
(FPCore (x y) :precision binary64 (- (* (+ x 1.0) y) x))
double code(double x, double y) {
return ((x + 1.0) * y) - x;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = ((x + 1.0d0) * y) - x
end function
public static double code(double x, double y) {
return ((x + 1.0) * y) - x;
}
def code(x, y): return ((x + 1.0) * y) - x
function code(x, y) return Float64(Float64(Float64(x + 1.0) * y) - x) end
function tmp = code(x, y) tmp = ((x + 1.0) * y) - x; end
code[x_, y_] := N[(N[(N[(x + 1.0), $MachinePrecision] * y), $MachinePrecision] - x), $MachinePrecision]
\begin{array}{l}
\\
\left(x + 1\right) \cdot y - x
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 6 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (- (* (+ x 1.0) y) x))
double code(double x, double y) {
return ((x + 1.0) * y) - x;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = ((x + 1.0d0) * y) - x
end function
public static double code(double x, double y) {
return ((x + 1.0) * y) - x;
}
def code(x, y): return ((x + 1.0) * y) - x
function code(x, y) return Float64(Float64(Float64(x + 1.0) * y) - x) end
function tmp = code(x, y) tmp = ((x + 1.0) * y) - x; end
code[x_, y_] := N[(N[(N[(x + 1.0), $MachinePrecision] * y), $MachinePrecision] - x), $MachinePrecision]
\begin{array}{l}
\\
\left(x + 1\right) \cdot y - x
\end{array}
(FPCore (x y) :precision binary64 (- (+ y (* y x)) x))
double code(double x, double y) {
return (y + (y * x)) - x;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (y + (y * x)) - x
end function
public static double code(double x, double y) {
return (y + (y * x)) - x;
}
def code(x, y): return (y + (y * x)) - x
function code(x, y) return Float64(Float64(y + Float64(y * x)) - x) end
function tmp = code(x, y) tmp = (y + (y * x)) - x; end
code[x_, y_] := N[(N[(y + N[(y * x), $MachinePrecision]), $MachinePrecision] - x), $MachinePrecision]
\begin{array}{l}
\\
\left(y + y \cdot x\right) - x
\end{array}
Initial program 100.0%
*-commutative100.0%
distribute-lft-in100.0%
*-commutative100.0%
*-un-lft-identity100.0%
Applied egg-rr100.0%
Final simplification100.0%
(FPCore (x y)
:precision binary64
(if (<= x -5.2e+162)
(* y x)
(if (<= x -1.65e+73)
(- x)
(if (or (<= x -2e+45) (not (<= x 3.1e+46))) (* y x) (- y x)))))
double code(double x, double y) {
double tmp;
if (x <= -5.2e+162) {
tmp = y * x;
} else if (x <= -1.65e+73) {
tmp = -x;
} else if ((x <= -2e+45) || !(x <= 3.1e+46)) {
tmp = y * x;
} else {
tmp = y - x;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= (-5.2d+162)) then
tmp = y * x
else if (x <= (-1.65d+73)) then
tmp = -x
else if ((x <= (-2d+45)) .or. (.not. (x <= 3.1d+46))) then
tmp = y * x
else
tmp = y - x
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= -5.2e+162) {
tmp = y * x;
} else if (x <= -1.65e+73) {
tmp = -x;
} else if ((x <= -2e+45) || !(x <= 3.1e+46)) {
tmp = y * x;
} else {
tmp = y - x;
}
return tmp;
}
def code(x, y): tmp = 0 if x <= -5.2e+162: tmp = y * x elif x <= -1.65e+73: tmp = -x elif (x <= -2e+45) or not (x <= 3.1e+46): tmp = y * x else: tmp = y - x return tmp
