), -b));
} else {
tmp_1 = 1.0 / ((a * 2.0) / (b + sqrt((a * (c * -4.0)))));
}
return tmp_1;
}
function code(a, b, c) tmp_1 = 0.0 if (b <= -1.35e+159) tmp_2 = 0.0 if (b >= 0.0) tmp_2 = Float64(c * Float64(-2.0 / Float64(b + b))); else tmp_2 = Float64(Float64(b + b) / Float64(-2.0 * a)); end tmp_1 = tmp_2; elseif (b <= -6.2e-250) tmp_3 = 0.0 if (b >= 0.0) tmp_3 = Float64(1.0 / Float64(fma(a, Float64(c / b), b) / c)); else tmp_3 = Float64(Float64(sqrt(Float64(Float64(b * b) - Float64(c * Float64(a * 4.0)))) - b) / Float64(a * 2.0)); end tmp_1 = tmp_3; elseif (b >= 0.0) tmp_1 = Float64(Float64(c * 2.0) / Float64(2.0 * fma(a, Float64(c / b), Float64(-b)))); else tmp_1 = Float64(1.0 / Float64(Float64(a * 2.0) / Float64(b + sqrt(Float64(a * Float64(c * -4.0)))))); end return tmp_1 end
code[a_, b_, c_] := If[LessEqual[b, -1.35e+159], If[GreaterEqual[b, 0.0], N[(c * N[(-2.0 / N[(b + b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(b + b), $MachinePrecision] / N[(-2.0 * a), $MachinePrecision]), $MachinePrecision]], If[LessEqual[b, -6.2e-250], If[GreaterEqual[b, 0.0], N[(1.0 / N[(N[(a * N[(c / b), $MachinePrecision] + b), $MachinePrecision] / c), $MachinePrecision]), $MachinePrecision], N[(N[(N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(c * N[(a * 4.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision]], If[GreaterEqual[b, 0.0], N[(N[(c * 2.0), $MachinePrecision] / N[(2.0 * N[(a * N[(c / b), $MachinePrecision] + (-b)), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(1.0 / N[(N[(a * 2.0), $MachinePrecision] / N[(b + N[Sqrt[N[(a * N[(c * -4.0), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \leq -1.35 \cdot 10^{+159}:\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;c \cdot \frac{-2}{b + b}\\
\mathbf{else}:\\
\;\;\;\;\frac{b + b}{-2 \cdot a}\\
\end{array}\\
\mathbf{elif}\;b \leq -6.2 \cdot 10^{-250}:\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{1}{\frac{\mathsf{fma}\left(a, \frac{c}{b}, b\right)}{c}}\\
\mathbf{else}:\\
\;\;\;\;\frac{\sqrt{b \cdot b - c \cdot \left(a \cdot 4\right)} - b}{a \cdot 2}\\
\end{array}\\
\mathbf{elif}\;b \geq 0:\\
\;\;\;\;\frac{c \cdot 2}{2 \cdot \mathsf{fma}\left(a, \frac{c}{b}, -b\right)}\\
\mathbf{else}:\\
\;\;\;\;\frac{1}{\frac{a \cdot 2}{b + \sqrt{a \cdot \left(c \cdot -4\right)}}}\\
\end{array}
\end{array}
if b < -1.35000000000000004e159Initial program 44.2%
Simplified44.3%
Taylor expanded in c around 0 44.3%
Taylor expanded in b around -inf 94.3%
mul-1-neg94.3%
Simplified94.3%
if -1.35000000000000004e159 < b < -6.2000000000000002e-250Initial program 87.4%
Taylor expanded in a around 0 87.4%
distribute-lft-out--87.4%
associate-/l*87.4%
fma-neg87.4%
Simplified87.4%
clear-num87.4%
inv-pow87.4%
times-frac87.4%
metadata-eval87.4%
add-sqr-sqrt87.4%
sqrt-unprod87.4%
sqr-neg87.4%
sqrt-prod87.4%
add-sqr-sqrt87.4%
Applied egg-rr87.4%
unpow-187.4%
*-lft-identity87.4%
