
(FPCore (x y z t) :precision binary64 (/ (* x 2.0) (- (* y z) (* t z))))
double code(double x, double y, double z, double t) {
return (x * 2.0) / ((y * z) - (t * z));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = (x * 2.0d0) / ((y * z) - (t * z))
end function
public static double code(double x, double y, double z, double t) {
return (x * 2.0) / ((y * z) - (t * z));
}
def code(x, y, z, t): return (x * 2.0) / ((y * z) - (t * z))
function code(x, y, z, t) return Float64(Float64(x * 2.0) / Float64(Float64(y * z) - Float64(t * z))) end
function tmp = code(x, y, z, t) tmp = (x * 2.0) / ((y * z) - (t * z)); end
code[x_, y_, z_, t_] := N[(N[(x * 2.0), $MachinePrecision] / N[(N[(y * z), $MachinePrecision] - N[(t * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x \cdot 2}{y \cdot z - t \cdot z}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 11 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t) :precision binary64 (/ (* x 2.0) (- (* y z) (* t z))))
double code(double x, double y, double z, double t) {
return (x * 2.0) / ((y * z) - (t * z));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = (x * 2.0d0) / ((y * z) - (t * z))
end function
public static double code(double x, double y, double z, double t) {
return (x * 2.0) / ((y * z) - (t * z));
}
def code(x, y, z, t): return (x * 2.0) / ((y * z) - (t * z))
function code(x, y, z, t) return Float64(Float64(x * 2.0) / Float64(Float64(y * z) - Float64(t * z))) end
function tmp = code(x, y, z, t) tmp = (x * 2.0) / ((y * z) - (t * z)); end
code[x_, y_, z_, t_] := N[(N[(x * 2.0), $MachinePrecision] / N[(N[(y * z), $MachinePrecision] - N[(t * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x \cdot 2}{y \cdot z - t \cdot z}
\end{array}
z\_m = (fabs.f64 z)
z\_s = (copysign.f64 #s(literal 1 binary64) z)
(FPCore (z_s x y z_m t)
:precision binary64
(*
z_s
(if (<= z_m 4e+60)
(/ (* x 2.0) (* z_m (- y t)))
(* (/ x (- y t)) (/ 2.0 z_m)))))z\_m = fabs(z);
z\_s = copysign(1.0, z);
double code(double z_s, double x, double y, double z_m, double t) {
double tmp;
if (z_m <= 4e+60) {
tmp = (x * 2.0) / (z_m * (y - t));
} else {
tmp = (x / (y - t)) * (2.0 / z_m);
}
return z_s * tmp;
}
z\_m = abs(z)
z\_s = copysign(1.0d0, z)
real(8) function code(z_s, x, y, z_m, t)
real(8), intent (in) :: z_s
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z_m
real(8), intent (in) :: t
real(8) :: tmp
if (z_m <= 4d+60) then
tmp = (x * 2.0d0) / (z_m * (y - t))
else
tmp = (x / (y - t)) * (2.0d0 / z_m)
end if
code = z_s * tmp
end function
z\_m = Math.abs(z);
z\_s = Math.copySign(1.0, z);
public static double code(double z_s, double x, double y, double z_m, double t) {
double tmp;
if (z_m <= 4e+60) {
tmp = (x * 2.0) / (z_m * (y - t));
} else {
tmp = (x / (y - t)) * (2.0 / z_m);
}
return z_s * tmp;
}
z\_m = math.fabs(z) z\_s = math.copysign(1.0, z) def code(z_s, x, y, z_m, t): tmp = 0 if z_m <= 4e+60: tmp = (x * 2.0) / (z_m * (y - t)) else: tmp = (x / (y - t)) * (2.0 / z_m) return z_s * tmp
z\_m = abs(z) z\_s = copysign(1.0, z) function code(z_s, x, y, z_m, t) tmp = 0.0 if (z_m <= 4e+60) tmp = Float64(Float64(x * 2.0) / Float64(z_m * Float64(y - t))); else tmp = Float64(Float64(x / Float64(y - t)) * Float64(2.0 / z_m)); end return Float64(z_s * tmp) end
z\_m = abs(z); z\_s = sign(z) * abs(1.0); function tmp_2 = code(z_s, x, y, z_m, t) tmp = 0.0; if (z_m <= 4e+60) tmp = (x * 2.0) / (z_m * (y - t)); else tmp = (x / (y - t)) * (2.0 / z_m); end tmp_2 = z_s * tmp; end
z\_m = N[Abs[z], $MachinePrecision]
z\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[z]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[z$95$s_, x_, y_, z$95$m_, t_] := N[(z$95$s * If[LessEqual[z$95$m, 4e+60], N[(N[(x * 2.0), $MachinePrecision] / N[(z$95$m * N[(y - t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(x / N[(y - t), $MachinePrecision]), $MachinePrecision] * N[(2.0 / z$95$m), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
z\_m = \left|z\right|
\\
z\_s = \mathsf{copysign}\left(1, z\right)
\\
z\_s \cdot \begin{array}{l}
\mathbf{if}\;z\_m \leq 4 \cdot 10^{+60}:\\
\;\;\;\;\frac{x \cdot 2}{z\_m \cdot \left(y - t\right)}\\
\mathbf{else}:\\
\;\;\;\;\frac{x}{y - t} \cdot \frac{2}{z\_m}\\
\end{array}
\end{array}
if z < 3.9999999999999998e60Initial program 93.8%
distribute-rgt-out--95.3%
Simplified95.3%
if 3.9999999999999998e60 < z Initial program 71.3%
distribute-rgt-out--77.4%
Simplified77.4%
*-commutative77.4%
times-frac97.8%
Applied egg-rr97.8%
Final simplification95.8%
z\_m = (fabs.f64 z)
z\_s = (copysign.f64 #s(literal 1 binary64) z)
(FPCore (z_s x y z_m t)
:precision binary64
(*
z_s
(if (or (<= y -8.5e-97) (not (<= y 6.4e+43)))
