
(FPCore (x y z) :precision binary64 (* 2.0 (sqrt (+ (+ (* x y) (* x z)) (* y z)))))
double code(double x, double y, double z) {
return 2.0 * sqrt((((x * y) + (x * z)) + (y * z)));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = 2.0d0 * sqrt((((x * y) + (x * z)) + (y * z)))
end function
public static double code(double x, double y, double z) {
return 2.0 * Math.sqrt((((x * y) + (x * z)) + (y * z)));
}
def code(x, y, z): return 2.0 * math.sqrt((((x * y) + (x * z)) + (y * z)))
function code(x, y, z) return Float64(2.0 * sqrt(Float64(Float64(Float64(x * y) + Float64(x * z)) + Float64(y * z)))) end
function tmp = code(x, y, z) tmp = 2.0 * sqrt((((x * y) + (x * z)) + (y * z))); end
code[x_, y_, z_] := N[(2.0 * N[Sqrt[N[(N[(N[(x * y), $MachinePrecision] + N[(x * z), $MachinePrecision]), $MachinePrecision] + N[(y * z), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
2 \cdot \sqrt{\left(x \cdot y + x \cdot z\right) + y \cdot z}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 11 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (* 2.0 (sqrt (+ (+ (* x y) (* x z)) (* y z)))))
double code(double x, double y, double z) {
return 2.0 * sqrt((((x * y) + (x * z)) + (y * z)));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = 2.0d0 * sqrt((((x * y) + (x * z)) + (y * z)))
end function
public static double code(double x, double y, double z) {
return 2.0 * Math.sqrt((((x * y) + (x * z)) + (y * z)));
}
def code(x, y, z): return 2.0 * math.sqrt((((x * y) + (x * z)) + (y * z)))
function code(x, y, z) return Float64(2.0 * sqrt(Float64(Float64(Float64(x * y) + Float64(x * z)) + Float64(y * z)))) end
function tmp = code(x, y, z) tmp = 2.0 * sqrt((((x * y) + (x * z)) + (y * z))); end
code[x_, y_, z_] := N[(2.0 * N[Sqrt[N[(N[(N[(x * y), $MachinePrecision] + N[(x * z), $MachinePrecision]), $MachinePrecision] + N[(y * z), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
2 \cdot \sqrt{\left(x \cdot y + x \cdot z\right) + y \cdot z}
\end{array}
NOTE: x, y, and z should be sorted in increasing order before calling this function.
(FPCore (x y z)
:precision binary64
(if (<= y -8.8e+39)
(*
2.0
(*
y
(-
(* 0.5 (* x (* z (sqrt (/ 1.0 (* (+ x z) (pow y 3.0)))))))
(sqrt (/ (+ x z) y)))))
(if (<= y -7e-246)
(* 2.0 (sqrt (fma x y (* z (+ y x)))))
(* 2.0 (* (sqrt (+ x (fma x (/ y z) y))) (sqrt z))))))assert(x < y && y < z);
double code(double x, double y, double z) {
double tmp;
if (y <= -8.8e+39) {
tmp = 2.0 * (y * ((0.5 * (x * (z * sqrt((1.0 / ((x + z) * pow(y, 3.0))))))) - sqrt(((x + z) / y))));
} else if (y <= -7e-246) {
tmp = 2.0 * sqrt(fma(x, y, (z * (y + x))));
} else {
tmp = 2.0 * (sqrt((x + fma(x, (y / z), y))) * sqrt(z));
}
return tmp;
}
x, y, z = sort([x, y, z]) function code(x, y, z) tmp = 0.0 if (y <= -8.8e+39) tmp = Float64(2.0 * Float64(y * Float64(Float64(0.5 * Float64(x * Float64(z * sqrt(Float64(1.0 / Float64(Float64(x + z) * (y ^ 3.0))))))) - sqrt(Float64(Float64(x + z) / y))))); elseif (y <= -7e-246) tmp = Float64(2.0 * sqrt(fma(x, y, Float64(z * Float64(y + x))))); else tmp = Float64(2.0 * Float64(sqrt(Float64(x + fma(x, Float64(y / z), y))) * sqrt(z))); end return tmp end
NOTE: x, y, and z should be sorted in increasing order before calling this function. code[x_, y_, z_] := If[LessEqual[y, -8.8e+39], N[(2.0 * N[(y * N[(N[(0.5 * N[(x * N[(z * N[Sqrt[N[(1.0 / N[(N[(x + z), $MachinePrecision] * N[Power[y, 3.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[Sqrt[N[(N[(x + z), $MachinePrecision] / y), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[y, -7e-246], N[(2.0 * N[Sqrt[N[(x * y + N[(z * N[(y + x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], N[(2.0 * N[(N[Sqrt[N[(x + N[(x * N[(y / z), $MachinePrecision] + y), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] * N[Sqrt[z], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
[x, y, z] = \mathsf{sort}([x, y, z])\\
\\
\begin{array}{l}
\mathbf{if}\;y \leq -8.8 \cdot 10^{+39}:\\
\;\;\;\;2 \cdot \left(y \cdot \left(0.5 \cdot \left(x \cdot \left(z \cdot \sqrt{\frac{1}{\left(x + z\right) \cdot {y}^{3}}}\right)\right) - \sqrt{\frac{x + z}{y}}\right)\right)\\
