Statistics.Distribution.Beta:$cvariance from math-functions-0.1.5.2

Percentage Accurate: 83.5% → 97.5%
Time: 9.7s
Alternatives: 8
Speedup: 1.0×

Specification

?
\[\begin{array}{l} \\ \frac{x \cdot y}{\left(z \cdot z\right) \cdot \left(z + 1\right)} \end{array} \]
(FPCore (x y z) :precision binary64 (/ (* x y) (* (* z z) (+ z 1.0))))
double code(double x, double y, double z) {
	return (x * y) / ((z * z) * (z + 1.0));
}
real(8) function code(x, y, z)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    code = (x * y) / ((z * z) * (z + 1.0d0))
end function
public static double code(double x, double y, double z) {
	return (x * y) / ((z * z) * (z + 1.0));
}
def code(x, y, z):
	return (x * y) / ((z * z) * (z + 1.0))
function code(x, y, z)
	return Float64(Float64(x * y) / Float64(Float64(z * z) * Float64(z + 1.0)))
end
function tmp = code(x, y, z)
	tmp = (x * y) / ((z * z) * (z + 1.0));
end
code[x_, y_, z_] := N[(N[(x * y), $MachinePrecision] / N[(N[(z * z), $MachinePrecision] * N[(z + 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}

\\
\frac{x \cdot y}{\left(z \cdot z\right) \cdot \left(z + 1\right)}
\end{array}

Sampling outcomes in binary64 precision:

Local Percentage Accuracy vs ?

The average percentage accuracy by input value. Horizontal axis shows value of an input variable; the variable is choosen in the title. Vertical axis is accuracy; higher is better. Red represent the original program, while blue represents Herbie's suggestion. These can be toggled with buttons below the plot. The line is an average while dots represent individual samples.

Accuracy vs Speed?

Herbie found 8 alternatives:

AlternativeAccuracySpeedup
The accuracy (vertical axis) and speed (horizontal axis) of each alternatives. Up and to the right is better. The red square shows the initial program, and each blue circle shows an alternative.The line shows the best available speed-accuracy tradeoffs.

Initial Program: 83.5% accurate, 1.0× speedup?

\[\begin{array}{l} \\ \frac{x \cdot y}{\left(z \cdot z\right) \cdot \left(z + 1\right)} \end{array} \]
(FPCore (x y z) :precision binary64 (/ (* x y) (* (* z z) (+ z 1.0))))
double code(double x, double y, double z) {
	return (x * y) / ((z * z) * (z + 1.0));
}
real(8) function code(x, y, z)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    code = (x * y) / ((z * z) * (z + 1.0d0))
end function
public static double code(double x, double y, double z) {
	return (x * y) / ((z * z) * (z + 1.0));
}
def code(x, y, z):
	return (x * y) / ((z * z) * (z + 1.0))
function code(x, y, z)
	return Float64(Float64(x * y) / Float64(Float64(z * z) * Float64(z + 1.0)))
end
function tmp = code(x, y, z)
	tmp = (x * y) / ((z * z) * (z + 1.0));
end
code[x_, y_, z_] := N[(N[(x * y), $MachinePrecision] / N[(N[(z * z), $MachinePrecision] * N[(z + 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}

\\
\frac{x \cdot y}{\left(z \cdot z\right) \cdot \left(z + 1\right)}
\end{array}

Alternative 1: 97.5% accurate, 1.0× speedup?

\[\begin{array}{l} x\_m = \left|x\right| \\ x\_s = \mathsf{copysign}\left(1, x\right) \\ [x_m, y, z] = \mathsf{sort}([x_m, y, z])\\ \\ x\_s \cdot \frac{\frac{x\_m}{z} \cdot \frac{y}{z + 1}}{z} \end{array} \]
x\_m = (fabs.f64 x)
x\_s = (copysign.f64 #s(literal 1 binary64) x)
NOTE: x_m, y, and z should be sorted in increasing order before calling this function.
(FPCore (x_s x_m y z)
 :precision binary64
 (* x_s (/ (* (/ x_m z) (/ y (+ z 1.0))) z)))
x\_m = fabs(x);
x\_s = copysign(1.0, x);
assert(x_m < y && y < z);
double code(double x_s, double x_m, double y, double z) {
	return x_s * (((x_m / z) * (y / (z + 1.0))) / z);
}
x\_m = abs(x)
x\_s = copysign(1.0d0, x)
NOTE: x_m, y, and z should be sorted in increasing order before calling this function.
real(8) function code(x_s, x_m, y, z)
    real(8), intent (in) :: x_s
    real(8), intent (in) :: x_m
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    code = x_s * (((x_m / z) * (y / (z + 1.0d0))) / z)
end function
x\_m = Math.abs(x);
x\_s = Math.copySign(1.0, x);
assert x_m < y && y < z;
public static double code(double x_s, double x_m, double y, double z) {
	return x_s * (((x_m / z) * (y / (z + 1.0))) / z);
}
x\_m = math.fabs(x)
x\_s = math.copysign(1.0, x)
[x_m, y, z] = sort([x_m, y, z])
def code(x_s, x_m, y, z):
	return x_s * (((x_m / z) * (y / (z + 1.0))) / z)
x\_m = abs(x)
x\_s = copysign(1.0, x)
x_m, y, z = sort([x_m, y, z])
function code(x_s, x_m, y, z)
	return Float64(x_s * Float64(Float64(Float64(x_m / z) * Float64(y / Float64(z + 1.0))) / z))
end
x\_m = abs(x);
x\_s = sign(x) * abs(1.0);
x_m, y, z = num2cell(sort([x_m, y, z])){:}
function tmp = code(x_s, x_m, y, z)
	tmp = x_s * (((x_m / z) * (y / (z + 1.0))) / z);
end
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: x_m, y, and z should be sorted in increasing order before calling this function.
code[x$95$s_, x$95$m_, y_, z_] := N[(x$95$s * N[(N[(N[(x$95$m / z), $MachinePrecision] * N[(y / N[(z + 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / z), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
[x_m, y, z] = \mathsf{sort}([x_m, y, z])\\
\\
x\_s \cdot \frac{\frac{x\_m}{z} \cdot \frac{y}{z + 1}}{z}
\end{array}
Derivation
  1. Initial program 80.9%

    \[\frac{x \cdot y}{\left(z \cdot z\right) \cdot \left(z + 1\right)} \]
  2. Step-by-step derivation
    1. *-commutative80.9%

      \[\leadsto \frac{\color{blue}{y \cdot x}}{\left(z \cdot z\right) \cdot \left(z + 1\right)} \]
    2. associate-/l*86.7%

      \[\leadsto \color{blue}{y \cdot \frac{x}{\left(z \cdot z\right) \cdot \left(z + 1\right)}} \]
    3. sqr-neg86.7%

      \[\leadsto y \cdot \frac{x}{\color{blue}{\left(\left(-z\right) \cdot \left(-z\right)\right)} \cdot \left(z + 1\right)} \]
    4. associate-/r*88.2%

      \[\leadsto y \cdot \color{blue}{\frac{\frac{x}{\left(-z\right) \cdot \left(-z\right)}}{z + 1}} \]
    5. sqr-neg88.2%

      \[\leadsto y \cdot \frac{\frac{x}{\color{blue}{z \cdot z}}}{z + 1} \]
  3. Simplified88.2%

    \[\leadsto \color{blue}{y \cdot \frac{\frac{x}{z \cdot z}}{z + 1}} \]
  4. Add Preprocessing
  5. Step-by-step derivation
    1. associate-*r/89.3%

      \[\leadsto \color{blue}{\frac{y \cdot \frac{x}{z \cdot z}}{z + 1}} \]
    2. *-commutative89.3%

      \[\leadsto \frac{\color{blue}{\frac{x}{z \cdot z} \cdot y}}{z + 1} \]
    3. associate-*r/89.7%

      \[\leadsto \color{blue}{\frac{x}{z \cdot z} \cdot \frac{y}{z + 1}} \]
    4. associate-/r*96.3%

      \[\leadsto \color{blue}{\frac{\frac{x}{z}}{z}} \cdot \frac{y}{z + 1} \]
    5. associate-*l/97.1%

      \[\leadsto \color{blue}{\frac{\frac{x}{z} \cdot \frac{y}{z + 1}}{z}} \]
  6. Applied egg-rr97.1%

    \[\leadsto \color{blue}{\frac{\frac{x}{z} \cdot \frac{y}{z + 1}}{z}} \]
  7. Final simplification97.1%

    \[\leadsto \frac{\frac{x}{z} \cdot \frac{y}{z + 1}}{z} \]
  8. Add Preprocessing

Alternative 2: 93.4% accurate, 0.6× speedup?

