
(FPCore (x y z t) :precision binary64 (/ x (- y (* z t))))
double code(double x, double y, double z, double t) {
return x / (y - (z * t));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = x / (y - (z * t))
end function
public static double code(double x, double y, double z, double t) {
return x / (y - (z * t));
}
def code(x, y, z, t): return x / (y - (z * t))
function code(x, y, z, t) return Float64(x / Float64(y - Float64(z * t))) end
function tmp = code(x, y, z, t) tmp = x / (y - (z * t)); end
code[x_, y_, z_, t_] := N[(x / N[(y - N[(z * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x}{y - z \cdot t}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 8 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t) :precision binary64 (/ x (- y (* z t))))
double code(double x, double y, double z, double t) {
return x / (y - (z * t));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = x / (y - (z * t))
end function
public static double code(double x, double y, double z, double t) {
return x / (y - (z * t));
}
def code(x, y, z, t): return x / (y - (z * t))
function code(x, y, z, t) return Float64(x / Float64(y - Float64(z * t))) end
function tmp = code(x, y, z, t) tmp = x / (y - (z * t)); end
code[x_, y_, z_, t_] := N[(x / N[(y - N[(z * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x}{y - z \cdot t}
\end{array}
NOTE: x, y, z, and t should be sorted in increasing order before calling this function. (FPCore (x y z t) :precision binary64 (if (<= (* z t) 5e+285) (/ x (- y (* z t))) (/ -1.0 (* t (/ z x)))))
assert(x < y && y < z && z < t);
double code(double x, double y, double z, double t) {
double tmp;
if ((z * t) <= 5e+285) {
tmp = x / (y - (z * t));
} else {
tmp = -1.0 / (t * (z / x));
}
return tmp;
}
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if ((z * t) <= 5d+285) then
tmp = x / (y - (z * t))
else
tmp = (-1.0d0) / (t * (z / x))
end if
code = tmp
end function
assert x < y && y < z && z < t;
public static double code(double x, double y, double z, double t) {
double tmp;
if ((z * t) <= 5e+285) {
tmp = x / (y - (z * t));
} else {
tmp = -1.0 / (t * (z / x));
}
return tmp;
}
[x, y, z, t] = sort([x, y, z, t]) def code(x, y, z, t): tmp = 0 if (z * t) <= 5e+285: tmp = x / (y - (z * t)) else: tmp = -1.0 / (t * (z / x)) return tmp
x, y, z, t = sort([x, y, z, t]) function code(x, y, z, t) tmp = 0.0 if (Float64(z * t) <= 5e+285) tmp = Float64(x / Float64(y - Float64(z * t))); else tmp = Float64(-1.0 / Float64(t * Float64(z / x))); end return tmp end
x, y, z, t = num2cell(sort([x, y, z, t])){:}
function tmp_2 = code(x, y, z, t)
tmp = 0.0;
if ((z * t) <= 5e+285)
tmp = x / (y - (z * t));
else
tmp = -1.0 / (t * (z / x));
end
tmp_2 = tmp;
end
NOTE: x, y, z, and t should be sorted in increasing order before calling this function. code[x_, y_, z_, t_] := If[LessEqual[N[(z * t), $MachinePrecision], 5e+285], N[(x / N[(y - N[(z * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(-1.0 / N[(t * N[(z / x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
