
(FPCore (x y z) :precision binary64 (+ x (* y (- z x))))
double code(double x, double y, double z) {
return x + (y * (z - x));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x + (y * (z - x))
end function
public static double code(double x, double y, double z) {
return x + (y * (z - x));
}
def code(x, y, z): return x + (y * (z - x))
function code(x, y, z) return Float64(x + Float64(y * Float64(z - x))) end
function tmp = code(x, y, z) tmp = x + (y * (z - x)); end
code[x_, y_, z_] := N[(x + N[(y * N[(z - x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + y \cdot \left(z - x\right)
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 8 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (+ x (* y (- z x))))
double code(double x, double y, double z) {
return x + (y * (z - x));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x + (y * (z - x))
end function
public static double code(double x, double y, double z) {
return x + (y * (z - x));
}
def code(x, y, z): return x + (y * (z - x))
function code(x, y, z) return Float64(x + Float64(y * Float64(z - x))) end
function tmp = code(x, y, z) tmp = x + (y * (z - x)); end
code[x_, y_, z_] := N[(x + N[(y * N[(z - x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + y \cdot \left(z - x\right)
\end{array}
(FPCore (x y z) :precision binary64 (fma y (- z x) x))
double code(double x, double y, double z) {
return fma(y, (z - x), x);
}
function code(x, y, z) return fma(y, Float64(z - x), x) end
code[x_, y_, z_] := N[(y * N[(z - x), $MachinePrecision] + x), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(y, z - x, x\right)
\end{array}
Initial program 100.0%
+-commutative100.0%
fma-define100.0%
Simplified100.0%
Final simplification100.0%
(FPCore (x y z)
:precision binary64
(let* ((t_0 (* y (- x))))
(if (<= y -8.5e+276)
(* y z)
(if (<= y -1.16e+106)
t_0
(if (<= y -1.3e+76)
(* y z)
(if (<= y -2.3e+15)
t_0
(if (or (<= y -1.16e-18) (not (<= y 1.12e-69))) (* y z) x)))))))
double code(double x, double y, double z) {
double t_0 = y * -x;
double tmp;
if (y <= -8.5e+276) {
tmp = y * z;
} else if (y <= -1.16e+106) {
tmp = t_0;
} else if (y <= -1.3e+76) {
tmp = y * z;
} else if (y <= -2.3e+15) {
tmp = t_0;
} else if ((y <= -1.16e-18) || !(y <= 1.12e-69)) {
tmp = y * z;
} else {
tmp = x;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = y * -x
if (y <= (-8.5d+276)) then
tmp = y * z
else if (y <= (-1.16d+106)) then
tmp = t_0
else if (y <= (-1.3d+76)) then
tmp = y * z
else if (y <= (-2.3d+15)) then
tmp = t_0
else if ((y <= (-1.16d-18)) .or. (.not. (y <= 1.12d-69))) then
tmp = y * z
else
tmp = x
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = y * -x;
double tmp;
if (y <= -8.5e+276) {
tmp = y * z;
} else if (y <= -1.16e+106) {
tmp = t_0;
} else if (y <= -1.3e+76) {
tmp = y * z;
} else if (y <= -2.3e+15) {
tmp = t_0;
} else if ((y <= -1.16e-18) || !(y <= 1.12e-69)) {
tmp = y * z;
} else {
tmp = x;
}
return tmp;
}
def code(x, y, z): t_0 = y * -x tmp = 0 if y <= -8.5e+276: tmp = y * z elif y <= -1.16e+106: tmp = t_0 elif y <= -1.3e+76: tmp = y * z elif y <= -2.3e+15: tmp = t_0 elif (y <= -1.16e-18) or not (y <= 1.12e-69): tmp = y * z else: tmp = x return tmp
