
(FPCore (x y) :precision binary64 (/ (* (* x 2.0) y) (- x y)))
double code(double x, double y) {
return ((x * 2.0) * y) / (x - y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = ((x * 2.0d0) * y) / (x - y)
end function
public static double code(double x, double y) {
return ((x * 2.0) * y) / (x - y);
}
def code(x, y): return ((x * 2.0) * y) / (x - y)
function code(x, y) return Float64(Float64(Float64(x * 2.0) * y) / Float64(x - y)) end
function tmp = code(x, y) tmp = ((x * 2.0) * y) / (x - y); end
code[x_, y_] := N[(N[(N[(x * 2.0), $MachinePrecision] * y), $MachinePrecision] / N[(x - y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\left(x \cdot 2\right) \cdot y}{x - y}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 6 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (/ (* (* x 2.0) y) (- x y)))
double code(double x, double y) {
return ((x * 2.0) * y) / (x - y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = ((x * 2.0d0) * y) / (x - y)
end function
public static double code(double x, double y) {
return ((x * 2.0) * y) / (x - y);
}
def code(x, y): return ((x * 2.0) * y) / (x - y)
function code(x, y) return Float64(Float64(Float64(x * 2.0) * y) / Float64(x - y)) end
function tmp = code(x, y) tmp = ((x * 2.0) * y) / (x - y); end
code[x_, y_] := N[(N[(N[(x * 2.0), $MachinePrecision] * y), $MachinePrecision] / N[(x - y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\left(x \cdot 2\right) \cdot y}{x - y}
\end{array}
(FPCore (x y) :precision binary64 (if (or (<= y -1.3e+92) (not (<= y 1.25e-67))) (/ (* x 2.0) (+ (/ x y) -1.0)) (* y (/ (* x 2.0) (- x y)))))
double code(double x, double y) {
double tmp;
if ((y <= -1.3e+92) || !(y <= 1.25e-67)) {
tmp = (x * 2.0) / ((x / y) + -1.0);
} else {
tmp = y * ((x * 2.0) / (x - y));
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((y <= (-1.3d+92)) .or. (.not. (y <= 1.25d-67))) then
tmp = (x * 2.0d0) / ((x / y) + (-1.0d0))
else
tmp = y * ((x * 2.0d0) / (x - y))
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((y <= -1.3e+92) || !(y <= 1.25e-67)) {
tmp = (x * 2.0) / ((x / y) + -1.0);
} else {
tmp = y * ((x * 2.0) / (x - y));
}
return tmp;
}
def code(x, y): tmp = 0 if (y <= -1.3e+92) or not (y <= 1.25e-67): tmp = (x * 2.0) / ((x / y) + -1.0) else: tmp = y * ((x * 2.0) / (x - y)) return tmp
function code(x, y) tmp = 0.0 if ((y <= -1.3e+92) || !(y <= 1.25e-67)) tmp = Float64(Float64(x * 2.0) / Float64(Float64(x / y) + -1.0)); else tmp = Float64(y * Float64(Float64(x * 2.0) / Float64(x - y))); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((y <= -1.3e+92) || ~((y <= 1.25e-67))) tmp = (x * 2.0) / ((x / y) + -1.0); else tmp = y * ((x * 2.0) / (x - y)); end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[y, -1.3e+92], N[Not[LessEqual[y, 1.25e-67]], $MachinePrecision]], N[(N[(x * 2.0), $MachinePrecision] / N[(N[(x / y), $MachinePrecision] + -1.0), $MachinePrecision]), $MachinePrecision], N[(y * N[(N[(x * 2.0), $MachinePrecision] / N[(x - y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1.3 \cdot 10^{+92} \lor \neg \left(y \leq 1.25 \cdot 10^{-67}\right):\\
\;\;\;\;\frac{x \cdot 2}{\frac{x}{y} + -1}\\
\mathbf{else}:\\
\;\;\;\;y \cdot \frac{x \cdot 2}{x - y}\\
\end{array}
\end{array}
if y < -1.2999999999999999e92 or 1.25e-67 < y Initial program 78.5%
associate-/l*99.9%
associate-*l*99.9%
Simplified99.9%
associate-*r*99.9%
associate-/l*78.5%
add-log-exp6.7%
*-un-lft-identity6.7%
log-prod6.7%
metadata-eval6.7%
add-log-exp78.5%
associate-/l*99.9%
associate-*r*99.9%
Applied egg-rr99.9%
+-lft-identity99.9%
associate-*r*99.9%
associate-*r/78.5%
associate-*l/75.1%