[x, y, z, t] = \mathsf{sort}([x, y, z, t])\\
\\
\begin{array}{l}
\mathbf{if}\;z \cdot t \leq 5 \cdot 10^{+285}:\\
\;\;\;\;\frac{x}{y - z \cdot t}\\
\mathbf{else}:\\
\;\;\;\;\frac{-1}{t \cdot \frac{z}{x}}\\
\end{array}
\end{array}
if (*.f64 z t) < 5.00000000000000016e285Initial program 99.1%
if 5.00000000000000016e285 < (*.f64 z t) Initial program 53.3%
clear-num53.3%
associate-/r/53.3%
Applied egg-rr53.3%
Taylor expanded in y around 0 53.3%
associate-/r*61.6%
Simplified61.6%
associate-*l/99.4%
clear-num99.6%
Applied egg-rr99.6%
associate-*l/99.6%
neg-mul-199.6%
associate-/r/99.7%
add-sqr-sqrt68.5%
sqrt-unprod56.8%
sqr-neg56.8%
sqrt-unprod7.5%
add-sqr-sqrt46.4%
associate-/r/46.4%
frac-2neg46.4%
associate-/r/46.4%
add-sqr-sqrt38.9%
sqrt-unprod45.3%
sqr-neg45.3%
sqrt-unprod31.2%
add-sqr-sqrt99.7%
Applied egg-rr99.7%
Final simplification99.1%
NOTE: x, y, z, and t should be sorted in increasing order before calling this function. (FPCore (x y z t) :precision binary64 (if (or (<= (* z t) -4e+91) (not (<= (* z t) 1e-59))) (/ (/ x (- z)) t) (/ x y)))
assert(x < y && y < z && z < t);
double code(double x, double y, double z, double t) {
double tmp;
if (((z * t) <= -4e+91) || !((z * t) <= 1e-59)) {
tmp = (x / -z) / t;
} else {
tmp = x / y;
}
return tmp;
}
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if (((z * t) <= (-4d+91)) .or. (.not. ((z * t) <= 1d-59))) then
tmp = (x / -z) / t
else
tmp = x / y
end if
code = tmp
end function
assert x < y && y < z && z < t;
public static double code(double x, double y, double z, double t) {
double tmp;
if (((z * t) <= -4e+91) || !((z * t) <= 1e-59)) {
tmp = (x / -z) / t;
} else {
tmp = x / y;
}
return tmp;
}
[x, y, z, t] = sort([x, y, z, t]) def code(x, y, z, t): tmp = 0 if ((z * t) <= -4e+91) or not ((z * t) <= 1e-59): tmp = (x / -z) / t else: tmp = x / y return tmp
x, y, z, t = sort([x, y, z, t]) function code(x, y, z, t) tmp = 0.0 if ((Float64(z * t) <= -4e+91) || !(Float64(z * t) <= 1e-59)) tmp = Float64(Float64(x / Float64(-z)) / t); else tmp = Float64(x / y); end return tmp end
x, y, z, t = num2cell(sort([x, y, z, t])){:}
function tmp_2 = code(x, y, z, t)
tmp = 0.0;
if (((z * t) <= -4e+91) || ~(((z * t) <= 1e-59)))
tmp = (x / -z) / t;
else
tmp = x / y;
end
tmp_2 = tmp;
end
NOTE: x, y, z, and t should be sorted in increasing order before calling this function. code[x_, y_, z_, t_] := If[Or[LessEqual[N[(z * t), $MachinePrecision], -4e+91], N[Not[LessEqual[N[(z * t), $MachinePrecision], 1e-59]], $MachinePrecision]], N[(N[(x / (-z)), $MachinePrecision] / t), $MachinePrecision], N[(x / y), $MachinePrecision]]
\begin{array}{l}
[x, y, z, t] = \mathsf{sort}([x, y, z, t])\\
\\
\begin{array}{l}
\mathbf{if}\;z \cdot t \leq -4 \cdot 10^{+91} \lor \neg \left(z \cdot t \leq 10^{-59}\right):\\
\;\;\;\;\frac{\frac{x}{-z}}{t}\\
\mathbf{else}:\\
\;\;\;\;\frac{x}{y}\\
\end{array}
\end{array}
if (*.f64 z t) < -4.00000000000000032e91 or 1e-59 < (*.f64 z t) Initial program 92.2%
