
(FPCore (x y) :precision binary64 (/ (- x y) (- 1.0 y)))
double code(double x, double y) {
return (x - y) / (1.0 - y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x - y) / (1.0d0 - y)
end function
public static double code(double x, double y) {
return (x - y) / (1.0 - y);
}
def code(x, y): return (x - y) / (1.0 - y)
function code(x, y) return Float64(Float64(x - y) / Float64(1.0 - y)) end
function tmp = code(x, y) tmp = (x - y) / (1.0 - y); end
code[x_, y_] := N[(N[(x - y), $MachinePrecision] / N[(1.0 - y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x - y}{1 - y}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 8 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (/ (- x y) (- 1.0 y)))
double code(double x, double y) {
return (x - y) / (1.0 - y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x - y) / (1.0d0 - y)
end function
public static double code(double x, double y) {
return (x - y) / (1.0 - y);
}
def code(x, y): return (x - y) / (1.0 - y)
function code(x, y) return Float64(Float64(x - y) / Float64(1.0 - y)) end
function tmp = code(x, y) tmp = (x - y) / (1.0 - y); end
code[x_, y_] := N[(N[(x - y), $MachinePrecision] / N[(1.0 - y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x - y}{1 - y}
\end{array}
(FPCore (x y) :precision binary64 (/ (- x y) (- 1.0 y)))
double code(double x, double y) {
return (x - y) / (1.0 - y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x - y) / (1.0d0 - y)
end function
public static double code(double x, double y) {
return (x - y) / (1.0 - y);
}
def code(x, y): return (x - y) / (1.0 - y)
function code(x, y) return Float64(Float64(x - y) / Float64(1.0 - y)) end
function tmp = code(x, y) tmp = (x - y) / (1.0 - y); end
code[x_, y_] := N[(N[(x - y), $MachinePrecision] / N[(1.0 - y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x - y}{1 - y}
\end{array}
Initial program 100.0%
Final simplification100.0%
(FPCore (x y) :precision binary64 (if (or (<= y -34000.0) (not (<= y 2600.0))) (+ 1.0 (/ (- 1.0 x) y)) (/ x (- 1.0 y))))
double code(double x, double y) {
double tmp;
if ((y <= -34000.0) || !(y <= 2600.0)) {
tmp = 1.0 + ((1.0 - x) / y);
} else {
tmp = x / (1.0 - y);
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((y <= (-34000.0d0)) .or. (.not. (y <= 2600.0d0))) then
tmp = 1.0d0 + ((1.0d0 - x) / y)
else
tmp = x / (1.0d0 - y)
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((y <= -34000.0) || !(y <= 2600.0)) {
tmp = 1.0 + ((1.0 - x) / y);
} else {
tmp = x / (1.0 - y);
}
return tmp;
}
def code(x, y): tmp = 0 if (y <= -34000.0) or not (y <= 2600.0): tmp = 1.0 + ((1.0 - x) / y) else: tmp = x / (1.0 - y) return tmp
function code(x, y) tmp = 0.0 if ((y <= -34000.0) || !(y <= 2600.0)) tmp = Float64(1.0 + Float64(Float64(1.0 - x) / y)); else tmp = Float64(x / Float64(1.0 - y)); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((y <= -34000.0) || ~((y <= 2600.0))) tmp = 1.0 + ((1.0 - x) / y); else tmp = x / (1.0 - y); end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[y, -34000.0], N[Not[LessEqual[y, 2600.0]], $MachinePrecision]], N[(1.0 + N[(N[(1.0 - x), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision], N[(x / N[(1.0 - y), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -34000 \lor \neg \left(y \leq 2600\right):\\
\;\;\;\;1 + \frac{1 - x}{y}\\
\mathbf{else}:\\
\;\;\;\;\frac{x}{1 - y}\\
\end{array}
\end{array}
if y < -34000 or 2600 < y Initial program 100.0%
Taylor expanded in y around inf 98.8%
+-commutative98.8%
mul-1-neg98.8%
sub-neg98.8%
div-sub98.8%
Simplified98.8%
if -34000 < y < 2600Initial program 100.0%
Taylor expanded in x around inf 79.5%
Final simplification88.2%
(FPCore (x y) :precision binary64 (if (or (<= y -1.0) (not (<= y 1.0))) (+ 1.0 (/ (- 1.0 x) y)) (+ x (* y (+ x -1.0)))))
double code(double x, double y) {
double tmp;
if ((y <= -1.0) || !(y <= 1.0)) {
tmp = 1.0 + ((1.0 - x) / y);
} else {
tmp = x + (y * (x + -1.0));
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((y <= (-1.0d0)) .or. (.not. (y <= 1.0d0))) then
tmp = 1.0d0 + ((1.0d0 - x) / y)
else
tmp = x + (y * (x + (-1.0d0)))
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((y <= -1.0) || !(y <= 1.0)) {
