
(FPCore (x y) :precision binary64 (/ (* (- x y) (+ x y)) (+ (* x x) (* y y))))
double code(double x, double y) {
return ((x - y) * (x + y)) / ((x * x) + (y * y));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = ((x - y) * (x + y)) / ((x * x) + (y * y))
end function
public static double code(double x, double y) {
return ((x - y) * (x + y)) / ((x * x) + (y * y));
}
def code(x, y): return ((x - y) * (x + y)) / ((x * x) + (y * y))
function code(x, y) return Float64(Float64(Float64(x - y) * Float64(x + y)) / Float64(Float64(x * x) + Float64(y * y))) end
function tmp = code(x, y) tmp = ((x - y) * (x + y)) / ((x * x) + (y * y)); end
code[x_, y_] := N[(N[(N[(x - y), $MachinePrecision] * N[(x + y), $MachinePrecision]), $MachinePrecision] / N[(N[(x * x), $MachinePrecision] + N[(y * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\left(x - y\right) \cdot \left(x + y\right)}{x \cdot x + y \cdot y}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 9 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (/ (* (- x y) (+ x y)) (+ (* x x) (* y y))))
double code(double x, double y) {
return ((x - y) * (x + y)) / ((x * x) + (y * y));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = ((x - y) * (x + y)) / ((x * x) + (y * y))
end function
public static double code(double x, double y) {
return ((x - y) * (x + y)) / ((x * x) + (y * y));
}
def code(x, y): return ((x - y) * (x + y)) / ((x * x) + (y * y))
function code(x, y) return Float64(Float64(Float64(x - y) * Float64(x + y)) / Float64(Float64(x * x) + Float64(y * y))) end
function tmp = code(x, y) tmp = ((x - y) * (x + y)) / ((x * x) + (y * y)); end
code[x_, y_] := N[(N[(N[(x - y), $MachinePrecision] * N[(x + y), $MachinePrecision]), $MachinePrecision] / N[(N[(x * x), $MachinePrecision] + N[(y * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\left(x - y\right) \cdot \left(x + y\right)}{x \cdot x + y \cdot y}
\end{array}
(FPCore (x y) :precision binary64 (/ 1.0 (* (/ (hypot x y) (- x y)) (/ (hypot x y) (+ x y)))))
double code(double x, double y) {
return 1.0 / ((hypot(x, y) / (x - y)) * (hypot(x, y) / (x + y)));
}
public static double code(double x, double y) {
return 1.0 / ((Math.hypot(x, y) / (x - y)) * (Math.hypot(x, y) / (x + y)));
}
def code(x, y): return 1.0 / ((math.hypot(x, y) / (x - y)) * (math.hypot(x, y) / (x + y)))
function code(x, y) return Float64(1.0 / Float64(Float64(hypot(x, y) / Float64(x - y)) * Float64(hypot(x, y) / Float64(x + y)))) end
function tmp = code(x, y) tmp = 1.0 / ((hypot(x, y) / (x - y)) * (hypot(x, y) / (x + y))); end
code[x_, y_] := N[(1.0 / N[(N[(N[Sqrt[x ^ 2 + y ^ 2], $MachinePrecision] / N[(x - y), $MachinePrecision]), $MachinePrecision] * N[(N[Sqrt[x ^ 2 + y ^ 2], $MachinePrecision] / N[(x + y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{1}{\frac{\mathsf{hypot}\left(x, y\right)}{x - y} \cdot \frac{\mathsf{hypot}\left(x, y\right)}{x + y}}
\end{array}
Initial program 62.1%
add-sqr-sqrt62.1%
times-frac62.4%
hypot-define62.5%
hypot-define100.0%
Applied egg-rr100.0%
clear-num100.0%
clear-num100.0%
frac-times100.0%
metadata-eval100.0%
Applied egg-rr100.0%
Final simplification100.0%
(FPCore (x y) :precision binary64 (* (/ (- x y) (hypot x y)) (/ (+ x y) (hypot x y))))
double code(double x, double y) {