clear-num92.0%
associate-/r/92.1%
Applied egg-rr92.1%
Taylor expanded in t around inf 72.9%
distribute-lft-out72.9%
associate-*r/72.9%
mul-1-neg72.9%
associate-/r*72.8%
Simplified72.8%
Taylor expanded in z around inf 80.6%
if -4.00000000000000032e91 < (*.f64 z t) < 1e-59Initial program 99.9%
Taylor expanded in y around inf 81.9%
Final simplification81.3%
NOTE: x, y, z, and t should be sorted in increasing order before calling this function. (FPCore (x y z t) :precision binary64 (if (<= (* z t) -5e-7) (/ (- x) (* z t)) (if (<= (* z t) 1e-59) (/ x y) (/ (/ x (- z)) t))))
assert(x < y && y < z && z < t);
double code(double x, double y, double z, double t) {
double tmp;
if ((z * t) <= -5e-7) {
tmp = -x / (z * t);
} else if ((z * t) <= 1e-59) {
tmp = x / y;
} else {
tmp = (x / -z) / t;
}
return tmp;
}
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if ((z * t) <= (-5d-7)) then
tmp = -x / (z * t)
else if ((z * t) <= 1d-59) then
tmp = x / y
else
tmp = (x / -z) / t
end if
code = tmp
end function
assert x < y && y < z && z < t;
public static double code(double x, double y, double z, double t) {
double tmp;
if ((z * t) <= -5e-7) {
tmp = -x / (z * t);
} else if ((z * t) <= 1e-59) {
tmp = x / y;
} else {
tmp = (x / -z) / t;
}
return tmp;
}
[x, y, z, t] = sort([x, y, z, t]) def code(x, y, z, t): tmp = 0 if (z * t) <= -5e-7: tmp = -x / (z * t) elif (z * t) <= 1e-59: tmp = x / y else: tmp = (x / -z) / t return tmp
x, y, z, t = sort([x, y, z, t]) function code(x, y, z, t) tmp = 0.0 if (Float64(z * t) <= -5e-7) tmp = Float64(Float64(-x) / Float64(z * t)); elseif (Float64(z * t) <= 1e-59) tmp = Float64(x / y); else tmp = Float64(Float64(x / Float64(-z)) / t); end return tmp end
x, y, z, t = num2cell(sort([x, y, z, t])){:}
function tmp_2 = code(x, y, z, t)
tmp = 0.0;
if ((z * t) <= -5e-7)
tmp = -x / (z * t);
elseif ((z * t) <= 1e-59)
tmp = x / y;
else
tmp = (x / -z) / t;
end
tmp_2 = tmp;
end
NOTE: x, y, z, and t should be sorted in increasing order before calling this function. code[x_, y_, z_, t_] := If[LessEqual[N[(z * t), $MachinePrecision], -5e-7], N[((-x) / N[(z * t), $MachinePrecision]), $MachinePrecision], If[LessEqual[N[(z * t), $MachinePrecision], 1e-59], N[(x / y), $MachinePrecision], N[(N[(x / (-z)), $MachinePrecision] / t), $MachinePrecision]]]
\begin{array}{l}
[x, y, z, t] = \mathsf{sort}([x, y, z, t])\\
\\
\begin{array}{l}
\mathbf{if}\;z \cdot t \leq -5 \cdot 10^{-7}:\\
\;\;\;\;\frac{-x}{z \cdot t}\\
\mathbf{elif}\;z \cdot t \leq 10^{-59}:\\
\;\;\;\;\frac{x}{y}\\
\mathbf{else}:\\
\;\;\;\;\frac{\frac{x}{-z}}{t}\\
\end{array}
\end{array}
if (*.f64 z t) < -4.99999999999999977e-7Initial program 97.0%
Taylor expanded in y around 0 78.3%
associate-*r/78.3%
neg-mul-178.3%
Simplified78.3%
if -4.99999999999999977e-7 < (*.f64 z t) < 1e-59Initial program 99.9%
Taylor expanded in y around inf 86.7%
if 1e-59 < (*.f64 z t) Initial program 89.2%
clear-num88.9%
associate-/r/88.9%
Applied egg-rr88.9%
Taylor expanded in t around inf 68.8%
