
(FPCore (x y z) :precision binary64 (- (+ (- x (* (+ y 0.5) (log y))) y) z))
double code(double x, double y, double z) {
return ((x - ((y + 0.5) * log(y))) + y) - z;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = ((x - ((y + 0.5d0) * log(y))) + y) - z
end function
public static double code(double x, double y, double z) {
return ((x - ((y + 0.5) * Math.log(y))) + y) - z;
}
def code(x, y, z): return ((x - ((y + 0.5) * math.log(y))) + y) - z
function code(x, y, z) return Float64(Float64(Float64(x - Float64(Float64(y + 0.5) * log(y))) + y) - z) end
function tmp = code(x, y, z) tmp = ((x - ((y + 0.5) * log(y))) + y) - z; end
code[x_, y_, z_] := N[(N[(N[(x - N[(N[(y + 0.5), $MachinePrecision] * N[Log[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + y), $MachinePrecision] - z), $MachinePrecision]
\begin{array}{l}
\\
\left(\left(x - \left(y + 0.5\right) \cdot \log y\right) + y\right) - z
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 13 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (- (+ (- x (* (+ y 0.5) (log y))) y) z))
double code(double x, double y, double z) {
return ((x - ((y + 0.5) * log(y))) + y) - z;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = ((x - ((y + 0.5d0) * log(y))) + y) - z
end function
public static double code(double x, double y, double z) {
return ((x - ((y + 0.5) * Math.log(y))) + y) - z;
}
def code(x, y, z): return ((x - ((y + 0.5) * math.log(y))) + y) - z
function code(x, y, z) return Float64(Float64(Float64(x - Float64(Float64(y + 0.5) * log(y))) + y) - z) end
function tmp = code(x, y, z) tmp = ((x - ((y + 0.5) * log(y))) + y) - z; end
code[x_, y_, z_] := N[(N[(N[(x - N[(N[(y + 0.5), $MachinePrecision] * N[Log[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + y), $MachinePrecision] - z), $MachinePrecision]
\begin{array}{l}
\\
\left(\left(x - \left(y + 0.5\right) \cdot \log y\right) + y\right) - z
\end{array}
(FPCore (x y z) :precision binary64 (+ x (- (fma (log y) (- -0.5 y) y) z)))
double code(double x, double y, double z) {
return x + (fma(log(y), (-0.5 - y), y) - z);
}
function code(x, y, z) return Float64(x + Float64(fma(log(y), Float64(-0.5 - y), y) - z)) end
code[x_, y_, z_] := N[(x + N[(N[(N[Log[y], $MachinePrecision] * N[(-0.5 - y), $MachinePrecision] + y), $MachinePrecision] - z), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \left(\mathsf{fma}\left(\log y, -0.5 - y, y\right) - z\right)
\end{array}
Initial program 99.8%
associate--l+99.8%
sub-neg99.8%
associate-+l+99.8%
associate-+r-99.9%
*-commutative99.9%
distribute-rgt-neg-in99.9%
fma-define99.9%
+-commutative99.9%
distribute-neg-in99.9%
unsub-neg99.9%
metadata-eval99.9%
Simplified99.9%
Final simplification99.9%
(FPCore (x y z)
:precision binary64
(if (<= y 3.8e-279)
(- x z)
(if (<= y 4.4e-206)
(- x (* (log y) 0.5))
(if (<= y 6.5e+177) (- x z) (- (* y (- 1.0 (log y))) z)))))
double code(double x, double y, double z) {
double tmp;
if (y <= 3.8e-279) {
tmp = x - z;
} else if (y <= 4.4e-206) {
tmp = x - (log(y) * 0.5);
} else if (y <= 6.5e+177) {
tmp = x - z;
} else {
tmp = (y * (1.0 - log(y))) - z;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= 3.8d-279) then
tmp = x - z
else if (y <= 4.4d-206) then
tmp = x - (log(y) * 0.5d0)
else if (y <= 6.5d+177) then
tmp = x - z
else
tmp = (y * (1.0d0 - log(y))) - z
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (y <= 3.8e-279) {
tmp = x - z;
} else if (y <= 4.4e-206) {
tmp = x - (Math.log(y) * 0.5);
} else if (y <= 6.5e+177) {
tmp = x - z;
} else {
tmp = (y * (1.0 - Math.log(y))) - z;
}
return tmp;
}
