
(FPCore (x y z) :precision binary64 (- (- (* x (log y)) z) y))
double code(double x, double y, double z) {
return ((x * log(y)) - z) - y;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = ((x * log(y)) - z) - y
end function
public static double code(double x, double y, double z) {
return ((x * Math.log(y)) - z) - y;
}
def code(x, y, z): return ((x * math.log(y)) - z) - y
function code(x, y, z) return Float64(Float64(Float64(x * log(y)) - z) - y) end
function tmp = code(x, y, z) tmp = ((x * log(y)) - z) - y; end
code[x_, y_, z_] := N[(N[(N[(x * N[Log[y], $MachinePrecision]), $MachinePrecision] - z), $MachinePrecision] - y), $MachinePrecision]
\begin{array}{l}
\\
\left(x \cdot \log y - z\right) - y
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 7 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (- (- (* x (log y)) z) y))
double code(double x, double y, double z) {
return ((x * log(y)) - z) - y;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = ((x * log(y)) - z) - y
end function
public static double code(double x, double y, double z) {
return ((x * Math.log(y)) - z) - y;
}
def code(x, y, z): return ((x * math.log(y)) - z) - y
function code(x, y, z) return Float64(Float64(Float64(x * log(y)) - z) - y) end
function tmp = code(x, y, z) tmp = ((x * log(y)) - z) - y; end
code[x_, y_, z_] := N[(N[(N[(x * N[Log[y], $MachinePrecision]), $MachinePrecision] - z), $MachinePrecision] - y), $MachinePrecision]
\begin{array}{l}
\\
\left(x \cdot \log y - z\right) - y
\end{array}
(FPCore (x y z) :precision binary64 (- (- (* x (log y)) z) y))
double code(double x, double y, double z) {
return ((x * log(y)) - z) - y;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = ((x * log(y)) - z) - y
end function
public static double code(double x, double y, double z) {
return ((x * Math.log(y)) - z) - y;
}
def code(x, y, z): return ((x * math.log(y)) - z) - y
function code(x, y, z) return Float64(Float64(Float64(x * log(y)) - z) - y) end
function tmp = code(x, y, z) tmp = ((x * log(y)) - z) - y; end
code[x_, y_, z_] := N[(N[(N[(x * N[Log[y], $MachinePrecision]), $MachinePrecision] - z), $MachinePrecision] - y), $MachinePrecision]
\begin{array}{l}
\\
\left(x \cdot \log y - z\right) - y
\end{array}
Initial program 99.8%
Final simplification99.8%
(FPCore (x y z) :precision binary64 (if (or (<= x -1.06e+32) (not (<= x 1.46e+144))) (- (* x (log y)) y) (- (- z) y)))
double code(double x, double y, double z) {
double tmp;
if ((x <= -1.06e+32) || !(x <= 1.46e+144)) {
tmp = (x * log(y)) - y;
} else {
tmp = -z - y;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((x <= (-1.06d+32)) .or. (.not. (x <= 1.46d+144))) then
tmp = (x * log(y)) - y
else
tmp = -z - y
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((x <= -1.06e+32) || !(x <= 1.46e+144)) {
tmp = (x * Math.log(y)) - y;
} else {
tmp = -z - y;
}
return tmp;
}
def code(x, y, z): tmp = 0 if (x <= -1.06e+32) or not (x <= 1.46e+144): tmp = (x * math.log(y)) - y else: tmp = -z - y return tmp
function code(x, y, z) tmp = 0.0 if ((x <= -1.06e+32) || !(x <= 1.46e+144)) tmp = Float64(Float64(x * log(y)) - y); else tmp = Float64(Float64(-z) - y); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((x <= -1.06e+32) || ~((x <= 1.46e+144))) tmp = (x * log(y)) - y; else tmp = -z - y; end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[x, -1.06e+32], N[Not[LessEqual[x, 1.46e+144]], $MachinePrecision]], N[(N[(x * N[Log[y], $MachinePrecision]), $MachinePrecision] - y), $MachinePrecision], N[((-z) - y), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1.06 \cdot 10^{+32} \lor \neg \left(x \leq 1.46 \cdot 10^{+144}\right):\\
\;\;\;\;x \cdot \log y - y\\
\mathbf{else}:\\
\;\;\;\;\left(-z\right) - y\\
\end{array}
\end{array}
if x < -1.0600000000000001e32 or 1.46e144 < x Initial program 99.7%
Taylor expanded in z around 0 87.3%
if -1.0600000000000001e32 < x < 1.46e144Initial program 99.9%
Taylor expanded in x around 0 88.6%
neg-mul-188.6%
Simplified88.6%
Final simplification88.1%
(FPCore (x y z) :precision binary64 (if (or (<= x -3e+121) (not (<= x 8e+148))) (* x (log y)) (- (- z) y)))
double code(double x, double y, double z) {
double tmp;
if ((x <= -3e+121) || !(x <= 8e+148)) {
tmp = x * log(y);
} else {
tmp = -z - y;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((x <= (-3d+121)) .or. (.not. (x <= 8d+148))) then
tmp = x * log(y)
else
tmp = -z - y
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((x <= -3e+121) || !(x <= 8e+148)) {
tmp = x * Math.log(y);
} else {
tmp = -z - y;
}
return tmp;
}
def code(x, y, z): tmp = 0 if (x <= -3e+121) or not (x <= 8e+148): tmp = x * math.log(y) else: tmp = -z - y return tmp