distribute-lft-out68.8%
associate-*r/68.8%
mul-1-neg68.8%
associate-/r*68.7%
Simplified68.7%
Taylor expanded in z around inf 76.0%
Final simplification81.5%
NOTE: x, y, z, and t should be sorted in increasing order before calling this function. (FPCore (x y z t) :precision binary64 (if (<= (* z t) -1e+38) (/ (/ x t) (- z)) (if (<= (* z t) 1e-59) (/ x y) (/ (/ x (- z)) t))))
assert(x < y && y < z && z < t);
double code(double x, double y, double z, double t) {
double tmp;
if ((z * t) <= -1e+38) {
tmp = (x / t) / -z;
} else if ((z * t) <= 1e-59) {
tmp = x / y;
} else {
tmp = (x / -z) / t;
}
return tmp;
}
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if ((z * t) <= (-1d+38)) then
tmp = (x / t) / -z
else if ((z * t) <= 1d-59) then
tmp = x / y
else
tmp = (x / -z) / t
end if
code = tmp
end function
assert x < y && y < z && z < t;
public static double code(double x, double y, double z, double t) {
double tmp;
if ((z * t) <= -1e+38) {
tmp = (x / t) / -z;
} else if ((z * t) <= 1e-59) {
tmp = x / y;
} else {
tmp = (x / -z) / t;
}
return tmp;
}
[x, y, z, t] = sort([x, y, z, t]) def code(x, y, z, t): tmp = 0 if (z * t) <= -1e+38: tmp = (x / t) / -z elif (z * t) <= 1e-59: tmp = x / y else: tmp = (x / -z) / t return tmp
x, y, z, t = sort([x, y, z, t]) function code(x, y, z, t) tmp = 0.0 if (Float64(z * t) <= -1e+38) tmp = Float64(Float64(x / t) / Float64(-z)); elseif (Float64(z * t) <= 1e-59) tmp = Float64(x / y); else tmp = Float64(Float64(x / Float64(-z)) / t); end return tmp end
x, y, z, t = num2cell(sort([x, y, z, t])){:}
function tmp_2 = code(x, y, z, t)
tmp = 0.0;
if ((z * t) <= -1e+38)
tmp = (x / t) / -z;
elseif ((z * t) <= 1e-59)
tmp = x / y;
else
tmp = (x / -z) / t;
end
tmp_2 = tmp;
end
NOTE: x, y, z, and t should be sorted in increasing order before calling this function. code[x_, y_, z_, t_] := If[LessEqual[N[(z * t), $MachinePrecision], -1e+38], N[(N[(x / t), $MachinePrecision] / (-z)), $MachinePrecision], If[LessEqual[N[(z * t), $MachinePrecision], 1e-59], N[(x / y), $MachinePrecision], N[(N[(x / (-z)), $MachinePrecision] / t), $MachinePrecision]]]
\begin{array}{l}
[x, y, z, t] = \mathsf{sort}([x, y, z, t])\\
\\
\begin{array}{l}
\mathbf{if}\;z \cdot t \leq -1 \cdot 10^{+38}:\\
\;\;\;\;\frac{\frac{x}{t}}{-z}\\
\mathbf{elif}\;z \cdot t \leq 10^{-59}:\\
\;\;\;\;\frac{x}{y}\\
\mathbf{else}:\\
\;\;\;\;\frac{\frac{x}{-z}}{t}\\
\end{array}
\end{array}
if (*.f64 z t) < -9.99999999999999977e37Initial program 96.4%
clear-num96.3%
associate-/r/96.4%
Applied egg-rr96.4%
Taylor expanded in y around 0 83.7%
mul-1-neg83.7%
associate-/r*81.9%
distribute-neg-frac281.9%
Simplified81.9%
if -9.99999999999999977e37 < (*.f64 z t) < 1e-59Initial program 99.9%
Taylor expanded in y around inf 83.0%
if 1e-59 < (*.f64 z t) Initial program 89.2%
clear-num88.9%
associate-/r/88.9%
Applied egg-rr88.9%
Taylor expanded in t around inf 68.8%
distribute-lft-out68.8%
associate-*r/68.8%
mul-1-neg68.8%
associate-/r*68.7%
Simplified68.7%
Taylor expanded in z around inf 76.0%
