
(FPCore (cosTheta_i cosTheta_O sinTheta_i sinTheta_O v) :precision binary32 (/ (* (exp (- (/ (* sinTheta_i sinTheta_O) v))) (/ (* cosTheta_i cosTheta_O) v)) (* (* (sinh (/ 1.0 v)) 2.0) v)))
float code(float cosTheta_i, float cosTheta_O, float sinTheta_i, float sinTheta_O, float v) {
return (expf(-((sinTheta_i * sinTheta_O) / v)) * ((cosTheta_i * cosTheta_O) / v)) / ((sinhf((1.0f / v)) * 2.0f) * v);
}
real(4) function code(costheta_i, costheta_o, sintheta_i, sintheta_o, v)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: costheta_o
real(4), intent (in) :: sintheta_i
real(4), intent (in) :: sintheta_o
real(4), intent (in) :: v
code = (exp(-((sintheta_i * sintheta_o) / v)) * ((costheta_i * costheta_o) / v)) / ((sinh((1.0e0 / v)) * 2.0e0) * v)
end function
function code(cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v) return Float32(Float32(exp(Float32(-Float32(Float32(sinTheta_i * sinTheta_O) / v))) * Float32(Float32(cosTheta_i * cosTheta_O) / v)) / Float32(Float32(sinh(Float32(Float32(1.0) / v)) * Float32(2.0)) * v)) end
function tmp = code(cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v) tmp = (exp(-((sinTheta_i * sinTheta_O) / v)) * ((cosTheta_i * cosTheta_O) / v)) / ((sinh((single(1.0) / v)) * single(2.0)) * v); end
\begin{array}{l}
\\
\frac{e^{-\frac{sinTheta\_i \cdot sinTheta\_O}{v}} \cdot \frac{cosTheta\_i \cdot cosTheta\_O}{v}}{\left(\sinh \left(\frac{1}{v}\right) \cdot 2\right) \cdot v}
\end{array}
Sampling outcomes in binary32 precision:
Herbie found 16 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (cosTheta_i cosTheta_O sinTheta_i sinTheta_O v) :precision binary32 (/ (* (exp (- (/ (* sinTheta_i sinTheta_O) v))) (/ (* cosTheta_i cosTheta_O) v)) (* (* (sinh (/ 1.0 v)) 2.0) v)))
float code(float cosTheta_i, float cosTheta_O, float sinTheta_i, float sinTheta_O, float v) {
return (expf(-((sinTheta_i * sinTheta_O) / v)) * ((cosTheta_i * cosTheta_O) / v)) / ((sinhf((1.0f / v)) * 2.0f) * v);
}
real(4) function code(costheta_i, costheta_o, sintheta_i, sintheta_o, v)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: costheta_o
real(4), intent (in) :: sintheta_i
real(4), intent (in) :: sintheta_o
real(4), intent (in) :: v
code = (exp(-((sintheta_i * sintheta_o) / v)) * ((costheta_i * costheta_o) / v)) / ((sinh((1.0e0 / v)) * 2.0e0) * v)
end function
function code(cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v) return Float32(Float32(exp(Float32(-Float32(Float32(sinTheta_i * sinTheta_O) / v))) * Float32(Float32(cosTheta_i * cosTheta_O) / v)) / Float32(Float32(sinh(Float32(Float32(1.0) / v)) * Float32(2.0)) * v)) end
function tmp = code(cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v) tmp = (exp(-((sinTheta_i * sinTheta_O) / v)) * ((cosTheta_i * cosTheta_O) / v)) / ((sinh((single(1.0) / v)) * single(2.0)) * v); end
\begin{array}{l}
\\
\frac{e^{-\frac{sinTheta\_i \cdot sinTheta\_O}{v}} \cdot \frac{cosTheta\_i \cdot cosTheta\_O}{v}}{\left(\sinh \left(\frac{1}{v}\right) \cdot 2\right) \cdot v}
\end{array}
NOTE: cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, and v should be sorted in increasing order before calling this function. (FPCore (cosTheta_i cosTheta_O sinTheta_i sinTheta_O v) :precision binary32 (* (pow (exp sinTheta_i) (/ sinTheta_O (- v))) (/ (* cosTheta_O (* cosTheta_i (* (/ 1.0 v) (/ 1.0 v)))) (* (sinh (/ 1.0 v)) 2.0))))
assert(cosTheta_i < cosTheta_O && cosTheta_O < sinTheta_i && sinTheta_i < sinTheta_O && sinTheta_O < v);
float code(float cosTheta_i, float cosTheta_O, float sinTheta_i, float sinTheta_O, float v) {
return powf(expf(sinTheta_i), (sinTheta_O / -v)) * ((cosTheta_O * (cosTheta_i * ((1.0f / v) * (1.0f / v)))) / (sinhf((1.0f / v)) * 2.0f));
}
NOTE: cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, and v should be sorted in increasing order before calling this function.