return ((x - y) / hypot(x, y)) * ((x + y) / hypot(x, y));
}
public static double code(double x, double y) {
return ((x - y) / Math.hypot(x, y)) * ((x + y) / Math.hypot(x, y));
}
def code(x, y): return ((x - y) / math.hypot(x, y)) * ((x + y) / math.hypot(x, y))
function code(x, y) return Float64(Float64(Float64(x - y) / hypot(x, y)) * Float64(Float64(x + y) / hypot(x, y))) end
function tmp = code(x, y) tmp = ((x - y) / hypot(x, y)) * ((x + y) / hypot(x, y)); end
code[x_, y_] := N[(N[(N[(x - y), $MachinePrecision] / N[Sqrt[x ^ 2 + y ^ 2], $MachinePrecision]), $MachinePrecision] * N[(N[(x + y), $MachinePrecision] / N[Sqrt[x ^ 2 + y ^ 2], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x - y}{\mathsf{hypot}\left(x, y\right)} \cdot \frac{x + y}{\mathsf{hypot}\left(x, y\right)}
\end{array}
Initial program 62.1%
add-sqr-sqrt62.1%
times-frac62.4%
hypot-define62.5%
hypot-define100.0%
Applied egg-rr100.0%
Final simplification100.0%
(FPCore (x y)
:precision binary64
(if (<= y 2.15e-194)
1.0
(if (<= y 1.2e-162)
(* (/ (- x y) (hypot x y)) (+ 1.0 (/ x y)))
(if (<= y 5e-39) (/ (* (- x y) (+ x y)) (+ (* x x) (* y y))) -1.0))))
double code(double x, double y) {
double tmp;
if (y <= 2.15e-194) {
tmp = 1.0;
} else if (y <= 1.2e-162) {
tmp = ((x - y) / hypot(x, y)) * (1.0 + (x / y));
} else if (y <= 5e-39) {
tmp = ((x - y) * (x + y)) / ((x * x) + (y * y));
} else {
tmp = -1.0;
}
return tmp;
}
public static double code(double x, double y) {
double tmp;
if (y <= 2.15e-194) {
tmp = 1.0;
} else if (y <= 1.2e-162) {
tmp = ((x - y) / Math.hypot(x, y)) * (1.0 + (x / y));
} else if (y <= 5e-39) {
tmp = ((x - y) * (x + y)) / ((x * x) + (y * y));
} else {
tmp = -1.0;
}
return tmp;
}
def code(x, y): tmp = 0 if y <= 2.15e-194: tmp = 1.0 elif y <= 1.2e-162: tmp = ((x - y) / math.hypot(x, y)) * (1.0 + (x / y)) elif y <= 5e-39: tmp = ((x - y) * (x + y)) / ((x * x) + (y * y)) else: tmp = -1.0 return tmp
function code(x, y) tmp = 0.0 if (y <= 2.15e-194) tmp = 1.0; elseif (y <= 1.2e-162) tmp = Float64(Float64(Float64(x - y) / hypot(x, y)) * Float64(1.0 + Float64(x / y))); elseif (y <= 5e-39) tmp = Float64(Float64(Float64(x - y) * Float64(x + y)) / Float64(Float64(x * x) + Float64(y * y))); else tmp = -1.0; end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= 2.15e-194) tmp = 1.0; elseif (y <= 1.2e-162) tmp = ((x - y) / hypot(x, y)) * (1.0 + (x / y)); elseif (y <= 5e-39) tmp = ((x - y) * (x + y)) / ((x * x) + (y * y)); else tmp = -1.0; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, 2.15e-194], 1.0, If[LessEqual[y, 1.2e-162], N[(N[(N[(x - y), $MachinePrecision] / N[Sqrt[x ^ 2 + y ^ 2], $MachinePrecision]), $MachinePrecision] * N[(1.0 + N[(x / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[y, 5e-39], N[(N[(N[(x - y), $MachinePrecision] * N[(x + y), $MachinePrecision]), $MachinePrecision] / N[(N[(x * x), $MachinePrecision] + N[(y * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], -1.0]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq 2.15 \cdot 10^{-194}:\\
\;\;\;\;1\\
\mathbf{elif}\;y \leq 1.2 \cdot 10^{-162}:\\
\;\;\;\;\frac{x - y}{\mathsf{hypot}\left(x, y\right)} \cdot \left(1 + \frac{x}{y}\right)\\
\mathbf{elif}\;y \leq 5 \cdot 10^{-39}:\\
\;\;\;\;\frac{\left(x - y\right) \cdot \left(x + y\right)}{x \cdot x + y \cdot y}\\
\mathbf{else}:\\
\;\;\;\;-1\\
