
(FPCore (a b angle) :precision binary64 (let* ((t_0 (* PI (/ angle 180.0)))) (* (* (* 2.0 (- (pow b 2.0) (pow a 2.0))) (sin t_0)) (cos t_0))))
double code(double a, double b, double angle) {
double t_0 = ((double) M_PI) * (angle / 180.0);
return ((2.0 * (pow(b, 2.0) - pow(a, 2.0))) * sin(t_0)) * cos(t_0);
}
public static double code(double a, double b, double angle) {
double t_0 = Math.PI * (angle / 180.0);
return ((2.0 * (Math.pow(b, 2.0) - Math.pow(a, 2.0))) * Math.sin(t_0)) * Math.cos(t_0);
}
def code(a, b, angle): t_0 = math.pi * (angle / 180.0) return ((2.0 * (math.pow(b, 2.0) - math.pow(a, 2.0))) * math.sin(t_0)) * math.cos(t_0)
function code(a, b, angle) t_0 = Float64(pi * Float64(angle / 180.0)) return Float64(Float64(Float64(2.0 * Float64((b ^ 2.0) - (a ^ 2.0))) * sin(t_0)) * cos(t_0)) end
function tmp = code(a, b, angle) t_0 = pi * (angle / 180.0); tmp = ((2.0 * ((b ^ 2.0) - (a ^ 2.0))) * sin(t_0)) * cos(t_0); end
code[a_, b_, angle_] := Block[{t$95$0 = N[(Pi * N[(angle / 180.0), $MachinePrecision]), $MachinePrecision]}, N[(N[(N[(2.0 * N[(N[Power[b, 2.0], $MachinePrecision] - N[Power[a, 2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * N[Sin[t$95$0], $MachinePrecision]), $MachinePrecision] * N[Cos[t$95$0], $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \pi \cdot \frac{angle}{180}\\
\left(\left(2 \cdot \left({b}^{2} - {a}^{2}\right)\right) \cdot \sin t\_0\right) \cdot \cos t\_0
\end{array}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 9 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (a b angle) :precision binary64 (let* ((t_0 (* PI (/ angle 180.0)))) (* (* (* 2.0 (- (pow b 2.0) (pow a 2.0))) (sin t_0)) (cos t_0))))
double code(double a, double b, double angle) {
double t_0 = ((double) M_PI) * (angle / 180.0);
return ((2.0 * (pow(b, 2.0) - pow(a, 2.0))) * sin(t_0)) * cos(t_0);
}
public static double code(double a, double b, double angle) {
double t_0 = Math.PI * (angle / 180.0);
return ((2.0 * (Math.pow(b, 2.0) - Math.pow(a, 2.0))) * Math.sin(t_0)) * Math.cos(t_0);
}
def code(a, b, angle): t_0 = math.pi * (angle / 180.0) return ((2.0 * (math.pow(b, 2.0) - math.pow(a, 2.0))) * math.sin(t_0)) * math.cos(t_0)
function code(a, b, angle) t_0 = Float64(pi * Float64(angle / 180.0)) return Float64(Float64(Float64(2.0 * Float64((b ^ 2.0) - (a ^ 2.0))) * sin(t_0)) * cos(t_0)) end
function tmp = code(a, b, angle) t_0 = pi * (angle / 180.0); tmp = ((2.0 * ((b ^ 2.0) - (a ^ 2.0))) * sin(t_0)) * cos(t_0); end
code[a_, b_, angle_] := Block[{t$95$0 = N[(Pi * N[(angle / 180.0), $MachinePrecision]), $MachinePrecision]}, N[(N[(N[(2.0 * N[(N[Power[b, 2.0], $MachinePrecision] - N[Power[a, 2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * N[Sin[t$95$0], $MachinePrecision]), $MachinePrecision] * N[Cos[t$95$0], $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \pi \cdot \frac{angle}{180}\\
\left(\left(2 \cdot \left({b}^{2} - {a}^{2}\right)\right) \cdot \sin t\_0\right) \cdot \cos t\_0
\end{array}
\end{array}
a_m = (fabs.f64 a)
angle\_m = (fabs.f64 angle)
angle\_s = (copysign.f64 #s(literal 1 binary64) angle)
(FPCore (angle_s a_m b angle_m)
:precision binary64
(let* ((t_0 (* PI (* angle_m 0.011111111111111112))))
(*
angle_s
(if (<= a_m 2e+171)
(* (+ a_m b) (* 2.0 (* (- b a_m) (* (sin (expm1 (log1p t_0))) 0.5))))
(* (+ a_m b) (* (- b a_m) (sin t_0)))))))a_m = fabs(a);
angle\_m = fabs(angle);
angle\_s = copysign(1.0, angle);
double code(double angle_s, double a_m, double b, double angle_m) {
double t_0 = ((double) M_PI) * (angle_m * 0.011111111111111112);
double tmp;
if (a_m <= 2e+171) {
tmp = (a_m + b) * (2.0 * ((b - a_m) * (sin(expm1(log1p(t_0))) * 0.5)));
} else {
tmp = (a_m + b) * ((b - a_m) * sin(t_0));
}
return angle_s * tmp;
}
a_m = Math.abs(a);
angle\_m = Math.abs(angle);
angle\_s = Math.copySign(1.0, angle);
public static double code(double angle_s, double a_m, double b, double angle_m) {
double t_0 = Math.PI * (angle_m * 0.011111111111111112);
double tmp;
if (a_m <= 2e+171) {
tmp = (a_m + b) * (2.0 * ((b - a_m) * (Math.sin(Math.expm1(Math.log1p(t_0))) * 0.5)));
} else {
tmp = (a_m + b) * ((b - a_m) * Math.sin(t_0));
}
return angle_s * tmp;
}
a_m = math.fabs(a) angle\_m = math.fabs(angle) angle\_s = math.copysign(1.0, angle) def code(angle_s, a_m, b, angle_m): t_0 = math.pi * (angle_m * 0.011111111111111112) tmp = 0 if a_m <= 2e+171: tmp = (a_m + b) * (2.0 * ((b - a_m) * (math.sin(math.expm1(math.log1p(t_0))) * 0.5))) else: tmp = (a_m + b) * ((b - a_m) * math.sin(t_0)) return angle_s * tmp