\mathbf{elif}\;y \leq -7 \cdot 10^{-246}:\\
\;\;\;\;2 \cdot \sqrt{\mathsf{fma}\left(x, y, z \cdot \left(y + x\right)\right)}\\
\mathbf{else}:\\
\;\;\;\;2 \cdot \left(\sqrt{x + \mathsf{fma}\left(x, \frac{y}{z}, y\right)} \cdot \sqrt{z}\right)\\
\end{array}
\end{array}
if y < -8.8000000000000006e39Initial program 54.9%
+-commutative54.9%
associate-+r+54.9%
*-commutative54.9%
+-commutative54.9%
associate-+l+54.9%
*-commutative54.9%
distribute-rgt-in54.9%
Simplified54.9%
Taylor expanded in y around inf 0.8%
+-commutative0.8%
associate-*l*0.8%
+-commutative0.8%
Simplified0.8%
Taylor expanded in y around -inf 0.0%
*-commutative0.0%
unpow20.0%
rem-square-sqrt84.4%
Simplified84.4%
if -8.8000000000000006e39 < y < -7.0000000000000003e-246Initial program 92.4%
associate-+l+92.4%
*-commutative92.4%
*-commutative92.4%
*-commutative92.4%
+-commutative92.4%
+-commutative92.4%
associate-+l+92.4%
*-commutative92.4%
*-commutative92.4%
+-commutative92.4%
+-commutative92.4%
*-commutative92.4%
*-commutative92.4%
associate-+l+92.4%
+-commutative92.4%
*-commutative92.4%
fma-define92.4%
Simplified92.4%
if -7.0000000000000003e-246 < y Initial program 72.2%
+-commutative72.2%
associate-+r+72.2%
*-commutative72.2%
+-commutative72.2%
associate-+l+72.2%
*-commutative72.2%
distribute-rgt-in72.2%
Simplified72.2%
Taylor expanded in z around inf 67.0%
associate-/l*63.1%
Simplified63.1%
sqrt-prod49.7%
*-commutative49.7%
+-commutative49.7%
fma-define49.7%
Applied egg-rr49.7%
Final simplification66.0%
NOTE: x, y, and z should be sorted in increasing order before calling this function.
(FPCore (x y z)
:precision binary64
(if (<= y -1.55e+49)
(* 2.0 (exp (* 0.5 (- (log (- (+ y z))) (log (/ -1.0 x))))))
(if (<= y -7e-246)
(* 2.0 (sqrt (fma x y (* z (+ y x)))))
(* 2.0 (* (sqrt (+ x (fma x (/ y z) y))) (sqrt z))))))assert(x < y && y < z);
double code(double x, double y, double z) {
double tmp;
if (y <= -1.55e+49) {
tmp = 2.0 * exp((0.5 * (log(-(y + z)) - log((-1.0 / x)))));
} else if (y <= -7e-246) {
tmp = 2.0 * sqrt(fma(x, y, (z * (y + x))));
} else {
tmp = 2.0 * (sqrt((x + fma(x, (y / z), y))) * sqrt(z));
}
return tmp;
}
x, y, z = sort([x, y, z]) function code(x, y, z) tmp = 0.0 if (y <= -1.55e+49) tmp = Float64(2.0 * exp(Float64(0.5 * Float64(log(Float64(-Float64(y + z))) - log(Float64(-1.0 / x)))))); elseif (y <= -7e-246) tmp = Float64(2.0 * sqrt(fma(x, y, Float64(z * Float64(y + x))))); else tmp = Float64(2.0 * Float64(sqrt(Float64(x + fma(x, Float64(y / z), y))) * sqrt(z))); end return tmp end
NOTE: x, y, and z should be sorted in increasing order before calling this function. code[x_, y_, z_] := If[LessEqual[y, -1.55e+49], N[(2.0 * N[Exp[N[(0.5 * N[(N[Log[(-N[(y + z), $MachinePrecision])], $MachinePrecision] - N[Log[N[(-1.0 / x), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], If[LessEqual[y, -7e-246], N[(2.0 * N[Sqrt[N[(x * y + N[(z * N[(y + x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], N[(2.0 * N[(N[Sqrt[N[(x + N[(x * N[(y / z), $MachinePrecision] + y), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] * N[Sqrt[z], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
[x, y, z] = \mathsf{sort}([x, y, z])\\
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1.55 \cdot 10^{+49}:\\
\;\;\;\;2 \cdot e^{0.5 \cdot \left(\log \left(-\left(y + z\right)\right) - \log \left(\frac{-1}{x}\right)\right)}\\
\mathbf{elif}\;y \leq -7 \cdot 10^{-246}:\\
\;\;\;\;2 \cdot \sqrt{\mathsf{fma}\left(x, y, z \cdot \left(y + x\right)\right)}\\
\mathbf{else}:\\
\;\;\;\;2 \cdot \left(\sqrt{x + \mathsf{fma}\left(x, \frac{y}{z}, y\right)} \cdot \sqrt{z}\right)\\
\end{array}
\end{array}
if y < -1.54999999999999996e49Initial program 50.6%
+-commutative50.6%
associate-+r+50.6%
*-commutative50.6%
+-commutative50.6%
associate-+l+50.6%
*-commutative50.6%
distribute-rgt-in50.6%
Simplified50.6%
pow1/250.6%
distribute-rgt-in50.6%
associate-+r+50.6%
*-commutative50.6%
distribute-lft-in50.6%
+-commutative50.6%
fma-undefine51.1%
pow-to-exp47.1%
fma-undefine46.8%
+-commutative46.8%
distribute-lft-in46.8%
*-commutative46.8%
associate-+l+46.8%
distribute-rgt-in46.8%
fma-define47.0%
Applied egg-rr47.0%
Taylor expanded in x around -inf 40.2%