real(4) function code(costheta_i, costheta_o, sintheta_i, sintheta_o, v)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: costheta_o
real(4), intent (in) :: sintheta_i
real(4), intent (in) :: sintheta_o
real(4), intent (in) :: v
code = (exp(sintheta_i) ** (sintheta_o / -v)) * ((costheta_o * (costheta_i * ((1.0e0 / v) * (1.0e0 / v)))) / (sinh((1.0e0 / v)) * 2.0e0))
end function
cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v = sort([cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v]) function code(cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v) return Float32((exp(sinTheta_i) ^ Float32(sinTheta_O / Float32(-v))) * Float32(Float32(cosTheta_O * Float32(cosTheta_i * Float32(Float32(Float32(1.0) / v) * Float32(Float32(1.0) / v)))) / Float32(sinh(Float32(Float32(1.0) / v)) * Float32(2.0)))) end
cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v = num2cell(sort([cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v])){:}
function tmp = code(cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v)
tmp = (exp(sinTheta_i) ^ (sinTheta_O / -v)) * ((cosTheta_O * (cosTheta_i * ((single(1.0) / v) * (single(1.0) / v)))) / (sinh((single(1.0) / v)) * single(2.0)));
end
\begin{array}{l}
[cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v] = \mathsf{sort}([cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v])\\
\\
{\left(e^{sinTheta\_i}\right)}^{\left(\frac{sinTheta\_O}{-v}\right)} \cdot \frac{cosTheta\_O \cdot \left(cosTheta\_i \cdot \left(\frac{1}{v} \cdot \frac{1}{v}\right)\right)}{\sinh \left(\frac{1}{v}\right) \cdot 2}
\end{array}
Initial program 98.4%
times-frac98.3%
associate-*l/98.4%
associate-*r/98.4%
distribute-frac-neg298.4%
associate-/l*98.4%
exp-prod98.4%
*-commutative98.4%
associate-/l*98.4%
associate-/l*98.5%
Simplified98.5%
div-inv98.7%
*-un-lft-identity98.7%
times-frac98.6%
Applied egg-rr98.6%
div-inv98.7%
Applied egg-rr98.7%
Final simplification98.7%
NOTE: cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, and v should be sorted in increasing order before calling this function. (FPCore (cosTheta_i cosTheta_O sinTheta_i sinTheta_O v) :precision binary32 (* (pow (exp sinTheta_i) (/ sinTheta_O (- v))) (/ (* cosTheta_O (* (/ 1.0 v) (/ cosTheta_i v))) (* (sinh (/ 1.0 v)) 2.0))))
assert(cosTheta_i < cosTheta_O && cosTheta_O < sinTheta_i && sinTheta_i < sinTheta_O && sinTheta_O < v);
float code(float cosTheta_i, float cosTheta_O, float sinTheta_i, float sinTheta_O, float v) {
return powf(expf(sinTheta_i), (sinTheta_O / -v)) * ((cosTheta_O * ((1.0f / v) * (cosTheta_i / v))) / (sinhf((1.0f / v)) * 2.0f));
}
NOTE: cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, and v should be sorted in increasing order before calling this function.
real(4) function code(costheta_i, costheta_o, sintheta_i, sintheta_o, v)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: costheta_o
real(4), intent (in) :: sintheta_i
real(4), intent (in) :: sintheta_o
real(4), intent (in) :: v
code = (exp(sintheta_i) ** (sintheta_o / -v)) * ((costheta_o * ((1.0e0 / v) * (costheta_i / v))) / (sinh((1.0e0 / v)) * 2.0e0))
end function
cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v = sort([cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v]) function code(cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v) return Float32((exp(sinTheta_i) ^ Float32(sinTheta_O / Float32(-v))) * Float32(Float32(cosTheta_O * Float32(Float32(Float32(1.0) / v) * Float32(cosTheta_i / v))) / Float32(sinh(Float32(Float32(1.0) / v)) * Float32(2.0)))) end
cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v = num2cell(sort([cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v])){:}
function tmp = code(cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v)
tmp = (exp(sinTheta_i) ^ (sinTheta_O / -v)) * ((cosTheta_O * ((single(1.0) / v) * (cosTheta_i / v))) / (sinh((single(1.0) / v)) * single(2.0)));
end
\begin{array}{l}
[cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v] = \mathsf{sort}([cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v])\\
\\
{\left(e^{sinTheta\_i}\right)}^{\left(\frac{sinTheta\_O}{-v}\right)} \cdot \frac{cosTheta\_O \cdot \left(\frac{1}{v} \cdot \frac{cosTheta\_i}{v}\right)}{\sinh \left(\frac{1}{v}\right) \cdot 2}
\end{array}
Initial program 98.4%
times-frac98.3%
associate-*l/98.4%
associate-*r/98.4%
distribute-frac-neg298.4%
associate-/l*98.4%
exp-prod98.4%
*-commutative98.4%
associate-/l*98.4%
associate-/l*98.5%
Simplified98.5%
div-inv98.6%
Applied egg-rr98.6%
Final simplification98.6%
NOTE: cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, and v should be sorted in increasing order before calling this function. (FPCore (cosTheta_i cosTheta_O sinTheta_i sinTheta_O v) :precision binary32 (/ (* (exp (/ (* sinTheta_i sinTheta_O) (- v))) (* (/ 1.0 v) (* cosTheta_O cosTheta_i))) (* v (* (sinh (/ 1.0 v)) 2.0))))
assert(cosTheta_i < cosTheta_O && cosTheta_O < sinTheta_i && sinTheta_i < sinTheta_O && sinTheta_O < v);
float code(float cosTheta_i, float cosTheta_O, float sinTheta_i, float sinTheta_O, float v) {
return (expf(((sinTheta_i * sinTheta_O) / -v)) * ((1.0f / v) * (cosTheta_O * cosTheta_i))) / (v * (sinhf((1.0f / v)) * 2.0f));
}
NOTE: cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, and v should be sorted in increasing order before calling this function.