\[\begin{array}{l} x\_m = \left|x\right| \\ x\_s = \mathsf{copysign}\left(1, x\right) \\ [x_m, y, z] = \mathsf{sort}([x_m, y, z])\\ \\ x\_s \cdot \begin{array}{l} \mathbf{if}\;z \leq -1 \lor \neg \left(z \leq 1\right):\\ \;\;\;\;\frac{y}{z} \cdot \frac{\frac{x\_m}{z}}{z}\\ \mathbf{else}:\\ \;\;\;\;\frac{y}{z \cdot \frac{z}{x\_m}}\\ \end{array} \end{array} \]
x\_m = (fabs.f64 x)
x\_s = (copysign.f64 #s(literal 1 binary64) x)
NOTE: x_m, y, and z should be sorted in increasing order before calling this function.
(FPCore (x_s x_m y z)
 :precision binary64
 (*
  x_s
  (if (or (<= z -1.0) (not (<= z 1.0)))
    (* (/ y z) (/ (/ x_m z) z))
    (/ y (* z (/ z x_m))))))
x\_m = fabs(x);
x\_s = copysign(1.0, x);
assert(x_m < y && y < z);
double code(double x_s, double x_m, double y, double z) {
	double tmp;
	if ((z <= -1.0) || !(z <= 1.0)) {
		tmp = (y / z) * ((x_m / z) / z);
	} else {
		tmp = y / (z * (z / x_m));
	}
	return x_s * tmp;
}
x\_m = abs(x)
x\_s = copysign(1.0d0, x)
NOTE: x_m, y, and z should be sorted in increasing order before calling this function.
real(8) function code(x_s, x_m, y, z)
    real(8), intent (in) :: x_s
    real(8), intent (in) :: x_m
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8) :: tmp
    if ((z <= (-1.0d0)) .or. (.not. (z <= 1.0d0))) then
        tmp = (y / z) * ((x_m / z) / z)
    else
        tmp = y / (z * (z / x_m))
    end if
    code = x_s * tmp
end function
x\_m = Math.abs(x);
x\_s = Math.copySign(1.0, x);
assert x_m < y && y < z;
public static double code(double x_s, double x_m, double y, double z) {
	double tmp;
	if ((z <= -1.0) || !(z <= 1.0)) {
		tmp = (y / z) * ((x_m / z) / z);
	} else {
		tmp = y / (z * (z / x_m));
	}
	return x_s * tmp;
}
x\_m = math.fabs(x)
x\_s = math.copysign(1.0, x)
[x_m, y, z] = sort([x_m, y, z])
def code(x_s, x_m, y, z):
	tmp = 0
	if (z <= -1.0) or not (z <= 1.0):
		tmp = (y / z) * ((x_m / z) / z)
	else:
		tmp = y / (z * (z / x_m))
	return x_s * tmp
x\_m = abs(x)
x\_s = copysign(1.0, x)
x_m, y, z = sort([x_m, y, z])
function code(x_s, x_m, y, z)
	tmp = 0.0
	if ((z <= -1.0) || !(z <= 1.0))
		tmp = Float64(Float64(y / z) * Float64(Float64(x_m / z) / z));
	else
		tmp = Float64(y / Float64(z * Float64(z / x_m)));
	end
	return Float64(x_s * tmp)
end
x\_m = abs(x);
x\_s = sign(x) * abs(1.0);
x_m, y, z = num2cell(sort([x_m, y, z])){:}
function tmp_2 = code(x_s, x_m, y, z)
	tmp = 0.0;
	if ((z <= -1.0) || ~((z <= 1.0)))
		tmp = (y / z) * ((x_m / z) / z);
	else
		tmp = y / (z * (z / x_m));
	end
	tmp_2 = x_s * tmp;
end
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: x_m, y, and z should be sorted in increasing order before calling this function.
code[x$95$s_, x$95$m_, y_, z_] := N[(x$95$s * If[Or[LessEqual[z, -1.0], N[Not[LessEqual[z, 1.0]], $MachinePrecision]], N[(N[(y / z), $MachinePrecision] * N[(N[(x$95$m / z), $MachinePrecision] / z), $MachinePrecision]), $MachinePrecision], N[(y / N[(z * N[(z / x$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
[x_m, y, z] = \mathsf{sort}([x_m, y, z])\\
\\
x\_s \cdot \begin{array}{l}
\mathbf{if}\;z \leq -1 \lor \neg \left(z \leq 1\right):\\
\;\;\;\;\frac{y}{z} \cdot \frac{\frac{x\_m}{z}}{z}\\

\mathbf{else}:\\
\;\;\;\;\frac{y}{z \cdot \frac{z}{x\_m}}\\


\end{array}
\end{array}
Derivation
  1. Split input into 2 regimes
  2. if z < -1 or 1 < z

    1. Initial program 78.2%

      \[\frac{x \cdot y}{\left(z \cdot z\right) \cdot \left(z + 1\right)} \]
    2. Add Preprocessing
    3. Step-by-step derivation
      1. *-commutative78.2%

        \[\leadsto \frac{\color{blue}{y \cdot x}}{\left(z \cdot z\right) \cdot \left(z + 1\right)} \]
      2. frac-times91.4%

        \[\leadsto \color{blue}{\frac{y}{z \cdot z} \cdot \frac{x}{z + 1}} \]
      3. associate-*l/88.8%

        \[\leadsto \color{blue}{\frac{y \cdot \frac{x}{z + 1}}{z \cdot z}} \]
      4. times-frac98.8%

        \[\leadsto \color{blue}{\frac{y}{z} \cdot \frac{\frac{x}{z + 1}}{z}} \]
    4. Applied egg-rr98.8%

      \[\leadsto \color{blue}{\frac{y}{z} \cdot \frac{\frac{x}{z + 1}}{z}} \]
    5. Taylor expanded in z around inf 98.7%

      \[\leadsto \frac{y}{z} \cdot \frac{\color{blue}{\frac{x}{z}}}{z} \]

    if -1 < z < 1

    1. Initial program 84.4%

      \[\frac{x \cdot y}{\left(z \cdot z\right) \cdot \left(z + 1\right)} \]
    2. Add Preprocessing
    3. Step-by-step derivation
      1. *-commutative84.4%

        \[\leadsto \frac{\color{blue}{y \cdot x}}{\left(z \cdot z\right) \cdot \left(z + 1\right)} \]
      2. frac-times87.3%

        \[\leadsto \color{blue}{\frac{y}{z \cdot z} \cdot \frac{x}{z + 1}} \]
      3. associate-*l/84.4%

        \[\leadsto \color{blue}{\frac{y \cdot \frac{x}{z + 1}}{z \cdot z}} \]
      4. times-frac95.6%

        \[\leadsto \color{blue}{\frac{y}{z} \cdot \frac{\frac{x}{z + 1}}{z}} \]
    4. Applied egg-rr95.6%

      \[\leadsto \color{blue}{\frac{y}{z} \cdot \frac{\frac{x}{z + 1}}{z}} \]
    5. Step-by-step derivation
      1. associate-*r/98.6%

        \[\leadsto \color{blue}{\frac{\frac{y}{z} \cdot \frac{x}{z + 1}}{z}} \]
      2. frac-times88.6%

        \[\leadsto \frac{\color{blue}{\frac{y \cdot x}{z \cdot \left(z + 1\right)}}}{z} \]
      3. *-commutative88.6%

        \[\leadsto \frac{\frac{\color{blue}{x \cdot y}}{z \cdot \left(z + 1\right)}}{z} \]
      4. frac-times94.5%

        \[\leadsto \frac{\color{blue}{\frac{x}{z} \cdot \frac{y}{z + 1}}}{z} \]
      5. associate-/l*95.6%

        \[\leadsto \color{blue}{\frac{x}{z} \cdot \frac{\frac{y}{z + 1}}{z}} \]
      6. clear-num95.5%

        \[\leadsto \color{blue}{\frac{1}{\frac{z}{x}}} \cdot \frac{\frac{y}{z + 1}}{z} \]
      7. frac-times93.1%

        \[\leadsto \color{blue}{\frac{1 \cdot \frac{y}{z + 1}}{\frac{z}{x} \cdot z}} \]
      8. *-un-lft-identity93.1%

        \[\leadsto \frac{\color{blue}{\frac{y}{z + 1}}}{\frac{z}{x} \cdot z} \]
    6. Applied egg-rr93.1%

      \[\leadsto \color{blue}{\frac{\frac{y}{z + 1}}{\frac{z}{x} \cdot z}} \]
    7. Taylor expanded in z around 0 91.2%

      \[\leadsto \frac{\color{blue}{y}}{\frac{z}{x} \cdot z} \]
  3. Recombined 2 regimes into one program.
  4. Final simplification95.4%

    \[\leadsto \begin{array}{l} \mathbf{if}\;z \leq -1 \lor \neg \left(z \leq 1\right):\\ \;\;\;\;\frac{y}{z} \cdot \frac{\frac{x}{z}}{z}\\ \mathbf{else}:\\ \;\;\;\;\frac{y}{z \cdot \frac{z}{x}}\\ \end{array} \]
  5. Add Preprocessing