(* x (/ 2.0 (* z_m y)))
(* -2.0 (/ x (* z_m t))))))z\_m = fabs(z);
z\_s = copysign(1.0, z);
double code(double z_s, double x, double y, double z_m, double t) {
double tmp;
if ((y <= -8.5e-97) || !(y <= 6.4e+43)) {
tmp = x * (2.0 / (z_m * y));
} else {
tmp = -2.0 * (x / (z_m * t));
}
return z_s * tmp;
}
z\_m = abs(z)
z\_s = copysign(1.0d0, z)
real(8) function code(z_s, x, y, z_m, t)
real(8), intent (in) :: z_s
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z_m
real(8), intent (in) :: t
real(8) :: tmp
if ((y <= (-8.5d-97)) .or. (.not. (y <= 6.4d+43))) then
tmp = x * (2.0d0 / (z_m * y))
else
tmp = (-2.0d0) * (x / (z_m * t))
end if
code = z_s * tmp
end function
z\_m = Math.abs(z);
z\_s = Math.copySign(1.0, z);
public static double code(double z_s, double x, double y, double z_m, double t) {
double tmp;
if ((y <= -8.5e-97) || !(y <= 6.4e+43)) {
tmp = x * (2.0 / (z_m * y));
} else {
tmp = -2.0 * (x / (z_m * t));
}
return z_s * tmp;
}
z\_m = math.fabs(z) z\_s = math.copysign(1.0, z) def code(z_s, x, y, z_m, t): tmp = 0 if (y <= -8.5e-97) or not (y <= 6.4e+43): tmp = x * (2.0 / (z_m * y)) else: tmp = -2.0 * (x / (z_m * t)) return z_s * tmp
z\_m = abs(z) z\_s = copysign(1.0, z) function code(z_s, x, y, z_m, t) tmp = 0.0 if ((y <= -8.5e-97) || !(y <= 6.4e+43)) tmp = Float64(x * Float64(2.0 / Float64(z_m * y))); else tmp = Float64(-2.0 * Float64(x / Float64(z_m * t))); end return Float64(z_s * tmp) end
z\_m = abs(z); z\_s = sign(z) * abs(1.0); function tmp_2 = code(z_s, x, y, z_m, t) tmp = 0.0; if ((y <= -8.5e-97) || ~((y <= 6.4e+43))) tmp = x * (2.0 / (z_m * y)); else tmp = -2.0 * (x / (z_m * t)); end tmp_2 = z_s * tmp; end
z\_m = N[Abs[z], $MachinePrecision]
z\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[z]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[z$95$s_, x_, y_, z$95$m_, t_] := N[(z$95$s * If[Or[LessEqual[y, -8.5e-97], N[Not[LessEqual[y, 6.4e+43]], $MachinePrecision]], N[(x * N[(2.0 / N[(z$95$m * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(-2.0 * N[(x / N[(z$95$m * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
z\_m = \left|z\right|
\\
z\_s = \mathsf{copysign}\left(1, z\right)
\\
z\_s \cdot \begin{array}{l}
\mathbf{if}\;y \leq -8.5 \cdot 10^{-97} \lor \neg \left(y \leq 6.4 \cdot 10^{+43}\right):\\
\;\;\;\;x \cdot \frac{2}{z\_m \cdot y}\\
\mathbf{else}:\\
\;\;\;\;-2 \cdot \frac{x}{z\_m \cdot t}\\
\end{array}
\end{array}
if y < -8.5000000000000002e-97 or 6.40000000000000029e43 < y Initial program 86.3%
distribute-rgt-out--89.9%
Simplified89.9%
Taylor expanded in y around inf 74.9%
*-commutative74.9%
Simplified74.9%
associate-/l*74.8%
*-commutative74.8%
*-commutative74.8%
Applied egg-rr74.8%
if -8.5000000000000002e-97 < y < 6.40000000000000029e43Initial program 93.3%
distribute-rgt-out--94.2%
Simplified94.2%
Taylor expanded in y around 0 76.5%
Final simplification75.5%
z\_m = (fabs.f64 z)
z\_s = (copysign.f64 #s(literal 1 binary64) z)
(FPCore (z_s x y z_m t)
:precision binary64
(*
z_s
(if (<= t -2.1e-56)
(* -2.0 (/ (/ x z_m) t))
(if (<= t 1.25e+62) (* 2.0 (/ (/ x z_m) y)) (* -2.0 (/ x (* z_m t)))))))z\_m = fabs(z);
z\_s = copysign(1.0, z);
double code(double z_s, double x, double y, double z_m, double t) {
double tmp;
if (t <= -2.1e-56) {
tmp = -2.0 * ((x / z_m) / t);
} else if (t <= 1.25e+62) {
tmp = 2.0 * ((x / z_m) / y);
} else {
tmp = -2.0 * (x / (z_m * t));
}
return z_s * tmp;
}
z\_m = abs(z)
z\_s = copysign(1.0d0, z)
real(8) function code(z_s, x, y, z_m, t)
real(8), intent (in) :: z_s
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z_m
real(8), intent (in) :: t
real(8) :: tmp
if (t <= (-2.1d-56)) then
tmp = (-2.0d0) * ((x / z_m) / t)
else if (t <= 1.25d+62) then
tmp = 2.0d0 * ((x / z_m) / y)
else
tmp = (-2.0d0) * (x / (z_m * t))
end if
code = z_s * tmp
end function
z\_m = Math.abs(z);
z\_s = Math.copySign(1.0, z);
public static double code(double z_s, double x, double y, double z_m, double t) {
double tmp;
if (t <= -2.1e-56) {
tmp = -2.0 * ((x / z_m) / t);
} else if (t <= 1.25e+62) {
tmp = 2.0 * ((x / z_m) / y);
} else {
tmp = -2.0 * (x / (z_m * t));
}
return z_s * tmp;
}
z\_m = math.fabs(z) z\_s = math.copysign(1.0, z) def code(z_s, x, y, z_m, t): tmp = 0 if t <= -2.1e-56: tmp = -2.0 * ((x / z_m) / t) elif t <= 1.25e+62: tmp = 2.0 * ((x / z_m) / y) else: tmp = -2.0 * (x / (z_m * t)) return z_s * tmp
z\_m = abs(z) z\_s = copysign(1.0, z) function code(z_s, x, y, z_m, t) tmp = 0.0 if (t <= -2.1e-56) tmp = Float64(-2.0 * Float64(Float64(x / z_m) / t)); elseif (t <= 1.25e+62) tmp = Float64(2.0 * Float64(Float64(x / z_m) / y)); else tmp = Float64(-2.0 * Float64(x / Float64(z_m * t))); end return Float64(z_s * tmp) end
