
(FPCore (x y z a) :precision binary64 (+ x (- (tan (+ y z)) (tan a))))
double code(double x, double y, double z, double a) {
return x + (tan((y + z)) - tan(a));
}
real(8) function code(x, y, z, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: a
code = x + (tan((y + z)) - tan(a))
end function
public static double code(double x, double y, double z, double a) {
return x + (Math.tan((y + z)) - Math.tan(a));
}
def code(x, y, z, a): return x + (math.tan((y + z)) - math.tan(a))
function code(x, y, z, a) return Float64(x + Float64(tan(Float64(y + z)) - tan(a))) end
function tmp = code(x, y, z, a) tmp = x + (tan((y + z)) - tan(a)); end
code[x_, y_, z_, a_] := N[(x + N[(N[Tan[N[(y + z), $MachinePrecision]], $MachinePrecision] - N[Tan[a], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \left(\tan \left(y + z\right) - \tan a\right)
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 9 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z a) :precision binary64 (+ x (- (tan (+ y z)) (tan a))))
double code(double x, double y, double z, double a) {
return x + (tan((y + z)) - tan(a));
}
real(8) function code(x, y, z, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: a
code = x + (tan((y + z)) - tan(a))
end function
public static double code(double x, double y, double z, double a) {
return x + (Math.tan((y + z)) - Math.tan(a));
}
def code(x, y, z, a): return x + (math.tan((y + z)) - math.tan(a))
function code(x, y, z, a) return Float64(x + Float64(tan(Float64(y + z)) - tan(a))) end
function tmp = code(x, y, z, a) tmp = x + (tan((y + z)) - tan(a)); end
code[x_, y_, z_, a_] := N[(x + N[(N[Tan[N[(y + z), $MachinePrecision]], $MachinePrecision] - N[Tan[a], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \left(\tan \left(y + z\right) - \tan a\right)
\end{array}
(FPCore (x y z a) :precision binary64 (+ x (- (/ 1.0 (* (/ 1.0 (+ (tan y) (tan z))) (- 1.0 (* (tan y) (tan z))))) (tan a))))
double code(double x, double y, double z, double a) {
return x + ((1.0 / ((1.0 / (tan(y) + tan(z))) * (1.0 - (tan(y) * tan(z))))) - tan(a));
}
real(8) function code(x, y, z, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: a
code = x + ((1.0d0 / ((1.0d0 / (tan(y) + tan(z))) * (1.0d0 - (tan(y) * tan(z))))) - tan(a))
end function
public static double code(double x, double y, double z, double a) {
return x + ((1.0 / ((1.0 / (Math.tan(y) + Math.tan(z))) * (1.0 - (Math.tan(y) * Math.tan(z))))) - Math.tan(a));
}
def code(x, y, z, a): return x + ((1.0 / ((1.0 / (math.tan(y) + math.tan(z))) * (1.0 - (math.tan(y) * math.tan(z))))) - math.tan(a))
function code(x, y, z, a) return Float64(x + Float64(Float64(1.0 / Float64(Float64(1.0 / Float64(tan(y) + tan(z))) * Float64(1.0 - Float64(tan(y) * tan(z))))) - tan(a))) end
function tmp = code(x, y, z, a) tmp = x + ((1.0 / ((1.0 / (tan(y) + tan(z))) * (1.0 - (tan(y) * tan(z))))) - tan(a)); end
code[x_, y_, z_, a_] := N[(x + N[(N[(1.0 / N[(N[(1.0 / N[(N[Tan[y], $MachinePrecision] + N[Tan[z], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * N[(1.0 - N[(N[Tan[y], $MachinePrecision] * N[Tan[z], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[Tan[a], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \left(\frac{1}{\frac{1}{\tan y + \tan z} \cdot \left(1 - \tan y \cdot \tan z\right)} - \tan a\right)
\end{array}
Initial program 78.7%
tan-sum99.7%
clear-num99.7%
Applied egg-rr99.7%
div-inv99.7%
Applied egg-rr99.7%
*-commutative99.7%
Simplified99.7%
Final simplification99.7%
(FPCore (x y z a) :precision binary64 (+ x (- (/ 1.0 (/ (- 1.0 (* (tan y) (tan z))) (+ (tan y) (tan z)))) (tan a))))
double code(double x, double y, double z, double a) {
return x + ((1.0 / ((1.0 - (tan(y) * tan(z))) / (tan(y) + tan(z)))) - tan(a));
}