real(4) function code(costheta_i, costheta_o, sintheta_i, sintheta_o, v)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: costheta_o
real(4), intent (in) :: sintheta_i
real(4), intent (in) :: sintheta_o
real(4), intent (in) :: v
code = (exp(((sintheta_i * sintheta_o) / -v)) * ((1.0e0 / v) * (costheta_o * costheta_i))) / (v * (sinh((1.0e0 / v)) * 2.0e0))
end function
cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v = sort([cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v]) function code(cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v) return Float32(Float32(exp(Float32(Float32(sinTheta_i * sinTheta_O) / Float32(-v))) * Float32(Float32(Float32(1.0) / v) * Float32(cosTheta_O * cosTheta_i))) / Float32(v * Float32(sinh(Float32(Float32(1.0) / v)) * Float32(2.0)))) end
cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v = num2cell(sort([cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v])){:}
function tmp = code(cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v)
tmp = (exp(((sinTheta_i * sinTheta_O) / -v)) * ((single(1.0) / v) * (cosTheta_O * cosTheta_i))) / (v * (sinh((single(1.0) / v)) * single(2.0)));
end
\begin{array}{l}
[cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v] = \mathsf{sort}([cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v])\\
\\
\frac{e^{\frac{sinTheta\_i \cdot sinTheta\_O}{-v}} \cdot \left(\frac{1}{v} \cdot \left(cosTheta\_O \cdot cosTheta\_i\right)\right)}{v \cdot \left(\sinh \left(\frac{1}{v}\right) \cdot 2\right)}
\end{array}
Initial program 98.4%
div-inv98.6%
Applied egg-rr98.6%
Final simplification98.6%
NOTE: cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, and v should be sorted in increasing order before calling this function. (FPCore (cosTheta_i cosTheta_O sinTheta_i sinTheta_O v) :precision binary32 (/ (* (exp (/ (* sinTheta_i sinTheta_O) (- v))) (/ (* cosTheta_O cosTheta_i) v)) (* v (* (sinh (/ 1.0 v)) 2.0))))
assert(cosTheta_i < cosTheta_O && cosTheta_O < sinTheta_i && sinTheta_i < sinTheta_O && sinTheta_O < v);
float code(float cosTheta_i, float cosTheta_O, float sinTheta_i, float sinTheta_O, float v) {
return (expf(((sinTheta_i * sinTheta_O) / -v)) * ((cosTheta_O * cosTheta_i) / v)) / (v * (sinhf((1.0f / v)) * 2.0f));
}
NOTE: cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, and v should be sorted in increasing order before calling this function.
real(4) function code(costheta_i, costheta_o, sintheta_i, sintheta_o, v)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: costheta_o
real(4), intent (in) :: sintheta_i
real(4), intent (in) :: sintheta_o
real(4), intent (in) :: v
code = (exp(((sintheta_i * sintheta_o) / -v)) * ((costheta_o * costheta_i) / v)) / (v * (sinh((1.0e0 / v)) * 2.0e0))
end function
cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v = sort([cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v]) function code(cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v) return Float32(Float32(exp(Float32(Float32(sinTheta_i * sinTheta_O) / Float32(-v))) * Float32(Float32(cosTheta_O * cosTheta_i) / v)) / Float32(v * Float32(sinh(Float32(Float32(1.0) / v)) * Float32(2.0)))) end
cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v = num2cell(sort([cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v])){:}
function tmp = code(cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v)
tmp = (exp(((sinTheta_i * sinTheta_O) / -v)) * ((cosTheta_O * cosTheta_i) / v)) / (v * (sinh((single(1.0) / v)) * single(2.0)));
end
\begin{array}{l}
[cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v] = \mathsf{sort}([cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v])\\
\\
\frac{e^{\frac{sinTheta\_i \cdot sinTheta\_O}{-v}} \cdot \frac{cosTheta\_O \cdot cosTheta\_i}{v}}{v \cdot \left(\sinh \left(\frac{1}{v}\right) \cdot 2\right)}
\end{array}
Initial program 98.4%
Final simplification98.4%
NOTE: cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, and v should be sorted in increasing order before calling this function. (FPCore (cosTheta_i cosTheta_O sinTheta_i sinTheta_O v) :precision binary32 (/ (* (exp (* sinTheta_i (/ sinTheta_O (- v)))) (* cosTheta_i (/ cosTheta_O v))) (* v (* (sinh (/ 1.0 v)) 2.0))))
assert(cosTheta_i < cosTheta_O && cosTheta_O < sinTheta_i && sinTheta_i < sinTheta_O && sinTheta_O < v);
float code(float cosTheta_i, float cosTheta_O, float sinTheta_i, float sinTheta_O, float v) {
return (expf((sinTheta_i * (sinTheta_O / -v))) * (cosTheta_i * (cosTheta_O / v))) / (v * (sinhf((1.0f / v)) * 2.0f));
}
NOTE: cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, and v should be sorted in increasing order before calling this function.