Alternative 3: 94.0% accurate, 0.6× speedup?

\[\begin{array}{l} x\_m = \left|x\right| \\ x\_s = \mathsf{copysign}\left(1, x\right) \\ [x_m, y, z] = \mathsf{sort}([x_m, y, z])\\ \\ x\_s \cdot \begin{array}{l} \mathbf{if}\;z \leq -1:\\ \;\;\;\;\frac{y}{z} \cdot \frac{\frac{x\_m}{z}}{z}\\ \mathbf{elif}\;z \leq 1:\\ \;\;\;\;\frac{y}{z \cdot \frac{z}{x\_m}}\\ \mathbf{else}:\\ \;\;\;\;\frac{\frac{x\_m}{z} \cdot \frac{y}{z}}{z}\\ \end{array} \end{array} \]
x\_m = (fabs.f64 x)
x\_s = (copysign.f64 #s(literal 1 binary64) x)
NOTE: x_m, y, and z should be sorted in increasing order before calling this function.
(FPCore (x_s x_m y z)
 :precision binary64
 (*
  x_s
  (if (<= z -1.0)
    (* (/ y z) (/ (/ x_m z) z))
    (if (<= z 1.0) (/ y (* z (/ z x_m))) (/ (* (/ x_m z) (/ y z)) z)))))
x\_m = fabs(x);
x\_s = copysign(1.0, x);
assert(x_m < y && y < z);
double code(double x_s, double x_m, double y, double z) {
	double tmp;
	if (z <= -1.0) {
		tmp = (y / z) * ((x_m / z) / z);
	} else if (z <= 1.0) {
		tmp = y / (z * (z / x_m));
	} else {
		tmp = ((x_m / z) * (y / z)) / z;
	}
	return x_s * tmp;
}
x\_m = abs(x)
x\_s = copysign(1.0d0, x)
NOTE: x_m, y, and z should be sorted in increasing order before calling this function.
real(8) function code(x_s, x_m, y, z)
    real(8), intent (in) :: x_s
    real(8), intent (in) :: x_m
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8) :: tmp
    if (z <= (-1.0d0)) then
        tmp = (y / z) * ((x_m / z) / z)
    else if (z <= 1.0d0) then
        tmp = y / (z * (z / x_m))
    else
        tmp = ((x_m / z) * (y / z)) / z
    end if
    code = x_s * tmp
end function
x\_m = Math.abs(x);
x\_s = Math.copySign(1.0, x);
assert x_m < y && y < z;
public static double code(double x_s, double x_m, double y, double z) {
	double tmp;
	if (z <= -1.0) {
		tmp = (y / z) * ((x_m / z) / z);
	} else if (z <= 1.0) {
		tmp = y / (z * (z / x_m));
	} else {
		tmp = ((x_m / z) * (y / z)) / z;
	}
	return x_s * tmp;
}
x\_m = math.fabs(x)
x\_s = math.copysign(1.0, x)
[x_m, y, z] = sort([x_m, y, z])
def code(x_s, x_m, y, z):
	tmp = 0
	if z <= -1.0:
		tmp = (y / z) * ((x_m / z) / z)
	elif z <= 1.0:
		tmp = y / (z * (z / x_m))
	else:
		tmp = ((x_m / z) * (y / z)) / z
	return x_s * tmp
x\_m = abs(x)
x\_s = copysign(1.0, x)
x_m, y, z = sort([x_m, y, z])
function code(x_s, x_m, y, z)
	tmp = 0.0
	if (z <= -1.0)
		tmp = Float64(Float64(y / z) * Float64(Float64(x_m / z) / z));
	elseif (z <= 1.0)
		tmp = Float64(y / Float64(z * Float64(z / x_m)));
	else
		tmp = Float64(Float64(Float64(x_m / z) * Float64(y / z)) / z);
	end
	return Float64(x_s * tmp)
end
x\_m = abs(x);
x\_s = sign(x) * abs(1.0);
x_m, y, z = num2cell(sort([x_m, y, z])){:}
function tmp_2 = code(x_s, x_m, y, z)
	tmp = 0.0;
	if (z <= -1.0)
		tmp = (y / z) * ((x_m / z) / z);
	elseif (z <= 1.0)
		tmp = y / (z * (z / x_m));
	else
		tmp = ((x_m / z) * (y / z)) / z;
	end
	tmp_2 = x_s * tmp;
end
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: x_m, y, and z should be sorted in increasing order before calling this function.
code[x$95$s_, x$95$m_, y_, z_] := N[(x$95$s * If[LessEqual[z, -1.0], N[(N[(y / z), $MachinePrecision] * N[(N[(x$95$m / z), $MachinePrecision] / z), $MachinePrecision]), $MachinePrecision], If[LessEqual[z, 1.0], N[(y / N[(z * N[(z / x$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(N[(x$95$m / z), $MachinePrecision] * N[(y / z), $MachinePrecision]), $MachinePrecision] / z), $MachinePrecision]]]), $MachinePrecision]
\begin{array}{l}
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
[x_m, y, z] = \mathsf{sort}([x_m, y, z])\\
\\
x\_s \cdot \begin{array}{l}
\mathbf{if}\;z \leq -1:\\
\;\;\;\;\frac{y}{z} \cdot \frac{\frac{x\_m}{z}}{z}\\

\mathbf{elif}\;z \leq 1:\\
\;\;\;\;\frac{y}{z \cdot \frac{z}{x\_m}}\\

\mathbf{else}:\\
\;\;\;\;\frac{\frac{x\_m}{z} \cdot \frac{y}{z}}{z}\\


\end{array}
\end{array}
Derivation
  1. Split input into 3 regimes
  2. if z < -1

    1. Initial program 76.6%

      \[\frac{x \cdot y}{\left(z \cdot z\right) \cdot \left(z + 1\right)} \]
    2. Add Preprocessing
    3. Step-by-step derivation
      1. *-commutative76.6%

        \[\leadsto \frac{\color{blue}{y \cdot x}}{\left(z \cdot z\right) \cdot \left(z + 1\right)} \]
      2. frac-times91.1%

        \[\leadsto \color{blue}{\frac{y}{z \cdot z} \cdot \frac{x}{z + 1}} \]
      3. associate-*l/89.8%

        \[\leadsto \color{blue}{\frac{y \cdot \frac{x}{z + 1}}{z \cdot z}} \]
      4. times-frac99.9%

        \[\leadsto \color{blue}{\frac{y}{z} \cdot \frac{\frac{x}{z + 1}}{z}} \]
    4. Applied egg-rr99.9%

      \[\leadsto \color{blue}{\frac{y}{z} \cdot \frac{\frac{x}{z + 1}}{z}} \]
    5. Taylor expanded in z around inf 99.9%

      \[\leadsto \frac{y}{z} \cdot \frac{\color{blue}{\frac{x}{z}}}{z} \]

    if -1 < z < 1

    1. Initial program 84.4%

      \[\frac{x \cdot y}{\left(z \cdot z\right) \cdot \left(z + 1\right)} \]
    2. Add Preprocessing
    3. Step-by-step derivation
      1. *-commutative84.4%

        \[\leadsto \frac{\color{blue}{y \cdot x}}{\left(z \cdot z\right) \cdot \left(z + 1\right)} \]
      2. frac-times87.3%

        \[\leadsto \color{blue}{\frac{y}{z \cdot z} \cdot \frac{x}{z + 1}} \]
      3. associate-*l/84.4%

        \[\leadsto \color{blue}{\frac{y \cdot \frac{x}{z + 1}}{z \cdot z}} \]
      4. times-frac95.6%