def code(x, y, z): tmp = 0 if y <= 3.8e-279: tmp = x - z elif y <= 4.4e-206: tmp = x - (math.log(y) * 0.5) elif y <= 6.5e+177: tmp = x - z else: tmp = (y * (1.0 - math.log(y))) - z return tmp
function code(x, y, z) tmp = 0.0 if (y <= 3.8e-279) tmp = Float64(x - z); elseif (y <= 4.4e-206) tmp = Float64(x - Float64(log(y) * 0.5)); elseif (y <= 6.5e+177) tmp = Float64(x - z); else tmp = Float64(Float64(y * Float64(1.0 - log(y))) - z); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (y <= 3.8e-279) tmp = x - z; elseif (y <= 4.4e-206) tmp = x - (log(y) * 0.5); elseif (y <= 6.5e+177) tmp = x - z; else tmp = (y * (1.0 - log(y))) - z; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[y, 3.8e-279], N[(x - z), $MachinePrecision], If[LessEqual[y, 4.4e-206], N[(x - N[(N[Log[y], $MachinePrecision] * 0.5), $MachinePrecision]), $MachinePrecision], If[LessEqual[y, 6.5e+177], N[(x - z), $MachinePrecision], N[(N[(y * N[(1.0 - N[Log[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - z), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq 3.8 \cdot 10^{-279}:\\
\;\;\;\;x - z\\
\mathbf{elif}\;y \leq 4.4 \cdot 10^{-206}:\\
\;\;\;\;x - \log y \cdot 0.5\\
\mathbf{elif}\;y \leq 6.5 \cdot 10^{+177}:\\
\;\;\;\;x - z\\
\mathbf{else}:\\
\;\;\;\;y \cdot \left(1 - \log y\right) - z\\
\end{array}
\end{array}
if y < 3.80000000000000033e-279 or 4.3999999999999997e-206 < y < 6.5000000000000002e177Initial program 99.9%
associate--l+99.9%
sub-neg99.9%
associate-+l+99.9%
associate-+r-99.9%
*-commutative99.9%
distribute-rgt-neg-in99.9%
fma-define99.9%
+-commutative99.9%
distribute-neg-in99.9%
unsub-neg99.9%
metadata-eval99.9%
Simplified99.9%
Taylor expanded in z around inf 96.5%
Taylor expanded in y around inf 84.7%
log-rec84.7%
distribute-frac-neg84.7%
unsub-neg84.7%
Simplified84.7%
Taylor expanded in y around inf 84.7%
cancel-sign-sub-inv84.7%
metadata-eval84.7%
log-rec84.7%
distribute-neg-frac84.7%
*-lft-identity84.7%
sub-neg84.7%
div-sub84.7%
Simplified84.7%
Taylor expanded in y around 0 76.8%
neg-mul-176.8%
sub-neg76.8%
Simplified76.8%
if 3.80000000000000033e-279 < y < 4.3999999999999997e-206Initial program 99.9%
associate--l+99.9%
Simplified99.9%
Taylor expanded in z around 0 72.3%
Taylor expanded in y around 0 72.3%
if 6.5000000000000002e177 < y Initial program 99.5%
associate--l+99.5%
Simplified99.5%
Taylor expanded in y around inf 93.2%
*-commutative93.2%
log-rec93.2%
distribute-lft-neg-in93.2%
distribute-rgt-neg-in93.2%
Simplified93.2%
Taylor expanded in y around 0 93.4%
neg-mul-193.4%
sub-neg93.4%
Simplified93.4%
Final simplification79.9%
(FPCore (x y z)
:precision binary64
(if (<= y 2.1e-280)
(- x z)
(if (<= y 3.4e-205)
(- x (* (log y) 0.5))
(if (<= y 6e+92) (- x z) (- (+ x y) (* y (log y)))))))
double code(double x, double y, double z) {
double tmp;
if (y <= 2.1e-280) {
tmp = x - z;
} else if (y <= 3.4e-205) {
tmp = x - (log(y) * 0.5);
} else if (y <= 6e+92) {
tmp = x - z;
} else {
tmp = (x + y) - (y * log(y));
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= 2.1d-280) then
tmp = x - z
else if (y <= 3.4d-205) then
tmp = x - (log(y) * 0.5d0)
else if (y <= 6d+92) then
tmp = x - z
else
tmp = (x + y) - (y * log(y))
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (y <= 2.1e-280) {
tmp = x - z;
} else if (y <= 3.4e-205) {
tmp = x - (Math.log(y) * 0.5);
} else if (y <= 6e+92) {
tmp = x - z;
} else {
tmp = (x + y) - (y * Math.log(y));
}
return tmp;
}
def code(x, y, z): tmp = 0 if y <= 2.1e-280: tmp = x - z elif y <= 3.4e-205: tmp = x - (math.log(y) * 0.5) elif y <= 6e+92: tmp = x - z else: tmp = (x + y) - (y * math.log(y)) return tmp