real(4) function code(costheta_i, costheta_o, sintheta_i, sintheta_o, v)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: costheta_o
real(4), intent (in) :: sintheta_i
real(4), intent (in) :: sintheta_o
real(4), intent (in) :: v
code = (exp((sintheta_i * (sintheta_o / -v))) * (costheta_i * (costheta_o / v))) / (v * (sinh((1.0e0 / v)) * 2.0e0))
end function
cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v = sort([cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v]) function code(cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v) return Float32(Float32(exp(Float32(sinTheta_i * Float32(sinTheta_O / Float32(-v)))) * Float32(cosTheta_i * Float32(cosTheta_O / v))) / Float32(v * Float32(sinh(Float32(Float32(1.0) / v)) * Float32(2.0)))) end
cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v = num2cell(sort([cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v])){:}
function tmp = code(cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v)
tmp = (exp((sinTheta_i * (sinTheta_O / -v))) * (cosTheta_i * (cosTheta_O / v))) / (v * (sinh((single(1.0) / v)) * single(2.0)));
end
\begin{array}{l}
[cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v] = \mathsf{sort}([cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v])\\
\\
\frac{e^{sinTheta\_i \cdot \frac{sinTheta\_O}{-v}} \cdot \left(cosTheta\_i \cdot \frac{cosTheta\_O}{v}\right)}{v \cdot \left(\sinh \left(\frac{1}{v}\right) \cdot 2\right)}
\end{array}
Initial program 98.4%
associate-*r/98.4%
associate-/l/98.4%
remove-double-neg98.4%
distribute-rgt-neg-out98.4%
distribute-rgt-neg-out98.4%
distribute-lft-neg-in98.4%
associate-*r/98.4%
associate-/l/98.4%
associate-*r/98.4%
Simplified98.4%
Final simplification98.4%
NOTE: cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, and v should be sorted in increasing order before calling this function. (FPCore (cosTheta_i cosTheta_O sinTheta_i sinTheta_O v) :precision binary32 (/ (* (* cosTheta_i (/ cosTheta_O v)) (exp (/ (* sinTheta_i sinTheta_O) v))) (* v (* (sinh (/ 1.0 v)) 2.0))))
assert(cosTheta_i < cosTheta_O && cosTheta_O < sinTheta_i && sinTheta_i < sinTheta_O && sinTheta_O < v);
float code(float cosTheta_i, float cosTheta_O, float sinTheta_i, float sinTheta_O, float v) {
return ((cosTheta_i * (cosTheta_O / v)) * expf(((sinTheta_i * sinTheta_O) / v))) / (v * (sinhf((1.0f / v)) * 2.0f));
}
NOTE: cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, and v should be sorted in increasing order before calling this function.
real(4) function code(costheta_i, costheta_o, sintheta_i, sintheta_o, v)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: costheta_o
real(4), intent (in) :: sintheta_i
real(4), intent (in) :: sintheta_o
real(4), intent (in) :: v
code = ((costheta_i * (costheta_o / v)) * exp(((sintheta_i * sintheta_o) / v))) / (v * (sinh((1.0e0 / v)) * 2.0e0))
end function
cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v = sort([cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v]) function code(cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v) return Float32(Float32(Float32(cosTheta_i * Float32(cosTheta_O / v)) * exp(Float32(Float32(sinTheta_i * sinTheta_O) / v))) / Float32(v * Float32(sinh(Float32(Float32(1.0) / v)) * Float32(2.0)))) end
cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v = num2cell(sort([cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v])){:}
function tmp = code(cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v)
tmp = ((cosTheta_i * (cosTheta_O / v)) * exp(((sinTheta_i * sinTheta_O) / v))) / (v * (sinh((single(1.0) / v)) * single(2.0)));
end
\begin{array}{l}
[cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v] = \mathsf{sort}([cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v])\\
\\
\frac{\left(cosTheta\_i \cdot \frac{cosTheta\_O}{v}\right) \cdot e^{\frac{sinTheta\_i \cdot sinTheta\_O}{v}}}{v \cdot \left(\sinh \left(\frac{1}{v}\right) \cdot 2\right)}
\end{array}
Initial program 98.4%
associate-*r/98.4%
associate-/l/98.4%
remove-double-neg98.4%
distribute-rgt-neg-out98.4%
distribute-rgt-neg-out98.4%
distribute-lft-neg-in98.4%
associate-*r/98.4%
associate-/l/98.4%
associate-*r/98.4%
Simplified98.4%
associate-*r/98.4%
add-sqr-sqrt-0.0%
sqrt-unprod98.0%
sqr-neg98.0%
sqrt-unprod98.0%
add-sqr-sqrt98.0%
Applied egg-rr98.0%
Final simplification98.0%
NOTE: cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, and v should be sorted in increasing order before calling this function. (FPCore (cosTheta_i cosTheta_O sinTheta_i sinTheta_O v) :precision binary32 (/ (* (* cosTheta_i (/ cosTheta_O v)) (exp (/ (* sinTheta_i sinTheta_O) v))) (+ 2.0 (/ 0.3333333333333333 (pow v 2.0)))))
assert(cosTheta_i < cosTheta_O && cosTheta_O < sinTheta_i && sinTheta_i < sinTheta_O && sinTheta_O < v);
float code(float cosTheta_i, float cosTheta_O, float sinTheta_i, float sinTheta_O, float v) {
return ((cosTheta_i * (cosTheta_O / v)) * expf(((sinTheta_i * sinTheta_O) / v))) / (2.0f + (0.3333333333333333f / powf(v, 2.0f)));
}
NOTE: cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, and v should be sorted in increasing order before calling this function.