function code(x, y, z) t_0 = Float64(y * Float64(-x)) tmp = 0.0 if (y <= -8.5e+276) tmp = Float64(y * z); elseif (y <= -1.16e+106) tmp = t_0; elseif (y <= -1.3e+76) tmp = Float64(y * z); elseif (y <= -2.3e+15) tmp = t_0; elseif ((y <= -1.16e-18) || !(y <= 1.12e-69)) tmp = Float64(y * z); else tmp = x; end return tmp end
function tmp_2 = code(x, y, z) t_0 = y * -x; tmp = 0.0; if (y <= -8.5e+276) tmp = y * z; elseif (y <= -1.16e+106) tmp = t_0; elseif (y <= -1.3e+76) tmp = y * z; elseif (y <= -2.3e+15) tmp = t_0; elseif ((y <= -1.16e-18) || ~((y <= 1.12e-69))) tmp = y * z; else tmp = x; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(y * (-x)), $MachinePrecision]}, If[LessEqual[y, -8.5e+276], N[(y * z), $MachinePrecision], If[LessEqual[y, -1.16e+106], t$95$0, If[LessEqual[y, -1.3e+76], N[(y * z), $MachinePrecision], If[LessEqual[y, -2.3e+15], t$95$0, If[Or[LessEqual[y, -1.16e-18], N[Not[LessEqual[y, 1.12e-69]], $MachinePrecision]], N[(y * z), $MachinePrecision], x]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := y \cdot \left(-x\right)\\
\mathbf{if}\;y \leq -8.5 \cdot 10^{+276}:\\
\;\;\;\;y \cdot z\\
\mathbf{elif}\;y \leq -1.16 \cdot 10^{+106}:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;y \leq -1.3 \cdot 10^{+76}:\\
\;\;\;\;y \cdot z\\
\mathbf{elif}\;y \leq -2.3 \cdot 10^{+15}:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;y \leq -1.16 \cdot 10^{-18} \lor \neg \left(y \leq 1.12 \cdot 10^{-69}\right):\\
\;\;\;\;y \cdot z\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
if y < -8.5000000000000003e276 or -1.16000000000000004e106 < y < -1.3e76 or -2.3e15 < y < -1.16e-18 or 1.12e-69 < y Initial program 100.0%
Taylor expanded in x around 0 63.0%
if -8.5000000000000003e276 < y < -1.16000000000000004e106 or -1.3e76 < y < -2.3e15Initial program 100.0%
Taylor expanded in y around inf 100.0%
Taylor expanded in z around 0 73.6%
mul-1-neg73.6%
distribute-lft-neg-out73.6%
*-commutative73.6%
Simplified73.6%
if -1.16e-18 < y < 1.12e-69Initial program 100.0%
Taylor expanded in y around 0 72.4%
Final simplification68.5%
(FPCore (x y z) :precision binary64 (if (or (<= z -9.2e+62) (not (<= z 1.55e+39))) (* y z) (* x (- 1.0 y))))
double code(double x, double y, double z) {
double tmp;
if ((z <= -9.2e+62) || !(z <= 1.55e+39)) {
tmp = y * z;
} else {
tmp = x * (1.0 - y);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((z <= (-9.2d+62)) .or. (.not. (z <= 1.55d+39))) then
tmp = y * z
else
tmp = x * (1.0d0 - y)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((z <= -9.2e+62) || !(z <= 1.55e+39)) {
tmp = y * z;
} else {
tmp = x * (1.0 - y);
}
return tmp;
}
def code(x, y, z): tmp = 0 if (z <= -9.2e+62) or not (z <= 1.55e+39): tmp = y * z else: tmp = x * (1.0 - y) return tmp
function code(x, y, z) tmp = 0.0 if ((z <= -9.2e+62) || !(z <= 1.55e+39)) tmp = Float64(y * z); else tmp = Float64(x * Float64(1.0 - y)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((z <= -9.2e+62) || ~((z <= 1.55e+39))) tmp = y * z; else tmp = x * (1.0 - y); end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[z, -9.2e+62], N[Not[LessEqual[z, 1.55e+39]], $MachinePrecision]], N[(y * z), $MachinePrecision], N[(x * N[(1.0 - y), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -9.2 \cdot 10^{+62} \lor \neg \left(z \leq 1.55 \cdot 10^{+39}\right):\\