z\_m = abs(z); z\_s = sign(z) * abs(1.0); function tmp_2 = code(z_s, x, y, z_m, t) tmp = 0.0; if (t <= -2.1e-56) tmp = -2.0 * ((x / z_m) / t); elseif (t <= 1.25e+62) tmp = 2.0 * ((x / z_m) / y); else tmp = -2.0 * (x / (z_m * t)); end tmp_2 = z_s * tmp; end
z\_m = N[Abs[z], $MachinePrecision]
z\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[z]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[z$95$s_, x_, y_, z$95$m_, t_] := N[(z$95$s * If[LessEqual[t, -2.1e-56], N[(-2.0 * N[(N[(x / z$95$m), $MachinePrecision] / t), $MachinePrecision]), $MachinePrecision], If[LessEqual[t, 1.25e+62], N[(2.0 * N[(N[(x / z$95$m), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision], N[(-2.0 * N[(x / N[(z$95$m * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]), $MachinePrecision]
\begin{array}{l}
z\_m = \left|z\right|
\\
z\_s = \mathsf{copysign}\left(1, z\right)
\\
z\_s \cdot \begin{array}{l}
\mathbf{if}\;t \leq -2.1 \cdot 10^{-56}:\\
\;\;\;\;-2 \cdot \frac{\frac{x}{z\_m}}{t}\\
\mathbf{elif}\;t \leq 1.25 \cdot 10^{+62}:\\
\;\;\;\;2 \cdot \frac{\frac{x}{z\_m}}{y}\\
\mathbf{else}:\\
\;\;\;\;-2 \cdot \frac{x}{z\_m \cdot t}\\
\end{array}
\end{array}
if t < -2.10000000000000006e-56Initial program 86.4%
distribute-rgt-out--90.6%
Simplified90.6%
Taylor expanded in y around 0 74.5%
associate-/l/75.9%
Simplified75.9%
if -2.10000000000000006e-56 < t < 1.25000000000000007e62Initial program 90.9%
distribute-rgt-out--91.7%
Simplified91.7%
Taylor expanded in x around 0 91.7%
associate-/r*90.8%
Simplified90.8%
Taylor expanded in y around inf 77.2%
*-commutative77.2%
associate-/r*76.9%
Simplified76.9%
if 1.25000000000000007e62 < t Initial program 89.7%
distribute-rgt-out--93.4%
Simplified93.4%
Taylor expanded in y around 0 72.3%
Final simplification75.6%
z\_m = (fabs.f64 z)
z\_s = (copysign.f64 #s(literal 1 binary64) z)
(FPCore (z_s x y z_m t)
:precision binary64
(*
z_s
(if (<= y -8.5e-97)
(/ (* x 2.0) (* z_m y))
(if (<= y 1.25e+45) (* -2.0 (/ x (* z_m t))) (* x (/ 2.0 (* z_m y)))))))z\_m = fabs(z);
z\_s = copysign(1.0, z);
double code(double z_s, double x, double y, double z_m, double t) {
double tmp;
if (y <= -8.5e-97) {
tmp = (x * 2.0) / (z_m * y);
} else if (y <= 1.25e+45) {
tmp = -2.0 * (x / (z_m * t));
} else {
tmp = x * (2.0 / (z_m * y));
}
return z_s * tmp;
}
z\_m = abs(z)
z\_s = copysign(1.0d0, z)
real(8) function code(z_s, x, y, z_m, t)
real(8), intent (in) :: z_s
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z_m
real(8), intent (in) :: t
real(8) :: tmp
if (y <= (-8.5d-97)) then
tmp = (x * 2.0d0) / (z_m * y)
else if (y <= 1.25d+45) then
tmp = (-2.0d0) * (x / (z_m * t))
else
tmp = x * (2.0d0 / (z_m * y))
end if
code = z_s * tmp
end function
z\_m = Math.abs(z);
z\_s = Math.copySign(1.0, z);
public static double code(double z_s, double x, double y, double z_m, double t) {
double tmp;
if (y <= -8.5e-97) {
tmp = (x * 2.0) / (z_m * y);
} else if (y <= 1.25e+45) {
tmp = -2.0 * (x / (z_m * t));
} else {
tmp = x * (2.0 / (z_m * y));
}
return z_s * tmp;
}
z\_m = math.fabs(z) z\_s = math.copysign(1.0, z) def code(z_s, x, y, z_m, t): tmp = 0 if y <= -8.5e-97: tmp = (x * 2.0) / (z_m * y) elif y <= 1.25e+45: tmp = -2.0 * (x / (z_m * t)) else: tmp = x * (2.0 / (z_m * y)) return z_s * tmp
z\_m = abs(z) z\_s = copysign(1.0, z) function code(z_s, x, y, z_m, t) tmp = 0.0 if (y <= -8.5e-97) tmp = Float64(Float64(x * 2.0) / Float64(z_m * y)); elseif (y <= 1.25e+45) tmp = Float64(-2.0 * Float64(x / Float64(z_m * t))); else tmp = Float64(x * Float64(2.0 / Float64(z_m * y))); end return Float64(z_s * tmp) end
z\_m = abs(z); z\_s = sign(z) * abs(1.0); function tmp_2 = code(z_s, x, y, z_m, t) tmp = 0.0; if (y <= -8.5e-97) tmp = (x * 2.0) / (z_m * y); elseif (y <= 1.25e+45) tmp = -2.0 * (x / (z_m * t)); else tmp = x * (2.0 / (z_m * y)); end tmp_2 = z_s * tmp; end
z\_m = N[Abs[z], $MachinePrecision]
z\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[z]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[z$95$s_, x_, y_, z$95$m_, t_] := N[(z$95$s * If[LessEqual[y, -8.5e-97], N[(N[(x * 2.0), $MachinePrecision] / N[(z$95$m * y), $MachinePrecision]), $MachinePrecision], If[LessEqual[y, 1.25e+45], N[(-2.0 * N[(x / N[(z$95$m * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(x * N[(2.0 / N[(z$95$m * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]), $MachinePrecision]
\begin{array}{l}
z\_m = \left|z\right|
\\
z\_s = \mathsf{copysign}\left(1, z\right)
\\
z\_s \cdot \begin{array}{l}
\mathbf{if}\;y \leq -8.5 \cdot 10^{-97}:\\
\;\;\;\;\frac{x \cdot 2}{z\_m \cdot y}\\
\mathbf{elif}\;y \leq 1.25 \cdot 10^{+45}:\\
\;\;\;\;-2 \cdot \frac{x}{z\_m \cdot t}\\
\mathbf{else}:\\