a_m = abs(a) angle\_m = abs(angle) angle\_s = copysign(1.0, angle) function code(angle_s, a_m, b, angle_m) t_0 = Float64(pi * Float64(angle_m * 0.011111111111111112)) tmp = 0.0 if (a_m <= 2e+171) tmp = Float64(Float64(a_m + b) * Float64(2.0 * Float64(Float64(b - a_m) * Float64(sin(expm1(log1p(t_0))) * 0.5)))); else tmp = Float64(Float64(a_m + b) * Float64(Float64(b - a_m) * sin(t_0))); end return Float64(angle_s * tmp) end
a_m = N[Abs[a], $MachinePrecision]
angle\_m = N[Abs[angle], $MachinePrecision]
angle\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[angle]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[angle$95$s_, a$95$m_, b_, angle$95$m_] := Block[{t$95$0 = N[(Pi * N[(angle$95$m * 0.011111111111111112), $MachinePrecision]), $MachinePrecision]}, N[(angle$95$s * If[LessEqual[a$95$m, 2e+171], N[(N[(a$95$m + b), $MachinePrecision] * N[(2.0 * N[(N[(b - a$95$m), $MachinePrecision] * N[(N[Sin[N[(Exp[N[Log[1 + t$95$0], $MachinePrecision]] - 1), $MachinePrecision]], $MachinePrecision] * 0.5), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(a$95$m + b), $MachinePrecision] * N[(N[(b - a$95$m), $MachinePrecision] * N[Sin[t$95$0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]]
\begin{array}{l}
a_m = \left|a\right|
\\
angle\_m = \left|angle\right|
\\
angle\_s = \mathsf{copysign}\left(1, angle\right)
\\
\begin{array}{l}
t_0 := \pi \cdot \left(angle\_m \cdot 0.011111111111111112\right)\\
angle\_s \cdot \begin{array}{l}
\mathbf{if}\;a\_m \leq 2 \cdot 10^{+171}:\\
\;\;\;\;\left(a\_m + b\right) \cdot \left(2 \cdot \left(\left(b - a\_m\right) \cdot \left(\sin \left(\mathsf{expm1}\left(\mathsf{log1p}\left(t\_0\right)\right)\right) \cdot 0.5\right)\right)\right)\\
\mathbf{else}:\\
\;\;\;\;\left(a\_m + b\right) \cdot \left(\left(b - a\_m\right) \cdot \sin t\_0\right)\\
\end{array}
\end{array}
\end{array}
if a < 1.99999999999999991e171Initial program 50.9%
associate-*l*50.9%
*-commutative50.9%
associate-*l*50.9%
Simplified50.9%
add-cbrt-cube40.3%
pow1/330.3%
Applied egg-rr30.3%
Applied egg-rr59.2%
associate-*l*59.2%
+-commutative59.2%
sin-059.2%
+-rgt-identity59.2%
associate-*l*59.7%
Simplified59.7%
expm1-log1p-u52.2%
Applied egg-rr52.2%
if 1.99999999999999991e171 < a Initial program 42.5%
associate-*l*42.5%
*-commutative42.5%
associate-*l*42.5%
Simplified42.5%
unpow242.5%
unpow242.5%
difference-of-squares54.5%
Applied egg-rr54.5%
add-cube-cbrt54.5%
pow354.5%
div-inv62.8%
metadata-eval62.8%
Applied egg-rr62.8%
add-exp-log28.6%
associate-*l*37.5%
div-inv37.5%
metadata-eval37.5%
rem-cube-cbrt37.5%
2-sin37.5%
associate-*r*37.5%
Applied egg-rr37.5%
rem-exp-log85.9%
*-commutative85.9%
associate-*l*85.9%
metadata-eval85.9%
associate-*r*85.9%
Applied egg-rr85.9%
Final simplification56.9%
a_m = (fabs.f64 a)
angle\_m = (fabs.f64 angle)
angle\_s = (copysign.f64 #s(literal 1 binary64) angle)
(FPCore (angle_s a_m b angle_m)
:precision binary64
(*
angle_s
(if (<= (pow b 2.0) 5e+42)
(* (+ a_m b) (* (- b a_m) (sin (* 0.011111111111111112 (* PI angle_m)))))
(*
(+ a_m b)
(*
2.0
(*
(- b a_m)
(* 0.5 (fabs (sin (* PI (* angle_m 0.011111111111111112)))))))))))a_m = fabs(a);
angle\_m = fabs(angle);
angle\_s = copysign(1.0, angle);
double code(double angle_s, double a_m, double b, double angle_m) {
double tmp;
if (pow(b, 2.0) <= 5e+42) {
tmp = (a_m + b) * ((b - a_m) * sin((0.011111111111111112 * (((double) M_PI) * angle_m))));
} else {
tmp = (a_m + b) * (2.0 * ((b - a_m) * (0.5 * fabs(sin((((double) M_PI) * (angle_m * 0.011111111111111112)))))));
}
return angle_s * tmp;
}
a_m = Math.abs(a);
angle\_m = Math.abs(angle);
angle\_s = Math.copySign(1.0, angle);
public static double code(double angle_s, double a_m, double b, double angle_m) {
double tmp;
if (Math.pow(b, 2.0) <= 5e+42) {
tmp = (a_m + b) * ((b - a_m) * Math.sin((0.011111111111111112 * (Math.PI * angle_m))));
} else {
tmp = (a_m + b) * (2.0 * ((b - a_m) * (0.5 * Math.abs(Math.sin((Math.PI * (angle_m * 0.011111111111111112)))))));
}
return angle_s * tmp;
}
a_m = math.fabs(a) angle\_m = math.fabs(angle) angle\_s = math.copysign(1.0, angle) def code(angle_s, a_m, b, angle_m): tmp = 0 if math.pow(b, 2.0) <= 5e+42: tmp = (a_m + b) * ((b - a_m) * math.sin((0.011111111111111112 * (math.pi * angle_m)))) else: tmp = (a_m + b) * (2.0 * ((b - a_m) * (0.5 * math.fabs(math.sin((math.pi * (angle_m * 0.011111111111111112))))))) return angle_s * tmp
a_m = abs(a) angle\_m = abs(angle) angle\_s = copysign(1.0, angle) function code(angle_s, a_m, b, angle_m) tmp = 0.0 if ((b ^ 2.0) <= 5e+42) tmp = Float64(Float64(a_m + b) * Float64(Float64(b - a_m) * sin(Float64(0.011111111111111112 * Float64(pi * angle_m))))); else tmp = Float64(Float64(a_m + b) * Float64(2.0 * Float64(Float64(b - a_m) * Float64(0.5 * abs(sin(Float64(pi * Float64(angle_m * 0.011111111111111112)))))))); end return Float64(angle_s * tmp) end