associate-/r/99.9%
div-sub99.9%
sub-neg99.9%
*-inverses99.9%
metadata-eval99.9%
Simplified99.9%
if -1.2999999999999999e92 < y < 1.25e-67Initial program 77.5%
*-commutative77.5%
associate-/l*100.0%
Applied egg-rr100.0%
Final simplification100.0%
(FPCore (x y) :precision binary64 (if (or (<= y -9.8e-65) (not (<= y 3.9e-116))) (* x (* 2.0 (/ y (- x y)))) (* y 2.0)))
double code(double x, double y) {
double tmp;
if ((y <= -9.8e-65) || !(y <= 3.9e-116)) {
tmp = x * (2.0 * (y / (x - y)));
} else {
tmp = y * 2.0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((y <= (-9.8d-65)) .or. (.not. (y <= 3.9d-116))) then
tmp = x * (2.0d0 * (y / (x - y)))
else
tmp = y * 2.0d0
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((y <= -9.8e-65) || !(y <= 3.9e-116)) {
tmp = x * (2.0 * (y / (x - y)));
} else {
tmp = y * 2.0;
}
return tmp;
}
def code(x, y): tmp = 0 if (y <= -9.8e-65) or not (y <= 3.9e-116): tmp = x * (2.0 * (y / (x - y))) else: tmp = y * 2.0 return tmp
function code(x, y) tmp = 0.0 if ((y <= -9.8e-65) || !(y <= 3.9e-116)) tmp = Float64(x * Float64(2.0 * Float64(y / Float64(x - y)))); else tmp = Float64(y * 2.0); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((y <= -9.8e-65) || ~((y <= 3.9e-116))) tmp = x * (2.0 * (y / (x - y))); else tmp = y * 2.0; end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[y, -9.8e-65], N[Not[LessEqual[y, 3.9e-116]], $MachinePrecision]], N[(x * N[(2.0 * N[(y / N[(x - y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(y * 2.0), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -9.8 \cdot 10^{-65} \lor \neg \left(y \leq 3.9 \cdot 10^{-116}\right):\\
\;\;\;\;x \cdot \left(2 \cdot \frac{y}{x - y}\right)\\
\mathbf{else}:\\
\;\;\;\;y \cdot 2\\
\end{array}
\end{array}
if y < -9.79999999999999929e-65 or 3.9000000000000001e-116 < y Initial program 79.8%
associate-/l*99.6%
associate-*l*99.6%
Simplified99.6%
if -9.79999999999999929e-65 < y < 3.9000000000000001e-116Initial program 74.7%
associate-/l*65.6%
associate-*l*65.6%
Simplified65.6%
Taylor expanded in x around inf 93.0%
*-commutative93.0%
Simplified93.0%
Final simplification97.3%
(FPCore (x y) :precision binary64 (if (or (<= y -5.0) (not (<= y 1.9e+120))) (* x (* 2.0 (/ y (- x y)))) (* y (/ (* x 2.0) (- x y)))))
double code(double x, double y) {
double tmp;
if ((y <= -5.0) || !(y <= 1.9e+120)) {
tmp = x * (2.0 * (y / (x - y)));
} else {
tmp = y * ((x * 2.0) / (x - y));
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((y <= (-5.0d0)) .or. (.not. (y <= 1.9d+120))) then
tmp = x * (2.0d0 * (y / (x - y)))
else
tmp = y * ((x * 2.0d0) / (x - y))
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((y <= -5.0) || !(y <= 1.9e+120)) {
tmp = x * (2.0 * (y / (x - y)));
} else {
tmp = y * ((x * 2.0) / (x - y));
}
return tmp;
}
def code(x, y): tmp = 0 if (y <= -5.0) or not (y <= 1.9e+120): tmp = x * (2.0 * (y / (x - y))) else: tmp = y * ((x * 2.0) / (x - y)) return tmp
function code(x, y) tmp = 0.0 if ((y <= -5.0) || !(y <= 1.9e+120)) tmp = Float64(x * Float64(2.0 * Float64(y / Float64(x - y)))); else tmp = Float64(y * Float64(Float64(x * 2.0) / Float64(x - y))); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((y <= -5.0) || ~((y <= 1.9e+120))) tmp = x * (2.0 * (y / (x - y))); else tmp = y * ((x * 2.0) / (x - y)); end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[y, -5.0], N[Not[LessEqual[y, 1.9e+120]], $MachinePrecision]], N[(x * N[(2.0 * N[(y / N[(x - y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(y * N[(N[(x * 2.0), $MachinePrecision] / N[(x - y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -5 \lor \neg \left(y \leq 1.9 \cdot 10^{+120}\right):\\