\;\;\;\;x \cdot \frac{2}{z\_m \cdot y}\\
\end{array}
\end{array}
if y < -8.5000000000000002e-97Initial program 87.2%
distribute-rgt-out--90.8%
Simplified90.8%
Taylor expanded in y around inf 69.5%
*-commutative69.5%
Simplified69.5%
if -8.5000000000000002e-97 < y < 1.25e45Initial program 93.3%
distribute-rgt-out--94.2%
Simplified94.2%
Taylor expanded in y around 0 76.5%
if 1.25e45 < y Initial program 85.1%
distribute-rgt-out--88.7%
Simplified88.7%
Taylor expanded in y around inf 82.4%
*-commutative82.4%
Simplified82.4%
associate-/l*82.4%
*-commutative82.4%
*-commutative82.4%
Applied egg-rr82.4%
Final simplification75.6%
z\_m = (fabs.f64 z)
z\_s = (copysign.f64 #s(literal 1 binary64) z)
(FPCore (z_s x y z_m t)
:precision binary64
(*
z_s
(if (<= y -8e-97)
(/ (* x 2.0) (* z_m y))
(if (<= y 2.5e+43) (* -2.0 (/ x (* z_m t))) (/ (/ 2.0 z_m) (/ y x))))))z\_m = fabs(z);
z\_s = copysign(1.0, z);
double code(double z_s, double x, double y, double z_m, double t) {
double tmp;
if (y <= -8e-97) {
tmp = (x * 2.0) / (z_m * y);
} else if (y <= 2.5e+43) {
tmp = -2.0 * (x / (z_m * t));
} else {
tmp = (2.0 / z_m) / (y / x);
}
return z_s * tmp;
}
z\_m = abs(z)
z\_s = copysign(1.0d0, z)
real(8) function code(z_s, x, y, z_m, t)
real(8), intent (in) :: z_s
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z_m
real(8), intent (in) :: t
real(8) :: tmp
if (y <= (-8d-97)) then
tmp = (x * 2.0d0) / (z_m * y)
else if (y <= 2.5d+43) then
tmp = (-2.0d0) * (x / (z_m * t))
else
tmp = (2.0d0 / z_m) / (y / x)
end if
code = z_s * tmp
end function
z\_m = Math.abs(z);
z\_s = Math.copySign(1.0, z);
public static double code(double z_s, double x, double y, double z_m, double t) {
double tmp;
if (y <= -8e-97) {
tmp = (x * 2.0) / (z_m * y);
} else if (y <= 2.5e+43) {
tmp = -2.0 * (x / (z_m * t));
} else {
tmp = (2.0 / z_m) / (y / x);
}
return z_s * tmp;
}
z\_m = math.fabs(z) z\_s = math.copysign(1.0, z) def code(z_s, x, y, z_m, t): tmp = 0 if y <= -8e-97: tmp = (x * 2.0) / (z_m * y) elif y <= 2.5e+43: tmp = -2.0 * (x / (z_m * t)) else: tmp = (2.0 / z_m) / (y / x) return z_s * tmp
z\_m = abs(z) z\_s = copysign(1.0, z) function code(z_s, x, y, z_m, t) tmp = 0.0 if (y <= -8e-97) tmp = Float64(Float64(x * 2.0) / Float64(z_m * y)); elseif (y <= 2.5e+43) tmp = Float64(-2.0 * Float64(x / Float64(z_m * t))); else tmp = Float64(Float64(2.0 / z_m) / Float64(y / x)); end return Float64(z_s * tmp) end
z\_m = abs(z); z\_s = sign(z) * abs(1.0); function tmp_2 = code(z_s, x, y, z_m, t) tmp = 0.0; if (y <= -8e-97) tmp = (x * 2.0) / (z_m * y); elseif (y <= 2.5e+43) tmp = -2.0 * (x / (z_m * t)); else tmp = (2.0 / z_m) / (y / x); end tmp_2 = z_s * tmp; end
z\_m = N[Abs[z], $MachinePrecision]
z\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[z]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[z$95$s_, x_, y_, z$95$m_, t_] := N[(z$95$s * If[LessEqual[y, -8e-97], N[(N[(x * 2.0), $MachinePrecision] / N[(z$95$m * y), $MachinePrecision]), $MachinePrecision], If[LessEqual[y, 2.5e+43], N[(-2.0 * N[(x / N[(z$95$m * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(2.0 / z$95$m), $MachinePrecision] / N[(y / x), $MachinePrecision]), $MachinePrecision]]]), $MachinePrecision]
\begin{array}{l}
z\_m = \left|z\right|
\\
z\_s = \mathsf{copysign}\left(1, z\right)
\\
z\_s \cdot \begin{array}{l}
\mathbf{if}\;y \leq -8 \cdot 10^{-97}:\\
\;\;\;\;\frac{x \cdot 2}{z\_m \cdot y}\\
\mathbf{elif}\;y \leq 2.5 \cdot 10^{+43}:\\
\;\;\;\;-2 \cdot \frac{x}{z\_m \cdot t}\\
\mathbf{else}:\\
\;\;\;\;\frac{\frac{2}{z\_m}}{\frac{y}{x}}\\
\end{array}
\end{array}
if y < -8.00000000000000029e-97Initial program 87.2%
distribute-rgt-out--90.8%
Simplified90.8%
Taylor expanded in y around inf 69.5%
*-commutative69.5%
Simplified69.5%
if -8.00000000000000029e-97 < y < 2.5000000000000002e43Initial program 93.3%
distribute-rgt-out--94.2%
Simplified94.2%
Taylor expanded in y around 0 76.5%
if 2.5000000000000002e43 < y Initial program 85.1%
distribute-rgt-out--88.7%
Simplified88.7%
Taylor expanded in y around inf 82.4%
*-commutative82.4%
Simplified82.4%
clear-num81.2%
inv-pow81.2%
*-commutative81.2%
times-frac82.9%
div-inv82.9%
metadata-eval82.9%
Applied egg-rr82.9%
unpow-182.9%
associate-/r*84.6%
*-commutative84.6%
associate-/r*84.6%
metadata-eval84.6%
Simplified84.6%
Final simplification76.1%
z\_m = (fabs.f64 z)
z\_s = (copysign.f64 #s(literal 1 binary64) z)
(FPCore (z_s x y z_m t)
:precision binary64
(*
z_s
(if (<= y -8.5e-97)
(/ (/ (* x 2.0) y) z_m)
(if (<= y 3.8e+46) (* -2.0 (/ x (* z_m t))) (/ (/ 2.0 z_m) (/ y x))))))z\_m = fabs(z);
z\_s = copysign(1.0, z);
double code(double z_s, double x, double y, double z_m, double t) {
double tmp;
if (y <= -8.5e-97) {