mul-1-neg40.2%
unsub-neg40.2%
mul-1-neg40.2%
unsub-neg40.2%
neg-mul-140.2%
Simplified40.2%
if -1.54999999999999996e49 < y < -7.0000000000000003e-246Initial program 93.1%
associate-+l+93.1%
*-commutative93.1%
*-commutative93.1%
*-commutative93.1%
+-commutative93.1%
+-commutative93.1%
associate-+l+93.1%
*-commutative93.1%
*-commutative93.1%
+-commutative93.1%
+-commutative93.1%
*-commutative93.1%
*-commutative93.1%
associate-+l+93.1%
+-commutative93.1%
*-commutative93.1%
fma-define93.1%
Simplified93.1%
if -7.0000000000000003e-246 < y Initial program 72.2%
+-commutative72.2%
associate-+r+72.2%
*-commutative72.2%
+-commutative72.2%
associate-+l+72.2%
*-commutative72.2%
distribute-rgt-in72.2%
Simplified72.2%
Taylor expanded in z around inf 67.0%
associate-/l*63.1%
Simplified63.1%
sqrt-prod49.7%
*-commutative49.7%
+-commutative49.7%
fma-define49.7%
Applied egg-rr49.7%
Final simplification57.3%
NOTE: x, y, and z should be sorted in increasing order before calling this function. (FPCore (x y z) :precision binary64 (if (<= y -7e-246) (* 2.0 (sqrt (fma x z (* y (+ x z))))) (* 2.0 (* (sqrt (+ x (fma x (/ y z) y))) (sqrt z)))))
assert(x < y && y < z);
double code(double x, double y, double z) {
double tmp;
if (y <= -7e-246) {
tmp = 2.0 * sqrt(fma(x, z, (y * (x + z))));
} else {
tmp = 2.0 * (sqrt((x + fma(x, (y / z), y))) * sqrt(z));
}
return tmp;
}
x, y, z = sort([x, y, z]) function code(x, y, z) tmp = 0.0 if (y <= -7e-246) tmp = Float64(2.0 * sqrt(fma(x, z, Float64(y * Float64(x + z))))); else tmp = Float64(2.0 * Float64(sqrt(Float64(x + fma(x, Float64(y / z), y))) * sqrt(z))); end return tmp end
NOTE: x, y, and z should be sorted in increasing order before calling this function. code[x_, y_, z_] := If[LessEqual[y, -7e-246], N[(2.0 * N[Sqrt[N[(x * z + N[(y * N[(x + z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], N[(2.0 * N[(N[Sqrt[N[(x + N[(x * N[(y / z), $MachinePrecision] + y), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] * N[Sqrt[z], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
[x, y, z] = \mathsf{sort}([x, y, z])\\
\\
\begin{array}{l}
\mathbf{if}\;y \leq -7 \cdot 10^{-246}:\\
\;\;\;\;2 \cdot \sqrt{\mathsf{fma}\left(x, z, y \cdot \left(x + z\right)\right)}\\
\mathbf{else}:\\
\;\;\;\;2 \cdot \left(\sqrt{x + \mathsf{fma}\left(x, \frac{y}{z}, y\right)} \cdot \sqrt{z}\right)\\
\end{array}
\end{array}
if y < -7.0000000000000003e-246Initial program 72.6%
associate-+l+72.6%
*-commutative72.6%
*-commutative72.6%
*-commutative72.6%
+-commutative72.6%
+-commutative72.6%
+-commutative72.6%
*-commutative72.6%
*-commutative72.6%
associate-+l+72.6%
+-commutative72.6%
fma-define72.8%
distribute-lft-out72.8%
Simplified72.8%
if -7.0000000000000003e-246 < y Initial program 72.2%
+-commutative72.2%
associate-+r+72.2%
*-commutative72.2%
+-commutative72.2%
associate-+l+72.2%
*-commutative72.2%
distribute-rgt-in72.2%
Simplified72.2%
Taylor expanded in z around inf 67.0%
associate-/l*63.1%
Simplified63.1%
sqrt-prod49.7%
*-commutative49.7%
+-commutative49.7%
fma-define49.7%
Applied egg-rr49.7%
Final simplification59.5%
NOTE: x, y, and z should be sorted in increasing order before calling this function. (FPCore (x y z) :precision binary64 (if (<= y 5.2e-293) (* 2.0 (sqrt (fma x z (* y (+ x z))))) (* 2.0 (* (sqrt z) (sqrt (+ y x))))))
assert(x < y && y < z);
double code(double x, double y, double z) {
double tmp;
if (y <= 5.2e-293) {
tmp = 2.0 * sqrt(fma(x, z, (y * (x + z))));
} else {
tmp = 2.0 * (sqrt(z) * sqrt((y + x)));
}
return tmp;
}
x, y, z = sort([x, y, z]) function code(x, y, z) tmp = 0.0 if (y <= 5.2e-293) tmp = Float64(2.0 * sqrt(fma(x, z, Float64(y * Float64(x + z))))); else tmp = Float64(2.0 * Float64(sqrt(z) * sqrt(Float64(y + x)))); end return tmp end
NOTE: x, y, and z should be sorted in increasing order before calling this function. code[x_, y_, z_] := If[LessEqual[y, 5.2e-293], N[(2.0 * N[Sqrt[N[(x * z + N[(y * N[(x + z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], N[(2.0 * N[(N[Sqrt[z], $MachinePrecision] * N[Sqrt[N[(y + x), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
[x, y, z] = \mathsf{sort}([x, y, z])\\
