
(FPCore (x y z) :precision binary64 (* x (- 1.0 (* (- 1.0 y) z))))
double code(double x, double y, double z) {
return x * (1.0 - ((1.0 - y) * z));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x * (1.0d0 - ((1.0d0 - y) * z))
end function
public static double code(double x, double y, double z) {
return x * (1.0 - ((1.0 - y) * z));
}
def code(x, y, z): return x * (1.0 - ((1.0 - y) * z))
function code(x, y, z) return Float64(x * Float64(1.0 - Float64(Float64(1.0 - y) * z))) end
function tmp = code(x, y, z) tmp = x * (1.0 - ((1.0 - y) * z)); end
code[x_, y_, z_] := N[(x * N[(1.0 - N[(N[(1.0 - y), $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot \left(1 - \left(1 - y\right) \cdot z\right)
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 10 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (* x (- 1.0 (* (- 1.0 y) z))))
double code(double x, double y, double z) {
return x * (1.0 - ((1.0 - y) * z));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x * (1.0d0 - ((1.0d0 - y) * z))
end function
public static double code(double x, double y, double z) {
return x * (1.0 - ((1.0 - y) * z));
}
def code(x, y, z): return x * (1.0 - ((1.0 - y) * z))
function code(x, y, z) return Float64(x * Float64(1.0 - Float64(Float64(1.0 - y) * z))) end
function tmp = code(x, y, z) tmp = x * (1.0 - ((1.0 - y) * z)); end
code[x_, y_, z_] := N[(x * N[(1.0 - N[(N[(1.0 - y), $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot \left(1 - \left(1 - y\right) \cdot z\right)
\end{array}
(FPCore (x y z) :precision binary64 (if (or (<= z -7e+19) (not (<= z 6.4e-18))) (* z (* x (+ y -1.0))) (+ x (* x (* z y)))))
double code(double x, double y, double z) {
double tmp;
if ((z <= -7e+19) || !(z <= 6.4e-18)) {
tmp = z * (x * (y + -1.0));
} else {
tmp = x + (x * (z * y));
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((z <= (-7d+19)) .or. (.not. (z <= 6.4d-18))) then
tmp = z * (x * (y + (-1.0d0)))
else
tmp = x + (x * (z * y))
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((z <= -7e+19) || !(z <= 6.4e-18)) {
tmp = z * (x * (y + -1.0));
} else {
tmp = x + (x * (z * y));
}
return tmp;
}
def code(x, y, z): tmp = 0 if (z <= -7e+19) or not (z <= 6.4e-18): tmp = z * (x * (y + -1.0)) else: tmp = x + (x * (z * y)) return tmp
function code(x, y, z) tmp = 0.0 if ((z <= -7e+19) || !(z <= 6.4e-18)) tmp = Float64(z * Float64(x * Float64(y + -1.0))); else tmp = Float64(x + Float64(x * Float64(z * y))); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((z <= -7e+19) || ~((z <= 6.4e-18))) tmp = z * (x * (y + -1.0)); else tmp = x + (x * (z * y)); end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[z, -7e+19], N[Not[LessEqual[z, 6.4e-18]], $MachinePrecision]], N[(z * N[(x * N[(y + -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(x + N[(x * N[(z * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -7 \cdot 10^{+19} \lor \neg \left(z \leq 6.4 \cdot 10^{-18}\right):\\
\;\;\;\;z \cdot \left(x \cdot \left(y + -1\right)\right)\\
\mathbf{else}:\\
\;\;\;\;x + x \cdot \left(z \cdot y\right)\\
\end{array}
\end{array}
if z < -7e19 or 6.3999999999999998e-18 < z Initial program 92.7%
Taylor expanded in z around inf 92.7%
*-commutative92.7%
associate-*r*99.9%
*-commutative99.9%
sub-neg99.9%
metadata-eval99.9%
Simplified99.9%
if -7e19 < z < 6.3999999999999998e-18Initial program 99.9%
Taylor expanded in z around 0 100.0%
Taylor expanded in y around inf 99.7%
*-commutative99.7%
Simplified99.7%
Final simplification99.8%
(FPCore (x y z) :precision binary64 (if (or (<= z -7.6e-62) (not (<= z 1.3e-24))) (* z (* x (+ y -1.0))) (* x (- 1.0 z))))