Simplified87.4%
if -6.2000000000000002e-250 < b Initial program 68.9%
Taylor expanded in a around 0 62.1%
distribute-lft-out--62.1%
associate-/l*65.1%
fma-neg65.1%
Simplified65.1%
clear-num65.2%
inv-pow65.2%
*-commutative65.2%
add-sqr-sqrt65.2%
sqrt-unprod65.2%
sqr-neg65.2%
sqrt-prod56.0%
add-sqr-sqrt65.2%
pow265.2%
associate-*l*65.2%
Applied egg-rr65.2%
unpow-165.2%
unpow265.2%
fma-neg65.2%
distribute-lft-neg-in65.2%
metadata-eval65.2%
*-commutative65.2%
Simplified65.2%
Taylor expanded in b around 0 65.2%
*-commutative65.2%
associate-*r*65.2%
Simplified65.2%
Final simplification77.2%
(FPCore (a b c)
:precision binary64
(if (<= b -1.35e+159)
(if (>= b 0.0) (* c (/ -2.0 (+ b b))) (/ (+ b b) (* -2.0 a)))
(if (>= b 0.0)
(/ (* c 2.0) (* 2.0 (fma a (/ c b) (- b))))
(/ (- (sqrt (- (* b b) (* c (* a 4.0)))) b) (* a 2.0)))))
double code(double a, double b, double c) {
double tmp_1;
if (b <= -1.35e+159) {
double tmp_2;
if (b >= 0.0) {
tmp_2 = c * (-2.0 / (b + b));
} else {
tmp_2 = (b + b) / (-2.0 * a);
}
tmp_1 = tmp_2;
} else if (b >= 0.0) {
tmp_1 = (c * 2.0) / (2.0 * fma(a, (c / b), -b));
} else {
tmp_1 = (sqrt(((b * b) - (c * (a * 4.0)))) - b) / (a * 2.0);
}
return tmp_1;
}
function code(a, b, c) tmp_1 = 0.0 if (b <= -1.35e+159) tmp_2 = 0.0 if (b >= 0.0) tmp_2 = Float64(c * Float64(-2.0 / Float64(b + b))); else tmp_2 = Float64(Float64(b + b) / Float64(-2.0 * a)); end tmp_1 = tmp_2; elseif (b >= 0.0) tmp_1 = Float64(Float64(c * 2.0) / Float64(2.0 * fma(a, Float64(c / b), Float64(-b)))); else tmp_1 = Float64(Float64(sqrt(Float64(Float64(b * b) - Float64(c * Float64(a * 4.0)))) - b) / Float64(a * 2.0)); end return tmp_1 end
code[a_, b_, c_] := If[LessEqual[b, -1.35e+159], If[GreaterEqual[b, 0.0], N[(c * N[(-2.0 / N[(b + b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(b + b), $MachinePrecision] / N[(-2.0 * a), $MachinePrecision]), $MachinePrecision]], If[GreaterEqual[b, 0.0], N[(N[(c * 2.0), $MachinePrecision] / N[(2.0 * N[(a * N[(c / b), $MachinePrecision] + (-b)), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(c * N[(a * 4.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \leq -1.35 \cdot 10^{+159}:\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;c \cdot \frac{-2}{b + b}\\
\mathbf{else}:\\
\;\;\;\;\frac{b + b}{-2 \cdot a}\\
\end{array}\\
\mathbf{elif}\;b \geq 0:\\
\;\;\;\;\frac{c \cdot 2}{2 \cdot \mathsf{fma}\left(a, \frac{c}{b}, -b\right)}\\
\mathbf{else}:\\
\;\;\;\;\frac{\sqrt{b \cdot b - c \cdot \left(a \cdot 4\right)} - b}{a \cdot 2}\\
\end{array}
\end{array}
if b < -1.35000000000000004e159Initial program 44.2%
Simplified44.3%
Taylor expanded in c around 0 44.3%
Taylor expanded in b around -inf 94.3%
mul-1-neg94.3%
Simplified94.3%
if -1.35000000000000004e159 < b Initial program 76.2%
Taylor expanded in a around 0 72.1%
distribute-lft-out--72.1%
associate-/l*73.9%
fma-neg73.9%
Simplified73.9%