real(4) function code(costheta_i, costheta_o, sintheta_i, sintheta_o, v)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: costheta_o
real(4), intent (in) :: sintheta_i
real(4), intent (in) :: sintheta_o
real(4), intent (in) :: v
code = ((costheta_i * (costheta_o / v)) * exp(((sintheta_i * sintheta_o) / v))) / (2.0e0 + (0.3333333333333333e0 / (v ** 2.0e0)))
end function
cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v = sort([cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v]) function code(cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v) return Float32(Float32(Float32(cosTheta_i * Float32(cosTheta_O / v)) * exp(Float32(Float32(sinTheta_i * sinTheta_O) / v))) / Float32(Float32(2.0) + Float32(Float32(0.3333333333333333) / (v ^ Float32(2.0))))) end
cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v = num2cell(sort([cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v])){:}
function tmp = code(cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v)
tmp = ((cosTheta_i * (cosTheta_O / v)) * exp(((sinTheta_i * sinTheta_O) / v))) / (single(2.0) + (single(0.3333333333333333) / (v ^ single(2.0))));
end
\begin{array}{l}
[cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v] = \mathsf{sort}([cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v])\\
\\
\frac{\left(cosTheta\_i \cdot \frac{cosTheta\_O}{v}\right) \cdot e^{\frac{sinTheta\_i \cdot sinTheta\_O}{v}}}{2 + \frac{0.3333333333333333}{{v}^{2}}}
\end{array}
Initial program 98.4%
associate-*r/98.4%
associate-/l/98.4%
remove-double-neg98.4%
distribute-rgt-neg-out98.4%
distribute-rgt-neg-out98.4%
distribute-lft-neg-in98.4%
associate-*r/98.4%
associate-/l/98.4%
associate-*r/98.4%
Simplified98.4%
associate-*r/98.4%
add-sqr-sqrt-0.0%
sqrt-unprod98.0%
sqr-neg98.0%
sqrt-unprod98.0%
add-sqr-sqrt98.0%
Applied egg-rr98.0%
Taylor expanded in v around inf 61.0%
associate-*r/61.0%
metadata-eval61.0%
Simplified61.0%
Final simplification61.0%
NOTE: cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, and v should be sorted in increasing order before calling this function.
(FPCore (cosTheta_i cosTheta_O sinTheta_i sinTheta_O v)
:precision binary32
(/
1.0
(*
v
(/
(fma 2.0 (* sinTheta_i (/ sinTheta_O v)) 2.0)
(* cosTheta_O cosTheta_i)))))assert(cosTheta_i < cosTheta_O && cosTheta_O < sinTheta_i && sinTheta_i < sinTheta_O && sinTheta_O < v);
float code(float cosTheta_i, float cosTheta_O, float sinTheta_i, float sinTheta_O, float v) {
return 1.0f / (v * (fmaf(2.0f, (sinTheta_i * (sinTheta_O / v)), 2.0f) / (cosTheta_O * cosTheta_i)));
}
cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v = sort([cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v]) function code(cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v) return Float32(Float32(1.0) / Float32(v * Float32(fma(Float32(2.0), Float32(sinTheta_i * Float32(sinTheta_O / v)), Float32(2.0)) / Float32(cosTheta_O * cosTheta_i)))) end
\begin{array}{l}
[cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v] = \mathsf{sort}([cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v])\\
\\
\frac{1}{v \cdot \frac{\mathsf{fma}\left(2, sinTheta\_i \cdot \frac{sinTheta\_O}{v}, 2\right)}{cosTheta\_O \cdot cosTheta\_i}}
\end{array}
Initial program 98.4%
Simplified98.5%
Taylor expanded in v around inf 55.3%
associate-*r/55.3%
Simplified55.3%
clear-num55.7%
inv-pow55.7%
+-commutative55.7%
associate-/l*55.7%
fma-define55.7%
Applied egg-rr55.7%
unpow-155.7%
associate-/l*56.0%
*-commutative56.0%
associate-*r/56.0%
Simplified56.0%
Final simplification56.0%
NOTE: cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, and v should be sorted in increasing order before calling this function. (FPCore (cosTheta_i cosTheta_O sinTheta_i sinTheta_O v) :precision binary32 (pow (/ (* v 2.0) (* cosTheta_O cosTheta_i)) -1.0))
assert(cosTheta_i < cosTheta_O && cosTheta_O < sinTheta_i && sinTheta_i < sinTheta_O && sinTheta_O < v);
float code(float cosTheta_i, float cosTheta_O, float sinTheta_i, float sinTheta_O, float v) {
return powf(((v * 2.0f) / (cosTheta_O * cosTheta_i)), -1.0f);
}
NOTE: cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, and v should be sorted in increasing order before calling this function.