a_m = abs(a); angle\_m = abs(angle); angle\_s = sign(angle) * abs(1.0); function tmp_2 = code(angle_s, a_m, b, angle_m) tmp = 0.0; if ((b ^ 2.0) <= 5e+42) tmp = (a_m + b) * ((b - a_m) * sin((0.011111111111111112 * (pi * angle_m)))); else tmp = (a_m + b) * (2.0 * ((b - a_m) * (0.5 * abs(sin((pi * (angle_m * 0.011111111111111112))))))); end tmp_2 = angle_s * tmp; end
a_m = N[Abs[a], $MachinePrecision]
angle\_m = N[Abs[angle], $MachinePrecision]
angle\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[angle]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[angle$95$s_, a$95$m_, b_, angle$95$m_] := N[(angle$95$s * If[LessEqual[N[Power[b, 2.0], $MachinePrecision], 5e+42], N[(N[(a$95$m + b), $MachinePrecision] * N[(N[(b - a$95$m), $MachinePrecision] * N[Sin[N[(0.011111111111111112 * N[(Pi * angle$95$m), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(a$95$m + b), $MachinePrecision] * N[(2.0 * N[(N[(b - a$95$m), $MachinePrecision] * N[(0.5 * N[Abs[N[Sin[N[(Pi * N[(angle$95$m * 0.011111111111111112), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
a_m = \left|a\right|
\\
angle\_m = \left|angle\right|
\\
angle\_s = \mathsf{copysign}\left(1, angle\right)
\\
angle\_s \cdot \begin{array}{l}
\mathbf{if}\;{b}^{2} \leq 5 \cdot 10^{+42}:\\
\;\;\;\;\left(a\_m + b\right) \cdot \left(\left(b - a\_m\right) \cdot \sin \left(0.011111111111111112 \cdot \left(\pi \cdot angle\_m\right)\right)\right)\\
\mathbf{else}:\\
\;\;\;\;\left(a\_m + b\right) \cdot \left(2 \cdot \left(\left(b - a\_m\right) \cdot \left(0.5 \cdot \left|\sin \left(\pi \cdot \left(angle\_m \cdot 0.011111111111111112\right)\right)\right|\right)\right)\right)\\
\end{array}
\end{array}
if (pow.f64 b #s(literal 2 binary64)) < 5.00000000000000007e42Initial program 53.5%
associate-*l*53.5%
*-commutative53.5%
associate-*l*53.5%
Simplified53.5%
add-cbrt-cube43.7%
pow1/332.9%
Applied egg-rr32.9%
unpow1/346.1%
rem-cbrt-cube55.5%
unpow255.5%
unpow255.5%
difference-of-squares55.5%
associate-*l*55.5%
metadata-eval55.5%
div-inv53.5%
2-sin53.5%
associate-*l*58.5%
2-sin58.5%
count-258.5%
Applied egg-rr61.3%
if 5.00000000000000007e42 < (pow.f64 b #s(literal 2 binary64)) Initial program 45.6%
associate-*l*45.7%
*-commutative45.7%
associate-*l*45.7%
Simplified45.7%
add-cbrt-cube37.4%
pow1/326.1%
Applied egg-rr26.1%
Applied egg-rr64.7%
associate-*l*64.7%
+-commutative64.7%
sin-064.7%
+-rgt-identity64.7%
associate-*l*66.4%
Simplified66.4%
expm1-log1p-u57.7%
Applied egg-rr57.7%
add-sqr-sqrt28.1%
sqrt-unprod24.6%
pow224.6%
expm1-log1p-u30.5%
Applied egg-rr30.5%
unpow230.5%
rem-sqrt-square38.1%
*-commutative38.1%
Simplified38.1%
Final simplification50.1%
a_m = (fabs.f64 a)
angle\_m = (fabs.f64 angle)
angle\_s = (copysign.f64 #s(literal 1 binary64) angle)
(FPCore (angle_s a_m b angle_m)
:precision binary64
(*
angle_s
(if (<= (pow b 2.0) 5e+42)
(* (sin (* 0.011111111111111112 (* PI angle_m))) (* (+ a_m b) (- b a_m)))
(*
(+ a_m b)
(* 2.0 (* 0.005555555555555556 (* angle_m (* (- b a_m) PI))))))))a_m = fabs(a);
angle\_m = fabs(angle);
angle\_s = copysign(1.0, angle);
double code(double angle_s, double a_m, double b, double angle_m) {
double tmp;
if (pow(b, 2.0) <= 5e+42) {
tmp = sin((0.011111111111111112 * (((double) M_PI) * angle_m))) * ((a_m + b) * (b - a_m));
} else {
tmp = (a_m + b) * (2.0 * (0.005555555555555556 * (angle_m * ((b - a_m) * ((double) M_PI)))));
}
return angle_s * tmp;
}
a_m = Math.abs(a);
angle\_m = Math.abs(angle);
angle\_s = Math.copySign(1.0, angle);
public static double code(double angle_s, double a_m, double b, double angle_m) {
double tmp;
if (Math.pow(b, 2.0) <= 5e+42) {
tmp = Math.sin((0.011111111111111112 * (Math.PI * angle_m))) * ((a_m + b) * (b - a_m));
} else {
tmp = (a_m + b) * (2.0 * (0.005555555555555556 * (angle_m * ((b - a_m) * Math.PI))));
}
return angle_s * tmp;
}
a_m = math.fabs(a) angle\_m = math.fabs(angle) angle\_s = math.copysign(1.0, angle) def code(angle_s, a_m, b, angle_m): tmp = 0 if math.pow(b, 2.0) <= 5e+42: tmp = math.sin((0.011111111111111112 * (math.pi * angle_m))) * ((a_m + b) * (b - a_m)) else: tmp = (a_m + b) * (2.0 * (0.005555555555555556 * (angle_m * ((b - a_m) * math.pi)))) return angle_s * tmp
a_m = abs(a) angle\_m = abs(angle) angle\_s = copysign(1.0, angle) function code(angle_s, a_m, b, angle_m) tmp = 0.0 if ((b ^ 2.0) <= 5e+42) tmp = Float64(sin(Float64(0.011111111111111112 * Float64(pi * angle_m))) * Float64(Float64(a_m + b) * Float64(b - a_m))); else tmp = Float64(Float64(a_m + b) * Float64(2.0 * Float64(0.005555555555555556 * Float64(angle_m * Float64(Float64(b - a_m) * pi))))); end return Float64(angle_s * tmp) end