\end{array}
\end{array}
if y < 2.15000000000000003e-194Initial program 56.9%
associate-/l*57.0%
+-commutative57.0%
fma-define57.0%
Simplified57.0%
Taylor expanded in x around inf 36.4%
if 2.15000000000000003e-194 < y < 1.2000000000000001e-162Initial program 0.0%
add-sqr-sqrt0.0%
times-frac3.1%
hypot-define3.1%
hypot-define100.0%
Applied egg-rr100.0%
Taylor expanded in x around 0 87.1%
if 1.2000000000000001e-162 < y < 4.9999999999999998e-39Initial program 100.0%
if 4.9999999999999998e-39 < y Initial program 100.0%
associate-/l*100.0%
+-commutative100.0%
fma-define100.0%
Simplified100.0%
Taylor expanded in x around 0 100.0%
Final simplification47.7%
(FPCore (x y)
:precision binary64
(if (<= y 1.75e-194)
1.0
(if (<= y 1.55e-162)
(/ (- x y) (+ y (* x (+ (/ x y) -1.0))))
(if (<= y 5e-38) (/ (* (- x y) (+ x y)) (+ (* x x) (* y y))) -1.0))))
double code(double x, double y) {
double tmp;
if (y <= 1.75e-194) {
tmp = 1.0;
} else if (y <= 1.55e-162) {
tmp = (x - y) / (y + (x * ((x / y) + -1.0)));
} else if (y <= 5e-38) {
tmp = ((x - y) * (x + y)) / ((x * x) + (y * y));
} else {
tmp = -1.0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= 1.75d-194) then
tmp = 1.0d0
else if (y <= 1.55d-162) then
tmp = (x - y) / (y + (x * ((x / y) + (-1.0d0))))
else if (y <= 5d-38) then
tmp = ((x - y) * (x + y)) / ((x * x) + (y * y))
else
tmp = -1.0d0
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= 1.75e-194) {
tmp = 1.0;
} else if (y <= 1.55e-162) {
tmp = (x - y) / (y + (x * ((x / y) + -1.0)));
} else if (y <= 5e-38) {
tmp = ((x - y) * (x + y)) / ((x * x) + (y * y));
} else {
tmp = -1.0;
}
return tmp;
}
def code(x, y): tmp = 0 if y <= 1.75e-194: tmp = 1.0 elif y <= 1.55e-162: tmp = (x - y) / (y + (x * ((x / y) + -1.0))) elif y <= 5e-38: tmp = ((x - y) * (x + y)) / ((x * x) + (y * y)) else: tmp = -1.0 return tmp
function code(x, y) tmp = 0.0 if (y <= 1.75e-194) tmp = 1.0; elseif (y <= 1.55e-162) tmp = Float64(Float64(x - y) / Float64(y + Float64(x * Float64(Float64(x / y) + -1.0)))); elseif (y <= 5e-38) tmp = Float64(Float64(Float64(x - y) * Float64(x + y)) / Float64(Float64(x * x) + Float64(y * y))); else tmp = -1.0; end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= 1.75e-194) tmp = 1.0; elseif (y <= 1.55e-162) tmp = (x - y) / (y + (x * ((x / y) + -1.0))); elseif (y <= 5e-38) tmp = ((x - y) * (x + y)) / ((x * x) + (y * y)); else tmp = -1.0; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, 1.75e-194], 1.0, If[LessEqual[y, 1.55e-162], N[(N[(x - y), $MachinePrecision] / N[(y + N[(x * N[(N[(x / y), $MachinePrecision] + -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[y, 5e-38], N[(N[(N[(x - y), $MachinePrecision] * N[(x + y), $MachinePrecision]), $MachinePrecision] / N[(N[(x * x), $MachinePrecision] + N[(y * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], -1.0]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq 1.75 \cdot 10^{-194}:\\
\;\;\;\;1\\
\mathbf{elif}\;y \leq 1.55 \cdot 10^{-162}:\\
\;\;\;\;\frac{x - y}{y + x \cdot \left(\frac{x}{y} + -1\right)}\\
\mathbf{elif}\;y \leq 5 \cdot 10^{-38}:\\
\;\;\;\;\frac{\left(x - y\right) \cdot \left(x + y\right)}{x \cdot x + y \cdot y}\\
\mathbf{else}:\\
\;\;\;\;-1\\
\end{array}
\end{array}
if y < 1.7500000000000001e-194Initial program 56.9%
associate-/l*57.0%
