
(FPCore (x y) :precision binary64 (/ (* (- 1.0 x) (- 3.0 x)) (* y 3.0)))
double code(double x, double y) {
return ((1.0 - x) * (3.0 - x)) / (y * 3.0);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = ((1.0d0 - x) * (3.0d0 - x)) / (y * 3.0d0)
end function
public static double code(double x, double y) {
return ((1.0 - x) * (3.0 - x)) / (y * 3.0);
}
def code(x, y): return ((1.0 - x) * (3.0 - x)) / (y * 3.0)
function code(x, y) return Float64(Float64(Float64(1.0 - x) * Float64(3.0 - x)) / Float64(y * 3.0)) end
function tmp = code(x, y) tmp = ((1.0 - x) * (3.0 - x)) / (y * 3.0); end
code[x_, y_] := N[(N[(N[(1.0 - x), $MachinePrecision] * N[(3.0 - x), $MachinePrecision]), $MachinePrecision] / N[(y * 3.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\left(1 - x\right) \cdot \left(3 - x\right)}{y \cdot 3}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 14 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (/ (* (- 1.0 x) (- 3.0 x)) (* y 3.0)))
double code(double x, double y) {
return ((1.0 - x) * (3.0 - x)) / (y * 3.0);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = ((1.0d0 - x) * (3.0d0 - x)) / (y * 3.0d0)
end function
public static double code(double x, double y) {
return ((1.0 - x) * (3.0 - x)) / (y * 3.0);
}
def code(x, y): return ((1.0 - x) * (3.0 - x)) / (y * 3.0)
function code(x, y) return Float64(Float64(Float64(1.0 - x) * Float64(3.0 - x)) / Float64(y * 3.0)) end
function tmp = code(x, y) tmp = ((1.0 - x) * (3.0 - x)) / (y * 3.0); end
code[x_, y_] := N[(N[(N[(1.0 - x), $MachinePrecision] * N[(3.0 - x), $MachinePrecision]), $MachinePrecision] / N[(y * 3.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\left(1 - x\right) \cdot \left(3 - x\right)}{y \cdot 3}
\end{array}
(FPCore (x y) :precision binary64 (* (/ (- 1.0 (/ x 3.0)) y) (- 1.0 x)))
double code(double x, double y) {
return ((1.0 - (x / 3.0)) / y) * (1.0 - x);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = ((1.0d0 - (x / 3.0d0)) / y) * (1.0d0 - x)
end function
public static double code(double x, double y) {
return ((1.0 - (x / 3.0)) / y) * (1.0 - x);
}
def code(x, y): return ((1.0 - (x / 3.0)) / y) * (1.0 - x)
function code(x, y) return Float64(Float64(Float64(1.0 - Float64(x / 3.0)) / y) * Float64(1.0 - x)) end
function tmp = code(x, y) tmp = ((1.0 - (x / 3.0)) / y) * (1.0 - x); end
code[x_, y_] := N[(N[(N[(1.0 - N[(x / 3.0), $MachinePrecision]), $MachinePrecision] / y), $MachinePrecision] * N[(1.0 - x), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{1 - \frac{x}{3}}{y} \cdot \left(1 - x\right)
\end{array}
Initial program 93.9%
associate-/l*99.7%
*-commutative99.7%
*-commutative99.7%
associate-/r*99.8%
div-sub99.8%
metadata-eval99.8%
Applied egg-rr99.8%
Final simplification99.8%
(FPCore (x y) :precision binary64 (if (or (<= x -3.8) (not (<= x 3.0))) (* -0.3333333333333333 (* x (/ (- 1.0 x) y))) (/ (+ 1.0 (* x -1.3333333333333333)) y)))
double code(double x, double y) {
double tmp;
if ((x <= -3.8) || !(x <= 3.0)) {
tmp = -0.3333333333333333 * (x * ((1.0 - x) / y));
} else {
tmp = (1.0 + (x * -1.3333333333333333)) / y;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((x <= (-3.8d0)) .or. (.not. (x <= 3.0d0))) then
tmp = (-0.3333333333333333d0) * (x * ((1.0d0 - x) / y))
else
tmp = (1.0d0 + (x * (-1.3333333333333333d0))) / y
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((x <= -3.8) || !(x <= 3.0)) {
tmp = -0.3333333333333333 * (x * ((1.0 - x) / y));
} else {
tmp = (1.0 + (x * -1.3333333333333333)) / y;
}
return tmp;
}
def code(x, y): tmp = 0 if (x <= -3.8) or not (x <= 3.0): tmp = -0.3333333333333333 * (x * ((1.0 - x) / y)) else: tmp = (1.0 + (x * -1.3333333333333333)) / y return tmp
function code(x, y) tmp = 0.0 if ((x <= -3.8) || !(x <= 3.0)) tmp = Float64(-0.3333333333333333 * Float64(x * Float64(Float64(1.0 - x) / y))); else tmp = Float64(Float64(1.0 + Float64(x * -1.3333333333333333)) / y); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((x <= -3.8) || ~((x <= 3.0))) tmp = -0.3333333333333333 * (x * ((1.0 - x) / y)); else tmp = (1.0 + (x * -1.3333333333333333)) / y; end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[x, -3.8], N[Not[LessEqual[x, 3.0]], $MachinePrecision]], N[(-0.3333333333333333 * N[(x * N[(N[(1.0 - x), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(1.0 + N[(x * -1.3333333333333333), $MachinePrecision]), $MachinePrecision] / y), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -3.8 \lor \neg \left(x \leq 3\right):\\
\;\;\;\;-0.3333333333333333 \cdot \left(x \cdot \frac{1 - x}{y}\right)\\
\mathbf{else}:\\
\;\;\;\;\frac{1 + x \cdot -1.3333333333333333}{y}\\
\end{array}
\end{array}