double code(double x, double y, double z) {
double tmp;
if ((z <= -7.6e-62) || !(z <= 1.3e-24)) {
tmp = z * (x * (y + -1.0));
} else {
tmp = x * (1.0 - z);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((z <= (-7.6d-62)) .or. (.not. (z <= 1.3d-24))) then
tmp = z * (x * (y + (-1.0d0)))
else
tmp = x * (1.0d0 - z)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((z <= -7.6e-62) || !(z <= 1.3e-24)) {
tmp = z * (x * (y + -1.0));
} else {
tmp = x * (1.0 - z);
}
return tmp;
}
def code(x, y, z): tmp = 0 if (z <= -7.6e-62) or not (z <= 1.3e-24): tmp = z * (x * (y + -1.0)) else: tmp = x * (1.0 - z) return tmp
function code(x, y, z) tmp = 0.0 if ((z <= -7.6e-62) || !(z <= 1.3e-24)) tmp = Float64(z * Float64(x * Float64(y + -1.0))); else tmp = Float64(x * Float64(1.0 - z)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((z <= -7.6e-62) || ~((z <= 1.3e-24))) tmp = z * (x * (y + -1.0)); else tmp = x * (1.0 - z); end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[z, -7.6e-62], N[Not[LessEqual[z, 1.3e-24]], $MachinePrecision]], N[(z * N[(x * N[(y + -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(x * N[(1.0 - z), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -7.6 \cdot 10^{-62} \lor \neg \left(z \leq 1.3 \cdot 10^{-24}\right):\\
\;\;\;\;z \cdot \left(x \cdot \left(y + -1\right)\right)\\
\mathbf{else}:\\
\;\;\;\;x \cdot \left(1 - z\right)\\
\end{array}
\end{array}
if z < -7.60000000000000013e-62 or 1.3e-24 < z Initial program 93.4%
Taylor expanded in z around inf 90.5%
*-commutative90.5%
associate-*r*97.0%
*-commutative97.0%
sub-neg97.0%
metadata-eval97.0%
Simplified97.0%
if -7.60000000000000013e-62 < z < 1.3e-24Initial program 99.9%
Taylor expanded in y around 0 77.1%
Final simplification89.4%
(FPCore (x y z) :precision binary64 (if (or (<= y -1.0) (not (<= y 3.6e-15))) (* x (* z y)) (* z (- x))))
double code(double x, double y, double z) {
double tmp;
if ((y <= -1.0) || !(y <= 3.6e-15)) {
tmp = x * (z * y);
} else {
tmp = z * -x;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((y <= (-1.0d0)) .or. (.not. (y <= 3.6d-15))) then
tmp = x * (z * y)
else
tmp = z * -x
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((y <= -1.0) || !(y <= 3.6e-15)) {
tmp = x * (z * y);
} else {
tmp = z * -x;
}
return tmp;
}
def code(x, y, z): tmp = 0 if (y <= -1.0) or not (y <= 3.6e-15): tmp = x * (z * y) else: tmp = z * -x return tmp
function code(x, y, z) tmp = 0.0 if ((y <= -1.0) || !(y <= 3.6e-15)) tmp = Float64(x * Float64(z * y)); else tmp = Float64(z * Float64(-x)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((y <= -1.0) || ~((y <= 3.6e-15))) tmp = x * (z * y); else tmp = z * -x; end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[y, -1.0], N[Not[LessEqual[y, 3.6e-15]], $MachinePrecision]], N[(x * N[(z * y), $MachinePrecision]), $MachinePrecision], N[(z * (-x)), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1 \lor \neg \left(y \leq 3.6 \cdot 10^{-15}\right):\\
\;\;\;\;x \cdot \left(z \cdot y\right)\\
\mathbf{else}:\\
\;\;\;\;z \cdot \left(-x\right)\\
\end{array}
\end{array}
if y < -1 or 3.6000000000000001e-15 < y Initial program 92.3%
Taylor expanded in y around inf 71.6%
*-commutative71.6%
Simplified71.6%
if -1 < y < 3.6000000000000001e-15Initial program 100.0%
Taylor expanded in z around inf 58.1%
*-commutative58.1%
associate-*r*58.2%
*-commutative58.2%
sub-neg58.2%
metadata-eval58.2%
Simplified58.2%
Taylor expanded in y around 0 57.2%
neg-mul-157.2%
Simplified57.2%
Final simplification64.8%
(FPCore (x y z) :precision binary64 (if (or (<= y -2e+148) (not (<= y 2000.0))) (* x (* z y)) (* x (- 1.0 z))))