function code(x, y, z) tmp = 0.0 if (y <= 2.1e-280) tmp = Float64(x - z); elseif (y <= 3.4e-205) tmp = Float64(x - Float64(log(y) * 0.5)); elseif (y <= 6e+92) tmp = Float64(x - z); else tmp = Float64(Float64(x + y) - Float64(y * log(y))); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (y <= 2.1e-280) tmp = x - z; elseif (y <= 3.4e-205) tmp = x - (log(y) * 0.5); elseif (y <= 6e+92) tmp = x - z; else tmp = (x + y) - (y * log(y)); end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[y, 2.1e-280], N[(x - z), $MachinePrecision], If[LessEqual[y, 3.4e-205], N[(x - N[(N[Log[y], $MachinePrecision] * 0.5), $MachinePrecision]), $MachinePrecision], If[LessEqual[y, 6e+92], N[(x - z), $MachinePrecision], N[(N[(x + y), $MachinePrecision] - N[(y * N[Log[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq 2.1 \cdot 10^{-280}:\\
\;\;\;\;x - z\\
\mathbf{elif}\;y \leq 3.4 \cdot 10^{-205}:\\
\;\;\;\;x - \log y \cdot 0.5\\
\mathbf{elif}\;y \leq 6 \cdot 10^{+92}:\\
\;\;\;\;x - z\\
\mathbf{else}:\\
\;\;\;\;\left(x + y\right) - y \cdot \log y\\
\end{array}
\end{array}
if y < 2.10000000000000001e-280 or 3.4000000000000002e-205 < y < 6.00000000000000026e92Initial program 100.0%
associate--l+100.0%
sub-neg100.0%
associate-+l+100.0%
associate-+r-100.0%
*-commutative100.0%
distribute-rgt-neg-in100.0%
fma-define100.0%
+-commutative100.0%
distribute-neg-in100.0%
unsub-neg100.0%
metadata-eval100.0%
Simplified100.0%
Taylor expanded in z around inf 98.5%
Taylor expanded in y around inf 83.7%
log-rec83.7%
distribute-frac-neg83.7%
unsub-neg83.7%
Simplified83.7%
Taylor expanded in y around inf 83.7%
cancel-sign-sub-inv83.7%
metadata-eval83.7%
log-rec83.7%
distribute-neg-frac83.7%
*-lft-identity83.7%
sub-neg83.7%
div-sub83.7%
Simplified83.7%
Taylor expanded in y around 0 79.4%
neg-mul-179.4%
sub-neg79.4%
Simplified79.4%
if 2.10000000000000001e-280 < y < 3.4000000000000002e-205Initial program 99.9%
associate--l+99.9%
Simplified99.9%
Taylor expanded in z around 0 72.3%
Taylor expanded in y around 0 72.3%
if 6.00000000000000026e92 < y Initial program 99.6%
associate--l+99.6%
Simplified99.6%
Taylor expanded in z around 0 86.4%
Taylor expanded in y around inf 86.4%
mul-1-neg86.4%
distribute-rgt-neg-in86.4%
log-rec86.4%
remove-double-neg86.4%
Simplified86.4%
Final simplification81.2%
(FPCore (x y z)
:precision binary64
(if (<= y 3.8e-279)
(- x z)
(if (<= y 3.1e-206)
(- x (* (log y) 0.5))
(if (<= y 7.4e+179) (- x z) (- y (* y (log y)))))))
double code(double x, double y, double z) {
double tmp;
if (y <= 3.8e-279) {
tmp = x - z;
} else if (y <= 3.1e-206) {
tmp = x - (log(y) * 0.5);
} else if (y <= 7.4e+179) {
tmp = x - z;
} else {
tmp = y - (y * log(y));
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= 3.8d-279) then
tmp = x - z
else if (y <= 3.1d-206) then
tmp = x - (log(y) * 0.5d0)
else if (y <= 7.4d+179) then
tmp = x - z
else
tmp = y - (y * log(y))
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (y <= 3.8e-279) {
tmp = x - z;
} else if (y <= 3.1e-206) {
tmp = x - (Math.log(y) * 0.5);
} else if (y <= 7.4e+179) {
tmp = x - z;
} else {
tmp = y - (y * Math.log(y));
}
return tmp;
}
def code(x, y, z): tmp = 0 if y <= 3.8e-279: tmp = x - z elif y <= 3.1e-206: tmp = x - (math.log(y) * 0.5) elif y <= 7.4e+179: tmp = x - z else: tmp = y - (y * math.log(y)) return tmp