real(4) function code(costheta_i, costheta_o, sintheta_i, sintheta_o, v)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: costheta_o
real(4), intent (in) :: sintheta_i
real(4), intent (in) :: sintheta_o
real(4), intent (in) :: v
code = ((v * 2.0e0) / (costheta_o * costheta_i)) ** (-1.0e0)
end function
cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v = sort([cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v]) function code(cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v) return Float32(Float32(v * Float32(2.0)) / Float32(cosTheta_O * cosTheta_i)) ^ Float32(-1.0) end
cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v = num2cell(sort([cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v])){:}
function tmp = code(cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v)
tmp = ((v * single(2.0)) / (cosTheta_O * cosTheta_i)) ^ single(-1.0);
end
\begin{array}{l}
[cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v] = \mathsf{sort}([cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v])\\
\\
{\left(\frac{v \cdot 2}{cosTheta\_O \cdot cosTheta\_i}\right)}^{-1}
\end{array}
Initial program 98.4%
Simplified98.5%
Taylor expanded in v around inf 55.3%
associate-*r/55.3%
Simplified55.3%
Taylor expanded in v around inf 55.3%
*-commutative55.3%
Simplified55.3%
clear-num55.7%
inv-pow55.7%
Applied egg-rr55.7%
Final simplification55.7%
NOTE: cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, and v should be sorted in increasing order before calling this function. (FPCore (cosTheta_i cosTheta_O sinTheta_i sinTheta_O v) :precision binary32 (/ 1.0 (* (/ 2.0 cosTheta_i) (/ v cosTheta_O))))
assert(cosTheta_i < cosTheta_O && cosTheta_O < sinTheta_i && sinTheta_i < sinTheta_O && sinTheta_O < v);
float code(float cosTheta_i, float cosTheta_O, float sinTheta_i, float sinTheta_O, float v) {
return 1.0f / ((2.0f / cosTheta_i) * (v / cosTheta_O));
}
NOTE: cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, and v should be sorted in increasing order before calling this function.
real(4) function code(costheta_i, costheta_o, sintheta_i, sintheta_o, v)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: costheta_o
real(4), intent (in) :: sintheta_i
real(4), intent (in) :: sintheta_o
real(4), intent (in) :: v
code = 1.0e0 / ((2.0e0 / costheta_i) * (v / costheta_o))
end function
cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v = sort([cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v]) function code(cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v) return Float32(Float32(1.0) / Float32(Float32(Float32(2.0) / cosTheta_i) * Float32(v / cosTheta_O))) end
cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v = num2cell(sort([cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v])){:}
function tmp = code(cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v)
tmp = single(1.0) / ((single(2.0) / cosTheta_i) * (v / cosTheta_O));
end
\begin{array}{l}
[cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v] = \mathsf{sort}([cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v])\\
\\
\frac{1}{\frac{2}{cosTheta\_i} \cdot \frac{v}{cosTheta\_O}}
\end{array}
Initial program 98.4%
Simplified98.5%
Taylor expanded in v around inf 55.3%
associate-*r/55.3%
Simplified55.3%
Taylor expanded in v around inf 55.3%
*-commutative55.3%
Simplified55.3%
clear-num55.7%
inv-pow55.7%
Applied egg-rr55.7%
unpow-155.7%
*-commutative55.7%
times-frac55.7%
Simplified55.7%
Final simplification55.7%
NOTE: cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, and v should be sorted in increasing order before calling this function. (FPCore (cosTheta_i cosTheta_O sinTheta_i sinTheta_O v) :precision binary32 (/ 1.0 (* (/ v cosTheta_i) (/ 2.0 cosTheta_O))))
assert(cosTheta_i < cosTheta_O && cosTheta_O < sinTheta_i && sinTheta_i < sinTheta_O && sinTheta_O < v);
float code(float cosTheta_i, float cosTheta_O, float sinTheta_i, float sinTheta_O, float v) {
return 1.0f / ((v / cosTheta_i) * (2.0f / cosTheta_O));
}
NOTE: cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, and v should be sorted in increasing order before calling this function.
real(4) function code(costheta_i, costheta_o, sintheta_i, sintheta_o, v)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: costheta_o
real(4), intent (in) :: sintheta_i
real(4), intent (in) :: sintheta_o
real(4), intent (in) :: v
code = 1.0e0 / ((v / costheta_i) * (2.0e0 / costheta_o))
end function
cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v = sort([cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v]) function code(cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v) return Float32(Float32(1.0) / Float32(Float32(v / cosTheta_i) * Float32(Float32(2.0) / cosTheta_O))) end
cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v = num2cell(sort([cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v])){:}
function tmp = code(cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v)
tmp = single(1.0) / ((v / cosTheta_i) * (single(2.0) / cosTheta_O));
end
\begin{array}{l}
[cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v] = \mathsf{sort}([cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v])\\
\\
\frac{1}{\frac{v}{cosTheta\_i} \cdot \frac{2}{cosTheta\_O}}
\end{array}
Initial program 98.4%
Simplified98.5%
Taylor expanded in v around inf 55.3%
associate-*r/55.3%
Simplified55.3%
Taylor expanded in v around inf 55.3%
*-commutative55.3%
Simplified55.3%
clear-num55.7%
inv-pow55.7%
Applied egg-rr55.7%
unpow-155.7%
times-frac55.7%
Simplified55.7%
Final simplification55.7%
NOTE: cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, and v should be sorted in increasing order before calling this function. (FPCore (cosTheta_i cosTheta_O sinTheta_i sinTheta_O v) :precision binary32 (* cosTheta_i (/ cosTheta_O (* v 2.0))))
assert(cosTheta_i < cosTheta_O && cosTheta_O < sinTheta_i && sinTheta_i < sinTheta_O && sinTheta_O < v);
float code(float cosTheta_i, float cosTheta_O, float sinTheta_i, float sinTheta_O, float v) {
return cosTheta_i * (cosTheta_O / (v * 2.0f));
}
NOTE: cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, and v should be sorted in increasing order before calling this function.