if x < -3.7999999999999998 or 3 < x Initial program 89.0%
associate-/l*99.7%
*-rgt-identity99.7%
remove-double-neg99.7%
distribute-lft-neg-out99.7%
neg-mul-199.7%
times-frac99.6%
*-rgt-identity99.6%
associate-/l*99.6%
metadata-eval99.6%
*-commutative99.6%
sub-neg99.6%
+-commutative99.6%
distribute-lft-in99.6%
neg-mul-199.6%
remove-double-neg99.6%
metadata-eval99.6%
distribute-lft-neg-out99.6%
*-commutative99.6%
distribute-lft-neg-in99.6%
associate-/r*99.7%
metadata-eval99.7%
metadata-eval99.7%
Simplified99.7%
Taylor expanded in x around inf 96.1%
Taylor expanded in x around 0 96.1%
Simplified96.2%
if -3.7999999999999998 < x < 3Initial program 99.6%
associate-/l*99.6%
*-rgt-identity99.6%
remove-double-neg99.6%
distribute-lft-neg-out99.6%
neg-mul-199.6%
times-frac99.5%
*-rgt-identity99.5%
associate-/l*99.5%
metadata-eval99.5%
*-commutative99.5%
sub-neg99.5%
+-commutative99.5%
distribute-lft-in99.5%
neg-mul-199.5%
remove-double-neg99.5%
metadata-eval99.5%
distribute-lft-neg-out99.5%
*-commutative99.5%
distribute-lft-neg-in99.5%
associate-/r*99.4%
metadata-eval99.4%
metadata-eval99.4%
Simplified99.4%
Taylor expanded in x around 0 99.3%
Taylor expanded in y around 0 99.3%
*-commutative99.3%
Simplified99.3%
Final simplification97.6%
(FPCore (x y) :precision binary64 (if (or (<= x -2.3) (not (<= x 1.3))) (* x (* (- 3.0 x) (/ -0.3333333333333333 y))) (/ (+ 1.0 (* x -1.3333333333333333)) y)))
double code(double x, double y) {
double tmp;
if ((x <= -2.3) || !(x <= 1.3)) {
tmp = x * ((3.0 - x) * (-0.3333333333333333 / y));
} else {
tmp = (1.0 + (x * -1.3333333333333333)) / y;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((x <= (-2.3d0)) .or. (.not. (x <= 1.3d0))) then
tmp = x * ((3.0d0 - x) * ((-0.3333333333333333d0) / y))
else
tmp = (1.0d0 + (x * (-1.3333333333333333d0))) / y
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((x <= -2.3) || !(x <= 1.3)) {
tmp = x * ((3.0 - x) * (-0.3333333333333333 / y));
} else {
tmp = (1.0 + (x * -1.3333333333333333)) / y;
}
return tmp;
}
def code(x, y): tmp = 0 if (x <= -2.3) or not (x <= 1.3): tmp = x * ((3.0 - x) * (-0.3333333333333333 / y)) else: tmp = (1.0 + (x * -1.3333333333333333)) / y return tmp
function code(x, y) tmp = 0.0 if ((x <= -2.3) || !(x <= 1.3)) tmp = Float64(x * Float64(Float64(3.0 - x) * Float64(-0.3333333333333333 / y))); else tmp = Float64(Float64(1.0 + Float64(x * -1.3333333333333333)) / y); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((x <= -2.3) || ~((x <= 1.3))) tmp = x * ((3.0 - x) * (-0.3333333333333333 / y)); else tmp = (1.0 + (x * -1.3333333333333333)) / y; end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[x, -2.3], N[Not[LessEqual[x, 1.3]], $MachinePrecision]], N[(x * N[(N[(3.0 - x), $MachinePrecision] * N[(-0.3333333333333333 / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(1.0 + N[(x * -1.3333333333333333), $MachinePrecision]), $MachinePrecision] / y), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -2.3 \lor \neg \left(x \leq 1.3\right):\\
\;\;\;\;x \cdot \left(\left(3 - x\right) \cdot \frac{-0.3333333333333333}{y}\right)\\
\mathbf{else}:\\
\;\;\;\;\frac{1 + x \cdot -1.3333333333333333}{y}\\
\end{array}
\end{array}
if x < -2.2999999999999998 or 1.30000000000000004 < x Initial program 89.0%
associate-/l*99.7%
*-commutative99.7%
Simplified99.7%
*-commutative99.7%
associate-/l*89.0%
times-frac99.6%
associate-*r/99.8%
Applied egg-rr99.8%
Taylor expanded in x around inf 96.5%
neg-mul-196.5%
distribute-neg-frac296.5%
Simplified96.5%
div-inv96.4%
associate-*l/85.7%
metadata-eval85.7%
metadata-eval85.7%
associate-*l/85.6%
*-commutative85.6%
associate-*r/85.7%
frac-2neg85.7%
associate-*r*96.4%
*-commutative96.4%
associate-*r*96.4%
Applied egg-rr96.4%
if -2.2999999999999998 < x < 1.30000000000000004Initial program 99.6%
associate-/l*99.6%
*-rgt-identity99.6%
remove-double-neg99.6%
distribute-lft-neg-out99.6%
neg-mul-199.6%
times-frac99.5%
*-rgt-identity99.5%
associate-/l*99.5%
metadata-eval99.5%
*-commutative99.5%
sub-neg99.5%
+-commutative99.5%
distribute-lft-in99.5%
neg-mul-199.5%
remove-double-neg99.5%
metadata-eval99.5%
distribute-lft-neg-out99.5%
*-commutative99.5%
distribute-lft-neg-in99.5%
associate-/r*99.4%
metadata-eval99.4%
metadata-eval99.4%
Simplified99.4%
Taylor expanded in x around 0 99.3%
Taylor expanded in y around 0 99.3%
*-commutative99.3%
Simplified99.3%
Final simplification97.7%
(FPCore (x y) :precision binary64 (if (or (<= x -2.3) (not (<= x 1.3))) (/ (* (- 3.0 x) (/ x y)) -3.0) (/ (+ 1.0 (* x -1.3333333333333333)) y)))
double code(double x, double y) {
double tmp;
if ((x <= -2.3) || !(x <= 1.3)) {
tmp = ((3.0 - x) * (x / y)) / -3.0;
} else {