a_m = abs(a); angle\_m = abs(angle); angle\_s = sign(angle) * abs(1.0); function tmp_2 = code(angle_s, a_m, b, angle_m) tmp = 0.0; if ((b ^ 2.0) <= 5e+42) tmp = sin((0.011111111111111112 * (pi * angle_m))) * ((a_m + b) * (b - a_m)); else tmp = (a_m + b) * (2.0 * (0.005555555555555556 * (angle_m * ((b - a_m) * pi)))); end tmp_2 = angle_s * tmp; end
a_m = N[Abs[a], $MachinePrecision]
angle\_m = N[Abs[angle], $MachinePrecision]
angle\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[angle]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[angle$95$s_, a$95$m_, b_, angle$95$m_] := N[(angle$95$s * If[LessEqual[N[Power[b, 2.0], $MachinePrecision], 5e+42], N[(N[Sin[N[(0.011111111111111112 * N[(Pi * angle$95$m), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] * N[(N[(a$95$m + b), $MachinePrecision] * N[(b - a$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(a$95$m + b), $MachinePrecision] * N[(2.0 * N[(0.005555555555555556 * N[(angle$95$m * N[(N[(b - a$95$m), $MachinePrecision] * Pi), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
a_m = \left|a\right|
\\
angle\_m = \left|angle\right|
\\
angle\_s = \mathsf{copysign}\left(1, angle\right)
\\
angle\_s \cdot \begin{array}{l}
\mathbf{if}\;{b}^{2} \leq 5 \cdot 10^{+42}:\\
\;\;\;\;\sin \left(0.011111111111111112 \cdot \left(\pi \cdot angle\_m\right)\right) \cdot \left(\left(a\_m + b\right) \cdot \left(b - a\_m\right)\right)\\
\mathbf{else}:\\
\;\;\;\;\left(a\_m + b\right) \cdot \left(2 \cdot \left(0.005555555555555556 \cdot \left(angle\_m \cdot \left(\left(b - a\_m\right) \cdot \pi\right)\right)\right)\right)\\
\end{array}
\end{array}
if (pow.f64 b #s(literal 2 binary64)) < 5.00000000000000007e42Initial program 53.5%
associate-*l*53.5%
*-commutative53.5%
associate-*l*53.5%
Simplified53.5%
unpow253.5%
unpow253.5%
difference-of-squares53.5%
Applied egg-rr53.5%
add-cube-cbrt53.5%
pow353.5%
div-inv54.5%
metadata-eval54.5%
Applied egg-rr54.5%
add-exp-log33.0%
associate-*l*35.5%
div-inv35.9%
metadata-eval35.9%
rem-cube-cbrt35.9%
2-sin35.9%
associate-*r*36.7%
Applied egg-rr36.7%
Taylor expanded in angle around inf 56.3%
if 5.00000000000000007e42 < (pow.f64 b #s(literal 2 binary64)) Initial program 45.6%
associate-*l*45.7%
*-commutative45.7%
associate-*l*45.7%
Simplified45.7%
add-cbrt-cube37.4%
pow1/326.1%
Applied egg-rr26.1%
Applied egg-rr64.7%
associate-*l*64.7%
+-commutative64.7%
sin-064.7%
+-rgt-identity64.7%
associate-*l*66.4%
Simplified66.4%
Taylor expanded in angle around 0 69.8%
Final simplification62.9%
a_m = (fabs.f64 a)
angle\_m = (fabs.f64 angle)
angle\_s = (copysign.f64 #s(literal 1 binary64) angle)
(FPCore (angle_s a_m b angle_m)
:precision binary64
(*
angle_s
(if (<= (pow b 2.0) 5e+42)
(* (+ a_m b) (* (- b a_m) (sin (* PI (* angle_m 0.011111111111111112)))))
(*
(+ a_m b)
(* 2.0 (* 0.005555555555555556 (* angle_m (* (- b a_m) PI))))))))a_m = fabs(a);
angle\_m = fabs(angle);
angle\_s = copysign(1.0, angle);
double code(double angle_s, double a_m, double b, double angle_m) {
double tmp;
if (pow(b, 2.0) <= 5e+42) {
tmp = (a_m + b) * ((b - a_m) * sin((((double) M_PI) * (angle_m * 0.011111111111111112))));
} else {
tmp = (a_m + b) * (2.0 * (0.005555555555555556 * (angle_m * ((b - a_m) * ((double) M_PI)))));
}
return angle_s * tmp;
}
a_m = Math.abs(a);
angle\_m = Math.abs(angle);
angle\_s = Math.copySign(1.0, angle);
public static double code(double angle_s, double a_m, double b, double angle_m) {
double tmp;
if (Math.pow(b, 2.0) <= 5e+42) {
tmp = (a_m + b) * ((b - a_m) * Math.sin((Math.PI * (angle_m * 0.011111111111111112))));
} else {
tmp = (a_m + b) * (2.0 * (0.005555555555555556 * (angle_m * ((b - a_m) * Math.PI))));
}
return angle_s * tmp;
}
a_m = math.fabs(a) angle\_m = math.fabs(angle) angle\_s = math.copysign(1.0, angle) def code(angle_s, a_m, b, angle_m): tmp = 0 if math.pow(b, 2.0) <= 5e+42: tmp = (a_m + b) * ((b - a_m) * math.sin((math.pi * (angle_m * 0.011111111111111112)))) else: tmp = (a_m + b) * (2.0 * (0.005555555555555556 * (angle_m * ((b - a_m) * math.pi)))) return angle_s * tmp
a_m = abs(a) angle\_m = abs(angle) angle\_s = copysign(1.0, angle) function code(angle_s, a_m, b, angle_m) tmp = 0.0 if ((b ^ 2.0) <= 5e+42) tmp = Float64(Float64(a_m + b) * Float64(Float64(b - a_m) * sin(Float64(pi * Float64(angle_m * 0.011111111111111112))))); else tmp = Float64(Float64(a_m + b) * Float64(2.0 * Float64(0.005555555555555556 * Float64(angle_m * Float64(Float64(b - a_m) * pi))))); end return Float64(angle_s * tmp) end
a_m = abs(a); angle\_m = abs(angle); angle\_s = sign(angle) * abs(1.0); function tmp_2 = code(angle_s, a_m, b, angle_m) tmp = 0.0; if ((b ^ 2.0) <= 5e+42) tmp = (a_m + b) * ((b - a_m) * sin((pi * (angle_m * 0.011111111111111112)))); else tmp = (a_m + b) * (2.0 * (0.005555555555555556 * (angle_m * ((b - a_m) * pi)))); end tmp_2 = angle_s * tmp; end
