
(FPCore (x y) :precision binary64 (- (* x x) (* y y)))
double code(double x, double y) {
return (x * x) - (y * y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x * x) - (y * y)
end function
public static double code(double x, double y) {
return (x * x) - (y * y);
}
def code(x, y): return (x * x) - (y * y)
function code(x, y) return Float64(Float64(x * x) - Float64(y * y)) end
function tmp = code(x, y) tmp = (x * x) - (y * y); end
code[x_, y_] := N[(N[(x * x), $MachinePrecision] - N[(y * y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot x - y \cdot y
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 4 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (- (* x x) (* y y)))
double code(double x, double y) {
return (x * x) - (y * y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x * x) - (y * y)
end function
public static double code(double x, double y) {
return (x * x) - (y * y);
}
def code(x, y): return (x * x) - (y * y)
function code(x, y) return Float64(Float64(x * x) - Float64(y * y)) end
function tmp = code(x, y) tmp = (x * x) - (y * y); end
code[x_, y_] := N[(N[(x * x), $MachinePrecision] - N[(y * y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot x - y \cdot y
\end{array}
x_m = (fabs.f64 x) (FPCore (x_m y) :precision binary64 (if (<= x_m 1.85e+253) (fma x_m x_m (* y (- y))) (* (+ x_m y) (+ x_m y))))
x_m = fabs(x);
double code(double x_m, double y) {
double tmp;
if (x_m <= 1.85e+253) {
tmp = fma(x_m, x_m, (y * -y));
} else {
tmp = (x_m + y) * (x_m + y);
}
return tmp;
}
x_m = abs(x) function code(x_m, y) tmp = 0.0 if (x_m <= 1.85e+253) tmp = fma(x_m, x_m, Float64(y * Float64(-y))); else tmp = Float64(Float64(x_m + y) * Float64(x_m + y)); end return tmp end
x_m = N[Abs[x], $MachinePrecision] code[x$95$m_, y_] := If[LessEqual[x$95$m, 1.85e+253], N[(x$95$m * x$95$m + N[(y * (-y)), $MachinePrecision]), $MachinePrecision], N[(N[(x$95$m + y), $MachinePrecision] * N[(x$95$m + y), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
x_m = \left|x\right|
\\
\begin{array}{l}
\mathbf{if}\;x\_m \leq 1.85 \cdot 10^{+253}:\\
\;\;\;\;\mathsf{fma}\left(x\_m, x\_m, y \cdot \left(-y\right)\right)\\
\mathbf{else}:\\
\;\;\;\;\left(x\_m + y\right) \cdot \left(x\_m + y\right)\\
\end{array}
\end{array}
if x < 1.85000000000000014e253Initial program 92.2%
sqr-neg92.2%
cancel-sign-sub92.2%
fma-define97.5%
Simplified97.5%
if 1.85000000000000014e253 < x Initial program 66.7%
difference-of-squares100.0%
sub-neg100.0%
add-sqr-sqrt33.3%
sqrt-unprod100.0%
sqr-neg100.0%
sqrt-prod66.7%
add-sqr-sqrt100.0%
Applied egg-rr100.0%
Final simplification97.7%
x_m = (fabs.f64 x) (FPCore (x_m y) :precision binary64 (if (<= (* y y) 1e+271) (- (* x_m x_m) (* y y)) (- (pow y 2.0))))
x_m = fabs(x);
double code(double x_m, double y) {
double tmp;
if ((y * y) <= 1e+271) {
tmp = (x_m * x_m) - (y * y);
} else {
tmp = -pow(y, 2.0);
}
return tmp;
}
x_m = abs(x)
real(8) function code(x_m, y)
real(8), intent (in) :: x_m
real(8), intent (in) :: y
real(8) :: tmp
if ((y * y) <= 1d+271) then
tmp = (x_m * x_m) - (y * y)
else
tmp = -(y ** 2.0d0)
end if
code = tmp
end function
x_m = Math.abs(x);
public static double code(double x_m, double y) {
double tmp;
if ((y * y) <= 1e+271) {
tmp = (x_m * x_m) - (y * y);
} else {
tmp = -Math.pow(y, 2.0);
}
return tmp;
}
x_m = math.fabs(x) def code(x_m, y): tmp = 0 if (y * y) <= 1e+271: tmp = (x_m * x_m) - (y * y) else: tmp = -math.pow(y, 2.0) return tmp
x_m = abs(x) function code(x_m, y) tmp = 0.0 if (Float64(y * y) <= 1e+271) tmp = Float64(Float64(x_m * x_m) - Float64(y * y)); else tmp = Float64(-(y ^ 2.0)); end return tmp end
x_m = abs(x); function tmp_2 = code(x_m, y) tmp = 0.0; if ((y * y) <= 1e+271) tmp = (x_m * x_m) - (y * y); else tmp = -(y ^ 2.0); end tmp_2 = tmp; end
x_m = N[Abs[x], $MachinePrecision] code[x$95$m_, y_] := If[LessEqual[N[(y * y), $MachinePrecision], 1e+271], N[(N[(x$95$m * x$95$m), $MachinePrecision] - N[(y * y), $MachinePrecision]), $MachinePrecision], (-N[Power[y, 2.0], $MachinePrecision])]