\\
\begin{array}{l}
\mathbf{if}\;y \leq 5.2 \cdot 10^{-293}:\\
\;\;\;\;2 \cdot \sqrt{\mathsf{fma}\left(x, z, y \cdot \left(x + z\right)\right)}\\
\mathbf{else}:\\
\;\;\;\;2 \cdot \left(\sqrt{z} \cdot \sqrt{y + x}\right)\\
\end{array}
\end{array}
if y < 5.1999999999999996e-293Initial program 76.3%
associate-+l+76.3%
*-commutative76.3%
*-commutative76.3%
*-commutative76.3%
+-commutative76.3%
+-commutative76.3%
+-commutative76.3%
*-commutative76.3%
*-commutative76.3%
associate-+l+76.3%
+-commutative76.3%
fma-define76.4%
distribute-lft-out76.5%
Simplified76.5%
if 5.1999999999999996e-293 < y Initial program 68.6%
+-commutative68.6%
associate-+r+68.6%
*-commutative68.6%
+-commutative68.6%
associate-+l+68.6%
*-commutative68.6%
distribute-rgt-in68.6%
Simplified68.6%
Taylor expanded in z around inf 43.4%
+-commutative43.4%
Simplified43.4%
+-commutative43.4%
*-commutative43.4%
sqrt-prod46.1%
Applied egg-rr46.1%
Final simplification61.0%
NOTE: x, y, and z should be sorted in increasing order before calling this function. (FPCore (x y z) :precision binary64 (if (<= y 5.2e-293) (* 2.0 (sqrt (* x (+ y z)))) (* 2.0 (* (sqrt z) (sqrt (+ y x))))))
assert(x < y && y < z);
double code(double x, double y, double z) {
double tmp;
if (y <= 5.2e-293) {
tmp = 2.0 * sqrt((x * (y + z)));
} else {
tmp = 2.0 * (sqrt(z) * sqrt((y + x)));
}
return tmp;
}
NOTE: x, y, and z should be sorted in increasing order before calling this function.
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= 5.2d-293) then
tmp = 2.0d0 * sqrt((x * (y + z)))
else
tmp = 2.0d0 * (sqrt(z) * sqrt((y + x)))
end if
code = tmp
end function
assert x < y && y < z;
public static double code(double x, double y, double z) {
double tmp;
if (y <= 5.2e-293) {
tmp = 2.0 * Math.sqrt((x * (y + z)));
} else {
tmp = 2.0 * (Math.sqrt(z) * Math.sqrt((y + x)));
}
return tmp;
}
[x, y, z] = sort([x, y, z]) def code(x, y, z): tmp = 0 if y <= 5.2e-293: tmp = 2.0 * math.sqrt((x * (y + z))) else: tmp = 2.0 * (math.sqrt(z) * math.sqrt((y + x))) return tmp
x, y, z = sort([x, y, z]) function code(x, y, z) tmp = 0.0 if (y <= 5.2e-293) tmp = Float64(2.0 * sqrt(Float64(x * Float64(y + z)))); else tmp = Float64(2.0 * Float64(sqrt(z) * sqrt(Float64(y + x)))); end return tmp end
x, y, z = num2cell(sort([x, y, z])){:}
function tmp_2 = code(x, y, z)
tmp = 0.0;
if (y <= 5.2e-293)
tmp = 2.0 * sqrt((x * (y + z)));
else
tmp = 2.0 * (sqrt(z) * sqrt((y + x)));
end
tmp_2 = tmp;
end
NOTE: x, y, and z should be sorted in increasing order before calling this function. code[x_, y_, z_] := If[LessEqual[y, 5.2e-293], N[(2.0 * N[Sqrt[N[(x * N[(y + z), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], N[(2.0 * N[(N[Sqrt[z], $MachinePrecision] * N[Sqrt[N[(y + x), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
[x, y, z] = \mathsf{sort}([x, y, z])\\
\\
\begin{array}{l}
\mathbf{if}\;y \leq 5.2 \cdot 10^{-293}:\\
\;\;\;\;2 \cdot \sqrt{x \cdot \left(y + z\right)}\\
\mathbf{else}:\\
\;\;\;\;2 \cdot \left(\sqrt{z} \cdot \sqrt{y + x}\right)\\
\end{array}
\end{array}
if y < 5.1999999999999996e-293Initial program 76.3%
+-commutative76.3%
associate-+r+76.3%
*-commutative76.3%
+-commutative76.3%
associate-+l+76.3%
*-commutative76.3%
distribute-rgt-in76.3%
Simplified76.3%
Taylor expanded in x around inf 52.1%
if 5.1999999999999996e-293 < y Initial program 68.6%
+-commutative68.6%
associate-+r+68.6%
*-commutative68.6%
+-commutative68.6%
associate-+l+68.6%
*-commutative68.6%
distribute-rgt-in68.6%
Simplified68.6%
Taylor expanded in z around inf 43.4%
+-commutative43.4%
Simplified43.4%
+-commutative43.4%
*-commutative43.4%
sqrt-prod46.1%
Applied egg-rr46.1%
Final simplification49.0%
NOTE: x, y, and z should be sorted in increasing order before calling this function. (FPCore (x y z) :precision binary64 (if (<= y 5.2e-293) (* 2.0 (sqrt (* x (+ y z)))) (* 2.0 (* (sqrt z) (sqrt y)))))
assert(x < y && y < z);
double code(double x, double y, double z) {
double tmp;
if (y <= 5.2e-293) {
tmp = 2.0 * sqrt((x * (y + z)));
} else {
tmp = 2.0 * (sqrt(z) * sqrt(y));
}
return tmp;
}
NOTE: x, y, and z should be sorted in increasing order before calling this function.
