
(FPCore (x y z t) :precision binary64 (- (+ (* x (log y)) (* z (log (- 1.0 y)))) t))
double code(double x, double y, double z, double t) {
return ((x * log(y)) + (z * log((1.0 - y)))) - t;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = ((x * log(y)) + (z * log((1.0d0 - y)))) - t
end function
public static double code(double x, double y, double z, double t) {
return ((x * Math.log(y)) + (z * Math.log((1.0 - y)))) - t;
}
def code(x, y, z, t): return ((x * math.log(y)) + (z * math.log((1.0 - y)))) - t
function code(x, y, z, t) return Float64(Float64(Float64(x * log(y)) + Float64(z * log(Float64(1.0 - y)))) - t) end
function tmp = code(x, y, z, t) tmp = ((x * log(y)) + (z * log((1.0 - y)))) - t; end
code[x_, y_, z_, t_] := N[(N[(N[(x * N[Log[y], $MachinePrecision]), $MachinePrecision] + N[(z * N[Log[N[(1.0 - y), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - t), $MachinePrecision]
\begin{array}{l}
\\
\left(x \cdot \log y + z \cdot \log \left(1 - y\right)\right) - t
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 9 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t) :precision binary64 (- (+ (* x (log y)) (* z (log (- 1.0 y)))) t))
double code(double x, double y, double z, double t) {
return ((x * log(y)) + (z * log((1.0 - y)))) - t;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = ((x * log(y)) + (z * log((1.0d0 - y)))) - t
end function
public static double code(double x, double y, double z, double t) {
return ((x * Math.log(y)) + (z * Math.log((1.0 - y)))) - t;
}
def code(x, y, z, t): return ((x * math.log(y)) + (z * math.log((1.0 - y)))) - t
function code(x, y, z, t) return Float64(Float64(Float64(x * log(y)) + Float64(z * log(Float64(1.0 - y)))) - t) end
function tmp = code(x, y, z, t) tmp = ((x * log(y)) + (z * log((1.0 - y)))) - t; end
code[x_, y_, z_, t_] := N[(N[(N[(x * N[Log[y], $MachinePrecision]), $MachinePrecision] + N[(z * N[Log[N[(1.0 - y), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - t), $MachinePrecision]
\begin{array}{l}
\\
\left(x \cdot \log y + z \cdot \log \left(1 - y\right)\right) - t
\end{array}
(FPCore (x y z t) :precision binary64 (fma z (log1p (- y)) (- (* x (log y)) t)))
double code(double x, double y, double z, double t) {
return fma(z, log1p(-y), ((x * log(y)) - t));
}
function code(x, y, z, t) return fma(z, log1p(Float64(-y)), Float64(Float64(x * log(y)) - t)) end
code[x_, y_, z_, t_] := N[(z * N[Log[1 + (-y)], $MachinePrecision] + N[(N[(x * N[Log[y], $MachinePrecision]), $MachinePrecision] - t), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(z, \mathsf{log1p}\left(-y\right), x \cdot \log y - t\right)
\end{array}
Initial program 87.1%
+-commutative87.1%
associate--l+87.1%
fma-define87.1%
sub-neg87.1%
log1p-define99.8%
Simplified99.8%
Final simplification99.8%
(FPCore (x y z t) :precision binary64 (if (or (<= x -1.5e-131) (not (<= x 3e-110))) (- (* x (log y)) t) (- (* y (- (* y (+ (* z -0.5) (* (* z y) -0.3333333333333333))) z)) t)))
double code(double x, double y, double z, double t) {
double tmp;
if ((x <= -1.5e-131) || !(x <= 3e-110)) {
tmp = (x * log(y)) - t;
} else {
tmp = (y * ((y * ((z * -0.5) + ((z * y) * -0.3333333333333333))) - z)) - t;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if ((x <= (-1.5d-131)) .or. (.not. (x <= 3d-110))) then
tmp = (x * log(y)) - t
else
tmp = (y * ((y * ((z * (-0.5d0)) + ((z * y) * (-0.3333333333333333d0)))) - z)) - t
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if ((x <= -1.5e-131) || !(x <= 3e-110)) {
tmp = (x * Math.log(y)) - t;
} else {
tmp = (y * ((y * ((z * -0.5) + ((z * y) * -0.3333333333333333))) - z)) - t;