a_m = N[Abs[a], $MachinePrecision]
angle\_m = N[Abs[angle], $MachinePrecision]
angle\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[angle]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[angle$95$s_, a$95$m_, b_, angle$95$m_] := N[(angle$95$s * If[LessEqual[N[Power[b, 2.0], $MachinePrecision], 5e+42], N[(N[(a$95$m + b), $MachinePrecision] * N[(N[(b - a$95$m), $MachinePrecision] * N[Sin[N[(Pi * N[(angle$95$m * 0.011111111111111112), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(a$95$m + b), $MachinePrecision] * N[(2.0 * N[(0.005555555555555556 * N[(angle$95$m * N[(N[(b - a$95$m), $MachinePrecision] * Pi), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
a_m = \left|a\right|
\\
angle\_m = \left|angle\right|
\\
angle\_s = \mathsf{copysign}\left(1, angle\right)
\\
angle\_s \cdot \begin{array}{l}
\mathbf{if}\;{b}^{2} \leq 5 \cdot 10^{+42}:\\
\;\;\;\;\left(a\_m + b\right) \cdot \left(\left(b - a\_m\right) \cdot \sin \left(\pi \cdot \left(angle\_m \cdot 0.011111111111111112\right)\right)\right)\\
\mathbf{else}:\\
\;\;\;\;\left(a\_m + b\right) \cdot \left(2 \cdot \left(0.005555555555555556 \cdot \left(angle\_m \cdot \left(\left(b - a\_m\right) \cdot \pi\right)\right)\right)\right)\\
\end{array}
\end{array}
if (pow.f64 b #s(literal 2 binary64)) < 5.00000000000000007e42Initial program 53.5%
associate-*l*53.5%
*-commutative53.5%
associate-*l*53.5%
Simplified53.5%
unpow253.5%
unpow253.5%
difference-of-squares53.5%
Applied egg-rr53.5%
add-cube-cbrt53.5%
pow353.5%
div-inv54.5%
metadata-eval54.5%
Applied egg-rr54.5%
add-exp-log33.0%
associate-*l*35.5%
div-inv35.9%
metadata-eval35.9%
rem-cube-cbrt35.9%
2-sin35.9%
associate-*r*36.7%
Applied egg-rr36.7%
rem-exp-log61.3%
*-commutative61.3%
associate-*l*61.3%
metadata-eval61.3%
associate-*r*60.5%
Applied egg-rr60.5%
if 5.00000000000000007e42 < (pow.f64 b #s(literal 2 binary64)) Initial program 45.6%
associate-*l*45.7%
*-commutative45.7%
associate-*l*45.7%
Simplified45.7%
add-cbrt-cube37.4%
pow1/326.1%
Applied egg-rr26.1%
Applied egg-rr64.7%
associate-*l*64.7%
+-commutative64.7%
sin-064.7%
+-rgt-identity64.7%
associate-*l*66.4%
Simplified66.4%
Taylor expanded in angle around 0 69.8%
Final simplification65.0%
a_m = (fabs.f64 a)
angle\_m = (fabs.f64 angle)
angle\_s = (copysign.f64 #s(literal 1 binary64) angle)
(FPCore (angle_s a_m b angle_m)
:precision binary64
(*
angle_s
(if (<= b 1e+245)
(*
(+ a_m b)
(*
2.0
(* (- b a_m) (* 0.5 (sin (* angle_m (* PI 0.011111111111111112)))))))
(*
(+ a_m b)
(* 2.0 (* 0.005555555555555556 (* angle_m (* (- b a_m) PI))))))))a_m = fabs(a);
angle\_m = fabs(angle);
angle\_s = copysign(1.0, angle);
double code(double angle_s, double a_m, double b, double angle_m) {
double tmp;
if (b <= 1e+245) {
tmp = (a_m + b) * (2.0 * ((b - a_m) * (0.5 * sin((angle_m * (((double) M_PI) * 0.011111111111111112))))));
} else {
tmp = (a_m + b) * (2.0 * (0.005555555555555556 * (angle_m * ((b - a_m) * ((double) M_PI)))));
}
return angle_s * tmp;
}
a_m = Math.abs(a);
angle\_m = Math.abs(angle);
angle\_s = Math.copySign(1.0, angle);
public static double code(double angle_s, double a_m, double b, double angle_m) {
double tmp;
if (b <= 1e+245) {
tmp = (a_m + b) * (2.0 * ((b - a_m) * (0.5 * Math.sin((angle_m * (Math.PI * 0.011111111111111112))))));
} else {
tmp = (a_m + b) * (2.0 * (0.005555555555555556 * (angle_m * ((b - a_m) * Math.PI))));
}
return angle_s * tmp;
}
a_m = math.fabs(a) angle\_m = math.fabs(angle) angle\_s = math.copysign(1.0, angle) def code(angle_s, a_m, b, angle_m): tmp = 0 if b <= 1e+245: tmp = (a_m + b) * (2.0 * ((b - a_m) * (0.5 * math.sin((angle_m * (math.pi * 0.011111111111111112)))))) else: tmp = (a_m + b) * (2.0 * (0.005555555555555556 * (angle_m * ((b - a_m) * math.pi)))) return angle_s * tmp
a_m = abs(a) angle\_m = abs(angle) angle\_s = copysign(1.0, angle) function code(angle_s, a_m, b, angle_m) tmp = 0.0 if (b <= 1e+245) tmp = Float64(Float64(a_m + b) * Float64(2.0 * Float64(Float64(b - a_m) * Float64(0.5 * sin(Float64(angle_m * Float64(pi * 0.011111111111111112))))))); else tmp = Float64(Float64(a_m + b) * Float64(2.0 * Float64(0.005555555555555556 * Float64(angle_m * Float64(Float64(b - a_m) * pi))))); end return Float64(angle_s * tmp) end
a_m = abs(a); angle\_m = abs(angle); angle\_s = sign(angle) * abs(1.0); function tmp_2 = code(angle_s, a_m, b, angle_m) tmp = 0.0; if (b <= 1e+245) tmp = (a_m + b) * (2.0 * ((b - a_m) * (0.5 * sin((angle_m * (pi * 0.011111111111111112)))))); else tmp = (a_m + b) * (2.0 * (0.005555555555555556 * (angle_m * ((b - a_m) * pi)))); end tmp_2 = angle_s * tmp; end
a_m = N[Abs[a], $MachinePrecision]
angle\_m = N[Abs[angle], $MachinePrecision]