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= 5.2d-293) then
tmp = 2.0d0 * sqrt((x * (y + z)))
else
tmp = 2.0d0 * (sqrt(z) * sqrt(y))
end if
code = tmp
end function
assert x < y && y < z;
public static double code(double x, double y, double z) {
double tmp;
if (y <= 5.2e-293) {
tmp = 2.0 * Math.sqrt((x * (y + z)));
} else {
tmp = 2.0 * (Math.sqrt(z) * Math.sqrt(y));
}
return tmp;
}
[x, y, z] = sort([x, y, z]) def code(x, y, z): tmp = 0 if y <= 5.2e-293: tmp = 2.0 * math.sqrt((x * (y + z))) else: tmp = 2.0 * (math.sqrt(z) * math.sqrt(y)) return tmp
x, y, z = sort([x, y, z]) function code(x, y, z) tmp = 0.0 if (y <= 5.2e-293) tmp = Float64(2.0 * sqrt(Float64(x * Float64(y + z)))); else tmp = Float64(2.0 * Float64(sqrt(z) * sqrt(y))); end return tmp end
x, y, z = num2cell(sort([x, y, z])){:}
function tmp_2 = code(x, y, z)
tmp = 0.0;
if (y <= 5.2e-293)
tmp = 2.0 * sqrt((x * (y + z)));
else
tmp = 2.0 * (sqrt(z) * sqrt(y));
end
tmp_2 = tmp;
end
NOTE: x, y, and z should be sorted in increasing order before calling this function. code[x_, y_, z_] := If[LessEqual[y, 5.2e-293], N[(2.0 * N[Sqrt[N[(x * N[(y + z), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], N[(2.0 * N[(N[Sqrt[z], $MachinePrecision] * N[Sqrt[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
[x, y, z] = \mathsf{sort}([x, y, z])\\
\\
\begin{array}{l}
\mathbf{if}\;y \leq 5.2 \cdot 10^{-293}:\\
\;\;\;\;2 \cdot \sqrt{x \cdot \left(y + z\right)}\\
\mathbf{else}:\\
\;\;\;\;2 \cdot \left(\sqrt{z} \cdot \sqrt{y}\right)\\
\end{array}
\end{array}
if y < 5.1999999999999996e-293Initial program 76.3%
+-commutative76.3%
associate-+r+76.3%
*-commutative76.3%
+-commutative76.3%
associate-+l+76.3%
*-commutative76.3%
distribute-rgt-in76.3%
Simplified76.3%
Taylor expanded in x around inf 52.1%
if 5.1999999999999996e-293 < y Initial program 68.6%
+-commutative68.6%
associate-+r+68.6%
*-commutative68.6%
+-commutative68.6%
associate-+l+68.6%
*-commutative68.6%
distribute-rgt-in68.6%
Simplified68.6%
Taylor expanded in x around 0 21.9%
*-commutative21.9%
sqrt-prod33.5%
Applied egg-rr33.5%
Final simplification42.6%
NOTE: x, y, and z should be sorted in increasing order before calling this function. (FPCore (x y z) :precision binary64 (if (<= y 5.2e-293) (* 2.0 (sqrt (* x (+ y z)))) (* 2.0 (sqrt (* y z)))))
assert(x < y && y < z);
double code(double x, double y, double z) {
double tmp;
if (y <= 5.2e-293) {
tmp = 2.0 * sqrt((x * (y + z)));
} else {
tmp = 2.0 * sqrt((y * z));
}
return tmp;
}
NOTE: x, y, and z should be sorted in increasing order before calling this function.