function code(x, y, z) tmp = 0.0 if (y <= 3.8e-279) tmp = Float64(x - z); elseif (y <= 3.1e-206) tmp = Float64(x - Float64(log(y) * 0.5)); elseif (y <= 7.4e+179) tmp = Float64(x - z); else tmp = Float64(y - Float64(y * log(y))); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (y <= 3.8e-279) tmp = x - z; elseif (y <= 3.1e-206) tmp = x - (log(y) * 0.5); elseif (y <= 7.4e+179) tmp = x - z; else tmp = y - (y * log(y)); end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[y, 3.8e-279], N[(x - z), $MachinePrecision], If[LessEqual[y, 3.1e-206], N[(x - N[(N[Log[y], $MachinePrecision] * 0.5), $MachinePrecision]), $MachinePrecision], If[LessEqual[y, 7.4e+179], N[(x - z), $MachinePrecision], N[(y - N[(y * N[Log[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq 3.8 \cdot 10^{-279}:\\
\;\;\;\;x - z\\
\mathbf{elif}\;y \leq 3.1 \cdot 10^{-206}:\\
\;\;\;\;x - \log y \cdot 0.5\\
\mathbf{elif}\;y \leq 7.4 \cdot 10^{+179}:\\
\;\;\;\;x - z\\
\mathbf{else}:\\
\;\;\;\;y - y \cdot \log y\\
\end{array}
\end{array}
if y < 3.80000000000000033e-279 or 3.1000000000000003e-206 < y < 7.3999999999999999e179Initial program 99.9%
associate--l+99.9%
sub-neg99.9%
associate-+l+99.9%
associate-+r-99.9%
*-commutative99.9%
distribute-rgt-neg-in99.9%
fma-define99.9%
+-commutative99.9%
distribute-neg-in99.9%
unsub-neg99.9%
metadata-eval99.9%
Simplified99.9%
Taylor expanded in z around inf 96.5%
Taylor expanded in y around inf 84.7%
log-rec84.7%
distribute-frac-neg84.7%
unsub-neg84.7%
Simplified84.7%
Taylor expanded in y around inf 84.7%
cancel-sign-sub-inv84.7%
metadata-eval84.7%
log-rec84.7%
distribute-neg-frac84.7%
*-lft-identity84.7%
sub-neg84.7%
div-sub84.7%
Simplified84.7%
Taylor expanded in y around 0 76.8%
neg-mul-176.8%
sub-neg76.8%
Simplified76.8%
if 3.80000000000000033e-279 < y < 3.1000000000000003e-206Initial program 99.9%
associate--l+99.9%
Simplified99.9%
Taylor expanded in z around 0 72.3%
Taylor expanded in y around 0 72.3%
if 7.3999999999999999e179 < y Initial program 99.5%
associate--l+99.5%
Simplified99.5%
Taylor expanded in z around 0 91.8%
Taylor expanded in y around inf 91.8%
mul-1-neg91.8%
distribute-rgt-neg-in91.8%
log-rec91.8%
remove-double-neg91.8%
Simplified91.8%
Taylor expanded in x around 0 85.4%
Final simplification78.2%
(FPCore (x y z) :precision binary64 (if (or (<= z -600.0) (not (<= z 255.0))) (- x z) (- x (* (log y) 0.5))))
double code(double x, double y, double z) {
double tmp;
if ((z <= -600.0) || !(z <= 255.0)) {
tmp = x - z;
} else {
tmp = x - (log(y) * 0.5);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((z <= (-600.0d0)) .or. (.not. (z <= 255.0d0))) then
tmp = x - z
else
tmp = x - (log(y) * 0.5d0)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((z <= -600.0) || !(z <= 255.0)) {
tmp = x - z;
} else {
tmp = x - (Math.log(y) * 0.5);
}
return tmp;
}
def code(x, y, z): tmp = 0 if (z <= -600.0) or not (z <= 255.0): tmp = x - z else: tmp = x - (math.log(y) * 0.5) return tmp
function code(x, y, z) tmp = 0.0 if ((z <= -600.0) || !(z <= 255.0)) tmp = Float64(x - z); else tmp = Float64(x - Float64(log(y) * 0.5)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((z <= -600.0) || ~((z <= 255.0))) tmp = x - z; else tmp = x - (log(y) * 0.5); end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[z, -600.0], N[Not[LessEqual[z, 255.0]], $MachinePrecision]], N[(x - z), $MachinePrecision], N[(x - N[(N[Log[y], $MachinePrecision] * 0.5), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -600 \lor \neg \left(z \leq 255\right):\\
\;\;\;\;x - z\\
\mathbf{else}:\\
\;\;\;\;x - \log y \cdot 0.5\\
\end{array}
\end{array}
if z < -600 or 255 < z Initial program 99.9%
associate--l+99.9%
sub-neg99.9%
associate-+l+99.9%
associate-+r-99.9%
*-commutative99.9%
distribute-rgt-neg-in99.9%
fma-define99.9%
+-commutative99.9%
distribute-neg-in99.9%