        \[\leadsto \color{blue}{\frac{y}{z} \cdot \frac{\frac{x}{z + 1}}{z}} \]
    4. Applied egg-rr95.6%

      \[\leadsto \color{blue}{\frac{y}{z} \cdot \frac{\frac{x}{z + 1}}{z}} \]
    5. Step-by-step derivation
      1. associate-*r/98.6%

        \[\leadsto \color{blue}{\frac{\frac{y}{z} \cdot \frac{x}{z + 1}}{z}} \]
      2. frac-times88.6%

        \[\leadsto \frac{\color{blue}{\frac{y \cdot x}{z \cdot \left(z + 1\right)}}}{z} \]
      3. *-commutative88.6%

        \[\leadsto \frac{\frac{\color{blue}{x \cdot y}}{z \cdot \left(z + 1\right)}}{z} \]
      4. frac-times94.5%

        \[\leadsto \frac{\color{blue}{\frac{x}{z} \cdot \frac{y}{z + 1}}}{z} \]
      5. associate-/l*95.6%

        \[\leadsto \color{blue}{\frac{x}{z} \cdot \frac{\frac{y}{z + 1}}{z}} \]
      6. clear-num95.5%

        \[\leadsto \color{blue}{\frac{1}{\frac{z}{x}}} \cdot \frac{\frac{y}{z + 1}}{z} \]
      7. frac-times93.1%

        \[\leadsto \color{blue}{\frac{1 \cdot \frac{y}{z + 1}}{\frac{z}{x} \cdot z}} \]
      8. *-un-lft-identity93.1%

        \[\leadsto \frac{\color{blue}{\frac{y}{z + 1}}}{\frac{z}{x} \cdot z} \]
    6. Applied egg-rr93.1%

      \[\leadsto \color{blue}{\frac{\frac{y}{z + 1}}{\frac{z}{x} \cdot z}} \]
    7. Taylor expanded in z around 0 91.2%

      \[\leadsto \frac{\color{blue}{y}}{\frac{z}{x} \cdot z} \]

    if 1 < z

    1. Initial program 80.1%

      \[\frac{x \cdot y}{\left(z \cdot z\right) \cdot \left(z + 1\right)} \]
    2. Step-by-step derivation
      1. *-commutative80.1%

        \[\leadsto \frac{\color{blue}{y \cdot x}}{\left(z \cdot z\right) \cdot \left(z + 1\right)} \]
      2. associate-/l*84.9%

        \[\leadsto \color{blue}{y \cdot \frac{x}{\left(z \cdot z\right) \cdot \left(z + 1\right)}} \]
      3. sqr-neg84.9%

        \[\leadsto y \cdot \frac{x}{\color{blue}{\left(\left(-z\right) \cdot \left(-z\right)\right)} \cdot \left(z + 1\right)} \]
      4. associate-/r*87.7%

        \[\leadsto y \cdot \color{blue}{\frac{\frac{x}{\left(-z\right) \cdot \left(-z\right)}}{z + 1}} \]
      5. sqr-neg87.7%

        \[\leadsto y \cdot \frac{\frac{x}{\color{blue}{z \cdot z}}}{z + 1} \]
    3. Simplified87.7%

      \[\leadsto \color{blue}{y \cdot \frac{\frac{x}{z \cdot z}}{z + 1}} \]
    4. Add Preprocessing
    5. Step-by-step derivation
      1. associate-*r/91.8%

        \[\leadsto \color{blue}{\frac{y \cdot \frac{x}{z \cdot z}}{z + 1}} \]
      2. *-commutative91.8%

        \[\leadsto \frac{\color{blue}{\frac{x}{z \cdot z} \cdot y}}{z + 1} \]
      3. associate-*r/91.8%

        \[\leadsto \color{blue}{\frac{x}{z \cdot z} \cdot \frac{y}{z + 1}} \]
      4. associate-/r*97.5%

        \[\leadsto \color{blue}{\frac{\frac{x}{z}}{z}} \cdot \frac{y}{z + 1} \]
      5. associate-*l/99.8%

        \[\leadsto \color{blue}{\frac{\frac{x}{z} \cdot \frac{y}{z + 1}}{z}} \]
    6. Applied egg-rr99.8%

      \[\leadsto \color{blue}{\frac{\frac{x}{z} \cdot \frac{y}{z + 1}}{z}} \]
    7. Taylor expanded in z around inf 99.6%

      \[\leadsto \frac{\frac{x}{z} \cdot \color{blue}{\frac{y}{z}}}{z} \]
  3. Recombined 3 regimes into one program.
  4. Final simplification96.0%

    \[\leadsto \begin{array}{l} \mathbf{if}\;z \leq -1:\\ \;\;\;\;\frac{y}{z} \cdot \frac{\frac{x}{z}}{z}\\ \mathbf{elif}\;z \leq 1:\\ \;\;\;\;\frac{y}{z \cdot \frac{z}{x}}\\ \mathbf{else}:\\ \;\;\;\;\frac{\frac{x}{z} \cdot \frac{y}{z}}{z}\\ \end{array} \]
  5. Add Preprocessing

Alternative 4: 94.4% accurate, 0.6× speedup?

\[\begin{array}{l} x\_m = \left|x\right| \\ x\_s = \mathsf{copysign}\left(1, x\right) \\ [x_m, y, z] = \mathsf{sort}([x_m, y, z])\\ \\ x\_s \cdot \begin{array}{l} \mathbf{if}\;z \leq -1:\\ \;\;\;\;\frac{\frac{x\_m}{z}}{z \cdot \frac{z}{y}}\\ \mathbf{elif}\;z \leq 1:\\ \;\;\;\;\frac{y}{z \cdot \frac{z}{x\_m}}\\ \mathbf{else}:\\ \;\;\;\;\frac{\frac{x\_m}{z} \cdot \frac{y}{z}}{z}\\ \end{array} \end{array} \]
x\_m = (fabs.f64 x)
x\_s = (copysign.f64 #s(literal 1 binary64) x)
NOTE: x_m, y, and z should be sorted in increasing order before calling this function.
(FPCore (x_s x_m y z)
 :precision binary64
 (*
  x_s
  (if (<= z -1.0)
    (/ (/ x_m z) (* z (/ z y)))
    (if (<= z 1.0) (/ y (* z (/ z x_m))) (/ (* (/ x_m z) (/ y z)) z)))))
x\_m = fabs(x);
x\_s = copysign(1.0, x);
assert(x_m < y && y < z);
double code(double x_s, double x_m, double y, double z) {
	double tmp;
	if (z <= -1.0) {
		tmp = (x_m / z) / (z * (z / y));
	} else if (z <= 1.0) {
		tmp = y / (z * (z / x_m));
	} else {
		tmp = ((x_m / z) * (y / z)) / z;
	}
	return x_s * tmp;
}
x\_m = abs(x)
x\_s = copysign(1.0d0, x)
NOTE: x_m, y, and z should be sorted in increasing order before calling this function.
real(8) function code(x_s, x_m, y, z)
    real(8), intent (in) :: x_s
    real(8), intent (in) :: x_m
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8) :: tmp
    if (z <= (-1.0d0)) then
        tmp = (x_m / z) / (z * (z / y))
    else if (z <= 1.0d0) then
        tmp = y / (z * (z / x_m))
    else
        tmp = ((x_m / z) * (y / z)) / z
    end if
    code = x_s * tmp
end function
x\_m = Math.abs(x);
x\_s = Math.copySign(1.0, x);
assert x_m < y && y < z;
public static double code(double x_s, double x_m, double y, double z) {
	double tmp;
	if (z <= -1.0) {
		tmp = (x_m / z) / (z * (z / y));
	} else if (z <= 1.0) {
		tmp = y / (z * (z / x_m));
	} else {
		tmp = ((x_m / z) * (y / z)) / z;
	}
	return x_s * tmp;
}
x\_m = math.fabs(x)
x\_s = math.copysign(1.0, x)
[x_m, y, z] = sort([x_m, y, z])
def code(x_s, x_m, y, z):
	tmp = 0
	if z <= -1.0:
		tmp = (x_m / z) / (z * (z / y))
	elif z <= 1.0:
		tmp = y / (z * (z / x_m))
	else:
		tmp = ((x_m / z) * (y / z)) / z
	return x_s * tmp
x\_m = abs(x)
x\_s = copysign(1.0, x)
x_m, y, z = sort([x_m, y, z])
function code(x_s, x_m, y, z)
	tmp = 0.0
	if (z <= -1.0)
		tmp = Float64(Float64(x_m / z) / Float64(z * Float64(z / y)));
	elseif (z <= 1.0)
		tmp = Float64(y / Float64(z * Float64(z / x_m)));
	else
		tmp = Float64(Float64(Float64(x_m / z) * Float64(y / z)) / z);
	end
	return Float64(x_s * tmp)
end
x\_m = abs(x);
x\_s = sign(x) * abs(1.0);
x_m, y, z = num2cell(sort([x_m, y, z])){:}
function tmp_2 = code(x_s, x_m, y, z)
	tmp = 0.0;
	if (z <= -1.0)
		tmp = (x_m / z) / (z * (z / y));
	elseif (z <= 1.0)
		tmp = y / (z * (z / x_m));
	else
		tmp = ((x_m / z) * (y / z)) / z;
	end
	tmp_2 = x_s * tmp;
end
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: x_m, y, and z should be sorted in increasing order before calling this function.
code[x$95$s_, x$95$m_, y_, z_] := N[(x$95$s * If[LessEqual[z, -1.0], N[(N[(x$95$m / z), $MachinePrecision] / N[(z * N[(z / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[z, 1.0], N[(y / N[(z * N[(z / x$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(N[(x$95$m / z), $MachinePrecision] * N[(y / z), $MachinePrecision]), $MachinePrecision] / z), $MachinePrecision]]]), $MachinePrecision]
\begin{array}{l}
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
[x_m, y, z] = \mathsf{sort}([x_m, y, z])\\
\\
x\_s \cdot \begin{array}{l}
\mathbf{if}\;z \leq -1:\\
\;\;\;\;\frac{\frac{x\_m}{z}}{z \cdot \frac{z}{y}}\\