double code(double x, double y, double z) {
double tmp;
if ((y <= -2e+148) || !(y <= 2000.0)) {
tmp = x * (z * y);
} else {
tmp = x * (1.0 - z);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((y <= (-2d+148)) .or. (.not. (y <= 2000.0d0))) then
tmp = x * (z * y)
else
tmp = x * (1.0d0 - z)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((y <= -2e+148) || !(y <= 2000.0)) {
tmp = x * (z * y);
} else {
tmp = x * (1.0 - z);
}
return tmp;
}
def code(x, y, z): tmp = 0 if (y <= -2e+148) or not (y <= 2000.0): tmp = x * (z * y) else: tmp = x * (1.0 - z) return tmp
function code(x, y, z) tmp = 0.0 if ((y <= -2e+148) || !(y <= 2000.0)) tmp = Float64(x * Float64(z * y)); else tmp = Float64(x * Float64(1.0 - z)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((y <= -2e+148) || ~((y <= 2000.0))) tmp = x * (z * y); else tmp = x * (1.0 - z); end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[y, -2e+148], N[Not[LessEqual[y, 2000.0]], $MachinePrecision]], N[(x * N[(z * y), $MachinePrecision]), $MachinePrecision], N[(x * N[(1.0 - z), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -2 \cdot 10^{+148} \lor \neg \left(y \leq 2000\right):\\
\;\;\;\;x \cdot \left(z \cdot y\right)\\
\mathbf{else}:\\
\;\;\;\;x \cdot \left(1 - z\right)\\
\end{array}
\end{array}
if y < -2.0000000000000001e148 or 2e3 < y Initial program 91.2%
Taylor expanded in y around inf 80.8%
*-commutative80.8%
Simplified80.8%
if -2.0000000000000001e148 < y < 2e3Initial program 98.7%
Taylor expanded in y around 0 89.0%
Final simplification85.9%
(FPCore (x y z) :precision binary64 (if (<= y -2e+148) (* x (* z y)) (if (<= y 4400.0) (* x (- 1.0 z)) (* z (* x y)))))
double code(double x, double y, double z) {
double tmp;
if (y <= -2e+148) {
tmp = x * (z * y);
} else if (y <= 4400.0) {
tmp = x * (1.0 - z);
} else {
tmp = z * (x * y);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= (-2d+148)) then
tmp = x * (z * y)
else if (y <= 4400.0d0) then
tmp = x * (1.0d0 - z)
else
tmp = z * (x * y)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (y <= -2e+148) {
tmp = x * (z * y);
} else if (y <= 4400.0) {
tmp = x * (1.0 - z);
} else {
tmp = z * (x * y);
}
return tmp;
}
def code(x, y, z): tmp = 0 if y <= -2e+148: tmp = x * (z * y) elif y <= 4400.0: tmp = x * (1.0 - z) else: tmp = z * (x * y) return tmp
function code(x, y, z) tmp = 0.0 if (y <= -2e+148) tmp = Float64(x * Float64(z * y)); elseif (y <= 4400.0) tmp = Float64(x * Float64(1.0 - z)); else tmp = Float64(z * Float64(x * y)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (y <= -2e+148) tmp = x * (z * y); elseif (y <= 4400.0) tmp = x * (1.0 - z); else tmp = z * (x * y); end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[y, -2e+148], N[(x * N[(z * y), $MachinePrecision]), $MachinePrecision], If[LessEqual[y, 4400.0], N[(x * N[(1.0 - z), $MachinePrecision]), $MachinePrecision], N[(z * N[(x * y), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -2 \cdot 10^{+148}:\\
\;\;\;\;x \cdot \left(z \cdot y\right)\\
\mathbf{elif}\;y \leq 4400:\\
\;\;\;\;x \cdot \left(1 - z\right)\\
\mathbf{else}:\\
\;\;\;\;z \cdot \left(x \cdot y\right)\\
\end{array}
\end{array}
if y < -2.0000000000000001e148Initial program 90.2%
Taylor expanded in y around inf 87.0%
*-commutative87.0%
Simplified87.0%
if -2.0000000000000001e148 < y < 4400Initial program 98.7%
Taylor expanded in y around 0 89.0%
if 4400 < y Initial program 91.6%
Taylor expanded in z around inf 78.9%
*-commutative78.9%
associate-*r*87.1%
*-commutative87.1%
sub-neg87.1%
metadata-eval87.1%
Simplified87.1%
Taylor expanded in y around inf 86.4%