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if (x <= -1.5e-131) or not (x <= 3e-110): tmp = (x * math.log(y)) - t else: tmp = (y * ((y * ((z * -0.5) + ((z * y) * -0.3333333333333333))) - z)) - t return tmp
function code(x, y, z, t) tmp = 0.0 if ((x <= -1.5e-131) || !(x <= 3e-110)) tmp = Float64(Float64(x * log(y)) - t); else tmp = Float64(Float64(y * Float64(Float64(y * Float64(Float64(z * -0.5) + Float64(Float64(z * y) * -0.3333333333333333))) - z)) - t); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if ((x <= -1.5e-131) || ~((x <= 3e-110))) tmp = (x * log(y)) - t; else tmp = (y * ((y * ((z * -0.5) + ((z * y) * -0.3333333333333333))) - z)) - t; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[Or[LessEqual[x, -1.5e-131], N[Not[LessEqual[x, 3e-110]], $MachinePrecision]], N[(N[(x * N[Log[y], $MachinePrecision]), $MachinePrecision] - t), $MachinePrecision], N[(N[(y * N[(N[(y * N[(N[(z * -0.5), $MachinePrecision] + N[(N[(z * y), $MachinePrecision] * -0.3333333333333333), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - z), $MachinePrecision]), $MachinePrecision] - t), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1.5 \cdot 10^{-131} \lor \neg \left(x \leq 3 \cdot 10^{-110}\right):\\
\;\;\;\;x \cdot \log y - t\\
\mathbf{else}:\\
\;\;\;\;y \cdot \left(y \cdot \left(z \cdot -0.5 + \left(z \cdot y\right) \cdot -0.3333333333333333\right) - z\right) - t\\
\end{array}
\end{array}
if x < -1.49999999999999998e-131 or 2.99999999999999986e-110 < x Initial program 92.1%
+-commutative92.1%
associate--l+92.1%
fma-define92.1%
sub-neg92.1%
log1p-define99.7%
Simplified99.7%
Taylor expanded in z around 0 91.4%
if -1.49999999999999998e-131 < x < 2.99999999999999986e-110Initial program 73.3%
+-commutative73.3%
associate--l+73.3%
fma-define73.3%
sub-neg73.3%
log1p-define100.0%
Simplified100.0%
Taylor expanded in x around 0 68.3%
fma-neg68.3%
sub-neg68.3%
log1p-define94.4%
Simplified94.4%
Taylor expanded in y around 0 94.3%
Final simplification92.2%
(FPCore (x y z t)
:precision binary64
(if (<= t -2e+23)
(- (- t) (* z y))
(if (<= t 5.4e+22)
(* x (log y))
(- (* y (- (* y (+ (* z -0.5) (* (* z y) -0.3333333333333333))) z)) t))))
double code(double x, double y, double z, double t) {
double tmp;
if (t <= -2e+23) {
tmp = -t - (z * y);
} else if (t <= 5.4e+22) {
tmp = x * log(y);
} else {
tmp = (y * ((y * ((z * -0.5) + ((z * y) * -0.3333333333333333))) - z)) - t;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if (t <= (-2d+23)) then
tmp = -t - (z * y)
else if (t <= 5.4d+22) then
tmp = x * log(y)
else
tmp = (y * ((y * ((z * (-0.5d0)) + ((z * y) * (-0.3333333333333333d0)))) - z)) - t
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if (t <= -2e+23) {
tmp = -t - (z * y);
} else if (t <= 5.4e+22) {
tmp = x * Math.log(y);
} else {
tmp = (y * ((y * ((z * -0.5) + ((z * y) * -0.3333333333333333))) - z)) - t;
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if t <= -2e+23: tmp = -t - (z * y) elif t <= 5.4e+22: tmp = x * math.log(y) else: tmp = (y * ((y * ((z * -0.5) + ((z * y) * -0.3333333333333333))) - z)) - t return tmp
function code(x, y, z, t) tmp = 0.0 if (t <= -2e+23) tmp = Float64(Float64(-t) - Float64(z * y)); elseif (t <= 5.4e+22) tmp = Float64(x * log(y)); else tmp = Float64(Float64(y * Float64(Float64(y * Float64(Float64(z * -0.5) + Float64(Float64(z * y) * -0.3333333333333333))) - z)) - t); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if (t <= -2e+23) tmp = -t - (z * y); elseif (t <= 5.4e+22) tmp = x * log(y); else tmp = (y * ((y * ((z * -0.5) + ((z * y) * -0.3333333333333333))) - z)) - t; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[LessEqual[t, -2e+23], N[((-t) - N[(z * y), $MachinePrecision]), $MachinePrecision], If[LessEqual[t, 5.4e+22], N[(x * N[Log[y], $MachinePrecision]), $MachinePrecision], N[(N[(y * N[(N[(y * N[(N[(z * -0.5), $MachinePrecision] + N[(N[(z * y), $MachinePrecision] * -0.3333333333333333), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - z), $MachinePrecision]), $MachinePrecision] - t), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;t \leq -2 \cdot 10^{+23}:\\