tmp = (1.0 + (x * -1.3333333333333333)) / y;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((x <= (-2.3d0)) .or. (.not. (x <= 1.3d0))) then
tmp = ((3.0d0 - x) * (x / y)) / (-3.0d0)
else
tmp = (1.0d0 + (x * (-1.3333333333333333d0))) / y
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((x <= -2.3) || !(x <= 1.3)) {
tmp = ((3.0 - x) * (x / y)) / -3.0;
} else {
tmp = (1.0 + (x * -1.3333333333333333)) / y;
}
return tmp;
}
def code(x, y): tmp = 0 if (x <= -2.3) or not (x <= 1.3): tmp = ((3.0 - x) * (x / y)) / -3.0 else: tmp = (1.0 + (x * -1.3333333333333333)) / y return tmp
function code(x, y) tmp = 0.0 if ((x <= -2.3) || !(x <= 1.3)) tmp = Float64(Float64(Float64(3.0 - x) * Float64(x / y)) / -3.0); else tmp = Float64(Float64(1.0 + Float64(x * -1.3333333333333333)) / y); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((x <= -2.3) || ~((x <= 1.3))) tmp = ((3.0 - x) * (x / y)) / -3.0; else tmp = (1.0 + (x * -1.3333333333333333)) / y; end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[x, -2.3], N[Not[LessEqual[x, 1.3]], $MachinePrecision]], N[(N[(N[(3.0 - x), $MachinePrecision] * N[(x / y), $MachinePrecision]), $MachinePrecision] / -3.0), $MachinePrecision], N[(N[(1.0 + N[(x * -1.3333333333333333), $MachinePrecision]), $MachinePrecision] / y), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -2.3 \lor \neg \left(x \leq 1.3\right):\\
\;\;\;\;\frac{\left(3 - x\right) \cdot \frac{x}{y}}{-3}\\
\mathbf{else}:\\
\;\;\;\;\frac{1 + x \cdot -1.3333333333333333}{y}\\
\end{array}
\end{array}
if x < -2.2999999999999998 or 1.30000000000000004 < x Initial program 89.0%
associate-/l*99.7%
*-commutative99.7%
Simplified99.7%
*-commutative99.7%
associate-/l*89.0%
times-frac99.6%
associate-*r/99.8%
Applied egg-rr99.8%
div-inv99.7%
*-commutative99.7%
associate-*l*99.7%
metadata-eval99.7%
Applied egg-rr99.7%
Taylor expanded in x around inf 96.3%
*-commutative96.3%
associate-*l/96.4%
associate-*r/96.4%
Simplified96.4%
associate-*r*85.7%
frac-2neg85.7%
associate-*r/85.6%
*-commutative85.6%
associate-*l/85.7%
associate-*l/96.4%
metadata-eval96.4%
metadata-eval96.4%
div-inv96.5%
frac-2neg96.5%
distribute-lft-neg-in96.5%
distribute-frac-neg96.5%
frac-2neg96.5%
metadata-eval96.5%
Applied egg-rr96.5%
if -2.2999999999999998 < x < 1.30000000000000004Initial program 99.6%
associate-/l*99.6%
*-rgt-identity99.6%
remove-double-neg99.6%
distribute-lft-neg-out99.6%
neg-mul-199.6%
times-frac99.5%
*-rgt-identity99.5%
associate-/l*99.5%
metadata-eval99.5%
*-commutative99.5%
sub-neg99.5%
+-commutative99.5%
distribute-lft-in99.5%
neg-mul-199.5%
remove-double-neg99.5%
metadata-eval99.5%
distribute-lft-neg-out99.5%
*-commutative99.5%
distribute-lft-neg-in99.5%
associate-/r*99.4%
metadata-eval99.4%
metadata-eval99.4%
Simplified99.4%
Taylor expanded in x around 0 99.3%
Taylor expanded in y around 0 99.3%
*-commutative99.3%
Simplified99.3%
Final simplification97.8%
(FPCore (x y)
:precision binary64
(if (<= x -2.3)
(* x (* (- 3.0 x) (/ -0.3333333333333333 y)))
(if (<= x 1.3)
(/ (+ 1.0 (* x -1.3333333333333333)) y)
(* (- 3.0 x) (* -0.3333333333333333 (/ x y))))))
double code(double x, double y) {
double tmp;
if (x <= -2.3) {
tmp = x * ((3.0 - x) * (-0.3333333333333333 / y));
} else if (x <= 1.3) {
tmp = (1.0 + (x * -1.3333333333333333)) / y;
} else {
tmp = (3.0 - x) * (-0.3333333333333333 * (x / y));
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= (-2.3d0)) then
tmp = x * ((3.0d0 - x) * ((-0.3333333333333333d0) / y))
else if (x <= 1.3d0) then
tmp = (1.0d0 + (x * (-1.3333333333333333d0))) / y
else
tmp = (3.0d0 - x) * ((-0.3333333333333333d0) * (x / y))
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= -2.3) {
tmp = x * ((3.0 - x) * (-0.3333333333333333 / y));
} else if (x <= 1.3) {
tmp = (1.0 + (x * -1.3333333333333333)) / y;
} else {
tmp = (3.0 - x) * (-0.3333333333333333 * (x / y));
}
return tmp;
}
def code(x, y): tmp = 0 if x <= -2.3: tmp = x * ((3.0 - x) * (-0.3333333333333333 / y)) elif x <= 1.3: tmp = (1.0 + (x * -1.3333333333333333)) / y else: tmp = (3.0 - x) * (-0.3333333333333333 * (x / y)) return tmp
function code(x, y) tmp = 0.0 if (x <= -2.3) tmp = Float64(x * Float64(Float64(3.0 - x) * Float64(-0.3333333333333333 / y))); elseif (x <= 1.3) tmp = Float64(Float64(1.0 + Float64(x * -1.3333333333333333)) / y); else tmp = Float64(Float64(3.0 - x) * Float64(-0.3333333333333333 * Float64(x / y))); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= -2.3) tmp = x * ((3.0 - x) * (-0.3333333333333333 / y)); elseif (x <= 1.3) tmp = (1.0 + (x * -1.3333333333333333)) / y; else tmp = (3.0 - x) * (-0.3333333333333333 * (x / y)); end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, -2.3], N[(x * N[(N[(3.0 - x), $MachinePrecision] * N[(-0.3333333333333333 / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[x, 1.3], N[(N[(1.0 + N[(x * -1.3333333333333333), $MachinePrecision]), $MachinePrecision] / y), $MachinePrecision], N[(N[(3.0 - x), $MachinePrecision] * N[(-0.3333333333333333 * N[(x / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -2.3:\\