\;\;\;\;y \cdot z\\
\mathbf{else}:\\
\;\;\;\;x \cdot \left(1 - y\right)\\
\end{array}
\end{array}
if z < -9.19999999999999936e62 or 1.5500000000000001e39 < z Initial program 100.0%
Taylor expanded in x around 0 74.9%
if -9.19999999999999936e62 < z < 1.5500000000000001e39Initial program 100.0%
Taylor expanded in x around inf 85.6%
mul-1-neg85.6%
unsub-neg85.6%
Simplified85.6%
Final simplification80.5%
(FPCore (x y z) :precision binary64 (if (or (<= y -1.6e-61) (not (<= y 1.05e-65))) (* y (- z x)) (* x (- 1.0 y))))
double code(double x, double y, double z) {
double tmp;
if ((y <= -1.6e-61) || !(y <= 1.05e-65)) {
tmp = y * (z - x);
} else {
tmp = x * (1.0 - y);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((y <= (-1.6d-61)) .or. (.not. (y <= 1.05d-65))) then
tmp = y * (z - x)
else
tmp = x * (1.0d0 - y)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((y <= -1.6e-61) || !(y <= 1.05e-65)) {
tmp = y * (z - x);
} else {
tmp = x * (1.0 - y);
}
return tmp;
}
def code(x, y, z): tmp = 0 if (y <= -1.6e-61) or not (y <= 1.05e-65): tmp = y * (z - x) else: tmp = x * (1.0 - y) return tmp
function code(x, y, z) tmp = 0.0 if ((y <= -1.6e-61) || !(y <= 1.05e-65)) tmp = Float64(y * Float64(z - x)); else tmp = Float64(x * Float64(1.0 - y)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((y <= -1.6e-61) || ~((y <= 1.05e-65))) tmp = y * (z - x); else tmp = x * (1.0 - y); end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[y, -1.6e-61], N[Not[LessEqual[y, 1.05e-65]], $MachinePrecision]], N[(y * N[(z - x), $MachinePrecision]), $MachinePrecision], N[(x * N[(1.0 - y), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1.6 \cdot 10^{-61} \lor \neg \left(y \leq 1.05 \cdot 10^{-65}\right):\\
\;\;\;\;y \cdot \left(z - x\right)\\
\mathbf{else}:\\
\;\;\;\;x \cdot \left(1 - y\right)\\
\end{array}
\end{array}
if y < -1.6000000000000001e-61 or 1.05000000000000001e-65 < y Initial program 100.0%
Taylor expanded in y around inf 92.5%
if -1.6000000000000001e-61 < y < 1.05000000000000001e-65Initial program 100.0%
Taylor expanded in x around inf 74.2%
mul-1-neg74.2%
unsub-neg74.2%
Simplified74.2%
Final simplification85.8%
(FPCore (x y z) :precision binary64 (if (or (<= y -1.0) (not (<= y 1.0))) (* y (- z x)) (+ x (* y z))))
double code(double x, double y, double z) {
double tmp;
if ((y <= -1.0) || !(y <= 1.0)) {
tmp = y * (z - x);
} else {
tmp = x + (y * z);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((y <= (-1.0d0)) .or. (.not. (y <= 1.0d0))) then
tmp = y * (z - x)
else
tmp = x + (y * z)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((y <= -1.0) || !(y <= 1.0)) {
tmp = y * (z - x);
} else {
tmp = x + (y * z);
}
return tmp;
}
def code(x, y, z): tmp = 0 if (y <= -1.0) or not (y <= 1.0): tmp = y * (z - x) else: tmp = x + (y * z) return tmp
function code(x, y, z) tmp = 0.0 if ((y <= -1.0) || !(y <= 1.0)) tmp = Float64(y * Float64(z - x)); else tmp = Float64(x + Float64(y * z)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((y <= -1.0) || ~((y <= 1.0))) tmp = y * (z - x); else tmp = x + (y * z); end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[y, -1.0], N[Not[LessEqual[y, 1.0]], $MachinePrecision]], N[(y * N[(z - x), $MachinePrecision]), $MachinePrecision], N[(x + N[(y * z), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1 \lor \neg \left(y \leq 1\right):\\