Final simplification77.2%
(FPCore (a b c)
:precision binary64
(if (<= b -2.2e-99)
(if (>= b 0.0) (* c (/ -2.0 (+ b b))) (/ (+ b b) (* -2.0 a)))
(if (>= b 0.0)
(/ (* c 2.0) (* 2.0 (fma a (/ c b) (- b))))
(/ 1.0 (/ (* a 2.0) (+ b (sqrt (* a (* c -4.0)))))))))
double code(double a, double b, double c) {
double tmp_1;
if (b <= -2.2e-99) {
double tmp_2;
if (b >= 0.0) {
tmp_2 = c * (-2.0 / (b + b));
} else {
tmp_2 = (b + b) / (-2.0 * a);
}
tmp_1 = tmp_2;
} else if (b >= 0.0) {
tmp_1 = (c * 2.0) / (2.0 * fma(a, (c / b), -b));
} else {
tmp_1 = 1.0 / ((a * 2.0) / (b + sqrt((a * (c * -4.0)))));
}
return tmp_1;
}
function code(a, b, c) tmp_1 = 0.0 if (b <= -2.2e-99) tmp_2 = 0.0 if (b >= 0.0) tmp_2 = Float64(c * Float64(-2.0 / Float64(b + b))); else tmp_2 = Float64(Float64(b + b) / Float64(-2.0 * a)); end tmp_1 = tmp_2; elseif (b >= 0.0) tmp_1 = Float64(Float64(c * 2.0) / Float64(2.0 * fma(a, Float64(c / b), Float64(-b)))); else tmp_1 = Float64(1.0 / Float64(Float64(a * 2.0) / Float64(b + sqrt(Float64(a * Float64(c * -4.0)))))); end return tmp_1 end
code[a_, b_, c_] := If[LessEqual[b, -2.2e-99], If[GreaterEqual[b, 0.0], N[(c * N[(-2.0 / N[(b + b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(b + b), $MachinePrecision] / N[(-2.0 * a), $MachinePrecision]), $MachinePrecision]], If[GreaterEqual[b, 0.0], N[(N[(c * 2.0), $MachinePrecision] / N[(2.0 * N[(a * N[(c / b), $MachinePrecision] + (-b)), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(1.0 / N[(N[(a * 2.0), $MachinePrecision] / N[(b + N[Sqrt[N[(a * N[(c * -4.0), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \leq -2.2 \cdot 10^{-99}:\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;c \cdot \frac{-2}{b + b}\\
\mathbf{else}:\\
\;\;\;\;\frac{b + b}{-2 \cdot a}\\
\end{array}\\
\mathbf{elif}\;b \geq 0:\\
\;\;\;\;\frac{c \cdot 2}{2 \cdot \mathsf{fma}\left(a, \frac{c}{b}, -b\right)}\\
\mathbf{else}:\\
\;\;\;\;\frac{1}{\frac{a \cdot 2}{b + \sqrt{a \cdot \left(c \cdot -4\right)}}}\\
\end{array}
\end{array}
if b < -2.20000000000000004e-99Initial program 70.8%
Simplified70.8%
Taylor expanded in c around 0 70.8%
Taylor expanded in b around -inf 86.5%
mul-1-neg86.5%
Simplified86.5%
if -2.20000000000000004e-99 < b Initial program 71.3%
Taylor expanded in a around 0 65.8%
distribute-lft-out--65.8%
associate-/l*68.2%
fma-neg68.2%
Simplified68.2%
clear-num68.2%
inv-pow68.2%
*-commutative68.2%
add-sqr-sqrt68.2%
sqrt-unprod67.9%
sqr-neg67.9%
sqrt-prod45.2%
add-sqr-sqrt64.3%
pow264.3%
associate-*l*64.3%
Applied egg-rr64.3%
unpow-164.3%
unpow264.3%
fma-neg64.3%
distribute-lft-neg-in64.3%
metadata-eval64.3%
*-commutative64.3%
Simplified64.3%
Taylor expanded in b around 0 64.2%
*-commutative64.2%
associate-*r*64.2%
Simplified64.2%
Final simplification72.5%
(FPCore (a b c) :precision binary64 (if (>= b 0.0) 0.0 (/ (- b b) (* -2.0 a))))
double code(double a, double b, double c) {
double tmp;