Final simplification88.1%
(FPCore (x y z) :precision binary64 (if (or (<= z -1.0) (not (<= z 6.4e-18))) (* z (- x)) x))
double code(double x, double y, double z) {
double tmp;
if ((z <= -1.0) || !(z <= 6.4e-18)) {
tmp = z * -x;
} else {
tmp = x;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((z <= (-1.0d0)) .or. (.not. (z <= 6.4d-18))) then
tmp = z * -x
else
tmp = x
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((z <= -1.0) || !(z <= 6.4e-18)) {
tmp = z * -x;
} else {
tmp = x;
}
return tmp;
}
def code(x, y, z): tmp = 0 if (z <= -1.0) or not (z <= 6.4e-18): tmp = z * -x else: tmp = x return tmp
function code(x, y, z) tmp = 0.0 if ((z <= -1.0) || !(z <= 6.4e-18)) tmp = Float64(z * Float64(-x)); else tmp = x; end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((z <= -1.0) || ~((z <= 6.4e-18))) tmp = z * -x; else tmp = x; end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[z, -1.0], N[Not[LessEqual[z, 6.4e-18]], $MachinePrecision]], N[(z * (-x)), $MachinePrecision], x]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -1 \lor \neg \left(z \leq 6.4 \cdot 10^{-18}\right):\\
\;\;\;\;z \cdot \left(-x\right)\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
if z < -1 or 6.3999999999999998e-18 < z Initial program 92.9%
Taylor expanded in z around inf 92.9%
*-commutative92.9%
associate-*r*99.8%
*-commutative99.8%
sub-neg99.8%
metadata-eval99.8%
Simplified99.8%
Taylor expanded in y around 0 52.3%
neg-mul-152.3%
Simplified52.3%
if -1 < z < 6.3999999999999998e-18Initial program 99.9%
Taylor expanded in z around 0 73.8%
Final simplification61.4%
(FPCore (x y z) :precision binary64 (if (<= z 115000000.0) (+ x (* x (* z (+ y -1.0)))) (* z (* x (+ y -1.0)))))
double code(double x, double y, double z) {
double tmp;
if (z <= 115000000.0) {
tmp = x + (x * (z * (y + -1.0)));
} else {
tmp = z * (x * (y + -1.0));
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (z <= 115000000.0d0) then
tmp = x + (x * (z * (y + (-1.0d0))))
else
tmp = z * (x * (y + (-1.0d0)))
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (z <= 115000000.0) {
tmp = x + (x * (z * (y + -1.0)));
} else {
tmp = z * (x * (y + -1.0));
}
return tmp;
}
def code(x, y, z): tmp = 0 if z <= 115000000.0: tmp = x + (x * (z * (y + -1.0))) else: tmp = z * (x * (y + -1.0)) return tmp
function code(x, y, z) tmp = 0.0 if (z <= 115000000.0) tmp = Float64(x + Float64(x * Float64(z * Float64(y + -1.0)))); else tmp = Float64(z * Float64(x * Float64(y + -1.0))); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (z <= 115000000.0) tmp = x + (x * (z * (y + -1.0))); else tmp = z * (x * (y + -1.0)); end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[z, 115000000.0], N[(x + N[(x * N[(z * N[(y + -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(z * N[(x * N[(y + -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq 115000000:\\
\;\;\;\;x + x \cdot \left(z \cdot \left(y + -1\right)\right)\\
\mathbf{else}:\\
\;\;\;\;z \cdot \left(x \cdot \left(y + -1\right)\right)\\
\end{array}
\end{array}
if z < 1.15e8Initial program 98.4%
Taylor expanded in z around 0 98.4%
if 1.15e8 < z Initial program 90.1%
Taylor expanded in z around inf 90.1%
*-commutative90.1%
associate-*r*99.9%
*-commutative99.9%
sub-neg99.9%
metadata-eval99.9%
Simplified99.9%
Final simplification98.8%
(FPCore (x y z) :precision binary64 (if (<= z 115000000.0) (* x (+ 1.0 (* z (+ y -1.0)))) (* z (* x (+ y -1.0)))))
double code(double x, double y, double z) {
double tmp;
if (z <= 115000000.0) {
tmp = x * (1.0 + (z * (y + -1.0)));
} else {
tmp = z * (x * (y + -1.0));