real(4) function code(costheta_i, costheta_o, sintheta_i, sintheta_o, v)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: costheta_o
real(4), intent (in) :: sintheta_i
real(4), intent (in) :: sintheta_o
real(4), intent (in) :: v
code = costheta_i * (costheta_o / (v * 2.0e0))
end function
cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v = sort([cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v]) function code(cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v) return Float32(cosTheta_i * Float32(cosTheta_O / Float32(v * Float32(2.0)))) end
cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v = num2cell(sort([cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v])){:}
function tmp = code(cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v)
tmp = cosTheta_i * (cosTheta_O / (v * single(2.0)));
end
\begin{array}{l}
[cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v] = \mathsf{sort}([cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v])\\
\\
cosTheta\_i \cdot \frac{cosTheta\_O}{v \cdot 2}
\end{array}
Initial program 98.4%
Simplified98.5%
Taylor expanded in v around inf 55.3%
associate-*r/55.3%
Simplified55.3%
Taylor expanded in v around inf 55.3%
*-commutative55.3%
Simplified55.3%
associate-/l*55.2%
Applied egg-rr55.2%
Final simplification55.2%
NOTE: cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, and v should be sorted in increasing order before calling this function. (FPCore (cosTheta_i cosTheta_O sinTheta_i sinTheta_O v) :precision binary32 (/ cosTheta_O (* 2.0 (/ v cosTheta_i))))
assert(cosTheta_i < cosTheta_O && cosTheta_O < sinTheta_i && sinTheta_i < sinTheta_O && sinTheta_O < v);
float code(float cosTheta_i, float cosTheta_O, float sinTheta_i, float sinTheta_O, float v) {
return cosTheta_O / (2.0f * (v / cosTheta_i));
}
NOTE: cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, and v should be sorted in increasing order before calling this function.
real(4) function code(costheta_i, costheta_o, sintheta_i, sintheta_o, v)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: costheta_o
real(4), intent (in) :: sintheta_i
real(4), intent (in) :: sintheta_o
real(4), intent (in) :: v
code = costheta_o / (2.0e0 * (v / costheta_i))
end function
cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v = sort([cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v]) function code(cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v) return Float32(cosTheta_O / Float32(Float32(2.0) * Float32(v / cosTheta_i))) end
cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v = num2cell(sort([cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v])){:}
function tmp = code(cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v)
tmp = cosTheta_O / (single(2.0) * (v / cosTheta_i));
end
\begin{array}{l}
[cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v] = \mathsf{sort}([cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v])\\
\\
\frac{cosTheta\_O}{2 \cdot \frac{v}{cosTheta\_i}}
\end{array}
Initial program 98.4%
Simplified98.5%
Taylor expanded in v around inf 55.3%
associate-*r/55.3%
Simplified55.3%
Taylor expanded in v around inf 55.3%
*-commutative55.3%
Simplified55.3%
associate-/l*55.2%
Applied egg-rr55.2%
associate-*r/55.3%
frac-times55.2%
clear-num55.2%
frac-times55.2%
*-un-lft-identity55.2%
Applied egg-rr55.2%
Final simplification55.2%
NOTE: cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, and v should be sorted in increasing order before calling this function. (FPCore (cosTheta_i cosTheta_O sinTheta_i sinTheta_O v) :precision binary32 (/ cosTheta_i (* v (/ 2.0 cosTheta_O))))
assert(cosTheta_i < cosTheta_O && cosTheta_O < sinTheta_i && sinTheta_i < sinTheta_O && sinTheta_O < v);
float code(float cosTheta_i, float cosTheta_O, float sinTheta_i, float sinTheta_O, float v) {
return cosTheta_i / (v * (2.0f / cosTheta_O));
}
NOTE: cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, and v should be sorted in increasing order before calling this function.