\;\;\;\;x \cdot \left(\left(3 - x\right) \cdot \frac{-0.3333333333333333}{y}\right)\\
\mathbf{elif}\;x \leq 1.3:\\
\;\;\;\;\frac{1 + x \cdot -1.3333333333333333}{y}\\
\mathbf{else}:\\
\;\;\;\;\left(3 - x\right) \cdot \left(-0.3333333333333333 \cdot \frac{x}{y}\right)\\
\end{array}
\end{array}
if x < -2.2999999999999998Initial program 90.0%
associate-/l*99.7%
*-commutative99.7%
Simplified99.7%
*-commutative99.7%
associate-/l*90.0%
times-frac99.7%
associate-*r/99.8%
Applied egg-rr99.8%
Taylor expanded in x around inf 97.1%
neg-mul-197.1%
distribute-neg-frac297.1%
Simplified97.1%
div-inv97.0%
associate-*l/87.3%
metadata-eval87.3%
metadata-eval87.3%
associate-*l/87.1%
*-commutative87.1%
associate-*r/87.3%
frac-2neg87.3%
associate-*r*97.1%
*-commutative97.1%
associate-*r*97.1%
Applied egg-rr97.1%
if -2.2999999999999998 < x < 1.30000000000000004Initial program 99.6%
associate-/l*99.6%
*-rgt-identity99.6%
remove-double-neg99.6%
distribute-lft-neg-out99.6%
neg-mul-199.6%
times-frac99.5%
*-rgt-identity99.5%
associate-/l*99.5%
metadata-eval99.5%
*-commutative99.5%
sub-neg99.5%
+-commutative99.5%
distribute-lft-in99.5%
neg-mul-199.5%
remove-double-neg99.5%
metadata-eval99.5%
distribute-lft-neg-out99.5%
*-commutative99.5%
distribute-lft-neg-in99.5%
associate-/r*99.4%
metadata-eval99.4%
metadata-eval99.4%
Simplified99.4%
Taylor expanded in x around 0 99.3%
Taylor expanded in y around 0 99.3%
*-commutative99.3%
Simplified99.3%
if 1.30000000000000004 < x Initial program 88.1%
associate-/l*99.7%
*-commutative99.7%
Simplified99.7%
*-commutative99.7%
associate-/l*88.1%
times-frac99.6%
associate-*r/99.8%
Applied egg-rr99.8%
div-inv99.7%
*-commutative99.7%
associate-*l*99.7%
metadata-eval99.7%
Applied egg-rr99.7%
Taylor expanded in x around inf 95.8%
Final simplification97.7%
(FPCore (x y)
:precision binary64
(if (<= x -2.3)
(* (- 3.0 x) (* x (/ -0.3333333333333333 y)))
(if (<= x 1.3)
(/ (+ 1.0 (* x -1.3333333333333333)) y)
(* (- 3.0 x) (* -0.3333333333333333 (/ x y))))))
double code(double x, double y) {
double tmp;
if (x <= -2.3) {
tmp = (3.0 - x) * (x * (-0.3333333333333333 / y));
} else if (x <= 1.3) {
tmp = (1.0 + (x * -1.3333333333333333)) / y;
} else {
tmp = (3.0 - x) * (-0.3333333333333333 * (x / y));
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= (-2.3d0)) then
tmp = (3.0d0 - x) * (x * ((-0.3333333333333333d0) / y))
else if (x <= 1.3d0) then
tmp = (1.0d0 + (x * (-1.3333333333333333d0))) / y
else
tmp = (3.0d0 - x) * ((-0.3333333333333333d0) * (x / y))
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= -2.3) {
tmp = (3.0 - x) * (x * (-0.3333333333333333 / y));
} else if (x <= 1.3) {
tmp = (1.0 + (x * -1.3333333333333333)) / y;
} else {
tmp = (3.0 - x) * (-0.3333333333333333 * (x / y));
}
return tmp;
}
def code(x, y): tmp = 0 if x <= -2.3: tmp = (3.0 - x) * (x * (-0.3333333333333333 / y)) elif x <= 1.3: tmp = (1.0 + (x * -1.3333333333333333)) / y else: tmp = (3.0 - x) * (-0.3333333333333333 * (x / y)) return tmp
function code(x, y) tmp = 0.0 if (x <= -2.3) tmp = Float64(Float64(3.0 - x) * Float64(x * Float64(-0.3333333333333333 / y))); elseif (x <= 1.3) tmp = Float64(Float64(1.0 + Float64(x * -1.3333333333333333)) / y); else tmp = Float64(Float64(3.0 - x) * Float64(-0.3333333333333333 * Float64(x / y))); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= -2.3) tmp = (3.0 - x) * (x * (-0.3333333333333333 / y)); elseif (x <= 1.3) tmp = (1.0 + (x * -1.3333333333333333)) / y; else tmp = (3.0 - x) * (-0.3333333333333333 * (x / y)); end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, -2.3], N[(N[(3.0 - x), $MachinePrecision] * N[(x * N[(-0.3333333333333333 / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[x, 1.3], N[(N[(1.0 + N[(x * -1.3333333333333333), $MachinePrecision]), $MachinePrecision] / y), $MachinePrecision], N[(N[(3.0 - x), $MachinePrecision] * N[(-0.3333333333333333 * N[(x / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -2.3:\\
\;\;\;\;\left(3 - x\right) \cdot \left(x \cdot \frac{-0.3333333333333333}{y}\right)\\
\mathbf{elif}\;x \leq 1.3:\\
\;\;\;\;\frac{1 + x \cdot -1.3333333333333333}{y}\\
\mathbf{else}:\\
\;\;\;\;\left(3 - x\right) \cdot \left(-0.3333333333333333 \cdot \frac{x}{y}\right)\\
\end{array}
\end{array}
if x < -2.2999999999999998Initial program 90.0%