Final simplification80.8%
NOTE: x, y, z, and t should be sorted in increasing order before calling this function. (FPCore (x y z t) :precision binary64 (if (<= (* z t) -1e+38) (/ -1.0 (* z (/ t x))) (if (<= (* z t) 1e-59) (/ x y) (/ (/ x (- z)) t))))
assert(x < y && y < z && z < t);
double code(double x, double y, double z, double t) {
double tmp;
if ((z * t) <= -1e+38) {
tmp = -1.0 / (z * (t / x));
} else if ((z * t) <= 1e-59) {
tmp = x / y;
} else {
tmp = (x / -z) / t;
}
return tmp;
}
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if ((z * t) <= (-1d+38)) then
tmp = (-1.0d0) / (z * (t / x))
else if ((z * t) <= 1d-59) then
tmp = x / y
else
tmp = (x / -z) / t
end if
code = tmp
end function
assert x < y && y < z && z < t;
public static double code(double x, double y, double z, double t) {
double tmp;
if ((z * t) <= -1e+38) {
tmp = -1.0 / (z * (t / x));
} else if ((z * t) <= 1e-59) {
tmp = x / y;
} else {
tmp = (x / -z) / t;
}
return tmp;
}
[x, y, z, t] = sort([x, y, z, t]) def code(x, y, z, t): tmp = 0 if (z * t) <= -1e+38: tmp = -1.0 / (z * (t / x)) elif (z * t) <= 1e-59: tmp = x / y else: tmp = (x / -z) / t return tmp
x, y, z, t = sort([x, y, z, t]) function code(x, y, z, t) tmp = 0.0 if (Float64(z * t) <= -1e+38) tmp = Float64(-1.0 / Float64(z * Float64(t / x))); elseif (Float64(z * t) <= 1e-59) tmp = Float64(x / y); else tmp = Float64(Float64(x / Float64(-z)) / t); end return tmp end
x, y, z, t = num2cell(sort([x, y, z, t])){:}
function tmp_2 = code(x, y, z, t)
tmp = 0.0;
if ((z * t) <= -1e+38)
tmp = -1.0 / (z * (t / x));
elseif ((z * t) <= 1e-59)
tmp = x / y;
else
tmp = (x / -z) / t;
end
tmp_2 = tmp;
end
NOTE: x, y, z, and t should be sorted in increasing order before calling this function. code[x_, y_, z_, t_] := If[LessEqual[N[(z * t), $MachinePrecision], -1e+38], N[(-1.0 / N[(z * N[(t / x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[N[(z * t), $MachinePrecision], 1e-59], N[(x / y), $MachinePrecision], N[(N[(x / (-z)), $MachinePrecision] / t), $MachinePrecision]]]
\begin{array}{l}
[x, y, z, t] = \mathsf{sort}([x, y, z, t])\\
\\
\begin{array}{l}
\mathbf{if}\;z \cdot t \leq -1 \cdot 10^{+38}:\\
\;\;\;\;\frac{-1}{z \cdot \frac{t}{x}}\\
\mathbf{elif}\;z \cdot t \leq 10^{-59}:\\
\;\;\;\;\frac{x}{y}\\
\mathbf{else}:\\
\;\;\;\;\frac{\frac{x}{-z}}{t}\\
\end{array}
\end{array}
if (*.f64 z t) < -9.99999999999999977e37Initial program 96.4%
clear-num96.3%
associate-/r/96.4%
Applied egg-rr96.4%
Taylor expanded in y around 0 83.7%
associate-/r*83.7%
Simplified83.7%
*-commutative83.7%
associate-/l/83.7%
frac-2neg83.7%
metadata-eval83.7%
distribute-lft-neg-out83.7%
div-inv83.7%
associate-/l/81.9%
clear-num81.8%
frac-2neg81.8%
metadata-eval81.8%
add-sqr-sqrt40.5%
sqrt-unprod49.5%
sqr-neg49.5%
sqrt-prod17.1%
add-sqr-sqrt35.6%
distribute-frac-neg35.6%
div-inv35.6%
add-sqr-sqrt18.5%
sqrt-unprod42.6%
sqr-neg42.6%
sqrt-prod39.9%
add-sqr-sqrt80.5%
clear-num82.4%
Applied egg-rr82.4%
if -9.99999999999999977e37 < (*.f64 z t) < 1e-59Initial program 99.9%