angle\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[angle]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[angle$95$s_, a$95$m_, b_, angle$95$m_] := N[(angle$95$s * If[LessEqual[b, 1e+245], N[(N[(a$95$m + b), $MachinePrecision] * N[(2.0 * N[(N[(b - a$95$m), $MachinePrecision] * N[(0.5 * N[Sin[N[(angle$95$m * N[(Pi * 0.011111111111111112), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(a$95$m + b), $MachinePrecision] * N[(2.0 * N[(0.005555555555555556 * N[(angle$95$m * N[(N[(b - a$95$m), $MachinePrecision] * Pi), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
a_m = \left|a\right|
\\
angle\_m = \left|angle\right|
\\
angle\_s = \mathsf{copysign}\left(1, angle\right)
\\
angle\_s \cdot \begin{array}{l}
\mathbf{if}\;b \leq 10^{+245}:\\
\;\;\;\;\left(a\_m + b\right) \cdot \left(2 \cdot \left(\left(b - a\_m\right) \cdot \left(0.5 \cdot \sin \left(angle\_m \cdot \left(\pi \cdot 0.011111111111111112\right)\right)\right)\right)\right)\\
\mathbf{else}:\\
\;\;\;\;\left(a\_m + b\right) \cdot \left(2 \cdot \left(0.005555555555555556 \cdot \left(angle\_m \cdot \left(\left(b - a\_m\right) \cdot \pi\right)\right)\right)\right)\\
\end{array}
\end{array}
if b < 1.00000000000000004e245Initial program 49.9%
associate-*l*49.9%
*-commutative49.9%
associate-*l*49.9%
Simplified49.9%
add-cbrt-cube40.2%
pow1/329.6%
Applied egg-rr29.6%
Applied egg-rr62.8%
associate-*l*62.8%
+-commutative62.8%
sin-062.8%
+-rgt-identity62.8%
associate-*l*62.9%
Simplified62.9%
expm1-log1p-u53.4%
Applied egg-rr53.4%
expm1-log1p-u62.9%
*-commutative62.9%
associate-*r*63.0%
Applied egg-rr63.0%
if 1.00000000000000004e245 < b Initial program 47.1%
associate-*l*47.1%
*-commutative47.1%
associate-*l*47.1%
Simplified47.1%
add-cbrt-cube47.1%
pow1/329.4%
Applied egg-rr29.4%
Applied egg-rr64.8%
associate-*l*64.8%
+-commutative64.8%
sin-064.8%
+-rgt-identity64.8%
associate-*l*70.7%
Simplified70.7%
Taylor expanded in angle around 0 82.4%
Final simplification64.3%
a_m = (fabs.f64 a)
angle\_m = (fabs.f64 angle)
angle\_s = (copysign.f64 #s(literal 1 binary64) angle)
(FPCore (angle_s a_m b angle_m)
:precision binary64
(*
angle_s
(if (<= b 2.2e+21)
(* (+ a_m b) (* (- b a_m) (sin (* 0.011111111111111112 (* PI angle_m)))))
(*
(+ a_m b)
(* 2.0 (* 0.005555555555555556 (* angle_m (* (- b a_m) PI))))))))a_m = fabs(a);
angle\_m = fabs(angle);
angle\_s = copysign(1.0, angle);
double code(double angle_s, double a_m, double b, double angle_m) {
double tmp;
if (b <= 2.2e+21) {
tmp = (a_m + b) * ((b - a_m) * sin((0.011111111111111112 * (((double) M_PI) * angle_m))));
} else {
tmp = (a_m + b) * (2.0 * (0.005555555555555556 * (angle_m * ((b - a_m) * ((double) M_PI)))));
}
return angle_s * tmp;
}
a_m = Math.abs(a);
angle\_m = Math.abs(angle);
angle\_s = Math.copySign(1.0, angle);
public static double code(double angle_s, double a_m, double b, double angle_m) {
double tmp;
if (b <= 2.2e+21) {
tmp = (a_m + b) * ((b - a_m) * Math.sin((0.011111111111111112 * (Math.PI * angle_m))));
} else {
tmp = (a_m + b) * (2.0 * (0.005555555555555556 * (angle_m * ((b - a_m) * Math.PI))));
}
return angle_s * tmp;
}
a_m = math.fabs(a) angle\_m = math.fabs(angle) angle\_s = math.copysign(1.0, angle) def code(angle_s, a_m, b, angle_m): tmp = 0 if b <= 2.2e+21: tmp = (a_m + b) * ((b - a_m) * math.sin((0.011111111111111112 * (math.pi * angle_m)))) else: tmp = (a_m + b) * (2.0 * (0.005555555555555556 * (angle_m * ((b - a_m) * math.pi)))) return angle_s * tmp
a_m = abs(a) angle\_m = abs(angle) angle\_s = copysign(1.0, angle) function code(angle_s, a_m, b, angle_m) tmp = 0.0 if (b <= 2.2e+21) tmp = Float64(Float64(a_m + b) * Float64(Float64(b - a_m) * sin(Float64(0.011111111111111112 * Float64(pi * angle_m))))); else tmp = Float64(Float64(a_m + b) * Float64(2.0 * Float64(0.005555555555555556 * Float64(angle_m * Float64(Float64(b - a_m) * pi))))); end return Float64(angle_s * tmp) end
a_m = abs(a); angle\_m = abs(angle); angle\_s = sign(angle) * abs(1.0); function tmp_2 = code(angle_s, a_m, b, angle_m) tmp = 0.0; if (b <= 2.2e+21) tmp = (a_m + b) * ((b - a_m) * sin((0.011111111111111112 * (pi * angle_m)))); else tmp = (a_m + b) * (2.0 * (0.005555555555555556 * (angle_m * ((b - a_m) * pi)))); end tmp_2 = angle_s * tmp; end
a_m = N[Abs[a], $MachinePrecision]
angle\_m = N[Abs[angle], $MachinePrecision]
angle\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[angle]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[angle$95$s_, a$95$m_, b_, angle$95$m_] := N[(angle$95$s * If[LessEqual[b, 2.2e+21], N[(N[(a$95$m + b), $MachinePrecision] * N[(N[(b - a$95$m), $MachinePrecision] * N[Sin[N[(0.011111111111111112 * N[(Pi * angle$95$m), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(a$95$m + b), $MachinePrecision] * N[(2.0 * N[(0.005555555555555556 * N[(angle$95$m * N[(N[(b - a$95$m), $MachinePrecision] * Pi), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