real(4) function code(costheta_i, costheta_o, sintheta_i, sintheta_o, v)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: costheta_o
real(4), intent (in) :: sintheta_i
real(4), intent (in) :: sintheta_o
real(4), intent (in) :: v
code = costheta_i / (v * (2.0e0 / costheta_o))
end function
cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v = sort([cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v]) function code(cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v) return Float32(cosTheta_i / Float32(v * Float32(Float32(2.0) / cosTheta_O))) end
cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v = num2cell(sort([cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v])){:}
function tmp = code(cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v)
tmp = cosTheta_i / (v * (single(2.0) / cosTheta_O));
end
\begin{array}{l}
[cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v] = \mathsf{sort}([cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v])\\
\\
\frac{cosTheta\_i}{v \cdot \frac{2}{cosTheta\_O}}
\end{array}
Initial program 98.4%
Simplified98.5%
Taylor expanded in v around inf 55.3%
associate-*r/55.3%
Simplified55.3%
Taylor expanded in v around inf 55.3%
*-commutative55.3%
Simplified55.3%
associate-/l*55.2%
Applied egg-rr55.2%
associate-*r/55.3%
frac-times55.2%
*-commutative55.2%
clear-num55.2%
frac-times55.2%
*-un-lft-identity55.2%
Applied egg-rr55.2%
Final simplification55.2%
NOTE: cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, and v should be sorted in increasing order before calling this function. (FPCore (cosTheta_i cosTheta_O sinTheta_i sinTheta_O v) :precision binary32 (/ (* cosTheta_O cosTheta_i) (* v 2.0)))
assert(cosTheta_i < cosTheta_O && cosTheta_O < sinTheta_i && sinTheta_i < sinTheta_O && sinTheta_O < v);
float code(float cosTheta_i, float cosTheta_O, float sinTheta_i, float sinTheta_O, float v) {
return (cosTheta_O * cosTheta_i) / (v * 2.0f);
}
NOTE: cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, and v should be sorted in increasing order before calling this function.
real(4) function code(costheta_i, costheta_o, sintheta_i, sintheta_o, v)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: costheta_o
real(4), intent (in) :: sintheta_i
real(4), intent (in) :: sintheta_o
real(4), intent (in) :: v
code = (costheta_o * costheta_i) / (v * 2.0e0)
end function
cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v = sort([cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v]) function code(cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v) return Float32(Float32(cosTheta_O * cosTheta_i) / Float32(v * Float32(2.0))) end
cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v = num2cell(sort([cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v])){:}
function tmp = code(cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v)
tmp = (cosTheta_O * cosTheta_i) / (v * single(2.0));
end
\begin{array}{l}
[cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v] = \mathsf{sort}([cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v])\\
\\
\frac{cosTheta\_O \cdot cosTheta\_i}{v \cdot 2}
\end{array}
Initial program 98.4%
Simplified98.5%
Taylor expanded in v around inf 55.3%
associate-*r/55.3%
Simplified55.3%
Taylor expanded in v around inf 55.3%
*-commutative55.3%
Simplified55.3%
Final simplification55.3%
NOTE: cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, and v should be sorted in increasing order before calling this function. (FPCore (cosTheta_i cosTheta_O sinTheta_i sinTheta_O v) :precision binary32 (/ (* cosTheta_i (* cosTheta_O 0.5)) v))
assert(cosTheta_i < cosTheta_O && cosTheta_O < sinTheta_i && sinTheta_i < sinTheta_O && sinTheta_O < v);
float code(float cosTheta_i, float cosTheta_O, float sinTheta_i, float sinTheta_O, float v) {
return (cosTheta_i * (cosTheta_O * 0.5f)) / v;
}
NOTE: cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, and v should be sorted in increasing order before calling this function.
real(4) function code(costheta_i, costheta_o, sintheta_i, sintheta_o, v)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: costheta_o
real(4), intent (in) :: sintheta_i
real(4), intent (in) :: sintheta_o
real(4), intent (in) :: v
code = (costheta_i * (costheta_o * 0.5e0)) / v
end function
cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v = sort([cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v]) function code(cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v) return Float32(Float32(cosTheta_i * Float32(cosTheta_O * Float32(0.5))) / v) end
cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v = num2cell(sort([cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v])){:}
function tmp = code(cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v)
tmp = (cosTheta_i * (cosTheta_O * single(0.5))) / v;
end
\begin{array}{l}
[cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v] = \mathsf{sort}([cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v])\\
\\
\frac{cosTheta\_i \cdot \left(cosTheta\_O \cdot 0.5\right)}{v}
\end{array}
Initial program 98.4%
Simplified98.5%
Taylor expanded in v around inf 55.3%
associate-*r/55.3%
Simplified55.3%
Taylor expanded in v around inf 55.3%
*-commutative55.3%
Simplified55.3%
associate-/l*55.2%
Applied egg-rr55.2%
associate-*r/55.3%
frac-times55.2%
associate-*l/55.3%
div-inv55.3%
metadata-eval55.3%
Applied egg-rr55.3%
Final simplification55.3%
herbie shell --seed 2024072
(FPCore (cosTheta_i cosTheta_O sinTheta_i sinTheta_O v)
:name "HairBSDF, Mp, upper"
:precision binary32
:pre (and (and (and (and (and (and (<= -1.0 cosTheta_i) (<= cosTheta_i 1.0)) (and (<= -1.0 cosTheta_O) (<= cosTheta_O 1.0))) (and (<= -1.0 sinTheta_i) (<= sinTheta_i 1.0))) (and (<= -1.0 sinTheta_O) (<= sinTheta_O 1.0))) (< 0.1 v)) (<= v 1.5707964))
(/ (* (exp (- (/ (* sinTheta_i sinTheta_O) v))) (/ (* cosTheta_i cosTheta_O) v)) (* (* (sinh (/ 1.0 v)) 2.0) v)))