if (b >= 0.0) {
tmp = 0.0;
} else {
tmp = (b - b) / (-2.0 * a);
}
return tmp;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: tmp
if (b >= 0.0d0) then
tmp = 0.0d0
else
tmp = (b - b) / ((-2.0d0) * a)
end if
code = tmp
end function
public static double code(double a, double b, double c) {
double tmp;
if (b >= 0.0) {
tmp = 0.0;
} else {
tmp = (b - b) / (-2.0 * a);
}
return tmp;
}
def code(a, b, c): tmp = 0 if b >= 0.0: tmp = 0.0 else: tmp = (b - b) / (-2.0 * a) return tmp
function code(a, b, c) tmp = 0.0 if (b >= 0.0) tmp = 0.0; else tmp = Float64(Float64(b - b) / Float64(-2.0 * a)); end return tmp end
function tmp_2 = code(a, b, c) tmp = 0.0; if (b >= 0.0) tmp = 0.0; else tmp = (b - b) / (-2.0 * a); end tmp_2 = tmp; end
code[a_, b_, c_] := If[GreaterEqual[b, 0.0], 0.0, N[(N[(b - b), $MachinePrecision] / N[(-2.0 * a), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;0\\
\mathbf{else}:\\
\;\;\;\;\frac{b - b}{-2 \cdot a}\\
\end{array}
\end{array}
Initial program 71.1%
Simplified71.1%
Taylor expanded in c around 0 69.1%
Taylor expanded in c around 0 29.9%
Applied egg-rr9.3%
Final simplification9.3%
(FPCore (a b c) :precision binary64 (if (>= b 0.0) (* c (/ -2.0 (+ b b))) (/ (- b b) (* -2.0 a))))
double code(double a, double b, double c) {
double tmp;
if (b >= 0.0) {
tmp = c * (-2.0 / (b + b));
} else {
tmp = (b - b) / (-2.0 * a);
}
return tmp;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: tmp
if (b >= 0.0d0) then
tmp = c * ((-2.0d0) / (b + b))
else
tmp = (b - b) / ((-2.0d0) * a)
end if
code = tmp
end function
public static double code(double a, double b, double c) {
double tmp;
if (b >= 0.0) {
tmp = c * (-2.0 / (b + b));
} else {
tmp = (b - b) / (-2.0 * a);
}
return tmp;
}
def code(a, b, c): tmp = 0 if b >= 0.0: tmp = c * (-2.0 / (b + b)) else: tmp = (b - b) / (-2.0 * a) return tmp
function code(a, b, c) tmp = 0.0 if (b >= 0.0) tmp = Float64(c * Float64(-2.0 / Float64(b + b))); else tmp = Float64(Float64(b - b) / Float64(-2.0 * a)); end return tmp end
function tmp_2 = code(a, b, c) tmp = 0.0; if (b >= 0.0) tmp = c * (-2.0 / (b + b)); else tmp = (b - b) / (-2.0 * a); end tmp_2 = tmp; end
code[a_, b_, c_] := If[GreaterEqual[b, 0.0], N[(c * N[(-2.0 / N[(b + b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(b - b), $MachinePrecision] / N[(-2.0 * a), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;c \cdot \frac{-2}{b + b}\\
\mathbf{else}:\\
\;\;\;\;\frac{b - b}{-2 \cdot a}\\
\end{array}
\end{array}
Initial program 71.1%
Simplified71.1%
Taylor expanded in c around 0 69.1%
Taylor expanded in c around 0 29.9%
Final simplification29.9%
(FPCore (a b c) :precision binary64 (if (>= b 0.0) (/ c (- b)) (/ (- b b) (* -2.0 a))))
double code(double a, double b, double c) {
double tmp;
if (b >= 0.0) {
tmp = c / -b;
} else {
tmp = (b - b) / (-2.0 * a);
}
return tmp;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: tmp