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (z <= 115000000.0d0) then
tmp = x * (1.0d0 + (z * (y + (-1.0d0))))
else
tmp = z * (x * (y + (-1.0d0)))
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (z <= 115000000.0) {
tmp = x * (1.0 + (z * (y + -1.0)));
} else {
tmp = z * (x * (y + -1.0));
}
return tmp;
}
def code(x, y, z): tmp = 0 if z <= 115000000.0: tmp = x * (1.0 + (z * (y + -1.0))) else: tmp = z * (x * (y + -1.0)) return tmp
function code(x, y, z) tmp = 0.0 if (z <= 115000000.0) tmp = Float64(x * Float64(1.0 + Float64(z * Float64(y + -1.0)))); else tmp = Float64(z * Float64(x * Float64(y + -1.0))); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (z <= 115000000.0) tmp = x * (1.0 + (z * (y + -1.0))); else tmp = z * (x * (y + -1.0)); end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[z, 115000000.0], N[(x * N[(1.0 + N[(z * N[(y + -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(z * N[(x * N[(y + -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq 115000000:\\
\;\;\;\;x \cdot \left(1 + z \cdot \left(y + -1\right)\right)\\
\mathbf{else}:\\
\;\;\;\;z \cdot \left(x \cdot \left(y + -1\right)\right)\\
\end{array}
\end{array}
if z < 1.15e8Initial program 98.4%
if 1.15e8 < z Initial program 90.1%
Taylor expanded in z around inf 90.1%
*-commutative90.1%
associate-*r*99.9%
*-commutative99.9%
sub-neg99.9%
metadata-eval99.9%
Simplified99.9%
Final simplification98.8%
(FPCore (x y z) :precision binary64 (if (or (<= z -2.65e+154) (not (<= z 1.55e+22))) (* z x) x))
double code(double x, double y, double z) {
double tmp;
if ((z <= -2.65e+154) || !(z <= 1.55e+22)) {
tmp = z * x;
} else {
tmp = x;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((z <= (-2.65d+154)) .or. (.not. (z <= 1.55d+22))) then
tmp = z * x
else
tmp = x
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((z <= -2.65e+154) || !(z <= 1.55e+22)) {
tmp = z * x;
} else {
tmp = x;
}
return tmp;
}
def code(x, y, z): tmp = 0 if (z <= -2.65e+154) or not (z <= 1.55e+22): tmp = z * x else: tmp = x return tmp
function code(x, y, z) tmp = 0.0 if ((z <= -2.65e+154) || !(z <= 1.55e+22)) tmp = Float64(z * x); else tmp = x; end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((z <= -2.65e+154) || ~((z <= 1.55e+22))) tmp = z * x; else tmp = x; end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[z, -2.65e+154], N[Not[LessEqual[z, 1.55e+22]], $MachinePrecision]], N[(z * x), $MachinePrecision], x]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -2.65 \cdot 10^{+154} \lor \neg \left(z \leq 1.55 \cdot 10^{+22}\right):\\
\;\;\;\;z \cdot x\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
if z < -2.65000000000000012e154 or 1.5500000000000001e22 < z Initial program 90.3%
Taylor expanded in z around inf 90.3%
*-commutative90.3%
associate-*r*99.9%
*-commutative99.9%
sub-neg99.9%
metadata-eval99.9%
Simplified99.9%
distribute-rgt-in99.9%
*-commutative99.9%
mul-1-neg99.9%
Applied egg-rr99.9%
distribute-lft-in84.9%
*-commutative84.9%
associate-*r*80.3%
*-commutative80.3%
*-commutative80.3%
distribute-lft-neg-out80.3%
*-commutative80.3%
distribute-lft-neg-in80.3%
add-sqr-sqrt52.2%
sqrt-unprod66.2%
sqr-neg66.2%
sqrt-unprod23.4%
add-sqr-sqrt45.0%
cancel-sign-sub-inv45.0%
*-commutative45.0%
cancel-sign-sub45.0%
Applied egg-rr45.0%
Taylor expanded in y around 0 13.8%
*-commutative13.8%
Simplified13.8%
if -2.65000000000000012e154 < z < 1.5500000000000001e22Initial program 99.9%
Taylor expanded in z around 0 55.1%
Final simplification37.8%
(FPCore (x y z) :precision binary64 x)
double code(double x, double y, double z) {
return x;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x
