
(FPCore (x y z) :precision binary64 (+ (+ (+ (+ (+ x y) y) x) z) x))
double code(double x, double y, double z) {
return ((((x + y) + y) + x) + z) + x;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = ((((x + y) + y) + x) + z) + x
end function
public static double code(double x, double y, double z) {
return ((((x + y) + y) + x) + z) + x;
}
def code(x, y, z): return ((((x + y) + y) + x) + z) + x
function code(x, y, z) return Float64(Float64(Float64(Float64(Float64(x + y) + y) + x) + z) + x) end
function tmp = code(x, y, z) tmp = ((((x + y) + y) + x) + z) + x; end
code[x_, y_, z_] := N[(N[(N[(N[(N[(x + y), $MachinePrecision] + y), $MachinePrecision] + x), $MachinePrecision] + z), $MachinePrecision] + x), $MachinePrecision]
\begin{array}{l}
\\
\left(\left(\left(\left(x + y\right) + y\right) + x\right) + z\right) + x
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 9 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (+ (+ (+ (+ (+ x y) y) x) z) x))
double code(double x, double y, double z) {
return ((((x + y) + y) + x) + z) + x;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = ((((x + y) + y) + x) + z) + x
end function
public static double code(double x, double y, double z) {
return ((((x + y) + y) + x) + z) + x;
}
def code(x, y, z): return ((((x + y) + y) + x) + z) + x
function code(x, y, z) return Float64(Float64(Float64(Float64(Float64(x + y) + y) + x) + z) + x) end
function tmp = code(x, y, z) tmp = ((((x + y) + y) + x) + z) + x; end
code[x_, y_, z_] := N[(N[(N[(N[(N[(x + y), $MachinePrecision] + y), $MachinePrecision] + x), $MachinePrecision] + z), $MachinePrecision] + x), $MachinePrecision]
\begin{array}{l}
\\
\left(\left(\left(\left(x + y\right) + y\right) + x\right) + z\right) + x
\end{array}
(FPCore (x y z) :precision binary64 (- z (fma x -3.0 (* y -2.0))))
double code(double x, double y, double z) {
return z - fma(x, -3.0, (y * -2.0));
}
function code(x, y, z) return Float64(z - fma(x, -3.0, Float64(y * -2.0))) end
code[x_, y_, z_] := N[(z - N[(x * -3.0 + N[(y * -2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
z - \mathsf{fma}\left(x, -3, y \cdot -2\right)
\end{array}
Initial program 100.0%
+-commutative100.0%
associate-+l+100.0%
remove-double-neg100.0%
unsub-neg100.0%
+-commutative100.0%
+-commutative100.0%
associate-+l+100.0%
associate-+r+100.0%
associate-+r+100.0%
distribute-neg-in100.0%
distribute-neg-out100.0%
neg-mul-1100.0%
count-2100.0%
distribute-lft-neg-in100.0%
metadata-eval100.0%
metadata-eval100.0%
distribute-rgt-out100.0%
distribute-neg-out100.0%
fma-define100.0%
Simplified100.0%
Final simplification100.0%
(FPCore (x y z)
:precision binary64
(if (<= z -1.05e+100)
z
(if (<= z -3.3e-99)
(* y 2.0)
(if (<= z 2.1e-101) (* x 3.0) (if (<= z 6.8e+67) (* y 2.0) z)))))
double code(double x, double y, double z) {
double tmp;
if (z <= -1.05e+100) {
tmp = z;
} else if (z <= -3.3e-99) {
tmp = y * 2.0;
} else if (z <= 2.1e-101) {
tmp = x * 3.0;
} else if (z <= 6.8e+67) {
tmp = y * 2.0;
} else {
tmp = z;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (z <= (-1.05d+100)) then
tmp = z
else if (z <= (-3.3d-99)) then
tmp = y * 2.0d0
else if (z <= 2.1d-101) then
tmp = x * 3.0d0
else if (z <= 6.8d+67) then
tmp = y * 2.0d0
else
tmp = z
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (z <= -1.05e+100) {
tmp = z;
} else if (z <= -3.3e-99) {
tmp = y * 2.0;
} else if (z <= 2.1e-101) {
tmp = x * 3.0;
} else if (z <= 6.8e+67) {
tmp = y * 2.0;
} else {
tmp = z;
}
return tmp;
}