associate-/l*99.7%
*-commutative99.7%
Simplified99.7%
*-commutative99.7%
associate-/l*90.0%
times-frac99.7%
associate-*r/99.8%
Applied egg-rr99.8%
div-inv99.7%
*-commutative99.7%
associate-*l*99.6%
metadata-eval99.6%
Applied egg-rr99.6%
Taylor expanded in x around inf 96.9%
*-commutative96.9%
associate-*l/97.0%
associate-*r/97.1%
Simplified97.1%
if -2.2999999999999998 < x < 1.30000000000000004Initial program 99.6%
associate-/l*99.6%
*-rgt-identity99.6%
remove-double-neg99.6%
distribute-lft-neg-out99.6%
neg-mul-199.6%
times-frac99.5%
*-rgt-identity99.5%
associate-/l*99.5%
metadata-eval99.5%
*-commutative99.5%
sub-neg99.5%
+-commutative99.5%
distribute-lft-in99.5%
neg-mul-199.5%
remove-double-neg99.5%
metadata-eval99.5%
distribute-lft-neg-out99.5%
*-commutative99.5%
distribute-lft-neg-in99.5%
associate-/r*99.4%
metadata-eval99.4%
metadata-eval99.4%
Simplified99.4%
Taylor expanded in x around 0 99.3%
Taylor expanded in y around 0 99.3%
*-commutative99.3%
Simplified99.3%
if 1.30000000000000004 < x Initial program 88.1%
associate-/l*99.7%
*-commutative99.7%
Simplified99.7%
*-commutative99.7%
associate-/l*88.1%
times-frac99.6%
associate-*r/99.8%
Applied egg-rr99.8%
div-inv99.7%
*-commutative99.7%
associate-*l*99.7%
metadata-eval99.7%
Applied egg-rr99.7%
Taylor expanded in x around inf 95.8%
Final simplification97.7%
(FPCore (x y) :precision binary64 (if (<= x -0.75) (* (/ x y) -1.3333333333333333) (if (<= x 4.9) (/ 1.0 y) (* (/ x y) 1.3333333333333333))))
double code(double x, double y) {
double tmp;
if (x <= -0.75) {
tmp = (x / y) * -1.3333333333333333;
} else if (x <= 4.9) {
tmp = 1.0 / y;
} else {
tmp = (x / y) * 1.3333333333333333;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= (-0.75d0)) then
tmp = (x / y) * (-1.3333333333333333d0)
else if (x <= 4.9d0) then
tmp = 1.0d0 / y
else
tmp = (x / y) * 1.3333333333333333d0
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= -0.75) {
tmp = (x / y) * -1.3333333333333333;
} else if (x <= 4.9) {
tmp = 1.0 / y;
} else {
tmp = (x / y) * 1.3333333333333333;
}
return tmp;
}
def code(x, y): tmp = 0 if x <= -0.75: tmp = (x / y) * -1.3333333333333333 elif x <= 4.9: tmp = 1.0 / y else: tmp = (x / y) * 1.3333333333333333 return tmp
function code(x, y) tmp = 0.0 if (x <= -0.75) tmp = Float64(Float64(x / y) * -1.3333333333333333); elseif (x <= 4.9) tmp = Float64(1.0 / y); else tmp = Float64(Float64(x / y) * 1.3333333333333333); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= -0.75) tmp = (x / y) * -1.3333333333333333; elseif (x <= 4.9) tmp = 1.0 / y; else tmp = (x / y) * 1.3333333333333333; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, -0.75], N[(N[(x / y), $MachinePrecision] * -1.3333333333333333), $MachinePrecision], If[LessEqual[x, 4.9], N[(1.0 / y), $MachinePrecision], N[(N[(x / y), $MachinePrecision] * 1.3333333333333333), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -0.75:\\
\;\;\;\;\frac{x}{y} \cdot -1.3333333333333333\\
\mathbf{elif}\;x \leq 4.9:\\
\;\;\;\;\frac{1}{y}\\
\mathbf{else}:\\
\;\;\;\;\frac{x}{y} \cdot 1.3333333333333333\\
\end{array}
\end{array}
if x < -0.75Initial program 90.0%
associate-/l*99.7%
*-rgt-identity99.7%
remove-double-neg99.7%
distribute-lft-neg-out99.7%
neg-mul-199.7%
times-frac99.7%
*-rgt-identity99.7%
associate-/l*99.7%
metadata-eval99.7%
*-commutative99.7%
sub-neg99.7%
+-commutative99.7%
distribute-lft-in99.7%
neg-mul-199.7%
remove-double-neg99.7%
metadata-eval99.7%
distribute-lft-neg-out99.7%
*-commutative99.7%
distribute-lft-neg-in99.7%
associate-/r*99.8%
metadata-eval99.8%
metadata-eval99.8%
Simplified99.8%
Taylor expanded in x around 0 39.2%
Taylor expanded in x around inf 39.1%
if -0.75 < x < 4.9000000000000004Initial program 99.6%
associate-/l*99.6%
*-commutative99.6%
Simplified99.6%
*-commutative99.6%
associate-/l*99.6%
times-frac100.0%
associate-*r/99.8%
Applied egg-rr99.8%
div-inv99.5%
*-commutative99.5%
associate-*l*99.5%
metadata-eval99.5%
Applied egg-rr99.5%
Taylor expanded in x around 0 98.2%
if 4.9000000000000004 < x Initial program 88.1%
associate-/l*99.7%
*-rgt-identity99.7%
remove-double-neg99.7%
distribute-lft-neg-out99.7%
neg-mul-199.7%
times-frac99.6%
*-rgt-identity99.6%
associate-/l*99.6%
metadata-eval99.6%
*-commutative99.6%
sub-neg99.6%
+-commutative99.6%
distribute-lft-in99.6%
neg-mul-199.6%
remove-double-neg99.6%
metadata-eval99.6%
distribute-lft-neg-out99.6%
*-commutative99.6%
distribute-lft-neg-in99.6%
associate-/r*99.7%
metadata-eval99.7%
metadata-eval99.7%
Simplified99.7%
Taylor expanded in x around 0 0.7%
Taylor expanded in y around 0 0.7%
*-commutative0.7%
Simplified0.7%
Taylor expanded in x around inf 0.7%
*-commutative0.7%
Simplified0.7%