\mathbf{elif}\;z \leq 1:\\
\;\;\;\;\frac{y}{z \cdot \frac{z}{x\_m}}\\

\mathbf{else}:\\
\;\;\;\;\frac{\frac{x\_m}{z} \cdot \frac{y}{z}}{z}\\


\end{array}
\end{array}
Derivation
  1. Split input into 3 regimes
  2. if z < -1

    1. Initial program 76.6%

      \[\frac{x \cdot y}{\left(z \cdot z\right) \cdot \left(z + 1\right)} \]
    2. Add Preprocessing
    3. Step-by-step derivation
      1. *-commutative76.6%

        \[\leadsto \frac{\color{blue}{y \cdot x}}{\left(z \cdot z\right) \cdot \left(z + 1\right)} \]
      2. frac-times91.1%

        \[\leadsto \color{blue}{\frac{y}{z \cdot z} \cdot \frac{x}{z + 1}} \]
      3. associate-*l/89.8%

        \[\leadsto \color{blue}{\frac{y \cdot \frac{x}{z + 1}}{z \cdot z}} \]
      4. times-frac99.9%

        \[\leadsto \color{blue}{\frac{y}{z} \cdot \frac{\frac{x}{z + 1}}{z}} \]
    4. Applied egg-rr99.9%

      \[\leadsto \color{blue}{\frac{y}{z} \cdot \frac{\frac{x}{z + 1}}{z}} \]
    5. Taylor expanded in z around inf 99.9%

      \[\leadsto \frac{y}{z} \cdot \frac{\color{blue}{\frac{x}{z}}}{z} \]
    6. Step-by-step derivation
      1. clear-num99.8%

        \[\leadsto \color{blue}{\frac{1}{\frac{z}{y}}} \cdot \frac{\frac{x}{z}}{z} \]
      2. frac-times98.6%

        \[\leadsto \color{blue}{\frac{1 \cdot \frac{x}{z}}{\frac{z}{y} \cdot z}} \]
      3. *-un-lft-identity98.6%

        \[\leadsto \frac{\color{blue}{\frac{x}{z}}}{\frac{z}{y} \cdot z} \]
    7. Applied egg-rr98.6%

      \[\leadsto \color{blue}{\frac{\frac{x}{z}}{\frac{z}{y} \cdot z}} \]

    if -1 < z < 1

    1. Initial program 84.4%

      \[\frac{x \cdot y}{\left(z \cdot z\right) \cdot \left(z + 1\right)} \]
    2. Add Preprocessing
    3. Step-by-step derivation
      1. *-commutative84.4%

        \[\leadsto \frac{\color{blue}{y \cdot x}}{\left(z \cdot z\right) \cdot \left(z + 1\right)} \]
      2. frac-times87.3%

        \[\leadsto \color{blue}{\frac{y}{z \cdot z} \cdot \frac{x}{z + 1}} \]
      3. associate-*l/84.4%

        \[\leadsto \color{blue}{\frac{y \cdot \frac{x}{z + 1}}{z \cdot z}} \]
      4. times-frac95.6%

        \[\leadsto \color{blue}{\frac{y}{z} \cdot \frac{\frac{x}{z + 1}}{z}} \]
    4. Applied egg-rr95.6%

      \[\leadsto \color{blue}{\frac{y}{z} \cdot \frac{\frac{x}{z + 1}}{z}} \]
    5. Step-by-step derivation
      1. associate-*r/98.6%

        \[\leadsto \color{blue}{\frac{\frac{y}{z} \cdot \frac{x}{z + 1}}{z}} \]
      2. frac-times88.6%

        \[\leadsto \frac{\color{blue}{\frac{y \cdot x}{z \cdot \left(z + 1\right)}}}{z} \]
      3. *-commutative88.6%

        \[\leadsto \frac{\frac{\color{blue}{x \cdot y}}{z \cdot \left(z + 1\right)}}{z} \]
      4. frac-times94.5%

        \[\leadsto \frac{\color{blue}{\frac{x}{z} \cdot \frac{y}{z + 1}}}{z} \]
      5. associate-/l*95.6%

        \[\leadsto \color{blue}{\frac{x}{z} \cdot \frac{\frac{y}{z + 1}}{z}} \]
      6. clear-num95.5%

        \[\leadsto \color{blue}{\frac{1}{\frac{z}{x}}} \cdot \frac{\frac{y}{z + 1}}{z} \]
      7. frac-times93.1%

        \[\leadsto \color{blue}{\frac{1 \cdot \frac{y}{z + 1}}{\frac{z}{x} \cdot z}} \]
      8. *-un-lft-identity93.1%

        \[\leadsto \frac{\color{blue}{\frac{y}{z + 1}}}{\frac{z}{x} \cdot z} \]
    6. Applied egg-rr93.1%

      \[\leadsto \color{blue}{\frac{\frac{y}{z + 1}}{\frac{z}{x} \cdot z}} \]
    7. Taylor expanded in z around 0 91.2%

      \[\leadsto \frac{\color{blue}{y}}{\frac{z}{x} \cdot z} \]

    if 1 < z

    1. Initial program 80.1%

      \[\frac{x \cdot y}{\left(z \cdot z\right) \cdot \left(z + 1\right)} \]
    2. Step-by-step derivation
      1. *-commutative80.1%

        \[\leadsto \frac{\color{blue}{y \cdot x}}{\left(z \cdot z\right) \cdot \left(z + 1\right)} \]
      2. associate-/l*84.9%

        \[\leadsto \color{blue}{y \cdot \frac{x}{\left(z \cdot z\right) \cdot \left(z + 1\right)}} \]
      3. sqr-neg84.9%

        \[\leadsto y \cdot \frac{x}{\color{blue}{\left(\left(-z\right) \cdot \left(-z\right)\right)} \cdot \left(z + 1\right)} \]
      4. associate-/r*87.7%

        \[\leadsto y \cdot \color{blue}{\frac{\frac{x}{\left(-z\right) \cdot \left(-z\right)}}{z + 1}} \]
      5. sqr-neg87.7%

        \[\leadsto y \cdot \frac{\frac{x}{\color{blue}{z \cdot z}}}{z + 1} \]
    3. Simplified87.7%

      \[\leadsto \color{blue}{y \cdot \frac{\frac{x}{z \cdot z}}{z + 1}} \]
    4. Add Preprocessing
    5. Step-by-step derivation
      1. associate-*r/91.8%

        \[\leadsto \color{blue}{\frac{y \cdot \frac{x}{z \cdot z}}{z + 1}} \]
      2. *-commutative91.8%

        \[\leadsto \frac{\color{blue}{\frac{x}{z \cdot z} \cdot y}}{z + 1} \]
      3. associate-*r/91.8%

        \[\leadsto \color{blue}{\frac{x}{z \cdot z} \cdot \frac{y}{z + 1}} \]
      4. associate-/r*97.5%

        \[\leadsto \color{blue}{\frac{\frac{x}{z}}{z}} \cdot \frac{y}{z + 1} \]
      5. associate-*l/99.8%

        \[\leadsto \color{blue}{\frac{\frac{x}{z} \cdot \frac{y}{z + 1}}{z}} \]
    6. Applied egg-rr99.8%

      \[\leadsto \color{blue}{\frac{\frac{x}{z} \cdot \frac{y}{z + 1}}{z}} \]
    7. Taylor expanded in z around inf 99.6%

      \[\leadsto \frac{\frac{x}{z} \cdot \color{blue}{\frac{y}{z}}}{z} \]
  3. Recombined 3 regimes into one program.
  4. Final simplification95.7%

    \[\leadsto \begin{array}{l} \mathbf{if}\;z \leq -1:\\ \;\;\;\;\frac{\frac{x}{z}}{z \cdot \frac{z}{y}}\\ \mathbf{elif}\;z \leq 1:\\ \;\;\;\;\frac{y}{z \cdot \frac{z}{x}}\\ \mathbf{else}:\\ \;\;\;\;\frac{\frac{x}{z} \cdot \frac{y}{z}}{z}\\ \end{array} \]
  5. Add Preprocessing

