
(FPCore (x y) :precision binary64 (+ x (/ y 500.0)))
double code(double x, double y) {
return x + (y / 500.0);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x + (y / 500.0d0)
end function
public static double code(double x, double y) {
return x + (y / 500.0);
}
def code(x, y): return x + (y / 500.0)
function code(x, y) return Float64(x + Float64(y / 500.0)) end
function tmp = code(x, y) tmp = x + (y / 500.0); end
code[x_, y_] := N[(x + N[(y / 500.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \frac{y}{500}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 5 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (+ x (/ y 500.0)))
double code(double x, double y) {
return x + (y / 500.0);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x + (y / 500.0d0)
end function
public static double code(double x, double y) {
return x + (y / 500.0);
}
def code(x, y): return x + (y / 500.0)
function code(x, y) return Float64(x + Float64(y / 500.0)) end
function tmp = code(x, y) tmp = x + (y / 500.0); end
code[x_, y_] := N[(x + N[(y / 500.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \frac{y}{500}
\end{array}
(FPCore (x y) :precision binary64 (+ x (/ y 500.0)))
double code(double x, double y) {
return x + (y / 500.0);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x + (y / 500.0d0)
end function
public static double code(double x, double y) {
return x + (y / 500.0);
}
def code(x, y): return x + (y / 500.0)
function code(x, y) return Float64(x + Float64(y / 500.0)) end
function tmp = code(x, y) tmp = x + (y / 500.0); end
code[x_, y_] := N[(x + N[(y / 500.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \frac{y}{500}
\end{array}
Initial program 100.0%
Final simplification100.0%
(FPCore (x y) :precision binary64 (if (<= x -2.25e-125) x (if (<= x 1600000000.0) (* y 0.002) x)))
double code(double x, double y) {
double tmp;
if (x <= -2.25e-125) {
tmp = x;
} else if (x <= 1600000000.0) {
tmp = y * 0.002;
} else {
tmp = x;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= (-2.25d-125)) then
tmp = x
else if (x <= 1600000000.0d0) then
tmp = y * 0.002d0
else
tmp = x
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= -2.25e-125) {
tmp = x;
} else if (x <= 1600000000.0) {
tmp = y * 0.002;
} else {
tmp = x;
}
return tmp;
}
def code(x, y): tmp = 0 if x <= -2.25e-125: tmp = x elif x <= 1600000000.0: tmp = y * 0.002 else: tmp = x return tmp
function code(x, y) tmp = 0.0 if (x <= -2.25e-125) tmp = x; elseif (x <= 1600000000.0) tmp = Float64(y * 0.002); else tmp = x; end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= -2.25e-125) tmp = x; elseif (x <= 1600000000.0) tmp = y * 0.002; else tmp = x; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, -2.25e-125], x, If[LessEqual[x, 1600000000.0], N[(y * 0.002), $MachinePrecision], x]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -2.25 \cdot 10^{-125}:\\
\;\;\;\;x\\
\mathbf{elif}\;x \leq 1600000000:\\
\;\;\;\;y \cdot 0.002\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
if x < -2.25000000000000006e-125 or 1.6e9 < x Initial program 100.0%
*-rgt-identity100.0%
metadata-eval100.0%
associate-*l/100.0%
associate-/l*100.0%
metadata-eval100.0%
metadata-eval100.0%
Simplified100.0%
Taylor expanded in x around inf 72.0%
if -2.25000000000000006e-125 < x < 1.6e9Initial program 100.0%
*-rgt-identity100.0%
metadata-eval100.0%
associate-*l/100.0%
associate-/l*99.9%
metadata-eval99.9%
metadata-eval99.9%
Simplified99.9%
Taylor expanded in y around inf 99.9%
Taylor expanded in x around 0 81.9%
Final simplification75.9%
(FPCore (x y) :precision binary64 (if (<= x -2.25e-125) x (if (<= x 90000000.0) (/ y 500.0) x)))
double code(double x, double y) {
double tmp;
if (x <= -2.25e-125) {
tmp = x;
} else if (x <= 90000000.0) {
tmp = y / 500.0;
} else {
tmp = x;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= (-2.25d-125)) then
tmp = x
else if (x <= 90000000.0d0) then
tmp = y / 500.0d0
else
tmp = x
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= -2.25e-125) {
tmp = x;
} else if (x <= 90000000.0) {
tmp = y / 500.0;
} else {
tmp = x;
}
return tmp;
}
def code(x, y): tmp = 0 if x <= -2.25e-125: tmp = x elif x <= 90000000.0: tmp = y / 500.0 else: tmp = x return tmp
function code(x, y) tmp = 0.0 if (x <= -2.25e-125) tmp = x; elseif (x <= 90000000.0) tmp = Float64(y / 500.0); else tmp = x; end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= -2.25e-125) tmp = x; elseif (x <= 90000000.0) tmp = y / 500.0; else tmp = x; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, -2.25e-125], x, If[LessEqual[x, 90000000.0], N[(y / 500.0), $MachinePrecision], x]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -2.25 \cdot 10^{-125}:\\
\;\;\;\;x\\
\mathbf{elif}\;x \leq 90000000:\\
\;\;\;\;\frac{y}{500}\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
if x < -2.25000000000000006e-125 or 9e7 < x Initial program 100.0%
*-rgt-identity100.0%
metadata-eval100.0%
associate-*l/100.0%
associate-/l*100.0%
metadata-eval100.0%
metadata-eval100.0%
Simplified100.0%
Taylor expanded in x around inf 72.0%
if -2.25000000000000006e-125 < x < 9e7Initial program 100.0%
*-rgt-identity100.0%
metadata-eval100.0%
associate-*l/100.0%
associate-/l*99.9%
metadata-eval99.9%
metadata-eval99.9%
Simplified99.9%
Taylor expanded in y around inf 99.9%
Taylor expanded in x around 0 81.9%
metadata-eval81.9%
div-inv82.0%
Applied egg-rr82.0%
Final simplification76.0%
(FPCore (x y) :precision binary64 (+ x (* y 0.002)))
double code(double x, double y) {
return x + (y * 0.002);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x + (y * 0.002d0)
end function
public static double code(double x, double y) {
return x + (y * 0.002);
}
def code(x, y): return x + (y * 0.002)
function code(x, y) return Float64(x + Float64(y * 0.002)) end
function tmp = code(x, y) tmp = x + (y * 0.002); end
code[x_, y_] := N[(x + N[(y * 0.002), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + y \cdot 0.002
\end{array}
Initial program 100.0%
*-rgt-identity100.0%
metadata-eval100.0%
associate-*l/100.0%
associate-/l*99.9%
metadata-eval99.9%
metadata-eval99.9%
Simplified99.9%
Final simplification99.9%
(FPCore (x y) :precision binary64 x)
double code(double x, double y) {
return x;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x
end function
public static double code(double x, double y) {
return x;
}
def code(x, y): return x
function code(x, y) return x end
function tmp = code(x, y) tmp = x; end
code[x_, y_] := x
\begin{array}{l}
\\
x
\end{array}
Initial program 100.0%
*-rgt-identity100.0%
metadata-eval100.0%
associate-*l/100.0%
associate-/l*99.9%
metadata-eval99.9%
metadata-eval99.9%
Simplified99.9%
Taylor expanded in x around inf 51.8%
Final simplification51.8%
herbie shell --seed 2024071
(FPCore (x y)
:name "Data.Colour.CIE:cieLAB from colour-2.3.3, C"
:precision binary64
(+ x (/ y 500.0)))