end function
public static double code(double x, double y, double z) {
return x;
}
def code(x, y, z): return x
function code(x, y, z) return x end
function tmp = code(x, y, z) tmp = x; end
code[x_, y_, z_] := x
\begin{array}{l}
\\
x
\end{array}
Initial program 95.9%
Taylor expanded in z around 0 33.3%
Final simplification33.3%
(FPCore (x y z)
:precision binary64
(let* ((t_0 (* x (- 1.0 (* (- 1.0 y) z))))
(t_1 (+ x (* (- 1.0 y) (* (- z) x)))))
(if (< t_0 -1.618195973607049e+50)
t_1
(if (< t_0 3.892237649663903e+134) (- (* (* x y) z) (- (* x z) x)) t_1))))
double code(double x, double y, double z) {
double t_0 = x * (1.0 - ((1.0 - y) * z));
double t_1 = x + ((1.0 - y) * (-z * x));
double tmp;
if (t_0 < -1.618195973607049e+50) {
tmp = t_1;
} else if (t_0 < 3.892237649663903e+134) {
tmp = ((x * y) * z) - ((x * z) - x);
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: t_1
real(8) :: tmp
t_0 = x * (1.0d0 - ((1.0d0 - y) * z))
t_1 = x + ((1.0d0 - y) * (-z * x))
if (t_0 < (-1.618195973607049d+50)) then
tmp = t_1
else if (t_0 < 3.892237649663903d+134) then
tmp = ((x * y) * z) - ((x * z) - x)
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = x * (1.0 - ((1.0 - y) * z));
double t_1 = x + ((1.0 - y) * (-z * x));
double tmp;
if (t_0 < -1.618195973607049e+50) {
tmp = t_1;
} else if (t_0 < 3.892237649663903e+134) {
tmp = ((x * y) * z) - ((x * z) - x);
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z): t_0 = x * (1.0 - ((1.0 - y) * z)) t_1 = x + ((1.0 - y) * (-z * x)) tmp = 0 if t_0 < -1.618195973607049e+50: tmp = t_1 elif t_0 < 3.892237649663903e+134: tmp = ((x * y) * z) - ((x * z) - x) else: tmp = t_1 return tmp
function code(x, y, z) t_0 = Float64(x * Float64(1.0 - Float64(Float64(1.0 - y) * z))) t_1 = Float64(x + Float64(Float64(1.0 - y) * Float64(Float64(-z) * x))) tmp = 0.0 if (t_0 < -1.618195973607049e+50) tmp = t_1; elseif (t_0 < 3.892237649663903e+134) tmp = Float64(Float64(Float64(x * y) * z) - Float64(Float64(x * z) - x)); else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z) t_0 = x * (1.0 - ((1.0 - y) * z)); t_1 = x + ((1.0 - y) * (-z * x)); tmp = 0.0; if (t_0 < -1.618195973607049e+50) tmp = t_1; elseif (t_0 < 3.892237649663903e+134) tmp = ((x * y) * z) - ((x * z) - x); else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(x * N[(1.0 - N[(N[(1.0 - y), $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(x + N[(N[(1.0 - y), $MachinePrecision] * N[((-z) * x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[Less[t$95$0, -1.618195973607049e+50], t$95$1, If[Less[t$95$0, 3.892237649663903e+134], N[(N[(N[(x * y), $MachinePrecision] * z), $MachinePrecision] - N[(N[(x * z), $MachinePrecision] - x), $MachinePrecision]), $MachinePrecision], t$95$1]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := x \cdot \left(1 - \left(1 - y\right) \cdot z\right)\\
t_1 := x + \left(1 - y\right) \cdot \left(\left(-z\right) \cdot x\right)\\
\mathbf{if}\;t\_0 < -1.618195973607049 \cdot 10^{+50}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;t\_0 < 3.892237649663903 \cdot 10^{+134}:\\
\;\;\;\;\left(x \cdot y\right) \cdot z - \left(x \cdot z - x\right)\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
herbie shell --seed 2024071
(FPCore (x y z)
:name "Data.Colour.RGBSpace.HSV:hsv from colour-2.3.3, J"
:precision binary64
:alt
(if (< (* x (- 1.0 (* (- 1.0 y) z))) -1.618195973607049e+50) (+ x (* (- 1.0 y) (* (- z) x))) (if (< (* x (- 1.0 (* (- 1.0 y) z))) 3.892237649663903e+134) (- (* (* x y) z) (- (* x z) x)) (+ x (* (- 1.0 y) (* (- z) x)))))
(* x (- 1.0 (* (- 1.0 y) z))))