unsub-neg99.9%
metadata-eval99.9%
Simplified99.9%
Taylor expanded in z around inf 99.8%
Taylor expanded in y around inf 99.1%
log-rec99.1%
distribute-frac-neg99.1%
unsub-neg99.1%
Simplified99.1%
Taylor expanded in y around inf 99.1%
cancel-sign-sub-inv99.1%
metadata-eval99.1%
log-rec99.1%
distribute-neg-frac99.1%
*-lft-identity99.1%
sub-neg99.1%
div-sub99.1%
Simplified99.1%
Taylor expanded in y around 0 74.0%
neg-mul-174.0%
sub-neg74.0%
Simplified74.0%
if -600 < z < 255Initial program 99.8%
associate--l+99.8%
Simplified99.8%
Taylor expanded in z around 0 99.2%
Taylor expanded in y around 0 70.9%
Final simplification72.6%
(FPCore (x y z) :precision binary64 (if (<= y 3.8e-8) (- (+ x (* (log y) -0.5)) z) (+ x (- (* y (- 1.0 (log y))) z))))
double code(double x, double y, double z) {
double tmp;
if (y <= 3.8e-8) {
tmp = (x + (log(y) * -0.5)) - z;
} else {
tmp = x + ((y * (1.0 - log(y))) - z);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= 3.8d-8) then
tmp = (x + (log(y) * (-0.5d0))) - z
else
tmp = x + ((y * (1.0d0 - log(y))) - z)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (y <= 3.8e-8) {
tmp = (x + (Math.log(y) * -0.5)) - z;
} else {
tmp = x + ((y * (1.0 - Math.log(y))) - z);
}
return tmp;
}
def code(x, y, z): tmp = 0 if y <= 3.8e-8: tmp = (x + (math.log(y) * -0.5)) - z else: tmp = x + ((y * (1.0 - math.log(y))) - z) return tmp
function code(x, y, z) tmp = 0.0 if (y <= 3.8e-8) tmp = Float64(Float64(x + Float64(log(y) * -0.5)) - z); else tmp = Float64(x + Float64(Float64(y * Float64(1.0 - log(y))) - z)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (y <= 3.8e-8) tmp = (x + (log(y) * -0.5)) - z; else tmp = x + ((y * (1.0 - log(y))) - z); end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[y, 3.8e-8], N[(N[(x + N[(N[Log[y], $MachinePrecision] * -0.5), $MachinePrecision]), $MachinePrecision] - z), $MachinePrecision], N[(x + N[(N[(y * N[(1.0 - N[Log[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - z), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq 3.8 \cdot 10^{-8}:\\
\;\;\;\;\left(x + \log y \cdot -0.5\right) - z\\
\mathbf{else}:\\
\;\;\;\;x + \left(y \cdot \left(1 - \log y\right) - z\right)\\
\end{array}
\end{array}
if y < 3.80000000000000028e-8Initial program 100.0%
associate--l+100.0%
sub-neg100.0%
associate-+l+100.0%
associate-+r-100.0%
*-commutative100.0%
distribute-rgt-neg-in100.0%
fma-define100.0%
+-commutative100.0%
distribute-neg-in100.0%
unsub-neg100.0%
metadata-eval100.0%
Simplified100.0%
Taylor expanded in y around 0 99.8%
if 3.80000000000000028e-8 < y Initial program 99.7%
associate--l+99.7%
sub-neg99.7%
associate-+l+99.7%
associate-+r-99.7%
*-commutative99.7%
distribute-rgt-neg-in99.7%
fma-define99.8%
+-commutative99.8%
distribute-neg-in99.8%
unsub-neg99.8%
metadata-eval99.8%
Simplified99.8%
Taylor expanded in y around inf 99.4%
log-rec99.4%
sub-neg99.4%
Simplified99.4%
Final simplification99.6%
(FPCore (x y z) :precision binary64 (if (or (<= z -2e-281) (not (<= z 3.2e-286))) (- x z) (* (log y) -0.5)))
double code(double x, double y, double z) {
double tmp;
if ((z <= -2e-281) || !(z <= 3.2e-286)) {
tmp = x - z;
} else {
tmp = log(y) * -0.5;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((z <= (-2d-281)) .or. (.not. (z <= 3.2d-286))) then
tmp = x - z
else
tmp = log(y) * (-0.5d0)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((z <= -2e-281) || !(z <= 3.2e-286)) {
tmp = x - z;
} else {
tmp = Math.log(y) * -0.5;
}
return tmp;
}
def code(x, y, z): tmp = 0 if (z <= -2e-281) or not (z <= 3.2e-286): tmp = x - z else: tmp = math.log(y) * -0.5 return tmp