real(8) function code(x, y, z, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: a
code = x + ((1.0d0 / ((1.0d0 - (tan(y) * tan(z))) / (tan(y) + tan(z)))) - tan(a))
end function
public static double code(double x, double y, double z, double a) {
return x + ((1.0 / ((1.0 - (Math.tan(y) * Math.tan(z))) / (Math.tan(y) + Math.tan(z)))) - Math.tan(a));
}
def code(x, y, z, a): return x + ((1.0 / ((1.0 - (math.tan(y) * math.tan(z))) / (math.tan(y) + math.tan(z)))) - math.tan(a))
function code(x, y, z, a) return Float64(x + Float64(Float64(1.0 / Float64(Float64(1.0 - Float64(tan(y) * tan(z))) / Float64(tan(y) + tan(z)))) - tan(a))) end
function tmp = code(x, y, z, a) tmp = x + ((1.0 / ((1.0 - (tan(y) * tan(z))) / (tan(y) + tan(z)))) - tan(a)); end
code[x_, y_, z_, a_] := N[(x + N[(N[(1.0 / N[(N[(1.0 - N[(N[Tan[y], $MachinePrecision] * N[Tan[z], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(N[Tan[y], $MachinePrecision] + N[Tan[z], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[Tan[a], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \left(\frac{1}{\frac{1 - \tan y \cdot \tan z}{\tan y + \tan z}} - \tan a\right)
\end{array}
Initial program 78.7%
tan-sum99.7%
clear-num99.7%
Applied egg-rr99.7%
Final simplification99.7%
(FPCore (x y z a) :precision binary64 (+ x (- (/ (+ (tan y) (tan z)) (- 1.0 (* (tan y) (tan z)))) (tan a))))
double code(double x, double y, double z, double a) {
return x + (((tan(y) + tan(z)) / (1.0 - (tan(y) * tan(z)))) - tan(a));
}
real(8) function code(x, y, z, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: a
code = x + (((tan(y) + tan(z)) / (1.0d0 - (tan(y) * tan(z)))) - tan(a))
end function
public static double code(double x, double y, double z, double a) {
return x + (((Math.tan(y) + Math.tan(z)) / (1.0 - (Math.tan(y) * Math.tan(z)))) - Math.tan(a));
}
def code(x, y, z, a): return x + (((math.tan(y) + math.tan(z)) / (1.0 - (math.tan(y) * math.tan(z)))) - math.tan(a))
function code(x, y, z, a) return Float64(x + Float64(Float64(Float64(tan(y) + tan(z)) / Float64(1.0 - Float64(tan(y) * tan(z)))) - tan(a))) end
function tmp = code(x, y, z, a) tmp = x + (((tan(y) + tan(z)) / (1.0 - (tan(y) * tan(z)))) - tan(a)); end
code[x_, y_, z_, a_] := N[(x + N[(N[(N[(N[Tan[y], $MachinePrecision] + N[Tan[z], $MachinePrecision]), $MachinePrecision] / N[(1.0 - N[(N[Tan[y], $MachinePrecision] * N[Tan[z], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[Tan[a], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \left(\frac{\tan y + \tan z}{1 - \tan y \cdot \tan z} - \tan a\right)
\end{array}
Initial program 78.7%
tan-sum99.7%
div-inv99.7%
Applied egg-rr99.7%
associate-*r/99.7%
*-rgt-identity99.7%
Simplified99.7%
Final simplification99.7%
(FPCore (x y z a) :precision binary64 (if (<= y -2.6e-8) (+ x (- (tan y) (tan a))) (+ x (- (tan z) (tan a)))))
double code(double x, double y, double z, double a) {
double tmp;
if (y <= -2.6e-8) {
tmp = x + (tan(y) - tan(a));
} else {
tmp = x + (tan(z) - tan(a));
}
return tmp;
}
real(8) function code(x, y, z, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: a
real(8) :: tmp
if (y <= (-2.6d-8)) then
tmp = x + (tan(y) - tan(a))
else
tmp = x + (tan(z) - tan(a))
end if
code = tmp
end function
public static double code(double x, double y, double z, double a) {
double tmp;
if (y <= -2.6e-8) {
tmp = x + (Math.tan(y) - Math.tan(a));
} else {
tmp = x + (Math.tan(z) - Math.tan(a));
}
return tmp;
}
def code(x, y, z, a): tmp = 0 if y <= -2.6e-8: tmp = x + (math.tan(y) - math.tan(a)) else: tmp = x + (math.tan(z) - math.tan(a)) return tmp
function code(x, y, z, a) tmp = 0.0 if (y <= -2.6e-8) tmp = Float64(x + Float64(tan(y) - tan(a))); else tmp = Float64(x + Float64(tan(z) - tan(a))); end return tmp end