tmp = ((x * 2.0) / y) / z_m;
} else if (y <= 3.8e+46) {
tmp = -2.0 * (x / (z_m * t));
} else {
tmp = (2.0 / z_m) / (y / x);
}
return z_s * tmp;
}
z\_m = abs(z)
z\_s = copysign(1.0d0, z)
real(8) function code(z_s, x, y, z_m, t)
real(8), intent (in) :: z_s
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z_m
real(8), intent (in) :: t
real(8) :: tmp
if (y <= (-8.5d-97)) then
tmp = ((x * 2.0d0) / y) / z_m
else if (y <= 3.8d+46) then
tmp = (-2.0d0) * (x / (z_m * t))
else
tmp = (2.0d0 / z_m) / (y / x)
end if
code = z_s * tmp
end function
z\_m = Math.abs(z);
z\_s = Math.copySign(1.0, z);
public static double code(double z_s, double x, double y, double z_m, double t) {
double tmp;
if (y <= -8.5e-97) {
tmp = ((x * 2.0) / y) / z_m;
} else if (y <= 3.8e+46) {
tmp = -2.0 * (x / (z_m * t));
} else {
tmp = (2.0 / z_m) / (y / x);
}
return z_s * tmp;
}
z\_m = math.fabs(z) z\_s = math.copysign(1.0, z) def code(z_s, x, y, z_m, t): tmp = 0 if y <= -8.5e-97: tmp = ((x * 2.0) / y) / z_m elif y <= 3.8e+46: tmp = -2.0 * (x / (z_m * t)) else: tmp = (2.0 / z_m) / (y / x) return z_s * tmp
z\_m = abs(z) z\_s = copysign(1.0, z) function code(z_s, x, y, z_m, t) tmp = 0.0 if (y <= -8.5e-97) tmp = Float64(Float64(Float64(x * 2.0) / y) / z_m); elseif (y <= 3.8e+46) tmp = Float64(-2.0 * Float64(x / Float64(z_m * t))); else tmp = Float64(Float64(2.0 / z_m) / Float64(y / x)); end return Float64(z_s * tmp) end
z\_m = abs(z); z\_s = sign(z) * abs(1.0); function tmp_2 = code(z_s, x, y, z_m, t) tmp = 0.0; if (y <= -8.5e-97) tmp = ((x * 2.0) / y) / z_m; elseif (y <= 3.8e+46) tmp = -2.0 * (x / (z_m * t)); else tmp = (2.0 / z_m) / (y / x); end tmp_2 = z_s * tmp; end
z\_m = N[Abs[z], $MachinePrecision]
z\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[z]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[z$95$s_, x_, y_, z$95$m_, t_] := N[(z$95$s * If[LessEqual[y, -8.5e-97], N[(N[(N[(x * 2.0), $MachinePrecision] / y), $MachinePrecision] / z$95$m), $MachinePrecision], If[LessEqual[y, 3.8e+46], N[(-2.0 * N[(x / N[(z$95$m * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(2.0 / z$95$m), $MachinePrecision] / N[(y / x), $MachinePrecision]), $MachinePrecision]]]), $MachinePrecision]
\begin{array}{l}
z\_m = \left|z\right|
\\
z\_s = \mathsf{copysign}\left(1, z\right)
\\
z\_s \cdot \begin{array}{l}
\mathbf{if}\;y \leq -8.5 \cdot 10^{-97}:\\
\;\;\;\;\frac{\frac{x \cdot 2}{y}}{z\_m}\\
\mathbf{elif}\;y \leq 3.8 \cdot 10^{+46}:\\
\;\;\;\;-2 \cdot \frac{x}{z\_m \cdot t}\\
\mathbf{else}:\\
\;\;\;\;\frac{\frac{2}{z\_m}}{\frac{y}{x}}\\
\end{array}
\end{array}
if y < -8.5000000000000002e-97Initial program 87.2%
distribute-rgt-out--90.8%
Simplified90.8%
Taylor expanded in y around inf 69.5%
associate-*r/69.5%
*-commutative69.5%
associate-/r*70.3%
*-commutative70.3%
Simplified70.3%
if -8.5000000000000002e-97 < y < 3.7999999999999999e46Initial program 93.3%
distribute-rgt-out--94.2%
Simplified94.2%
Taylor expanded in y around 0 76.5%
if 3.7999999999999999e46 < y Initial program 85.1%
distribute-rgt-out--88.7%
Simplified88.7%
Taylor expanded in y around inf 82.4%
*-commutative82.4%
Simplified82.4%
clear-num81.2%
inv-pow81.2%
*-commutative81.2%
times-frac82.9%
div-inv82.9%
metadata-eval82.9%
Applied egg-rr82.9%
unpow-182.9%
associate-/r*84.6%
*-commutative84.6%
associate-/r*84.6%
metadata-eval84.6%
Simplified84.6%
Final simplification76.3%
z\_m = (fabs.f64 z)
z\_s = (copysign.f64 #s(literal 1 binary64) z)
(FPCore (z_s x y z_m t)
:precision binary64
(*
z_s
(if (<= (* x 2.0) 2e-43)
(* 2.0 (/ (/ x z_m) (- y t)))
(* (/ x (- y t)) (/ 2.0 z_m)))))z\_m = fabs(z);
z\_s = copysign(1.0, z);
double code(double z_s, double x, double y, double z_m, double t) {
double tmp;
if ((x * 2.0) <= 2e-43) {
tmp = 2.0 * ((x / z_m) / (y - t));
} else {
tmp = (x / (y - t)) * (2.0 / z_m);
}
return z_s * tmp;
}
z\_m = abs(z)
z\_s = copysign(1.0d0, z)
real(8) function code(z_s, x, y, z_m, t)
real(8), intent (in) :: z_s
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z_m
real(8), intent (in) :: t
real(8) :: tmp
if ((x * 2.0d0) <= 2d-43) then
tmp = 2.0d0 * ((x / z_m) / (y - t))
else
tmp = (x / (y - t)) * (2.0d0 / z_m)
end if
code = z_s * tmp
end function
z\_m = Math.abs(z);
z\_s = Math.copySign(1.0, z);
public static double code(double z_s, double x, double y, double z_m, double t) {
double tmp;
if ((x * 2.0) <= 2e-43) {
tmp = 2.0 * ((x / z_m) / (y - t));
} else {
tmp = (x / (y - t)) * (2.0 / z_m);
}
return z_s * tmp;
}
z\_m = math.fabs(z) z\_s = math.copysign(1.0, z) def code(z_s, x, y, z_m, t): tmp = 0 if (x * 2.0) <= 2e-43: tmp = 2.0 * ((x / z_m) / (y - t)) else: tmp = (x / (y - t)) * (2.0 / z_m) return z_s * tmp