function code(x, y, z) tmp = 0.0 if ((z <= -2e-281) || !(z <= 3.2e-286)) tmp = Float64(x - z); else tmp = Float64(log(y) * -0.5); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((z <= -2e-281) || ~((z <= 3.2e-286))) tmp = x - z; else tmp = log(y) * -0.5; end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[z, -2e-281], N[Not[LessEqual[z, 3.2e-286]], $MachinePrecision]], N[(x - z), $MachinePrecision], N[(N[Log[y], $MachinePrecision] * -0.5), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -2 \cdot 10^{-281} \lor \neg \left(z \leq 3.2 \cdot 10^{-286}\right):\\
\;\;\;\;x - z\\
\mathbf{else}:\\
\;\;\;\;\log y \cdot -0.5\\
\end{array}
\end{array}
if z < -2e-281 or 3.20000000000000007e-286 < z Initial program 99.9%
associate--l+99.8%
sub-neg99.8%
associate-+l+99.9%
associate-+r-99.9%
*-commutative99.9%
distribute-rgt-neg-in99.9%
fma-define99.9%
+-commutative99.9%
distribute-neg-in99.9%
unsub-neg99.9%
metadata-eval99.9%
Simplified99.9%
Taylor expanded in z around inf 92.0%
Taylor expanded in y around inf 82.0%
log-rec82.0%
distribute-frac-neg82.0%
unsub-neg82.0%
Simplified82.0%
Taylor expanded in y around inf 82.0%
cancel-sign-sub-inv82.0%
metadata-eval82.0%
log-rec82.0%
distribute-neg-frac82.0%
*-lft-identity82.0%
sub-neg82.0%
div-sub82.0%
Simplified82.0%
Taylor expanded in y around 0 62.3%
neg-mul-162.3%
sub-neg62.3%
Simplified62.3%
if -2e-281 < z < 3.20000000000000007e-286Initial program 99.7%
associate--l+99.7%
Simplified99.7%
Taylor expanded in z around 0 99.7%
Taylor expanded in x around inf 83.2%
associate--l+83.2%
div-sub84.2%
cancel-sign-sub-inv84.2%
+-commutative84.2%
cancel-sign-sub-inv84.2%
Simplified84.2%
Taylor expanded in y around 0 76.3%
*-commutative76.3%
Simplified76.3%
Taylor expanded in x around 0 69.8%
*-commutative69.8%
Simplified69.8%
Final simplification62.6%
(FPCore (x y z) :precision binary64 (if (<= y 9.5e+94) (- (+ x (* (log y) -0.5)) z) (- (+ x y) (* y (log y)))))
double code(double x, double y, double z) {
double tmp;
if (y <= 9.5e+94) {
tmp = (x + (log(y) * -0.5)) - z;
} else {
tmp = (x + y) - (y * log(y));
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= 9.5d+94) then
tmp = (x + (log(y) * (-0.5d0))) - z
else
tmp = (x + y) - (y * log(y))
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (y <= 9.5e+94) {
tmp = (x + (Math.log(y) * -0.5)) - z;
} else {
tmp = (x + y) - (y * Math.log(y));
}
return tmp;
}
def code(x, y, z): tmp = 0 if y <= 9.5e+94: tmp = (x + (math.log(y) * -0.5)) - z else: tmp = (x + y) - (y * math.log(y)) return tmp
function code(x, y, z) tmp = 0.0 if (y <= 9.5e+94) tmp = Float64(Float64(x + Float64(log(y) * -0.5)) - z); else tmp = Float64(Float64(x + y) - Float64(y * log(y))); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (y <= 9.5e+94) tmp = (x + (log(y) * -0.5)) - z; else tmp = (x + y) - (y * log(y)); end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[y, 9.5e+94], N[(N[(x + N[(N[Log[y], $MachinePrecision] * -0.5), $MachinePrecision]), $MachinePrecision] - z), $MachinePrecision], N[(N[(x + y), $MachinePrecision] - N[(y * N[Log[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq 9.5 \cdot 10^{+94}:\\
\;\;\;\;\left(x + \log y \cdot -0.5\right) - z\\
\mathbf{else}:\\
\;\;\;\;\left(x + y\right) - y \cdot \log y\\
\end{array}
\end{array}
if y < 9.4999999999999998e94Initial program 100.0%
associate--l+100.0%
sub-neg100.0%
associate-+l+100.0%
associate-+r-100.0%
*-commutative100.0%
distribute-rgt-neg-in100.0%
fma-define100.0%
+-commutative100.0%
distribute-neg-in100.0%
unsub-neg100.0%
metadata-eval100.0%
Simplified100.0%