function code(x, y) tmp = 0.0 if (x <= -5.2e+162) tmp = Float64(y * x); elseif (x <= -1.65e+73) tmp = Float64(-x); elseif ((x <= -2e+45) || !(x <= 3.1e+46)) tmp = Float64(y * x); else tmp = Float64(y - x); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= -5.2e+162) tmp = y * x; elseif (x <= -1.65e+73) tmp = -x; elseif ((x <= -2e+45) || ~((x <= 3.1e+46))) tmp = y * x; else tmp = y - x; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, -5.2e+162], N[(y * x), $MachinePrecision], If[LessEqual[x, -1.65e+73], (-x), If[Or[LessEqual[x, -2e+45], N[Not[LessEqual[x, 3.1e+46]], $MachinePrecision]], N[(y * x), $MachinePrecision], N[(y - x), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -5.2 \cdot 10^{+162}:\\
\;\;\;\;y \cdot x\\
\mathbf{elif}\;x \leq -1.65 \cdot 10^{+73}:\\
\;\;\;\;-x\\
\mathbf{elif}\;x \leq -2 \cdot 10^{+45} \lor \neg \left(x \leq 3.1 \cdot 10^{+46}\right):\\
\;\;\;\;y \cdot x\\
\mathbf{else}:\\
\;\;\;\;y - x\\
\end{array}
\end{array}
if x < -5.2e162 or -1.65000000000000015e73 < x < -1.9999999999999999e45 or 3.09999999999999975e46 < x Initial program 100.0%
Taylor expanded in x around inf 100.0%
*-commutative100.0%
Simplified100.0%
Taylor expanded in y around inf 70.0%
if -5.2e162 < x < -1.65000000000000015e73Initial program 100.0%
sub-neg100.0%
*-commutative100.0%
+-commutative100.0%
distribute-lft-in100.0%
*-rgt-identity100.0%
associate-+l+100.0%
*-commutative100.0%
+-commutative100.0%
*-commutative100.0%
neg-mul-1100.0%
distribute-rgt-out100.0%
fma-define100.0%
Simplified100.0%
Taylor expanded in y around 0 74.5%
mul-1-neg74.5%
Simplified74.5%
if -1.9999999999999999e45 < x < 3.09999999999999975e46Initial program 100.0%
Taylor expanded in x around 0 92.1%
Final simplification83.0%
(FPCore (x y) :precision binary64 (if (or (<= x -210.0) (not (<= x 1.0))) (- (* y x) x) (- y x)))
double code(double x, double y) {
double tmp;
if ((x <= -210.0) || !(x <= 1.0)) {
tmp = (y * x) - x;
} else {
tmp = y - x;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((x <= (-210.0d0)) .or. (.not. (x <= 1.0d0))) then
tmp = (y * x) - x
else
tmp = y - x
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((x <= -210.0) || !(x <= 1.0)) {
tmp = (y * x) - x;
} else {
tmp = y - x;
}
return tmp;
}
def code(x, y): tmp = 0 if (x <= -210.0) or not (x <= 1.0): tmp = (y * x) - x else: tmp = y - x return tmp
function code(x, y) tmp = 0.0 if ((x <= -210.0) || !(x <= 1.0)) tmp = Float64(Float64(y * x) - x); else tmp = Float64(y - x); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((x <= -210.0) || ~((x <= 1.0))) tmp = (y * x) - x; else tmp = y - x; end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[x, -210.0], N[Not[LessEqual[x, 1.0]], $MachinePrecision]], N[(N[(y * x), $MachinePrecision] - x), $MachinePrecision], N[(y - x), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -210 \lor \neg \left(x \leq 1\right):\\
\;\;\;\;y \cdot x - x\\
\mathbf{else}:\\
\;\;\;\;y - x\\
\end{array}
\end{array}
if x < -210 or 1 < x Initial program 100.0%
Taylor expanded in x around inf 98.6%
*-commutative98.6%
Simplified98.6%
if -210 < x < 1Initial program 100.0%
Taylor expanded in x around 0 98.3%
Final simplification98.5%
(FPCore (x y) :precision binary64 (if (or (<= y -22.0) (not (<= y 28.5))) (* y x) (- x)))