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= 5.2d-293) then
tmp = 2.0d0 * sqrt((x * (y + z)))
else
tmp = 2.0d0 * sqrt((y * z))
end if
code = tmp
end function
assert x < y && y < z;
public static double code(double x, double y, double z) {
double tmp;
if (y <= 5.2e-293) {
tmp = 2.0 * Math.sqrt((x * (y + z)));
} else {
tmp = 2.0 * Math.sqrt((y * z));
}
return tmp;
}
[x, y, z] = sort([x, y, z]) def code(x, y, z): tmp = 0 if y <= 5.2e-293: tmp = 2.0 * math.sqrt((x * (y + z))) else: tmp = 2.0 * math.sqrt((y * z)) return tmp
x, y, z = sort([x, y, z]) function code(x, y, z) tmp = 0.0 if (y <= 5.2e-293) tmp = Float64(2.0 * sqrt(Float64(x * Float64(y + z)))); else tmp = Float64(2.0 * sqrt(Float64(y * z))); end return tmp end
x, y, z = num2cell(sort([x, y, z])){:}
function tmp_2 = code(x, y, z)
tmp = 0.0;
if (y <= 5.2e-293)
tmp = 2.0 * sqrt((x * (y + z)));
else
tmp = 2.0 * sqrt((y * z));
end
tmp_2 = tmp;
end
NOTE: x, y, and z should be sorted in increasing order before calling this function. code[x_, y_, z_] := If[LessEqual[y, 5.2e-293], N[(2.0 * N[Sqrt[N[(x * N[(y + z), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], N[(2.0 * N[Sqrt[N[(y * z), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
[x, y, z] = \mathsf{sort}([x, y, z])\\
\\
\begin{array}{l}
\mathbf{if}\;y \leq 5.2 \cdot 10^{-293}:\\
\;\;\;\;2 \cdot \sqrt{x \cdot \left(y + z\right)}\\
\mathbf{else}:\\
\;\;\;\;2 \cdot \sqrt{y \cdot z}\\
\end{array}
\end{array}
if y < 5.1999999999999996e-293Initial program 76.3%
+-commutative76.3%
associate-+r+76.3%
*-commutative76.3%
+-commutative76.3%
associate-+l+76.3%
*-commutative76.3%
distribute-rgt-in76.3%
Simplified76.3%
Taylor expanded in x around inf 52.1%
if 5.1999999999999996e-293 < y Initial program 68.6%
+-commutative68.6%
associate-+r+68.6%
*-commutative68.6%
+-commutative68.6%
associate-+l+68.6%
*-commutative68.6%
distribute-rgt-in68.6%
Simplified68.6%
Taylor expanded in x around 0 21.9%
Final simplification36.6%
NOTE: x, y, and z should be sorted in increasing order before calling this function. (FPCore (x y z) :precision binary64 (if (<= y -1e-284) (* 2.0 (sqrt (* x (+ y z)))) (* 2.0 (sqrt (* z (+ y x))))))
assert(x < y && y < z);
double code(double x, double y, double z) {
double tmp;
if (y <= -1e-284) {
tmp = 2.0 * sqrt((x * (y + z)));
} else {
tmp = 2.0 * sqrt((z * (y + x)));
}
return tmp;
}
NOTE: x, y, and z should be sorted in increasing order before calling this function.
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= (-1d-284)) then
tmp = 2.0d0 * sqrt((x * (y + z)))
else
tmp = 2.0d0 * sqrt((z * (y + x)))
end if
code = tmp
end function
assert x < y && y < z;
public static double code(double x, double y, double z) {
double tmp;
if (y <= -1e-284) {
tmp = 2.0 * Math.sqrt((x * (y + z)));
} else {
tmp = 2.0 * Math.sqrt((z * (y + x)));
}
return tmp;
}
[x, y, z] = sort([x, y, z]) def code(x, y, z): tmp = 0 if y <= -1e-284: tmp = 2.0 * math.sqrt((x * (y + z))) else: tmp = 2.0 * math.sqrt((z * (y + x))) return tmp
x, y, z = sort([x, y, z]) function code(x, y, z) tmp = 0.0 if (y <= -1e-284) tmp = Float64(2.0 * sqrt(Float64(x * Float64(y + z)))); else tmp = Float64(2.0 * sqrt(Float64(z * Float64(y + x)))); end return tmp end
x, y, z = num2cell(sort([x, y, z])){:}
function tmp_2 = code(x, y, z)
tmp = 0.0;
if (y <= -1e-284)
tmp = 2.0 * sqrt((x * (y + z)));
else
tmp = 2.0 * sqrt((z * (y + x)));
end
tmp_2 = tmp;
end
NOTE: x, y, and z should be sorted in increasing order before calling this function. code[x_, y_, z_] := If[LessEqual[y, -1e-284], N[(2.0 * N[Sqrt[N[(x * N[(y + z), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], N[(2.0 * N[Sqrt[N[(z * N[(y + x), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
[x, y, z] = \mathsf{sort}([x, y, z])\\
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1 \cdot 10^{-284}:\\
\;\;\;\;2 \cdot \sqrt{x \cdot \left(y + z\right)}\\
\mathbf{else}:\\
\;\;\;\;2 \cdot \sqrt{z \cdot \left(y + x\right)}\\
\end{array}
\end{array}
if y < -1.00000000000000004e-284Initial program 74.1%
+-commutative74.1%
associate-+r+74.1%
*-commutative74.1%
+-commutative74.1%
associate-+l+74.1%
*-commutative74.1%
distribute-rgt-in74.1%
Simplified74.1%
Taylor expanded in x around inf 47.5%
if -1.00000000000000004e-284 < y Initial program 71.0%
+-commutative71.0%
associate-+r+71.0%
*-commutative71.0%
+-commutative71.0%
associate-+l+71.0%
*-commutative71.0%
distribute-rgt-in71.0%
Simplified71.0%
Taylor expanded in z around inf 47.8%
+-commutative47.8%
Simplified47.8%
Final simplification47.6%
NOTE: x, y, and z should be sorted in increasing order before calling this function. (FPCore (x y z) :precision binary64 (* 2.0 (sqrt (+ (* y x) (* z (+ y x))))))
assert(x < y && y < z);
double code(double x, double y, double z) {
return 2.0 * sqrt(((y * x) + (z * (y + x))));
}
NOTE: x, y, and z should be sorted in increasing order before calling this function.