associate-*l/0.7%
frac-2neg0.7%
add-sqr-sqrt0.3%
sqrt-unprod15.1%
sqr-neg15.1%
sqrt-unprod15.3%
add-sqr-sqrt29.0%
Applied egg-rr29.0%
distribute-frac-neg29.0%
associate-*l/29.0%
distribute-rgt-neg-in29.0%
metadata-eval29.0%
Simplified29.0%
Final simplification63.5%
(FPCore (x y) :precision binary64 (if (<= x 3.0) (* (- 1.0 x) (/ 1.0 y)) (* (/ x y) 1.3333333333333333)))
double code(double x, double y) {
double tmp;
if (x <= 3.0) {
tmp = (1.0 - x) * (1.0 / y);
} else {
tmp = (x / y) * 1.3333333333333333;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= 3.0d0) then
tmp = (1.0d0 - x) * (1.0d0 / y)
else
tmp = (x / y) * 1.3333333333333333d0
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= 3.0) {
tmp = (1.0 - x) * (1.0 / y);
} else {
tmp = (x / y) * 1.3333333333333333;
}
return tmp;
}
def code(x, y): tmp = 0 if x <= 3.0: tmp = (1.0 - x) * (1.0 / y) else: tmp = (x / y) * 1.3333333333333333 return tmp
function code(x, y) tmp = 0.0 if (x <= 3.0) tmp = Float64(Float64(1.0 - x) * Float64(1.0 / y)); else tmp = Float64(Float64(x / y) * 1.3333333333333333); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= 3.0) tmp = (1.0 - x) * (1.0 / y); else tmp = (x / y) * 1.3333333333333333; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, 3.0], N[(N[(1.0 - x), $MachinePrecision] * N[(1.0 / y), $MachinePrecision]), $MachinePrecision], N[(N[(x / y), $MachinePrecision] * 1.3333333333333333), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq 3:\\
\;\;\;\;\left(1 - x\right) \cdot \frac{1}{y}\\
\mathbf{else}:\\
\;\;\;\;\frac{x}{y} \cdot 1.3333333333333333\\
\end{array}
\end{array}
if x < 3Initial program 96.2%
associate-/l*99.7%
*-rgt-identity99.7%
remove-double-neg99.7%
distribute-lft-neg-out99.7%
neg-mul-199.7%
times-frac99.6%
*-rgt-identity99.6%
associate-/l*99.6%
metadata-eval99.6%
*-commutative99.6%
sub-neg99.6%
+-commutative99.6%
distribute-lft-in99.6%
neg-mul-199.6%
remove-double-neg99.6%
metadata-eval99.6%
distribute-lft-neg-out99.6%
*-commutative99.6%
distribute-lft-neg-in99.6%
associate-/r*99.5%
metadata-eval99.5%
metadata-eval99.5%
Simplified99.5%
Taylor expanded in x around 0 77.1%
if 3 < x Initial program 88.1%
associate-/l*99.7%
*-rgt-identity99.7%
remove-double-neg99.7%
distribute-lft-neg-out99.7%
neg-mul-199.7%
times-frac99.6%
*-rgt-identity99.6%
associate-/l*99.6%
metadata-eval99.6%
*-commutative99.6%
sub-neg99.6%
+-commutative99.6%
distribute-lft-in99.6%
neg-mul-199.6%
remove-double-neg99.6%
metadata-eval99.6%
distribute-lft-neg-out99.6%
*-commutative99.6%
distribute-lft-neg-in99.6%
associate-/r*99.7%
metadata-eval99.7%
metadata-eval99.7%
Simplified99.7%
Taylor expanded in x around 0 0.7%
Taylor expanded in y around 0 0.7%
*-commutative0.7%
Simplified0.7%
Taylor expanded in x around inf 0.7%
*-commutative0.7%
Simplified0.7%
associate-*l/0.7%
frac-2neg0.7%
add-sqr-sqrt0.3%
sqrt-unprod15.1%
sqr-neg15.1%
sqrt-unprod15.3%
add-sqr-sqrt29.0%
Applied egg-rr29.0%
distribute-frac-neg29.0%
associate-*l/29.0%
distribute-rgt-neg-in29.0%
metadata-eval29.0%
Simplified29.0%
Final simplification63.6%
(FPCore (x y) :precision binary64 (if (<= x 3.0) (/ (+ 1.0 (* x -1.3333333333333333)) y) (* (/ x y) 1.3333333333333333)))
double code(double x, double y) {
double tmp;
if (x <= 3.0) {
tmp = (1.0 + (x * -1.3333333333333333)) / y;
} else {
tmp = (x / y) * 1.3333333333333333;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= 3.0d0) then
tmp = (1.0d0 + (x * (-1.3333333333333333d0))) / y
else
tmp = (x / y) * 1.3333333333333333d0
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= 3.0) {
tmp = (1.0 + (x * -1.3333333333333333)) / y;
} else {
tmp = (x / y) * 1.3333333333333333;
}
return tmp;
}
def code(x, y): tmp = 0 if x <= 3.0: tmp = (1.0 + (x * -1.3333333333333333)) / y else: tmp = (x / y) * 1.3333333333333333 return tmp
function code(x, y) tmp = 0.0 if (x <= 3.0) tmp = Float64(Float64(1.0 + Float64(x * -1.3333333333333333)) / y); else tmp = Float64(Float64(x / y) * 1.3333333333333333); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= 3.0) tmp = (1.0 + (x * -1.3333333333333333)) / y; else tmp = (x / y) * 1.3333333333333333; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, 3.0], N[(N[(1.0 + N[(x * -1.3333333333333333), $MachinePrecision]), $MachinePrecision] / y), $MachinePrecision], N[(N[(x / y), $MachinePrecision] * 1.3333333333333333), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq 3:\\
\;\;\;\;\frac{1 + x \cdot -1.3333333333333333}{y}\\
\mathbf{else}:\\
\;\;\;\;\frac{x}{y} \cdot 1.3333333333333333\\
\end{array}
\end{array}
if x < 3Initial program 96.2%
associate-/l*99.7%
*-rgt-identity99.7%
remove-double-neg99.7%
distribute-lft-neg-out99.7%