double code(double x, double y) {
double tmp;
if ((y <= -22.0) || !(y <= 28.5)) {
tmp = y * x;
} else {
tmp = -x;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((y <= (-22.0d0)) .or. (.not. (y <= 28.5d0))) then
tmp = y * x
else
tmp = -x
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((y <= -22.0) || !(y <= 28.5)) {
tmp = y * x;
} else {
tmp = -x;
}
return tmp;
}
def code(x, y): tmp = 0 if (y <= -22.0) or not (y <= 28.5): tmp = y * x else: tmp = -x return tmp
function code(x, y) tmp = 0.0 if ((y <= -22.0) || !(y <= 28.5)) tmp = Float64(y * x); else tmp = Float64(-x); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((y <= -22.0) || ~((y <= 28.5))) tmp = y * x; else tmp = -x; end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[y, -22.0], N[Not[LessEqual[y, 28.5]], $MachinePrecision]], N[(y * x), $MachinePrecision], (-x)]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -22 \lor \neg \left(y \leq 28.5\right):\\
\;\;\;\;y \cdot x\\
\mathbf{else}:\\
\;\;\;\;-x\\
\end{array}
\end{array}
if y < -22 or 28.5 < y Initial program 100.0%
Taylor expanded in x around inf 57.3%
*-commutative57.3%
Simplified57.3%
Taylor expanded in y around inf 57.3%
if -22 < y < 28.5Initial program 100.0%
sub-neg100.0%
*-commutative100.0%
+-commutative100.0%
distribute-lft-in100.0%
*-rgt-identity100.0%
associate-+l+100.0%
*-commutative100.0%
+-commutative100.0%
*-commutative100.0%
neg-mul-1100.0%
distribute-rgt-out100.0%
fma-define100.0%
Simplified100.0%
Taylor expanded in y around 0 73.3%
mul-1-neg73.3%
Simplified73.3%
Final simplification64.7%
(FPCore (x y) :precision binary64 (- (* y (+ x 1.0)) x))
double code(double x, double y) {
return (y * (x + 1.0)) - x;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (y * (x + 1.0d0)) - x
end function
public static double code(double x, double y) {
return (y * (x + 1.0)) - x;
}
def code(x, y): return (y * (x + 1.0)) - x
function code(x, y) return Float64(Float64(y * Float64(x + 1.0)) - x) end
function tmp = code(x, y) tmp = (y * (x + 1.0)) - x; end
code[x_, y_] := N[(N[(y * N[(x + 1.0), $MachinePrecision]), $MachinePrecision] - x), $MachinePrecision]
\begin{array}{l}
\\
y \cdot \left(x + 1\right) - x
\end{array}
Initial program 100.0%
Final simplification100.0%
(FPCore (x y) :precision binary64 (- x))
double code(double x, double y) {
return -x;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = -x
end function
public static double code(double x, double y) {
return -x;
}
def code(x, y): return -x
function code(x, y) return Float64(-x) end
function tmp = code(x, y) tmp = -x; end
code[x_, y_] := (-x)
\begin{array}{l}
\\
-x
\end{array}
Initial program 100.0%
sub-neg100.0%
*-commutative100.0%
+-commutative100.0%
distribute-lft-in100.0%
*-rgt-identity100.0%
associate-+l+100.0%
*-commutative100.0%
+-commutative100.0%
*-commutative100.0%
neg-mul-1100.0%
distribute-rgt-out100.0%
fma-define100.0%
Simplified100.0%
Taylor expanded in y around 0 35.5%
mul-1-neg35.5%
Simplified35.5%
Final simplification35.5%
herbie shell --seed 2024071
(FPCore (x y)
:name "Data.Colour.SRGB:transferFunction from colour-2.3.3"
:precision binary64
(- (* (+ x 1.0) y) x))