Taylor expanded in y around 0 95.0%
if 9.4999999999999998e94 < y Initial program 99.6%
associate--l+99.6%
Simplified99.6%
Taylor expanded in z around 0 86.4%
Taylor expanded in y around inf 86.4%
mul-1-neg86.4%
distribute-rgt-neg-in86.4%
log-rec86.4%
remove-double-neg86.4%
Simplified86.4%
Final simplification91.9%
(FPCore (x y z) :precision binary64 (+ (- x (* (log y) (+ y 0.5))) (- y z)))
double code(double x, double y, double z) {
return (x - (log(y) * (y + 0.5))) + (y - z);
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (x - (log(y) * (y + 0.5d0))) + (y - z)
end function
public static double code(double x, double y, double z) {
return (x - (Math.log(y) * (y + 0.5))) + (y - z);
}
def code(x, y, z): return (x - (math.log(y) * (y + 0.5))) + (y - z)
function code(x, y, z) return Float64(Float64(x - Float64(log(y) * Float64(y + 0.5))) + Float64(y - z)) end
function tmp = code(x, y, z) tmp = (x - (log(y) * (y + 0.5))) + (y - z); end
code[x_, y_, z_] := N[(N[(x - N[(N[Log[y], $MachinePrecision] * N[(y + 0.5), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(y - z), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(x - \log y \cdot \left(y + 0.5\right)\right) + \left(y - z\right)
\end{array}
Initial program 99.8%
associate--l+99.8%
Simplified99.8%
Final simplification99.8%
(FPCore (x y z) :precision binary64 (- (+ y (- x (* (log y) (+ y 0.5)))) z))
double code(double x, double y, double z) {
return (y + (x - (log(y) * (y + 0.5)))) - z;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (y + (x - (log(y) * (y + 0.5d0)))) - z
end function
public static double code(double x, double y, double z) {
return (y + (x - (Math.log(y) * (y + 0.5)))) - z;
}
def code(x, y, z): return (y + (x - (math.log(y) * (y + 0.5)))) - z
function code(x, y, z) return Float64(Float64(y + Float64(x - Float64(log(y) * Float64(y + 0.5)))) - z) end
function tmp = code(x, y, z) tmp = (y + (x - (log(y) * (y + 0.5)))) - z; end
code[x_, y_, z_] := N[(N[(y + N[(x - N[(N[Log[y], $MachinePrecision] * N[(y + 0.5), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - z), $MachinePrecision]
\begin{array}{l}
\\
\left(y + \left(x - \log y \cdot \left(y + 0.5\right)\right)\right) - z
\end{array}
Initial program 99.8%
Final simplification99.8%
(FPCore (x y z) :precision binary64 (if (<= x -2.95e+32) x (if (<= x 4.4e+140) (- z) x)))
double code(double x, double y, double z) {
double tmp;
if (x <= -2.95e+32) {
tmp = x;
} else if (x <= 4.4e+140) {
tmp = -z;
} else {
tmp = x;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (x <= (-2.95d+32)) then
tmp = x
else if (x <= 4.4d+140) then
tmp = -z
else
tmp = x
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (x <= -2.95e+32) {
tmp = x;
} else if (x <= 4.4e+140) {
tmp = -z;
} else {
tmp = x;
}
return tmp;
}
def code(x, y, z): tmp = 0 if x <= -2.95e+32: tmp = x elif x <= 4.4e+140: tmp = -z else: tmp = x return tmp
function code(x, y, z) tmp = 0.0 if (x <= -2.95e+32) tmp = x; elseif (x <= 4.4e+140) tmp = Float64(-z); else tmp = x; end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (x <= -2.95e+32) tmp = x; elseif (x <= 4.4e+140) tmp = -z; else tmp = x; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[x, -2.95e+32], x, If[LessEqual[x, 4.4e+140], (-z), x]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -2.95 \cdot 10^{+32}:\\
\;\;\;\;x\\
\mathbf{elif}\;x \leq 4.4 \cdot 10^{+140}:\\
\;\;\;\;-z\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
if x < -2.94999999999999983e32 or 4.3999999999999997e140 < x Initial program 99.9%
associate--l+99.9%
sub-neg99.9%
associate-+l+99.9%