def code(x, y, z): tmp = 0 if z <= -1.05e+100: tmp = z elif z <= -3.3e-99: tmp = y * 2.0 elif z <= 2.1e-101: tmp = x * 3.0 elif z <= 6.8e+67: tmp = y * 2.0 else: tmp = z return tmp
function code(x, y, z) tmp = 0.0 if (z <= -1.05e+100) tmp = z; elseif (z <= -3.3e-99) tmp = Float64(y * 2.0); elseif (z <= 2.1e-101) tmp = Float64(x * 3.0); elseif (z <= 6.8e+67) tmp = Float64(y * 2.0); else tmp = z; end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (z <= -1.05e+100) tmp = z; elseif (z <= -3.3e-99) tmp = y * 2.0; elseif (z <= 2.1e-101) tmp = x * 3.0; elseif (z <= 6.8e+67) tmp = y * 2.0; else tmp = z; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[z, -1.05e+100], z, If[LessEqual[z, -3.3e-99], N[(y * 2.0), $MachinePrecision], If[LessEqual[z, 2.1e-101], N[(x * 3.0), $MachinePrecision], If[LessEqual[z, 6.8e+67], N[(y * 2.0), $MachinePrecision], z]]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -1.05 \cdot 10^{+100}:\\
\;\;\;\;z\\
\mathbf{elif}\;z \leq -3.3 \cdot 10^{-99}:\\
\;\;\;\;y \cdot 2\\
\mathbf{elif}\;z \leq 2.1 \cdot 10^{-101}:\\
\;\;\;\;x \cdot 3\\
\mathbf{elif}\;z \leq 6.8 \cdot 10^{+67}:\\
\;\;\;\;y \cdot 2\\
\mathbf{else}:\\
\;\;\;\;z\\
\end{array}
\end{array}
if z < -1.0499999999999999e100 or 6.8000000000000003e67 < z Initial program 100.0%
associate-+l+100.0%
associate-+l+100.0%
+-commutative100.0%
count-2100.0%
+-commutative100.0%
+-commutative100.0%
Simplified100.0%
Taylor expanded in z around inf 71.1%
if -1.0499999999999999e100 < z < -3.29999999999999986e-99 or 2.10000000000000016e-101 < z < 6.8000000000000003e67Initial program 99.9%
associate-+l+99.9%
associate-+l+99.9%
+-commutative99.9%
count-299.9%
+-commutative99.9%
+-commutative99.9%
Simplified99.9%
Taylor expanded in y around inf 55.3%
if -3.29999999999999986e-99 < z < 2.10000000000000016e-101Initial program 100.0%
associate-+l+100.0%
associate-+l+100.0%
+-commutative100.0%
count-2100.0%
+-commutative100.0%
+-commutative100.0%
Simplified100.0%
Taylor expanded in x around inf 56.9%
Final simplification62.5%
(FPCore (x y z) :precision binary64 (if (<= z -6.5e+74) (- z (* y -2.0)) (if (<= z 3.6e+67) (+ x (* 2.0 (+ x y))) (- z (* x -3.0)))))
double code(double x, double y, double z) {
double tmp;
if (z <= -6.5e+74) {
tmp = z - (y * -2.0);
} else if (z <= 3.6e+67) {
tmp = x + (2.0 * (x + y));
} else {
tmp = z - (x * -3.0);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (z <= (-6.5d+74)) then
tmp = z - (y * (-2.0d0))
else if (z <= 3.6d+67) then
tmp = x + (2.0d0 * (x + y))
else
tmp = z - (x * (-3.0d0))
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (z <= -6.5e+74) {
tmp = z - (y * -2.0);
} else if (z <= 3.6e+67) {
tmp = x + (2.0 * (x + y));
} else {
tmp = z - (x * -3.0);
}
return tmp;
}
def code(x, y, z): tmp = 0 if z <= -6.5e+74: tmp = z - (y * -2.0) elif z <= 3.6e+67: tmp = x + (2.0 * (x + y)) else: tmp = z - (x * -3.0) return tmp
function code(x, y, z) tmp = 0.0 if (z <= -6.5e+74) tmp = Float64(z - Float64(y * -2.0)); elseif (z <= 3.6e+67) tmp = Float64(x + Float64(2.0 * Float64(x + y))); else tmp = Float64(z - Float64(x * -3.0)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (z <= -6.5e+74) tmp = z - (y * -2.0); elseif (z <= 3.6e+67) tmp = x + (2.0 * (x + y)); else tmp = z - (x * -3.0); end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[z, -6.5e+74], N[(z - N[(y * -2.0), $MachinePrecision]), $MachinePrecision], If[LessEqual[z, 3.6e+67], N[(x + N[(2.0 * N[(x + y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(z - N[(x * -3.0), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -6.5 \cdot 10^{+74}:\\