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = 2.0d0 * sqrt(((y * x) + (z * (y + x))))
end function
assert x < y && y < z;
public static double code(double x, double y, double z) {
return 2.0 * Math.sqrt(((y * x) + (z * (y + x))));
}
[x, y, z] = sort([x, y, z]) def code(x, y, z): return 2.0 * math.sqrt(((y * x) + (z * (y + x))))
x, y, z = sort([x, y, z]) function code(x, y, z) return Float64(2.0 * sqrt(Float64(Float64(y * x) + Float64(z * Float64(y + x))))) end
x, y, z = num2cell(sort([x, y, z])){:}
function tmp = code(x, y, z)
tmp = 2.0 * sqrt(((y * x) + (z * (y + x))));
end
NOTE: x, y, and z should be sorted in increasing order before calling this function. code[x_, y_, z_] := N[(2.0 * N[Sqrt[N[(N[(y * x), $MachinePrecision] + N[(z * N[(y + x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
[x, y, z] = \mathsf{sort}([x, y, z])\\
\\
2 \cdot \sqrt{y \cdot x + z \cdot \left(y + x\right)}
\end{array}
Initial program 72.4%
+-commutative72.4%
associate-+r+72.4%
*-commutative72.4%
+-commutative72.4%
associate-+l+72.4%
*-commutative72.4%
distribute-rgt-in72.4%
Simplified72.4%
Final simplification72.4%
NOTE: x, y, and z should be sorted in increasing order before calling this function. (FPCore (x y z) :precision binary64 (if (<= y -5e-310) (* 2.0 (sqrt (* y x))) (* 2.0 (sqrt (* y z)))))
assert(x < y && y < z);
double code(double x, double y, double z) {
double tmp;
if (y <= -5e-310) {
tmp = 2.0 * sqrt((y * x));
} else {
tmp = 2.0 * sqrt((y * z));
}
return tmp;
}
NOTE: x, y, and z should be sorted in increasing order before calling this function.
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= (-5d-310)) then
tmp = 2.0d0 * sqrt((y * x))
else
tmp = 2.0d0 * sqrt((y * z))
end if
code = tmp
end function
assert x < y && y < z;
public static double code(double x, double y, double z) {
double tmp;
if (y <= -5e-310) {
tmp = 2.0 * Math.sqrt((y * x));
} else {
tmp = 2.0 * Math.sqrt((y * z));
}
return tmp;
}
[x, y, z] = sort([x, y, z]) def code(x, y, z): tmp = 0 if y <= -5e-310: tmp = 2.0 * math.sqrt((y * x)) else: tmp = 2.0 * math.sqrt((y * z)) return tmp
x, y, z = sort([x, y, z]) function code(x, y, z) tmp = 0.0 if (y <= -5e-310) tmp = Float64(2.0 * sqrt(Float64(y * x))); else tmp = Float64(2.0 * sqrt(Float64(y * z))); end return tmp end
x, y, z = num2cell(sort([x, y, z])){:}
function tmp_2 = code(x, y, z)
tmp = 0.0;
if (y <= -5e-310)
tmp = 2.0 * sqrt((y * x));
else
tmp = 2.0 * sqrt((y * z));
end
tmp_2 = tmp;
end
NOTE: x, y, and z should be sorted in increasing order before calling this function. code[x_, y_, z_] := If[LessEqual[y, -5e-310], N[(2.0 * N[Sqrt[N[(y * x), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], N[(2.0 * N[Sqrt[N[(y * z), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
[x, y, z] = \mathsf{sort}([x, y, z])\\
\\
\begin{array}{l}
\mathbf{if}\;y \leq -5 \cdot 10^{-310}:\\
\;\;\;\;2 \cdot \sqrt{y \cdot x}\\
\mathbf{else}:\\
\;\;\;\;2 \cdot \sqrt{y \cdot z}\\
\end{array}
\end{array}
if y < -4.999999999999985e-310Initial program 75.6%
+-commutative75.6%
associate-+r+75.6%
*-commutative75.6%
+-commutative75.6%
associate-+l+75.6%
*-commutative75.6%
distribute-rgt-in75.6%
Simplified75.6%
Taylor expanded in z around 0 26.4%
*-commutative26.4%
Simplified26.4%
if -4.999999999999985e-310 < y Initial program 69.5%
+-commutative69.5%
associate-+r+69.5%
*-commutative69.5%
+-commutative69.5%
associate-+l+69.5%
*-commutative69.5%
distribute-rgt-in69.5%
Simplified69.5%
Taylor expanded in x around 0 21.4%
Final simplification23.7%
NOTE: x, y, and z should be sorted in increasing order before calling this function. (FPCore (x y z) :precision binary64 (* 2.0 (sqrt (* y x))))
assert(x < y && y < z);
double code(double x, double y, double z) {
return 2.0 * sqrt((y * x));
}
NOTE: x, y, and z should be sorted in increasing order before calling this function.