Taylor expanded in y around inf 83.0%
if 1e-59 < (*.f64 z t) Initial program 89.2%
clear-num88.9%
associate-/r/88.9%
Applied egg-rr88.9%
Taylor expanded in t around inf 68.8%
distribute-lft-out68.8%
associate-*r/68.8%
mul-1-neg68.8%
associate-/r*68.7%
Simplified68.7%
Taylor expanded in z around inf 76.0%
Final simplification80.9%
NOTE: x, y, z, and t should be sorted in increasing order before calling this function. (FPCore (x y z t) :precision binary64 (if (or (<= (* z t) -5e+167) (not (<= (* z t) 2e+129))) (/ x (* z t)) (/ x y)))
assert(x < y && y < z && z < t);
double code(double x, double y, double z, double t) {
double tmp;
if (((z * t) <= -5e+167) || !((z * t) <= 2e+129)) {
tmp = x / (z * t);
} else {
tmp = x / y;
}
return tmp;
}
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if (((z * t) <= (-5d+167)) .or. (.not. ((z * t) <= 2d+129))) then
tmp = x / (z * t)
else
tmp = x / y
end if
code = tmp
end function
assert x < y && y < z && z < t;
public static double code(double x, double y, double z, double t) {
double tmp;
if (((z * t) <= -5e+167) || !((z * t) <= 2e+129)) {
tmp = x / (z * t);
} else {
tmp = x / y;
}
return tmp;
}
[x, y, z, t] = sort([x, y, z, t]) def code(x, y, z, t): tmp = 0 if ((z * t) <= -5e+167) or not ((z * t) <= 2e+129): tmp = x / (z * t) else: tmp = x / y return tmp
x, y, z, t = sort([x, y, z, t]) function code(x, y, z, t) tmp = 0.0 if ((Float64(z * t) <= -5e+167) || !(Float64(z * t) <= 2e+129)) tmp = Float64(x / Float64(z * t)); else tmp = Float64(x / y); end return tmp end
x, y, z, t = num2cell(sort([x, y, z, t])){:}
function tmp_2 = code(x, y, z, t)
tmp = 0.0;
if (((z * t) <= -5e+167) || ~(((z * t) <= 2e+129)))
tmp = x / (z * t);
else
tmp = x / y;
end
tmp_2 = tmp;
end
NOTE: x, y, z, and t should be sorted in increasing order before calling this function. code[x_, y_, z_, t_] := If[Or[LessEqual[N[(z * t), $MachinePrecision], -5e+167], N[Not[LessEqual[N[(z * t), $MachinePrecision], 2e+129]], $MachinePrecision]], N[(x / N[(z * t), $MachinePrecision]), $MachinePrecision], N[(x / y), $MachinePrecision]]
\begin{array}{l}
[x, y, z, t] = \mathsf{sort}([x, y, z, t])\\
\\
\begin{array}{l}
\mathbf{if}\;z \cdot t \leq -5 \cdot 10^{+167} \lor \neg \left(z \cdot t \leq 2 \cdot 10^{+129}\right):\\
\;\;\;\;\frac{x}{z \cdot t}\\
\mathbf{else}:\\
\;\;\;\;\frac{x}{y}\\
\end{array}
\end{array}
if (*.f64 z t) < -4.9999999999999997e167 or 2e129 < (*.f64 z t) Initial program 87.6%
clear-num87.5%
associate-/r/87.6%
Applied egg-rr87.6%
Taylor expanded in y around 0 86.3%
associate-/r*88.0%
Simplified88.0%
*-commutative88.0%
associate-/l/86.3%
frac-2neg86.3%
metadata-eval86.3%
distribute-lft-neg-out86.3%
div-inv86.3%
add-sqr-sqrt47.1%
sqrt-unprod59.2%
sqr-neg59.2%
sqrt-prod20.4%
add-sqr-sqrt45.1%
Applied egg-rr45.1%
if -4.9999999999999997e167 < (*.f64 z t) < 2e129Initial program 99.9%
Taylor expanded in y around inf 70.3%
Final simplification62.7%