neg-mul-199.7%
times-frac99.6%
*-rgt-identity99.6%
associate-/l*99.6%
metadata-eval99.6%
*-commutative99.6%
sub-neg99.6%
+-commutative99.6%
distribute-lft-in99.6%
neg-mul-199.6%
remove-double-neg99.6%
metadata-eval99.6%
distribute-lft-neg-out99.6%
*-commutative99.6%
distribute-lft-neg-in99.6%
associate-/r*99.5%
metadata-eval99.5%
metadata-eval99.5%
Simplified99.5%
Taylor expanded in x around 0 77.7%
Taylor expanded in y around 0 77.7%
*-commutative77.7%
Simplified77.7%
if 3 < x Initial program 88.1%
associate-/l*99.7%
*-rgt-identity99.7%
remove-double-neg99.7%
distribute-lft-neg-out99.7%
neg-mul-199.7%
times-frac99.6%
*-rgt-identity99.6%
associate-/l*99.6%
metadata-eval99.6%
*-commutative99.6%
sub-neg99.6%
+-commutative99.6%
distribute-lft-in99.6%
neg-mul-199.6%
remove-double-neg99.6%
metadata-eval99.6%
distribute-lft-neg-out99.6%
*-commutative99.6%
distribute-lft-neg-in99.6%
associate-/r*99.7%
metadata-eval99.7%
metadata-eval99.7%
Simplified99.7%
Taylor expanded in x around 0 0.7%
Taylor expanded in y around 0 0.7%
*-commutative0.7%
Simplified0.7%
Taylor expanded in x around inf 0.7%
*-commutative0.7%
Simplified0.7%
associate-*l/0.7%
frac-2neg0.7%
add-sqr-sqrt0.3%
sqrt-unprod15.1%
sqr-neg15.1%
sqrt-unprod15.3%
add-sqr-sqrt29.0%
Applied egg-rr29.0%
distribute-frac-neg29.0%
associate-*l/29.0%
distribute-rgt-neg-in29.0%
metadata-eval29.0%
Simplified29.0%
Final simplification64.0%
(FPCore (x y) :precision binary64 (* (- 1.0 x) (* (+ x -3.0) (/ -0.3333333333333333 y))))
double code(double x, double y) {
return (1.0 - x) * ((x + -3.0) * (-0.3333333333333333 / y));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (1.0d0 - x) * ((x + (-3.0d0)) * ((-0.3333333333333333d0) / y))
end function
public static double code(double x, double y) {
return (1.0 - x) * ((x + -3.0) * (-0.3333333333333333 / y));
}
def code(x, y): return (1.0 - x) * ((x + -3.0) * (-0.3333333333333333 / y))
function code(x, y) return Float64(Float64(1.0 - x) * Float64(Float64(x + -3.0) * Float64(-0.3333333333333333 / y))) end
function tmp = code(x, y) tmp = (1.0 - x) * ((x + -3.0) * (-0.3333333333333333 / y)); end
code[x_, y_] := N[(N[(1.0 - x), $MachinePrecision] * N[(N[(x + -3.0), $MachinePrecision] * N[(-0.3333333333333333 / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(1 - x\right) \cdot \left(\left(x + -3\right) \cdot \frac{-0.3333333333333333}{y}\right)
\end{array}
Initial program 93.9%
associate-/l*99.7%
*-rgt-identity99.7%
remove-double-neg99.7%
distribute-lft-neg-out99.7%
neg-mul-199.7%
times-frac99.6%
*-rgt-identity99.6%
associate-/l*99.6%
metadata-eval99.6%
*-commutative99.6%
sub-neg99.6%
+-commutative99.6%
distribute-lft-in99.6%
neg-mul-199.6%
remove-double-neg99.6%
metadata-eval99.6%
distribute-lft-neg-out99.6%
*-commutative99.6%
distribute-lft-neg-in99.6%
associate-/r*99.6%
metadata-eval99.6%
metadata-eval99.6%
Simplified99.6%
Final simplification99.6%
(FPCore (x y) :precision binary64 (* (- 1.0 x) (/ (- 3.0 x) (* 3.0 y))))
double code(double x, double y) {
return (1.0 - x) * ((3.0 - x) / (3.0 * y));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (1.0d0 - x) * ((3.0d0 - x) / (3.0d0 * y))
end function
public static double code(double x, double y) {
return (1.0 - x) * ((3.0 - x) / (3.0 * y));
}
def code(x, y): return (1.0 - x) * ((3.0 - x) / (3.0 * y))
function code(x, y) return Float64(Float64(1.0 - x) * Float64(Float64(3.0 - x) / Float64(3.0 * y))) end
function tmp = code(x, y) tmp = (1.0 - x) * ((3.0 - x) / (3.0 * y)); end
code[x_, y_] := N[(N[(1.0 - x), $MachinePrecision] * N[(N[(3.0 - x), $MachinePrecision] / N[(3.0 * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(1 - x\right) \cdot \frac{3 - x}{3 \cdot y}
\end{array}
Initial program 93.9%
associate-/l*99.7%
*-commutative99.7%
Simplified99.7%
Final simplification99.7%
(FPCore (x y) :precision binary64 (if (<= x -0.75) (* (/ x y) -1.3333333333333333) (/ 1.0 y)))
double code(double x, double y) {
double tmp;
if (x <= -0.75) {
tmp = (x / y) * -1.3333333333333333;
} else {
tmp = 1.0 / y;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= (-0.75d0)) then
tmp = (x / y) * (-1.3333333333333333d0)
else
tmp = 1.0d0 / y
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= -0.75) {
tmp = (x / y) * -1.3333333333333333;
} else {
tmp = 1.0 / y;
}
return tmp;
}
def code(x, y): tmp = 0 if x <= -0.75: tmp = (x / y) * -1.3333333333333333 else: tmp = 1.0 / y return tmp
function code(x, y) tmp = 0.0 if (x <= -0.75) tmp = Float64(Float64(x / y) * -1.3333333333333333); else tmp = Float64(1.0 / y); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= -0.75) tmp = (x / y) * -1.3333333333333333; else tmp = 1.0 / y; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, -0.75], N[(N[(x / y), $MachinePrecision] * -1.3333333333333333), $MachinePrecision], N[(1.0 / y), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -0.75:\\