z\_m = abs(z) z\_s = copysign(1.0, z) function code(z_s, x, y, z_m, t) tmp = 0.0 if (Float64(x * 2.0) <= 2e-43) tmp = Float64(2.0 * Float64(Float64(x / z_m) / Float64(y - t))); else tmp = Float64(Float64(x / Float64(y - t)) * Float64(2.0 / z_m)); end return Float64(z_s * tmp) end
z\_m = abs(z); z\_s = sign(z) * abs(1.0); function tmp_2 = code(z_s, x, y, z_m, t) tmp = 0.0; if ((x * 2.0) <= 2e-43) tmp = 2.0 * ((x / z_m) / (y - t)); else tmp = (x / (y - t)) * (2.0 / z_m); end tmp_2 = z_s * tmp; end
z\_m = N[Abs[z], $MachinePrecision]
z\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[z]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[z$95$s_, x_, y_, z$95$m_, t_] := N[(z$95$s * If[LessEqual[N[(x * 2.0), $MachinePrecision], 2e-43], N[(2.0 * N[(N[(x / z$95$m), $MachinePrecision] / N[(y - t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(x / N[(y - t), $MachinePrecision]), $MachinePrecision] * N[(2.0 / z$95$m), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
z\_m = \left|z\right|
\\
z\_s = \mathsf{copysign}\left(1, z\right)
\\
z\_s \cdot \begin{array}{l}
\mathbf{if}\;x \cdot 2 \leq 2 \cdot 10^{-43}:\\
\;\;\;\;2 \cdot \frac{\frac{x}{z\_m}}{y - t}\\
\mathbf{else}:\\
\;\;\;\;\frac{x}{y - t} \cdot \frac{2}{z\_m}\\
\end{array}
\end{array}
if (*.f64 x #s(literal 2 binary64)) < 2.00000000000000015e-43Initial program 89.5%
distribute-rgt-out--92.2%
Simplified92.2%
Taylor expanded in x around 0 92.2%
associate-/r*90.6%
Simplified90.6%
if 2.00000000000000015e-43 < (*.f64 x #s(literal 2 binary64)) Initial program 89.1%
distribute-rgt-out--90.6%
Simplified90.6%
*-commutative90.6%
times-frac95.7%
Applied egg-rr95.7%
Final simplification92.1%
z\_m = (fabs.f64 z)
z\_s = (copysign.f64 #s(literal 1 binary64) z)
(FPCore (z_s x y z_m t)
:precision binary64
(*
z_s
(if (<= (* x 2.0) 5e+49)
(* 2.0 (/ (/ x z_m) (- y t)))
(/ 2.0 (* z_m (/ (- y t) x))))))z\_m = fabs(z);
z\_s = copysign(1.0, z);
double code(double z_s, double x, double y, double z_m, double t) {
double tmp;
if ((x * 2.0) <= 5e+49) {
tmp = 2.0 * ((x / z_m) / (y - t));
} else {
tmp = 2.0 / (z_m * ((y - t) / x));
}
return z_s * tmp;
}
z\_m = abs(z)
z\_s = copysign(1.0d0, z)
real(8) function code(z_s, x, y, z_m, t)
real(8), intent (in) :: z_s
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z_m
real(8), intent (in) :: t
real(8) :: tmp
if ((x * 2.0d0) <= 5d+49) then
tmp = 2.0d0 * ((x / z_m) / (y - t))
else
tmp = 2.0d0 / (z_m * ((y - t) / x))
end if
code = z_s * tmp
end function
z\_m = Math.abs(z);
z\_s = Math.copySign(1.0, z);
public static double code(double z_s, double x, double y, double z_m, double t) {
double tmp;
if ((x * 2.0) <= 5e+49) {
tmp = 2.0 * ((x / z_m) / (y - t));
} else {
tmp = 2.0 / (z_m * ((y - t) / x));
}
return z_s * tmp;
}
z\_m = math.fabs(z) z\_s = math.copysign(1.0, z) def code(z_s, x, y, z_m, t): tmp = 0 if (x * 2.0) <= 5e+49: tmp = 2.0 * ((x / z_m) / (y - t)) else: tmp = 2.0 / (z_m * ((y - t) / x)) return z_s * tmp
z\_m = abs(z) z\_s = copysign(1.0, z) function code(z_s, x, y, z_m, t) tmp = 0.0 if (Float64(x * 2.0) <= 5e+49) tmp = Float64(2.0 * Float64(Float64(x / z_m) / Float64(y - t))); else tmp = Float64(2.0 / Float64(z_m * Float64(Float64(y - t) / x))); end return Float64(z_s * tmp) end
z\_m = abs(z); z\_s = sign(z) * abs(1.0); function tmp_2 = code(z_s, x, y, z_m, t) tmp = 0.0; if ((x * 2.0) <= 5e+49) tmp = 2.0 * ((x / z_m) / (y - t)); else tmp = 2.0 / (z_m * ((y - t) / x)); end tmp_2 = z_s * tmp; end
z\_m = N[Abs[z], $MachinePrecision]
z\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[z]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[z$95$s_, x_, y_, z$95$m_, t_] := N[(z$95$s * If[LessEqual[N[(x * 2.0), $MachinePrecision], 5e+49], N[(2.0 * N[(N[(x / z$95$m), $MachinePrecision] / N[(y - t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(2.0 / N[(z$95$m * N[(N[(y - t), $MachinePrecision] / x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
z\_m = \left|z\right|
\\
z\_s = \mathsf{copysign}\left(1, z\right)
\\
z\_s \cdot \begin{array}{l}
\mathbf{if}\;x \cdot 2 \leq 5 \cdot 10^{+49}:\\
\;\;\;\;2 \cdot \frac{\frac{x}{z\_m}}{y - t}\\
\mathbf{else}:\\
\;\;\;\;\frac{2}{z\_m \cdot \frac{y - t}{x}}\\
\end{array}
\end{array}
if (*.f64 x #s(literal 2 binary64)) < 5.0000000000000004e49Initial program 90.6%
distribute-rgt-out--93.0%
Simplified93.0%
Taylor expanded in x around 0 93.0%
associate-/r*91.6%
Simplified91.6%
if 5.0000000000000004e49 < (*.f64 x #s(literal 2 binary64)) Initial program 84.5%
distribute-rgt-out--86.7%
Simplified86.7%
*-commutative86.7%
times-frac94.0%
Applied egg-rr94.0%
clear-num94.0%
frac-times94.4%
metadata-eval94.4%
Applied egg-rr94.4%