+-commutative57.0%
fma-define57.0%
Simplified57.0%
Taylor expanded in x around inf 36.4%
if 1.7500000000000001e-194 < y < 1.5499999999999999e-162Initial program 0.0%
associate-/l*3.1%
+-commutative3.1%
fma-define3.1%
Simplified3.1%
Taylor expanded in y around inf 86.7%
clear-num86.7%
un-div-inv86.9%
Applied egg-rr86.9%
Taylor expanded in x around 0 87.1%
if 1.5499999999999999e-162 < y < 5.00000000000000033e-38Initial program 100.0%
if 5.00000000000000033e-38 < y Initial program 100.0%
associate-/l*100.0%
+-commutative100.0%
fma-define100.0%
Simplified100.0%
Taylor expanded in x around 0 100.0%
Final simplification47.7%
(FPCore (x y) :precision binary64 (if (<= y 2.15e-194) 1.0 (/ (- x y) (+ y (* x (+ (/ x y) -1.0))))))
double code(double x, double y) {
double tmp;
if (y <= 2.15e-194) {
tmp = 1.0;
} else {
tmp = (x - y) / (y + (x * ((x / y) + -1.0)));
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= 2.15d-194) then
tmp = 1.0d0
else
tmp = (x - y) / (y + (x * ((x / y) + (-1.0d0))))
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= 2.15e-194) {
tmp = 1.0;
} else {
tmp = (x - y) / (y + (x * ((x / y) + -1.0)));
}
return tmp;
}
def code(x, y): tmp = 0 if y <= 2.15e-194: tmp = 1.0 else: tmp = (x - y) / (y + (x * ((x / y) + -1.0))) return tmp
function code(x, y) tmp = 0.0 if (y <= 2.15e-194) tmp = 1.0; else tmp = Float64(Float64(x - y) / Float64(y + Float64(x * Float64(Float64(x / y) + -1.0)))); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= 2.15e-194) tmp = 1.0; else tmp = (x - y) / (y + (x * ((x / y) + -1.0))); end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, 2.15e-194], 1.0, N[(N[(x - y), $MachinePrecision] / N[(y + N[(x * N[(N[(x / y), $MachinePrecision] + -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq 2.15 \cdot 10^{-194}:\\
\;\;\;\;1\\
\mathbf{else}:\\
\;\;\;\;\frac{x - y}{y + x \cdot \left(\frac{x}{y} + -1\right)}\\
\end{array}
\end{array}
if y < 2.15000000000000003e-194Initial program 56.9%
associate-/l*57.0%
+-commutative57.0%
fma-define57.0%
Simplified57.0%
Taylor expanded in x around inf 36.4%
if 2.15000000000000003e-194 < y Initial program 85.1%
associate-/l*85.3%
+-commutative85.3%
fma-define85.3%
Simplified85.3%
Taylor expanded in y around inf 81.8%
clear-num81.9%
un-div-inv82.0%
Applied egg-rr82.0%
Taylor expanded in x around 0 82.2%
Final simplification44.8%
(FPCore (x y) :precision binary64 (if (<= y 2.1e-194) 1.0 (* (- x y) (/ (+ 1.0 (/ x y)) y))))
double code(double x, double y) {
double tmp;
if (y <= 2.1e-194) {
tmp = 1.0;
} else {
tmp = (x - y) * ((1.0 + (x / y)) / y);
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= 2.1d-194) then
tmp = 1.0d0
else
tmp = (x - y) * ((1.0d0 + (x / y)) / y)
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= 2.1e-194) {
tmp = 1.0;
} else {
tmp = (x - y) * ((1.0 + (x / y)) / y);
}
return tmp;
}
def code(x, y): tmp = 0 if y <= 2.1e-194: tmp = 1.0 else: tmp = (x - y) * ((1.0 + (x / y)) / y) return tmp
function code(x, y) tmp = 0.0 if (y <= 2.1e-194) tmp = 1.0; else tmp = Float64(Float64(x - y) * Float64(Float64(1.0 + Float64(x / y)) / y)); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= 2.1e-194) tmp = 1.0; else tmp = (x - y) * ((1.0 + (x / y)) / y); end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, 2.1e-194], 1.0, N[(N[(x - y), $MachinePrecision] * N[(N[(1.0 + N[(x / y), $MachinePrecision]), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq 2.1 \cdot 10^{-194}:\\