tmp = 1.0 + ((1.0 - x) / y);
} else {
tmp = x + (y * (x + -1.0));
}
return tmp;
}
def code(x, y): tmp = 0 if (y <= -1.0) or not (y <= 1.0): tmp = 1.0 + ((1.0 - x) / y) else: tmp = x + (y * (x + -1.0)) return tmp
function code(x, y) tmp = 0.0 if ((y <= -1.0) || !(y <= 1.0)) tmp = Float64(1.0 + Float64(Float64(1.0 - x) / y)); else tmp = Float64(x + Float64(y * Float64(x + -1.0))); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((y <= -1.0) || ~((y <= 1.0))) tmp = 1.0 + ((1.0 - x) / y); else tmp = x + (y * (x + -1.0)); end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[y, -1.0], N[Not[LessEqual[y, 1.0]], $MachinePrecision]], N[(1.0 + N[(N[(1.0 - x), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision], N[(x + N[(y * N[(x + -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1 \lor \neg \left(y \leq 1\right):\\
\;\;\;\;1 + \frac{1 - x}{y}\\
\mathbf{else}:\\
\;\;\;\;x + y \cdot \left(x + -1\right)\\
\end{array}
\end{array}
if y < -1 or 1 < y Initial program 100.0%
Taylor expanded in y around inf 97.5%
+-commutative97.5%
mul-1-neg97.5%
sub-neg97.5%
div-sub97.5%
Simplified97.5%
if -1 < y < 1Initial program 100.0%
Taylor expanded in y around 0 98.5%
mul-1-neg98.5%
unsub-neg98.5%
mul-1-neg98.5%
sub-neg98.5%
Simplified98.5%
Final simplification98.0%
(FPCore (x y) :precision binary64 (if (or (<= y -0.12) (not (<= y 1.0))) (- 1.0 (/ x y)) (+ x (* x y))))
double code(double x, double y) {
double tmp;
if ((y <= -0.12) || !(y <= 1.0)) {
tmp = 1.0 - (x / y);
} else {
tmp = x + (x * y);
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((y <= (-0.12d0)) .or. (.not. (y <= 1.0d0))) then
tmp = 1.0d0 - (x / y)
else
tmp = x + (x * y)
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((y <= -0.12) || !(y <= 1.0)) {
tmp = 1.0 - (x / y);
} else {
tmp = x + (x * y);
}
return tmp;
}
def code(x, y): tmp = 0 if (y <= -0.12) or not (y <= 1.0): tmp = 1.0 - (x / y) else: tmp = x + (x * y) return tmp
function code(x, y) tmp = 0.0 if ((y <= -0.12) || !(y <= 1.0)) tmp = Float64(1.0 - Float64(x / y)); else tmp = Float64(x + Float64(x * y)); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((y <= -0.12) || ~((y <= 1.0))) tmp = 1.0 - (x / y); else tmp = x + (x * y); end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[y, -0.12], N[Not[LessEqual[y, 1.0]], $MachinePrecision]], N[(1.0 - N[(x / y), $MachinePrecision]), $MachinePrecision], N[(x + N[(x * y), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -0.12 \lor \neg \left(y \leq 1\right):\\
\;\;\;\;1 - \frac{x}{y}\\
\mathbf{else}:\\
\;\;\;\;x + x \cdot y\\
\end{array}
\end{array}
if y < -0.12 or 1 < y Initial program 100.0%
Taylor expanded in y around inf 97.5%
+-commutative97.5%
mul-1-neg97.5%
sub-neg97.5%
div-sub97.5%
Simplified97.5%
Taylor expanded in x around inf 96.5%
neg-mul-196.5%
distribute-neg-frac296.5%
Simplified96.5%
Taylor expanded in x around 0 96.5%
mul-1-neg96.5%
sub-neg96.5%
Simplified96.5%
if -0.12 < y < 1Initial program 100.0%
Taylor expanded in x around inf 79.3%
Taylor expanded in y around 0 78.3%
Final simplification86.7%
(FPCore (x y) :precision binary64 (if (or (<= y -280000.0) (not (<= y 11000.0))) (- 1.0 (/ x y)) (/ x (- 1.0 y))))
double code(double x, double y) {
double tmp;
if ((y <= -280000.0) || !(y <= 11000.0)) {
tmp = 1.0 - (x / y);
} else {
tmp = x / (1.0 - y);
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((y <= (-280000.0d0)) .or. (.not. (y <= 11000.0d0))) then
tmp = 1.0d0 - (x / y)
else
tmp = x / (1.0d0 - y)
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((y <= -280000.0) || !(y <= 11000.0)) {
tmp = 1.0 - (x / y);
} else {
tmp = x / (1.0 - y);
}
return tmp;
}
def code(x, y): tmp = 0 if (y <= -280000.0) or not (y <= 11000.0): tmp = 1.0 - (x / y) else: tmp = x / (1.0 - y) return tmp
function code(x, y) tmp = 0.0 if ((y <= -280000.0) || !(y <= 11000.0)) tmp = Float64(1.0 - Float64(x / y)); else tmp = Float64(x / Float64(1.0 - y)); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((y <= -280000.0) || ~((y <= 11000.0))) tmp = 1.0 - (x / y); else tmp = x / (1.0 - y); end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[y, -280000.0], N[Not[LessEqual[y, 11000.0]], $MachinePrecision]], N[(1.0 - N[(x / y), $MachinePrecision]), $MachinePrecision], N[(x / N[(1.0 - y), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -280000 \lor \neg \left(y \leq 11000\right):\\