\;\;\;\;\left(-t\right) - z \cdot y\\
\mathbf{elif}\;t \leq 5.4 \cdot 10^{+22}:\\
\;\;\;\;x \cdot \log y\\
\mathbf{else}:\\
\;\;\;\;y \cdot \left(y \cdot \left(z \cdot -0.5 + \left(z \cdot y\right) \cdot -0.3333333333333333\right) - z\right) - t\\
\end{array}
\end{array}
if t < -1.9999999999999998e23Initial program 95.0%
+-commutative95.0%
associate--l+95.0%
fma-define95.0%
sub-neg95.0%
log1p-define100.0%
Simplified100.0%
Taylor expanded in x around 0 83.8%
fma-neg83.8%
sub-neg83.8%
log1p-define88.7%
Simplified88.7%
Taylor expanded in y around 0 88.7%
sub-neg88.7%
mul-1-neg88.7%
distribute-neg-out88.7%
Applied egg-rr88.7%
if -1.9999999999999998e23 < t < 5.4000000000000004e22Initial program 79.6%
Taylor expanded in y around 0 99.1%
+-commutative99.1%
mul-1-neg99.1%
unsub-neg99.1%
Simplified99.1%
Taylor expanded in x around inf 67.3%
if 5.4000000000000004e22 < t Initial program 95.4%
+-commutative95.4%
associate--l+95.4%
fma-define95.4%
sub-neg95.4%
log1p-define100.0%
Simplified100.0%
Taylor expanded in x around 0 84.0%
fma-neg84.0%
sub-neg84.0%
log1p-define88.4%
Simplified88.4%
Taylor expanded in y around 0 87.6%
Final simplification77.3%
(FPCore (x y z t) :precision binary64 (- (- (* x (log y)) (* z y)) t))
double code(double x, double y, double z, double t) {
return ((x * log(y)) - (z * y)) - t;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = ((x * log(y)) - (z * y)) - t
end function
public static double code(double x, double y, double z, double t) {
return ((x * Math.log(y)) - (z * y)) - t;
}
def code(x, y, z, t): return ((x * math.log(y)) - (z * y)) - t
function code(x, y, z, t) return Float64(Float64(Float64(x * log(y)) - Float64(z * y)) - t) end
function tmp = code(x, y, z, t) tmp = ((x * log(y)) - (z * y)) - t; end
code[x_, y_, z_, t_] := N[(N[(N[(x * N[Log[y], $MachinePrecision]), $MachinePrecision] - N[(z * y), $MachinePrecision]), $MachinePrecision] - t), $MachinePrecision]
\begin{array}{l}
\\
\left(x \cdot \log y - z \cdot y\right) - t
\end{array}
Initial program 87.1%
Taylor expanded in y around 0 99.3%
+-commutative99.3%
mul-1-neg99.3%
unsub-neg99.3%
Simplified99.3%
Final simplification99.3%
(FPCore (x y z t) :precision binary64 (- (* y (- (* y (+ (* z -0.5) (* (* z y) -0.3333333333333333))) z)) t))
double code(double x, double y, double z, double t) {
return (y * ((y * ((z * -0.5) + ((z * y) * -0.3333333333333333))) - z)) - t;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = (y * ((y * ((z * (-0.5d0)) + ((z * y) * (-0.3333333333333333d0)))) - z)) - t
end function
public static double code(double x, double y, double z, double t) {
return (y * ((y * ((z * -0.5) + ((z * y) * -0.3333333333333333))) - z)) - t;
}
def code(x, y, z, t): return (y * ((y * ((z * -0.5) + ((z * y) * -0.3333333333333333))) - z)) - t
function code(x, y, z, t) return Float64(Float64(y * Float64(Float64(y * Float64(Float64(z * -0.5) + Float64(Float64(z * y) * -0.3333333333333333))) - z)) - t) end
function tmp = code(x, y, z, t) tmp = (y * ((y * ((z * -0.5) + ((z * y) * -0.3333333333333333))) - z)) - t; end
code[x_, y_, z_, t_] := N[(N[(y * N[(N[(y * N[(N[(z * -0.5), $MachinePrecision] + N[(N[(z * y), $MachinePrecision] * -0.3333333333333333), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - z), $MachinePrecision]), $MachinePrecision] - t), $MachinePrecision]