NOTE: x, y, z, and t should be sorted in increasing order before calling this function. (FPCore (x y z t) :precision binary64 (if (<= (* z t) 1e+288) (/ x (- y (* z t))) (/ -1.0 (* z (/ t x)))))
assert(x < y && y < z && z < t);
double code(double x, double y, double z, double t) {
double tmp;
if ((z * t) <= 1e+288) {
tmp = x / (y - (z * t));
} else {
tmp = -1.0 / (z * (t / x));
}
return tmp;
}
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if ((z * t) <= 1d+288) then
tmp = x / (y - (z * t))
else
tmp = (-1.0d0) / (z * (t / x))
end if
code = tmp
end function
assert x < y && y < z && z < t;
public static double code(double x, double y, double z, double t) {
double tmp;
if ((z * t) <= 1e+288) {
tmp = x / (y - (z * t));
} else {
tmp = -1.0 / (z * (t / x));
}
return tmp;
}
[x, y, z, t] = sort([x, y, z, t]) def code(x, y, z, t): tmp = 0 if (z * t) <= 1e+288: tmp = x / (y - (z * t)) else: tmp = -1.0 / (z * (t / x)) return tmp
x, y, z, t = sort([x, y, z, t]) function code(x, y, z, t) tmp = 0.0 if (Float64(z * t) <= 1e+288) tmp = Float64(x / Float64(y - Float64(z * t))); else tmp = Float64(-1.0 / Float64(z * Float64(t / x))); end return tmp end
x, y, z, t = num2cell(sort([x, y, z, t])){:}
function tmp_2 = code(x, y, z, t)
tmp = 0.0;
if ((z * t) <= 1e+288)
tmp = x / (y - (z * t));
else
tmp = -1.0 / (z * (t / x));
end
tmp_2 = tmp;
end
NOTE: x, y, z, and t should be sorted in increasing order before calling this function. code[x_, y_, z_, t_] := If[LessEqual[N[(z * t), $MachinePrecision], 1e+288], N[(x / N[(y - N[(z * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(-1.0 / N[(z * N[(t / x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
[x, y, z, t] = \mathsf{sort}([x, y, z, t])\\
\\
\begin{array}{l}
\mathbf{if}\;z \cdot t \leq 10^{+288}:\\
\;\;\;\;\frac{x}{y - z \cdot t}\\
\mathbf{else}:\\
\;\;\;\;\frac{-1}{z \cdot \frac{t}{x}}\\
\end{array}
\end{array}
if (*.f64 z t) < 1e288Initial program 99.1%
if 1e288 < (*.f64 z t) Initial program 50.2%
clear-num50.2%
associate-/r/50.2%
Applied egg-rr50.2%
Taylor expanded in y around 0 50.2%
associate-/r*59.1%
Simplified59.1%
*-commutative59.1%
associate-/l/50.2%
frac-2neg50.2%
metadata-eval50.2%
distribute-lft-neg-out50.2%
div-inv50.2%
associate-/l/99.5%
clear-num99.6%
frac-2neg99.6%
metadata-eval99.6%
add-sqr-sqrt59.8%
sqrt-unprod62.2%
sqr-neg62.2%
sqrt-prod20.9%
add-sqr-sqrt49.4%
distribute-frac-neg49.4%
div-inv49.4%
add-sqr-sqrt28.4%
sqrt-unprod56.4%
sqr-neg56.4%
sqrt-prod40.0%
add-sqr-sqrt99.8%
clear-num100.0%
Applied egg-rr100.0%
Final simplification99.1%
NOTE: x, y, z, and t should be sorted in increasing order before calling this function. (FPCore (x y z t) :precision binary64 (/ x y))
assert(x < y && y < z && z < t);
double code(double x, double y, double z, double t) {
return x / y;
}
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = x / y
end function
assert x < y && y < z && z < t;
public static double code(double x, double y, double z, double t) {
return x / y;
}
[x, y, z, t] = sort([x, y, z, t]) def code(x, y, z, t): return x / y