Final simplification92.1%
z\_m = (fabs.f64 z) z\_s = (copysign.f64 #s(literal 1 binary64) z) (FPCore (z_s x y z_m t) :precision binary64 (* z_s (if (<= z_m 8.2e+96) (* -2.0 (/ x (* z_m t))) (* -2.0 (/ (/ x z_m) t)))))
z\_m = fabs(z);
z\_s = copysign(1.0, z);
double code(double z_s, double x, double y, double z_m, double t) {
double tmp;
if (z_m <= 8.2e+96) {
tmp = -2.0 * (x / (z_m * t));
} else {
tmp = -2.0 * ((x / z_m) / t);
}
return z_s * tmp;
}
z\_m = abs(z)
z\_s = copysign(1.0d0, z)
real(8) function code(z_s, x, y, z_m, t)
real(8), intent (in) :: z_s
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z_m
real(8), intent (in) :: t
real(8) :: tmp
if (z_m <= 8.2d+96) then
tmp = (-2.0d0) * (x / (z_m * t))
else
tmp = (-2.0d0) * ((x / z_m) / t)
end if
code = z_s * tmp
end function
z\_m = Math.abs(z);
z\_s = Math.copySign(1.0, z);
public static double code(double z_s, double x, double y, double z_m, double t) {
double tmp;
if (z_m <= 8.2e+96) {
tmp = -2.0 * (x / (z_m * t));
} else {
tmp = -2.0 * ((x / z_m) / t);
}
return z_s * tmp;
}
z\_m = math.fabs(z) z\_s = math.copysign(1.0, z) def code(z_s, x, y, z_m, t): tmp = 0 if z_m <= 8.2e+96: tmp = -2.0 * (x / (z_m * t)) else: tmp = -2.0 * ((x / z_m) / t) return z_s * tmp
z\_m = abs(z) z\_s = copysign(1.0, z) function code(z_s, x, y, z_m, t) tmp = 0.0 if (z_m <= 8.2e+96) tmp = Float64(-2.0 * Float64(x / Float64(z_m * t))); else tmp = Float64(-2.0 * Float64(Float64(x / z_m) / t)); end return Float64(z_s * tmp) end
z\_m = abs(z); z\_s = sign(z) * abs(1.0); function tmp_2 = code(z_s, x, y, z_m, t) tmp = 0.0; if (z_m <= 8.2e+96) tmp = -2.0 * (x / (z_m * t)); else tmp = -2.0 * ((x / z_m) / t); end tmp_2 = z_s * tmp; end
z\_m = N[Abs[z], $MachinePrecision]
z\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[z]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[z$95$s_, x_, y_, z$95$m_, t_] := N[(z$95$s * If[LessEqual[z$95$m, 8.2e+96], N[(-2.0 * N[(x / N[(z$95$m * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(-2.0 * N[(N[(x / z$95$m), $MachinePrecision] / t), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
z\_m = \left|z\right|
\\
z\_s = \mathsf{copysign}\left(1, z\right)
\\
z\_s \cdot \begin{array}{l}
\mathbf{if}\;z\_m \leq 8.2 \cdot 10^{+96}:\\
\;\;\;\;-2 \cdot \frac{x}{z\_m \cdot t}\\
\mathbf{else}:\\
\;\;\;\;-2 \cdot \frac{\frac{x}{z\_m}}{t}\\
\end{array}
\end{array}
if z < 8.19999999999999996e96Initial program 93.5%
distribute-rgt-out--94.9%
Simplified94.9%
Taylor expanded in y around 0 55.1%
if 8.19999999999999996e96 < z Initial program 69.6%
distribute-rgt-out--76.6%
Simplified76.6%
Taylor expanded in y around 0 43.9%
associate-/l/59.2%
Simplified59.2%
Final simplification55.8%
z\_m = (fabs.f64 z) z\_s = (copysign.f64 #s(literal 1 binary64) z) (FPCore (z_s x y z_m t) :precision binary64 (* z_s (* 2.0 (/ (/ x z_m) (- y t)))))
z\_m = fabs(z);
z\_s = copysign(1.0, z);
double code(double z_s, double x, double y, double z_m, double t) {
return z_s * (2.0 * ((x / z_m) / (y - t)));
}
z\_m = abs(z)
z\_s = copysign(1.0d0, z)
real(8) function code(z_s, x, y, z_m, t)
real(8), intent (in) :: z_s
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z_m
real(8), intent (in) :: t
code = z_s * (2.0d0 * ((x / z_m) / (y - t)))
end function
z\_m = Math.abs(z);
z\_s = Math.copySign(1.0, z);
public static double code(double z_s, double x, double y, double z_m, double t) {
return z_s * (2.0 * ((x / z_m) / (y - t)));
}
z\_m = math.fabs(z) z\_s = math.copysign(1.0, z) def code(z_s, x, y, z_m, t): return z_s * (2.0 * ((x / z_m) / (y - t)))
z\_m = abs(z) z\_s = copysign(1.0, z) function code(z_s, x, y, z_m, t) return Float64(z_s * Float64(2.0 * Float64(Float64(x / z_m) / Float64(y - t)))) end
z\_m = abs(z); z\_s = sign(z) * abs(1.0); function tmp = code(z_s, x, y, z_m, t) tmp = z_s * (2.0 * ((x / z_m) / (y - t))); end
z\_m = N[Abs[z], $MachinePrecision]
z\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[z]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[z$95$s_, x_, y_, z$95$m_, t_] := N[(z$95$s * N[(2.0 * N[(N[(x / z$95$m), $MachinePrecision] / N[(y - t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
z\_m = \left|z\right|
\\
z\_s = \mathsf{copysign}\left(1, z\right)
\\
z\_s \cdot \left(2 \cdot \frac{\frac{x}{z\_m}}{y - t}\right)
\end{array}
Initial program 89.4%
distribute-rgt-out--91.8%
Simplified91.8%
Taylor expanded in x around 0 91.8%
associate-/r*89.1%
Simplified89.1%
Final simplification89.1%
z\_m = (fabs.f64 z) z\_s = (copysign.f64 #s(literal 1 binary64) z) (FPCore (z_s x y z_m t) :precision binary64 (* z_s (* -2.0 (/ x (* z_m t)))))
z\_m = fabs(z);
z\_s = copysign(1.0, z);