Alternative 5: 75.9% accurate, 0.9× speedup?

\[\begin{array}{l} x\_m = \left|x\right| \\ x\_s = \mathsf{copysign}\left(1, x\right) \\ [x_m, y, z] = \mathsf{sort}([x_m, y, z])\\ \\ x\_s \cdot \begin{array}{l} \mathbf{if}\;x\_m \leq 1.2 \cdot 10^{-94}:\\ \;\;\;\;\frac{x\_m}{z} \cdot \frac{y}{z}\\ \mathbf{else}:\\ \;\;\;\;x\_m \cdot \frac{y}{z \cdot z}\\ \end{array} \end{array} \]
x\_m = (fabs.f64 x)
x\_s = (copysign.f64 #s(literal 1 binary64) x)
NOTE: x_m, y, and z should be sorted in increasing order before calling this function.
(FPCore (x_s x_m y z)
 :precision binary64
 (* x_s (if (<= x_m 1.2e-94) (* (/ x_m z) (/ y z)) (* x_m (/ y (* z z))))))
x\_m = fabs(x);
x\_s = copysign(1.0, x);
assert(x_m < y && y < z);
double code(double x_s, double x_m, double y, double z) {
	double tmp;
	if (x_m <= 1.2e-94) {
		tmp = (x_m / z) * (y / z);
	} else {
		tmp = x_m * (y / (z * z));
	}
	return x_s * tmp;
}
x\_m = abs(x)
x\_s = copysign(1.0d0, x)
NOTE: x_m, y, and z should be sorted in increasing order before calling this function.
real(8) function code(x_s, x_m, y, z)
    real(8), intent (in) :: x_s
    real(8), intent (in) :: x_m
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8) :: tmp
    if (x_m <= 1.2d-94) then
        tmp = (x_m / z) * (y / z)
    else
        tmp = x_m * (y / (z * z))
    end if
    code = x_s * tmp
end function
x\_m = Math.abs(x);
x\_s = Math.copySign(1.0, x);
assert x_m < y && y < z;
public static double code(double x_s, double x_m, double y, double z) {
	double tmp;
	if (x_m <= 1.2e-94) {
		tmp = (x_m / z) * (y / z);
	} else {
		tmp = x_m * (y / (z * z));
	}
	return x_s * tmp;
}
x\_m = math.fabs(x)
x\_s = math.copysign(1.0, x)
[x_m, y, z] = sort([x_m, y, z])
def code(x_s, x_m, y, z):
	tmp = 0
	if x_m <= 1.2e-94:
		tmp = (x_m / z) * (y / z)
	else:
		tmp = x_m * (y / (z * z))
	return x_s * tmp
x\_m = abs(x)
x\_s = copysign(1.0, x)
x_m, y, z = sort([x_m, y, z])
function code(x_s, x_m, y, z)
	tmp = 0.0
	if (x_m <= 1.2e-94)
		tmp = Float64(Float64(x_m / z) * Float64(y / z));
	else
		tmp = Float64(x_m * Float64(y / Float64(z * z)));
	end
	return Float64(x_s * tmp)
end
x\_m = abs(x);
x\_s = sign(x) * abs(1.0);
x_m, y, z = num2cell(sort([x_m, y, z])){:}
function tmp_2 = code(x_s, x_m, y, z)
	tmp = 0.0;
	if (x_m <= 1.2e-94)
		tmp = (x_m / z) * (y / z);
	else
		tmp = x_m * (y / (z * z));
	end
	tmp_2 = x_s * tmp;
end
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: x_m, y, and z should be sorted in increasing order before calling this function.
code[x$95$s_, x$95$m_, y_, z_] := N[(x$95$s * If[LessEqual[x$95$m, 1.2e-94], N[(N[(x$95$m / z), $MachinePrecision] * N[(y / z), $MachinePrecision]), $MachinePrecision], N[(x$95$m * N[(y / N[(z * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
[x_m, y, z] = \mathsf{sort}([x_m, y, z])\\
\\
x\_s \cdot \begin{array}{l}
\mathbf{if}\;x\_m \leq 1.2 \cdot 10^{-94}:\\
\;\;\;\;\frac{x\_m}{z} \cdot \frac{y}{z}\\

\mathbf{else}:\\
\;\;\;\;x\_m \cdot \frac{y}{z \cdot z}\\


\end{array}
\end{array}
Derivation
  1. Split input into 2 regimes
  2. if x < 1.2e-94

    1. Initial program 82.1%

      \[\frac{x \cdot y}{\left(z \cdot z\right) \cdot \left(z + 1\right)} \]
    2. Add Preprocessing
    3. Step-by-step derivation
      1. *-commutative82.1%

        \[\leadsto \frac{\color{blue}{y \cdot x}}{\left(z \cdot z\right) \cdot \left(z + 1\right)} \]
      2. frac-times89.1%

        \[\leadsto \color{blue}{\frac{y}{z \cdot z} \cdot \frac{x}{z + 1}} \]
      3. associate-*l/86.5%

        \[\leadsto \color{blue}{\frac{y \cdot \frac{x}{z + 1}}{z \cdot z}} \]
      4. times-frac98.8%

        \[\leadsto \color{blue}{\frac{y}{z} \cdot \frac{\frac{x}{z + 1}}{z}} \]
    4. Applied egg-rr98.8%

      \[\leadsto \color{blue}{\frac{y}{z} \cdot \frac{\frac{x}{z + 1}}{z}} \]
    5. Taylor expanded in z around 0 81.2%

      \[\leadsto \frac{y}{z} \cdot \color{blue}{\frac{x}{z}} \]

    if 1.2e-94 < x

    1. Initial program 78.7%

      \[\frac{x \cdot y}{\left(z \cdot z\right) \cdot \left(z + 1\right)} \]
    2. Step-by-step derivation
      1. *-commutative78.7%

        \[\leadsto \frac{\color{blue}{y \cdot x}}{\left(z \cdot z\right) \cdot \left(z + 1\right)} \]
      2. sqr-neg78.7%

        \[\leadsto \frac{y \cdot x}{\color{blue}{\left(\left(-z\right) \cdot \left(-z\right)\right)} \cdot \left(z + 1\right)} \]
      3. times-frac90.6%

        \[\leadsto \color{blue}{\frac{y}{\left(-z\right) \cdot \left(-z\right)} \cdot \frac{x}{z + 1}} \]
      4. sqr-neg90.6%

        \[\leadsto \frac{y}{\color{blue}{z \cdot z}} \cdot \frac{x}{z + 1} \]
    3. Simplified90.6%

      \[\leadsto \color{blue}{\frac{y}{z \cdot z} \cdot \frac{x}{z + 1}} \]
    4. Add Preprocessing
    5. Taylor expanded in z around 0 69.6%

      \[\leadsto \frac{y}{z \cdot z} \cdot \color{blue}{x} \]
  3. Recombined 2 regimes into one program.
  4. Final simplification77.1%

    \[\leadsto \begin{array}{l} \mathbf{if}\;x \leq 1.2 \cdot 10^{-94}:\\ \;\;\;\;\frac{x}{z} \cdot \frac{y}{z}\\ \mathbf{else}:\\ \;\;\;\;x \cdot \frac{y}{z \cdot z}\\ \end{array} \]
  5. Add Preprocessing

Alternative 6: 95.9% accurate, 1.0× speedup?

