
(FPCore (a b) :precision binary64 (- (* a a) (* b b)))
double code(double a, double b) {
return (a * a) - (b * b);
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
code = (a * a) - (b * b)
end function
public static double code(double a, double b) {
return (a * a) - (b * b);
}
def code(a, b): return (a * a) - (b * b)
function code(a, b) return Float64(Float64(a * a) - Float64(b * b)) end
function tmp = code(a, b) tmp = (a * a) - (b * b); end
code[a_, b_] := N[(N[(a * a), $MachinePrecision] - N[(b * b), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
a \cdot a - b \cdot b
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 4 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (a b) :precision binary64 (- (* a a) (* b b)))
double code(double a, double b) {
return (a * a) - (b * b);
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
code = (a * a) - (b * b)
end function
public static double code(double a, double b) {
return (a * a) - (b * b);
}
def code(a, b): return (a * a) - (b * b)
function code(a, b) return Float64(Float64(a * a) - Float64(b * b)) end
function tmp = code(a, b) tmp = (a * a) - (b * b); end
code[a_, b_] := N[(N[(a * a), $MachinePrecision] - N[(b * b), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
a \cdot a - b \cdot b
\end{array}
(FPCore (a b) :precision binary64 (fma a a (* b (- b))))
double code(double a, double b) {
return fma(a, a, (b * -b));
}
function code(a, b) return fma(a, a, Float64(b * Float64(-b))) end
code[a_, b_] := N[(a * a + N[(b * (-b)), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(a, a, b \cdot \left(-b\right)\right)
\end{array}
Initial program 94.5%
sqr-neg94.5%
cancel-sign-sub94.5%
fma-define98.0%
Simplified98.0%
Final simplification98.0%
(FPCore (a b) :precision binary64 (if (<= (* b b) 2e+299) (- (* a a) (* b b)) (- (pow b 2.0))))
double code(double a, double b) {
double tmp;
if ((b * b) <= 2e+299) {
tmp = (a * a) - (b * b);
} else {
tmp = -pow(b, 2.0);
}
return tmp;
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: tmp
if ((b * b) <= 2d+299) then
tmp = (a * a) - (b * b)
else
tmp = -(b ** 2.0d0)
end if
code = tmp
end function
public static double code(double a, double b) {
double tmp;
if ((b * b) <= 2e+299) {
tmp = (a * a) - (b * b);
} else {
tmp = -Math.pow(b, 2.0);
}
return tmp;
}
def code(a, b): tmp = 0 if (b * b) <= 2e+299: tmp = (a * a) - (b * b) else: tmp = -math.pow(b, 2.0) return tmp
function code(a, b) tmp = 0.0 if (Float64(b * b) <= 2e+299) tmp = Float64(Float64(a * a) - Float64(b * b)); else tmp = Float64(-(b ^ 2.0)); end return tmp end
function tmp_2 = code(a, b) tmp = 0.0; if ((b * b) <= 2e+299) tmp = (a * a) - (b * b); else tmp = -(b ^ 2.0); end tmp_2 = tmp; end
code[a_, b_] := If[LessEqual[N[(b * b), $MachinePrecision], 2e+299], N[(N[(a * a), $MachinePrecision] - N[(b * b), $MachinePrecision]), $MachinePrecision], (-N[Power[b, 2.0], $MachinePrecision])]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \cdot b \leq 2 \cdot 10^{+299}:\\
\;\;\;\;a \cdot a - b \cdot b\\
\mathbf{else}:\\
\;\;\;\;-{b}^{2}\\
\end{array}
\end{array}
if (*.f64 b b) < 2.0000000000000001e299Initial program 100.0%
if 2.0000000000000001e299 < (*.f64 b b) Initial program 75.4%
Taylor expanded in a around 0 91.2%
mul-1-neg91.2%
Simplified91.2%
Final simplification98.0%