a_m = \left|a\right|
\\
angle\_m = \left|angle\right|
\\
angle\_s = \mathsf{copysign}\left(1, angle\right)
\\
angle\_s \cdot \begin{array}{l}
\mathbf{if}\;b \leq 2.2 \cdot 10^{+21}:\\
\;\;\;\;\left(a\_m + b\right) \cdot \left(\left(b - a\_m\right) \cdot \sin \left(0.011111111111111112 \cdot \left(\pi \cdot angle\_m\right)\right)\right)\\
\mathbf{else}:\\
\;\;\;\;\left(a\_m + b\right) \cdot \left(2 \cdot \left(0.005555555555555556 \cdot \left(angle\_m \cdot \left(\left(b - a\_m\right) \cdot \pi\right)\right)\right)\right)\\
\end{array}
\end{array}
if b < 2.2e21Initial program 51.3%
associate-*l*51.3%
*-commutative51.3%
associate-*l*51.3%
Simplified51.3%
add-cbrt-cube42.0%
pow1/331.0%
Applied egg-rr30.9%
unpow1/343.6%
rem-cbrt-cube52.6%
unpow252.6%
unpow252.6%
difference-of-squares56.3%
associate-*l*56.3%
metadata-eval56.3%
div-inv53.9%
2-sin53.9%
associate-*l*62.4%
2-sin62.4%
count-262.4%
Applied egg-rr64.9%
if 2.2e21 < b Initial program 44.7%
associate-*l*44.7%
*-commutative44.7%
associate-*l*44.7%
Simplified44.7%
add-cbrt-cube36.4%
pow1/325.2%
Applied egg-rr25.3%
Applied egg-rr56.8%
associate-*l*56.8%
+-commutative56.8%
sin-056.8%
+-rgt-identity56.8%
associate-*l*58.6%
Simplified58.6%
Taylor expanded in angle around 0 68.2%
Final simplification65.7%
a_m = (fabs.f64 a) angle\_m = (fabs.f64 angle) angle\_s = (copysign.f64 #s(literal 1 binary64) angle) (FPCore (angle_s a_m b angle_m) :precision binary64 (* angle_s (* (+ a_m b) (* 2.0 (* 0.005555555555555556 (* angle_m (* (- b a_m) PI)))))))
a_m = fabs(a);
angle\_m = fabs(angle);
angle\_s = copysign(1.0, angle);
double code(double angle_s, double a_m, double b, double angle_m) {
return angle_s * ((a_m + b) * (2.0 * (0.005555555555555556 * (angle_m * ((b - a_m) * ((double) M_PI))))));
}
a_m = Math.abs(a);
angle\_m = Math.abs(angle);
angle\_s = Math.copySign(1.0, angle);
public static double code(double angle_s, double a_m, double b, double angle_m) {
return angle_s * ((a_m + b) * (2.0 * (0.005555555555555556 * (angle_m * ((b - a_m) * Math.PI)))));
}
a_m = math.fabs(a) angle\_m = math.fabs(angle) angle\_s = math.copysign(1.0, angle) def code(angle_s, a_m, b, angle_m): return angle_s * ((a_m + b) * (2.0 * (0.005555555555555556 * (angle_m * ((b - a_m) * math.pi)))))
a_m = abs(a) angle\_m = abs(angle) angle\_s = copysign(1.0, angle) function code(angle_s, a_m, b, angle_m) return Float64(angle_s * Float64(Float64(a_m + b) * Float64(2.0 * Float64(0.005555555555555556 * Float64(angle_m * Float64(Float64(b - a_m) * pi)))))) end
a_m = abs(a); angle\_m = abs(angle); angle\_s = sign(angle) * abs(1.0); function tmp = code(angle_s, a_m, b, angle_m) tmp = angle_s * ((a_m + b) * (2.0 * (0.005555555555555556 * (angle_m * ((b - a_m) * pi))))); end
a_m = N[Abs[a], $MachinePrecision]
angle\_m = N[Abs[angle], $MachinePrecision]
angle\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[angle]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[angle$95$s_, a$95$m_, b_, angle$95$m_] := N[(angle$95$s * N[(N[(a$95$m + b), $MachinePrecision] * N[(2.0 * N[(0.005555555555555556 * N[(angle$95$m * N[(N[(b - a$95$m), $MachinePrecision] * Pi), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
a_m = \left|a\right|
\\
angle\_m = \left|angle\right|
\\
angle\_s = \mathsf{copysign}\left(1, angle\right)
\\
angle\_s \cdot \left(\left(a\_m + b\right) \cdot \left(2 \cdot \left(0.005555555555555556 \cdot \left(angle\_m \cdot \left(\left(b - a\_m\right) \cdot \pi\right)\right)\right)\right)\right)
\end{array}
Initial program 49.7%
associate-*l*49.7%
*-commutative49.7%
associate-*l*49.7%
Simplified49.7%
add-cbrt-cube40.6%
pow1/329.6%
Applied egg-rr29.6%
Applied egg-rr63.0%
associate-*l*63.0%
+-commutative63.0%
sin-063.0%
+-rgt-identity63.0%
associate-*l*63.4%
Simplified63.4%
Taylor expanded in angle around 0 60.7%
Final simplification60.7%
a_m = (fabs.f64 a) angle\_m = (fabs.f64 angle) angle\_s = (copysign.f64 #s(literal 1 binary64) angle) (FPCore (angle_s a_m b angle_m) :precision binary64 (* angle_s (* (+ a_m b) (* 2.0 (* (* (- b a_m) PI) (* angle_m 0.005555555555555556))))))
a_m = fabs(a);
angle\_m = fabs(angle);
angle\_s = copysign(1.0, angle);
double code(double angle_s, double a_m, double b, double angle_m) {
return angle_s * ((a_m + b) * (2.0 * (((b - a_m) * ((double) M_PI)) * (angle_m * 0.005555555555555556))));
}
a_m = Math.abs(a);
angle\_m = Math.abs(angle);
angle\_s = Math.copySign(1.0, angle);
public static double code(double angle_s, double a_m, double b, double angle_m) {