if (b >= 0.0d0) then
tmp = c / -b
else
tmp = (b - b) / ((-2.0d0) * a)
end if
code = tmp
end function
public static double code(double a, double b, double c) {
double tmp;
if (b >= 0.0) {
tmp = c / -b;
} else {
tmp = (b - b) / (-2.0 * a);
}
return tmp;
}
def code(a, b, c): tmp = 0 if b >= 0.0: tmp = c / -b else: tmp = (b - b) / (-2.0 * a) return tmp
function code(a, b, c) tmp = 0.0 if (b >= 0.0) tmp = Float64(c / Float64(-b)); else tmp = Float64(Float64(b - b) / Float64(-2.0 * a)); end return tmp end
function tmp_2 = code(a, b, c) tmp = 0.0; if (b >= 0.0) tmp = c / -b; else tmp = (b - b) / (-2.0 * a); end tmp_2 = tmp; end
code[a_, b_, c_] := If[GreaterEqual[b, 0.0], N[(c / (-b)), $MachinePrecision], N[(N[(b - b), $MachinePrecision] / N[(-2.0 * a), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{c}{-b}\\
\mathbf{else}:\\
\;\;\;\;\frac{b - b}{-2 \cdot a}\\
\end{array}
\end{array}
Initial program 71.1%
Simplified71.1%
Taylor expanded in c around 0 69.1%
Taylor expanded in c around 0 29.9%
Taylor expanded in c around 0 29.9%
associate-*r/29.9%
neg-mul-129.9%
Simplified29.9%
Final simplification29.9%
(FPCore (a b c) :precision binary64 (if (>= b 0.0) (* c (/ -2.0 (+ b b))) (/ (+ b b) (* -2.0 a))))
double code(double a, double b, double c) {
double tmp;
if (b >= 0.0) {
tmp = c * (-2.0 / (b + b));
} else {
tmp = (b + b) / (-2.0 * a);
}
return tmp;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: tmp
if (b >= 0.0d0) then
tmp = c * ((-2.0d0) / (b + b))
else
tmp = (b + b) / ((-2.0d0) * a)
end if
code = tmp
end function
public static double code(double a, double b, double c) {
double tmp;
if (b >= 0.0) {
tmp = c * (-2.0 / (b + b));
} else {
tmp = (b + b) / (-2.0 * a);
}
return tmp;
}
def code(a, b, c): tmp = 0 if b >= 0.0: tmp = c * (-2.0 / (b + b)) else: tmp = (b + b) / (-2.0 * a) return tmp
function code(a, b, c) tmp = 0.0 if (b >= 0.0) tmp = Float64(c * Float64(-2.0 / Float64(b + b))); else tmp = Float64(Float64(b + b) / Float64(-2.0 * a)); end return tmp end
function tmp_2 = code(a, b, c) tmp = 0.0; if (b >= 0.0) tmp = c * (-2.0 / (b + b)); else tmp = (b + b) / (-2.0 * a); end tmp_2 = tmp; end
code[a_, b_, c_] := If[GreaterEqual[b, 0.0], N[(c * N[(-2.0 / N[(b + b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(b + b), $MachinePrecision] / N[(-2.0 * a), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;c \cdot \frac{-2}{b + b}\\
\mathbf{else}:\\
\;\;\;\;\frac{b + b}{-2 \cdot a}\\
\end{array}
\end{array}
Initial program 71.1%
Simplified71.1%
Taylor expanded in c around 0 69.1%
Taylor expanded in b around -inf 64.3%
mul-1-neg64.3%
Simplified64.3%
Final simplification64.3%
herbie shell --seed 2024073
(FPCore (a b c)
:name "jeff quadratic root 2"
:precision binary64
(if (>= b 0.0) (/ (* 2.0 c) (- (- b) (sqrt (- (* b b) (* (* 4.0 a) c))))) (/ (+ (- b) (sqrt (- (* b b) (* (* 4.0 a) c)))) (* 2.0 a))))