function code(x, y, z) tmp = 0.0 if ((x <= -3e+121) || !(x <= 8e+148)) tmp = Float64(x * log(y)); else tmp = Float64(Float64(-z) - y); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((x <= -3e+121) || ~((x <= 8e+148))) tmp = x * log(y); else tmp = -z - y; end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[x, -3e+121], N[Not[LessEqual[x, 8e+148]], $MachinePrecision]], N[(x * N[Log[y], $MachinePrecision]), $MachinePrecision], N[((-z) - y), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -3 \cdot 10^{+121} \lor \neg \left(x \leq 8 \cdot 10^{+148}\right):\\
\;\;\;\;x \cdot \log y\\
\mathbf{else}:\\
\;\;\;\;\left(-z\right) - y\\
\end{array}
\end{array}
if x < -3.0000000000000002e121 or 8.0000000000000004e148 < x Initial program 99.7%
sub-neg99.7%
associate--l+99.7%
add-cube-cbrt98.8%
fma-define98.7%
pow298.7%
Applied egg-rr98.7%
Taylor expanded in x around inf 77.4%
if -3.0000000000000002e121 < x < 8.0000000000000004e148Initial program 99.9%
Taylor expanded in x around 0 85.9%
neg-mul-185.9%
Simplified85.9%
Final simplification83.2%
(FPCore (x y z) :precision binary64 (let* ((t_0 (* x (log y)))) (if (<= y 1.2e+114) (- t_0 z) (- t_0 y))))
double code(double x, double y, double z) {
double t_0 = x * log(y);
double tmp;
if (y <= 1.2e+114) {
tmp = t_0 - z;
} else {
tmp = t_0 - y;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = x * log(y)
if (y <= 1.2d+114) then
tmp = t_0 - z
else
tmp = t_0 - y
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = x * Math.log(y);
double tmp;
if (y <= 1.2e+114) {
tmp = t_0 - z;
} else {
tmp = t_0 - y;
}
return tmp;
}
def code(x, y, z): t_0 = x * math.log(y) tmp = 0 if y <= 1.2e+114: tmp = t_0 - z else: tmp = t_0 - y return tmp
function code(x, y, z) t_0 = Float64(x * log(y)) tmp = 0.0 if (y <= 1.2e+114) tmp = Float64(t_0 - z); else tmp = Float64(t_0 - y); end return tmp end
function tmp_2 = code(x, y, z) t_0 = x * log(y); tmp = 0.0; if (y <= 1.2e+114) tmp = t_0 - z; else tmp = t_0 - y; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(x * N[Log[y], $MachinePrecision]), $MachinePrecision]}, If[LessEqual[y, 1.2e+114], N[(t$95$0 - z), $MachinePrecision], N[(t$95$0 - y), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := x \cdot \log y\\
\mathbf{if}\;y \leq 1.2 \cdot 10^{+114}:\\
\;\;\;\;t\_0 - z\\
\mathbf{else}:\\
\;\;\;\;t\_0 - y\\
\end{array}
\end{array}
if y < 1.2e114Initial program 99.8%
Taylor expanded in y around 0 88.3%
if 1.2e114 < y Initial program 99.9%
Taylor expanded in z around 0 86.9%
Final simplification87.9%
(FPCore (x y z) :precision binary64 (if (<= y 1.05e+114) (- z) (- y)))
double code(double x, double y, double z) {
double tmp;
if (y <= 1.05e+114) {
tmp = -z;
} else {
tmp = -y;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= 1.05d+114) then
tmp = -z
else
tmp = -y
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (y <= 1.05e+114) {
tmp = -z;
} else {
tmp = -y;
}
return tmp;
}
def code(x, y, z): tmp = 0 if y <= 1.05e+114: tmp = -z else: tmp = -y return tmp
function code(x, y, z) tmp = 0.0 if (y <= 1.05e+114) tmp = Float64(-z); else tmp = Float64(-y); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (y <= 1.05e+114) tmp = -z; else tmp = -y; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[y, 1.05e+114], (-z), (-y)]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq 1.05 \cdot 10^{+114}:\\
\;\;\;\;-z\\
\mathbf{else}:\\
\;\;\;\;-y\\
\end{array}
\end{array}
if y < 1.05e114Initial program 99.8%
sub-neg99.8%
associate--l+99.8%
add-cube-cbrt99.3%
fma-define99.3%
pow299.3%
Applied egg-rr99.3%
Taylor expanded in z around inf 47.3%
mul-1-neg47.3%
Simplified47.3%
if 1.05e114 < y Initial program 99.9%
Taylor expanded in y around inf 69.8%
neg-mul-169.8%
Simplified69.8%
Final simplification54.4%
(FPCore (x y z) :precision binary64 (- (- z) y))
double code(double x, double y, double z) {
return -z - y;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = -z - y
end function
public static double code(double x, double y, double z) {
return -z - y;
}
def code(x, y, z): return -z - y
function code(x, y, z) return Float64(Float64(-z) - y) end
function tmp = code(x, y, z) tmp = -z - y; end
code[x_, y_, z_] := N[((-z) - y), $MachinePrecision]
\begin{array}{l}
\\
\left(-z\right) - y
\end{array}
Initial program 99.8%
Taylor expanded in x around 0 65.4%
neg-mul-165.4%
Simplified65.4%
Final simplification65.4%
(FPCore (x y z) :precision binary64 (- y))
double code(double x, double y, double z) {
return -y;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = -y
end function
public static double code(double x, double y, double z) {
return -y;
}
def code(x, y, z): return -y
function code(x, y, z) return Float64(-y) end
function tmp = code(x, y, z) tmp = -y; end
code[x_, y_, z_] := (-y)
\begin{array}{l}
\\
-y
\end{array}
Initial program 99.8%
Taylor expanded in y around inf 30.9%
neg-mul-130.9%
Simplified30.9%
Final simplification30.9%
herbie shell --seed 2024071
(FPCore (x y z)
:name "Statistics.Distribution.Poisson:$clogProbability from math-functions-0.1.5.2"
:precision binary64
(- (- (* x (log y)) z) y))