return angle_s * ((a_m + b) * (2.0 * (((b - a_m) * Math.PI) * (angle_m * 0.005555555555555556))));
}
a_m = math.fabs(a) angle\_m = math.fabs(angle) angle\_s = math.copysign(1.0, angle) def code(angle_s, a_m, b, angle_m): return angle_s * ((a_m + b) * (2.0 * (((b - a_m) * math.pi) * (angle_m * 0.005555555555555556))))
a_m = abs(a) angle\_m = abs(angle) angle\_s = copysign(1.0, angle) function code(angle_s, a_m, b, angle_m) return Float64(angle_s * Float64(Float64(a_m + b) * Float64(2.0 * Float64(Float64(Float64(b - a_m) * pi) * Float64(angle_m * 0.005555555555555556))))) end
a_m = abs(a); angle\_m = abs(angle); angle\_s = sign(angle) * abs(1.0); function tmp = code(angle_s, a_m, b, angle_m) tmp = angle_s * ((a_m + b) * (2.0 * (((b - a_m) * pi) * (angle_m * 0.005555555555555556)))); end
a_m = N[Abs[a], $MachinePrecision]
angle\_m = N[Abs[angle], $MachinePrecision]
angle\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[angle]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[angle$95$s_, a$95$m_, b_, angle$95$m_] := N[(angle$95$s * N[(N[(a$95$m + b), $MachinePrecision] * N[(2.0 * N[(N[(N[(b - a$95$m), $MachinePrecision] * Pi), $MachinePrecision] * N[(angle$95$m * 0.005555555555555556), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
a_m = \left|a\right|
\\
angle\_m = \left|angle\right|
\\
angle\_s = \mathsf{copysign}\left(1, angle\right)
\\
angle\_s \cdot \left(\left(a\_m + b\right) \cdot \left(2 \cdot \left(\left(\left(b - a\_m\right) \cdot \pi\right) \cdot \left(angle\_m \cdot 0.005555555555555556\right)\right)\right)\right)
\end{array}
Initial program 49.7%
associate-*l*49.7%
*-commutative49.7%
associate-*l*49.7%
Simplified49.7%
add-cbrt-cube40.6%
pow1/329.6%
Applied egg-rr29.6%
Applied egg-rr63.0%
associate-*l*63.0%
+-commutative63.0%
sin-063.0%
+-rgt-identity63.0%
associate-*l*63.4%
Simplified63.4%
Taylor expanded in angle around 0 60.7%
associate-*r*60.7%
*-commutative60.7%
Simplified60.7%
Final simplification60.7%
a_m = (fabs.f64 a) angle\_m = (fabs.f64 angle) angle\_s = (copysign.f64 #s(literal 1 binary64) angle) (FPCore (angle_s a_m b angle_m) :precision binary64 (* angle_s (* 0.011111111111111112 (* angle_m (* PI (* (+ a_m b) (- b a_m)))))))
a_m = fabs(a);
angle\_m = fabs(angle);
angle\_s = copysign(1.0, angle);
double code(double angle_s, double a_m, double b, double angle_m) {
return angle_s * (0.011111111111111112 * (angle_m * (((double) M_PI) * ((a_m + b) * (b - a_m)))));
}
a_m = Math.abs(a);
angle\_m = Math.abs(angle);
angle\_s = Math.copySign(1.0, angle);
public static double code(double angle_s, double a_m, double b, double angle_m) {
return angle_s * (0.011111111111111112 * (angle_m * (Math.PI * ((a_m + b) * (b - a_m)))));
}
a_m = math.fabs(a) angle\_m = math.fabs(angle) angle\_s = math.copysign(1.0, angle) def code(angle_s, a_m, b, angle_m): return angle_s * (0.011111111111111112 * (angle_m * (math.pi * ((a_m + b) * (b - a_m)))))
a_m = abs(a) angle\_m = abs(angle) angle\_s = copysign(1.0, angle) function code(angle_s, a_m, b, angle_m) return Float64(angle_s * Float64(0.011111111111111112 * Float64(angle_m * Float64(pi * Float64(Float64(a_m + b) * Float64(b - a_m)))))) end
a_m = abs(a); angle\_m = abs(angle); angle\_s = sign(angle) * abs(1.0); function tmp = code(angle_s, a_m, b, angle_m) tmp = angle_s * (0.011111111111111112 * (angle_m * (pi * ((a_m + b) * (b - a_m))))); end
a_m = N[Abs[a], $MachinePrecision]
angle\_m = N[Abs[angle], $MachinePrecision]
angle\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[angle]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[angle$95$s_, a$95$m_, b_, angle$95$m_] := N[(angle$95$s * N[(0.011111111111111112 * N[(angle$95$m * N[(Pi * N[(N[(a$95$m + b), $MachinePrecision] * N[(b - a$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
a_m = \left|a\right|
\\
angle\_m = \left|angle\right|
\\
angle\_s = \mathsf{copysign}\left(1, angle\right)
\\
angle\_s \cdot \left(0.011111111111111112 \cdot \left(angle\_m \cdot \left(\pi \cdot \left(\left(a\_m + b\right) \cdot \left(b - a\_m\right)\right)\right)\right)\right)
\end{array}
Initial program 49.7%
associate-*l*49.7%
*-commutative49.7%
associate-*l*49.7%
Simplified49.7%
unpow249.7%
unpow249.7%
difference-of-squares53.3%
Applied egg-rr53.3%
Taylor expanded in angle around 0 53.5%
+-commutative53.5%
difference-of-squares50.2%
unpow250.2%
unpow250.2%
unpow250.2%
unpow250.2%
difference-of-squares53.5%
*-commutative53.5%
+-commutative53.5%
Simplified53.5%
Final simplification53.5%
herbie shell --seed 2024071
(FPCore (a b angle)
:name "ab-angle->ABCF B"
:precision binary64
(* (* (* 2.0 (- (pow b 2.0) (pow a 2.0))) (sin (* PI (/ angle 180.0)))) (cos (* PI (/ angle 180.0)))))