function tmp_2 = code(x, y, z, a) tmp = 0.0; if (y <= -2.6e-8) tmp = x + (tan(y) - tan(a)); else tmp = x + (tan(z) - tan(a)); end tmp_2 = tmp; end
code[x_, y_, z_, a_] := If[LessEqual[y, -2.6e-8], N[(x + N[(N[Tan[y], $MachinePrecision] - N[Tan[a], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(x + N[(N[Tan[z], $MachinePrecision] - N[Tan[a], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -2.6 \cdot 10^{-8}:\\
\;\;\;\;x + \left(\tan y - \tan a\right)\\
\mathbf{else}:\\
\;\;\;\;x + \left(\tan z - \tan a\right)\\
\end{array}
\end{array}
if y < -2.6000000000000001e-8Initial program 61.3%
add-sqr-sqrt29.4%
sqrt-unprod41.9%
pow241.9%
Applied egg-rr41.9%
Taylor expanded in z around 0 42.2%
tan-quot42.2%
sqrt-pow161.0%
metadata-eval61.0%
pow161.0%
*-un-lft-identity61.0%
Applied egg-rr61.0%
*-lft-identity61.0%
Simplified61.0%
if -2.6000000000000001e-8 < y Initial program 84.5%
Taylor expanded in y around 0 69.4%
tan-quot69.4%
*-un-lft-identity69.4%
Applied egg-rr69.4%
*-lft-identity69.4%
Simplified69.4%
Final simplification67.3%
(FPCore (x y z a) :precision binary64 (if (<= y -1.55) (+ x (fabs (tan y))) (+ x (- y (tan a)))))
double code(double x, double y, double z, double a) {
double tmp;
if (y <= -1.55) {
tmp = x + fabs(tan(y));
} else {
tmp = x + (y - tan(a));
}
return tmp;
}
real(8) function code(x, y, z, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: a
real(8) :: tmp
if (y <= (-1.55d0)) then
tmp = x + abs(tan(y))
else
tmp = x + (y - tan(a))
end if
code = tmp
end function
public static double code(double x, double y, double z, double a) {
double tmp;
if (y <= -1.55) {
tmp = x + Math.abs(Math.tan(y));
} else {
tmp = x + (y - Math.tan(a));
}
return tmp;
}
def code(x, y, z, a): tmp = 0 if y <= -1.55: tmp = x + math.fabs(math.tan(y)) else: tmp = x + (y - math.tan(a)) return tmp
function code(x, y, z, a) tmp = 0.0 if (y <= -1.55) tmp = Float64(x + abs(tan(y))); else tmp = Float64(x + Float64(y - tan(a))); end return tmp end
function tmp_2 = code(x, y, z, a) tmp = 0.0; if (y <= -1.55) tmp = x + abs(tan(y)); else tmp = x + (y - tan(a)); end tmp_2 = tmp; end
code[x_, y_, z_, a_] := If[LessEqual[y, -1.55], N[(x + N[Abs[N[Tan[y], $MachinePrecision]], $MachinePrecision]), $MachinePrecision], N[(x + N[(y - N[Tan[a], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1.55:\\
\;\;\;\;x + \left|\tan y\right|\\
\mathbf{else}:\\
\;\;\;\;x + \left(y - \tan a\right)\\
\end{array}
\end{array}
if y < -1.55000000000000004Initial program 61.3%
add-sqr-sqrt30.4%
sqrt-unprod42.1%
pow242.1%
Applied egg-rr42.1%
Taylor expanded in z around 0 42.4%
pow1/242.4%
tan-quot42.3%
Applied egg-rr42.3%
unpow1/242.3%
unpow242.3%
rem-sqrt-square42.3%
Simplified42.3%
Taylor expanded in a around 0 29.9%
+-commutative29.9%
Simplified29.9%
if -1.55000000000000004 < y Initial program 84.3%
add-sqr-sqrt41.8%
sqrt-unprod65.6%
pow265.6%
Applied egg-rr65.6%
Taylor expanded in z around 0 52.1%
Taylor expanded in y around 0 39.7%
Final simplification37.3%
(FPCore (x y z a) :precision binary64 (+ x (- (tan (+ y z)) (tan a))))
double code(double x, double y, double z, double a) {
return x + (tan((y + z)) - tan(a));
}
real(8) function code(x, y, z, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: a
code = x + (tan((y + z)) - tan(a))
end function
public static double code(double x, double y, double z, double a) {
return x + (Math.tan((y + z)) - Math.tan(a));
}
def code(x, y, z, a): return x + (math.tan((y + z)) - math.tan(a))
function code(x, y, z, a) return Float64(x + Float64(tan(Float64(y + z)) - tan(a))) end
function tmp = code(x, y, z, a) tmp = x + (tan((y + z)) - tan(a)); end
code[x_, y_, z_, a_] := N[(x + N[(N[Tan[N[(y + z), $MachinePrecision]], $MachinePrecision] - N[Tan[a], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \left(\tan \left(y + z\right) - \tan a\right)