\;\;\;\;z - y \cdot -2\\
\mathbf{elif}\;z \leq 3.6 \cdot 10^{+67}:\\
\;\;\;\;x + 2 \cdot \left(x + y\right)\\
\mathbf{else}:\\
\;\;\;\;z - x \cdot -3\\
\end{array}
\end{array}
if z < -6.49999999999999962e74Initial program 100.0%
associate-+l+100.0%
associate-+l+100.0%
+-commutative100.0%
count-2100.0%
+-commutative100.0%
+-commutative100.0%
Simplified100.0%
Taylor expanded in x around 0 84.1%
metadata-eval84.1%
cancel-sign-sub-inv84.1%
*-commutative84.1%
Simplified84.1%
if -6.49999999999999962e74 < z < 3.5999999999999999e67Initial program 99.9%
associate-+l+99.9%
associate-+l+99.9%
+-commutative99.9%
count-299.9%
+-commutative99.9%
+-commutative99.9%
Simplified99.9%
Taylor expanded in z around 0 89.7%
if 3.5999999999999999e67 < z Initial program 100.0%
+-commutative100.0%
associate-+l+100.0%
remove-double-neg100.0%
unsub-neg100.0%
+-commutative100.0%
+-commutative100.0%
associate-+l+100.0%
associate-+r+100.0%
associate-+r+100.0%
distribute-neg-in100.0%
distribute-neg-out100.0%
neg-mul-1100.0%
count-2100.0%
distribute-lft-neg-in100.0%
metadata-eval100.0%
metadata-eval100.0%
distribute-rgt-out100.0%
distribute-neg-out100.0%
fma-define100.0%
Simplified100.0%
Taylor expanded in y around 0 88.5%
Final simplification88.2%
(FPCore (x y z) :precision binary64 (if (or (<= y -2.7e+198) (not (<= y 1.02e+120))) (* y 2.0) (- z (* x -3.0))))
double code(double x, double y, double z) {
double tmp;
if ((y <= -2.7e+198) || !(y <= 1.02e+120)) {
tmp = y * 2.0;
} else {
tmp = z - (x * -3.0);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((y <= (-2.7d+198)) .or. (.not. (y <= 1.02d+120))) then
tmp = y * 2.0d0
else
tmp = z - (x * (-3.0d0))
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((y <= -2.7e+198) || !(y <= 1.02e+120)) {
tmp = y * 2.0;
} else {
tmp = z - (x * -3.0);
}
return tmp;
}
def code(x, y, z): tmp = 0 if (y <= -2.7e+198) or not (y <= 1.02e+120): tmp = y * 2.0 else: tmp = z - (x * -3.0) return tmp
function code(x, y, z) tmp = 0.0 if ((y <= -2.7e+198) || !(y <= 1.02e+120)) tmp = Float64(y * 2.0); else tmp = Float64(z - Float64(x * -3.0)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((y <= -2.7e+198) || ~((y <= 1.02e+120))) tmp = y * 2.0; else tmp = z - (x * -3.0); end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[y, -2.7e+198], N[Not[LessEqual[y, 1.02e+120]], $MachinePrecision]], N[(y * 2.0), $MachinePrecision], N[(z - N[(x * -3.0), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -2.7 \cdot 10^{+198} \lor \neg \left(y \leq 1.02 \cdot 10^{+120}\right):\\
\;\;\;\;y \cdot 2\\
\mathbf{else}:\\
\;\;\;\;z - x \cdot -3\\
\end{array}
\end{array}
if y < -2.6999999999999999e198 or 1.01999999999999997e120 < y Initial program 100.0%
associate-+l+100.0%
associate-+l+100.0%
+-commutative100.0%
count-2100.0%
+-commutative100.0%
+-commutative100.0%
Simplified100.0%
Taylor expanded in y around inf 76.9%
if -2.6999999999999999e198 < y < 1.01999999999999997e120Initial program 100.0%
+-commutative100.0%
associate-+l+100.0%
remove-double-neg100.0%
unsub-neg100.0%
+-commutative100.0%
+-commutative100.0%
associate-+l+100.0%
associate-+r+100.0%
associate-+r+100.0%
distribute-neg-in100.0%
distribute-neg-out100.0%
neg-mul-1100.0%
count-2100.0%
distribute-lft-neg-in100.0%
metadata-eval100.0%
metadata-eval100.0%
distribute-rgt-out100.0%
distribute-neg-out100.0%
fma-define100.0%
Simplified100.0%
Taylor expanded in y around 0 83.5%
Final simplification81.9%