double code(double z_s, double x, double y, double z_m, double t) {
return z_s * (-2.0 * (x / (z_m * t)));
}
z\_m = abs(z)
z\_s = copysign(1.0d0, z)
real(8) function code(z_s, x, y, z_m, t)
real(8), intent (in) :: z_s
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z_m
real(8), intent (in) :: t
code = z_s * ((-2.0d0) * (x / (z_m * t)))
end function
z\_m = Math.abs(z);
z\_s = Math.copySign(1.0, z);
public static double code(double z_s, double x, double y, double z_m, double t) {
return z_s * (-2.0 * (x / (z_m * t)));
}
z\_m = math.fabs(z) z\_s = math.copysign(1.0, z) def code(z_s, x, y, z_m, t): return z_s * (-2.0 * (x / (z_m * t)))
z\_m = abs(z) z\_s = copysign(1.0, z) function code(z_s, x, y, z_m, t) return Float64(z_s * Float64(-2.0 * Float64(x / Float64(z_m * t)))) end
z\_m = abs(z); z\_s = sign(z) * abs(1.0); function tmp = code(z_s, x, y, z_m, t) tmp = z_s * (-2.0 * (x / (z_m * t))); end
z\_m = N[Abs[z], $MachinePrecision]
z\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[z]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[z$95$s_, x_, y_, z$95$m_, t_] := N[(z$95$s * N[(-2.0 * N[(x / N[(z$95$m * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
z\_m = \left|z\right|
\\
z\_s = \mathsf{copysign}\left(1, z\right)
\\
z\_s \cdot \left(-2 \cdot \frac{x}{z\_m \cdot t}\right)
\end{array}
Initial program 89.4%
distribute-rgt-out--91.8%
Simplified91.8%
Taylor expanded in y around 0 53.2%
Final simplification53.2%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (* (/ x (* (- y t) z)) 2.0))
(t_2 (/ (* x 2.0) (- (* y z) (* t z)))))
(if (< t_2 -2.559141628295061e-13)
t_1
(if (< t_2 1.045027827330126e-269) (/ (* (/ x z) 2.0) (- y t)) t_1))))
double code(double x, double y, double z, double t) {
double t_1 = (x / ((y - t) * z)) * 2.0;
double t_2 = (x * 2.0) / ((y * z) - (t * z));
double tmp;
if (t_2 < -2.559141628295061e-13) {
tmp = t_1;
} else if (t_2 < 1.045027827330126e-269) {
tmp = ((x / z) * 2.0) / (y - t);
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: t_2
real(8) :: tmp
t_1 = (x / ((y - t) * z)) * 2.0d0
t_2 = (x * 2.0d0) / ((y * z) - (t * z))
if (t_2 < (-2.559141628295061d-13)) then
tmp = t_1
else if (t_2 < 1.045027827330126d-269) then
tmp = ((x / z) * 2.0d0) / (y - t)
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double t_1 = (x / ((y - t) * z)) * 2.0;
double t_2 = (x * 2.0) / ((y * z) - (t * z));
double tmp;
if (t_2 < -2.559141628295061e-13) {
tmp = t_1;
} else if (t_2 < 1.045027827330126e-269) {
tmp = ((x / z) * 2.0) / (y - t);
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z, t): t_1 = (x / ((y - t) * z)) * 2.0 t_2 = (x * 2.0) / ((y * z) - (t * z)) tmp = 0 if t_2 < -2.559141628295061e-13: tmp = t_1 elif t_2 < 1.045027827330126e-269: tmp = ((x / z) * 2.0) / (y - t) else: tmp = t_1 return tmp
function code(x, y, z, t) t_1 = Float64(Float64(x / Float64(Float64(y - t) * z)) * 2.0) t_2 = Float64(Float64(x * 2.0) / Float64(Float64(y * z) - Float64(t * z))) tmp = 0.0 if (t_2 < -2.559141628295061e-13) tmp = t_1; elseif (t_2 < 1.045027827330126e-269) tmp = Float64(Float64(Float64(x / z) * 2.0) / Float64(y - t)); else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = (x / ((y - t) * z)) * 2.0; t_2 = (x * 2.0) / ((y * z) - (t * z)); tmp = 0.0; if (t_2 < -2.559141628295061e-13) tmp = t_1; elseif (t_2 < 1.045027827330126e-269) tmp = ((x / z) * 2.0) / (y - t); else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(x / N[(N[(y - t), $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision] * 2.0), $MachinePrecision]}, Block[{t$95$2 = N[(N[(x * 2.0), $MachinePrecision] / N[(N[(y * z), $MachinePrecision] - N[(t * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[Less[t$95$2, -2.559141628295061e-13], t$95$1, If[Less[t$95$2, 1.045027827330126e-269], N[(N[(N[(x / z), $MachinePrecision] * 2.0), $MachinePrecision] / N[(y - t), $MachinePrecision]), $MachinePrecision], t$95$1]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{x}{\left(y - t\right) \cdot z} \cdot 2\\
t_2 := \frac{x \cdot 2}{y \cdot z - t \cdot z}\\
\mathbf{if}\;t\_2 < -2.559141628295061 \cdot 10^{-13}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;t\_2 < 1.045027827330126 \cdot 10^{-269}:\\
\;\;\;\;\frac{\frac{x}{z} \cdot 2}{y - t}\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
herbie shell --seed 2024072
(FPCore (x y z t)
:name "Linear.Projection:infinitePerspective from linear-1.19.1.3, A"
:precision binary64
:alt
(if (< (/ (* x 2.0) (- (* y z) (* t z))) -2.559141628295061e-13) (* (/ x (* (- y t) z)) 2.0) (if (< (/ (* x 2.0) (- (* y z) (* t z))) 1.045027827330126e-269) (/ (* (/ x z) 2.0) (- y t)) (* (/ x (* (- y t) z)) 2.0)))
(/ (* x 2.0) (- (* y z) (* t z))))