\begin{array}{l}
\\
y \cdot \left(y \cdot \left(z \cdot -0.5 + \left(z \cdot y\right) \cdot -0.3333333333333333\right) - z\right) - t
\end{array}
Initial program 87.1%
+-commutative87.1%
associate--l+87.1%
fma-define87.1%
sub-neg87.1%
log1p-define99.8%
Simplified99.8%
Taylor expanded in x around 0 47.2%
fma-neg47.2%
sub-neg47.2%
log1p-define59.5%
Simplified59.5%
Taylor expanded in y around 0 59.3%
Final simplification59.3%
(FPCore (x y z t) :precision binary64 (if (or (<= t -2.3e+25) (not (<= t 4.5e-56))) (- t) (* z (- y))))
double code(double x, double y, double z, double t) {
double tmp;
if ((t <= -2.3e+25) || !(t <= 4.5e-56)) {
tmp = -t;
} else {
tmp = z * -y;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if ((t <= (-2.3d+25)) .or. (.not. (t <= 4.5d-56))) then
tmp = -t
else
tmp = z * -y
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if ((t <= -2.3e+25) || !(t <= 4.5e-56)) {
tmp = -t;
} else {
tmp = z * -y;
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if (t <= -2.3e+25) or not (t <= 4.5e-56): tmp = -t else: tmp = z * -y return tmp
function code(x, y, z, t) tmp = 0.0 if ((t <= -2.3e+25) || !(t <= 4.5e-56)) tmp = Float64(-t); else tmp = Float64(z * Float64(-y)); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if ((t <= -2.3e+25) || ~((t <= 4.5e-56))) tmp = -t; else tmp = z * -y; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[Or[LessEqual[t, -2.3e+25], N[Not[LessEqual[t, 4.5e-56]], $MachinePrecision]], (-t), N[(z * (-y)), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;t \leq -2.3 \cdot 10^{+25} \lor \neg \left(t \leq 4.5 \cdot 10^{-56}\right):\\
\;\;\;\;-t\\
\mathbf{else}:\\
\;\;\;\;z \cdot \left(-y\right)\\
\end{array}
\end{array}
if t < -2.2999999999999998e25 or 4.5000000000000001e-56 < t Initial program 95.7%
+-commutative95.7%
associate--l+95.7%
fma-define95.7%
sub-neg95.7%
log1p-define99.9%
Simplified99.9%
Taylor expanded in t around inf 78.4%
neg-mul-178.4%
Simplified78.4%
if -2.2999999999999998e25 < t < 4.5000000000000001e-56Initial program 77.4%
Taylor expanded in y around 0 99.1%
+-commutative99.1%
mul-1-neg99.1%
unsub-neg99.1%
Simplified99.1%
Taylor expanded in y around inf 24.0%
associate-*r*24.0%
mul-1-neg24.0%
Simplified24.0%
Final simplification52.9%
(FPCore (x y z t) :precision binary64 (- (* y (- (* (* z y) -0.5) z)) t))
double code(double x, double y, double z, double t) {
return (y * (((z * y) * -0.5) - z)) - t;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = (y * (((z * y) * (-0.5d0)) - z)) - t
end function
public static double code(double x, double y, double z, double t) {
return (y * (((z * y) * -0.5) - z)) - t;
}
def code(x, y, z, t): return (y * (((z * y) * -0.5) - z)) - t
function code(x, y, z, t) return Float64(Float64(y * Float64(Float64(Float64(z * y) * -0.5) - z)) - t) end
function tmp = code(x, y, z, t) tmp = (y * (((z * y) * -0.5) - z)) - t; end
code[x_, y_, z_, t_] := N[(N[(y * N[(N[(N[(z * y), $MachinePrecision] * -0.5), $MachinePrecision] - z), $MachinePrecision]), $MachinePrecision] - t), $MachinePrecision]
\begin{array}{l}
\\
y \cdot \left(\left(z \cdot y\right) \cdot -0.5 - z\right) - t
\end{array}
Initial program 87.1%
+-commutative87.1%
associate--l+87.1%
fma-define87.1%
sub-neg87.1%
log1p-define99.8%
Simplified99.8%
Taylor expanded in x around 0 47.2%
fma-neg47.2%
sub-neg47.2%
log1p-define59.5%
Simplified59.5%
Taylor expanded in y around 0 59.3%
Final simplification59.3%
(FPCore (x y z t) :precision binary64 (- (- t) (* z y)))
double code(double x, double y, double z, double t) {
return -t - (z * y);
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = -t - (z * y)