(FPCore (x y z) :precision binary64 (if (or (<= x -8.4e+127) (not (<= x 1.62e+76))) (- z (* x -3.0)) (- z (* y -2.0))))
double code(double x, double y, double z) {
double tmp;
if ((x <= -8.4e+127) || !(x <= 1.62e+76)) {
tmp = z - (x * -3.0);
} else {
tmp = z - (y * -2.0);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((x <= (-8.4d+127)) .or. (.not. (x <= 1.62d+76))) then
tmp = z - (x * (-3.0d0))
else
tmp = z - (y * (-2.0d0))
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((x <= -8.4e+127) || !(x <= 1.62e+76)) {
tmp = z - (x * -3.0);
} else {
tmp = z - (y * -2.0);
}
return tmp;
}
def code(x, y, z): tmp = 0 if (x <= -8.4e+127) or not (x <= 1.62e+76): tmp = z - (x * -3.0) else: tmp = z - (y * -2.0) return tmp
function code(x, y, z) tmp = 0.0 if ((x <= -8.4e+127) || !(x <= 1.62e+76)) tmp = Float64(z - Float64(x * -3.0)); else tmp = Float64(z - Float64(y * -2.0)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((x <= -8.4e+127) || ~((x <= 1.62e+76))) tmp = z - (x * -3.0); else tmp = z - (y * -2.0); end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[x, -8.4e+127], N[Not[LessEqual[x, 1.62e+76]], $MachinePrecision]], N[(z - N[(x * -3.0), $MachinePrecision]), $MachinePrecision], N[(z - N[(y * -2.0), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -8.4 \cdot 10^{+127} \lor \neg \left(x \leq 1.62 \cdot 10^{+76}\right):\\
\;\;\;\;z - x \cdot -3\\
\mathbf{else}:\\
\;\;\;\;z - y \cdot -2\\
\end{array}
\end{array}
if x < -8.39999999999999967e127 or 1.62000000000000007e76 < x Initial program 99.9%
+-commutative99.9%
associate-+l+99.9%
remove-double-neg99.9%
unsub-neg99.9%
+-commutative99.9%
+-commutative99.9%
associate-+l+99.9%
associate-+r+99.9%
associate-+r+100.0%
distribute-neg-in100.0%
distribute-neg-out100.0%
neg-mul-1100.0%
count-2100.0%
distribute-lft-neg-in100.0%
metadata-eval100.0%
metadata-eval100.0%
distribute-rgt-out100.0%
distribute-neg-out100.0%
fma-define99.9%
Simplified99.9%
Taylor expanded in y around 0 86.1%
if -8.39999999999999967e127 < x < 1.62000000000000007e76Initial program 100.0%
associate-+l+100.0%
associate-+l+100.0%
+-commutative100.0%
count-2100.0%
+-commutative100.0%
+-commutative100.0%
Simplified100.0%
Taylor expanded in x around 0 89.4%
metadata-eval89.4%
cancel-sign-sub-inv89.4%
*-commutative89.4%
Simplified89.4%
Final simplification88.1%
(FPCore (x y z) :precision binary64 (if (<= z -2.4e+100) z (if (<= z 5e+67) (* y 2.0) z)))
double code(double x, double y, double z) {
double tmp;
if (z <= -2.4e+100) {
tmp = z;
} else if (z <= 5e+67) {
tmp = y * 2.0;
} else {
tmp = z;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (z <= (-2.4d+100)) then
tmp = z
else if (z <= 5d+67) then
tmp = y * 2.0d0
else
tmp = z
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (z <= -2.4e+100) {
tmp = z;
} else if (z <= 5e+67) {
tmp = y * 2.0;
} else {
tmp = z;
}
return tmp;
}
def code(x, y, z): tmp = 0 if z <= -2.4e+100: tmp = z elif z <= 5e+67: tmp = y * 2.0 else: tmp = z return tmp
function code(x, y, z) tmp = 0.0 if (z <= -2.4e+100) tmp = z; elseif (z <= 5e+67) tmp = Float64(y * 2.0); else tmp = z; end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (z <= -2.4e+100) tmp = z; elseif (z <= 5e+67) tmp = y * 2.0; else tmp = z; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[z, -2.4e+100], z, If[LessEqual[z, 5e+67], N[(y * 2.0), $MachinePrecision], z]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -2.4 \cdot 10^{+100}:\\
\;\;\;\;z\\
\mathbf{elif}\;z \leq 5 \cdot 10^{+67}:\\
\;\;\;\;y \cdot 2\\
\mathbf{else}:\\
\;\;\;\;z\\
\end{array}
\end{array}