\;\;\;\;\frac{x}{y} \cdot -1.3333333333333333\\
\mathbf{else}:\\
\;\;\;\;\frac{1}{y}\\
\end{array}
\end{array}
if x < -0.75Initial program 90.0%
associate-/l*99.7%
*-rgt-identity99.7%
remove-double-neg99.7%
distribute-lft-neg-out99.7%
neg-mul-199.7%
times-frac99.7%
*-rgt-identity99.7%
associate-/l*99.7%
metadata-eval99.7%
*-commutative99.7%
sub-neg99.7%
+-commutative99.7%
distribute-lft-in99.7%
neg-mul-199.7%
remove-double-neg99.7%
metadata-eval99.7%
distribute-lft-neg-out99.7%
*-commutative99.7%
distribute-lft-neg-in99.7%
associate-/r*99.8%
metadata-eval99.8%
metadata-eval99.8%
Simplified99.8%
Taylor expanded in x around 0 39.2%
Taylor expanded in x around inf 39.1%
if -0.75 < x Initial program 95.2%
associate-/l*99.6%
*-commutative99.6%
Simplified99.6%
*-commutative99.6%
associate-/l*95.2%
times-frac99.8%
associate-*r/99.8%
Applied egg-rr99.8%
div-inv99.6%
*-commutative99.6%
associate-*l*99.6%
metadata-eval99.6%
Applied egg-rr99.6%
Taylor expanded in x around 0 63.0%
Final simplification56.9%
(FPCore (x y) :precision binary64 (if (<= x -1.0) (/ x (- y)) (/ 1.0 y)))
double code(double x, double y) {
double tmp;
if (x <= -1.0) {
tmp = x / -y;
} else {
tmp = 1.0 / y;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= (-1.0d0)) then
tmp = x / -y
else
tmp = 1.0d0 / y
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= -1.0) {
tmp = x / -y;
} else {
tmp = 1.0 / y;
}
return tmp;
}
def code(x, y): tmp = 0 if x <= -1.0: tmp = x / -y else: tmp = 1.0 / y return tmp
function code(x, y) tmp = 0.0 if (x <= -1.0) tmp = Float64(x / Float64(-y)); else tmp = Float64(1.0 / y); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= -1.0) tmp = x / -y; else tmp = 1.0 / y; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, -1.0], N[(x / (-y)), $MachinePrecision], N[(1.0 / y), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1:\\
\;\;\;\;\frac{x}{-y}\\
\mathbf{else}:\\
\;\;\;\;\frac{1}{y}\\
\end{array}
\end{array}
if x < -1Initial program 90.0%
associate-/l*99.7%
*-commutative99.7%
Simplified99.7%
*-commutative99.7%
associate-/l*90.0%
times-frac99.7%
associate-*r/99.8%
Applied egg-rr99.8%
Taylor expanded in x around inf 97.1%
neg-mul-197.1%
distribute-neg-frac297.1%
Simplified97.1%
Taylor expanded in x around 0 39.1%
associate-*r/39.1%
neg-mul-139.1%
Simplified39.1%
if -1 < x Initial program 95.2%
associate-/l*99.6%
*-commutative99.6%
Simplified99.6%
*-commutative99.6%
associate-/l*95.2%
times-frac99.8%
associate-*r/99.8%
Applied egg-rr99.8%
div-inv99.6%
*-commutative99.6%
associate-*l*99.6%
metadata-eval99.6%
Applied egg-rr99.6%
Taylor expanded in x around 0 63.0%
Final simplification56.9%
(FPCore (x y) :precision binary64 (/ 1.0 y))
double code(double x, double y) {
return 1.0 / y;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = 1.0d0 / y
end function
public static double code(double x, double y) {
return 1.0 / y;
}
def code(x, y): return 1.0 / y
function code(x, y) return Float64(1.0 / y) end
function tmp = code(x, y) tmp = 1.0 / y; end
code[x_, y_] := N[(1.0 / y), $MachinePrecision]
\begin{array}{l}
\\
\frac{1}{y}
\end{array}
Initial program 93.9%
associate-/l*99.7%
*-commutative99.7%
Simplified99.7%
*-commutative99.7%
associate-/l*93.9%
times-frac99.8%
associate-*r/99.8%
Applied egg-rr99.8%
div-inv99.6%
*-commutative99.6%
associate-*l*99.6%
metadata-eval99.6%
Applied egg-rr99.6%
Taylor expanded in x around 0 48.2%
Final simplification48.2%
(FPCore (x y) :precision binary64 (* (/ (- 1.0 x) y) (/ (- 3.0 x) 3.0)))
double code(double x, double y) {
return ((1.0 - x) / y) * ((3.0 - x) / 3.0);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = ((1.0d0 - x) / y) * ((3.0d0 - x) / 3.0d0)
end function
public static double code(double x, double y) {
return ((1.0 - x) / y) * ((3.0 - x) / 3.0);
}
def code(x, y): return ((1.0 - x) / y) * ((3.0 - x) / 3.0)
function code(x, y) return Float64(Float64(Float64(1.0 - x) / y) * Float64(Float64(3.0 - x) / 3.0)) end
function tmp = code(x, y) tmp = ((1.0 - x) / y) * ((3.0 - x) / 3.0); end
code[x_, y_] := N[(N[(N[(1.0 - x), $MachinePrecision] / y), $MachinePrecision] * N[(N[(3.0 - x), $MachinePrecision] / 3.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{1 - x}{y} \cdot \frac{3 - x}{3}
\end{array}
herbie shell --seed 2024071
(FPCore (x y)
:name "Diagrams.TwoD.Arc:bezierFromSweepQ1 from diagrams-lib-1.3.0.3"
:precision binary64
:alt
(* (/ (- 1.0 x) y) (/ (- 3.0 x) 3.0))
(/ (* (- 1.0 x) (- 3.0 x)) (* y 3.0)))