\;\;\;\;x \cdot \left(2 \cdot \frac{y}{x - y}\right)\\
\mathbf{else}:\\
\;\;\;\;y \cdot \frac{x \cdot 2}{x - y}\\
\end{array}
\end{array}
if y < -5 or 1.8999999999999999e120 < y Initial program 73.3%
associate-/l*99.9%
associate-*l*99.9%
Simplified99.9%
if -5 < y < 1.8999999999999999e120Initial program 81.6%
*-commutative81.6%
associate-/l*99.9%
Applied egg-rr99.9%
Final simplification99.9%
(FPCore (x y) :precision binary64 (if (or (<= y -5.5e-16) (not (<= y 1.9e+120))) (* x (* 2.0 (/ y (- x y)))) (/ y (/ (- x y) (* x 2.0)))))
double code(double x, double y) {
double tmp;
if ((y <= -5.5e-16) || !(y <= 1.9e+120)) {
tmp = x * (2.0 * (y / (x - y)));
} else {
tmp = y / ((x - y) / (x * 2.0));
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((y <= (-5.5d-16)) .or. (.not. (y <= 1.9d+120))) then
tmp = x * (2.0d0 * (y / (x - y)))
else
tmp = y / ((x - y) / (x * 2.0d0))
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((y <= -5.5e-16) || !(y <= 1.9e+120)) {
tmp = x * (2.0 * (y / (x - y)));
} else {
tmp = y / ((x - y) / (x * 2.0));
}
return tmp;
}
def code(x, y): tmp = 0 if (y <= -5.5e-16) or not (y <= 1.9e+120): tmp = x * (2.0 * (y / (x - y))) else: tmp = y / ((x - y) / (x * 2.0)) return tmp
function code(x, y) tmp = 0.0 if ((y <= -5.5e-16) || !(y <= 1.9e+120)) tmp = Float64(x * Float64(2.0 * Float64(y / Float64(x - y)))); else tmp = Float64(y / Float64(Float64(x - y) / Float64(x * 2.0))); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((y <= -5.5e-16) || ~((y <= 1.9e+120))) tmp = x * (2.0 * (y / (x - y))); else tmp = y / ((x - y) / (x * 2.0)); end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[y, -5.5e-16], N[Not[LessEqual[y, 1.9e+120]], $MachinePrecision]], N[(x * N[(2.0 * N[(y / N[(x - y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(y / N[(N[(x - y), $MachinePrecision] / N[(x * 2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -5.5 \cdot 10^{-16} \lor \neg \left(y \leq 1.9 \cdot 10^{+120}\right):\\
\;\;\;\;x \cdot \left(2 \cdot \frac{y}{x - y}\right)\\
\mathbf{else}:\\
\;\;\;\;\frac{y}{\frac{x - y}{x \cdot 2}}\\
\end{array}
\end{array}
if y < -5.49999999999999964e-16 or 1.8999999999999999e120 < y Initial program 73.7%
associate-/l*99.9%
associate-*l*99.9%
Simplified99.9%
if -5.49999999999999964e-16 < y < 1.8999999999999999e120Initial program 81.5%
*-commutative81.5%
associate-/l*99.9%
Applied egg-rr99.9%
clear-num99.9%
un-div-inv100.0%
Applied egg-rr100.0%
Final simplification99.9%
(FPCore (x y) :precision binary64 (if (or (<= y -1.3e+48) (not (<= y 1.5e+31))) (* x -2.0) (* y 2.0)))
double code(double x, double y) {
double tmp;
if ((y <= -1.3e+48) || !(y <= 1.5e+31)) {
tmp = x * -2.0;
} else {
tmp = y * 2.0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((y <= (-1.3d+48)) .or. (.not. (y <= 1.5d+31))) then
tmp = x * (-2.0d0)
else
tmp = y * 2.0d0
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((y <= -1.3e+48) || !(y <= 1.5e+31)) {
tmp = x * -2.0;
} else {
tmp = y * 2.0;
}
return tmp;
}
def code(x, y): tmp = 0 if (y <= -1.3e+48) or not (y <= 1.5e+31): tmp = x * -2.0 else: tmp = y * 2.0 return tmp
function code(x, y) tmp = 0.0 if ((y <= -1.3e+48) || !(y <= 1.5e+31)) tmp = Float64(x * -2.0); else tmp = Float64(y * 2.0); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((y <= -1.3e+48) || ~((y <= 1.5e+31))) tmp = x * -2.0; else tmp = y * 2.0; end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[y, -1.3e+48], N[Not[LessEqual[y, 1.5e+31]], $MachinePrecision]], N[(x * -2.0), $MachinePrecision], N[(y * 2.0), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1.3 \cdot 10^{+48} \lor \neg \left(y \leq 1.5 \cdot 10^{+31}\right):\\