\[\begin{array}{l} x\_m = \left|x\right| \\ x\_s = \mathsf{copysign}\left(1, x\right) \\ [x_m, y, z] = \mathsf{sort}([x_m, y, z])\\ \\ x\_s \cdot \left(\frac{y}{z} \cdot \frac{\frac{x\_m}{z + 1}}{z}\right) \end{array} \]
x\_m = (fabs.f64 x)
x\_s = (copysign.f64 #s(literal 1 binary64) x)
NOTE: x_m, y, and z should be sorted in increasing order before calling this function.
(FPCore (x_s x_m y z)
 :precision binary64
 (* x_s (* (/ y z) (/ (/ x_m (+ z 1.0)) z))))
x\_m = fabs(x);
x\_s = copysign(1.0, x);
assert(x_m < y && y < z);
double code(double x_s, double x_m, double y, double z) {
	return x_s * ((y / z) * ((x_m / (z + 1.0)) / z));
}
x\_m = abs(x)
x\_s = copysign(1.0d0, x)
NOTE: x_m, y, and z should be sorted in increasing order before calling this function.
real(8) function code(x_s, x_m, y, z)
    real(8), intent (in) :: x_s
    real(8), intent (in) :: x_m
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    code = x_s * ((y / z) * ((x_m / (z + 1.0d0)) / z))
end function
x\_m = Math.abs(x);
x\_s = Math.copySign(1.0, x);
assert x_m < y && y < z;
public static double code(double x_s, double x_m, double y, double z) {
	return x_s * ((y / z) * ((x_m / (z + 1.0)) / z));
}
x\_m = math.fabs(x)
x\_s = math.copysign(1.0, x)
[x_m, y, z] = sort([x_m, y, z])
def code(x_s, x_m, y, z):
	return x_s * ((y / z) * ((x_m / (z + 1.0)) / z))
x\_m = abs(x)
x\_s = copysign(1.0, x)
x_m, y, z = sort([x_m, y, z])
function code(x_s, x_m, y, z)
	return Float64(x_s * Float64(Float64(y / z) * Float64(Float64(x_m / Float64(z + 1.0)) / z)))
end
x\_m = abs(x);
x\_s = sign(x) * abs(1.0);
x_m, y, z = num2cell(sort([x_m, y, z])){:}
function tmp = code(x_s, x_m, y, z)
	tmp = x_s * ((y / z) * ((x_m / (z + 1.0)) / z));
end
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: x_m, y, and z should be sorted in increasing order before calling this function.
code[x$95$s_, x$95$m_, y_, z_] := N[(x$95$s * N[(N[(y / z), $MachinePrecision] * N[(N[(x$95$m / N[(z + 1.0), $MachinePrecision]), $MachinePrecision] / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
[x_m, y, z] = \mathsf{sort}([x_m, y, z])\\
\\
x\_s \cdot \left(\frac{y}{z} \cdot \frac{\frac{x\_m}{z + 1}}{z}\right)
\end{array}
Derivation
  1. Initial program 80.9%

    \[\frac{x \cdot y}{\left(z \cdot z\right) \cdot \left(z + 1\right)} \]
  2. Add Preprocessing
  3. Step-by-step derivation
    1. *-commutative80.9%

      \[\leadsto \frac{\color{blue}{y \cdot x}}{\left(z \cdot z\right) \cdot \left(z + 1\right)} \]
    2. frac-times89.7%

      \[\leadsto \color{blue}{\frac{y}{z \cdot z} \cdot \frac{x}{z + 1}} \]
    3. associate-*l/86.9%

      \[\leadsto \color{blue}{\frac{y \cdot \frac{x}{z + 1}}{z \cdot z}} \]
    4. times-frac97.4%

      \[\leadsto \color{blue}{\frac{y}{z} \cdot \frac{\frac{x}{z + 1}}{z}} \]
  4. Applied egg-rr97.4%

    \[\leadsto \color{blue}{\frac{y}{z} \cdot \frac{\frac{x}{z + 1}}{z}} \]
  5. Final simplification97.4%

    \[\leadsto \frac{y}{z} \cdot \frac{\frac{x}{z + 1}}{z} \]
  6. Add Preprocessing

Alternative 7: 74.3% accurate, 1.6× speedup?

\[\begin{array}{l} x\_m = \left|x\right| \\ x\_s = \mathsf{copysign}\left(1, x\right) \\ [x_m, y, z] = \mathsf{sort}([x_m, y, z])\\ \\ x\_s \cdot \left(\frac{x\_m}{z} \cdot \frac{y}{z}\right) \end{array} \]
x\_m = (fabs.f64 x)
x\_s = (copysign.f64 #s(literal 1 binary64) x)
NOTE: x_m, y, and z should be sorted in increasing order before calling this function.
(FPCore (x_s x_m y z) :precision binary64 (* x_s (* (/ x_m z) (/ y z))))
x\_m = fabs(x);
x\_s = copysign(1.0, x);
assert(x_m < y && y < z);
double code(double x_s, double x_m, double y, double z) {
	return x_s * ((x_m / z) * (y / z));
}
x\_m = abs(x)
x\_s = copysign(1.0d0, x)
NOTE: x_m, y, and z should be sorted in increasing order before calling this function.
real(8) function code(x_s, x_m, y, z)
    real(8), intent (in) :: x_s
    real(8), intent (in) :: x_m
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    code = x_s * ((x_m / z) * (y / z))
end function
x\_m = Math.abs(x);
x\_s = Math.copySign(1.0, x);
assert x_m < y && y < z;
public static double code(double x_s, double x_m, double y, double z) {
	return x_s * ((x_m / z) * (y / z));
}
x\_m = math.fabs(x)
x\_s = math.copysign(1.0, x)
[x_m, y, z] = sort([x_m, y, z])
def code(x_s, x_m, y, z):
	return x_s * ((x_m / z) * (y / z))
x\_m = abs(x)
x\_s = copysign(1.0, x)
x_m, y, z = sort([x_m, y, z])
function code(x_s, x_m, y, z)
	return Float64(x_s * Float64(Float64(x_m / z) * Float64(y / z)))
end
x\_m = abs(x);
x\_s = sign(x) * abs(1.0);
x_m, y, z = num2cell(sort([x_m, y, z])){:}
function tmp = code(x_s, x_m, y, z)
	tmp = x_s * ((x_m / z) * (y / z));
end
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: x_m, y, and z should be sorted in increasing order before calling this function.
code[x$95$s_, x$95$m_, y_, z_] := N[(x$95$s * N[(N[(x$95$m / z), $MachinePrecision] * N[(y / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
[x_m, y, z] = \mathsf{sort}([x_m, y, z])\\
\\
x\_s \cdot \left(\frac{x\_m}{z} \cdot \frac{y}{z}\right)
\end{array}
Derivation
  1. Initial program 80.9%

    \[\frac{x \cdot y}{\left(z \cdot z\right) \cdot \left(z + 1\right)} \]
  2. Add Preprocessing
  3. Step-by-step derivation
    1. *-commutative80.9%

      \[\leadsto \frac{\color{blue}{y \cdot x}}{\left(z \cdot z\right) \cdot \left(z + 1\right)} \]
    2. frac-times89.7%

      \[\leadsto \color{blue}{\frac{y}{z \cdot z} \cdot \frac{x}{z + 1}} \]
    3. associate-*l/86.9%

      \[\leadsto \color{blue}{\frac{y \cdot \frac{x}{z + 1}}{z \cdot z}} \]
    4. times-frac97.4%

      \[\leadsto \color{blue}{\frac{y}{z} \cdot \frac{\frac{x}{z + 1}}{z}} \]
  4. Applied egg-rr97.4%

    \[\leadsto \color{blue}{\frac{y}{z} \cdot \frac{\frac{x}{z + 1}}{z}} \]
  5. Taylor expanded in z around 0 74.4%

    \[\leadsto \frac{y}{z} \cdot \color{blue}{\frac{x}{z}} \]
  6. Final simplification74.4%

    \[\leadsto \frac{x}{z} \cdot \frac{y}{z} \]
  7. Add Preprocessing

Alternative 8: 77.3% accurate, 1.6× speedup?