end function
public static double code(double x, double y, double z, double t) {
return -t - (z * y);
}
def code(x, y, z, t): return -t - (z * y)
function code(x, y, z, t) return Float64(Float64(-t) - Float64(z * y)) end
function tmp = code(x, y, z, t) tmp = -t - (z * y); end
code[x_, y_, z_, t_] := N[((-t) - N[(z * y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(-t\right) - z \cdot y
\end{array}
Initial program 87.1%
+-commutative87.1%
associate--l+87.1%
fma-define87.1%
sub-neg87.1%
log1p-define99.8%
Simplified99.8%
Taylor expanded in x around 0 47.2%
fma-neg47.2%
sub-neg47.2%
log1p-define59.5%
Simplified59.5%
Taylor expanded in y around 0 59.0%
sub-neg59.0%
mul-1-neg59.0%
distribute-neg-out59.0%
Applied egg-rr59.0%
Final simplification59.0%
(FPCore (x y z t) :precision binary64 (- t))
double code(double x, double y, double z, double t) {
return -t;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = -t
end function
public static double code(double x, double y, double z, double t) {
return -t;
}
def code(x, y, z, t): return -t
function code(x, y, z, t) return Float64(-t) end
function tmp = code(x, y, z, t) tmp = -t; end
code[x_, y_, z_, t_] := (-t)
\begin{array}{l}
\\
-t
\end{array}
Initial program 87.1%
+-commutative87.1%
associate--l+87.1%
fma-define87.1%
sub-neg87.1%
log1p-define99.8%
Simplified99.8%
Taylor expanded in t around inf 46.4%
neg-mul-146.4%
Simplified46.4%
Final simplification46.4%
(FPCore (x y z t)
:precision binary64
(-
(*
(- z)
(+
(+ (* 0.5 (* y y)) y)
(* (/ 0.3333333333333333 (* 1.0 (* 1.0 1.0))) (* y (* y y)))))
(- t (* x (log y)))))
double code(double x, double y, double z, double t) {
return (-z * (((0.5 * (y * y)) + y) + ((0.3333333333333333 / (1.0 * (1.0 * 1.0))) * (y * (y * y))))) - (t - (x * log(y)));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = (-z * (((0.5d0 * (y * y)) + y) + ((0.3333333333333333d0 / (1.0d0 * (1.0d0 * 1.0d0))) * (y * (y * y))))) - (t - (x * log(y)))
end function
public static double code(double x, double y, double z, double t) {
return (-z * (((0.5 * (y * y)) + y) + ((0.3333333333333333 / (1.0 * (1.0 * 1.0))) * (y * (y * y))))) - (t - (x * Math.log(y)));
}
def code(x, y, z, t): return (-z * (((0.5 * (y * y)) + y) + ((0.3333333333333333 / (1.0 * (1.0 * 1.0))) * (y * (y * y))))) - (t - (x * math.log(y)))
function code(x, y, z, t) return Float64(Float64(Float64(-z) * Float64(Float64(Float64(0.5 * Float64(y * y)) + y) + Float64(Float64(0.3333333333333333 / Float64(1.0 * Float64(1.0 * 1.0))) * Float64(y * Float64(y * y))))) - Float64(t - Float64(x * log(y)))) end
function tmp = code(x, y, z, t) tmp = (-z * (((0.5 * (y * y)) + y) + ((0.3333333333333333 / (1.0 * (1.0 * 1.0))) * (y * (y * y))))) - (t - (x * log(y))); end
code[x_, y_, z_, t_] := N[(N[((-z) * N[(N[(N[(0.5 * N[(y * y), $MachinePrecision]), $MachinePrecision] + y), $MachinePrecision] + N[(N[(0.3333333333333333 / N[(1.0 * N[(1.0 * 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * N[(y * N[(y * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[(t - N[(x * N[Log[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(-z\right) \cdot \left(\left(0.5 \cdot \left(y \cdot y\right) + y\right) + \frac{0.3333333333333333}{1 \cdot \left(1 \cdot 1\right)} \cdot \left(y \cdot \left(y \cdot y\right)\right)\right) - \left(t - x \cdot \log y\right)
\end{array}
herbie shell --seed 2024071
(FPCore (x y z t)
:name "Numeric.SpecFunctions:invIncompleteBetaWorker from math-functions-0.1.5.2, B"
:precision binary64
:alt
(- (* (- z) (+ (+ (* 0.5 (* y y)) y) (* (/ 0.3333333333333333 (* 1.0 (* 1.0 1.0))) (* y (* y y))))) (- t (* x (log y))))
(- (+ (* x (log y)) (* z (log (- 1.0 y)))) t))