x, y, z, t = sort([x, y, z, t]) function code(x, y, z, t) return Float64(x / y) end
x, y, z, t = num2cell(sort([x, y, z, t])){:}
function tmp = code(x, y, z, t)
tmp = x / y;
end
NOTE: x, y, z, and t should be sorted in increasing order before calling this function. code[x_, y_, z_, t_] := N[(x / y), $MachinePrecision]
\begin{array}{l}
[x, y, z, t] = \mathsf{sort}([x, y, z, t])\\
\\
\frac{x}{y}
\end{array}
Initial program 96.2%
Taylor expanded in y around inf 54.4%
Final simplification54.4%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (/ 1.0 (- (/ y x) (* (/ z x) t)))))
(if (< x -1.618195973607049e+50)
t_1
(if (< x 2.1378306434876444e+131) (/ x (- y (* z t))) t_1))))
double code(double x, double y, double z, double t) {
double t_1 = 1.0 / ((y / x) - ((z / x) * t));
double tmp;
if (x < -1.618195973607049e+50) {
tmp = t_1;
} else if (x < 2.1378306434876444e+131) {
tmp = x / (y - (z * t));
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: tmp
t_1 = 1.0d0 / ((y / x) - ((z / x) * t))
if (x < (-1.618195973607049d+50)) then
tmp = t_1
else if (x < 2.1378306434876444d+131) then
tmp = x / (y - (z * t))
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double t_1 = 1.0 / ((y / x) - ((z / x) * t));
double tmp;
if (x < -1.618195973607049e+50) {
tmp = t_1;
} else if (x < 2.1378306434876444e+131) {
tmp = x / (y - (z * t));
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z, t): t_1 = 1.0 / ((y / x) - ((z / x) * t)) tmp = 0 if x < -1.618195973607049e+50: tmp = t_1 elif x < 2.1378306434876444e+131: tmp = x / (y - (z * t)) else: tmp = t_1 return tmp
function code(x, y, z, t) t_1 = Float64(1.0 / Float64(Float64(y / x) - Float64(Float64(z / x) * t))) tmp = 0.0 if (x < -1.618195973607049e+50) tmp = t_1; elseif (x < 2.1378306434876444e+131) tmp = Float64(x / Float64(y - Float64(z * t))); else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = 1.0 / ((y / x) - ((z / x) * t)); tmp = 0.0; if (x < -1.618195973607049e+50) tmp = t_1; elseif (x < 2.1378306434876444e+131) tmp = x / (y - (z * t)); else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(1.0 / N[(N[(y / x), $MachinePrecision] - N[(N[(z / x), $MachinePrecision] * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[Less[x, -1.618195973607049e+50], t$95$1, If[Less[x, 2.1378306434876444e+131], N[(x / N[(y - N[(z * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{1}{\frac{y}{x} - \frac{z}{x} \cdot t}\\
\mathbf{if}\;x < -1.618195973607049 \cdot 10^{+50}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;x < 2.1378306434876444 \cdot 10^{+131}:\\
\;\;\;\;\frac{x}{y - z \cdot t}\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
herbie shell --seed 2024071
(FPCore (x y z t)
:name "Diagrams.Solve.Tridiagonal:solveTriDiagonal from diagrams-solve-0.1, B"
:precision binary64
:alt
(if (< x -1.618195973607049e+50) (/ 1.0 (- (/ y x) (* (/ z x) t))) (if (< x 2.1378306434876444e+131) (/ x (- y (* z t))) (/ 1.0 (- (/ y x) (* (/ z x) t)))))
(/ x (- y (* z t))))