\;\;\;\;x \cdot -2\\
\mathbf{else}:\\
\;\;\;\;y \cdot 2\\
\end{array}
\end{array}
if y < -1.29999999999999998e48 or 1.49999999999999995e31 < y Initial program 75.3%
associate-/l*99.9%
associate-*l*99.9%
Simplified99.9%
Taylor expanded in y around inf 79.7%
if -1.29999999999999998e48 < y < 1.49999999999999995e31Initial program 80.4%
associate-/l*77.3%
associate-*l*77.3%
Simplified77.3%
Taylor expanded in x around inf 80.3%
*-commutative80.3%
Simplified80.3%
Final simplification80.0%
(FPCore (x y) :precision binary64 (* x -2.0))
double code(double x, double y) {
return x * -2.0;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x * (-2.0d0)
end function
public static double code(double x, double y) {
return x * -2.0;
}
def code(x, y): return x * -2.0
function code(x, y) return Float64(x * -2.0) end
function tmp = code(x, y) tmp = x * -2.0; end
code[x_, y_] := N[(x * -2.0), $MachinePrecision]
\begin{array}{l}
\\
x \cdot -2
\end{array}
Initial program 78.0%
associate-/l*87.9%
associate-*l*87.9%
Simplified87.9%
Taylor expanded in y around inf 48.8%
Final simplification48.8%
(FPCore (x y)
:precision binary64
(let* ((t_0 (* (/ (* 2.0 x) (- x y)) y)))
(if (< x -1.7210442634149447e+81)
t_0
(if (< x 83645045635564430.0) (/ (* x 2.0) (/ (- x y) y)) t_0))))
double code(double x, double y) {
double t_0 = ((2.0 * x) / (x - y)) * y;
double tmp;
if (x < -1.7210442634149447e+81) {
tmp = t_0;
} else if (x < 83645045635564430.0) {
tmp = (x * 2.0) / ((x - y) / y);
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
real(8) :: tmp
t_0 = ((2.0d0 * x) / (x - y)) * y
if (x < (-1.7210442634149447d+81)) then
tmp = t_0
else if (x < 83645045635564430.0d0) then
tmp = (x * 2.0d0) / ((x - y) / y)
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y) {
double t_0 = ((2.0 * x) / (x - y)) * y;
double tmp;
if (x < -1.7210442634149447e+81) {
tmp = t_0;
} else if (x < 83645045635564430.0) {
tmp = (x * 2.0) / ((x - y) / y);
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y): t_0 = ((2.0 * x) / (x - y)) * y tmp = 0 if x < -1.7210442634149447e+81: tmp = t_0 elif x < 83645045635564430.0: tmp = (x * 2.0) / ((x - y) / y) else: tmp = t_0 return tmp
function code(x, y) t_0 = Float64(Float64(Float64(2.0 * x) / Float64(x - y)) * y) tmp = 0.0 if (x < -1.7210442634149447e+81) tmp = t_0; elseif (x < 83645045635564430.0) tmp = Float64(Float64(x * 2.0) / Float64(Float64(x - y) / y)); else tmp = t_0; end return tmp end
function tmp_2 = code(x, y) t_0 = ((2.0 * x) / (x - y)) * y; tmp = 0.0; if (x < -1.7210442634149447e+81) tmp = t_0; elseif (x < 83645045635564430.0) tmp = (x * 2.0) / ((x - y) / y); else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_] := Block[{t$95$0 = N[(N[(N[(2.0 * x), $MachinePrecision] / N[(x - y), $MachinePrecision]), $MachinePrecision] * y), $MachinePrecision]}, If[Less[x, -1.7210442634149447e+81], t$95$0, If[Less[x, 83645045635564430.0], N[(N[(x * 2.0), $MachinePrecision] / N[(N[(x - y), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{2 \cdot x}{x - y} \cdot y\\
\mathbf{if}\;x < -1.7210442634149447 \cdot 10^{+81}:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;x < 83645045635564430:\\
\;\;\;\;\frac{x \cdot 2}{\frac{x - y}{y}}\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
herbie shell --seed 2024071
(FPCore (x y)
:name "Linear.Projection:perspective from linear-1.19.1.3, B"
:precision binary64
:alt
(if (< x -1.7210442634149447e+81) (* (/ (* 2.0 x) (- x y)) y) (if (< x 83645045635564430.0) (/ (* x 2.0) (/ (- x y) y)) (* (/ (* 2.0 x) (- x y)) y)))
(/ (* (* x 2.0) y) (- x y)))