associate-+r-99.9%
*-commutative99.9%
distribute-rgt-neg-in99.9%
fma-define99.9%
+-commutative99.9%
distribute-neg-in99.9%
unsub-neg99.9%
metadata-eval99.9%
Simplified99.9%
Taylor expanded in x around inf 68.5%
if -2.94999999999999983e32 < x < 4.3999999999999997e140Initial program 99.8%
associate--l+99.8%
sub-neg99.8%
associate-+l+99.8%
associate-+r-99.8%
*-commutative99.8%
distribute-rgt-neg-in99.8%
fma-define99.9%
+-commutative99.9%
distribute-neg-in99.9%
unsub-neg99.9%
metadata-eval99.9%
Simplified99.9%
Taylor expanded in z around inf 42.8%
neg-mul-142.8%
Simplified42.8%
Final simplification53.3%
(FPCore (x y z) :precision binary64 (- x z))
double code(double x, double y, double z) {
return x - z;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x - z
end function
public static double code(double x, double y, double z) {
return x - z;
}
def code(x, y, z): return x - z
function code(x, y, z) return Float64(x - z) end
function tmp = code(x, y, z) tmp = x - z; end
code[x_, y_, z_] := N[(x - z), $MachinePrecision]
\begin{array}{l}
\\
x - z
\end{array}
Initial program 99.8%
associate--l+99.8%
sub-neg99.8%
associate-+l+99.8%
associate-+r-99.9%
*-commutative99.9%
distribute-rgt-neg-in99.9%
fma-define99.9%
+-commutative99.9%
distribute-neg-in99.9%
unsub-neg99.9%
metadata-eval99.9%
Simplified99.9%
Taylor expanded in z around inf 91.6%
Taylor expanded in y around inf 78.8%
log-rec78.8%
distribute-frac-neg78.8%
unsub-neg78.8%
Simplified78.8%
Taylor expanded in y around inf 78.8%
cancel-sign-sub-inv78.8%
metadata-eval78.8%
log-rec78.8%
distribute-neg-frac78.8%
*-lft-identity78.8%
sub-neg78.8%
div-sub78.8%
Simplified78.8%
Taylor expanded in y around 0 59.9%
neg-mul-159.9%
sub-neg59.9%
Simplified59.9%
Final simplification59.9%
(FPCore (x y z) :precision binary64 x)
double code(double x, double y, double z) {
return x;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x
end function
public static double code(double x, double y, double z) {
return x;
}
def code(x, y, z): return x
function code(x, y, z) return x end
function tmp = code(x, y, z) tmp = x; end
code[x_, y_, z_] := x
\begin{array}{l}
\\
x
\end{array}
Initial program 99.8%
associate--l+99.8%
sub-neg99.8%
associate-+l+99.8%
associate-+r-99.9%
*-commutative99.9%
distribute-rgt-neg-in99.9%
fma-define99.9%
+-commutative99.9%
distribute-neg-in99.9%
unsub-neg99.9%
metadata-eval99.9%
Simplified99.9%
Taylor expanded in x around inf 31.6%
Final simplification31.6%
(FPCore (x y z) :precision binary64 (- (- (+ y x) z) (* (+ y 0.5) (log y))))
double code(double x, double y, double z) {
return ((y + x) - z) - ((y + 0.5) * log(y));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = ((y + x) - z) - ((y + 0.5d0) * log(y))
end function
public static double code(double x, double y, double z) {
return ((y + x) - z) - ((y + 0.5) * Math.log(y));
}
def code(x, y, z): return ((y + x) - z) - ((y + 0.5) * math.log(y))
function code(x, y, z) return Float64(Float64(Float64(y + x) - z) - Float64(Float64(y + 0.5) * log(y))) end
function tmp = code(x, y, z) tmp = ((y + x) - z) - ((y + 0.5) * log(y)); end
code[x_, y_, z_] := N[(N[(N[(y + x), $MachinePrecision] - z), $MachinePrecision] - N[(N[(y + 0.5), $MachinePrecision] * N[Log[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(\left(y + x\right) - z\right) - \left(y + 0.5\right) \cdot \log y
\end{array}
herbie shell --seed 2024071
(FPCore (x y z)
:name "Numeric.SpecFunctions:stirlingError from math-functions-0.1.5.2"
:precision binary64
:alt
(- (- (+ y x) z) (* (+ y 0.5) (log y)))
(- (+ (- x (* (+ y 0.5) (log y))) y) z))