(FPCore (a b) :precision binary64 (let* ((t_0 (- (* a a) (* b b)))) (if (<= t_0 1e+92) t_0 (* (+ a b) (+ a b)))))
double code(double a, double b) {
double t_0 = (a * a) - (b * b);
double tmp;
if (t_0 <= 1e+92) {
tmp = t_0;
} else {
tmp = (a + b) * (a + b);
}
return tmp;
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: t_0
real(8) :: tmp
t_0 = (a * a) - (b * b)
if (t_0 <= 1d+92) then
tmp = t_0
else
tmp = (a + b) * (a + b)
end if
code = tmp
end function
public static double code(double a, double b) {
double t_0 = (a * a) - (b * b);
double tmp;
if (t_0 <= 1e+92) {
tmp = t_0;
} else {
tmp = (a + b) * (a + b);
}
return tmp;
}
def code(a, b): t_0 = (a * a) - (b * b) tmp = 0 if t_0 <= 1e+92: tmp = t_0 else: tmp = (a + b) * (a + b) return tmp
function code(a, b) t_0 = Float64(Float64(a * a) - Float64(b * b)) tmp = 0.0 if (t_0 <= 1e+92) tmp = t_0; else tmp = Float64(Float64(a + b) * Float64(a + b)); end return tmp end
function tmp_2 = code(a, b) t_0 = (a * a) - (b * b); tmp = 0.0; if (t_0 <= 1e+92) tmp = t_0; else tmp = (a + b) * (a + b); end tmp_2 = tmp; end
code[a_, b_] := Block[{t$95$0 = N[(N[(a * a), $MachinePrecision] - N[(b * b), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$0, 1e+92], t$95$0, N[(N[(a + b), $MachinePrecision] * N[(a + b), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := a \cdot a - b \cdot b\\
\mathbf{if}\;t\_0 \leq 10^{+92}:\\
\;\;\;\;t\_0\\
\mathbf{else}:\\
\;\;\;\;\left(a + b\right) \cdot \left(a + b\right)\\
\end{array}
\end{array}
if (-.f64 (*.f64 a a) (*.f64 b b)) < 1e92Initial program 100.0%
if 1e92 < (-.f64 (*.f64 a a) (*.f64 b b)) Initial program 85.6%
difference-of-squares100.0%
sub-neg100.0%
add-sqr-sqrt40.2%
sqrt-unprod92.8%
sqr-neg92.8%
sqrt-prod55.7%
add-sqr-sqrt90.7%
Applied egg-rr90.7%
Final simplification96.5%
(FPCore (a b) :precision binary64 (* (+ a b) (+ a b)))
double code(double a, double b) {
return (a + b) * (a + b);
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
code = (a + b) * (a + b)
end function
public static double code(double a, double b) {
return (a + b) * (a + b);
}
def code(a, b): return (a + b) * (a + b)
function code(a, b) return Float64(Float64(a + b) * Float64(a + b)) end
function tmp = code(a, b) tmp = (a + b) * (a + b); end
code[a_, b_] := N[(N[(a + b), $MachinePrecision] * N[(a + b), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(a + b\right) \cdot \left(a + b\right)
\end{array}
Initial program 94.5%
difference-of-squares100.0%
sub-neg100.0%
add-sqr-sqrt44.0%
sqrt-unprod72.7%
sqr-neg72.7%
sqrt-prod29.7%
add-sqr-sqrt52.8%
Applied egg-rr52.8%
Final simplification52.8%
(FPCore (a b) :precision binary64 (* (+ a b) (- a b)))
double code(double a, double b) {
return (a + b) * (a - b);
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
code = (a + b) * (a - b)
end function
public static double code(double a, double b) {
return (a + b) * (a - b);
}
def code(a, b): return (a + b) * (a - b)
function code(a, b) return Float64(Float64(a + b) * Float64(a - b)) end
function tmp = code(a, b) tmp = (a + b) * (a - b); end
code[a_, b_] := N[(N[(a + b), $MachinePrecision] * N[(a - b), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(a + b\right) \cdot \left(a - b\right)
\end{array}
herbie shell --seed 2024072
(FPCore (a b)
:name "Difference of squares"
:precision binary64
:alt
(* (+ a b) (- a b))
(- (* a a) (* b b)))