\;\;\;\;y \cdot \left(z - x\right)\\
\mathbf{else}:\\
\;\;\;\;x + y \cdot z\\
\end{array}
\end{array}
if y < -1 or 1 < y Initial program 100.0%
Taylor expanded in y around inf 99.4%
if -1 < y < 1Initial program 100.0%
sub-neg100.0%
distribute-rgt-in100.0%
Applied egg-rr100.0%
Taylor expanded in z around inf 99.1%
Final simplification99.2%
(FPCore (x y z) :precision binary64 (if (or (<= y -4.2e-18) (not (<= y 1.75e-78))) (* y z) x))
double code(double x, double y, double z) {
double tmp;
if ((y <= -4.2e-18) || !(y <= 1.75e-78)) {
tmp = y * z;
} else {
tmp = x;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((y <= (-4.2d-18)) .or. (.not. (y <= 1.75d-78))) then
tmp = y * z
else
tmp = x
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((y <= -4.2e-18) || !(y <= 1.75e-78)) {
tmp = y * z;
} else {
tmp = x;
}
return tmp;
}
def code(x, y, z): tmp = 0 if (y <= -4.2e-18) or not (y <= 1.75e-78): tmp = y * z else: tmp = x return tmp
function code(x, y, z) tmp = 0.0 if ((y <= -4.2e-18) || !(y <= 1.75e-78)) tmp = Float64(y * z); else tmp = x; end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((y <= -4.2e-18) || ~((y <= 1.75e-78))) tmp = y * z; else tmp = x; end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[y, -4.2e-18], N[Not[LessEqual[y, 1.75e-78]], $MachinePrecision]], N[(y * z), $MachinePrecision], x]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -4.2 \cdot 10^{-18} \lor \neg \left(y \leq 1.75 \cdot 10^{-78}\right):\\
\;\;\;\;y \cdot z\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
if y < -4.19999999999999999e-18 or 1.75e-78 < y Initial program 100.0%
Taylor expanded in x around 0 55.4%
if -4.19999999999999999e-18 < y < 1.75e-78Initial program 100.0%
Taylor expanded in y around 0 72.4%
Final simplification62.1%
(FPCore (x y z) :precision binary64 (+ x (* y (- z x))))
double code(double x, double y, double z) {
return x + (y * (z - x));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x + (y * (z - x))
end function
public static double code(double x, double y, double z) {
return x + (y * (z - x));
}
def code(x, y, z): return x + (y * (z - x))
function code(x, y, z) return Float64(x + Float64(y * Float64(z - x))) end
function tmp = code(x, y, z) tmp = x + (y * (z - x)); end
code[x_, y_, z_] := N[(x + N[(y * N[(z - x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + y \cdot \left(z - x\right)
\end{array}
Initial program 100.0%
Final simplification100.0%
(FPCore (x y z) :precision binary64 x)
double code(double x, double y, double z) {
return x;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x
end function
public static double code(double x, double y, double z) {
return x;
}
def code(x, y, z): return x
function code(x, y, z) return x end
function tmp = code(x, y, z) tmp = x; end
code[x_, y_, z_] := x
\begin{array}{l}
\\
x
\end{array}
Initial program 100.0%
Taylor expanded in y around 0 33.1%
Final simplification33.1%
herbie shell --seed 2024071
(FPCore (x y z)
:name "SynthBasics:oscSampleBasedAux from YampaSynth-0.2"
:precision binary64
(+ x (* y (- z x))))