\end{array}
Initial program 78.7%
Final simplification78.7%
(FPCore (x y z a) :precision binary64 (+ x (- (tan y) (tan a))))
double code(double x, double y, double z, double a) {
return x + (tan(y) - tan(a));
}
real(8) function code(x, y, z, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: a
code = x + (tan(y) - tan(a))
end function
public static double code(double x, double y, double z, double a) {
return x + (Math.tan(y) - Math.tan(a));
}
def code(x, y, z, a): return x + (math.tan(y) - math.tan(a))
function code(x, y, z, a) return Float64(x + Float64(tan(y) - tan(a))) end
function tmp = code(x, y, z, a) tmp = x + (tan(y) - tan(a)); end
code[x_, y_, z_, a_] := N[(x + N[(N[Tan[y], $MachinePrecision] - N[Tan[a], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \left(\tan y - \tan a\right)
\end{array}
Initial program 78.7%
add-sqr-sqrt39.0%
sqrt-unprod59.9%
pow259.9%
Applied egg-rr59.9%
Taylor expanded in z around 0 49.8%
tan-quot49.7%
sqrt-pow160.9%
metadata-eval60.9%
pow160.9%
*-un-lft-identity60.9%
Applied egg-rr60.9%
*-lft-identity60.9%
Simplified60.9%
Final simplification60.9%
(FPCore (x y z a) :precision binary64 (if (<= y -1.55) x (+ x (- y (tan a)))))
double code(double x, double y, double z, double a) {
double tmp;
if (y <= -1.55) {
tmp = x;
} else {
tmp = x + (y - tan(a));
}
return tmp;
}
real(8) function code(x, y, z, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: a
real(8) :: tmp
if (y <= (-1.55d0)) then
tmp = x
else
tmp = x + (y - tan(a))
end if
code = tmp
end function
public static double code(double x, double y, double z, double a) {
double tmp;
if (y <= -1.55) {
tmp = x;
} else {
tmp = x + (y - Math.tan(a));
}
return tmp;
}
def code(x, y, z, a): tmp = 0 if y <= -1.55: tmp = x else: tmp = x + (y - math.tan(a)) return tmp
function code(x, y, z, a) tmp = 0.0 if (y <= -1.55) tmp = x; else tmp = Float64(x + Float64(y - tan(a))); end return tmp end
function tmp_2 = code(x, y, z, a) tmp = 0.0; if (y <= -1.55) tmp = x; else tmp = x + (y - tan(a)); end tmp_2 = tmp; end
code[x_, y_, z_, a_] := If[LessEqual[y, -1.55], x, N[(x + N[(y - N[Tan[a], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1.55:\\
\;\;\;\;x\\
\mathbf{else}:\\
\;\;\;\;x + \left(y - \tan a\right)\\
\end{array}
\end{array}
if y < -1.55000000000000004Initial program 61.3%
Taylor expanded in x around inf 23.2%
if -1.55000000000000004 < y Initial program 84.3%
add-sqr-sqrt41.8%
sqrt-unprod65.6%
pow265.6%
Applied egg-rr65.6%
Taylor expanded in z around 0 52.1%
Taylor expanded in y around 0 39.7%
Final simplification35.7%
(FPCore (x y z a) :precision binary64 x)
double code(double x, double y, double z, double a) {
return x;
}
real(8) function code(x, y, z, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: a
code = x
end function
public static double code(double x, double y, double z, double a) {
return x;
}
def code(x, y, z, a): return x
function code(x, y, z, a) return x end
function tmp = code(x, y, z, a) tmp = x; end
code[x_, y_, z_, a_] := x
\begin{array}{l}
\\
x
\end{array}
Initial program 78.7%
Taylor expanded in x around inf 34.2%
Final simplification34.2%
herbie shell --seed 2024071
(FPCore (x y z a)
:name "tan-example (used to crash)"
:precision binary64
:pre (and (and (and (or (== x 0.0) (and (<= 0.5884142 x) (<= x 505.5909))) (or (and (<= -1.796658e+308 y) (<= y -9.425585e-310)) (and (<= 1.284938e-309 y) (<= y 1.751224e+308)))) (or (and (<= -1.776707e+308 z) (<= z -8.599796e-310)) (and (<= 3.293145e-311 z) (<= z 1.725154e+308)))) (or (and (<= -1.796658e+308 a) (<= a -9.425585e-310)) (and (<= 1.284938e-309 a) (<= a 1.751224e+308))))
(+ x (- (tan (+ y z)) (tan a))))