\;\;\;\;1\\
\mathbf{else}:\\
\;\;\;\;\left(x - y\right) \cdot \frac{1 + \frac{x}{y}}{y}\\
\end{array}
\end{array}
if y < 2.1e-194Initial program 56.9%
associate-/l*57.0%
+-commutative57.0%
fma-define57.0%
Simplified57.0%
Taylor expanded in x around inf 36.4%
if 2.1e-194 < y Initial program 85.1%
associate-/l*85.3%
+-commutative85.3%
fma-define85.3%
Simplified85.3%
Taylor expanded in y around inf 81.8%
Final simplification44.8%
(FPCore (x y) :precision binary64 (if (<= y 2.15e-194) 1.0 (/ (- x y) (/ y (+ 1.0 (/ x y))))))
double code(double x, double y) {
double tmp;
if (y <= 2.15e-194) {
tmp = 1.0;
} else {
tmp = (x - y) / (y / (1.0 + (x / y)));
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= 2.15d-194) then
tmp = 1.0d0
else
tmp = (x - y) / (y / (1.0d0 + (x / y)))
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= 2.15e-194) {
tmp = 1.0;
} else {
tmp = (x - y) / (y / (1.0 + (x / y)));
}
return tmp;
}
def code(x, y): tmp = 0 if y <= 2.15e-194: tmp = 1.0 else: tmp = (x - y) / (y / (1.0 + (x / y))) return tmp
function code(x, y) tmp = 0.0 if (y <= 2.15e-194) tmp = 1.0; else tmp = Float64(Float64(x - y) / Float64(y / Float64(1.0 + Float64(x / y)))); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= 2.15e-194) tmp = 1.0; else tmp = (x - y) / (y / (1.0 + (x / y))); end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, 2.15e-194], 1.0, N[(N[(x - y), $MachinePrecision] / N[(y / N[(1.0 + N[(x / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq 2.15 \cdot 10^{-194}:\\
\;\;\;\;1\\
\mathbf{else}:\\
\;\;\;\;\frac{x - y}{\frac{y}{1 + \frac{x}{y}}}\\
\end{array}
\end{array}
if y < 2.15000000000000003e-194Initial program 56.9%
associate-/l*57.0%
+-commutative57.0%
fma-define57.0%
Simplified57.0%
Taylor expanded in x around inf 36.4%
if 2.15000000000000003e-194 < y Initial program 85.1%
associate-/l*85.3%
+-commutative85.3%
fma-define85.3%
Simplified85.3%
Taylor expanded in y around inf 81.8%
clear-num81.9%
un-div-inv82.0%
Applied egg-rr82.0%
Final simplification44.8%
(FPCore (x y) :precision binary64 (if (<= y 1.55e-194) 1.0 -1.0))
double code(double x, double y) {
double tmp;
if (y <= 1.55e-194) {
tmp = 1.0;
} else {
tmp = -1.0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= 1.55d-194) then
tmp = 1.0d0
else
tmp = -1.0d0
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= 1.55e-194) {
tmp = 1.0;
} else {
tmp = -1.0;
}
return tmp;
}
def code(x, y): tmp = 0 if y <= 1.55e-194: tmp = 1.0 else: tmp = -1.0 return tmp
function code(x, y) tmp = 0.0 if (y <= 1.55e-194) tmp = 1.0; else tmp = -1.0; end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= 1.55e-194) tmp = 1.0; else tmp = -1.0; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, 1.55e-194], 1.0, -1.0]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq 1.55 \cdot 10^{-194}:\\
\;\;\;\;1\\
\mathbf{else}:\\
\;\;\;\;-1\\
\end{array}
\end{array}
if y < 1.55000000000000005e-194Initial program 56.9%
associate-/l*57.0%
+-commutative57.0%
fma-define57.0%
Simplified57.0%
Taylor expanded in x around inf 36.4%
if 1.55000000000000005e-194 < y Initial program 85.1%
associate-/l*85.3%
+-commutative85.3%
fma-define85.3%