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = 2.0d0 * sqrt((y * x))
end function
assert x < y && y < z;
public static double code(double x, double y, double z) {
return 2.0 * Math.sqrt((y * x));
}
[x, y, z] = sort([x, y, z]) def code(x, y, z): return 2.0 * math.sqrt((y * x))
x, y, z = sort([x, y, z]) function code(x, y, z) return Float64(2.0 * sqrt(Float64(y * x))) end
x, y, z = num2cell(sort([x, y, z])){:}
function tmp = code(x, y, z)
tmp = 2.0 * sqrt((y * x));
end
NOTE: x, y, and z should be sorted in increasing order before calling this function. code[x_, y_, z_] := N[(2.0 * N[Sqrt[N[(y * x), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
[x, y, z] = \mathsf{sort}([x, y, z])\\
\\
2 \cdot \sqrt{y \cdot x}
\end{array}
Initial program 72.4%
+-commutative72.4%
associate-+r+72.4%
*-commutative72.4%
+-commutative72.4%
associate-+l+72.4%
*-commutative72.4%
distribute-rgt-in72.4%
Simplified72.4%
Taylor expanded in z around 0 26.4%
*-commutative26.4%
Simplified26.4%
Final simplification26.4%
(FPCore (x y z)
:precision binary64
(let* ((t_0
(+
(* 0.25 (* (* (pow y -0.75) (* (pow z -0.75) x)) (+ y z)))
(* (pow z 0.25) (pow y 0.25)))))
(if (< z 7.636950090573675e+176)
(* 2.0 (sqrt (+ (* (+ x y) z) (* x y))))
(* (* t_0 t_0) 2.0))))
double code(double x, double y, double z) {
double t_0 = (0.25 * ((pow(y, -0.75) * (pow(z, -0.75) * x)) * (y + z))) + (pow(z, 0.25) * pow(y, 0.25));
double tmp;
if (z < 7.636950090573675e+176) {
tmp = 2.0 * sqrt((((x + y) * z) + (x * y)));
} else {
tmp = (t_0 * t_0) * 2.0;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = (0.25d0 * (((y ** (-0.75d0)) * ((z ** (-0.75d0)) * x)) * (y + z))) + ((z ** 0.25d0) * (y ** 0.25d0))
if (z < 7.636950090573675d+176) then
tmp = 2.0d0 * sqrt((((x + y) * z) + (x * y)))
else
tmp = (t_0 * t_0) * 2.0d0
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = (0.25 * ((Math.pow(y, -0.75) * (Math.pow(z, -0.75) * x)) * (y + z))) + (Math.pow(z, 0.25) * Math.pow(y, 0.25));
double tmp;
if (z < 7.636950090573675e+176) {
tmp = 2.0 * Math.sqrt((((x + y) * z) + (x * y)));
} else {
tmp = (t_0 * t_0) * 2.0;
}
return tmp;
}
def code(x, y, z): t_0 = (0.25 * ((math.pow(y, -0.75) * (math.pow(z, -0.75) * x)) * (y + z))) + (math.pow(z, 0.25) * math.pow(y, 0.25)) tmp = 0 if z < 7.636950090573675e+176: tmp = 2.0 * math.sqrt((((x + y) * z) + (x * y))) else: tmp = (t_0 * t_0) * 2.0 return tmp
function code(x, y, z) t_0 = Float64(Float64(0.25 * Float64(Float64((y ^ -0.75) * Float64((z ^ -0.75) * x)) * Float64(y + z))) + Float64((z ^ 0.25) * (y ^ 0.25))) tmp = 0.0 if (z < 7.636950090573675e+176) tmp = Float64(2.0 * sqrt(Float64(Float64(Float64(x + y) * z) + Float64(x * y)))); else tmp = Float64(Float64(t_0 * t_0) * 2.0); end return tmp end
function tmp_2 = code(x, y, z) t_0 = (0.25 * (((y ^ -0.75) * ((z ^ -0.75) * x)) * (y + z))) + ((z ^ 0.25) * (y ^ 0.25)); tmp = 0.0; if (z < 7.636950090573675e+176) tmp = 2.0 * sqrt((((x + y) * z) + (x * y))); else tmp = (t_0 * t_0) * 2.0; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(N[(0.25 * N[(N[(N[Power[y, -0.75], $MachinePrecision] * N[(N[Power[z, -0.75], $MachinePrecision] * x), $MachinePrecision]), $MachinePrecision] * N[(y + z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(N[Power[z, 0.25], $MachinePrecision] * N[Power[y, 0.25], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[Less[z, 7.636950090573675e+176], N[(2.0 * N[Sqrt[N[(N[(N[(x + y), $MachinePrecision] * z), $MachinePrecision] + N[(x * y), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], N[(N[(t$95$0 * t$95$0), $MachinePrecision] * 2.0), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := 0.25 \cdot \left(\left({y}^{-0.75} \cdot \left({z}^{-0.75} \cdot x\right)\right) \cdot \left(y + z\right)\right) + {z}^{0.25} \cdot {y}^{0.25}\\
\mathbf{if}\;z < 7.636950090573675 \cdot 10^{+176}:\\
\;\;\;\;2 \cdot \sqrt{\left(x + y\right) \cdot z + x \cdot y}\\
\mathbf{else}:\\
\;\;\;\;\left(t\_0 \cdot t\_0\right) \cdot 2\\
\end{array}
\end{array}
herbie shell --seed 2024071
(FPCore (x y z)
:name "Diagrams.TwoD.Apollonian:descartes from diagrams-contrib-1.3.0.5"
:precision binary64
:alt
(if (< z 7.636950090573675e+176) (* 2.0 (sqrt (+ (* (+ x y) z) (* x y)))) (* (* (+ (* 0.25 (* (* (pow y -0.75) (* (pow z -0.75) x)) (+ y z))) (* (pow z 0.25) (pow y 0.25))) (+ (* 0.25 (* (* (pow y -0.75) (* (pow z -0.75) x)) (+ y z))) (* (pow z 0.25) (pow y 0.25)))) 2.0))
(* 2.0 (sqrt (+ (+ (* x y) (* x z)) (* y z)))))