if z < -2.40000000000000012e100 or 4.99999999999999976e67 < z Initial program 100.0%
associate-+l+100.0%
associate-+l+100.0%
+-commutative100.0%
count-2100.0%
+-commutative100.0%
+-commutative100.0%
Simplified100.0%
Taylor expanded in z around inf 71.1%
if -2.40000000000000012e100 < z < 4.99999999999999976e67Initial program 99.9%
associate-+l+99.9%
associate-+l+99.9%
+-commutative99.9%
count-299.9%
+-commutative99.9%
+-commutative99.9%
Simplified99.9%
Taylor expanded in y around inf 46.6%
Final simplification57.0%
(FPCore (x y z) :precision binary64 (+ (* 2.0 (+ x y)) (+ z x)))
double code(double x, double y, double z) {
return (2.0 * (x + y)) + (z + x);
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (2.0d0 * (x + y)) + (z + x)
end function
public static double code(double x, double y, double z) {
return (2.0 * (x + y)) + (z + x);
}
def code(x, y, z): return (2.0 * (x + y)) + (z + x)
function code(x, y, z) return Float64(Float64(2.0 * Float64(x + y)) + Float64(z + x)) end
function tmp = code(x, y, z) tmp = (2.0 * (x + y)) + (z + x); end
code[x_, y_, z_] := N[(N[(2.0 * N[(x + y), $MachinePrecision]), $MachinePrecision] + N[(z + x), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
2 \cdot \left(x + y\right) + \left(z + x\right)
\end{array}
Initial program 100.0%
associate-+l+100.0%
associate-+l+100.0%
+-commutative100.0%
count-2100.0%
+-commutative100.0%
+-commutative100.0%
Simplified100.0%
Final simplification100.0%
(FPCore (x y z) :precision binary64 (- (+ z (* x 3.0)) (* y -2.0)))
double code(double x, double y, double z) {
return (z + (x * 3.0)) - (y * -2.0);
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (z + (x * 3.0d0)) - (y * (-2.0d0))
end function
public static double code(double x, double y, double z) {
return (z + (x * 3.0)) - (y * -2.0);
}
def code(x, y, z): return (z + (x * 3.0)) - (y * -2.0)
function code(x, y, z) return Float64(Float64(z + Float64(x * 3.0)) - Float64(y * -2.0)) end
function tmp = code(x, y, z) tmp = (z + (x * 3.0)) - (y * -2.0); end
code[x_, y_, z_] := N[(N[(z + N[(x * 3.0), $MachinePrecision]), $MachinePrecision] - N[(y * -2.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(z + x \cdot 3\right) - y \cdot -2
\end{array}
Initial program 100.0%
+-commutative100.0%
associate-+l+100.0%
remove-double-neg100.0%
unsub-neg100.0%
+-commutative100.0%
+-commutative100.0%
associate-+l+100.0%
associate-+r+100.0%
associate-+r+100.0%
distribute-neg-in100.0%
distribute-neg-out100.0%
neg-mul-1100.0%
count-2100.0%
distribute-lft-neg-in100.0%
metadata-eval100.0%
metadata-eval100.0%
distribute-rgt-out100.0%
distribute-neg-out100.0%
fma-define100.0%
Simplified100.0%
Taylor expanded in x around 0 100.0%
Final simplification100.0%
(FPCore (x y z) :precision binary64 z)
double code(double x, double y, double z) {
return z;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = z
end function
public static double code(double x, double y, double z) {
return z;
}
def code(x, y, z): return z
function code(x, y, z) return z end
function tmp = code(x, y, z) tmp = z; end
code[x_, y_, z_] := z
\begin{array}{l}
\\
z
\end{array}
Initial program 100.0%
associate-+l+100.0%
associate-+l+100.0%
+-commutative100.0%
count-2100.0%
+-commutative100.0%
+-commutative100.0%
Simplified100.0%
Taylor expanded in z around inf 37.4%
Final simplification37.4%
herbie shell --seed 2024071
(FPCore (x y z)
:name "Graphics.Rendering.Plot.Render.Plot.Legend:renderLegendInside from plot-0.2.3.4"
:precision binary64
(+ (+ (+ (+ (+ x y) y) x) z) x))