\;\;\;\;1 - \frac{x}{y}\\
\mathbf{else}:\\
\;\;\;\;\frac{x}{1 - y}\\
\end{array}
\end{array}
if y < -2.8e5 or 11000 < y Initial program 100.0%
Taylor expanded in y around inf 98.8%
+-commutative98.8%
mul-1-neg98.8%
sub-neg98.8%
div-sub98.8%
Simplified98.8%
Taylor expanded in x around inf 97.7%
neg-mul-197.7%
distribute-neg-frac297.7%
Simplified97.7%
Taylor expanded in x around 0 97.7%
mul-1-neg97.7%
sub-neg97.7%
Simplified97.7%
if -2.8e5 < y < 11000Initial program 100.0%
Taylor expanded in x around inf 79.5%
Final simplification87.8%
(FPCore (x y) :precision binary64 (if (<= y -0.28) 1.0 (if (<= y 1.0) (+ x (* x y)) 1.0)))
double code(double x, double y) {
double tmp;
if (y <= -0.28) {
tmp = 1.0;
} else if (y <= 1.0) {
tmp = x + (x * y);
} else {
tmp = 1.0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= (-0.28d0)) then
tmp = 1.0d0
else if (y <= 1.0d0) then
tmp = x + (x * y)
else
tmp = 1.0d0
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= -0.28) {
tmp = 1.0;
} else if (y <= 1.0) {
tmp = x + (x * y);
} else {
tmp = 1.0;
}
return tmp;
}
def code(x, y): tmp = 0 if y <= -0.28: tmp = 1.0 elif y <= 1.0: tmp = x + (x * y) else: tmp = 1.0 return tmp
function code(x, y) tmp = 0.0 if (y <= -0.28) tmp = 1.0; elseif (y <= 1.0) tmp = Float64(x + Float64(x * y)); else tmp = 1.0; end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= -0.28) tmp = 1.0; elseif (y <= 1.0) tmp = x + (x * y); else tmp = 1.0; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, -0.28], 1.0, If[LessEqual[y, 1.0], N[(x + N[(x * y), $MachinePrecision]), $MachinePrecision], 1.0]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -0.28:\\
\;\;\;\;1\\
\mathbf{elif}\;y \leq 1:\\
\;\;\;\;x + x \cdot y\\
\mathbf{else}:\\
\;\;\;\;1\\
\end{array}
\end{array}
if y < -0.28000000000000003 or 1 < y Initial program 100.0%
Taylor expanded in y around inf 74.2%
if -0.28000000000000003 < y < 1Initial program 100.0%
Taylor expanded in x around inf 79.3%
Taylor expanded in y around 0 78.3%
Final simplification76.5%
(FPCore (x y) :precision binary64 (if (<= y -45.0) 1.0 (if (<= y 1.0) x 1.0)))
double code(double x, double y) {
double tmp;
if (y <= -45.0) {
tmp = 1.0;
} else if (y <= 1.0) {
tmp = x;
} else {
tmp = 1.0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= (-45.0d0)) then
tmp = 1.0d0
else if (y <= 1.0d0) then
tmp = x
else
tmp = 1.0d0
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= -45.0) {
tmp = 1.0;
} else if (y <= 1.0) {
tmp = x;
} else {
tmp = 1.0;
}
return tmp;
}
def code(x, y): tmp = 0 if y <= -45.0: tmp = 1.0 elif y <= 1.0: tmp = x else: tmp = 1.0 return tmp
function code(x, y) tmp = 0.0 if (y <= -45.0) tmp = 1.0; elseif (y <= 1.0) tmp = x; else tmp = 1.0; end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= -45.0) tmp = 1.0; elseif (y <= 1.0) tmp = x; else tmp = 1.0; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, -45.0], 1.0, If[LessEqual[y, 1.0], x, 1.0]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -45:\\
\;\;\;\;1\\
\mathbf{elif}\;y \leq 1:\\
\;\;\;\;x\\
\mathbf{else}:\\
\;\;\;\;1\\
\end{array}
\end{array}
if y < -45 or 1 < y Initial program 100.0%
Taylor expanded in y around inf 74.9%
if -45 < y < 1Initial program 100.0%
Taylor expanded in y around 0 76.9%
Final simplification76.0%
(FPCore (x y) :precision binary64 1.0)
double code(double x, double y) {
return 1.0;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = 1.0d0
end function
public static double code(double x, double y) {
return 1.0;
}
def code(x, y): return 1.0
function code(x, y) return 1.0 end
function tmp = code(x, y) tmp = 1.0; end
code[x_, y_] := 1.0
\begin{array}{l}
\\
1
\end{array}
Initial program 100.0%
Taylor expanded in y around inf 36.2%
Final simplification36.2%
herbie shell --seed 2024071
(FPCore (x y)
:name "Diagrams.Trail:splitAtParam from diagrams-lib-1.3.0.3, C"
:precision binary64
(/ (- x y) (- 1.0 y)))