\begin{array}{l}
x_m = \left|x\right|
\\
\begin{array}{l}
\mathbf{if}\;y \cdot y \leq 10^{+271}:\\
\;\;\;\;x\_m \cdot x\_m - y \cdot y\\
\mathbf{else}:\\
\;\;\;\;-{y}^{2}\\
\end{array}
\end{array}
if (*.f64 y y) < 9.99999999999999953e270Initial program 100.0%
if 9.99999999999999953e270 < (*.f64 y y) Initial program 67.6%
Taylor expanded in x around 0 85.9%
mul-1-neg85.9%
Simplified85.9%
Final simplification96.1%
x_m = (fabs.f64 x) (FPCore (x_m y) :precision binary64 (let* ((t_0 (- (* x_m x_m) (* y y)))) (if (<= t_0 1e+257) t_0 (* (+ x_m y) (+ x_m y)))))
x_m = fabs(x);
double code(double x_m, double y) {
double t_0 = (x_m * x_m) - (y * y);
double tmp;
if (t_0 <= 1e+257) {
tmp = t_0;
} else {
tmp = (x_m + y) * (x_m + y);
}
return tmp;
}
x_m = abs(x)
real(8) function code(x_m, y)
real(8), intent (in) :: x_m
real(8), intent (in) :: y
real(8) :: t_0
real(8) :: tmp
t_0 = (x_m * x_m) - (y * y)
if (t_0 <= 1d+257) then
tmp = t_0
else
tmp = (x_m + y) * (x_m + y)
end if
code = tmp
end function
x_m = Math.abs(x);
public static double code(double x_m, double y) {
double t_0 = (x_m * x_m) - (y * y);
double tmp;
if (t_0 <= 1e+257) {
tmp = t_0;
} else {
tmp = (x_m + y) * (x_m + y);
}
return tmp;
}
x_m = math.fabs(x) def code(x_m, y): t_0 = (x_m * x_m) - (y * y) tmp = 0 if t_0 <= 1e+257: tmp = t_0 else: tmp = (x_m + y) * (x_m + y) return tmp
x_m = abs(x) function code(x_m, y) t_0 = Float64(Float64(x_m * x_m) - Float64(y * y)) tmp = 0.0 if (t_0 <= 1e+257) tmp = t_0; else tmp = Float64(Float64(x_m + y) * Float64(x_m + y)); end return tmp end
x_m = abs(x); function tmp_2 = code(x_m, y) t_0 = (x_m * x_m) - (y * y); tmp = 0.0; if (t_0 <= 1e+257) tmp = t_0; else tmp = (x_m + y) * (x_m + y); end tmp_2 = tmp; end
x_m = N[Abs[x], $MachinePrecision]
code[x$95$m_, y_] := Block[{t$95$0 = N[(N[(x$95$m * x$95$m), $MachinePrecision] - N[(y * y), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$0, 1e+257], t$95$0, N[(N[(x$95$m + y), $MachinePrecision] * N[(x$95$m + y), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
x_m = \left|x\right|
\\
\begin{array}{l}
t_0 := x\_m \cdot x\_m - y \cdot y\\
\mathbf{if}\;t\_0 \leq 10^{+257}:\\
\;\;\;\;t\_0\\
\mathbf{else}:\\
\;\;\;\;\left(x\_m + y\right) \cdot \left(x\_m + y\right)\\
\end{array}
\end{array}
if (-.f64 (*.f64 x x) (*.f64 y y)) < 1.00000000000000003e257Initial program 100.0%
if 1.00000000000000003e257 < (-.f64 (*.f64 x x) (*.f64 y y)) Initial program 70.1%
difference-of-squares100.0%
sub-neg100.0%
add-sqr-sqrt48.1%
sqrt-unprod88.3%
sqr-neg88.3%
sqrt-prod44.2%
add-sqr-sqrt83.1%
Applied egg-rr83.1%
Final simplification94.9%
x_m = (fabs.f64 x) (FPCore (x_m y) :precision binary64 (* (+ x_m y) (+ x_m y)))
x_m = fabs(x);
double code(double x_m, double y) {
return (x_m + y) * (x_m + y);
}
x_m = abs(x)
real(8) function code(x_m, y)
real(8), intent (in) :: x_m
real(8), intent (in) :: y
code = (x_m + y) * (x_m + y)
end function
x_m = Math.abs(x);
public static double code(double x_m, double y) {
return (x_m + y) * (x_m + y);
}
x_m = math.fabs(x) def code(x_m, y): return (x_m + y) * (x_m + y)
x_m = abs(x) function code(x_m, y) return Float64(Float64(x_m + y) * Float64(x_m + y)) end
x_m = abs(x); function tmp = code(x_m, y) tmp = (x_m + y) * (x_m + y); end
x_m = N[Abs[x], $MachinePrecision] code[x$95$m_, y_] := N[(N[(x$95$m + y), $MachinePrecision] * N[(x$95$m + y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
x_m = \left|x\right|
\\
\left(x\_m + y\right) \cdot \left(x\_m + y\right)
\end{array}
Initial program 91.0%
difference-of-squares100.0%
sub-neg100.0%
add-sqr-sqrt49.9%
sqrt-unprod77.5%
sqr-neg77.5%
sqrt-prod28.7%
add-sqr-sqrt54.4%
Applied egg-rr54.4%
Final simplification54.4%
herbie shell --seed 2024071
(FPCore (x y)
:name "Examples.Basics.BasicTests:f2 from sbv-4.4"
:precision binary64
(- (* x x) (* y y)))