Simplified85.3%
Taylor expanded in x around 0 81.2%
Final simplification44.6%
(FPCore (x y) :precision binary64 -1.0)
double code(double x, double y) {
return -1.0;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = -1.0d0
end function
public static double code(double x, double y) {
return -1.0;
}
def code(x, y): return -1.0
function code(x, y) return -1.0 end
function tmp = code(x, y) tmp = -1.0; end
code[x_, y_] := -1.0
\begin{array}{l}
\\
-1
\end{array}
Initial program 62.1%
associate-/l*62.2%
+-commutative62.2%
fma-define62.2%
Simplified62.2%
Taylor expanded in x around 0 67.6%
Final simplification67.6%
(FPCore (x y)
:precision binary64
(let* ((t_0 (fabs (/ x y))))
(if (and (< 0.5 t_0) (< t_0 2.0))
(/ (* (- x y) (+ x y)) (+ (* x x) (* y y)))
(- 1.0 (/ 2.0 (+ 1.0 (* (/ x y) (/ x y))))))))
double code(double x, double y) {
double t_0 = fabs((x / y));
double tmp;
if ((0.5 < t_0) && (t_0 < 2.0)) {
tmp = ((x - y) * (x + y)) / ((x * x) + (y * y));
} else {
tmp = 1.0 - (2.0 / (1.0 + ((x / y) * (x / y))));
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
real(8) :: tmp
t_0 = abs((x / y))
if ((0.5d0 < t_0) .and. (t_0 < 2.0d0)) then
tmp = ((x - y) * (x + y)) / ((x * x) + (y * y))
else
tmp = 1.0d0 - (2.0d0 / (1.0d0 + ((x / y) * (x / y))))
end if
code = tmp
end function
public static double code(double x, double y) {
double t_0 = Math.abs((x / y));
double tmp;
if ((0.5 < t_0) && (t_0 < 2.0)) {
tmp = ((x - y) * (x + y)) / ((x * x) + (y * y));
} else {
tmp = 1.0 - (2.0 / (1.0 + ((x / y) * (x / y))));
}
return tmp;
}
def code(x, y): t_0 = math.fabs((x / y)) tmp = 0 if (0.5 < t_0) and (t_0 < 2.0): tmp = ((x - y) * (x + y)) / ((x * x) + (y * y)) else: tmp = 1.0 - (2.0 / (1.0 + ((x / y) * (x / y)))) return tmp
function code(x, y) t_0 = abs(Float64(x / y)) tmp = 0.0 if ((0.5 < t_0) && (t_0 < 2.0)) tmp = Float64(Float64(Float64(x - y) * Float64(x + y)) / Float64(Float64(x * x) + Float64(y * y))); else tmp = Float64(1.0 - Float64(2.0 / Float64(1.0 + Float64(Float64(x / y) * Float64(x / y))))); end return tmp end
function tmp_2 = code(x, y) t_0 = abs((x / y)); tmp = 0.0; if ((0.5 < t_0) && (t_0 < 2.0)) tmp = ((x - y) * (x + y)) / ((x * x) + (y * y)); else tmp = 1.0 - (2.0 / (1.0 + ((x / y) * (x / y)))); end tmp_2 = tmp; end
code[x_, y_] := Block[{t$95$0 = N[Abs[N[(x / y), $MachinePrecision]], $MachinePrecision]}, If[And[Less[0.5, t$95$0], Less[t$95$0, 2.0]], N[(N[(N[(x - y), $MachinePrecision] * N[(x + y), $MachinePrecision]), $MachinePrecision] / N[(N[(x * x), $MachinePrecision] + N[(y * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(1.0 - N[(2.0 / N[(1.0 + N[(N[(x / y), $MachinePrecision] * N[(x / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left|\frac{x}{y}\right|\\
\mathbf{if}\;0.5 < t\_0 \land t\_0 < 2:\\
\;\;\;\;\frac{\left(x - y\right) \cdot \left(x + y\right)}{x \cdot x + y \cdot y}\\
\mathbf{else}:\\
\;\;\;\;1 - \frac{2}{1 + \frac{x}{y} \cdot \frac{x}{y}}\\
\end{array}
\end{array}
herbie shell --seed 2024071
(FPCore (x y)
:name "Kahan p9 Example"
:precision binary64
:pre (and (and (< 0.0 x) (< x 1.0)) (< y 1.0))
:alt
(if (and (< 0.5 (fabs (/ x y))) (< (fabs (/ x y)) 2.0)) (/ (* (- x y) (+ x y)) (+ (* x x) (* y y))) (- 1.0 (/ 2.0 (+ 1.0 (* (/ x y) (/ x y))))))
(/ (* (- x y) (+ x y)) (+ (* x x) (* y y))))