\[\begin{array}{l} x\_m = \left|x\right| \\ x\_s = \mathsf{copysign}\left(1, x\right) \\ [x_m, y, z] = \mathsf{sort}([x_m, y, z])\\ \\ x\_s \cdot \frac{y}{z \cdot \frac{z}{x\_m}} \end{array} \]
x\_m = (fabs.f64 x)
x\_s = (copysign.f64 #s(literal 1 binary64) x)
NOTE: x_m, y, and z should be sorted in increasing order before calling this function.
(FPCore (x_s x_m y z) :precision binary64 (* x_s (/ y (* z (/ z x_m)))))
x\_m = fabs(x);
x\_s = copysign(1.0, x);
assert(x_m < y && y < z);
double code(double x_s, double x_m, double y, double z) {
	return x_s * (y / (z * (z / x_m)));
}
x\_m = abs(x)
x\_s = copysign(1.0d0, x)
NOTE: x_m, y, and z should be sorted in increasing order before calling this function.
real(8) function code(x_s, x_m, y, z)
    real(8), intent (in) :: x_s
    real(8), intent (in) :: x_m
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    code = x_s * (y / (z * (z / x_m)))
end function
x\_m = Math.abs(x);
x\_s = Math.copySign(1.0, x);
assert x_m < y && y < z;
public static double code(double x_s, double x_m, double y, double z) {
	return x_s * (y / (z * (z / x_m)));
}
x\_m = math.fabs(x)
x\_s = math.copysign(1.0, x)
[x_m, y, z] = sort([x_m, y, z])
def code(x_s, x_m, y, z):
	return x_s * (y / (z * (z / x_m)))
x\_m = abs(x)
x\_s = copysign(1.0, x)
x_m, y, z = sort([x_m, y, z])
function code(x_s, x_m, y, z)
	return Float64(x_s * Float64(y / Float64(z * Float64(z / x_m))))
end
x\_m = abs(x);
x\_s = sign(x) * abs(1.0);
x_m, y, z = num2cell(sort([x_m, y, z])){:}
function tmp = code(x_s, x_m, y, z)
	tmp = x_s * (y / (z * (z / x_m)));
end
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: x_m, y, and z should be sorted in increasing order before calling this function.
code[x$95$s_, x$95$m_, y_, z_] := N[(x$95$s * N[(y / N[(z * N[(z / x$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
[x_m, y, z] = \mathsf{sort}([x_m, y, z])\\
\\
x\_s \cdot \frac{y}{z \cdot \frac{z}{x\_m}}
\end{array}
Derivation
  1. Initial program 80.9%

    \[\frac{x \cdot y}{\left(z \cdot z\right) \cdot \left(z + 1\right)} \]
  2. Add Preprocessing
  3. Step-by-step derivation
    1. *-commutative80.9%

      \[\leadsto \frac{\color{blue}{y \cdot x}}{\left(z \cdot z\right) \cdot \left(z + 1\right)} \]
    2. frac-times89.7%

      \[\leadsto \color{blue}{\frac{y}{z \cdot z} \cdot \frac{x}{z + 1}} \]
    3. associate-*l/86.9%

      \[\leadsto \color{blue}{\frac{y \cdot \frac{x}{z + 1}}{z \cdot z}} \]
    4. times-frac97.4%

      \[\leadsto \color{blue}{\frac{y}{z} \cdot \frac{\frac{x}{z + 1}}{z}} \]
  4. Applied egg-rr97.4%

    \[\leadsto \color{blue}{\frac{y}{z} \cdot \frac{\frac{x}{z + 1}}{z}} \]
  5. Step-by-step derivation
    1. associate-*r/98.9%

      \[\leadsto \color{blue}{\frac{\frac{y}{z} \cdot \frac{x}{z + 1}}{z}} \]
    2. frac-times83.9%

      \[\leadsto \frac{\color{blue}{\frac{y \cdot x}{z \cdot \left(z + 1\right)}}}{z} \]
    3. *-commutative83.9%

      \[\leadsto \frac{\frac{\color{blue}{x \cdot y}}{z \cdot \left(z + 1\right)}}{z} \]
    4. frac-times97.1%

      \[\leadsto \frac{\color{blue}{\frac{x}{z} \cdot \frac{y}{z + 1}}}{z} \]
    5. associate-/l*97.4%

      \[\leadsto \color{blue}{\frac{x}{z} \cdot \frac{\frac{y}{z + 1}}{z}} \]
    6. clear-num97.3%

      \[\leadsto \color{blue}{\frac{1}{\frac{z}{x}}} \cdot \frac{\frac{y}{z + 1}}{z} \]
    7. frac-times96.2%

      \[\leadsto \color{blue}{\frac{1 \cdot \frac{y}{z + 1}}{\frac{z}{x} \cdot z}} \]
    8. *-un-lft-identity96.2%

      \[\leadsto \frac{\color{blue}{\frac{y}{z + 1}}}{\frac{z}{x} \cdot z} \]
  6. Applied egg-rr96.2%

    \[\leadsto \color{blue}{\frac{\frac{y}{z + 1}}{\frac{z}{x} \cdot z}} \]
  7. Taylor expanded in z around 0 76.0%

    \[\leadsto \frac{\color{blue}{y}}{\frac{z}{x} \cdot z} \]
  8. Final simplification76.0%

    \[\leadsto \frac{y}{z \cdot \frac{z}{x}} \]
  9. Add Preprocessing

Developer target: 96.0% accurate, 0.7× speedup?

\[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;z < 249.6182814532307:\\ \;\;\;\;\frac{y \cdot \frac{x}{z}}{z + z \cdot z}\\ \mathbf{else}:\\ \;\;\;\;\frac{\frac{\frac{y}{z}}{1 + z} \cdot x}{z}\\ \end{array} \end{array} \]
(FPCore (x y z)
 :precision binary64
 (if (< z 249.6182814532307)
   (/ (* y (/ x z)) (+ z (* z z)))
   (/ (* (/ (/ y z) (+ 1.0 z)) x) z)))
double code(double x, double y, double z) {
	double tmp;
	if (z < 249.6182814532307) {
		tmp = (y * (x / z)) / (z + (z * z));
	} else {
		tmp = (((y / z) / (1.0 + z)) * x) / z;
	}
	return tmp;
}
real(8) function code(x, y, z)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8) :: tmp
    if (z < 249.6182814532307d0) then
        tmp = (y * (x / z)) / (z + (z * z))
    else
        tmp = (((y / z) / (1.0d0 + z)) * x) / z
    end if
    code = tmp
end function
public static double code(double x, double y, double z) {
	double tmp;
	if (z < 249.6182814532307) {
		tmp = (y * (x / z)) / (z + (z * z));
	} else {
		tmp = (((y / z) / (1.0 + z)) * x) / z;
	}
	return tmp;
}
def code(x, y, z):
	tmp = 0
	if z < 249.6182814532307:
		tmp = (y * (x / z)) / (z + (z * z))
	else:
		tmp = (((y / z) / (1.0 + z)) * x) / z
	return tmp
function code(x, y, z)
	tmp = 0.0
	if (z < 249.6182814532307)
		tmp = Float64(Float64(y * Float64(x / z)) / Float64(z + Float64(z * z)));
	else
		tmp = Float64(Float64(Float64(Float64(y / z) / Float64(1.0 + z)) * x) / z);
	end
	return tmp
end
function tmp_2 = code(x, y, z)
	tmp = 0.0;
	if (z < 249.6182814532307)
		tmp = (y * (x / z)) / (z + (z * z));
	else
		tmp = (((y / z) / (1.0 + z)) * x) / z;
	end
	tmp_2 = tmp;
end
code[x_, y_, z_] := If[Less[z, 249.6182814532307], N[(N[(y * N[(x / z), $MachinePrecision]), $MachinePrecision] / N[(z + N[(z * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(N[(N[(y / z), $MachinePrecision] / N[(1.0 + z), $MachinePrecision]), $MachinePrecision] * x), $MachinePrecision] / z), $MachinePrecision]]
\begin{array}{l}

\\
\begin{array}{l}
\mathbf{if}\;z < 249.6182814532307:\\
\;\;\;\;\frac{y \cdot \frac{x}{z}}{z + z \cdot z}\\

\mathbf{else}:\\
\;\;\;\;\frac{\frac{\frac{y}{z}}{1 + z} \cdot x}{z}\\


\end{array}
\end{array}

Reproduce

?
herbie shell --seed 2024071 
(FPCore (x y z)
  :name "Statistics.Distribution.Beta:$cvariance from math-functions-0.1.5.2"
  :precision binary64

  :alt
  (if (< z 249.6182814532307) (/ (* y (/ x z)) (+ z (* z z))) (/ (* (/ (/ y z) (+ 1.0 z)) x) z))

  (/ (* x y) (* (* z z) (+ z 1.0))))